Strong defense in Yunnan!
Scramble to sz112?
So many allied footholds conceded in this game. Not good.
auch… but fun :-)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 factory_minor, 6 fighters, 7 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
2 submarines moved from 97 Sea Zone to 98 Sea Zone
Americans take 98 Sea Zone from Italians
1 bomber moved from United Kingdom to Germany
3 fighters moved from Hawaiian Islands to 19 Sea Zone
2 fighters moved from 26 Sea Zone to 19 Sea Zone
1 fighter moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from 7 Sea Zone to 20 Sea Zone
3 fighters and 1 tactical_bomber moved from 7 Sea Zone to 19 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.
Battle in 20 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 20 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 6 Sea Zone
Americans attack with 1 fighter
Japanese defend with 2 battleships, 5 carriers, 5 destroyers, 8 fighters, 2 submarines, 3 tactical_bombers and 1 transport
2 submarines owned by the Japanese submerged
Americans roll dice for 1 fighter in 6 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 2 battleships, 5 carriers, 5 destroyers, 8 fighters, 3 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 9/23 hits, 11.50 expected hits
1 fighter owned by the Americans lost in 6 Sea Zone
Japanese win with 2 battleships, 5 carriers, 5 destroyers, 8 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is -10
Casualties for Americans: 1 fighter
Battle in 19 Sea Zone
Americans attack with 8 fighters and 1 tactical_bomber
Japanese defend with 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport
Americans roll dice for 8 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 1/9 hits, 4.67 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport in 19 Sea Zone, round 2 : 5/6 hits, 3.00 expected hits
5 fighters owned by the Americans lost in 19 Sea Zone
1 tactical_bomber owned by the Americans and 3 fighters owned by the Americans retreated
Japanese win with 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -50
Casualties for Americans: 5 fighters
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
2 tactical_bombers owned by the Japanese forced to land in Manchuria
Turning on Edit Mode
EDIT: Removing units owned by Americans from 19 Sea Zone: 3 fighters and 1 tactical_bomber
EDIT: Adding units owned by Americans to Korea: 3 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
3 carriers moved from 7 Sea Zone to 9 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 9 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 carrier, 1 cruiser, 1 fighter and 3 transports moved from 112 Sea Zone to 110 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Tunisia to Libya
1 fighter moved from Normandy Bordeaux to Greece
1 bomber moved from Germany to Norway
1 aaGun and 4 infantry moved from Morocco to Algeria
3 transports moved from 110 Sea Zone to 109 Sea Zone
1 fighter moved from 20 Sea Zone to Kiangsi
Place Units - Americans
1 factory_minor placed in Norway
3 infantry placed in Normandy Bordeaux
4 infantry placed in Eastern United States
6 fighters placed in Western United States
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,3,2,1,4,3,4,1,3,5,2,3,2,1,4,5,6,2,3,6,2,1,3,3,1,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5
Americans collect 66 PUs (3 lost to blockades); end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
Americans regular : -3.17
Japanese regular : -0.50
Germans AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Non Combat Move - Chinese
13 infantry moved from Hunan to Kiangsi
1 fighter and 5 infantry moved from Hopei to Anhwe
Place Units - Chinese
1 infantry placed in Kwangsi
2 infantry placed in Hunan
4 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 factory_minor, 6 fighters, 7 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
2 submarines moved from 97 Sea Zone to 98 Sea Zone
Americans take 98 Sea Zone from Italians
1 bomber moved from United Kingdom to Germany
3 fighters moved from Hawaiian Islands to 19 Sea Zone
2 fighters moved from 26 Sea Zone to 19 Sea Zone
1 fighter moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from 7 Sea Zone to 20 Sea Zone
3 fighters and 1 tactical_bomber moved from 7 Sea Zone to 19 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.
