Test summary from TripleA, engine version: 2.6.14600, time: 8:32:32 PM
Savegame
L21 BM3 jkeller (Axis) vs Avner(Allies + 19)
-
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 marine and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 artillery moved from 43 Sea Zone to Borneo 1 cruiser moved from 54 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in Java Battle in Borneo Battle in 44 Sea Zone ANZAC attack with 1 cruiser Japanese defend with 1 destroyer and 1 transport ANZAC roll dice for 1 cruiser in 44 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking Java from Japanese, taking Borneo from Japanese with 1 cruiser remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - ANZAC Place Units - ANZAC 2 transports placed in 54 Sea Zone 1 marine placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,50
-
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 fighter and 21 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Northwest Persia to Persia Germans take Persia from British 1 mech_infantry moved from Northwest Persia to Syria Germans take Syria from British 1 mech_infantry moved from Northwest Persia to Trans-Jordan 1 fighter moved from Southern Italy to Trans-Jordan 1 tactical_bomber moved from Southern Italy to Trans-Jordan 1 armour moved from Volgograd to Samara Germans take Samara from Russians 1 armour moved from Samara to Novosibirsk Germans take Novosibirsk from Russians 1 infantry moved from Nenetsia to Urals Germans take Urals from Russians 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Novgorod to Archangel 1 infantry moved from Volgograd to Samara 2 infantry moved from Tambov to Bryansk 1 infantry moved from Volgograd to Tambov 1 infantry moved from Volgograd to Rostov 3 infantry moved from Ukraine to Bryansk 3 infantry moved from Belarus to Bryansk 1 armour and 9 mech_infantrys moved from Baltic States to Bryansk 2 infantry moved from Novgorod to Belarus Combat - Germans Battle in Trans-Jordan Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 mech_infantry Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/3 hits, 1.33 expected hits British roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Trans-Jordan Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 mech_infantry Non Combat Move - Germans 1 fighter moved from Trans-Jordan to Iraq 1 tactical_bomber moved from Trans-Jordan to Iraq 7 mech_infantrys moved from Northwest Persia to Iraq 1 mech_infantry moved from Volgograd to Novosibirsk 2 mech_infantrys moved from Volgograd to Bryansk 1 armour moved from Volgograd to Bryansk 8 mech_infantrys moved from Belarus to Bryansk 1 mech_infantry moved from Belarus to Bryansk 1 infantry moved from Bryansk to Smolensk 1 tactical_bomber moved from Western Germany to Southern Italy 1 fighter moved from Western Germany to Southern Italy 2 mech_infantrys moved from Germany to Baltic States 2 infantry moved from Western Germany to France 1 bomber moved from Novgorod to Southern Italy Place Units - Germans 1 fighter placed in Western Germany 3 infantry placed in Novgorod 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in Volgograd 3 infantry placed in France 9 infantry placed in Western Germany 1 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,2,3,1,1 Germans collect 59 PUs (2 lost to blockades); end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 British regular : 0.67
-
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 8 Purchase Units - Russians Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 15 infantry moved from Korea to Manchuria Combat - Russians Battle in Manchuria Russians attack with 15 infantry Japanese defend with 1 infantry Russians roll dice for 15 infantry in Manchuria, round 2 : 1/15 hits, 2,50 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria Russians win, taking Manchuria from Japanese with 14 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 aaGun moved from Korea to Manchuria 1 aaGun moved from Korea to Manchuria Place Units - Russians 2 artilleries and 5 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,4,4,2,4,1,4,6,3,3,5 Russians collect 12 PUs (3 lost to blockades); end with 12 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs
Combat Hit Differential Summary :
Japanese regular : 0,67 Russians regular : -1,50
-
