Going to concede this one. Seems I’m losing on both sides of the board. Never got around to buying a third Japanese ic on Asia, not sure why. Will post when i get home.
Still interested in French rebalance? I’ll take allies for +10.
hold on a sec
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 9 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Baltic States to Belarus
1 infantry moved from Eastern Poland to Belarus
2 infantry moved from Vyborg to Novgorod
1 armour and 1 mech_infantry moved from Vyborg to Novgorod
1 armour and 1 mech_infantry moved from Vyborg to Novgorod
1 bomber moved from Western Ukraine to Belarus
1 bomber moved from Western Germany to Belarus
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
1 tactical_bomber moved from Western Germany to 125 Sea Zone
Combat - Germans
Battle in Novgorod
Germans attack with 2 armour, 2 infantry and 2 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Novgorod, round 2 : 0/6 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Novgorod, round 3 : 2/5 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Novgorod, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in 125 Sea Zone
Germans attack with 1 fighter, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 2 tactical_bombers in 125 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from British with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Belarus
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Belarus, round 2 : 3/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters moved from Volgograd to Ukraine
3 aaGuns, 3 armour, 7 artilleries, 25 infantry and 4 mech_infantrys moved from Western Ukraine to Ukraine
8 mech_infantrys moved from Romania to Ukraine
3 armour moved from Volgograd to Ukraine
8 mech_infantrys moved from Volgograd to Ukraine
2 mech_infantrys moved from Volgograd to Ukraine
1 battleship, 1 carrier and 1 cruiser moved from 98 Sea Zone to 99 Sea Zone
1 fighter and 2 tactical_bombers moved from 125 Sea Zone to Western Germany
1 bomber moved from Belarus to Western Germany
1 bomber moved from Belarus to Germany
1 submarine moved from 95 Sea Zone to 99 Sea Zone
1 fighter moved from Gibraltar to Southern Italy
1 fighter moved from Germany to Southern Italy
1 fighter moved from Gibraltar to Southern Italy
2 fighters moved from Gibraltar to Normandy Bordeaux
4 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 1 infantry moved from Western Germany to Germany
3 mech_infantrys moved from Western Germany to Germany
2 mech_infantrys moved from Western Germany to Germany
2 mech_infantrys moved from Western Germany to Germany
Place Units - Germans
1 submarine placed in 113 Sea Zone
3 armour placed in Volgograd
3 armour placed in Ukraine
9 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Vyborg: 1 armour and 5 mech_infantrys
EDIT: Adding units owned by Germans to Finland: 1 armour and 5 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Vyborg: 1 mech_infantry
EDIT: Adding units owned by Germans to Finland: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : 0.17
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 9 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Baltic States to Belarus
1 infantry moved from Eastern Poland to Belarus
2 infantry moved from Vyborg to Novgorod
1 armour and 1 mech_infantry moved from Vyborg to Novgorod
1 armour and 1 mech_infantry moved from Vyborg to Novgorod
1 bomber moved from Western Ukraine to Belarus
1 bomber moved from Western Germany to Belarus
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
1 tactical_bomber moved from Western Germany to 125 Sea Zone
Combat - Germans
Battle in Novgorod
Germans attack with 2 armour, 2 infantry and 2 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Novgorod, round 2 : 0/6 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Novgorod, round 3 : 2/5 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Novgorod, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in 125 Sea Zone
Germans attack with 1 fighter, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 2 tactical_bombers in 125 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from British with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Belarus
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Belarus, round 2 : 3/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters moved from Volgograd to Ukraine
3 aaGuns, 3 armour, 7 artilleries, 25 infantry and 4 mech_infantrys moved from Western Ukraine to Ukraine
8 mech_infantrys moved from Romania to Ukraine
3 armour moved from Volgograd to Ukraine
8 mech_infantrys moved from Volgograd to Ukraine
2 mech_infantrys moved from Volgograd to Ukraine
1 battleship, 1 carrier and 1 cruiser moved from 98 Sea Zone to 99 Sea Zone
1 fighter and 2 tactical_bombers moved from 125 Sea Zone to Western Germany
1 bomber moved from Belarus to Western Germany
1 bomber moved from Belarus to Germany
1 submarine moved from 95 Sea Zone to 99 Sea Zone
1 fighter moved from Gibraltar to Southern Italy
1 fighter moved from Germany to Southern Italy
1 fighter moved from Gibraltar to Southern Italy
2 fighters moved from Gibraltar to Normandy Bordeaux
4 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 1 infantry moved from Western Germany to Germany
3 mech_infantrys moved from Western Germany to Germany
2 mech_infantrys moved from Western Germany to Germany
2 mech_infantrys moved from Western Germany to Germany
Place Units - Germans
1 submarine placed in 113 Sea Zone
3 armour placed in Volgograd
3 armour placed in Ukraine
9 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Vyborg: 1 armour and 5 mech_infantrys
EDIT: Adding units owned by Germans to Finland: 1 armour and 5 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Vyborg: 1 mech_infantry
EDIT: Adding units owned by Germans to Finland: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 4 mech_infantrys
EDIT: Adding units owned by Germans to Baltic States: 4 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : 0.17
British regular : -0.33
use this latest file, thanks
Hastened after coming home from an MRT and made a mistake. Went into Rostov with everything, but then realize I can’t protect against the italian can-opening anywhere and then can look forward to a lot of pansar gangbanging Moscow.
