TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0
Game History
Round: 12
Purchase Units - Serbia
Serbia buy 1 field_gun and 1 infantry; Remaining resources: 0 PUs;
Non Combat Move - Serbia
2 infantry moved from Greece to Sea Zone 68 Aegean Sea
2 infantry moved from Sea Zone 68 Aegean Sea to Dardanelles
Place Units - Serbia
1 field_gun and 1 infantry placed in Greece
Turn Complete - Serbia
Serbia collect 7 PUs; end with 7 PUs
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0
Game History
Round: 12
Purchase Units - Austria
Austria buy 24 infantry and 4 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Non Combat Move - Austria
4 infantry moved from Belgrade to Transylvania
2 heavy_guns and 2 infantry moved from Hungary to Austria
4 field_guns and 1 infantry moved from Carpathia to Bohemia
3 heavy_guns and 3 infantry moved from Trieste to Carinthia
3 field_guns and 3 infantry moved from Croatia to Austria
3 infantry moved from Venice to Tyrol
Place Units - Austria
1 trench placed in Galicia
1 trench placed in Austria
1 trench placed in Tyrol
1 trench placed in Carinthia
4 infantry placed in Venice
6 infantry placed in Trieste
7 infantry placed in Hungary
4 infantry placed in Belgrade
3 infantry placed in Vienna
Turn Complete - Austria
Austria collect 84 PUs; end with 84 PUs
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0
Game History
Round: 12
Research Technology - Italy
Italy spend 0 on tech rolls
Italy roll 6,2,3 and gets 1 hit
Italy removing all Technology Tokens after successful research.
Italy discover propaganda
Purchase Units - Italy
Italy buy 3 cavalrys and 4 field_guns; Remaining resources: 2 PUs; 0 techTokens;
Non Combat Move - Italy
1 heavy_gun and 5 infantry moved from Latium to Tuscany
2 infantry moved from Rome to Sea Zone 57 Ligurian Sea
2 infantry moved from Sea Zone 57 Ligurian Sea to Tuscany
1 cavalry moved from Piedmont to Munich
2 heavy_guns moved from Piedmont to Milan
3 infantry moved from Tuscany to Milan
Place Units - Italy
3 field_guns placed in Piedmont
3 cavalrys and 1 field_gun placed in Rome
Activate Technology - Italy
Italy activating propaganda
Trigger ItalyP: Italy has 3 infantry placed in Rome
Turn Complete - Italy
Italy collect 28 PUs; end with 30 PUs
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0
Game History
Round: 12
Purchase Units - Arabia
Arabia buy 5 Bedouins and 1 Factory; Remaining resources: 0 PUs;
Non Combat Move - Arabia
4 Bedouins moved from Mecca to Palestine
5 Bedouins moved from Kurdistan to Armenia
6 Bedouins moved from Syria to Armenia
3 Bedouins moved from Damascus to Smyrna
Place Units - Arabia
1 Factory placed in Syria
3 Bedouins placed in Damascus
2 Bedouins placed in Mecca
Turn Complete - Arabia
Arabia collect 20 PUs; end with 20 PUs
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0
Game History
Round: 12
Combat Move - Turkey
1 cavalry moved from Georgia to Azerbaijan
Turkey take Azerbaijan from Russia
1 cavalry moved from Azerbaijan to Georgia
1 field_gun and 1 infantry moved from Georgia to Lurs
Purchase Units - Turkey
Turkey buy 4 heavy_guns, 4 infantry and 2 trenchs; Remaining resources: 1 PUs; 0 techTokens;
Combat - Turkey
Battle in Lurs
Turkey attack with 1 field_gun and 1 infantry
Britain defend with 1 infantry
Turkey roll dice for 1 field_gun and 1 infantry in Lurs, round 2 : 0/2 hits, 0.67 expected hits
Britain roll dice for 1 infantry in Lurs, round 2 : 0/1 hits, 0.33 expected hits
Turkey roll dice for 1 field_gun and 1 infantry in Lurs, round 3 : 0/2 hits, 0.67 expected hits
Britain roll dice for 1 infantry in Lurs, round 3 : 0/1 hits, 0.33 expected hits
Turkey roll dice for 1 field_gun and 1 infantry in Lurs, round 4 : 2/2 hits, 0.67 expected hits
Britain roll dice for 1 infantry in Lurs, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Britain lost in Lurs
Turkey win, taking Lurs from Britain with 1 field_gun and 1 infantry remaining. Battle score for attacker is 3
Casualties for Britain: 1 infantry