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 3 fighters, 8 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from French Indo China to 36 Sea Zone 2 infantry moved from Burma to India 1 infantry moved from Jehol to Anhwe 2 bombers moved from French Indo China to Anhwe 1 armour, 6 artilleries, 8 infantry and 3 mech_infantrys moved from Burma to India 2 infantry moved from Yunnan to Burma 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 infantry moved from French Indo China to Yunnan 2 mech_infantrys moved from French Indo China to Burma 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 tactical_bomber moved from 36 Sea Zone to Sumatra 1 fighter moved from 36 Sea Zone to Sumatra 1 fighter moved from 35 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Borneo 3 fighters moved from 35 Sea Zone to 44 Sea Zone 3 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 cruiser and 1 marine moved from 36 Sea Zone to 41 Sea Zone 1 marine moved from 41 Sea Zone to Sumatra 1 artillery moved from Kwangsi to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Shan State to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 mech_infantry moved from Philippines to 35 Sea Zone 1 mech_infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 mech_infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 infantry moved from Shan State to 37 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 mech_infantry moved from 43 Sea Zone to Borneo 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 2 fighters moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from 43 Sea Zone to Java 1 submarine moved from 35 Sea Zone to 42 Sea Zone 2 fighters moved from 35 Sea Zone to Borneo 1 fighter moved from 35 Sea Zone to Java 1 tactical_bomber moved from 44 Sea Zone to Java 1 fighter moved from Burma to 43 Sea Zone 1 submarine moved from 35 Sea Zone to 44 Sea Zone 1 fighter moved from 44 Sea Zone to Java Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 41 Sea Zone Japanese attack with 1 cruiser and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 41 Sea Zone Japanese win with 1 cruiser and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 submarine and 2 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 submarine and 2 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Korea Battle in Java Japanese attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber in Java, round 2 : 1/8 hits, 3.17 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Java, round 3 : 0/7 hits, 3.00 expected hits ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Java, round 4 : 4/7 hits, 3.00 expected hits ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Java Japanese win, taking Korea from Russians, taking Java from ANZAC with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Borneo Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber ANZAC defend with 1 artillery Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Borneo, round 2 : 1/5 hits, 2.00 expected hits UK_Pacific roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Borneo Japanese win, taking Borneo from UK_Pacific with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in Sumatra Japanese attack with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Sumatra, round 2 : 3/5 hits, 1.83 expected hits Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Sumatra Japanese win, taking Sumatra from Americans with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in 44 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 cruiser Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits ANZAC roll dice for 1 cruiser in 44 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 cruiser Battle in 25 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Anhwe Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Anhwe, round 2 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in India Japanese attack with 1 armour, 6 artilleries, 10 infantry and 3 mech_infantrys British defend with 1 artillery; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 armour, 6 artilleries, 10 infantry and 3 mech_infantrys in India, round 2 : 5/20 hits, 5.67 expected hits UK_Pacific roll dice for 1 artillery in India, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in India Japanese destroys 8PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 armour, 6 artilleries, 10 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Japanese 1 aaGun moved from Burma to India 1 tactical_bomber moved from Sumatra to 41 Sea Zone 1 fighter moved from Sumatra to 41 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 2 battleships, 7 carriers, 1 cruiser, 3 destroyers and 4 submarines moved from 35 Sea Zone to 42 Sea Zone 3 fighters moved from Java to 42 Sea Zone 1 tactical_bomber moved from Java to 42 Sea Zone 2 fighters moved from 44 Sea Zone to 42 Sea Zone 1 fighter moved from 43 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Borneo to 42 Sea Zone 2 fighters moved from Borneo to 42 Sea Zone 1 tactical_bomber moved from Burma to 42 Sea Zone 1 carrier moved from 36 Sea