Game History
Round: 5 Purchase Units - Americans Note to players Americans: <body><b>America joins the Entente and declares war on the Central Powers!<b></body> Trigger AmericansRemoveRestrictions: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans Trigger AmericansJoinWar: Changing Relationship for AustroHungarians and Americans from Neutral to War Trigger AmericansJoinWar: Changing Relationship for Russians and Americans from Neutral to Allied Trigger AmericansJoinWar: Changing Relationship for Germans and Americans from Neutral to War Trigger AmericansJoinWar: Changing Relationship for French and Americans from Neutral to Allied Trigger AmericansJoinWar: Changing Relationship for British and Americans from Neutral to Allied Trigger AmericansJoinWar: Changing Relationship for Ottomans and Americans from Neutral to War Trigger AmericansJoinWar: Changing Relationship for Italians and Americans from Neutral to Allied Americans buy 6 infantry; Remaining resources: 2 PUs; Combat Move - Americans 8 infantry moved from United States of America to SZ 1 8 infantry and 4 transports moved from SZ 1 to SZ 14 8 infantry moved from SZ 14 to Morocco 2 artilleries and 4 infantry moved from United States of America to SZ 1 2 artilleries, 4 infantry and 3 transports moved from SZ 1 to SZ 14 2 artilleries and 4 infantry moved from SZ 14 to Morocco Combat Move - Americans Place Units - Americans 6 infantry placed in United States of America Turn Complete - Americans Americans collect 20 PUs; end with 22 PUsFMRommel (Ent) vs Entek (CP) 1914
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TripleA Turn Summary: Germany round 12
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0
Game History
Round: 12 Research Technology - Germany Germany spend 5 on tech rolls Germany rolls : 0/1 hits, 0.00 expected hits Combat Move - Germany 1 heavy_gun and 1 infantry moved from Mecklenburg to Hanover 12 stormtruppens moved from Westphalia to Holland 1 tank moved from Rhine to Alsace 1 stormtruppen moved from Rhine to Alsace 1 stormtruppen moved from Rhine to Alsace 1 field_gun moved from Bavaria to Wurttemburg 2 heavy_guns and 3 infantry moved from Pomerania to West Prussia 1 stormtruppen moved from East Prussia to West Prussia Purchase Units - Germany Germany repair damage of 4x Factory; Remaining resources: 97 PUs; 1 techTokens; Germany buy 4 heavy_guns, 11 infantry, 10 stormtruppens and 4 trenchs; Remaining resources: 2 PUs; 1 techTokens; Combat - Germany Battle in Hanover Germany attack with 1 heavy_gun and 1 infantry Britain defend with 1 colonial Germany roll dice for 1 heavy_gun and 1 infantry in Hanover, round 2 : 1/2 hits, 0.67 expected hits Britain roll dice for 1 colonial in Hanover, round 2 : 0/1 hits, 0.33 expected hits 1 colonial owned by the Britain lost in Hanover Germany win, taking Hanover from Britain with 1 heavy_gun and 1 infantry remaining. Battle score for attacker is 3 Casualties for Britain: 1 colonial Battle in Alsace Germany attack with 2 stormtruppens and 1 tank Britain defend with 1 infantry Germany roll dice for 2 stormtruppens and 1 tank in Alsace, round 2 : 3/3 hits, 1.50 expected hits Britain roll dice for 1 infantry in Alsace, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Britain lost in Alsace Germany win, taking Alsace from Britain with 2 stormtruppens and 1 tank remaining. Battle score for attacker is 3 Casualties for Britain: 1 infantry Battle in West Prussia Germany attack with 2 heavy_guns, 3 infantry and 1 stormtruppen Britain defend with 2 infantry and 3 tanks Germany roll dice for 2 heavy_guns, 3 infantry and 1 stormtruppen in West Prussia, round 2 : 2/6 hits, 1.83 expected hits Britain roll dice for 2 infantry and 3 tanks in West Prussia, round 2 : 1/5 hits, 1.17 expected hits 2 tanks owned by the Britain and 1 infantry owned by the Germany lost in West Prussia Germany roll dice for 2 heavy_guns, 2 infantry and 1 stormtruppen in West Prussia, round 3 : 3/5 hits, 1.67 expected hits Britain roll dice for 2 infantry and 1 tank in West Prussia, round 3 : 0/3 hits, 0.83 expected hits 1 tank owned by the Britain and 2 infantry owned by the Britain lost in West Prussia Germany win, taking West Prussia from Britain with 2 heavy_guns, 2 infantry and 1 stormtruppen remaining. Battle score for attacker is 21 Casualties for Germany: 1 infantry Casualties for Britain: 2 infantry and 3 tanks Battle in Holland