Let’s get ready to rumble! :-)
Any scrambling in SZ109 and/or SZ110 (and how?)
41459 BM Round 01 - Germany - combat.tsvg
Scramble.jpg
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
1 infantry moved from Shensi to Suiyuyan
3 infantry moved from Shensi to Kansu
6 infantry moved from Hopei to Anhwe
1 fighter moved from Kweichow to Suiyuyan
9 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Yunnan
Combat - Chinese
Chinese creates battle in territory Chahar
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Chahar from Japanese with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kansu
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kansu, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kansu
Chinese roll dice for 2 infantry in Kansu, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Kansu, round 4 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Kansu, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kansu
Chinese roll dice for 1 infantry in Kansu, round 5 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Kansu, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kansu
Japanese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantry
Battle in Yunnan
Chinese attack with 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 10 infantry in Yunnan, round 2 : 3/10 hits, 1,67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 infantry in Anhwe, round 2 : 1/6 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 5 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Americans from Shensi: 1 bomber and 2 fighters
EDIT: Turning off Edit Mode
1 fighter moved from Suiyuyan to Hopei
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to Hopei: 1 bomber and 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,33
Japanese regular : 2,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 5 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
6 infantry moved from Morocco to 91 Sea Zone
6 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Libya to Tobruk
Americans take Tobruk from Italians
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Buryatia to Chahar
1 fighter moved from Kweichow to Chahar
1 fighter moved from Kweichow to Chahar
1 fighter moved from Kweichow to Chahar
Combat - Americans
Battle in Normandy Bordeaux
Battle in Philippines
Battle in Chahar
Americans attack with 1 bomber and 3 fighters
Japanese defend with 1 mech_infantry
Americans roll dice for 1 bomber and 3 fighters in Chahar, round 2 : 1/4 hits, 2,17 expected hits
Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 fighter owned by the Americans lost in Chahar
Americans win, taking Normandy Bordeaux from Italians, taking Philippines from Japanese with 1 bomber and 2 fighters remaining. Battle score for attacker is -6
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Americans
1 bomber and 2 fighters moved from Chahar to Shensi
1 battleship, 6 carriers, 2 cruisers, 1 destroyer, 7 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from Hawaiian Islands to 33 Sea Zone
1 destroyer moved from 30 Sea Zone to 25 Sea Zone
1 carrier and 1 destroyer moved from 30 Sea Zone to 33 Sea Zone
1 carrier and 2 fighters moved from 10 Sea Zone to 30 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Libya to Tobruk
2 carriers, 1 cruiser, 2 fighters and 1 tactical_bomber moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to Egypt
1 aaGun moved from Algeria to Morocco
6 infantry moved from Central United States to 101 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
Place Units - Americans
3 transports placed in 101 Sea Zone
1 artillery and 5 infantry placed in Central United States
2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
1 infantry moved from Shensi to Suiyuyan
3 infantry moved from Shensi to Kansu
6 infantry moved from Hopei to Anhwe
1 fighter moved from Kweichow to Suiyuyan
9 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Yunnan
Combat - Chinese
Chinese creates battle in territory Chahar
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Chahar from Japanese with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kansu
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kansu, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kansu
Chinese roll dice for 2 infantry in Kansu, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Kansu, round 4 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Kansu, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kansu
Chinese roll dice for 1 infantry in Kansu, round 5 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Kansu, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kansu
Japanese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantry
Battle in Yunnan
Chinese attack with 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 10 infantry in Yunnan, round 2 : 3/10 hits, 1,67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 infantry in Anhwe, round 2 : 1/6 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 5 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Americans from Shensi: 1 bomber and 2 fighters
EDIT: Turning off Edit Mode
1 fighter moved from Suiyuyan to Hopei
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to Hopei: 1 bomber and 2 fighters
EDIT: Turning off Edit Mode
Purchase Units - British
British buy 1 fighter, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters moved from Shensi to Hunan
Combat - British
Battle in Holland Belgium
Battle in Hunan
British attack with 3 fighters
Japanese defend with 1 infantry
British roll dice for 3 fighters in Hunan, round 2 : 2/3 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hunan
British win, taking Holland Belgium from Germans with 3 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 fighters moved from Hunan to Yunnan
2 fighters and 2 tactical_bombers moved from West India to Yunnan
3 aaGuns, 1 armour, 4 artilleries, 9 infantry and 3 mech_infantrys moved from West India to Eastern Persia
1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from French West Africa to French Equatorial Africa
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry moved from French Madagascar to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone
1 infantry moved from 71 Sea Zone to Union of South Africa
1 infantry moved from 71 Sea Zone to Union of South Africa
1 fighter moved from Gibraltar to Egypt
