Battles went okay except for the biggest, most expensive naval battle. I had 86% chance of winning but got the 6% draw. Based on the odds, if I were T, I would have submerged and then counterattacked with good odds. Altho, Serbia would have built a CA to favor the Allies. As it is, Serb fighter can sink the T transport. I was aggressive in GEA. I was glad that you didn’t move T CA to join G CA in Arabian Sea. Went for income in Madeira. We’ll see if leaving the Med and delaying any UK tt being in the Med turns out well or not.
Will do R turn tonight, will have to look at some prior games. Even so, A’s invasion makes this unique for me as R.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0
Game History
Round: 1
Combat Move - Russia
1 conscript moved from Bessarabia to Odessa
2 conscripts moved from Moldavia to Odessa
2 conscripts moved from Crimea to Odessa
2 conscripts and 1 field_gun moved from Kiev to Odessa
1 infantry moved from Dnieper to Odessa
3 conscripts and 3 infantry moved from Belarus to Odessa
2 cavalrys moved from Vladimir to Moscow
1 heavy_gun and 1 infantry moved from Tver to Moscow
2 conscripts, 1 field_gun and 1 infantry moved from Ryazan to Moscow
1 infantry moved from Tver to Moscow
Purchase Units - Russia
Russia buy 10 conscripts, 1 heavy_gun and 5 trenchs; Remaining resources: 0 PUs;
Combat - Russia
Battle in Moscow
Russia attack with 2 cavalrys, 2 conscripts, 1 field_gun, 1 heavy_gun and 3 infantry
Communists defend with 1 Factory, 5 conscripts and 1 trench
Russia roll dice for 2 cavalrys, 2 conscripts, 1 field_gun, 1 heavy_gun and 3 infantry in Moscow, round 2 : 0/9 hits, 1.83 expected hits
Communists roll dice for 5 conscripts and 1 trench in Moscow, round 2 : 1/5 hits, 0.83 expected hits
1 conscript owned by the Russia lost in Moscow
Russia roll dice for 2 cavalrys, 1 conscript, 1 field_gun, 1 heavy_gun and 3 infantry in Moscow, round 3 : 0/8 hits, 1.83 expected hits
Communists roll dice for 5 conscripts and 1 trench in Moscow, round 3 : 1/5 hits, 0.83 expected hits
1 conscript owned by the Russia lost in Moscow
Russia roll dice for 2 cavalrys, 1 field_gun, 1 heavy_gun and 3 infantry in Moscow, round 4 : 1/7 hits, 1.83 expected hits
Units damaged: 1 trench owned by the Communists
Communists roll dice for 5 conscripts and 1 trench in Moscow, round 4 : 1/5 hits, 0.83 expected hits
1 infantry owned by the Russia lost in Moscow
Russia roll dice for 2 cavalrys, 1 field_gun, 1 heavy_gun and 2 infantry in Moscow, round 5 : 3/6 hits, 1.67 expected hits
Communists roll dice for 5 conscripts and 1 trench in Moscow, round 5 : 0/5 hits, 0.83 expected hits
1 trench owned by the Communists and 2 conscripts owned by the Communists lost in Moscow
Russia roll dice for 2 cavalrys, 1 field_gun, 1 heavy_gun and 2 infantry in Moscow, round 6 : 1/6 hits, 1.67 expected hits
Communists roll dice for 3 conscripts in Moscow, round 6 : 0/3 hits, 0.50 expected hits
1 conscript owned by the Communists lost in Moscow
Russia roll dice for 2 cavalrys, 1 field_gun, 1 heavy_gun and 2 infantry in Moscow, round 7 : 2/6 hits, 1.67 expected hits
Communists roll dice for 2 conscripts in Moscow, round 7 : 0/2 hits, 0.33 expected hits
2 conscripts owned by the Communists lost in Moscow
Russia win, taking Moscow from Communists with 2 cavalrys, 1 field_gun, 1 heavy_gun and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russia: 2 conscripts and 1 infantry
Casualties for Communists: 5 conscripts and 1 trench
Battle in Odessa
Russia attack with 10 conscripts, 1 field_gun and 4 infantry
Austria defend with 2 heavy_guns and 2 infantry
Russia roll dice for 10 conscripts, 1 field_gun and 4 infantry in Odessa, round 2 : 2/6 hits, 1.17 expected hits
Austria roll dice for 2 heavy_guns and 2 infantry in Odessa, round 2 : 2/4 hits, 2.00 expected hits
2 conscripts owned by the Russia and 2 infantry owned by the Austria lost in Odessa
Russia roll dice for 8 conscripts, 1 field_gun and 4 infantry in Odessa, round 3 : 1/6 hits, 1.17 expected hits
Austria roll dice for 2 heavy_guns in Odessa, round 3 : 1/2 hits, 1.33 expected hits
1 conscript owned by the Russia and 1 heavy_gun owned by the Austria lost in Odessa
Russia roll dice for 7 conscripts, 1 field_gun and 4 infantry in Odessa, round 4 : 2/6 hits, 1.17 expected hits
Austria roll dice for 1 heavy_gun in Odessa, round 4 : 0/1 hits, 0.67 expected hits
1 heavy_gun owned by the Austria lost in Odessa
Russia win, taking Odessa from Austria with 7 conscripts, 1 field_gun and 4 infantry remaining. Battle score for attacker is 10
Casualties for Russia: 3 conscripts
Casualties for Austria: 2 heavy_guns and 2 infantry
Non Combat Move - Russia
3 conscripts and 1 field_gun moved from Lithuania to Belarus
1 conscript moved from Latvia to Lithuania
2 conscripts moved from Pskov to Latvia
4 infantry moved from St. Petersburg to Pskov
2 conscripts moved from Smolensk to Belarus
1 conscript moved from Minsk to Belarus
2 conscripts and 1 infantry moved from Don to Belarus
1 conscript moved from Novgorod to Pskov
1 conscript moved from Archangelsk to Novgorod
1 field_gun and 1 infantry moved from Volgograd to Caucasus
1 cavalry moved from Azerbaijan to Caucasus
1 conscript and 1 field_gun moved from Turkmenistan to Sea Zone 65 Caspian Sea
1 conscript and 1 field_gun moved from Sea Zone 65 Caspian Sea to Caucasus
2 conscripts moved from Turkmenistan to Kazakhstan
2 conscripts moved from Uzbekistan to Kazakhstan
1 cavalry moved from Kazan to Caucasus
1 conscript and 1 field_gun moved from Nizhni-Novgorod to Kazan
1 conscript moved from Koryak to Chukotka
1 conscript moved from Koryak to Magadan
1 conscript and 1 field_gun moved from Kamchatka to Koryak
2 conscripts moved from Primorsky to Khabarovsk
1 conscript and 1 field_gun moved from Vladivostok to Primorsky
2 conscripts and 1 field_gun moved from Irkutsk to Bratsk
1 cavalry moved from Buryatia to Chita
1 conscript moved from Novosibirsk to Bratsk
2 conscripts moved from Naryan-Mar to Western Siberian Lowlands
1 conscript moved from Perm to Krasnoyarsk
1 cavalry moved from Kazakhstan to Bratsk
1 conscript moved from Omsk to Novosibirsk
1 cavalry moved from Kazan to Bratsk
1 conscript moved from Vologda to Western Siberian Lowlands
2 conscripts moved from Vologda to Perm
1 conscript and 1 field_gun moved from Murmansk to Finland
1 field_gun and 1 infantry moved from Karelia to Finland
1 infantry moved from Karelia to St. Petersburg
Place Units - Russia
1 trench placed in Belarus
2 conscripts, 1 heavy_gun and 1 trench placed in Kiev
3 conscripts placed in Minsk
3 conscripts placed in Irkutsk
2 conscripts placed in Omsk
1 trench placed in Tiksi
1 trench placed in Sakhe
1 trench placed in Aldan