Non Combat Move - Turkey
Place Units - Turkey
4 heavy_guns, 4 infantry and 2 trenchs placed in Constantinople
Turn Complete - Turkey
Turkey collect 15 PUs; end with 16 PUs
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0
Game History
Round: 12
Research Technology - Britain
Britain spend 15 on tech rolls
Britain roll 2,3,1 and gets 0 hits
Combat Move - Britain
1 colonial, 2 fighters, 3 infantry and 2 tanks moved from Holland to Westphalia
1 field_gun and 1 infantry moved from Holland to Hanover
2 transports moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel
1 tank moved from London to Sea Zone 15 English Channel
1 tank moved from England to Sea Zone 15 English Channel
2 colonials moved from Normandy to Sea Zone 15 English Channel
2 colonials, 2 tanks and 2 transports moved from Sea Zone 15 English Channel to Sea Zone 14 Helgoland Bight
6 transports moved from Sea Zone 14 Helgoland Bight to Sea Zone 15 English Channel
2 tanks moved from England to Sea Zone 15 English Channel
2 colonials moved from Normandy to Sea Zone 15 English Channel
1 colonial and 1 field_gun moved from Picardy to Sea Zone 15 English Channel
6 infantry moved from London to Sea Zone 15 English Channel
3 colonials, 1 field_gun, 6 infantry, 2 tanks and 6 transports moved from Sea Zone 15 English Channel to Sea Zone 14 Helgoland Bight
5 colonials, 1 field_gun, 6 infantry and 4 tanks moved from Sea Zone 14 Helgoland Bight to Hanover
1 transport moved from Sea Zone 11 Baltic Sea to Sea Zone 12 Baltic Sea
1 colonial and 1 tank moved from Holstein to Sea Zone 12 Baltic Sea
1 colonial, 1 tank and 1 transport moved from Sea Zone 12 Baltic Sea to Sea Zone 11 Baltic Sea
2 transports moved from Sea Zone 11 Baltic Sea to Sea Zone 10 Baltic Sea
4 infantry moved from Stockholm to Sea Zone 10 Baltic Sea
4 infantry and 2 transports moved from Sea Zone 10 Baltic Sea to Sea Zone 11 Baltic Sea
1 colonial, 4 infantry and 1 tank moved from Sea Zone 11 Baltic Sea to West Prussia
1 cavalry, 7 field_guns, 1 infantry and 8 tanks moved from Anatolia to Constantinople
1 infantry and 1 tank moved from Cairo-Suez to Sea Zone 70 Eastern Mediterranean
1 infantry, 1 tank and 1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 68 Aegean Sea
1 infantry moved from Smyrna to Sea Zone 71 Eastern Mediterranean
1 infantry and 1 transport moved from Sea Zone 71 Eastern Mediterranean to Sea Zone 68 Aegean Sea
1 field_gun, 7 infantry and 7 tanks moved from Smyrna to Constantinople
2 infantry and 1 tank moved from Sea Zone 68 Aegean Sea to Constantinople
1 infantry moved from Stockholm to Sweden
Purchase Units - Britain
Turning on Edit Mode
EDIT: Removing units owned by Britain from Sea Zone 69 Sea of Crete: 2 battlecruisers and 1 battleship
EDIT: Adding units owned by Britain to Sea Zone 68 Aegean Sea: 2 battlecruisers and 1 battleship
EDIT: Turning off Edit Mode
Britain buy 1 Factory, 2 field_guns, 5 gass, 2 infantry, 7 late_fighters, 12 tanks and 1 transport; Remaining resources: 0 PUs; 3 techTokens;
Combat - Britain
Battle in Constantinople
Britain attack with 1 cavalry, 8 field_guns, 10 infantry and 16 tanks
Turkey defend with 1 Factory, 4 field_guns, 4 heavy_guns, 8 infantry and 7 trenchs
Britain roll dice for 2 battlecruisers and 1 battleship in Constantinople, round 2 : 1/3 hits, 2.00 expected hits
Units damaged: 1 trench owned by the Turkey
Britain roll dice for 1 cavalry, 8 field_guns, 10 infantry and 16 tanks in Constantinople, round 2 : 20/35 hits, 17.00 expected hits
Turkey roll dice for 4 field_guns, 4 heavy_guns, 8 infantry and 7 trenchs in Constantinople, round 2 : 9/23 hits, 7.83 expected hits
7 infantry owned by the Turkey, 9 infantry owned by the Britain and 7 trenchs owned by the Turkey lost in Constantinople
Britain roll dice for 1 cavalry, 8 field_guns, 1 infantry and 16 tanks in Constantinople, round 3 : 12/26 hits, 14.00 expected hits
Turkey roll dice for 4 field_guns, 4 heavy_guns and 1 infantry in Constantinople, round 3 : 5/9 hits, 4.33 expected hits