1 battleship and 1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from Gibraltar to Egypt
1 fighter moved from United Kingdom to Gibraltar
Place Units - British
1 submarine and 2 transports placed in 110 Sea Zone
1 fighter placed in United Kingdom
3 infantry placed in Egypt
1 infantry placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0,33
Americans regular : -1,17
Japanese regular : 2,67
British regular : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Alexandria to Tobruk
5 fighters moved from Southern Italy to Tobruk
2 infantry moved from Caucasus to Northwest Persia
3 infantry moved from Rostov to Caucasus
2 mech_infantrys moved from Ukraine to Caucasus
3 mech_infantrys moved from Yugoslavia to Bessarabia
1 mech_infantry moved from Rostov to Northwest Persia
2 infantry moved from Northern Italy to Southern Italy
Combat - Italians
Battle in Tobruk
Italians attack with 5 fighters and 2 infantry
Americans defend with 1 artillery, 3 infantry and 1 mech_infantry
Italians roll dice for 5 fighters and 2 infantry in Tobruk, round 2 : 4/7 hits, 2.83 expected hits
Americans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 1/5 hits, 1.67 expected hits
3 infantry owned by the Americans, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Tobruk
Italians roll dice for 5 fighters and 1 infantry in Tobruk, round 3 : 3/6 hits, 2.67 expected hits
Americans roll dice for 1 artillery in Tobruk, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Tobruk
Italians win, taking Tobruk from Americans with 5 fighters and 1 infantry remaining. Battle score for attacker is 14
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery, 3 infantry and 1 mech_infantry
Non Combat Move - Italians
5 fighters moved from Tobruk to Malta
Place Units - Italians
1 fighter and 2 mech_infantrys placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,3,4,1,2
Italians collect 15 PUs (6 lost to blockades); end with 15 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Americans regular : -1.00
Italians regular : 1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 infantry moved from Queensland to 54 Sea Zone
1 marine moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Caroline Islands
1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to Caroline Islands
1 artillery, 2 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
Combat - ANZAC
Battle in Caroline Islands
ANZAC attack with 1 artillery, 3 fighters, 2 infantry and 1 marine
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Japanese roll AA dice in Caroline Islands : 1/1 hits, 0,50 expected hits
1 fighter owned by the ANZAC lost in Caroline Islands
ANZAC roll dice for 1 artillery, 2 fighters, 2 infantry and 1 marine in Caroline Islands, round 2 : 2/6 hits, 2,17 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 aaGun owned by the Japanese lost in Caroline Islands
ANZAC roll dice for 1 artillery, 2 fighters, 1 infantry and 1 marine in Caroline Islands, round 3 : 3/5 hits, 2,00 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Caroline Islands
ANZAC win, taking Caroline Islands from Japanese with 1 artillery, 2 fighters and 1 marine remaining. Battle score for attacker is -5
Casualties for ANZAC: 1 fighter and 2 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - ANZAC
1 fighter moved from Caroline Islands to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
2 carriers moved from 54 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
1 artillery and 2 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1,00
Japanese AA : 0,50
ANZAC regular : 0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 2 fighters, 17 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
1 artillery moved from France to Normandy Bordeaux
3 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
1 bomber moved from Southern Italy to Normandy Bordeaux
1 mech_infantry moved from Syria to Trans-Jordan
1 fighter moved from Iraq to Trans-Jordan
1 tactical_bomber moved from Iraq to Trans-Jordan
1 infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour and 1 mech_infantry moved from Novosibirsk to Yenisey
Germans take Timguska from Russians
Germans take Yenisey from Russians
1 mech_infantry moved from Persia to Iraq
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 6 infantry
Germans roll dice for 1 artillery, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 6/9 hits, 3.67 expected hits
Americans roll dice for 6 infantry in Normandy Bordeaux, round 2 : 3/6 hits, 2.00 expected hits
3 infantry owned by the Germans and 6 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Casualties for Americans: 6 infantry
Battle in Holland Belgium
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/4 hits, 1.50 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 1/3 hits, 1.33 expected hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Trans-Jordan
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 3/3 hits, 1.33 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Trans-Jordan to Iraq
1 fighter moved from Trans-Jordan to Iraq
2 armour moved from Bryansk to Caucasus
1 tactical_bomber moved from Bryansk to Caucasus
1 fighter moved from Bryansk to Caucasus
1 fighter moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
2 infantry moved from Ukraine to Bryansk
1 artillery moved from Ukraine to Bryansk
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Rostov to Bryansk
2 infantry moved from Belarus to Bryansk
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Archangel to Smolensk
1 infantry moved from Novgorod to Archangel
2 infantry moved from Novgorod to Belarus
2 mech_infantrys moved from Baltic States to Bryansk
1 armour moved from Bryansk to Caucasus
2 infantry moved from Volgograd to Caucasus
3 armour moved from Bryansk to Caucasus
2 mech_infantrys moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
2 bombers moved from Normandy Bordeaux to Southern Italy
1 tactical_bomber moved from Novgorod to Western Germany
1 tactical_bomber moved from Iraq to Northwest Persia
1 fighter moved from Iraq to Northwest Persia
2 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
Place Units - Germans
3 infantry placed in Ukraine
3 infantry placed in Volgograd
3 infantry placed in Novgorod
2 fighters placed in Western Germany
8 infantry placed in Germany
Germans undo move 5.