Germany attack with 12 stormtruppens USA defend with 2 infantry; Britain defend with 1 colonial, 1 field_gun, 2 fighters, 4 infantry, 2 tanks and 3 trenchs Germany roll dice for 12 stormtruppens in Holland, round 2 : 6/12 hits, 4.00 expected hits Britain roll dice for 1 colonial, 1 field_gun, 2 fighters, 6 infantry, 2 tanks and 3 trenchs in Holland, round 2 : 7/12 hits, 4.00 expected hits 7 stormtruppens owned by the Germany and 3 trenchs owned by the Britain lost in Holland 5 stormtruppens owned by the Germany retreated to Westphalia Britain win with 1 colonial, 1 field_gun, 2 fighters, 6 infantry and 2 tanks remaining. Battle score for attacker is -12 Casualties for Germany: 7 stormtruppens Casualties for Britain: 3 trenchs Non Combat Move - Germany 10 stormtruppens moved from Saxony to Hanover 2 heavy_guns and 1 infantry moved from Mecklenburg to Pomerania 13 stormtruppens moved from Berlin to Mecklenburg 1 heavy_gun and 1 infantry moved from Warsaw to Eastern Poland Place Units - Germany 1 heavy_gun, 5 infantry and 3 trenchs placed in Wurttemburg 1 heavy_gun, 2 infantry and 1 trench placed in Belgium 1 heavy_gun and 1 infantry placed in Warsaw 1 heavy_gun and 3 infantry placed in Mecklenburg 10 stormtruppens placed in Berlin Activate Technology - Germany Trigger GermanyP: Germany has 3 stormtruppens placed in Berlin Turn Complete - Germany Germany collect 100 PUs; end with 102 PUs
Combat Hit Differential Summary :
Germany regular : 5.33 Germany rolls : 0.00 Britain regular : 1.33
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TripleA Turn Summary: France round 12
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0
Game History
Round: 12 Research Technology - France France spend 0 on tech rolls France roll 3,5,3 and gets 0 hits Combat Move - France 1 cavalry, 6 colonials, 5 heavy_guns and 6 infantry moved from Milan to Tyrol 2 cavalrys, 3 heavy_guns and 2 infantry moved from Switzerland to Munich 1 cavalry and 2 field_guns moved from Switzerland to Tyrol 1 heavy_gun moved from Switzerland to Tyrol 1 cavalry and 1 infantry moved from Switzerland to Munich 1 fighter, 1 heavy_gun and 2 infantry moved from Champagne to Alsace 21 heavy_guns and 33 infantry moved from Champagne to Rhine 3 colonials and 1 field_gun moved from Tobruk to Sea Zone 60 Central Mediterranean 2 colonials moved from Greece to Sea Zone 60 Central Mediterranean 5 colonials, 2 cruisers, 1 field_gun and 3 transports moved from Sea Zone 60 Central Mediterranean to Sea Zone 68 Aegean Sea 5 colonials and 1 field_gun moved from Sea Zone 68 Aegean Sea to Dardanelles Purchase Units - France France buy 14 cavalrys, 8 colonials and 3 trenchs; Remaining resources: 0 PUs; 3 techTokens; Combat - France Battle in Munich France attack with 3 cavalrys, 3 heavy_guns and 3 infantry Austria defend with 1 heavy_gun and 4 infantry France roll dice for 3 cavalrys, 3 heavy_guns and 3 infantry in Munich, round 2 : 2/9 hits, 2.50 expected hits Germany roll dice for 1 heavy_gun and 4 infantry in Munich, round 2 : 2/5 hits, 2.17 expected hits 2 infantry owned by the Austria and 2 infantry owned by the France lost in Munich France roll dice for 3 cavalrys, 3 heavy_guns and 1 infantry in Munich, round 3 : 3/7 hits, 2.17 expected hits Germany roll dice for 1 heavy_gun and 2 infantry in Munich, round 3 : 0/3 hits, 1.50 expected hits 2 infantry owned by the Austria and 1 heavy_gun owned by the Austria lost in Munich France win, taking Munich from Germany with 3 cavalrys, 3 heavy_guns and 1 infantry remaining. Battle score for attacker is 11 Casualties for France: 2 infantry Casualties for Austria: 1 heavy_gun and 4 infantry Battle in Tyrol France attack with 2 cavalrys, 6 colonials, 2 field_guns, 6 heavy_guns and 6 infantry Austria defend with 5 heavy_guns, 4 infantry and 3 trenchs; Germany defend with 1 tank France roll dice for 2 cavalrys, 6 colonials, 2 field_guns, 6 heavy_guns and 6 infantry in Tyrol, round 2 : 7/22 hits, 7.33 expected hits Austria roll dice for 5 heavy_guns, 4 infantry, 1 tank and 3 trenchs in Tyrol, round 2 : 5/10 hits, 5.67 expected hits 1 tank owned by the Germany, 3 trenchs owned by the Austria and 5 infantry owned by the France lost in Tyrol France roll dice for 2 cavalrys, 6 colonials, 2 field_guns, 6 heavy_guns and 1 infantry in Tyrol, round 3 : 4/17 hits, 6.50 expected hits Austria roll dice for 5 heavy_guns and 4 infantry in Tyrol, round 