1 infantry owned by the Turkey, 1 infantry owned by the Britain, 1 cavalry owned by the Britain, 3 field_guns owned by the Britain, 4 heavy_guns owned by the Turkey and 4 field_guns owned by the Turkey lost in Constantinople
Britain captures 16PUs while taking Turkey capital
Britain win, taking Constantinople from Turkey with 5 field_guns and 16 tanks remaining. Battle score for attacker is 35
Casualties for Britain: 1 cavalry, 3 field_guns and 10 infantry
Casualties for Turkey: 4 field_guns, 4 heavy_guns, 8 infantry and 7 trenchs
Battle in Hanover
Britain attack with 5 colonials, 2 field_guns, 7 infantry and 4 tanks
Germany defend with 1 heavy_gun, 1 infantry and 10 stormtruppens
Britain roll dice for 1 battlecruiser and 1 battleship in Hanover, round 2 : 1/2 hits, 1.33 expected hits
Britain roll dice for 5 colonials, 2 field_guns, 7 infantry and 4 tanks in Hanover, round 2 : 9/18 hits, 7.17 expected hits
Germany roll dice for 1 heavy_gun, 1 infantry and 10 stormtruppens in Hanover, round 2 : 4/12 hits, 4.33 expected hits
9 stormtruppens owned by the Germany, 1 infantry owned by the Germany and 4 infantry owned by the Britain lost in Hanover
Britain roll dice for 5 colonials, 2 field_guns, 3 infantry and 4 tanks in Hanover, round 3 : 7/14 hits, 6.50 expected hits
Germany roll dice for 1 heavy_gun and 1 stormtruppen in Hanover, round 3 : 2/2 hits, 1.00 expected hits
1 stormtruppen owned by the Germany, 2 infantry owned by the Britain and 1 heavy_gun owned by the Germany lost in Hanover
Britain win, taking Hanover from Germany with 5 colonials, 2 field_guns, 1 infantry and 4 tanks remaining. Battle score for attacker is 20
Casualties for Britain: 6 infantry
Casualties for Germany: 1 heavy_gun, 1 infantry and 10 stormtruppens
Battle in West Prussia
Britain attack with 1 colonial, 4 infantry and 1 tank
Germany defend with 2 heavy_guns, 2 infantry and 1 stormtruppen
Britain roll dice for 1 battlecruiser and 1 battleship in West Prussia, round 2 : 2/2 hits, 1.33 expected hits
Britain roll dice for 1 colonial, 4 infantry and 1 tank in West Prussia, round 2 : 2/6 hits, 1.83 expected hits
Germany roll dice for 2 heavy_guns, 2 infantry and 1 stormtruppen in West Prussia, round 2 : 3/5 hits, 2.33 expected hits
1 stormtruppen owned by the Germany, 2 infantry owned by the Germany, 3 infantry owned by the Britain and 1 heavy_gun owned by the Germany lost in West Prussia
Britain roll dice for 1 colonial, 1 infantry and 1 tank in West Prussia, round 3 : 2/3 hits, 1.33 expected hits
Germany roll dice for 1 heavy_gun in West Prussia, round 3 : 0/1 hits, 0.67 expected hits
1 heavy_gun owned by the Germany lost in West Prussia
Britain win, taking West Prussia from Germany with 1 colonial, 1 infantry and 1 tank remaining. Battle score for attacker is 10
Casualties for Britain: 3 infantry
Casualties for Germany: 2 heavy_guns, 2 infantry and 1 stormtruppen
Battle in Westphalia
Britain attack with 1 colonial, 2 fighters, 3 infantry and 2 tanks
Germany defend with 5 stormtruppens
Britain roll dice for 1 colonial, 2 fighters, 3 infantry and 2 tanks in Westphalia, round 2 : 2/8 hits, 3.50 expected hits
Germany roll dice for 5 stormtruppens in Westphalia, round 2 : 2/5 hits, 1.67 expected hits
2 stormtruppens owned by the Germany and 2 infantry owned by the Britain lost in Westphalia
Britain roll dice for 1 colonial, 2 fighters, 1 infantry and 2 tanks in Westphalia, round 3 : 2/6 hits, 2.83 expected hits
Germany roll dice for 3 stormtruppens in Westphalia, round 3 : 1/3 hits, 1.00 expected hits
2 stormtruppens owned by the Germany and 1 infantry owned by the Britain lost in Westphalia
Britain roll dice for 1 colonial, 2 fighters and 2 tanks in Westphalia, round 4 : 4/5 hits, 2.50 expected hits
Germany roll dice for 1 stormtruppen in Westphalia, round 4 : 0/1 hits, 0.33 expected hits
1 stormtruppen owned by the Germany lost in Westphalia