1 infantry placed in France
7 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Adding units owned by Germans to France: 1 infantry
EDIT: Turning off Edit Mode
1 destroyer and 1 submarine placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,3,4,4,3
Germans collect 65 PUs (2 lost to blockades); end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
Combat Hit Differential Summary :
Americans regular : 1.00
Germans regular : 3.17
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 2 fighters, 17 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
1 artillery moved from France to Normandy Bordeaux
3 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
1 bomber moved from Southern Italy to Normandy Bordeaux
1 mech_infantry moved from Syria to Trans-Jordan
1 fighter moved from Iraq to Trans-Jordan
1 tactical_bomber moved from Iraq to Trans-Jordan
1 infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour and 1 mech_infantry moved from Novosibirsk to Yenisey
Germans take Timguska from Russians
Germans take Yenisey from Russians
1 mech_infantry moved from Persia to Iraq
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 6 infantry
Germans roll dice for 1 artillery, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 6/9 hits, 3.67 expected hits
Americans roll dice for 6 infantry in Normandy Bordeaux, round 2 : 3/6 hits, 2.00 expected hits
3 infantry owned by the Germans and 6 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Casualties for Americans: 6 infantry
Battle in Holland Belgium
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/4 hits, 1.50 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 1/3 hits, 1.33 expected hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Trans-Jordan
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 3/3 hits, 1.33 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Trans-Jordan to Iraq
1 fighter moved from Trans-Jordan to Iraq
2 armour moved from Bryansk to Caucasus
1 tactical_bomber moved from Bryansk to Caucasus
1 fighter moved from Bryansk to Caucasus
1 fighter moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
2 infantry moved from Ukraine to Bryansk
1 artillery moved from Ukraine to Bryansk
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Rostov to Bryansk
2 infantry moved from Belarus to Bryansk
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Archangel to Smolensk
1 infantry moved from Novgorod to Archangel
2 infantry moved from Novgorod to Belarus
2 mech_infantrys moved from Baltic States to Bryansk
1 armour moved from Bryansk to Caucasus
2 infantry moved from Volgograd to Caucasus
3 armour moved from Bryansk to Caucasus
2 mech_infantrys moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
2 bombers moved from Normandy Bordeaux to Southern Italy
1 tactical_bomber moved from Novgorod to Western Germany
1 tactical_bomber moved from Iraq to Northwest Persia
1 fighter moved from Iraq to Northwest Persia
2 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
Place Units - Germans
3 infantry placed in Ukraine
3 infantry placed in Volgograd
3 infantry placed in Novgorod
2 fighters placed in Western Germany
8 infantry placed in Germany
Germans undo move 5.