3 : 6/9 hits, 5.50 expected hits 2 field_guns owned by the France, 4 infantry owned by the Austria, 1 colonial owned by the France, 1 infantry owned by the France and 2 cavalrys owned by the France lost in Tyrol France roll dice for 5 colonials and 6 heavy_guns in Tyrol, round 4 : 3/11 hits, 4.50 expected hits Austria roll dice for 5 heavy_guns in Tyrol, round 4 : 5/5 hits, 4.17 expected hits 5 colonials owned by the France and 3 heavy_guns owned by the Austria lost in Tyrol 6 heavy_guns owned by the France retreated to Milan Austria win with 2 heavy_guns remaining. Battle score for attacker is -10 Casualties for France: 2 cavalrys, 6 colonials, 2 field_guns and 6 infantry Casualties for Austria: 3 heavy_guns, 4 infantry and 3 trenchs Casualties for Germany: 1 tank Battle in Dardanelles France attack with 5 colonials and 1 field_gun Turkey defend with 2 field_guns France roll dice for 5 colonials and 1 field_gun in Dardanelles, round 2 : 1/6 hits, 2.17 expected hits Turkey roll dice for 2 field_guns in Dardanelles, round 2 : 0/2 hits, 0.67 expected hits 1 field_gun owned by the Turkey lost in Dardanelles France roll dice for 5 colonials and 1 field_gun in Dardanelles, round 3 : 3/6 hits, 2.17 expected hits Turkey roll dice for 1 field_gun in Dardanelles, round 3 : 1/1 hits, 0.33 expected hits 1 colonial owned by the France and 1 field_gun owned by the Turkey lost in Dardanelles France win, taking Dardanelles from Turkey with 4 colonials and 1 field_gun remaining. Battle score for attacker is 5 Casualties for Turkey: 2 field_guns Casualties for France: 1 colonial Battle in Alsace France attack with 1 fighter, 1 heavy_gun and 2 infantry Germany defend with 2 stormtruppens and 1 tank France roll dice for 1 fighter, 1 heavy_gun and 2 infantry in Alsace, round 2 : 1/4 hits, 1.33 expected hits Germany roll dice for 2 stormtruppens and 1 tank in Alsace, round 2 : 2/3 hits, 0.83 expected hits 1 tank owned by the Germany and 2 infantry owned by the France lost in Alsace France roll dice for 1 fighter and 1 heavy_gun in Alsace, round 3 : 0/2 hits, 0.67 expected hits Germany roll dice for 2 stormtruppens in Alsace, round 3 : 0/2 hits, 0.67 expected hits France roll dice for 1 fighter and 1 heavy_gun in Alsace, round 4 : 2/2 hits, 0.67 expected hits Germany roll dice for 2 stormtruppens in Alsace, round 4 : 0/2 hits, 0.67 expected hits 2 stormtruppens owned by the Germany lost in Alsace France win, taking Alsace from Germany with 1 fighter and 1 heavy_gun remaining. Battle score for attacker is 6 Casualties for France: 2 infantry Casualties for Germany: 2 stormtruppens and 1 tank Battle in Rhine France attack with 21 heavy_guns and 33 infantry Germany defend with 12 field_guns, 1 heavy_gun, 1 infantry, 14 stormtruppens and 6 trenchs France roll dice for 21 heavy_guns and 33 infantry in Rhine, round 2 : 15/54 hits, 16.00 expected hits Germany roll dice for 12 field_guns, 1 heavy_gun, 1 infantry, 14 stormtruppens and 6 trenchs in Rhine, round 2 : 9/28 hits, 9.67 expected hits 2 stormtruppens owned by the Germany, 1 infantry owned by the Germany, 6 trenchs owned by the Germany and 9 infantry owned by the France lost in Rhine France roll dice for 21 heavy_guns and 24 infantry in Rhine, round 3 : 12/45 hits, 14.50 expected hits Germany roll dice for 12 field_guns, 1 heavy_gun and 12 stormtruppens in Rhine, round 3 : 8/25 hits, 8.67 expected hits 12 stormtruppens owned by the Germany and 8 infantry owned by the France lost in Rhine France roll dice for 21 heavy_guns and 16 infantry in Rhine, round 4 : 13/37 hits, 12.33 expected hits Germany roll dice for 12 field_guns and 1 heavy_gun in Rhine, round 4 : 4/13 hits, 4.67 expected hits 12 field_guns owned by the Germany, 1 heavy_gun owned by the Germany and 4 infantry owned by the France lost in Rhine France win, taking Rhine from Germany with 21 heavy_guns and 12 infantry remaining. Battle score for attacker is 53 Casualties for France: 21 infantry Casualties for Germany: 12 field_guns, 1 heavy_gun, 1 infantry, 14 stormtruppens and 6 trenchs Non Combat Move - France 2 infantry moved from Franche-Comte to Switzerland 2 colonials moved from Piedmont to Switzerland 5 infantry moved from Marseilles to Piedmont 1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 55 Western Mediterranean 3 colonials moved from Algiers to Sea Zone 55 Western Mediterranean 2 colonials and 