Battle in 20 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 20 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 6 Sea Zone
Americans attack with 1 fighter
Japanese defend with 2 battleships, 5 carriers, 5 destroyers, 8 fighters, 2 submarines, 3 tactical_bombers and 1 transport
2 submarines owned by the Japanese submerged
Americans roll dice for 1 fighter in 6 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 2 battleships, 5 carriers, 5 destroyers, 8 fighters, 3 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 9/23 hits, 11.50 expected hits
1 fighter owned by the Americans lost in 6 Sea Zone
Japanese win with 2 battleships, 5 carriers, 5 destroyers, 8 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is -10
Casualties for Americans: 1 fighter
Battle in 19 Sea Zone
Americans attack with 8 fighters and 1 tactical_bomber
Japanese defend with 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport
Americans roll dice for 8 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 1/9 hits, 4.67 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport in 19 Sea Zone, round 2 : 5/6 hits, 3.00 expected hits
5 fighters owned by the Americans lost in 19 Sea Zone
1 tactical_bomber owned by the Americans and 3 fighters owned by the Americans retreated
Japanese win with 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -50
Casualties for Americans: 5 fighters
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
2 tactical_bombers owned by the Japanese forced to land in Manchuria
Turning on Edit Mode
EDIT: Removing units owned by Americans from 19 Sea Zone: 3 fighters and 1 tactical_bomber
EDIT: Adding units owned by Americans to Korea: 3 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
3 carriers moved from 7 Sea Zone to 9 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 9 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 carrier, 1 cruiser, 1 fighter and 3 transports moved from 112 Sea Zone to 110 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Tunisia to Libya
1 fighter moved from Normandy Bordeaux to Greece
1 bomber moved from Germany to Norway
1 aaGun and 4 infantry moved from Morocco to Algeria
3 transports moved from 110 Sea Zone to 109 Sea Zone
1 fighter moved from 20 Sea Zone to Kiangsi
Place Units - Americans
1 factory_minor placed in Norway
3 infantry placed in Normandy Bordeaux
4 infantry placed in Eastern United States
6 fighters placed in Western United States
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,3,2,1,4,3,4,1,3,5,2,3,2,1,4,5,6,2,3,6,2,1,3,3,1,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5
Americans collect 66 PUs (3 lost to blockades); end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Non Combat Move - Chinese
13 infantry moved from Hunan to Kiangsi
1 fighter and 5 infantry moved from Hopei to Anhwe
Place Units - Chinese
1 infantry placed in Kwangsi
2 infantry placed in Hunan
4 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 15 PUs; end with 16 PUs
Purchase Units - British
British buy 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Gibraltar to 97 Sea Zone
3 fighters and 1 tactical_bomber moved from Greece to 97 Sea Zone
1 bomber moved from Tunisia to Egypt
3 infantry moved from Anglo Egyptian Sudan to Egypt
Combat - British
Battle in 97 Sea Zone
British attack with 4 fighters, 2 submarines and 1 tactical_bomber
Italians defend with 1 destroyer
British roll dice for 2 submarines in 97 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 97 Sea Zone
British win with 4 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Egypt
British attack with 1 bomber and 3 infantry
Italians defend with 1 artillery, 1 harbour and 1 infantry
British roll dice for 1 bomber and 3 infantry in Egypt, round 2 : 1/4 hits, 1.17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Egypt
British roll dice for 1 bomber and 3 infantry in Egypt, round 3 : 2/4 hits, 1.17 expected hits
Italians roll dice for 1 artillery in Egypt, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Egypt
British win, taking Egypt from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Belgian Congo