Turn Complete - Russia
Russia collect 95 PUs; end with 95 PUs
Combat Hit Differential Summary :
Communists regular : -1.17
Austria regular : -1.00
Russia regular : -2.00
I fine tuned the counterattack on Odessa to give me the most units survive, while still protecting Belarus. Moscow battle started terrible, 0-for-17, but turned around. I considered skimping to rush some units to the western front, but wanted more than 96% chance taking that factory. Dice were better retaking Odessa. 12 units left instead of 10, which should help me keep it.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0
Game History
Round: 1
Research Technology - Communists
Communists spend 5 on tech rolls
Communists rolls : 0/1 hits, 0.00 expected hits
Combat Move - Communists
1 cavalry moved from Yakutsk to Tiksi
1 cavalry moved from Yakutsk to Sakhe
1 cavalry moved from Yakutsk to Aldan
1 cavalry moved from Yakutsk to Tiksi
1 cavalry moved from Yakutsk to Aldan
1 cavalry, 10 conscripts and 2 field_guns moved from Yakutsk to Aldan
Purchase Units - Communists
Communists buy 6 conscripts, 2 field_guns, 2 infantry and 3 trenchs; Remaining resources: 0 PUs; 1 techTokens;
Combat - Communists
Battle in Aldan
Communists attack with 3 cavalrys, 10 conscripts and 2 field_guns
Russia defend with 1 trench
1 trench owned by the Russia lost in Aldan
Communists win, taking Aldan from Russia with 3 cavalrys, 10 conscripts and 2 field_guns remaining. Battle score for attacker is 3
Casualties for Russia: 1 trench
Battle in Tiksi
Communists attack with 2 cavalrys
Russia defend with 1 trench
1 trench owned by the Russia lost in Tiksi
Communists win, taking Tiksi from Russia with 2 cavalrys remaining. Battle score for attacker is 3
Casualties for Russia: 1 trench
Battle in Sakhe
Communists attack with 1 cavalry
Russia defend with 1 trench
1 trench owned by the Russia lost in Sakhe
Communists win, taking Sakhe from Russia with 1 cavalry remaining. Battle score for attacker is 3
Casualties for Russia: 1 trench
Non Combat Move - Communists
Place Units - Communists
6 conscripts, 2 field_guns, 2 infantry and 3 trenchs placed in Yakutsk
Turn Complete - Communists
Communists collect 23 PUs; end with 23 PUs
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0
Game History
Round: 1
Research Technology - USA
USA spend 5 on tech rolls
USA rolls : 0/1 hits, 0.00 expected hits
Purchase Units - USA
USA buy 1 cavalry, 1 gas, 1 submarine and 1 trench; Remaining resources: 2 PUs; 1 techTokens;
Non Combat Move - USA
1 infantry moved from California to New Mexico
1 infantry moved from Oregon to New Mexico
1 infantry moved from Montana to New Mexico
1 infantry moved from New Orleans to Louisiana
1 field_gun and 1 infantry moved from Charleston to Atlanta
1 field_gun and 1 infantry moved from Hawaii to Honolulu
1 infantry moved from Mindanao to Manila
1 field_gun and 1 infantry moved from Luzon to Manila
1 infantry moved from New York to Hudson-Delaware
1 infantry moved from New England to Hudson-Delaware
Place Units - USA
1 trench placed in San Francisco
1 cavalry and 1 gas placed in Charleston
1 submarine placed in Sea Zone 30 Mid Atlantic
Turn Complete - USA
USA collect 66 PUs; end with 68 PUs
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0
Game History
Round: 2
Research Technology - Germany
Germany spend 5 on tech rolls
Germany roll 3,4,5 and gets 0 hits
Combat Move - Germany
2 field_guns, 1 heavy_gun and 2 infantry moved from Western Poland to Warsaw
1 infantry moved from Western Poland to Warsaw
1 field_gun and 1 infantry moved from Tuamotu to Sea Zone 112 Pacific Ocean
2 battlecruisers, 1 cruiser, 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 112 Pacific Ocean to Sea Zone 146 Pacific Ocean
1 field_gun and 1 infantry moved from Sea Zone 146 Pacific Ocean to Guadalahara
2 submarines moved from Sea Zone 35 Mid Atlantic to Sea Zone 52 Mid Atlantic
1 submarine moved from Sea Zone 42 Caribbean Sea to Sea Zone 52 Mid Atlantic
1 cavalry moved from Italian Somaliland to French Somaliland
Germany take British Somaliland from Britain
Germany take French Somaliland from France
1 cavalry moved from Uganda to Northern Rhodesia
Germany take Congo from Britain
1 infantry moved from Uganda to Western Sudan
2 submarines moved from Sea Zone 121 Coral Sea to Sea Zone 119 Timor Sea
3 submarines moved from Sea Zone 24 Irish Sea to Sea Zone 22 Mid Atlantic
1 heavy_gun and 2 infantry moved from East Prussia to Lithuania
2 infantry moved from Alsace to Champagne
3 fighters moved from Rhine to Champagne
1 cavalry moved from Rhine to Champagne
1 heavy_gun moved from Rhine to Champagne
Purchase Units - Germany
Germany buy 1 destroyer, 2 field_guns, 1 gas, 3 heavy_guns, 4 infantry, 10 stormtruppens, 2 submarines, 1 transport and 11 trenchs; Remaining resources: 0 PUs; 3 techTokens;
Combat - Germany
Battle in Warsaw
Germany attack with 2 field_guns, 1 heavy_gun and 3 infantry
Russia defend with 1 Factory, 1 field_gun and 2 infantry
Germany roll dice for 2 field_guns, 1 heavy_gun and 3 infantry in Warsaw, round 2 : 2/6 hits, 2.00 expected hits
Russia roll dice for 1 field_gun and 2 infantry in Warsaw, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germany and 2 infantry owned by the Russia lost in Warsaw
Germany roll dice for 2 field_guns, 1 heavy_gun and 2 infantry in Warsaw, round 3 : 1/5 hits, 1.67 expected hits
Russia roll dice for 1 field_gun in Warsaw, round 3 : 1/1 hits, 0.33 expected hits
1 field_gun owned by the Russia and 1 infantry owned by the Germany lost in Warsaw
Germany win, taking Warsaw from Russia with 2 field_guns, 1 heavy_gun and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germany: 2 infantry
Casualties for Russia: 1 field_gun and 2 infantry
Battle in Sea Zone 22 Mid Atlantic
Germany attack with 3 submarines
Britain defend with 2 destroyers
Germany roll dice for 3 submarines in Sea Zone 22 Mid Atlantic, round 2 : 1/3 hits, 1.00 expected hits
Britain roll dice for 2 destroyers in Sea Zone 22 Mid Atlantic, round 2 : 2/2 hits, 0.67 expected hits
2 submarines owned by the Germany and 1 destroyer owned by the Britain lost in Sea Zone 22 Mid Atlantic
Germany roll dice for 1 submarine in Sea Zone 22 Mid Atlantic, round 3 : 0/1 hits, 0.33 expected hits
Britain roll dice for 1 destroyer in Sea Zone 22 Mid Atlantic, round 3 : 0/1 hits, 0.33 expected hits
Germany roll dice for 1 submarine in Sea Zone 22 Mid Atlantic, round 4 : 0/1 hits, 0.33 expected hits
Britain roll dice for 1 destroyer in Sea Zone 22 Mid Atlantic, round 4 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germany lost in Sea Zone 22 Mid Atlantic
Britain win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for Germany: 3 submarines