Zone to 41 Sea Zone 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 2 fighters moved from 25 Sea Zone to 6 Sea Zone 2 submarines moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 aaGun moved from Jehol to Shantung 2 bombers moved from Anhwe to Kwangsi 1 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi Place Units - Japanese 3 infantry placed in French Indo China 3 infantry placed in Kwangtung 3 fighters and 2 infantry placed in Japan 1 submarine and 2 transports placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from Kwangsi: 1 aaGun, 2 bombers and 2 infantry EDIT: Adding units owned by Japanese to French Indo China: 1 aaGun, 2 bombers and 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 fighter EDIT: Adding units owned by Japanese to French Indo China: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -1.00 Japanese regular : -5.17 UK_Pacific regular : -0.67 ANZAC regular : -0.83
-
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 3 destroyers, 5 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 6 infantry moved from Morocco to 91 Sea Zone 6 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 6 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Libya to Tobruk Americans take Tobruk from Italians 1 infantry moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 1 bomber moved from Buryatia to Chahar 1 fighter moved from Kweichow to Chahar 1 fighter moved from Kweichow to Chahar 1 fighter moved from Kweichow to Chahar Combat - Americans Battle in Normandy Bordeaux Battle in Philippines Battle in Chahar Americans attack with 1 bomber and 3 fighters Japanese defend with 1 mech_infantry Americans roll dice for 1 bomber and 3 fighters in Chahar, round 2 : 1/4 hits, 2,17 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 fighter owned by the Americans lost in Chahar Americans win, taking Normandy Bordeaux from Italians, taking Philippines from Japanese with 1 bomber and 2 fighters remaining. Battle score for attacker is -6 Casualties for Americans: 1 fighter Casualties for Japanese: 1 mech_infantry Non Combat Move - Americans 1 bomber and 2 fighters moved from Chahar to Shensi 1 battleship, 6 carriers, 2 cruisers, 1 destroyer, 7 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from Hawaiian Islands to 33 Sea Zone 1 destroyer moved from 30 Sea Zone to 25 Sea Zone 1 carrier and 1 destroyer moved from 30 Sea Zone to 33 Sea Zone 1 carrier and 2 fighters moved from 10 Sea Zone to 30 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Libya to Tobruk 2 carriers, 1 cruiser, 2 fighters and 1 tactical_bomber moved from 92 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to Egypt 1 aaGun moved from Algeria to Morocco 6 infantry moved from Central United States to 101 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 6 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 54 Sea Zone to 55 Sea Zone Place Units - Americans 3 transports placed in 101 Sea Zone 1 artillery and 5 infantry placed in Central United States 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans regular : -1,17 Japanese regular : 0,67
-
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar 1 infantry moved from Shensi to Suiyuyan 3 infantry moved from Shensi to Kansu 6 infantry moved from Hopei to Anhwe 1 fighter moved from Kweichow to Suiyuyan 9 infantry moved from Kweichow to Yunnan 1 infantry moved from Kweichow to Yunnan Combat - Chinese Chinese creates battle in territory Chahar Battle in Suiyuyan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Chahar from Japanese with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kansu Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kansu, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kansu Chinese roll dice for 2 infantry in Kansu, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Kansu, round 4 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kansu, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kansu Chinese roll dice for 1 infantry in Kansu, round 5 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Kansu, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win with 1 infantry remaining. Battle score for attacker is -9 Casualties for Chinese: 3 infantry Battle in Yunnan Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Yunnan, round 2 : 3/10 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 6 infantry Japanese defend with 1 infantry Chinese roll dice for 6 infantry in Anhwe, round 2 : 1/6 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 5 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Turning on Edit Mode EDIT: Removing units owned by Americans from Shensi: 1 bomber and 2 fighters EDIT: Turning off Edit Mode 1 fighter moved from Suiyuyan to Hopei Place Units - Chinese 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 12 PUs; end with 13 PUs Turning on Edit Mode EDIT: Adding units owned by Americans to Hopei: 1 bomber and 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,33 Japanese regular : 2,33