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 71 Sea Zone to 83 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
1 bomber moved from Egypt to Anglo Egyptian Sudan
1 destroyer and 3 transports moved from 112 Sea Zone to 110 Sea Zone
2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to Norway
1 fighter moved from 110 Sea Zone to Gibraltar
4 fighters and 1 tactical_bomber moved from 97 Sea Zone to Greece
1 artillery and 1 infantry moved from Tunisia to Libya
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 aaGun and 1 infantry moved from 125 Sea Zone to Norway
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
3 infantry placed in Union of South Africa
1 fighter and 5 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,2,4,1,1,2,6,1,1
British collect 28 PUs (2 lost to blockades); end with 28 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -3.17
Italians regular : -0.33
Japanese regular : -0.50
Germans AA : -0.17
British regular : 1.00
please feel free to change landing spot for your planes from z19 after my disaster attack
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 6 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
1 fighter moved from Southern Italy to Egypt
1 fighter moved from Southern Italy to Egypt
1 bomber moved from Southern Italy to 125 Sea Zone
1 infantry and 1 marine moved from Alexandria to Egypt
1 fighter moved from Southern Italy to Egypt
1 armour moved from Caucasus to Novosibirsk
Italians take Kazakhstan from Russians
Italians take Novosibirsk from Russians
1 armour moved from Caucasus to Tsinghai
Italians take Tsinghai from Chinese
Combat - Italians
Battle in 125 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 125 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Egypt
Italians attack with 1 artillery, 3 fighters, 2 infantry and 1 marine
British defend with 1 harbour and 2 infantry
Italians roll dice for 1 artillery, 3 fighters, 2 infantry and 1 marine in Egypt, round 2 : 4/7 hits, 2.50 expected hits
British roll dice for 2 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 artillery, 3 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Italians
3 fighters moved from Egypt to Alexandria
2 infantry moved from Iraq to Trans-Jordan
1 aaGun, 2 artilleries and 5 infantry moved from Rostov to Volgograd
1 bomber moved from 125 Sea Zone to Novgorod
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,3,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4,6,3
Italians collect 11 PUs (12 lost to blockades); end with 17 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : 1.50
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 52 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 aaGun, 3 fighters and 4 infantry moved from New South Wales to Queensland
2 infantry moved from South Australia to New South Wales
1 aaGun, 1 artillery, 4 infantry and 1 mech_infantry moved from South Australia to Queensland
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 infantry and 1 transport moved from 114 Sea Zone to 112 Sea Zone
1 artillery moved from Denmark to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 battleship and 1 cruiser moved from 115 Sea Zone to 112 Sea Zone
1 armour moved from Archangel to Novosibirsk
Germans take Vologda from Russians
1 armour moved from Volgograd to Novosibirsk
Germans take Samara from Russians
1 mech_infantry moved from Volgograd to Sikang
Germans take Sikang from Chinese
1 armour moved from Rostov to Volgograd
Germans take Tambov from Russians
1 armour moved from Rostov to Western Ukraine
Germans take Bryansk from Russians
2 artilleries and 3 infantry moved from Bessarabia to Western Ukraine
4 mech_infantrys moved from Rostov to Western Ukraine
6 artilleries and 11 infantry moved from Western Germany to Holland Belgium
8 mech_infantrys moved from Denmark to Holland Belgium
2 bombers and 3 fighters moved from Rostov to Russia
Combat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits
Bombing raid in Russia rolls: 3,3 and causes: 6 damage to unit: factory_major
Bombing raid in Russia causes 6 damage total.