Casualties for Britain: 1 destroyer
Battle in Western Sudan
Germany attack with 1 infantry
Italy defend with 1 cavalry
Germany roll dice for 1 infantry in Western Sudan, round 2 : 1/1 hits, 0.17 expected hits
Britain roll dice for 1 cavalry in Western Sudan, round 2 : 0/1 hits, 0.17 expected hits
1 cavalry owned by the Italy lost in Western Sudan
Germany win, taking Western Sudan from Britain with 1 infantry remaining. Battle score for attacker is 4
Casualties for Italy: 1 cavalry
Battle in Northern Rhodesia
Germany attack with 1 cavalry
Britain defend with 1 infantry
Germany roll dice for 1 cavalry in Northern Rhodesia, round 2 : 0/1 hits, 0.17 expected hits
Britain roll dice for 1 infantry in Northern Rhodesia, round 2 : 0/1 hits, 0.33 expected hits
Germany roll dice for 1 cavalry in Northern Rhodesia, round 3 : 0/1 hits, 0.17 expected hits
Britain roll dice for 1 infantry in Northern Rhodesia, round 3 : 1/1 hits, 0.33 expected hits
1 cavalry owned by the Germany lost in Northern Rhodesia
Britain win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germany: 1 cavalry
Battle in Champagne
Germany attack with 1 cavalry, 3 fighters, 1 heavy_gun and 2 infantry
France defend with 1 field_gun and 3 infantry
Germany roll dice for 1 cavalry, 3 fighters, 1 heavy_gun and 2 infantry in Champagne, round 2 : 0/7 hits, 2.33 expected hits
France roll dice for 1 field_gun and 3 infantry in Champagne, round 2 : 1/4 hits, 1.33 expected hits
1 cavalry owned by the Germany lost in Champagne
Germany roll dice for 3 fighters, 1 heavy_gun and 2 infantry in Champagne, round 3 : 1/6 hits, 2.00 expected hits
France roll dice for 1 field_gun and 3 infantry in Champagne, round 3 : 0/4 hits, 1.33 expected hits
1 infantry owned by the France lost in Champagne
Germany roll dice for 3 fighters, 1 heavy_gun and 2 infantry in Champagne, round 4 : 1/6 hits, 2.00 expected hits
France roll dice for 1 field_gun and 2 infantry in Champagne, round 4 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germany and 1 infantry owned by the France lost in Champagne
Germany roll dice for 3 fighters, 1 heavy_gun and 1 infantry in Champagne, round 5 : 1/5 hits, 1.67 expected hits
France roll dice for 1 field_gun and 1 infantry in Champagne, round 5 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germany and 1 infantry owned by the France lost in Champagne
Germany roll dice for 3 fighters and 1 heavy_gun in Champagne, round 6 : 1/4 hits, 1.33 expected hits
France roll dice for 1 field_gun in Champagne, round 6 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Germany and 1 field_gun owned by the France lost in Champagne
Germany win, taking Champagne from France with 2 fighters and 1 heavy_gun remaining. Battle score for attacker is -6
Casualties for Germany: 1 cavalry, 1 fighter and 2 infantry
Casualties for France: 1 field_gun and 3 infantry
Battle in Guadalahara
Germany attack with 1 field_gun and 1 infantry
Neutral defend with 1 infantry
Germany roll dice for 2 battlecruisers in Guadalahara, round 2 : 1/2 hits, 1.33 expected hits
Neutral roll dice for 1 infantry in Guadalahara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germany and 1 infantry owned by the Neutral lost in Guadalahara
Germany loses 0 PUs for violating Guadalaharas neutrality.
Germany win, taking Guadalahara from Neutral with 1 field_gun remaining. Battle score for attacker is 0
Casualties for Germany: 1 infantry
Casualties for Neutral: 1 infantry
Battle in Lithuania
Germany attack with 1 heavy_gun and 2 infantry
Russia defend with 1 conscript
Germany roll dice for 1 heavy_gun and 2 infantry in Lithuania, round 2 : 0/3 hits, 0.83 expected hits
Russia roll dice for 1 conscript in Lithuania, round 2 : 0/1 hits, 0.17 expected hits
Germany roll dice for 1 heavy_gun and 2 infantry in Lithuania, round 3 : 0/3 hits, 0.83 expected hits
Russia roll dice for 1 conscript in Lithuania, round 3 : 0/1 hits, 0.17 expected hits
Germany roll dice for 1 heavy_gun and 2 infantry in Lithuania, round 4 : 0/3 hits, 0.83 expected hits
Russia roll dice for 1 conscript in Lithuania, round 4 : 0/1 hits, 0.17 expected hits
Germany roll dice for 1 heavy_gun and 2 infantry in Lithuania, round 5 : 0/3 hits, 0.83 expected hits
Russia roll dice for 1 conscript in Lithuania, round 5 : 0/1 hits, 0.17 expected hits
Germany roll dice for 1 heavy_gun and 2 infantry in Lithuania, round 6 : 3/3 hits, 0.83 expected hits
Russia roll dice for 1 conscript in Lithuania, round 6 : 0/1 hits, 0.17 expected hits
1 conscript owned by the Russia lost in Lithuania
Germany win, taking Lithuania from Russia with 1 heavy_gun and 2 infantry remaining. Battle score for attacker is 2
Casualties for Russia: 1 conscript
Non Combat Move - Germany
6 infantry moved from Western Poland to Eastern Poland
1 battlecruiser and 1 battleship moved from Sea Zone 9 Gulf of Bothnia to Sea Zone 12 Baltic Sea
1 field_gun and 7 infantry moved from West Prussia to East Prussia
3 infantry moved from Pomerania to West Prussia
2 field_guns and 1 infantry moved from Bavaria to Bohemia
1 field_gun and 7 infantry moved from Wurttemburg to Alsace
1 fighter moved from Champagne to Alsace
1 fighter moved from Champagne to Alsace
11 infantry moved from Rhine to Belgium
1 field_gun, 1 heavy_gun and 4 infantry moved from Nassau to Rhine
4 infantry moved from Hanover to Westphalia
2 field_guns moved from Holland to Westphalia
5 infantry moved from Holland to Westphalia
4 infantry moved from Saxony to Westphalia
1 infantry moved from Mecklenburg to Pomerania
2 battlecruisers, 1 battleship and 1 cruiser moved from Sea Zone 16 North Sea to Sea Zone 14 Helgoland Bight
7 stormtruppens moved from Berlin to Saxony
Place Units - Germany
1 heavy_gun, 2 infantry and 3 trenchs placed in Dar es Salaam
1 field_gun, 1 heavy_gun, 1 infantry and 3 trenchs placed in Belgium
1 trench placed in Shanghai 2
1 trench placed in Tsingtao
1 trench placed in German New Guinea
1 destroyer, 2 submarines and 1 transport placed in Sea Zone 12 Baltic Sea
1 field_gun, 1 gas, 1 heavy_gun and 1 infantry placed in Wurttemburg
10 stormtruppens placed in Berlin
1 trench placed in Eastern Poland
1 trench placed in German New Guinea
Turn Complete - Germany
Germany collect 130 PUs; end with 130 PUs
Combat Hit Differential Summary :
Germany regular : -7.67
France regular : -0.67
Russia regular : -0.17
Neutral regular : 0.67
Britain regular : 1.83
Ha, when I placed the Canadian DDs I saw the G subs in Bahamas couldn’t reach and saw the subs in Irish Sea couldn’t sink UK fleet with a BB, or UK subs in EngCha. But I overlooked them reaching the Canadian DDs, which I could have placed in sz21. Lucky for me the dice favored me.