-
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 3 destroyers, 5 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 6 infantry moved from Morocco to 91 Sea Zone 6 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 6 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Libya to Tobruk Americans take Tobruk from Italians 1 infantry moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 1 bomber moved from Buryatia to Chahar 1 fighter moved from Kweichow to Chahar 1 fighter moved from Kweichow to Chahar 1 fighter moved from Kweichow to Chahar Combat - Americans Battle in Normandy Bordeaux Battle in Philippines Battle in Chahar Americans attack with 1 bomber and 3 fighters Japanese defend with 1 mech_infantry Americans roll dice for 1 bomber and 3 fighters in Chahar, round 2 : 1/4 hits, 2,17 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 fighter owned by the Americans lost in Chahar Americans win, taking Normandy Bordeaux from Italians, taking Philippines from Japanese with 1 bomber and 2 fighters remaining. Battle score for attacker is -6 Casualties for Americans: 1 fighter Casualties for Japanese: 1 mech_infantry Non Combat Move - Americans 1 bomber and 2 fighters moved from Chahar to Shensi 1 battleship, 6 carriers, 2 cruisers, 1 destroyer, 7 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from Hawaiian Islands to 33 Sea Zone 1 destroyer moved from 30 Sea Zone to 25 Sea Zone 1 carrier and 1 destroyer moved from 30 Sea Zone to 33 Sea Zone 1 carrier and 2 fighters moved from 10 Sea Zone to 30 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Libya to Tobruk 2 carriers, 1 cruiser, 2 fighters and 1 tactical_bomber moved from 92 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to Egypt 1 aaGun moved from Algeria to Morocco 6 infantry moved from Central United States to 101 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 6 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 54 Sea Zone to 55 Sea Zone Place Units - Americans 3 transports placed in 101 Sea Zone 1 artillery and 5 infantry placed in Central United States 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar 1 infantry moved from Shensi to Suiyuyan 3 infantry moved from Shensi to Kansu 6 infantry moved from Hopei to Anhwe 1 fighter moved from Kweichow to Suiyuyan 9 infantry moved from Kweichow to Yunnan 1 infantry moved from Kweichow to Yunnan Combat - Chinese Chinese creates battle in territory Chahar Battle in Suiyuyan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Chahar from Japanese with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kansu Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kansu, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kansu Chinese roll dice for 2 infantry in Kansu, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Kansu, round 4 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kansu, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kansu Chinese roll dice for 1 infantry in Kansu, round 5 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Kansu, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win with 1 infantry remaining. Battle score for attacker is -9 Casualties for Chinese: 3 infantry Battle in Yunnan Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Yunnan, round 2 : 3/10 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 6 infantry Japanese defend with 1 infantry Chinese roll dice for 6 infantry in Anhwe, round 2 : 1/6 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 5 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Turning on Edit Mode EDIT: Removing units owned by Americans from Shensi: 1 bomber and 2 fighters EDIT: Turning off Edit Mode 1 fighter moved from Suiyuyan to Hopei Place Units - Chinese 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 12 PUs; end with 13 PUs Turning on Edit Mode EDIT: Adding units owned by Americans to Hopei: 1 bomber and 2 fighters EDIT: Turning off Edit Mode Purchase Units - British British buy 1 fighter, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Holland Belgium 3 fighters moved from Shensi to Hunan Combat - British Battle in Holland Belgium Battle in Hunan British attack with 3 fighters Japanese defend with 1 infantry British roll dice for 3 fighters in Hunan, round 2 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan British win, taking Holland Belgium from