Battle in Norway
Germans attack with 1 artillery and 1 infantry
British defend with 2 aaGuns, 1 fighter and 6 infantry; French defend with 1 fighter and 2 infantry; Americans defend with 1 artillery, 1 bomber, 1 factory_minor and 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 1 artillery and 1 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 2 aaGuns, 1 artillery, 1 bomber, 2 fighters and 9 infantry in Norway, round 2 : 5/13 hits, 4.83 expected hits
2 aaGuns owned by the British, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Norway
Americans win with 1 artillery, 1 bomber, 2 fighters and 9 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 2 aaGuns
Battle in Holland Belgium
Germans attack with 6 artilleries, 11 infantry and 8 mech_infantrys
British defend with 1 aaGun; Americans defend with 1 infantry
Germans roll dice for 6 artilleries, 11 infantry and 8 mech_infantrys in Holland Belgium, round 2 : 3/25 hits, 6.17 expected hits
Americans roll dice for 1 aaGun and 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the British and 1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 6 artilleries, 11 infantry and 8 mech_infantrys remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun
Casualties for Americans: 1 infantry
Battle in Western Ukraine
Germans attack with 1 armour, 2 artilleries, 3 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour, 2 artilleries, 3 infantry and 4 mech_infantrys in Western Ukraine, round 2 : 2/10 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour, 2 artilleries, 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Rostov to Egypt
1 fighter moved from Southern Italy to Egypt
2 aaGuns moved from Denmark to Western Germany
1 aaGun moved from Western Germany to Holland Belgium
2 infantry moved from Germany to Poland
1 destroyer and 1 submarine moved from 115 Sea Zone to 112 Sea Zone
3 infantry moved from Novgorod to Vyborg
3 mech_infantrys moved from Archangel to Vyborg
2 bombers moved from Russia to Novgorod
1 fighter moved from Russia to Volgograd
2 fighters moved from Russia to Novosibirsk
3 armour and 3 mech_infantrys moved from Volgograd to Novosibirsk
3 aaGuns, 1 armour, 14 artilleries, 24 infantry and 3 mech_infantrys moved from Rostov to Volgograd
1 armour and 4 mech_infantrys moved from Bessarabia to Bulgaria
Place Units - Germans
3 artilleries placed in Volgograd
3 artilleries placed in Novgorod
Germans undo move 2.
2 artilleries and 1 infantry placed in Novgorod
Germans undo move 2.
3 artilleries placed in Novgorod
1 artillery, 1 fighter and 1 infantry placed in Western Germany
2 artilleries placed in Germany
1 artillery and 2 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,5,4
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
Russians regular : -0.33
Germans regular : -3.67
Russians AA : -0.33
Assumed no intercept in Moscow. Also assumed Max D in Norway, which is probably wrong - you might want to check that one.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by British from Norway: 2 infantry
EDIT: Adding units owned by British to Norway: 2 aaGuns
EDIT: Turning off Edit Mode
Russians repair damage of 5x factory_major; Remaining resources: 22 PUs;
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Bryansk
Russians take Bryansk from Germans
1 armour moved from Bryansk to Russia
1 infantry moved from Russia to Samara
Russians take Samara from Germans
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
1 infantry moved from Urals to Timguska
1 infantry moved from Urals to Evenkiyskiy
1 infantry moved from Urals to Vologda
Russians take Vologda from Germans
1 submarine moved from 110 Sea Zone to 92 Sea Zone
Combat - Russians
Non Combat Move - Russians
16 artilleries moved from Russia to Tambov
1 aaGun moved from Russia to Tambov
50 infantry moved from Russia to Tambov
10 infantry moved from Russia to Tambov
Place Units - Russians
1 artillery and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 2 fighters, 4 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 fighters moved from 19 Sea Zone to Korea
2 artilleries, 2 bombers, 1 fighter, 4 infantry and 3 tactical_bombers moved from Manchuria to Korea
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
1 armour, 2 artilleries and 2 infantry moved from French Indo China to Yunnan
1 armour, 3 artilleries, 2 infantry and 2 mech_infantrys moved from Burma to Yunnan
5 fighters and 3 tactical_bombers moved from 6 Sea Zone to Korea
3 fighters moved from Japan to Korea
Combat - Japanese
Battle in Korea
Japanese attack with 4 artilleries, 2 bombers, 11 fighters, 6 infantry and 6 tactical_bombers
Americans defend with 3 fighters, 2 infantry and 1 tactical_bomber; Russians defend with 2 aaGuns and 12 infantry
Russians roll AA dice in Korea : 3/6 hits, 1.00 expected hits