Britain win, taking Westphalia from Germany with 1 colonial, 2 fighters and 2 tanks remaining. Battle score for attacker is 6
Casualties for Britain: 3 infantry
Casualties for Germany: 5 stormtruppens
Non Combat Move - Britain
2 tanks moved from Picardy to Rhine
4 colonials moved from Nova Scotia to Sea Zone 22 Mid Atlantic
4 colonials and 2 transports moved from Sea Zone 22 Mid Atlantic to Sea Zone 25 Mid Atlantic
4 colonials moved from Sea Zone 25 Mid Atlantic to Normandy
5 colonials and 3 infantry moved from Picardy to Champagne
2 colonials moved from Quebec to Nova Scotia
5 transports moved from Sea Zone 69 Sea of Crete to Sea Zone 70 Eastern Mediterranean
7 infantry and 3 tanks moved from Cairo-Suez to Sea Zone 70 Eastern Mediterranean
7 infantry, 3 tanks and 5 transports moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 69 Sea of Crete
7 infantry and 3 tanks moved from Sea Zone 69 Sea of Crete to Greece
6 tanks moved from Baluchistan to Fars
2 colonials and 1 transport moved from Sea Zone 147 Gulf of California to Sea Zone 144 Pacific Ocean
1 transport moved from Sea Zone 120 Arafura Sea to Sea Zone 122 Bismarck Sea
1 colonial moved from Caroline Islands to Sea Zone 122 Bismarck Sea
1 colonial and 1 transport moved from Sea Zone 122 Bismarck Sea to Sea Zone 120 Arafura Sea
1 colonial moved from Sea Zone 120 Arafura Sea to Papua
2 fighters moved from Westphalia to Holstein
Place Units - Britain
1 infantry, 3 late_fighters and 3 tanks placed in Stockholm
7 tanks placed in London
4 late_fighters and 1 tank placed in England
1 transport placed in Sea Zone 22 Mid Atlantic
1 Factory placed in Holstein
2 field_guns, 1 infantry and 1 tank placed in Cairo-Suez
4 gass placed in Cape Town
1 gas placed in Sydney-Canberra
Turn Complete - Britain
Britain collect 180 PUs; end with 196 PUs
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0
Game History
Round: 12
Research Technology - Russia
Russia spend 0 on tech rolls
Russia roll 4,4,4 and gets 0 hits
Combat Move - Russia
16 cavalrys, 29 conscripts, 7 field_guns, 1 fighter, 20 heavy_guns and 4 infantry moved from Aldan to Yakutsk
3 cavalrys, 7 field_guns, 16 heavy_guns and 8 infantry moved from Belarus to Galicia
9 heavy_guns and 4 infantry moved from Odessa to Galicia
2 cavalrys moved from Lithuania to Galicia
6 cavalrys moved from Latvia to Galicia
1 conscript moved from Bessarabia to Galicia
1 cavalry moved from Caucasus to Azerbaijan
Russia take Azerbaijan from Turkey
1 cavalry moved from Azerbaijan to Caucasus
Purchase Units - Russia
Russia buy 16 cavalrys and 10 infantry; Remaining resources: 0 PUs; 3 techTokens;
Combat - Russia
Battle in Yakutsk
Russia attack with 16 cavalrys, 29 conscripts, 7 field_guns, 1 fighter, 20 heavy_guns and 4 infantry
Communists defend with 1 Factory, 1 aaGun, 47 conscripts, 10 field_guns, 2 gass, 2 heavy_guns, 8 infantry and 4 trenchs
Communists roll AA dice in Yakutsk : 0/1 hits, 0.17 expected hits
Russia roll dice for 16 cavalrys, 29 conscripts, 7 field_guns, 1 fighter, 20 heavy_guns and 4 infantry in Yakutsk, round 2 : 19/76 hits, 17.33 expected hits
Communists roll dice for 47 conscripts, 10 field_guns, 2 heavy_guns, 8 infantry and 4 trenchs in Yakutsk, round 2 : 20/67 hits, 15.50 expected hits
4 trenchs owned by the Communists, 20 conscripts owned by the Russia and 11 conscripts owned by the Communists lost in Yakutsk
Russia roll dice for 16 cavalrys, 9 conscripts, 7 field_guns, 1 fighter, 20 heavy_guns and 4 infantry in Yakutsk, round 3 : 12/57 hits, 17.33 expected hits
Communists roll dice for 36 conscripts, 10 field_guns, 2 heavy_guns and 8 infantry in Yakutsk, round 3 : 17/56 hits, 13.67 expected hits
9 conscripts owned by the Russia, 8 cavalrys owned by the Russia and 12 conscripts owned by the Communists lost in Yakutsk
Russia roll dice for 8 cavalrys, 7 field_guns, 1 fighter, 20 heavy_guns and 4 infantry in Yakutsk, round 4 : 13/40 hits, 13.33 expected hits