Germans with 3 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 3 fighters moved from Hunan to Yunnan 2 fighters and 2 tactical_bombers moved from West India to Yunnan 3 aaGuns, 1 armour, 4 artilleries, 9 infantry and 3 mech_infantrys moved from West India to Eastern Persia 1 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from French West Africa to French Equatorial Africa 1 infantry moved from French Madagascar to 72 Sea Zone 1 infantry moved from French Madagascar to 72 Sea Zone 2 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 infantry moved from 71 Sea Zone to Union of South Africa 1 infantry moved from 71 Sea Zone to Union of South Africa 1 fighter moved from Gibraltar to Egypt 1 battleship and 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from Gibraltar to Egypt 1 fighter moved from United Kingdom to Gibraltar Place Units - British 1 submarine and 2 transports placed in 110 Sea Zone 1 fighter placed in United Kingdom 3 infantry placed in Egypt 1 infantry placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : -1,17 Japanese regular : 2,67 British regular : 0,50
-
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Alexandria to Tobruk 5 fighters moved from Southern Italy to Tobruk 2 infantry moved from Caucasus to Northwest Persia 3 infantry moved from Rostov to Caucasus 2 mech_infantrys moved from Ukraine to Caucasus 3 mech_infantrys moved from Yugoslavia to Bessarabia 1 mech_infantry moved from Rostov to Northwest Persia 2 infantry moved from Northern Italy to Southern Italy Combat - Italians Battle in Tobruk Italians attack with 5 fighters and 2 infantry Americans defend with 1 artillery, 3 infantry and 1 mech_infantry Italians roll dice for 5 fighters and 2 infantry in Tobruk, round 2 : 4/7 hits, 2.83 expected hits Americans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 1/5 hits, 1.67 expected hits 3 infantry owned by the Americans, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Tobruk Italians roll dice for 5 fighters and 1 infantry in Tobruk, round 3 : 3/6 hits, 2.67 expected hits Americans roll dice for 1 artillery in Tobruk, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Tobruk Italians win, taking Tobruk from Americans with 5 fighters and 1 infantry remaining. Battle score for attacker is 14 Casualties for Italians: 1 infantry Casualties for Americans: 1 artillery, 3 infantry and 1 mech_infantry Non Combat Move - Italians 5 fighters moved from Tobruk to Malta Place Units - Italians 1 fighter and 2 mech_infantrys placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,3,4,1,2 Italians collect 15 PUs (6 lost to blockades); end with 15 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Americans regular : -1.00 Italians regular : 1.50
-
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 infantry moved from Queensland to 54 Sea Zone 1 marine moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 fighter moved from 54 Sea Zone to Caroline Islands 1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from Queensland to Caroline Islands 1 artillery, 2 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands Combat - ANZAC Battle in Caroline Islands ANZAC attack with 1 artillery, 3 fighters, 2 infantry and 1 marine Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 1/1 hits, 0,50 expected hits 1 fighter owned by the ANZAC lost in Caroline Islands ANZAC roll dice for 1 artillery, 2 fighters, 2 infantry and 1 marine in Caroline Islands, round 2 : 2/6 hits, 2,17 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 aaGun owned by the Japanese lost in Caroline Islands ANZAC roll dice for 1 artillery, 2 fighters, 1 infantry and 1 marine in Caroline Islands, round 3 : 3/5 hits, 2,00 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Caroline Islands ANZAC win, taking Caroline Islands from Japanese with 1 artillery, 2 fighters and 1 marine remaining. Battle score for attacker is -5 Casualties for ANZAC: 1 fighter and 2 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - ANZAC 1 fighter moved from Caroline Islands to 33 Sea Zone 1 fighter moved from Caroline Islands to 33 Sea Zone 2 carriers moved from 54 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales 1 artillery and 2 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1,00 Japanese AA : 0,50 ANZAC regular : 0,83
-