1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 57 Ligurian Sea 1 colonial and 1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 57 Ligurian Sea 3 colonials moved from Sea Zone 57 Ligurian Sea to Piedmont 13 infantry moved from Paris to Champagne 1 fighter moved from Alsace to Champagne 2 colonials and 1 field_gun moved from Tsingtao to Sea Zone 137 Yellow Sea 1 colonial moved from Shanghai 2 to Sea Zone 137 Yellow Sea 3 colonials, 1 field_gun and 2 transports moved from Sea Zone 137 Yellow Sea to Sea Zone 139 Sea of Okhotsk 3 colonials and 1 field_gun moved from Sea Zone 139 Sea of Okhotsk to Khabarovsk Place Units - France 3 trenchs placed in Switzerland 5 cavalrys placed in Marseilles 9 cavalrys placed in Paris 4 colonials placed in Algiers 4 colonials placed in Tobruk Activate Technology - France Trigger FranceP: France has 3 infantry placed in Paris Turn Complete - France France collect 102 PUs; end with 102 PUs
Combat Hit Differential Summary :
Germany regular : -3.83 France regular : -6.83 Austria regular : 0.67 Turkey regular : 0.00
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TripleA Turn Summary: Serbia round 12
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0
Game History
Round: 12 Purchase Units - Serbia Serbia buy 1 field_gun and 1 infantry; Remaining resources: 0 PUs; Non Combat Move - Serbia 2 infantry moved from Greece to Sea Zone 68 Aegean Sea 2 infantry moved from Sea Zone 68 Aegean Sea to Dardanelles Place Units - Serbia 1 field_gun and 1 infantry placed in Greece Turn Complete - Serbia Serbia collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Austria round 12
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0
Game History
Round: 12 Purchase Units - Austria Austria buy 24 infantry and 4 trenchs; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - Austria 4 infantry moved from Belgrade to Transylvania 2 heavy_guns and 2 infantry moved from Hungary to Austria 4 field_guns and 1 infantry moved from Carpathia to Bohemia 3 heavy_guns and 3 infantry moved from Trieste to Carinthia 3 field_guns and 3 infantry moved from Croatia to Austria 3 infantry moved from Venice to Tyrol Place Units - Austria 1 trench placed in Galicia 1 trench placed in Austria 1 trench placed in Tyrol 1 trench placed in Carinthia 4 infantry placed in Venice 6 infantry placed in Trieste 7 infantry placed in Hungary 4 infantry placed in Belgrade 3 infantry placed in Vienna Turn Complete - Austria Austria collect 84 PUs; end with 84 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italy round 12
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0
Game History
Round: 12 Research Technology - Italy Italy spend 0 on tech rolls Italy roll 6,2,3 and gets 1 hit Italy removing all Technology Tokens after successful research. Italy discover propaganda Purchase Units - Italy Italy buy 3 cavalrys and 4 field_guns; Remaining resources: 2 PUs; 0 techTokens; Non Combat Move - Italy 1 heavy_gun and 5 infantry moved from Latium to Tuscany 2 infantry moved from Rome to Sea Zone 57 Ligurian Sea 2 infantry moved from Sea Zone 57 Ligurian Sea to Tuscany 1 cavalry moved from Piedmont to Munich 2 heavy_guns moved from Piedmont to Milan 3 infantry moved from Tuscany to Milan Place Units - Italy 3 field_guns placed in Piedmont 3 cavalrys and 1 field_gun placed in Rome Activate Technology - Italy Italy activating propaganda Trigger ItalyP: Italy has 3 infantry placed in Rome Turn Complete - Italy Italy collect 28 PUs; end with 30 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Arabia round 12
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0
Game History
Round: 12 Purchase Units - Arabia Arabia buy 5 Bedouins and 1 Factory; Remaining resources: 0 PUs; Non Combat Move - Arabia 4 Bedouins moved from Mecca to Palestine 5 Bedouins moved from Kurdistan to Armenia 6 Bedouins moved from Syria to Armenia 3 Bedouins moved from Damascus to Smyrna Place Units - Arabia 1 Factory placed in Syria 3 Bedouins placed in Damascus 2 Bedouins placed in Mecca Turn Complete - Arabia Arabia collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Turkey round 12
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0
Game History