The battle dice result in Lith puzzles me. The dice roll from lowest to highest power. So should have been: unsupported inf roll at 1, supported inf and HG both at 2. But the second dice rolled 2 several times and wasn’t credited with a hit.
I wanted to build a DD in Singapore to offset your 2 subs. But low starting cash meant something had to be deferred and 9 PUs was just too much. Usually, G keeps a sub with the fleet in sz112 or loses a sub or 2 in the first battles. My entire fleet might have to retreat to Singapore. I never know what to build for USA.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0
Game History
Round: 2
Research Technology - France
France spend 5 on tech rolls
France roll 5,1 and gets 0 hits
Combat Move - France
1 field_gun, 1 fighter and 1 infantry moved from Picardy to Champagne
1 colonial moved from Shanghai 4 to Sea Zone 136 East China Sea
1 colonial and 1 transport moved from Sea Zone 136 East China Sea to Sea Zone 135 Pacific Ocean
1 colonial moved from Sea Zone 135 Pacific Ocean to Mariana Islands
France take Mariana Islands from Germany
Purchase Units - France
France buy 1 cavalry, 3 colonials, 1 destroyer, 2 field_guns, 1 gas, 10 infantry and 2 trenchs; Remaining resources: 0 PUs; 2 techTokens;
Combat - France
Battle in Champagne
France attack with 1 field_gun, 1 fighter and 1 infantry
Germany defend with 1 heavy_gun
France roll dice for 1 field_gun, 1 fighter and 1 infantry in Champagne, round 2 : 1/3 hits, 1.00 expected hits
Germany roll dice for 1 heavy_gun in Champagne, round 2 : 1/1 hits, 0.67 expected hits
1 heavy_gun owned by the Germany and 1 infantry owned by the France lost in Champagne
France win, taking Champagne from Germany with 1 field_gun and 1 fighter remaining. Battle score for attacker is 2
Casualties for France: 1 infantry
Casualties for Germany: 1 heavy_gun
Non Combat Move - France
1 fighter moved from Champagne to Paris
1 infantry moved from Normandy to Picardy
1 field_gun and 2 infantry moved from Burgundy to Paris
1 cavalry moved from Brittany to Paris
1 infantry moved from Normandy to Paris
1 infantry moved from Auvergne to Burgundy
1 transport moved from Sea Zone 56 Gulf of Lyon to Sea Zone 55 Western Mediterranean
1 colonial moved from Algiers to Sea Zone 55 Western Mediterranean
1 colonial and 1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 57 Ligurian Sea
1 infantry moved from Corsica to Sea Zone 57 Ligurian Sea
1 colonial and 1 infantry moved from Sea Zone 57 Ligurian Sea to Piedmont
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 59 Central Mediterranean to Sea Zone 57 Ligurian Sea
1 transport moved from Sea Zone 33 Mid Atlantic to Sea Zone 56 Gulf of Lyon
2 colonials moved from Majorca to Sea Zone 56 Gulf of Lyon
2 colonials moved from Sea Zone 56 Gulf of Lyon to Marseilles
1 infantry moved from Rhone to Burgundy
1 battlecruiser, 1 battleship and 1 cruiser moved from Sea Zone 33 Mid Atlantic to Sea Zone 55 Western Mediterranean
1 infantry moved from Marseilles to Rhone
2 infantry moved from Marseilles to Piedmont
1 infantry moved from Cape Verde to Sea Zone 51 Mid Atlantic
1 infantry and 1 transport moved from Sea Zone 51 Mid Atlantic to Sea Zone 100 Gulf of Guinea
1 cruiser moved from Sea Zone 53 Mid Atlantic to Sea Zone 55 Western Mediterranean
1 colonial moved from Togo to Sea Zone 100 Gulf of Guinea
1 colonial and 1 infantry moved from Sea Zone 100 Gulf of Guinea to Gabon
1 infantry moved from Upper Volta to Togo
2 cavalrys moved from Mali to Chad
3 colonials moved from Tobruk to Cyrenaica
2 cavalrys moved from Fezzan to Chad
1 colonial moved from Mali to Niger
1 cruiser moved from Sea Zone 59 Central Mediterranean to Sea Zone 69 Sea of Crete
1 cruiser moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 59 Central Mediterranean
1 gas moved from Yanaon to Burma
1 cruiser moved from Sea Zone 84 Andaman Sea to Sea Zone 126 Java Sea
1 infantry moved from Singapore to Sea Zone 84 Andaman Sea
1 infantry and 1 transport moved from Sea Zone 84 Andaman Sea to Sea Zone 127 Gulf of Thailand
1 infantry moved from Sea Zone 127 Gulf of Thailand to Cochinchina
Place Units - France
8 infantry and 2 trenchs placed in Paris
1 gas and 2 infantry placed in Brittany
1 cavalry and 2 field_guns placed in Marseilles
1 destroyer placed in Sea Zone 55 Western Mediterranean
1 colonial placed in Algiers
2 colonials placed in Tobruk
Turn Complete - France
France collect 75 PUs; end with 75 PUs
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0
Game History
Round: 2
Combat Move - Serbia
1 fighter moved from Greece to Sea Zone 68 Aegean Sea
Purchase Units - Serbia
Serbia buy 4 infantry and 2 trenchs; Remaining resources: 1 PUs;
Combat - Serbia
Battle in Sea Zone 68 Aegean Sea
Serbia attack with 1 fighter
Turkey defend with 1 transport
1 transport owned by the Turkey lost in Sea Zone 68 Aegean Sea
Serbia win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Turkey: 1 transport
Non Combat Move - Serbia
1 fighter moved from Sea Zone 68 Aegean Sea to Belgrade
2 infantry moved from Greece to Albania
1 field_gun and 1 infantry moved from Greece to Macedonia
Place Units - Serbia
4 infantry and 2 trenchs placed in Belgrade
Turn Complete - Serbia
Serbia collect 16 PUs; end with 17 PUs
I made better opening moves for France and Serbia than in our team game. Especially Serbia. Just turned out based on G Atlantic fleet and subs location and T’s opening that France will have the dominant fleet in the Med, not UK or T.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0
Game History
Round: 2
Research Technology - Austria
Austria spend 5 on tech rolls
Austria roll 6,2,5 and gets 1 hit
Austria removing all Technology Tokens after successful research.