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 2 fighters, 17 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Western Germany to Holland Belgium 1 artillery moved from France to Normandy Bordeaux 3 infantry moved from France to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 1 fighter moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Normandy Bordeaux 1 fighter moved from Southern Italy to Normandy Bordeaux 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux 1 bomber moved from Southern Italy to Normandy Bordeaux 1 mech_infantry moved from Syria to Trans-Jordan 1 fighter moved from Iraq to Trans-Jordan 1 tactical_bomber moved from Iraq to Trans-Jordan 1 infantry moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 armour and 1 mech_infantry moved from Novosibirsk to Yenisey Germans take Timguska from Russians Germans take Yenisey from Russians 1 mech_infantry moved from Persia to Iraq Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 artillery, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber Americans defend with 1 factory_minor, 1 harbour and 6 infantry Germans roll dice for 1 artillery, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 6/9 hits, 3.67 expected hits Americans roll dice for 6 infantry in Normandy Bordeaux, round 2 : 3/6 hits, 2.00 expected hits 3 infantry owned by the Germans and 6 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Casualties for Americans: 6 infantry Battle in Holland Belgium Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/4 hits, 1.50 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 1/3 hits, 1.33 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Battle in Trans-Jordan Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 3/3 hits, 1.33 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 1 tactical_bomber moved from Trans-Jordan to Iraq 1 fighter moved from Trans-Jordan to Iraq 2 armour moved from Bryansk to Caucasus 1 tactical_bomber moved from Bryansk to Caucasus 1 fighter moved from Bryansk to Caucasus 1 fighter moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 fighter moved from Normandy Bordeaux to Western Germany 2 infantry moved from Ukraine to Bryansk 1 artillery moved from Ukraine to Bryansk 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Rostov to Bryansk 2 infantry moved from Belarus to Bryansk 1 infantry moved from Smolensk to Bryansk 1 infantry moved from Archangel to Smolensk 1 infantry moved from Novgorod to Archangel 2 infantry moved from Novgorod to Belarus 2 mech_infantrys moved from Baltic States to Bryansk 1 armour moved from Bryansk to Caucasus 2 infantry moved from Volgograd to Caucasus 3 armour moved from Bryansk to Caucasus 2 mech_infantrys moved from Bryansk to Caucasus 1 mech_infantry moved from Bryansk to Caucasus 1 mech_infantry moved from Bryansk to Caucasus 2 bombers moved from Normandy Bordeaux to Southern Italy 1 tactical_bomber moved from Novgorod to Western Germany 1 tactical_bomber moved from Iraq to Northwest Persia 1 fighter moved from Iraq to Northwest Persia 2 infantry moved from Western Germany to France 1 infantry moved from Western Germany to France 1 infantry moved from Western Germany to France Place Units - Germans 3 infantry placed in Ukraine 3 infantry placed in Volgograd 3 infantry placed in Novgorod 2 fighters placed in Western Germany 8 infantry placed in Germany Germans undo move 5. 1 infantry placed in France 7 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 infantry EDIT: Adding units owned by Germans to France: 1 infantry EDIT: Turning off Edit Mode 1 destroyer and 1 submarine placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,3,4,4,3 Germans collect 65 PUs (2 lost to blockades); end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 76 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
Combat Hit Differential Summary :
Americans regular : 1.00 Germans regular : 3.17 British regular : -0.33
-
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 2 fighters, 17 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Western Germany to Holland Belgium 1 artillery moved from France to Normandy Bordeaux 3 infantry moved from France to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 1 fighter moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Normandy Bordeaux 1 fighter moved from Southern Italy to Normandy Bordeaux 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux 1 bomber moved from Southern Italy to Normandy Bordeaux 1 mech_infantry moved from Syria to Trans-Jordan 1 fighter moved from Iraq to Trans-Jordan 1 tactical_bomber moved from Iraq to Trans-Jordan 1 infantry moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 armour and 1 mech_infantry moved from Novosibirsk to Yenisey Germans take Timguska from Russians Germans take Yenisey from Russians 1 mech_infantry moved from Persia to Iraq Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 artillery, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber Americans defend with 1 factory_minor, 1 harbour and 6 infantry Germans roll