3 fighters owned by the Japanese lost in Korea
Japanese roll dice for 2 battleships in Korea, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 4 artilleries, 2 bombers, 8 fighters, 6 infantry and 6 tactical_bombers in Korea, round 2 : 16/26 hits, 12.33 expected hits
Americans roll dice for 2 aaGuns, 3 fighters, 14 infantry and 1 tactical_bomber in Korea, round 2 : 10/18 hits, 7.17 expected hits
1 fighter owned by the Japanese, 6 infantry owned by the Japanese, 12 infantry owned by the Russians, 3 artilleries owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 infantry owned by the Americans and 2 aaGuns owned by the Russians lost in Korea
Japanese roll dice for 1 artillery, 2 bombers, 7 fighters and 6 tactical_bombers in Korea, round 3 : 12/16 hits, 9.17 expected hits
Americans roll dice for 3 fighters in Korea, round 3 : 3/3 hits, 2.00 expected hits
2 fighters owned by the Japanese, 1 artillery owned by the Japanese and 3 fighters owned by the Americans lost in Korea
Japanese win with 2 bombers, 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 4 artilleries, 6 fighters and 6 infantry
Casualties for Russians: 2 aaGuns and 12 infantry
Casualties for Americans: 3 fighters, 2 infantry and 1 tactical_bomber
Battle in Yunnan
Japanese attack with 2 armour, 5 artilleries, 4 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 2 armour, 5 artilleries, 4 infantry and 2 mech_infantrys in Yunnan, round 2 : 5/13 hits, 4.50 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 armour, 5 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from French Indo China to 35 Sea Zone
1 aaGun moved from Burma to Yunnan
1 armour moved from India to Yunnan
2 carriers moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Kiangsu to Shantung
3 fighters moved from Korea to Shantung
1 tactical_bomber moved from Korea to Shantung
2 bombers moved from Korea to Philippines
1 tactical_bomber moved from India to 81 Sea Zone
1 armour and 1 mech_infantry moved from Eastern Persia to Iraq
1 artillery moved from French Madagascar to 72 Sea Zone
1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 submarines and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 artillery and 1 fighter moved from 81 Sea Zone to Egypt
2 fighters and 5 tactical_bombers moved from Korea to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
Place Units - Japanese
2 fighters placed in India
1 transport placed in 39 Sea Zone
1 carrier placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
2 artilleries and 2 infantry placed in Japan
Japanese undo move 5.
Japanese undo move 2.
Japanese undo move 1.
1 transport placed in 39 Sea Zone
2 fighters placed in India
2 artilleries and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 54 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 3.83
Japanese regular : 6.67
Russians AA : 2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 2 fighters, 4 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 fighters moved from 19 Sea Zone to Korea
2 artilleries, 2 bombers, 1 fighter, 4 infantry and 3 tactical_bombers moved from Manchuria to Korea
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
1 armour, 2 artilleries and 2 infantry moved from French Indo China to Yunnan
1 armour, 3 artilleries, 2 infantry and 2 mech_infantrys moved from Burma to Yunnan
5 fighters and 3 tactical_bombers moved from 6 Sea Zone to Korea
3 fighters moved from Japan to Korea
Combat - Japanese
Battle in Korea
Japanese attack with 4 artilleries, 2 bombers, 11 fighters, 6 infantry and 6 tactical_bombers
Americans defend with 3 fighters, 2 infantry and 1 tactical_bomber; Russians defend with 2 aaGuns and 12 infantry
Russians roll AA dice in Korea : 3/6 hits, 1.00 expected hits
3 fighters owned by the Japanese lost in Korea
Japanese roll dice for 2 battleships in Korea, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 4 artilleries, 2 bombers, 8 fighters, 6 infantry and 6 tactical_bombers in Korea, round 2 : 16/26 hits, 12.33 expected hits
Americans roll dice for 2 aaGuns, 3 fighters, 14 infantry and 1 tactical_bomber in Korea, round 2 : 10/18 hits, 7.17 expected hits
1 fighter owned by the Japanese, 6 infantry owned by the Japanese, 12 infantry owned by the Russians, 3 artilleries owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 infantry owned by the Americans and 2 aaGuns owned by the Russians lost in Korea
Japanese roll dice for 1 artillery, 2 bombers, 7 fighters and 6 tactical_bombers in Korea, round 3 : 12/16 hits, 9.17 expected hits
Americans roll dice for 3 fighters in Korea, round 3 : 3/3 hits, 2.00 expected hits
2 fighters owned by the Japanese, 1 artillery owned by the Japanese and 3 fighters owned by the Americans lost in Korea