Austria discover creepingBarage
Combat Move - Austria
4 field_guns and 3 infantry moved from Hungary to Transylvania
2 field_guns moved from Carpathia to Galicia
4 infantry moved from Carpathia to Galicia
3 field_guns and 4 infantry moved from Vienna to Carpathia
1 field_gun, 3 heavy_guns and 2 infantry moved from Trieste to Venice
Purchase Units - Austria
Austria buy 1 destroyer, 4 field_guns, 3 gass, 4 infantry, 1 transport and 7 trenchs; Remaining resources: 2 PUs; 0 techTokens;
Combat - Austria
Non Combat Move - Austria
1 heavy_gun and 1 infantry moved from Venice to Milan
Place Units - Austria
1 trench placed in Galicia
1 trench placed in Transylvania
Austria undo move 2.
3 trenchs placed in Milan
2 field_guns, 2 infantry and 3 trenchs placed in Venice
2 field_guns, 3 gass and 2 infantry placed in Hungary
1 destroyer and 1 transport placed in Sea Zone 62 Adriatic Sea
Activate Technology - Austria
Austria activating creepingBarage
Turn Complete - Austria
Austria collect 81 PUs; end with 83 PUs
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0
Game History
Round: 2
Research Technology - Italy
Italy spend 5 on tech rolls
Italy roll 2,3 and gets 0 hits
Combat Move - Italy
1 cavalry, 2 field_guns and 3 infantry moved from Tuscany to Milan
2 field_guns, 1 heavy_gun and 4 infantry moved from Piedmont to Milan
Purchase Units - Italy
Italy buy 1 field_gun, 3 infantry and 2 trenchs; Remaining resources: 0 PUs; 2 techTokens;
Combat - Italy
Battle in Milan
Italy attack with 1 cavalry, 4 field_guns, 1 heavy_gun and 7 infantry
Austria defend with 1 field_gun, 1 heavy_gun, 5 infantry and 3 trenchs
Italy roll dice for 1 cavalry, 4 field_guns, 1 heavy_gun and 7 infantry in Milan, round 2 : 1/13 hits, 3.83 expected hits
Units damaged: 1 trench owned by the Austria
Austria roll dice for 1 field_gun, 1 heavy_gun, 5 infantry and 3 trenchs in Milan, round 2 : 3/7 hits, 2.67 expected hits
3 infantry owned by the Italy lost in Milan
4 infantry owned by the Italy, 1 heavy_gun owned by the Italy, 1 cavalry owned by the Italy and 4 field_guns owned by the Italy retreated to Tuscany
Austria win with 1 field_gun, 1 heavy_gun, 5 infantry and 3 trenchs remaining. Battle score for attacker is -9
Casualties for Italy: 3 infantry
Non Combat Move - Italy
1 field_gun and 4 infantry moved from Latium to Tuscany
2 infantry moved from Sardinia to Sea Zone 57 Ligurian Sea
1 field_gun and 3 infantry moved from Sea Zone 57 Ligurian Sea to Tuscany
2 battlecruisers and 2 cruisers moved from Sea Zone 59 Central Mediterranean to Sea Zone 61 Ionian Sea
1 heavy_gun and 8 infantry moved from Rome to Latium
Place Units - Italy
Turning on Edit Mode
EDIT: Removing units owned by Italy from Tuscany: 2 infantry
EDIT: Adding units owned by Italy to Piedmont: 2 infantry
EDIT: Turning off Edit Mode
2 trenchs placed in Tuscany
1 field_gun and 2 infantry placed in Piedmont
1 infantry placed in Rome
Turn Complete - Italy
Italy collect 24 PUs; end with 24 PUs
1 unit repaired.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0
Game History
Round: 2
Combat Move - Arabia
1 Bedouin moved from Arabia to Al-Dammam
Arabia take Al-Dammam from Turkey
1 Bedouin moved from Al-Dammam to Arabia
Purchase Units - Arabia
Arabia buy 4 Bedouins; Remaining resources: 1 PUs;
Combat - Arabia
Non Combat Move - Arabia
6 Bedouins moved from Mecca to Arabia
Place Units - Arabia
4 Bedouins placed in Mecca
Turn Complete - Arabia
Arabia collect 10 PUs; end with 11 PUs
Had 65% chance of retaking Milan. It was worth the risk, since I could retreat and Tusc and Pied would be safe. If I didn’t take it this turn, you could build more bunkers and I would never get it back. French could have followed up. And no A troops in Tri. But bad first round gave me no chance.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0
Game History
Round: 2
Research Technology - Turkey
Turkey spend 5 on tech rolls
Turkey roll 3,4 and gets 0 hits
Combat Move - Turkey
1 battleship and 2 cruisers moved from Sea Zone 64 Sea of Azov to Sea Zone 68 Aegean Sea
1 infantry moved from Kuwait to Al-Dammam
Turkey take Al-Dammam from Arabia
1 infantry moved from Oman to Arabia
1 infantry moved from Trucial Coast to Arabia
2 fighters and 4 infantry moved from Mesopotamia to Arabia
3 infantry moved from Jordan to Arabia
1 cavalry moved from Palestine to Hejaz
1 infantry moved from Palestine to Sinai
1 infantry moved from Lebanon to Palestine
1 cavalry moved from Georgia to Azerbaijan
Turkey take Azerbaijan from Russia
1 cavalry moved from Azerbaijan to Georgia
2 infantry moved from Armenia to Georgia
1 field_gun and 2 infantry moved from Baghdad to Lurs
2 field_guns moved from Basra to Fars
Purchase Units - Turkey
Turkey buy 1 destroyer, 3 field_guns, 3 infantry, 1 submarine, 1 transport and 3 trenchs; Remaining resources: 0 PUs; 2 techTokens;
Combat - Turkey
Battle in Hejaz
Turkey attack with 1 cavalry
Arabia defend with 1 Bedouin
Turkey roll dice for 1 cavalry in Hejaz, round 2 : 0/1 hits, 0.17 expected hits
Arabia roll dice for 1 Bedouin in Hejaz, round 2 : 0/1 hits, 0.33 expected hits
Turkey roll dice for 1 cavalry in Hejaz, round 3 : 0/1 hits, 0.17 expected hits
Arabia roll dice for 1 Bedouin in Hejaz, round 3 : 0/1 hits, 0.33 expected hits
Turkey roll dice for 1 cavalry in Hejaz, round 4 : 0/1 hits, 0.17 expected hits
Arabia roll dice for 1 Bedouin in Hejaz, round 4 : 1/1 hits, 0.33 expected hits
1 cavalry owned by the Turkey lost in Hejaz
Arabia win with 1 Bedouin remaining. Battle score for attacker is -4
Casualties for Turkey: 1 cavalry
Battle in Arabia
Turkey attack with 2 fighters and 9 infantry
Arabia defend with 9 Bedouins and 1 trench
Turkey roll dice for 2 fighters and 9 infantry in Arabia, round 2 : 2/11 hits, 2.50 expected hits
Arabia roll dice for 9 Bedouins and 1 trench in Arabia, round 2 : 5/9 hits, 3.00 expected hits
1 trench owned by the Arabia and 5 infantry owned by the Turkey lost in Arabia
2 fighters owned by the Turkey retreated
4 infantry owned by the Turkey retreated to Mesopotamia
Arabia win with 9 Bedouins remaining. Battle score for attacker is -12
Casualties for Turkey: 5 infantry
Casualties for Arabia: 1 trench
Battle in Fars
Turkey attack with 2 field_guns
Neutral defend with 2 cavalrys
Turkey roll dice for 2 field_guns in Fars, round 2 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 2 cavalrys in Fars, round 2 : 0/2 hits, 0.33 expected hits
1 cavalry owned by the Neutral lost in Fars
Turkey roll dice for 2 field_guns in Fars, round 3 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 cavalry in Fars, round 3 : 0/1 hits, 0.17 expected hits
Turkey roll dice for 2 field_guns in Fars, round 4 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 cavalry in Fars, round 4 : 0/1 hits, 0.17 expected hits
1 cavalry owned by the Neutral lost in Fars
Turkey loses 0 PUs for violating Farss neutrality.