Will hence change the attack on Rostov to 2 inf, 1 tac instead and re-roll the attack-dice here. Defender already rolled. If no hits, then I pursue battle in a normal manner.
[dice 2d6<=1]
[dice 1d5<=3]
2d6<=1: 6, 1; Hits: 1
1d5<=3: 4; Hits: 0
@trulpen said in x-y-axis dominion vs trollpen (+20):
Hastened after coming home from an MRT and made a mistake. Went into Rostov with everything, but then realize I can’t protect against the italian can-opening anywhere and then can look forward to a lot of pansar gangbanging Moscow.
Will hence change the attack on Rostov to 2 inf, 1 tac instead and re-roll the attack-dice here. Defender already rolled. If no hits, then I pursue battle in a normal manner.
yea I was wondering about that. all-in on Rostov at this point is a very dangerous idea. sure go ahead with the adjustment
@axis-dominion said in x-y-axis dominion vs trollpen (+20):
@trulpen said in x-y-axis dominion vs trollpen (+20):
Hastened after coming home from an MRT and made a mistake. Went into Rostov with everything, but then realize I can’t protect against the italian can-opening anywhere and then can look forward to a lot of pansar gangbanging Moscow.
Will hence change the attack on Rostov to 2 inf, 1 tac instead and re-roll the attack-dice here. Defender already rolled. If no hits, then I pursue battle in a normal manner.
yea I was wondering about that. all-in on Rostov at this point is a very dangerous idea. sure go ahead with the adjustment
Thanks!
Very suicide indeed! :D
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
23 artilleries and 45 infantry moved from Bryansk to Rostov
1 infantry moved from Tambov to Rostov
1 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Samara to Kazakhstan
2 fighters moved from Russia to Kazakhstan
Combat - Russians
Battle in Rostov
Russians attack with 23 artilleries and 46 infantry
Italians defend with 1 mech_infantry
Russians roll dice for 23 artilleries and 46 infantry in Rostov, round 2 : 19/69 hits, 19,17 expected hits
Italians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 23 artilleries and 46 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Kazakhstan
Russians attack with 2 fighters and 2 infantry
Japanese defend with 1 artillery and 1 mech_infantry
Russians roll dice for 2 fighters and 2 infantry in Kazakhstan, round 2 : 2/4 hits, 1,33 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 artillery and 1 mech_infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from Kazakhstan to Russia
1 tactical_bomber moved from Bryansk to Russia
1 aaGun and 6 infantry moved from Timguska to Novosibirsk
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Tambov
1 aaGun moved from Bryansk to Russia
1 infantry moved from Russia to Samara
4 infantry moved from Ulaanbaatar to Yakut S.S.R.