dice for 1 artillery, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 6/9 hits, 3.67 expected hits Americans roll dice for 6 infantry in Normandy Bordeaux, round 2 : 3/6 hits, 2.00 expected hits 3 infantry owned by the Germans and 6 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Casualties for Americans: 6 infantry Battle in Holland Belgium Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/4 hits, 1.50 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 1/3 hits, 1.33 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Battle in Trans-Jordan Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 3/3 hits, 1.33 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 1 tactical_bomber moved from Trans-Jordan to Iraq 1 fighter moved from Trans-Jordan to Iraq 2 armour moved from Bryansk to Caucasus 1 tactical_bomber moved from Bryansk to Caucasus 1 fighter moved from Bryansk to Caucasus 1 fighter moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 fighter moved from Normandy Bordeaux to Western Germany 2 infantry moved from Ukraine to Bryansk 1 artillery moved from Ukraine to Bryansk 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Rostov to Bryansk 2 infantry moved from Belarus to Bryansk 1 infantry moved from Smolensk to Bryansk 1 infantry moved from Archangel to Smolensk 1 infantry moved from Novgorod to Archangel 2 infantry moved from Novgorod to Belarus 2 mech_infantrys moved from Baltic States to Bryansk 1 armour moved from Bryansk to Caucasus 2 infantry moved from Volgograd to Caucasus 3 armour moved from Bryansk to Caucasus 2 mech_infantrys moved from Bryansk to Caucasus 1 mech_infantry moved from Bryansk to Caucasus 1 mech_infantry moved from Bryansk to Caucasus 2 bombers moved from Normandy Bordeaux to Southern Italy 1 tactical_bomber moved from Novgorod to Western Germany 1 tactical_bomber moved from Iraq to Northwest Persia 1 fighter moved from Iraq to Northwest Persia 2 infantry moved from Western Germany to France 1 infantry moved from Western Germany to France 1 infantry moved from Western Germany to France Place Units - Germans 3 infantry placed in Ukraine 3 infantry placed in Volgograd 3 infantry placed in Novgorod 2 fighters placed in Western Germany 8 infantry placed in Germany Germans undo move 5. 1 infantry placed in France 7 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 infantry EDIT: Adding units owned by Germans to France: 1 infantry EDIT: Turning off Edit Mode 1 destroyer and 1 submarine placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,3,4,4,3 Germans collect 65 PUs (2 lost to blockades); end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 76 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
Combat Hit Differential Summary :
Americans regular : 1.00 Germans regular : 3.17 British regular : -0.33
-
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9 Purchase Units - Russians Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 12 infantry moved from Manchuria to Korea 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Vologda 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Tambov 1 fighter moved from Russia to Samara 1 tactical_bomber moved from Russia to Vologda 2 infantry moved from Manchuria to Korea Combat - Russians Battle in Tambov Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 4 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara 1 fighter owned by the Russians retreated Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Korea Russians attack with 14 infantry Japanese defend with 2 infantry Russians roll dice for 14 infantry in Korea, round 2 : 2/14 hits, 2,33 expected hits Japanese roll dice for 2 infantry in Korea, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Korea Russians win, taking Korea from Japanese with 14 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Vologda Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Vologda to Russia 1 fighter moved from Smolensk to Russia 1 fighter moved from Tambov to Russia 1 fighter moved from Samara to Russia 1 aaGun moved from Manchuria to Korea 1 aaGun moved from Manchuria to Korea Place Units - Russians 2 artilleries and 2 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,3,5,3,2,2,4,1,1 Russians collect 11 PUs (3 lost to blockades); end with 11 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 14 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Combat Hit Differential Summary :
Japanese regular : -0,67 Germans regular : 0,00 Russians regular : -0,33
-