Round: 12 Combat Move - Turkey 1 cavalry moved from Georgia to Azerbaijan Turkey take Azerbaijan from Russia 1 cavalry moved from Azerbaijan to Georgia 1 field_gun and 1 infantry moved from Georgia to Lurs Purchase Units - Turkey Turkey buy 4 heavy_guns, 4 infantry and 2 trenchs; Remaining resources: 1 PUs; 0 techTokens; Combat - Turkey Battle in Lurs Turkey attack with 1 field_gun and 1 infantry Britain defend with 1 infantry Turkey roll dice for 1 field_gun and 1 infantry in Lurs, round 2 : 0/2 hits, 0.67 expected hits Britain roll dice for 1 infantry in Lurs, round 2 : 0/1 hits, 0.33 expected hits Turkey roll dice for 1 field_gun and 1 infantry in Lurs, round 3 : 0/2 hits, 0.67 expected hits Britain roll dice for 1 infantry in Lurs, round 3 : 0/1 hits, 0.33 expected hits Turkey roll dice for 1 field_gun and 1 infantry in Lurs, round 4 : 2/2 hits, 0.67 expected hits Britain roll dice for 1 infantry in Lurs, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Britain lost in Lurs Turkey win, taking Lurs from Britain with 1 field_gun and 1 infantry remaining. Battle score for attacker is 3 Casualties for Britain: 1 infantry Non Combat Move - Turkey Place Units - Turkey 4 heavy_guns, 4 infantry and 2 trenchs placed in Constantinople Turn Complete - Turkey Turkey collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
Turkey regular : 0.00 Britain regular : -1.00
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TripleA Turn Summary: Britain round 12
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0
Game History
Round: 12 Research Technology - Britain Britain spend 15 on tech rolls Britain roll 2,3,1 and gets 0 hits Combat Move - Britain 1 colonial, 2 fighters, 3 infantry and 2 tanks moved from Holland to Westphalia 1 field_gun and 1 infantry moved from Holland to Hanover 2 transports moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel 1 tank moved from London to Sea Zone 15 English Channel 1 tank moved from England to Sea Zone 15 English Channel 2 colonials moved from Normandy to Sea Zone 15 English Channel 2 colonials, 2 tanks and 2 transports moved from Sea Zone 15 English Channel to Sea Zone 14 Helgoland Bight 6 transports moved from Sea Zone 14 Helgoland Bight to Sea Zone 15 English Channel 2 tanks moved from England to Sea Zone 15 English Channel 2 colonials moved from Normandy to Sea Zone 15 English Channel 1 colonial and 1 field_gun moved from Picardy to Sea Zone 15 English Channel 6 infantry moved from London to Sea Zone 15 English Channel 3 colonials, 1 field_gun, 6 infantry, 2 tanks and 6 transports moved from Sea Zone 15 English Channel to Sea Zone 14 Helgoland Bight 5 colonials, 1 field_gun, 6 infantry and 4 tanks moved from Sea Zone 14 Helgoland Bight to Hanover 1 transport moved from Sea Zone 11 Baltic Sea to Sea Zone 12 Baltic Sea 1 colonial and 1 tank moved from Holstein to Sea Zone 12 Baltic Sea 1 colonial, 1 tank and 1 transport moved from Sea Zone 12 Baltic Sea to Sea Zone 11 Baltic Sea 2 transports moved from Sea Zone 11 Baltic Sea to Sea Zone 10 Baltic Sea 4 infantry moved from Stockholm to Sea Zone 10 Baltic Sea 4 infantry and 2 transports moved from Sea Zone 10 Baltic Sea to Sea Zone 11 Baltic Sea 1 colonial, 4 infantry and 1 tank moved from Sea Zone 11 Baltic Sea to West Prussia 1 cavalry, 7 field_guns, 1 infantry and 8 tanks moved from Anatolia to Constantinople 1 infantry and 1 tank moved from Cairo-Suez to Sea Zone 70 Eastern Mediterranean 1 infantry, 1 tank and 1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 68 Aegean Sea 1 infantry moved from Smyrna to Sea Zone 71 Eastern Mediterranean 1 infantry and 1 transport moved from Sea Zone 71 Eastern Mediterranean to Sea Zone 68 Aegean Sea 1 field_gun, 7 infantry and 7 tanks moved from Smyrna to Constantinople 2 infantry and 1 tank moved from Sea Zone 68 Aegean Sea to Constantinople 1 infantry moved from Stockholm to Sweden Purchase Units - Britain Turning on Edit Mode EDIT: Removing units owned by Britain from Sea Zone 69 Sea of Crete: 2 battlecruisers and 1 battleship EDIT: Adding units owned by Britain to Sea Zone 68 Aegean Sea: 2 battlecruisers and 1 battleship EDIT: Turning off Edit Mode Britain buy 1 Factory, 2 field_guns, 5 gass, 2 infantry, 7 late_fighters, 12 tanks and 1 transport; Remaining resources: 0 PUs; 3 techTokens; Combat - Britain Battle in Constantinople Britain attack with 1 cavalry, 8 field_guns, 10 infantry and 16 tanks Turkey defend with 1 Factory, 4 field_guns, 4 heavy_guns, 8 infantry and 7 trenchs Britain roll dice for 2 battlecruisers and 1 battleship in Constantinople, round 2 : 1/3 hits, 2.00 expected hits Units damaged: 