Communists roll dice for 24 conscripts, 10 field_guns, 2 heavy_guns and 8 infantry in Yakutsk, round 4 : 11/44 hits, 11.67 expected hits
3 infantry owned by the Russia, 8 cavalrys owned by the Russia and 13 conscripts owned by the Communists lost in Yakutsk
Russia roll dice for 7 field_guns, 1 fighter, 20 heavy_guns and 1 infantry in Yakutsk, round 5 : 5/29 hits, 9.67 expected hits
Communists roll dice for 11 conscripts, 10 field_guns, 2 heavy_guns and 8 infantry in Yakutsk, round 5 : 9/31 hits, 9.50 expected hits
7 field_guns owned by the Russia, 1 fighter owned by the Russia, 1 infantry owned by the Russia and 5 conscripts owned by the Communists lost in Yakutsk
20 heavy_guns owned by the Russia retreated to Aldan
Communists win with 6 conscripts, 10 field_guns, 2 heavy_guns and 8 infantry remaining. Battle score for attacker is -77
Casualties for Russia: 16 cavalrys, 29 conscripts, 7 field_guns, 1 fighter and 4 infantry
Casualties for Communists: 41 conscripts and 4 trenchs
Battle in Galicia
Russia attack with 11 cavalrys, 1 conscript, 7 field_guns, 25 heavy_guns and 12 infantry
Austria defend with 1 cavalry, 7 field_guns, 1 fighter, 5 heavy_guns, 12 infantry and 4 trenchs
Russia roll dice for 11 cavalrys, 1 conscript, 7 field_guns, 25 heavy_guns and 12 infantry in Galicia, round 2 : 19/56 hits, 18.50 expected hits
Austria roll dice for 1 cavalry, 7 field_guns, 1 fighter, 5 heavy_guns, 12 infantry and 4 trenchs in Galicia, round 2 : 8/26 hits, 11.17 expected hits
1 cavalry owned by the Austria, 1 infantry owned by the Russia, 1 conscript owned by the Russia, 6 cavalrys owned by the Russia, 10 infantry owned by the Austria and 4 trenchs owned by the Austria lost in Galicia
Russia roll dice for 5 cavalrys, 7 field_guns, 25 heavy_guns and 11 infantry in Galicia, round 3 : 18/48 hits, 16.00 expected hits
Austria roll dice for 7 field_guns, 1 fighter, 5 heavy_guns and 2 infantry in Galicia, round 3 : 6/15 hits, 7.67 expected hits
2 infantry owned by the Russia, 7 field_guns owned by the Austria, 4 cavalrys owned by the Russia, 2 infantry owned by the Austria, 1 fighter owned by the Austria and 5 heavy_guns owned by the Austria lost in Galicia
Russia win, taking Galicia from Austria with 1 cavalry, 7 field_guns, 25 heavy_guns and 9 infantry remaining. Battle score for attacker is 63
Casualties for Russia: 10 cavalrys, 1 conscript and 3 infantry
Casualties for Austria: 1 cavalry, 7 field_guns, 1 fighter, 5 heavy_guns, 12 infantry and 4 trenchs
Non Combat Move - Russia
20 heavy_guns and 6 infantry moved from Lithuania to Belarus
3 infantry moved from Minsk to Belarus
3 infantry moved from Kiev to Odessa
3 infantry moved from Pskov to Latvia
4 cavalrys moved from St. Petersburg to Latvia
3 infantry moved from St. Petersburg to Pskov
3 conscripts moved from Bratsk to Aldan
3 cavalrys moved from Vladivostok to Khabarovsk
3 cavalrys moved from Irkutsk to Aldan
3 cavalrys moved from Moscow to Belarus
Place Units - Russia
3 infantry placed in Belarus
3 infantry placed in Kiev
3 infantry placed in Minsk
2 cavalrys and 1 infantry placed in Moscow
2 cavalrys placed in Omsk
3 cavalrys placed in Irkutsk
3 cavalrys placed in Vladivostok
6 cavalrys placed in St. Petersburg
Activate Technology - Russia
Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg
Turn Complete - Russia
Russia collect 98 PUs; end with 98 PUs
Combat Hit Differential Summary :
Communists AA : -0.17
Communists regular : 6.67
Austria regular : -4.83
Russia regular : -6.17
went for the big attacks since this is probably the end of the game for you. 85% chance against Com capital and I had to retreat. Russian dice got worse and worse. Finally retreated with my HGs mostly intact, so you can’t counterattack. R dice against Austria was better than expected. G/A eastern front is collapsing. R can run amuck.
@entek It was a fun game. I’ve had enough 1914 for a while. Team game doesn’t take as much time. I want to get back to short games like Settlers of Catan and Ticket to Ride, 45 minutes or so.