1 infantry placed in France
7 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Adding units owned by Germans to France: 1 infantry
EDIT: Turning off Edit Mode
1 destroyer and 1 submarine placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,3,4,4,3
Germans collect 65 PUs (2 lost to blockades); end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
Combat Hit Differential Summary :
Americans regular : 1.00
Germans regular : 3.17
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
12 infantry moved from Manchuria to Korea
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Samara
1 tactical_bomber moved from Russia to Vologda
2 infantry moved from Manchuria to Korea
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 2/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 4 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Samara
1 fighter owned by the Russians retreated
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Korea
Russians attack with 14 infantry
Japanese defend with 2 infantry
Russians roll dice for 14 infantry in Korea, round 2 : 2/14 hits, 2,33 expected hits
Japanese roll dice for 2 infantry in Korea, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 14 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Vologda
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Vologda to Russia
1 fighter moved from Smolensk to Russia
1 fighter moved from Tambov to Russia
1 fighter moved from Samara to Russia
1 aaGun moved from Manchuria to Korea
1 aaGun moved from Manchuria to Korea
Place Units - Russians
2 artilleries and 2 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,3,5,3,2,2,4,1,1
Russians collect 11 PUs (3 lost to blockades); end with 11 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 14 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Combat Hit Differential Summary :
Japanese regular : -0,67
Germans regular : 0,00
Russians regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 66 PUs; 6 SuicideAttackTokens;
Japanese buy 4 fighters, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 41 Sea Zone to Yunnan
1 tactical_bomber moved from 41 Sea Zone to Yunnan
1 fighter moved from 42 Sea Zone to 55 Sea Zone
6 fighters and 5 tactical_bombers moved from 42 Sea Zone to Yunnan
2 bombers, 1 fighter and 5 infantry moved from French Indo China to Yunnan
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
2 mech_infantrys moved from Burma to Yunnan
3 mech_infantrys moved from India to Yunnan
1 armour moved from India to Yunnan
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 artillery moved from Java to 42 Sea Zone
1 artillery, 2 battleships, 7 carriers, 1 cruiser, 4 destroyers, 4 submarines and 2 transports moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea Zone
2 submarines moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 artillery moved from Japan to 6 Sea Zone
3 fighters moved from Japan to 35 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 mech_infantry moved from Borneo to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 mech_infantry moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 marine moved from Sumatra to 41 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
1 carrier, 1 cruiser, 2 infantry, 1 marine and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 7 carriers, 1 cruiser, 4 destroyers, 3 fighters, 7 submarines and 5 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 2 battleships, 7 carriers, 1 cruiser, 4 destroyers, 3 fighters, 7 submarines and 5 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 2 artilleries, 3 infantry and 1 mech_infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Philippines, round 2 : 2/6 hits, 1.67 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 55 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Yunnan
Japanese attack with 1 armour, 2 bombers, 8 fighters, 7 infantry, 5 mech_infantrys and 6 tactical_bombers
British defend with 5 fighters and 2 tactical_bombers; Chinese defend with 12 infantry
Japanese roll dice for 1 armour, 2 bombers, 8 fighters, 7 infantry, 5 mech_infantrys and 6 tactical_bombers in Yunnan, round 2 : 9/29 hits, 11.83 expected hits
Chinese roll dice for 5 fighters, 12 infantry and 2 tactical_bombers in Yunnan, round 2 : 8/19 hits, 8.33 expected hits
7 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 9 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 armour, 2 bombers, 8 fighters, 4 mech_infantrys and 6 tactical_bombers in Yunnan, round 3 : 11/21 hits, 10.50 expected hits
Chinese roll dice for 5 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 3 : 6/10 hits, 5.33 expected hits
2 fighters owned by the Japanese, 4 mech_infantrys owned by the Japanese, 2 tactical_bombers owned by the British, 3 infantry owned by the Chinese and 5 fighters owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 2 bombers, 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 47
Casualties for Japanese: 2 fighters, 7 infantry and 5 mech_infantrys
Casualties for Chinese: 12 infantry
Casualties for British: 5 fighters and 2 tactical_bombers
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Tsinghai from Chinese to Japanese
EDIT: Turning off Edit Mode
3 infantry moved from Kwangtung to Kwangsi
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 aaGun moved from Shantung to 19 Sea Zone
1 aaGun and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 aaGun, 2 infantry and 1 marine moved from 36 Sea Zone to Kwangsi
1 aaGun moved from French Indo China to Kwangsi
1 fighter moved from Yunnan to 36 Sea Zone
2 bombers moved from Yunnan to Kwangsi
5 fighters and 6 tactical_bombers moved from Yunnan to Kwangsi
1 fighter moved from 55 Sea Zone to 35 Sea Zone
2 carriers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Kansu to Tsinghai
Place Units - Japanese
4 fighters placed in Japan
2 mech_infantrys placed in India
3 infantry placed in French Indo China
3 infantry placed in Kwangtung
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 0.00
Japanese regular : -1.33
i forgot to move the russians to yunnan …
I wouldn’t have had those kids massacred there
distraction error but upsets the whole strategy in the Pacific
it makes no sense to go on I’m afraid
yeah i thought you would do that or attack burma one or the other
@jkeller said in L21 BM3 jkeller (Axis) vs Avner(Allies + 19):
yeah i thought you would do that or attack burma one or the other
pity ruined game …
even if I didn’t see the allies well (I think)