1 trench owned by the Turkey Britain roll dice for 1 cavalry, 8 field_guns, 10 infantry and 16 tanks in Constantinople, round 2 : 20/35 hits, 17.00 expected hits Turkey roll dice for 4 field_guns, 4 heavy_guns, 8 infantry and 7 trenchs in Constantinople, round 2 : 9/23 hits, 7.83 expected hits 7 infantry owned by the Turkey, 9 infantry owned by the Britain and 7 trenchs owned by the Turkey lost in Constantinople Britain roll dice for 1 cavalry, 8 field_guns, 1 infantry and 16 tanks in Constantinople, round 3 : 12/26 hits, 14.00 expected hits Turkey roll dice for 4 field_guns, 4 heavy_guns and 1 infantry in Constantinople, round 3 : 5/9 hits, 4.33 expected hits 1 infantry owned by the Turkey, 1 infantry owned by the Britain, 1 cavalry owned by the Britain, 3 field_guns owned by the Britain, 4 heavy_guns owned by the Turkey and 4 field_guns owned by the Turkey lost in Constantinople Britain captures 16PUs while taking Turkey capital Britain win, taking Constantinople from Turkey with 5 field_guns and 16 tanks remaining. Battle score for attacker is 35 Casualties for Britain: 1 cavalry, 3 field_guns and 10 infantry Casualties for Turkey: 4 field_guns, 4 heavy_guns, 8 infantry and 7 trenchs Battle in Hanover Britain attack with 5 colonials, 2 field_guns, 7 infantry and 4 tanks Germany defend with 1 heavy_gun, 1 infantry and 10 stormtruppens Britain roll dice for 1 battlecruiser and 1 battleship in Hanover, round 2 : 1/2 hits, 1.33 expected hits Britain roll dice for 5 colonials, 2 field_guns, 7 infantry and 4 tanks in Hanover, round 2 : 9/18 hits, 7.17 expected hits Germany roll dice for 1 heavy_gun, 1 infantry and 10 stormtruppens in Hanover, round 2 : 4/12 hits, 4.33 expected hits 9 stormtruppens owned by the Germany, 1 infantry owned by the Germany and 4 infantry owned by the Britain lost in Hanover Britain roll dice for 5 colonials, 2 field_guns, 3 infantry and 4 tanks in Hanover, round 3 : 7/14 hits, 6.50 expected hits Germany roll dice for 1 heavy_gun and 1 stormtruppen in Hanover, round 3 : 2/2 hits, 1.00 expected hits 1 stormtruppen owned by the Germany, 2 infantry owned by the Britain and 1 heavy_gun owned by the Germany lost in Hanover Britain win, taking Hanover from Germany with 5 colonials, 2 field_guns, 1 infantry and 4 tanks remaining. Battle score for attacker is 20 Casualties for Britain: 6 infantry Casualties for Germany: 1 heavy_gun, 1 infantry and 10 stormtruppens Battle in West Prussia Britain attack with 1 colonial, 4 infantry and 1 tank Germany defend with 2 heavy_guns, 2 infantry and 1 stormtruppen Britain roll dice for 1 battlecruiser and 1 battleship in West Prussia, round 2 : 2/2 hits, 1.33 expected hits Britain roll dice for 1 colonial, 4 infantry and 1 tank in West Prussia, round 2 : 2/6 hits, 1.83 expected hits Germany roll dice for 2 heavy_guns, 2 infantry and 1 stormtruppen in West Prussia, round 2 : 3/5 hits, 2.33 expected hits 1 stormtruppen owned by the Germany, 2 infantry owned by the Germany, 3 infantry owned by the Britain and 1 heavy_gun owned by the Germany lost in West Prussia Britain roll dice for 1 colonial, 1 infantry and 1 tank in West Prussia, round 3 : 2/3 hits, 1.33 expected hits Germany roll dice for 1 heavy_gun in West Prussia, round 3 : 0/1 hits, 0.67 expected hits 1 heavy_gun owned by the Germany lost in West Prussia Britain win, taking West Prussia from Germany with 1 colonial, 1 infantry and 1 tank remaining. Battle score for attacker is 10 Casualties for Britain: 3 infantry Casualties for Germany: 2 heavy_guns, 2 infantry and 1 stormtruppen Battle in Westphalia Britain attack with 1 colonial, 2 fighters, 3 infantry and 2 tanks Germany defend with 5 stormtruppens Britain roll dice for 1 colonial, 2 fighters, 3 infantry and 2 tanks in Westphalia, round 2 : 2/8 hits, 3.50 expected hits Germany roll dice for 5 stormtruppens in Westphalia, round 2 : 2/5 hits, 1.67 expected hits 2 stormtruppens owned by the Germany and 2 infantry owned by the Britain lost in Westphalia Britain roll dice for 1 colonial, 2 fighters, 1 infantry and 2 tanks in Westphalia, round 3 : 2/6 hits, 2.83 expected hits Germany roll dice for 3 stormtruppens in Westphalia, round 3 : 1/3 hits, 1.00 expected hits 2 stormtruppens owned by the Germany and 1 infantry owned by the Britain lost in Westphalia Britain roll dice for 1 colonial, 2 fighters and 2 tanks in Westphalia, round 4 : 4/5 hits, 2.50 expected