Japanese win with 2 bombers, 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 4 artilleries, 6 fighters and 6 infantry
Casualties for Russians: 2 aaGuns and 12 infantry
Casualties for Americans: 3 fighters, 2 infantry and 1 tactical_bomber
Battle in Yunnan
Japanese attack with 2 armour, 5 artilleries, 4 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 2 armour, 5 artilleries, 4 infantry and 2 mech_infantrys in Yunnan, round 2 : 5/13 hits, 4.50 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 armour, 5 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from French Indo China to 35 Sea Zone
1 aaGun moved from Burma to Yunnan
1 armour moved from India to Yunnan
2 carriers moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Kiangsu to Shantung
3 fighters moved from Korea to Shantung
1 tactical_bomber moved from Korea to Shantung
2 bombers moved from Korea to Philippines
1 tactical_bomber moved from India to 81 Sea Zone
1 armour and 1 mech_infantry moved from Eastern Persia to Iraq
1 artillery moved from French Madagascar to 72 Sea Zone
1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 submarines and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 artillery and 1 fighter moved from 81 Sea Zone to Egypt
2 fighters and 5 tactical_bombers moved from Korea to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
Place Units - Japanese
2 fighters placed in India
1 transport placed in 39 Sea Zone
1 carrier placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
2 artilleries and 2 infantry placed in Japan
Japanese undo move 5.
Japanese undo move 2.
Japanese undo move 1.
1 transport placed in 39 Sea Zone
2 fighters placed in India
2 artilleries and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 54 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 carrier, 1 destroyer and 2 tactical_bombers
EDIT: Adding units owned by Japanese to 5 Sea Zone: 1 carrier, 1 destroyer and 2 tactical_bombers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 3.83
Japanese regular : 6.67
Russians AA : 2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 2 fighters, 4 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 fighters moved from 19 Sea Zone to Korea
2 artilleries, 2 bombers, 1 fighter, 4 infantry and 3 tactical_bombers moved from Manchuria to Korea
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
1 armour, 2 artilleries and 2 infantry moved from French Indo China to Yunnan
1 armour, 3 artilleries, 2 infantry and 2 mech_infantrys moved from Burma to Yunnan
5 fighters and 3 tactical_bombers moved from 6 Sea Zone to Korea
3 fighters moved from Japan to Korea
Combat - Japanese
Battle in Korea
Japanese attack with 4 artilleries, 2 bombers, 11 fighters, 6 infantry and 6 tactical_bombers
Americans defend with 3 fighters, 2 infantry and 1 tactical_bomber; Russians defend with 2 aaGuns and 12 infantry
Russians roll AA dice in Korea : 3/6 hits, 1.00 expected hits
3 fighters owned by the Japanese lost in Korea
Japanese roll dice for 2 battleships in Korea, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 4 artilleries, 2 bombers, 8 fighters, 6 infantry and 6 tactical_bombers in Korea, round 2 : 16/26 hits, 12.33 expected hits
Americans roll dice for 2 aaGuns, 3 fighters, 14 infantry and 1 tactical_bomber in Korea, round 2 : 10/18 hits, 7.17 expected hits
1 fighter owned by the Japanese, 6 infantry owned by the Japanese, 12 infantry owned by the Russians, 3 artilleries owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 infantry owned by the Americans and 2 aaGuns owned by the Russians lost in Korea
Japanese roll dice for 1 artillery, 2 bombers, 7 fighters and 6 tactical_bombers in Korea, round 3 : 12/16 hits, 9.17 expected hits
Americans roll dice for 3 fighters in Korea, round 3 : 3/3 hits, 2.00 expected hits
2 fighters owned by the Japanese, 1 artillery owned by the Japanese and 3 fighters owned by the Americans lost in Korea
Japanese win with 2 bombers, 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 4 artilleries, 6 fighters and 6 infantry
Casualties for Russians: 2 aaGuns and 12 infantry
Casualties for Americans: 3 fighters, 2 infantry and 1 tactical_bomber
Battle in Yunnan
Japanese attack with 2 armour, 5 artilleries, 4 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 2 armour, 5 artilleries, 4 infantry and 2 mech_infantrys in Yunnan, round 2 : 5/13 hits, 4.50 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 armour, 5 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from French Indo China to 35 Sea Zone
1 aaGun moved from Burma to Yunnan
1 armour moved from India to Yunnan
2 carriers moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Kiangsu to Shantung
3 fighters moved from Korea to Shantung
1 tactical_bomber moved from Korea to Shantung