EDIT: 23 artilleries moved from Rostov to Bryansk
EDIT: 44 infantry moved from Rostov to Bryansk
2 artilleries and 12 infantry moved from Russia to Bryansk
1 armour moved from Russia to Bryansk
1 mech_infantry moved from Russia to Bryansk
1 mech_infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Japanese regular : 0,33
Italians regular : -0,33
Russians regular : 0,50
I do my best to encircle general Paulus, but the nazis are devious.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
23 artilleries and 45 infantry moved from Bryansk to Rostov
1 infantry moved from Tambov to Rostov
1 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Samara to Kazakhstan
2 fighters moved from Russia to Kazakhstan
Combat - Russians
Battle in Rostov
Russians attack with 23 artilleries and 46 infantry
Italians defend with 1 mech_infantry
Russians roll dice for 23 artilleries and 46 infantry in Rostov, round 2 : 19/69 hits, 19,17 expected hits
Italians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 23 artilleries and 46 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Kazakhstan
Russians attack with 2 fighters and 2 infantry
Japanese defend with 1 artillery and 1 mech_infantry
Russians roll dice for 2 fighters and 2 infantry in Kazakhstan, round 2 : 2/4 hits, 1,33 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 artillery and 1 mech_infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from Kazakhstan to Russia
1 tactical_bomber moved from Bryansk to Russia
1 aaGun and 6 infantry moved from Timguska to Novosibirsk
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Tambov
1 aaGun moved from Bryansk to Russia
1 infantry moved from Russia to Samara
4 infantry moved from Ulaanbaatar to Yakut S.S.R.
EDIT: 23 artilleries moved from Rostov to Bryansk
EDIT: 44 infantry moved from Rostov to Bryansk
2 artilleries and 12 infantry moved from Russia to Bryansk
1 armour moved from Russia to Bryansk
1 mech_infantry moved from Russia to Bryansk
1 mech_infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Vologda: 1 infantry
EDIT: Adding units owned by Russians to Russia: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0,33
Italians regular : -0,33
Russians regular : 0,50
The guy in Vologda will go to Moscow instead, holding the fort against some crazy double-attack.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 8 artilleries, 4 infantry, 1 marine, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Sikang to Kazakhstan
2 bombers moved from Hopei to Kazakhstan
1 armour moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Buryatia to Amur
1 mech_infantry moved from Tsagaan Olom to Olgiy
Japanese take Olgiy from Russians
1 armour moved from Hopei to Central Mongolia
Japanese take Central Mongolia from Russians
1 mech_infantry moved from Chahar to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 mech_infantry moved from Shensi to Kazakhstan
Combat - Japanese
Battle in Kazakhstan
Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 armour and 2 mech_infantrys moved from Tsinghai to Caucasus
1 infantry moved from Kweichow to Yunnan
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Shantung to Chahar
1 mech_infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Shantung to Hopei
1 mech_infantry moved from Tsinghai to Sikang
1 mech_infantry moved from Shantung to Anhwe
2 infantry moved from 19 Sea Zone to Kiangsu
1 carrier, 1 destroyer and 1 transport moved from 5 Sea Zone to 19 Sea Zone
2 fighters moved from 5 Sea Zone to Japan
2 fighters moved from French Indo China to 19 Sea Zone
1 battleship moved from 35 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 battleship, 2 cruisers and 1 marine moved from 35 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 35 Sea Zone to 19 Sea Zone
5 carriers moved from 35 Sea Zone to 33 Sea Zone
4 fighters moved from Caroline Islands to 33 Sea Zone
4 tactical_bombers moved from Caroline Islands to 33 Sea Zone
1 carrier moved from 35 Sea Zone to 33 Sea Zone
1 submarine moved from 56 Sea Zone to 37 Sea Zone
4 submarines moved from 35 Sea Zone to 33 Sea Zone
1 transport moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from Siberia to Amur
1 infantry moved from Sakha to Amur
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from Philippines to 33 Sea Zone
1 fighter moved from French Indo China to 33 Sea Zone
3 fighters moved from 33 Sea Zone to Caroline Islands
1 fighter moved from French Indo China to 33 Sea Zone
2 tactical_bombers moved from Philippines to 33 Sea Zone
1 tactical_bomber moved from French Indo China to Philippines
1 infantry moved from French Indo China to Kwangsi
2 bombers moved from Kazakhstan to Hopei
1 infantry moved from Shensi to Tsinghai
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Olgiy: 1 mech_infantry
EDIT: Adding units owned by Japanese to Shensi: 1 mech_infantry
EDIT: Changing ownership of Olgiy from Japanese to Russians
EDIT: Turning off Edit Mode