Round: 3
Purchase Units - British
British buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Rhodesia to Union of South Africa
British take Union of South Africa from Germans
1 infantry moved from Rhodesia to Angola
British take Angola from Germans
1 infantry moved from Belgian Congo to Kamerun
British take Kamerun from Germans
1 transport moved from SZ 26 to SZ 24
1 infantry moved from Belgian Congo to SZ 24
1 infantry moved from SZ 24 to South West Africa
1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery moved from Rhodesia to Angola
Combat - British
British has abandoned SZ 9 to Germans
Battle in South West Africa
British attack with 1 infantry
Germans defend with 1 infantry
British roll dice for 1 battleship in South West Africa, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 infantry in South West Africa, round 2 : 0/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in South West Africa
British win, taking SZ 9 from British, taking South West Africa from Germans with 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Combat Move - British
Trigger ChangeToLondonMine: British captures territory SZ 9
1 cruiser moved from SZ 16 to SZ 8
1 artillery and 1 infantry moved from Wales to SZ 8
1 artillery, 1 infantry and 1 transport moved from SZ 8 to SZ 14
1 artillery and 1 infantry moved from SZ 14 to Morocco
1 transport moved from SZ 14 to SZ 2
1 artillery and 1 infantry moved from Canada to SZ 2
1 artillery, 1 infantry and 1 transport moved from SZ 2 to SZ 14
1 artillery and 1 infantry moved from SZ 14 to Morocco
8 infantry moved from India to Persia
Place Units - British
3 artilleries and 7 infantry placed in India
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 1 bomber and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
2 infantry moved from Yakut S.S.R. to Novosibirsk
1 infantry moved from Persia to Caucasus
2 fighters moved from Kazakh S.S.R. to Persia
2 fighters moved from Persia to Caucasus
2 fighters moved from Kazakh S.S.R. to Novosibirsk
Combat - Japanese
Battle in Novosibirsk
Japanese attack with 2 fighters and 2 infantry
Russians defend with 2 infantry
Japanese roll dice for 2 fighters and 2 infantry in Novosibirsk, round 2 : 0/4 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Novosibirsk, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Novosibirsk
2 fighters owned by the Japanese retreated
Russians win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
Battle in Caucasus
Japanese attack with 2 fighters and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Caucasus, round 2 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 1 infantry in Caucasus, round 3 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Caucasus
Japanese win, taking Caucasus from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Persia to Kazakh S.S.R.
1 infantry moved from India to Persia
9 infantry moved from Sinkiang to Kazakh S.S.R.
1 armour moved from Sinkiang to Kazakh S.S.R.
1 aaGun moved from Sinkiang to Kazakh S.S.R.
2 fighters moved from Novosibirsk to Kazakh S.S.R.
2 fighters moved from Caucasus to Kazakh S.S.R.
2 infantry moved from Manchuria to Yakut S.S.R.
2 infantry moved from China to Sinkiang
6 infantry moved from French Indo China to Sinkiang
6 infantry moved from Manchuria to China
1 transport moved from Indian Ocean Sea Zone to East Indies Sea Zone
1 infantry moved from East Indies to East Indies Sea Zone
1 infantry and 1 transport moved from East Indies Sea Zone to French Indo China Sea Zone
1 infantry moved from French Indo China Sea Zone to French Indo China
2 battleships, 1 carrier and 1 submarine moved from Indian Ocean Sea Zone to French Indo China Sea Zone
3 transports moved from French Indo China Sea Zone to Japan Sea Zone
1 armour and 4 infantry moved from Japan to Japan Sea Zone
1 armour and 4 infantry moved from Japan Sea Zone to Manchuria
1 armour and 6 infantry moved from Japan to Japan Sea Zone
1 armour, 4 infantry and 3 transports moved from Japan Sea Zone to French Indo China Sea Zone
1 armour and 4 infantry moved from French Indo China Sea Zone to French Indo China
2 infantry moved from Japan Sea Zone to Manchuria
Place Units - Japanese
2 armour, 1 bomber and 9 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs
Round: 3
Combat Move - French
1 Tank moved from E.Morocco to N.Algeria
French take N.Algeria from Germans
1 Tank moved from N.Algeria to E.Morocco
1 Tank moved from E.Morocco to S.Algeria
French take S.Algeria from Germans
1 Tank moved from S.Algeria to E.Morocco
1 Adv.Fighter moved from Syria to 51 Sea Zone
1 Infantry moved from E.Morocco to S.Algeria
1 Infantry moved from E.Morocco to N.Algeria
Combat - French
Battle in 51 Sea Zone
French attack with 1 Adv.Fighter
Italians defend with 1 Submarine
French roll dice for 1 Adv.Fighter in 51 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 Submarine owned by the Italians lost in 51 Sea Zone
French win with 1 Adv.Fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 Submarine
Non Combat Move - French
1 Adv.Fighter moved from 51 Sea Zone to Syria
1 Infantry moved from Italian East Africa to Equatoria
1 Destroyer and 1 Transport moved from 16 Sea Zone to 19 Sea Zone
1 AAGun and 1 Infantry moved from Brittany to 19 Sea Zone
1 Artillery and 2 Infantrys moved from Normandy to Brittany
2 Infantrys moved from Churchill to 1 Sea Zone
2 Infantrys and 1 Transport moved from 1 Sea Zone to 8 Sea Zone
Turn Complete - French
French collect 37 PUs; end with 37 PUs
@squirecam oh! Okay.