Turkey win, taking Fars from Neutral with 2 field_guns remaining. Battle score for attacker is 8
Casualties for Neutral: 2 cavalrys
Battle in Lurs
Turkey attack with 1 field_gun and 2 infantry
Neutral defend with 2 infantry
Turkey roll dice for 1 field_gun and 2 infantry in Lurs, round 2 : 0/3 hits, 0.83 expected hits
Neutral roll dice for 2 infantry in Lurs, round 2 : 0/2 hits, 0.67 expected hits
Turkey roll dice for 1 field_gun and 2 infantry in Lurs, round 3 : 1/3 hits, 0.83 expected hits
Neutral roll dice for 2 infantry in Lurs, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Neutral lost in Lurs
Turkey roll dice for 1 field_gun and 2 infantry in Lurs, round 4 : 1/3 hits, 0.83 expected hits
Neutral roll dice for 1 infantry in Lurs, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral lost in Lurs
Turkey loses 0 PUs for violating Lurss neutrality.
Turkey win, taking Lurs from Neutral with 1 field_gun and 2 infantry remaining. Battle score for attacker is 6
Casualties for Neutral: 2 infantry
Non Combat Move - Turkey
1 field_gun, 1 heavy_gun and 1 infantry moved from Damascus to Jordan
2 infantry moved from Syria to Mesopotamia
2 fighters moved from Arabia to Mesopotamia
3 infantry moved from Dardanelles to Bulgaria
1 infantry moved from Constantinople to Dardanelles
Place Units - Turkey
1 destroyer, 1 submarine and 1 transport placed in Sea Zone 68 Aegean Sea
1 trench placed in Sinai
1 trench placed in Mesopotamia
1 trench placed in Jordan
1 field_gun and 1 infantry placed in Damascus
1 field_gun and 1 infantry placed in Baghdad
1 field_gun and 1 infantry placed in Constantinople
Turn Complete - Turkey
Turkey collect 61 PUs; end with 61 PUs
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0
Game History
Round: 2
Research Technology - Britain
Britain spend 10 on tech rolls
Britain roll 6,4,6 and gets 2 hits
Britain removing all Technology Tokens after successful research.
Britain discover convoys
Combat Move - Britain
1 infantry moved from German East Africa to British East Africa
Britain take British East Africa from Germany
1 infantry moved from Rwanda to Uganda
Britain take Uganda from Germany
1 infantry moved from Northern Rhodesia to Congo
Britain take Congo from Germany
2 cruisers and 1 submarine moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf
2 transports moved from Sea Zone 76 Indian Ocean to Sea Zone 73 Arabian Sea
2 infantry moved from Bombay to Sea Zone 73 Arabian Sea
1 colonial moved from Sindh to Sea Zone 73 Arabian Sea
1 colonial and 2 infantry moved from Sea Zone 73 Arabian Sea to Oman
Britain take Oman from Turkey
Purchase Units - Britain
Britain buy 3 destroyers, 4 field_guns, 1 infantry, 4 submarines and 1 trench; Remaining resources: 1 PUs; 0 techTokens;
Combat - Britain
Battle in Sea Zone 72 Persian Gulf
Britain attack with 2 cruisers and 1 submarine
Turkey defend with 1 cruiser and 1 transport
Britain roll dice for 1 submarine in Sea Zone 72 Persian Gulf, round 2 : 0/1 hits, 0.33 expected hits
Britain roll dice for 2 cruisers in Sea Zone 72 Persian Gulf, round 2 : 2/2 hits, 1.00 expected hits
Turkey roll dice for 1 cruiser and 1 transport in Sea Zone 72 Persian Gulf, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Britain, 1 cruiser owned by the Turkey and 1 transport owned by the Turkey lost in Sea Zone 72 Persian Gulf
Britain win with 2 cruisers remaining. Battle score for attacker is 10
Casualties for Britain: 1 submarine
Casualties for Turkey: 1 cruiser and 1 transport
Non Combat Move - Britain
1 infantry moved from England to Scotland
1 destroyer moved from Sea Zone 22 Mid Atlantic to Sea Zone 25 Mid Atlantic
3 colonials and 1 field_gun moved from Iceland to Sea Zone 19 North Atlantic
3 colonials, 1 field_gun and 4 transports moved from Sea Zone 19 North Atlantic to Sea Zone 24 Irish Sea
1 infantry moved from Northern Ireland to Sea Zone 24 Irish Sea
1 cavalry, 1 field_gun and 1 infantry moved from England to Sea Zone 24 Irish Sea
1 cavalry, 3 colonials, 2 field_guns, 2 infantry and 4 transports moved from Sea Zone 24 Irish Sea to Sea Zone 25 Mid Atlantic
1 battlecruiser, 1 battleship and 3 cruisers moved from Sea Zone 19 North Atlantic to Sea Zone 25 Mid Atlantic
2 submarines moved from Sea Zone 15 English Channel to Sea Zone 25 Mid Atlantic
1 colonial and 1 field_gun moved from Quebec to Newfoundland
1 colonial moved from Oregon to California
1 colonial moved from Montana to New Mexico
1 colonial moved from Alberta to British Columbia
1 colonial moved from Manitoba to Ontario
1 cavalry, 3 colonials, 2 field_guns and 2 infantry moved from Sea Zone 25 Mid Atlantic to Normandy
4 infantry moved from England to London
2 fighters moved from England to Normandy
1 battlecruiser moved from Sea Zone 33 Mid Atlantic to Sea Zone 25 Mid Atlantic
1 transport moved from Sea Zone 33 Mid Atlantic to Sea Zone 55 Western Mediterranean
1 cruiser moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 61 Ionian Sea
1 destroyer moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 69 Sea of Crete
1 infantry moved from Pretoria to German Southwest Africa
2 cavalrys moved from Pretoria to Northern Rhodesia
1 colonial moved from Kamerun to Middle Congo
1 infantry moved from Upper Volta to Niger
1 transport moved from Sea Zone 76 Indian Ocean to Sea Zone 75 Red Sea
1 cruiser moved from Sea Zone 76 Indian Ocean to Sea Zone 94 South Atlantic