hits Germany roll dice for 1 stormtruppen in Westphalia, round 4 : 0/1 hits, 0.33 expected hits 1 stormtruppen owned by the Germany lost in Westphalia Britain win, taking Westphalia from Germany with 1 colonial, 2 fighters and 2 tanks remaining. Battle score for attacker is 6 Casualties for Britain: 3 infantry Casualties for Germany: 5 stormtruppens Non Combat Move - Britain 2 tanks moved from Picardy to Rhine 4 colonials moved from Nova Scotia to Sea Zone 22 Mid Atlantic 4 colonials and 2 transports moved from Sea Zone 22 Mid Atlantic to Sea Zone 25 Mid Atlantic 4 colonials moved from Sea Zone 25 Mid Atlantic to Normandy 5 colonials and 3 infantry moved from Picardy to Champagne 2 colonials moved from Quebec to Nova Scotia 5 transports moved from Sea Zone 69 Sea of Crete to Sea Zone 70 Eastern Mediterranean 7 infantry and 3 tanks moved from Cairo-Suez to Sea Zone 70 Eastern Mediterranean 7 infantry, 3 tanks and 5 transports moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 69 Sea of Crete 7 infantry and 3 tanks moved from Sea Zone 69 Sea of Crete to Greece 6 tanks moved from Baluchistan to Fars 2 colonials and 1 transport moved from Sea Zone 147 Gulf of California to Sea Zone 144 Pacific Ocean 1 transport moved from Sea Zone 120 Arafura Sea to Sea Zone 122 Bismarck Sea 1 colonial moved from Caroline Islands to Sea Zone 122 Bismarck Sea 1 colonial and 1 transport moved from Sea Zone 122 Bismarck Sea to Sea Zone 120 Arafura Sea 1 colonial moved from Sea Zone 120 Arafura Sea to Papua 2 fighters moved from Westphalia to Holstein Place Units - Britain 1 infantry, 3 late_fighters and 3 tanks placed in Stockholm 7 tanks placed in London 4 late_fighters and 1 tank placed in England 1 transport placed in Sea Zone 22 Mid Atlantic 1 Factory placed in Holstein 2 field_guns, 1 infantry and 1 tank placed in Cairo-Suez 4 gass placed in Cape Town 1 gas placed in Sydney-Canberra Turn Complete - Britain Britain collect 180 PUs; end with 196 PUs
Combat Hit Differential Summary :
Germany regular : 0.67 Turkey regular : 1.83 Britain regular : 2.67
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Forgot to attack Lurs, but doesn’t matter, I captured Constant and Russia will likely conquer Yakutsk.
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TripleA Turn Summary: Russia round 12
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0
Game History
Round: 12 Research Technology - Russia Russia spend 0 on tech rolls Russia roll 4,4,4 and gets 0 hits Combat Move - Russia 16 cavalrys, 29 conscripts, 7 field_guns, 1 fighter, 20 heavy_guns and 4 infantry moved from Aldan to Yakutsk 3 cavalrys, 7 field_guns, 16 heavy_guns and 8 infantry moved from Belarus to Galicia 9 heavy_guns and 4 infantry moved from Odessa to Galicia 2 cavalrys moved from Lithuania to Galicia 6 cavalrys moved from Latvia to Galicia 1 conscript moved from Bessarabia to Galicia 1 cavalry moved from Caucasus to Azerbaijan Russia take Azerbaijan from Turkey 1 cavalry moved from Azerbaijan to Caucasus Purchase Units - Russia Russia buy 16 cavalrys and 10 infantry; Remaining resources: 0 PUs; 3 techTokens; Combat - Russia Battle in Yakutsk Russia attack with 16 cavalrys, 29 conscripts, 7 field_guns, 1 fighter, 20 heavy_guns and 4 infantry Communists defend with 1 Factory, 1 aaGun, 47 conscripts, 10 field_guns, 2 gass, 2 heavy_guns, 8 infantry and 4 trenchs Communists roll AA dice in Yakutsk : 0/1 hits, 0.17 expected hits Russia roll dice for 16 cavalrys, 29 conscripts, 7 field_guns, 1 fighter, 20 heavy_guns and 4 infantry in Yakutsk, round 2 : 19/76 hits, 17.33 expected hits Communists roll dice for 47 conscripts, 10 field_guns, 2 heavy_guns, 8 infantry and 4 trenchs in Yakutsk, round 2 : 20/67 hits, 15.50 expected hits 4 trenchs owned by the Communists, 20 conscripts owned by the Russia and 11 conscripts owned by the Communists lost in Yakutsk Russia roll dice for 16 cavalrys, 9 conscripts, 7 field_guns, 1 fighter, 20 heavy_guns and 4 infantry in Yakutsk, round 3 : 12/57 hits, 17.33 expected hits Communists roll dice for 36 conscripts, 10 field_guns, 2 heavy_guns and 8 infantry in Yakutsk, round 3 : 17/56 hits, 13.67 expected hits 9 conscripts owned by the Russia, 8 cavalrys owned by the Russia and 12 conscripts owned by the Communists lost in Yakutsk Russia roll dice for 8 cavalrys, 7 field_guns, 1 fighter, 20 heavy_guns and 4 infantry in Yakutsk, round 4 : 13/40 