Sorry you couldn’t get the win.
Really thought this was the best strategy.
I thought so too. The # was just under 40% but it should have switched to my favor after round 1. I had 7 carriers to soak while you were losing defensive units and planes. But that’s how it goes sometimes.
Round: 7
Combat Move - Yamamoto
1 Bomber moved from Tokyo to 76 Sea Zone
1 Bomber moved from Tokyo to 87 Sea Zone
1 Fighter moved from 85 Sea Zone to 87 Sea Zone
2 Adv.Fighters moved from 85 Sea Zone to 86 Sea Zone
1 Adv.Fighter moved from 85 Sea Zone to 76 Sea Zone
1 Adv.Fighter moved from 85 Sea Zone to 87 Sea Zone
1 Adv.Fighter moved from 85 Sea Zone to 76 Sea Zone
1 Adv.Fighter moved from 85 Sea Zone to 86 Sea Zone
1 Artillery and 1 Elite moved from Hunan to Anhwei
1 Artillery and 1 Elite moved from Hunan to Hupeh
2 Infantrys moved from Shanghai to Anhwei
1 Artillery and 2 Infantrys moved from Hunan to Kweichow
2 Infantrys moved from N.French Indochina to Yunnan
1 Tank moved from Hunan to Yunnan
1 Infantry moved from Hunan to Hupeh
1 Artillery moved from S.Thailand to Burma
1 Elite moved from S.Thailand to Burma
1 Infantry moved from N.Thailand to Burma
1 Adv.Fighter moved from Malaya to Burma
1 Tank moved from S.Thailand to Burma
1 Infantry moved from Yap to Ulithi
Purchase Units - Yamamoto
Yamamoto buy 2 Adv.Fighters, 2 Artillerys, 1 Destroyer, 2 Elites, 13 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 86 Sea Zone
Yamamoto attack with 3 Adv.Fighters
Americans defend with 1 Destroyer
Yamamoto roll dice for 3 Adv.Fighters in 86 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 Destroyer in 86 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Adv.Fighter owned by the Yamamoto lost in 86 Sea Zone
1 Destroyer owned by the Americans lost in 86 Sea Zone
Yamamoto win with 2 Adv.Fighters remaining. Battle score for attacker is -2
Casualties for Yamamoto: 1 Adv.Fighter
Casualties for Americans: 1 Destroyer
Battle in 87 Sea Zone
Yamamoto attack with 1 Adv.Fighter, 1 Bomber and 1 Fighter
Americans defend with 1 Destroyer
Yamamoto roll dice for 1 Adv.Fighter, 1 Bomber and 1 Fighter in 87 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 Destroyer in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Americans lost in 87 Sea Zone
Yamamoto win with 1 Adv.Fighter, 1 Bomber and 1 Fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 Destroyer
Battle in 76 Sea Zone
Yamamoto attack with 2 Adv.Fighters and 1 Bomber
Americans defend with 1 Destroyer
Yamamoto roll dice for 2 Adv.Fighters and 1 Bomber in 76 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Adv.Fighter owned by the Yamamoto lost in 76 Sea Zone
1 Destroyer owned by the Americans lost in 76 Sea Zone
Yamamoto win with 1 Adv.Fighter and 1 Bomber remaining. Battle score for attacker is -2
Casualties for Yamamoto: 1 Adv.Fighter
Casualties for Americans: 1 Destroyer
Battle in Burma
Yamamoto attack with 1 Adv.Fighter, 1 Artillery, 1 Elite, 1 Infantry and 1 Tank
British defend with 3 Infantrys
Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite, 1 Infantry and 1 Tank in Burma, round 2 : 3/5 hits, 2.00 expected hits
British roll dice for 3 Infantrys in Burma, round 2 : 0/3 hits, 1.00 expected hits
3 Infantrys owned by the British lost in Burma
Yamamoto win, taking Burma from British with 1 Adv.Fighter, 1 Artillery, 1 Elite, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
Casualties for British: 3 Infantrys
Battle in Yunnan
Yamamoto attack with 2 Infantrys and 1 Tank
British defend with 1 Infantry
Yamamoto roll dice for 2 Infantrys and 1 Tank in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 2 Infantrys and 1 Tank in Yunnan, round 3 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 2 Infantrys and 1 Tank in Yunnan, round 4 : 3/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Yunnan
1 Infantry owned by the British lost in Yunnan
Yamamoto win, taking Yunnan from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for British: 1 Infantry
Battle in Hupeh
Yamamoto attack with 1 Artillery, 1 Elite and 1 Infantry
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Artillery, 1 Elite and 1 Infantry in Hupeh, round 2 : 2/3 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Hupeh