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 66 PUs; 6 SuicideAttackTokens; Japanese buy 4 fighters, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 42 Sea Zone to 55 Sea Zone 1 fighter moved from 41 Sea Zone to Yunnan 1 tactical_bomber moved from 41 Sea Zone to Yunnan 1 fighter moved from 42 Sea Zone to 55 Sea Zone 6 fighters and 5 tactical_bombers moved from 42 Sea Zone to Yunnan 2 bombers, 1 fighter and 5 infantry moved from French Indo China to Yunnan 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 2 mech_infantrys moved from Burma to Yunnan 3 mech_infantrys moved from India to Yunnan 1 armour moved from India to Yunnan 1 infantry moved from India to West India Japanese take West India from UK_Pacific 1 artillery moved from Java to 42 Sea Zone 1 artillery, 2 battleships, 7 carriers, 1 cruiser, 4 destroyers, 4 submarines and 2 transports moved from 42 Sea Zone to 35 Sea Zone 1 submarine moved from 44 Sea Zone to 35 Sea Zone 2 submarines moved from 36 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 artillery moved from Japan to 6 Sea Zone 3 fighters moved from Japan to 35 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 mech_infantry moved from Borneo to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 mech_infantry moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 1 marine moved from Sumatra to 41 Sea Zone 2 infantry moved from Sumatra to 41 Sea Zone 1 carrier, 1 cruiser, 2 infantry, 1 marine and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines Combat - Japanese Battle in 35 Sea Zone Japanese attack with 2 battleships, 7 carriers, 1 cruiser, 4 destroyers, 3 fighters, 7 submarines and 5 transports Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 2 battleships, 7 carriers, 1 cruiser, 4 destroyers, 3 fighters, 7 submarines and 5 transports remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Philippines Japanese attack with 2 artilleries, 3 infantry and 1 mech_infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Philippines, round 2 : 2/6 hits, 1.67 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in 55 Sea Zone Japanese attack with 1 fighter and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Yunnan Japanese attack with 1 armour, 2 bombers, 8 fighters, 7 infantry, 5 mech_infantrys and 6 tactical_bombers British defend with 5 fighters and 2 tactical_bombers; Chinese defend with 12 infantry Japanese roll dice for 1 armour, 2 bombers, 8 fighters, 7 infantry, 5 mech_infantrys and 6 tactical_bombers in Yunnan, round 2 : 9/29 hits, 11.83 expected hits Chinese roll dice for 5 fighters, 12 infantry and 2 tactical_bombers in Yunnan, round 2 : 8/19 hits, 8.33 expected hits 7 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 9 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 armour, 2 bombers, 8 fighters, 4 mech_infantrys and 6 tactical_bombers in Yunnan, round 3 : 11/21 hits, 10.50 expected hits Chinese roll dice for 5 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 3 : 6/10 hits, 5.33 expected hits 2 fighters owned by the Japanese, 4 mech_infantrys owned by the Japanese, 2 tactical_bombers owned by the British, 3 infantry owned by the Chinese and 5 fighters owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 2 bombers, 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 47 Casualties for Japanese: 2 fighters, 7 infantry and 5 mech_infantrys Casualties for Chinese: 12 infantry Casualties for British: 5 fighters and 2 tactical_bombers Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of Tsinghai from Chinese to Japanese EDIT: Turning off Edit Mode 3 infantry moved from Kwangtung to Kwangsi 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 aaGun moved from Shantung to 19 Sea Zone 1 aaGun and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 aaGun, 2 infantry and 1 marine moved from 36 Sea Zone to Kwangsi 1 aaGun moved from French Indo China to Kwangsi 1 fighter moved from Yunnan to 36 Sea Zone 2 bombers moved from Yunnan to Kwangsi 5 fighters and 6 tactical_bombers moved from Yunnan to Kwangsi 1 fighter moved from 55 Sea Zone to 35 Sea Zone 2 carriers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from Kansu to Tsinghai Place Units - Japanese 4 fighters placed in Japan 2 mech_infantrys placed in India 3 infantry placed in French Indo China 3 infantry placed in Kwangtung Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 0.00 Japanese regular : -1.33
-
i forgot to move the russians to yunnan …
I wouldn’t have had those kids massacred there
distraction error but upsets the whole strategy in the Pacific
it makes no sense to go on I’m afraid
-
yeah i thought you would do that or attack burma one or the other
-
@jkeller said in L21 BM3 jkeller (Axis) vs Avner(Allies + 19):
yeah i thought you would do that or attack burma one or the other
pity ruined game …
even if I didn’t see the allies well (I think)