2 bombers moved from Korea to Philippines
1 tactical_bomber moved from India to 81 Sea Zone
1 armour and 1 mech_infantry moved from Eastern Persia to Iraq
1 artillery moved from French Madagascar to 72 Sea Zone
1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 submarines and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 artillery and 1 fighter moved from 81 Sea Zone to Egypt
2 fighters and 5 tactical_bombers moved from Korea to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
Place Units - Japanese
2 fighters placed in India
1 transport placed in 39 Sea Zone
1 carrier placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
2 artilleries and 2 infantry placed in Japan
Japanese undo move 5.
Japanese undo move 2.
Japanese undo move 1.
1 transport placed in 39 Sea Zone
2 fighters placed in India
2 artilleries and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 54 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 carrier, 1 destroyer and 2 tactical_bombers
EDIT: Adding units owned by Japanese to 5 Sea Zone: 1 carrier, 1 destroyer and 2 tactical_bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 3.83
Japanese regular : 6.67
Russians AA : 2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 carriers, 1 fighter, 1 harbour and 7 infantry; Remaining resources: 2 PUs;
Combat Move - Americans
2 fighters moved from 9 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 bomber moved from Norway to Germany
2 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Greece to Southern France
1 infantry moved from Greece to Albania
Americans take Albania from Italians
Combat - Americans
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Germany causes 6 damage total.
Battle in 16 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters in 16 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Southern France
Americans attack with 1 fighter and 2 infantry
Neutral_Axis defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 1/3 hits, 0.83 expected hits
Neutral_Axis roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Neutral_Axis lost in Southern France
Americans roll dice for 1 fighter and 2 infantry in Southern France, round 3 : 2/3 hits, 0.83 expected hits
Neutral_Axis roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Neutral_Axis lost in Southern France
Americans win, taking Southern France from Neutral_Axis with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Neutral_Axis: 1 artillery and 1 infantry
Trigger Americans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Non Combat Move - Americans
1 fighter moved from Southern France to Normandy Bordeaux
2 mech_infantrys moved from Libya to Tunisia
1 submarine moved from 98 Sea Zone to 94 Sea Zone
1 submarine moved from 98 Sea Zone to 95 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 mech_infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 transports moved from 109 Sea Zone to 91 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from Tunisia to Algeria
1 aaGun moved from Algeria to Morocco
1 bomber moved from Germany to Norway
3 carriers moved from 9 Sea Zone to 25 Sea Zone
5 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
3 fighters moved from 16 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 8 Sea Zone to 25 Sea Zone
1 artillery, 1 battleship, 7 carriers, 2 cruisers, 4 destroyers, 5 infantry, 6 submarines and 3 transports moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 5 infantry moved from 25 Sea Zone to Midway
6 fighters moved from Western United States to 25 Sea Zone
2 fighters moved from 25 Sea Zone to Midway
1 fighter moved from 25 Sea Zone to Midway
2 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
4 infantry moved from Algeria to Morocco
1 aaGun moved from Central United States to Eastern United States
Place Units - Americans
1 harbour placed in Midway
3 carriers placed in 112 Sea Zone
3 infantry placed in Normandy Bordeaux
4 infantry placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,1,4,3,3,2,4,4,2,6,2,2,3,4,2,2,1,1
Americans collect 67 PUs (3 lost to blockades); end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Combat Hit Differential Summary :
Americans regular : 0.83
Japanese regular : -0.33
Germans AA : -0.17
Neutral_Axis regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 carriers, 1 fighter, 1 harbour and 7 infantry; Remaining resources: 2 PUs;
Combat Move - Americans
2 fighters moved from 9 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 bomber moved from Norway to Germany
2 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Greece to Southern France
1 infantry moved from Greece to Albania
Americans take Albania from Italians
Combat - Americans
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Germany causes 6 damage total.