2 artilleries and 1 marine placed in Shantung
1 submarine placed in 6 Sea Zone
2 tactical_bombers placed in Japan
4 infantry placed in Japan
3 artilleries placed in French Indo China
3 artilleries placed in Malaya
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 3 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 2 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
1 marine moved from Morocco to 91 Sea Zone
1 marine moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to 96 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 109 Sea Zone to 91 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
4 artilleries, 6 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 7 infantry, 1 mech_infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries, 7 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
Combat - Americans
Battle in 96 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Gibraltar
Americans attack with 1 armour, 8 artilleries, 13 infantry, 1 marine and 2 mech_infantrys
Germans defend with 1 aaGun and 1 artillery; Italians defend with 2 aaGuns, 1 airfield, 2 artilleries, 1 harbour, 8 infantry and 1 mech_infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 1 armour, 8 artilleries, 13 infantry, 1 marine and 2 mech_infantrys in Gibraltar, round 2 : 6/25 hits, 7,33 expected hits
Italians roll dice for 3 aaGuns, 3 artilleries, 8 infantry and 1 mech_infantry in Gibraltar, round 2 : 7/12 hits, 4,00 expected hits
1 aaGun owned by the Germans, 2 aaGuns owned by the Italians, 7 infantry owned by the Americans and 4 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 armour, 8 artilleries, 6 infantry, 1 marine and 2 mech_infantrys in Gibraltar, round 3 : 5/18 hits, 6,17 expected hits
Italians roll dice for 3 artilleries, 4 infantry and 1 mech_infantry in Gibraltar, round 3 : 2/8 hits, 2,67 expected hits
1 mech_infantry owned by the Italians, 2 infantry owned by the Americans and 4 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 armour, 8 artilleries, 4 infantry, 1 marine and 2 mech_infantrys in Gibraltar, round 4 : 4/16 hits, 5,50 expected hits
Italians roll dice for 3 artilleries in Gibraltar, round 4 : 1/3 hits, 1,00 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Americans and 2 artilleries owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 armour, 8 artilleries, 3 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 25
Casualties for Americans: 10 infantry
Casualties for Italians: 2 aaGuns, 2 artilleries, 8 infantry and 1 mech_infantry
Casualties for Germans: 1 aaGun and 1 artillery
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 submarines moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from 96 Sea Zone to Tobruk
2 fighters moved from 91 Sea Zone to Tobruk
2 mech_infantrys moved from Morocco to Tunisia
3 fighters and 1 tactical_bomber moved from 8 Sea Zone to 26 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 cruiser, 2 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 2 infantry moved from Aleutian Islands to 8 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 destroyer, 2 infantry, 3 submarines and 2 transports moved from 8 Sea Zone to 10 Sea Zone
Place Units - Americans
2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone
3 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : -3,50
Italians regular : 2,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 3 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 2 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
1 marine moved from Morocco to 91 Sea Zone
1 marine moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to 96 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 109 Sea Zone to 91 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
4 artilleries, 6 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 7 infantry, 1 mech_infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries, 7 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
Combat - Americans
Battle in 96 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Gibraltar
Americans attack with 1 armour, 8 artilleries, 13 infantry, 1 marine and 2 mech_infantrys
Germans defend with 1 aaGun and 1 artillery; Italians defend with 2 aaGuns, 1 airfield, 2 artilleries, 1 harbour, 8 infantry and 1 mech_infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 1 armour, 8 artilleries, 13 infantry, 1 marine and 2 mech_infantrys in Gibraltar, round 2 : 6/25 hits, 7,33 expected hits
Italians roll dice for 3 aaGuns, 3 artilleries, 8 infantry and 1 mech_infantry in Gibraltar, round 2 : 7/12 hits, 4,00 expected hits
1 aaGun owned by the Germans, 2 aaGuns owned by the Italians, 7 infantry owned by the Americans and 4 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 armour, 8 artilleries, 6 infantry, 1 marine and 2 mech_infantrys in Gibraltar, round 3 : 5/18 hits, 6,17 expected hits
Italians roll dice for 3 artilleries, 4 infantry and 1 mech_infantry in Gibraltar, round 3 : 2/8 hits, 2,67 expected hits