1 battlecruiser, 3 cruisers, 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 124 Celebes Sea to Sea Zone 120 Arafura Sea
1 cruiser and 1 transport moved from Sea Zone 117 Indian Ocean to Sea Zone 120 Arafura Sea
1 field_gun and 1 infantry moved from Sea Zone 120 Arafura Sea to Papua
2 cavalrys and 1 colonial moved from New South Wales to Queensland
2 colonials and 2 field_guns moved from Sydney-Canberra to New South Wales
1 cavalry moved from Malaya to Singapore
1 infantry moved from Orissa to Madras
1 infantry moved from Cairo-Suez to Sea Zone 75 Red Sea
1 infantry moved from Sea Zone 75 Red Sea to Eritrea
1 cavalry moved from Cairo-Suez to Port Sudan
Place Units - Britain
2 submarines placed in Sea Zone 15 English Channel
1 destroyer and 1 submarine placed in Sea Zone 22 Mid Atlantic
2 field_guns placed in Cairo-Suez
1 destroyer placed in Sea Zone 94 South Atlantic
1 field_gun and 1 infantry placed in Bombay
1 field_gun placed in Goa
1 trench placed in German East Africa
1 destroyer and 1 submarine placed in Sea Zone 126 Java Sea
Activate Technology - Britain
Britain activating convoys
Turn Complete - Britain
Britain collect 89 PUs; end with 90 PUs
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0
Game History
Round: 2
Research Technology - Russia
Russia spend 5 on tech rolls
Russia rolls : 0/1 hits, 0.00 expected hits
Combat Move - Russia
1 cavalry moved from Caucasus to Azerbaijan
Russia take Azerbaijan from Turkey
1 cavalry moved from Azerbaijan to Caucasus
2 conscripts moved from Latvia to Belarus
3 conscripts moved from Minsk to Belarus
2 conscripts and 1 heavy_gun moved from Kiev to Odessa
2 cavalrys moved from Moscow to Belarus
1 conscript and 4 infantry moved from Pskov to Latvia
1 infantry moved from St. Petersburg to Pskov
2 field_guns moved from Finland to St. Petersburg
1 conscript moved from Novgorod to St. Petersburg
1 field_gun, 1 heavy_gun and 2 infantry moved from Moscow to Don
3 conscripts moved from Kazakhstan to Caucasus
2 conscripts moved from Khabarovsk to Primorsky
1 conscript moved from Western Siberian Lowlands to Norilsk
1 conscript moved from Krasnoyarsk to Evenkia
1 conscript moved from Bratsk to Chita
1 cavalry moved from Chita to Novosibirsk
1 conscript moved from Novosibirsk to Bratsk
1 conscript moved from Western Siberian Lowlands to Norilsk
2 cavalrys moved from Bratsk to Novosibirsk
1 conscript moved from Western Siberian Lowlands to Krasnoyarsk
2 conscripts moved from Perm to Novosibirsk
1 conscript moved from Bratsk to Buryatia
1 field_gun moved from Bratsk to Irkutsk
1 conscript moved from Bratsk to Irkutsk
2 conscripts moved from Omsk to Novosibirsk
1 conscript and 1 field_gun moved from Kazan to Novosibirsk
Purchase Units - Russia
Russia buy 4 conscripts, 11 heavy_guns and 9 trenchs; Remaining resources: 0 PUs; 1 techTokens;
Combat - Russia
Non Combat Move - Russia
Place Units - Russia
1 conscript placed in Moscow
3 heavy_guns placed in Minsk
3 trenchs placed in Belarus
3 heavy_guns placed in Kiev
3 trenchs placed in Odessa
1 trench placed in Caucasus
2 heavy_guns placed in Omsk
1 conscript and 2 heavy_guns placed in Irkutsk
2 conscripts and 1 heavy_gun placed in Vladivostok
1 trench placed in Norilsk
1 trench placed in Latvia
Turn Complete - Russia
Russia collect 88 PUs; end with 88 PUs
Round: 7
Purchase Units - Germans
Germans buy 1 artillery, 3 infantry and 6 tanks; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Silesia to Galicia
6 artilleries moved from Galicia to Silesia
4 artilleries moved from Poland to Silesia
1 infantry moved from Galicia to Romania
1 infantry moved from Poland to Galicia
1 infantry moved from Berlin to Silesia
1 artillery, 9 infantry and 2 tanks moved from Berlin to Hanover
11 infantry and 1 tank moved from Hanover to Ruhr
6 infantry moved from Romania to Bulgaria
Combat Move - Germans
1 infantry moved from Karelia to Livonia
Place Units - Germans
1 artillery, 3 infantry and 6 tanks placed in Berlin
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs
Round: 6
Purchase Units - Germans
Germans buy 8 infantry; Remaining resources: 2 PUs;
Combat Move - Germans
1 infantry moved from East Europe to Ukraine S.S.R.
2 fighters moved from East Europe to Ukraine S.S.R.
9 infantry moved from Germany to West Europe
Combat - Germans
Battle in West Europe
Germans attack with 9 infantry
Americans defend with 1 aaGun and 4 infantry
Germans roll dice for 9 infantry in West Europe, round 2 : 2/9 hits, 1,50 expected hits
Americans roll dice for 4 infantry in West Europe, round 2 : 2/4 hits, 1,33 expected hits
2 infantry owned by the Germans lost in West Europe
2 infantry owned by the Americans lost in West Europe
Germans roll dice for 7 infantry in West Europe, round 3 : 1/7 hits, 1,17 expected hits
Americans roll dice for 2 infantry in West Europe, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in West Europe
1 infantry owned by the Americans lost in West Europe
Germans roll dice for 6 infantry in West Europe, round 4 : 1/6 hits, 1,00 expected hits
Americans roll dice for 1 infantry in West Europe, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in West Europe
Germans win, taking West Europe from Americans with 6 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Americans: 4 infantry
Battle in Ukraine S.S.R.
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 1 infantry in Ukraine S.S.R., round 2 : 1/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
1 infantry owned by the Russians lost in Ukraine S.S.R.