hits, 13.33 expected hits Communists roll dice for 24 conscripts, 10 field_guns, 2 heavy_guns and 8 infantry in Yakutsk, round 4 : 11/44 hits, 11.67 expected hits 3 infantry owned by the Russia, 8 cavalrys owned by the Russia and 13 conscripts owned by the Communists lost in Yakutsk Russia roll dice for 7 field_guns, 1 fighter, 20 heavy_guns and 1 infantry in Yakutsk, round 5 : 5/29 hits, 9.67 expected hits Communists roll dice for 11 conscripts, 10 field_guns, 2 heavy_guns and 8 infantry in Yakutsk, round 5 : 9/31 hits, 9.50 expected hits 7 field_guns owned by the Russia, 1 fighter owned by the Russia, 1 infantry owned by the Russia and 5 conscripts owned by the Communists lost in Yakutsk 20 heavy_guns owned by the Russia retreated to Aldan Communists win with 6 conscripts, 10 field_guns, 2 heavy_guns and 8 infantry remaining. Battle score for attacker is -77 Casualties for Russia: 16 cavalrys, 29 conscripts, 7 field_guns, 1 fighter and 4 infantry Casualties for Communists: 41 conscripts and 4 trenchs Battle in Galicia Russia attack with 11 cavalrys, 1 conscript, 7 field_guns, 25 heavy_guns and 12 infantry Austria defend with 1 cavalry, 7 field_guns, 1 fighter, 5 heavy_guns, 12 infantry and 4 trenchs Russia roll dice for 11 cavalrys, 1 conscript, 7 field_guns, 25 heavy_guns and 12 infantry in Galicia, round 2 : 19/56 hits, 18.50 expected hits Austria roll dice for 1 cavalry, 7 field_guns, 1 fighter, 5 heavy_guns, 12 infantry and 4 trenchs in Galicia, round 2 : 8/26 hits, 11.17 expected hits 1 cavalry owned by the Austria, 1 infantry owned by the Russia, 1 conscript owned by the Russia, 6 cavalrys owned by the Russia, 10 infantry owned by the Austria and 4 trenchs owned by the Austria lost in Galicia Russia roll dice for 5 cavalrys, 7 field_guns, 25 heavy_guns and 11 infantry in Galicia, round 3 : 18/48 hits, 16.00 expected hits Austria roll dice for 7 field_guns, 1 fighter, 5 heavy_guns and 2 infantry in Galicia, round 3 : 6/15 hits, 7.67 expected hits 2 infantry owned by the Russia, 7 field_guns owned by the Austria, 4 cavalrys owned by the Russia, 2 infantry owned by the Austria, 1 fighter owned by the Austria and 5 heavy_guns owned by the Austria lost in Galicia Russia win, taking Galicia from Austria with 1 cavalry, 7 field_guns, 25 heavy_guns and 9 infantry remaining. Battle score for attacker is 63 Casualties for Russia: 10 cavalrys, 1 conscript and 3 infantry Casualties for Austria: 1 cavalry, 7 field_guns, 1 fighter, 5 heavy_guns, 12 infantry and 4 trenchs Non Combat Move - Russia 20 heavy_guns and 6 infantry moved from Lithuania to Belarus 3 infantry moved from Minsk to Belarus 3 infantry moved from Kiev to Odessa 3 infantry moved from Pskov to Latvia 4 cavalrys moved from St. Petersburg to Latvia 3 infantry moved from St. Petersburg to Pskov 3 conscripts moved from Bratsk to Aldan 3 cavalrys moved from Vladivostok to Khabarovsk 3 cavalrys moved from Irkutsk to Aldan 3 cavalrys moved from Moscow to Belarus Place Units - Russia 3 infantry placed in Belarus 3 infantry placed in Kiev 3 infantry placed in Minsk 2 cavalrys and 1 infantry placed in Moscow 2 cavalrys placed in Omsk 3 cavalrys placed in Irkutsk 3 cavalrys placed in Vladivostok 6 cavalrys placed in St. Petersburg Activate Technology - Russia Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg Turn Complete - Russia Russia collect 98 PUs; end with 98 PUs
Combat Hit Differential Summary :
Communists AA : -0.17 Communists regular : 6.67 Austria regular : -4.83 Russia regular : -6.17
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went for the big attacks since this is probably the end of the game for you. 85% chance against Com capital and I had to retreat. Russian dice got worse and worse. Finally retreated with my HGs mostly intact, so you can’t counterattack. R dice against Austria was better than expected. G/A eastern front is collapsing. R can run amuck.
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@FMErwinRommel I’m good with calling it. Want to play another?
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@entek It was a fun game. I’ve had enough 1914 for a while. Team game doesn’t take as much time. I want to get back to short games like Settlers of Catan and Ticket to Ride, 45 minutes or so.
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@fmerwinrommel Gotcha, thanks for the games. Let me know if you get the itch again.