Battle in 16 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters in 16 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Southern France
Americans attack with 1 fighter and 2 infantry
Neutral_Axis defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 1/3 hits, 0.83 expected hits
Neutral_Axis roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Neutral_Axis lost in Southern France
Americans roll dice for 1 fighter and 2 infantry in Southern France, round 3 : 2/3 hits, 0.83 expected hits
Neutral_Axis roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Neutral_Axis lost in Southern France
Americans win, taking Southern France from Neutral_Axis with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Neutral_Axis: 1 artillery and 1 infantry
Trigger Americans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Non Combat Move - Americans
1 fighter moved from Southern France to Normandy Bordeaux
2 mech_infantrys moved from Libya to Tunisia
1 submarine moved from 98 Sea Zone to 94 Sea Zone
1 submarine moved from 98 Sea Zone to 95 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 mech_infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 transports moved from 109 Sea Zone to 91 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from Tunisia to Algeria
1 aaGun moved from Algeria to Morocco
1 bomber moved from Germany to Norway
3 carriers moved from 9 Sea Zone to 25 Sea Zone
5 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
3 fighters moved from 16 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 8 Sea Zone to 25 Sea Zone
1 artillery, 1 battleship, 7 carriers, 2 cruisers, 4 destroyers, 5 infantry, 6 submarines and 3 transports moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 5 infantry moved from 25 Sea Zone to Midway
6 fighters moved from Western United States to 25 Sea Zone
2 fighters moved from 25 Sea Zone to Midway
1 fighter moved from 25 Sea Zone to Midway
2 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
4 infantry moved from Algeria to Morocco
1 aaGun moved from Central United States to Eastern United States
Place Units - Americans
1 harbour placed in Midway
3 carriers placed in 112 Sea Zone
3 infantry placed in Normandy Bordeaux
4 infantry placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,1,4,3,3,2,4,4,2,6,2,2,3,4,2,2,1,1
Americans collect 67 PUs (3 lost to blockades); end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Kiangsi: 1 fighter
EDIT: Adding units owned by Americans to Anhwe: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.83
Japanese regular : -0.33
Germans AA : -0.17
Neutral_Axis regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kwangsi to Kwangtung
Chinese take Kwangtung from Japanese
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
Combat - Chinese
Non Combat Move - Chinese
12 infantry moved from Kiangsi to Anhwe
2 infantry moved from Hunan to Anhwe
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Shensi
Chinese undo move 2.
Chinese undo move 1.
5 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 21 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
British buy 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
British converts factory_major into different units
1 fighter moved from Norway to 112 Sea Zone
4 fighters and 1 tactical_bomber moved from Greece to 112 Sea Zone
2 fighters moved from United Kingdom to 112 Sea Zone
1 fighter moved from Gibraltar to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
British take Northern Italy from Italians
2 submarines moved from 97 Sea Zone to 93 Sea Zone
Scramble z112?
I didn’t think you would do that. I guess a flawed plan.
Full scramble.