Germans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Ukraine S.S.R. to Germany
1 fighter moved from Ukraine S.S.R. to East Europe
1 armour moved from East Europe to Germany
1 infantry moved from Germany to East Europe
1 infantry moved from South Europe to Germany
Place Units - Germans
8 infantry placed in Germany
Turn Complete - Germans
Germans collect 25 PUs; end with 27 PUs
Round: 2
Combat Move - Hisaichi
2 Infantrys and 2 Tanks moved from Ayan to Chita
1 Fighter and 2 Infantrys moved from Heilungchiang to Chita
1 Fighter moved from Peking to Chita
1 Artillery and 1 Infantry moved from Chahar to Suiyuan
1 Infantry moved from Chahar to Suiyuan
1 Infantry and 1 Tank moved from Anhwei to Hupeh
2 Fighters moved from 106 Sea Zone to Banjarmasin
1 Bomber moved from Bangkok to Banjarmasin
1 Infantry and 1 Tank moved from Formosa to 93 Sea Zone
1 Artillery moved from Mindanao to 93 Sea Zone
1 Infantry moved from Panay to 93 Sea Zone
1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 93 Sea Zone to 110 Sea Zone
2 Artillerys and 3 Tanks moved from Davao to 107 Sea Zone
4 Infantrys moved from Davao to 107 Sea Zone
1 Infantry moved from Mindanao to 107 Sea Zone
2 Artillerys, 1 Battleship, 5 Infantrys, 3 Tanks and 5 Transports moved from 107 Sea Zone to 110 Sea Zone
3 Artillerys, 7 Infantrys and 4 Tanks moved from 110 Sea Zone to Banjarmasin
Purchase Units - Hisaichi
Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 1 Cruiser, 1 Destroyer, 2 Elites, 4 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Suiyuan
Hisaichi attack with 1 Artillery and 2 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Suiyuan, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Suiyuan
1 Infantry owned by the Chinese lost in Suiyuan
Hisaichi win, taking Suiyuan from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Hupeh
Hisaichi attack with 1 Infantry and 1 Tank
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Infantry and 1 Tank in Hupeh, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Infantry and 1 Tank in Hupeh, round 3 : 2/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Hupeh, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Hupeh
Hisaichi win, taking Hupeh from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Chita
Hisaichi attack with 2 Fighters, 4 Infantrys and 2 Tanks
Russians defend with 1 Artillery and 2 Tanks
Hisaichi roll dice for 2 Fighters, 4 Infantrys and 2 Tanks in Chita, round 2 : 2/8 hits, 2.33 expected hits
Russians roll dice for 1 Artillery and 2 Tanks in Chita, round 2 : 0/3 hits, 1.33 expected hits
1 Artillery owned by the Russians and 1 Tank owned by the Russians lost in Chita
Hisaichi roll dice for 2 Fighters, 4 Infantrys and 2 Tanks in Chita, round 3 : 3/8 hits, 2.33 expected hits
Russians roll dice for 1 Tank in Chita, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Hisaichi lost in Chita
1 Tank owned by the Russians lost in Chita
Hisaichi win, taking Chita from Russians with 2 Fighters, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 12
Casualties for Russians: 1 Artillery and 2 Tanks
Casualties for Hisaichi: 1 Infantry
Battle in Banjarmasin
Hisaichi attack with 3 Artillerys, 1 Bomber, 2 Fighters, 7 Infantrys and 4 Tanks
Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 9 Infantrys and 2 Tanks
Dutch roll AA dice in Banjarmasin : 0/3 hits, 0.50 expected hits
Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Dutch lost in Banjarmasin
Hisaichi roll dice for 3 Artillerys, 1 Bomber, 2 Fighters, 7 Infantrys and 4 Tanks in Banjarmasin, round 2 : 6/17 hits, 6.00 expected hits
Dutch roll dice for 1 Fighter, 8 Infantrys and 2 Tanks in Banjarmasin, round 2 : 6/11 hits, 4.17 expected hits
6 Infantrys owned by the Hisaichi lost in Banjarmasin
6 Infantrys owned by the Dutch lost in Banjarmasin
Hisaichi roll dice for 3 Artillerys, 1 Bomber, 2 Fighters, 1 Infantry and 4 Tanks in Banjarmasin, round 3 : 5/11 hits, 4.67 expected hits
Dutch roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Banjarmasin, round 3 : 1/5 hits, 2.17 expected hits
1 Infantry owned by the Hisaichi lost in Banjarmasin
1 Fighter owned by the Dutch, 2 Infantrys owned by the Dutch and 2 Tanks owned by the Dutch lost in Banjarmasin
Hisaichi captures 27PUs while taking Dutch capital
Hisaichi win, taking Banjarmasin from Dutch with 3 Artillerys, 1 Bomber, 2 Fighters and 4 Tanks remaining. Battle score for attacker is 22
Casualties for Dutch: 1 Fighter, 9 Infantrys and 2 Tanks
Casualties for Hisaichi: 7 Infantrys
Non Combat Move - Hisaichi
2 Fighters moved from Banjarmasin to 110 Sea Zone
1 Bomber moved from Banjarmasin to Bangkok
1 Carrier, 1 Destroyer and 1 Submarine moved from 106 Sea Zone to 110 Sea Zone
1 Destroyer and 1 Submarine moved from 93 Sea Zone to 107 Sea Zone
1 T.Boat moved from 93 Sea Zone to 84 Sea Zone
1 AAGun and 1 Infantry moved from Kirin to Heilungchiang
1 Infantry moved from Peking to Chahar
1 Tank moved from Shantung to Peking
1 Infantry moved from Changchun to 84 Sea Zone
1 Infantry moved from 84 Sea Zone to Peking
2 Artillerys and 3 Infantrys moved from Changchun to Kirin
1 Infantry moved from Khabarovsk to Ayan
1 Artillery and 2 Tanks moved from Khabarovsk to Heilungchiang
1 Tank moved from Vladivostok to Heilungchiang
1 Infantry moved from Vladivostok to Khabarovsk
2 Fighters moved from Chita to Heilungchiang
Place Units - Hisaichi
1 Cruiser, 1 Destroyer and 1 Transport placed in 84 Sea Zone
1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning
1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry placed in Davao
1 Infantry placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 65 PUs; end with 92 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Dutch AA : -0.50
Russians regular : -0.83
Dutch regular : 0.67
Hisaichi regular : 1.83
Round: 9
Purchase Units - Russians
Russians buy 2 armour and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Americans from Karelia S.S.R.: 1 aaGun
EDIT: Adding units owned by Americans to Finland Norway: 1 aaGun
EDIT: Turning off Edit Mode
2 infantry moved from Novosibirsk to Yakut S.S.R.
2 fighters moved from Novosibirsk to Yakut S.S.R.
Combat - Russians
Battle in Yakut S.S.R.
Russians attack with 2 fighters and 2 infantry
Japanese defend with 2 infantry
Russians roll dice for 2 fighters and 2 infantry in Yakut S.S.R., round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Yakut S.S.R., round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Yakut S.S.R.
2 infantry owned by the Japanese lost in Yakut S.S.R.
Russians win, taking Yakut S.S.R. from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Russians
2 fighters moved from Yakut S.S.R. to Russia
1 aaGun moved from Russia to Karelia S.S.R.
1 aaGun and 8 infantry moved from Novosibirsk to Russia
7 infantry moved from Karelia S.S.R. to Russia
Place Units - Russians
2 armour and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Russians
Russians buy 4 armour and 1 tactical_bomber; Remaining resources: 2 PUs;
Combat Move - Russians
1 armour moved from Novgorod to Karelia
Russians take Karelia from Germans
1 armour moved from Karelia to Novgorod
1 mech_infantry moved from Novgorod to Finland
Russians take Finland from Germans
1 infantry moved from Belarus to Baltic States
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Rostov to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Kazakhstan to Caucasus
Russians take Caucasus from Germans
1 fighter and 1 tactical_bomber moved from Bryansk to Baltic States
1 fighter moved from Bryansk to Eastern Poland
Combat - Russians
Battle in Baltic States
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 aaGuns, 9 artilleries and 60 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Rostov to Bryansk
1 infantry moved from Rostov to Bryansk
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Tambov to Bryansk
1 aaGun moved from Samara to Kazakhstan
1 fighter moved from Baltic States to Bryansk
1 tactical_bomber moved from Baltic States to Bryansk
1 infantry moved from Smolensk to Belarus
1 fighter moved from Eastern Poland to Bryansk
1 aaGun and 6 infantry moved from Archangel to Novgorod
2 mech_infantrys moved from Russia to Belarus
2 armour and 2 mech_infantrys moved from Russia to Western Ukraine
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Russia to Western Ukraine
Place Units - Russians
3 armour placed in Novgorod
1 armour and 1 tactical_bomber placed in Russia
Turn Complete - Russians
Russians collect 40 PUs; end with 42 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 47 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 56 PUs