Yamamoto win, taking Hupeh from Chinese with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Anhwei
Yamamoto attack with 1 Artillery, 1 Elite and 2 Infantrys
Chinese defend with 1 Infantry and 1 Mech.Inf
Yamamoto roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Anhwei, round 2 : 0/4 hits, 1.17 expected hits
Chinese roll dice for 1 Infantry and 1 Mech.Inf in Anhwei, round 2 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Anhwei, round 3 : 0/4 hits, 1.17 expected hits
Chinese roll dice for 1 Infantry and 1 Mech.Inf in Anhwei, round 3 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Anhwei, round 4 : 0/4 hits, 1.17 expected hits
Chinese roll dice for 1 Infantry and 1 Mech.Inf in Anhwei, round 4 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto lost in Anhwei
Yamamoto roll dice for 1 Artillery, 1 Elite and 1 Infantry in Anhwei, round 5 : 2/3 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry and 1 Mech.Inf in Anhwei, round 5 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto lost in Anhwei
1 Mech.Inf owned by the Chinese and 1 Infantry owned by the Chinese lost in Anhwei
Yamamoto win, taking Anhwei from Chinese with 1 Artillery and 1 Elite remaining. Battle score for attacker is 4
Casualties for Yamamoto: 2 Infantrys
Casualties for Chinese: 1 Infantry and 1 Mech.Inf
Battle in Kweichow
Yamamoto attack with 1 Artillery and 2 Infantrys
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Artillery and 2 Infantrys in Kweichow, round 2 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Kweichow
Yamamoto win, taking Kweichow from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Non Combat Move - Yamamoto
1 Adv.Fighter moved from Burma to Malaya
2 Infantrys moved from Malaya to S.Thailand
1 Transport moved from 84 Sea Zone to 75 Sea Zone
1 Infantry moved from Paramushir to 75 Sea Zone
1 Infantry and 1 Transport moved from 75 Sea Zone to 84 Sea Zone
1 Infantry moved from Tokyo to 84 Sea Zone
2 Infantrys moved from 84 Sea Zone to Shanghai
4 Infantrys moved from Kwangtung to Hunan
2 Tanks moved from Hong Kong to Hunan
4 Infantrys moved from Hong Kong to Kwangtung
1 Transport moved from 92 Sea Zone to 85 Sea Zone
1 Transport moved from 92 Sea Zone to 84 Sea Zone
2 Infantrys moved from Chubu to 84 Sea Zone
2 Infantrys and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
2 Infantrys moved from 92 Sea Zone to N.French Indochina
1 T.Boat moved from 111 Sea Zone to 110 Sea Zone
2 Adv.Fighters moved from 86 Sea Zone to 85 Sea Zone
1 Adv.Fighter and 1 Fighter moved from 87 Sea Zone to 85 Sea Zone
1 Bomber moved from 87 Sea Zone to Tokyo
1 Bomber moved from 76 Sea Zone to Tokyo
1 Adv.Fighter moved from 76 Sea Zone to 85 Sea Zone
Place Units - Yamamoto
2 Adv.Fighters and 1 Destroyer placed in 85 Sea Zone
1 Artillery, 1 Elite and 1 Infantry placed in Kwangsi
1 Artillery, 1 Elite and 2 Infantrys placed in Malaya
5 Infantrys and 1 Tank placed in Hong Kong
2 Infantrys placed in Malaya
3 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 78 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33
Yamamoto regular : -0.50
Americans regular : 1.00
British regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
2 fighters moved from 20 Sea Zone to Kwangsi
Combat - ANZAC
Battle in Formosa
Battle in Kwangsi
ANZAC attack with 2 fighters
Japanese defend with 1 mech_infantry
ANZAC roll dice for 2 fighters in Kwangsi, round 2 : 0/2 hits, 1,00 expected hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the ANZAC lost in Kwangsi
1 fighter owned by the ANZAC retreated
Japanese win, taking Formosa from Japanese with 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for ANZAC: 1 fighter
Non Combat Move - ANZAC
1 fighter moved from Kwangsi to 20 Sea Zone
2 fighters moved from Caroline Islands to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 cruiser moved from 33 Sea Zone to 20 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 61 Sea Zone
1 infantry moved from Queensland to South Australia
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
5 infantry moved from Tobruk to Alexandria
1 fighter and 2 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
Turn Complete - French