1 mech_infantry owned by the Italians, 2 infantry owned by the Americans and 4 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 armour, 8 artilleries, 4 infantry, 1 marine and 2 mech_infantrys in Gibraltar, round 4 : 4/16 hits, 5,50 expected hits
Italians roll dice for 3 artilleries in Gibraltar, round 4 : 1/3 hits, 1,00 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Americans and 2 artilleries owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 armour, 8 artilleries, 3 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 25
Casualties for Americans: 10 infantry
Casualties for Italians: 2 aaGuns, 2 artilleries, 8 infantry and 1 mech_infantry
Casualties for Germans: 1 aaGun and 1 artillery
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 submarines moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from 96 Sea Zone to Tobruk
2 fighters moved from 91 Sea Zone to Tobruk
2 mech_infantrys moved from Morocco to Tunisia
3 fighters and 1 tactical_bomber moved from 8 Sea Zone to 26 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 cruiser, 2 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 2 infantry moved from Aleutian Islands to 8 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 destroyer, 2 infantry, 3 submarines and 2 transports moved from 8 Sea Zone to 10 Sea Zone
Place Units - Americans
2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone
3 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 6 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 6 PUs
Purchase Units - British
British buy 1 airfield, 2 armour, 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from India to Yunnan
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 battleship moved from 81 Sea Zone to 96 Sea Zone
British take 98 Sea Zone from Italians
1 battleship moved from 91 Sea Zone to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 fighter and 1 tactical_bomber moved from Egypt to Malta
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 bomber moved from United Kingdom to 125 Sea Zone
1 fighter moved from Scotland to 125 Sea Zone
1 mech_infantry moved from Egypt to Syria
British take Syria from Italians
Combat - British
Battle in 125 Sea Zone
British attack with 1 bomber, 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 bomber, 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Germans with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Yunnan
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1,83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Malta
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 mech_infantry
British roll dice for 2 battleships in Malta, round 2 : 2/2 hits, 1,33 expected hits
Italians roll dice for 1 mech_infantry in Malta, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Malta
British win, taking Malta from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Malta to 96 Sea Zone
1 battleship, 1 cruiser and 1 submarine moved from 91 Sea Zone to 96 Sea Zone
4 mech_infantrys moved from Trans-Jordan to Iraq
2 submarines moved from 80 Sea Zone to 81 Sea Zone
1 destroyer and 1 submarine moved from 77 Sea Zone to 81 Sea Zone
1 armour moved from Morocco to Tunisia
1 marine moved from Trans-Jordan to 81 Sea Zone
1 carrier, 2 cruisers, 1 destroyer, 1 marine and 3 submarines moved from 81 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Tobruk
1 mech_infantry moved from Belgian Congo to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 carriers and 4 fighters moved from 109 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from Scotland to Gibraltar
1 fighter moved from Scotland to Gibraltar
1 fighter moved from 125 Sea Zone to United Kingdom
2 aaGuns and 3 infantry moved from Scotland to United Kingdom
1 armour and 1 infantry moved from United Kingdom to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Iraq to Northwest Persia
3 artilleries and 4 infantry moved from Trans-Jordan to Iraq
3 artilleries moved from Egypt to Trans-Jordan
7 infantry moved from Egypt to Trans-Jordan
1 bomber moved from 125 Sea Zone to United Kingdom
1 artillery moved from Burma to Shan State
1 artillery and 2 infantry moved from India to Burma
1 aaGun moved from Burma to Shan State
19 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from Yunnan to Burma
Place Units - British
1 airfield placed in Tobruk
1 artillery and 2 infantry placed in Egypt
2 armour and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1,4,2,4,1,5,3,3,5,5,6,6,3,5
British collect 38 PUs (1 lost to blockades); end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3,6,4
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : -3,50
Japanese regular : 0,67
Italians regular : 2,00
Germans regular : -0,17
British regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 3 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 2 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
1 marine moved from Morocco to 91 Sea Zone
1 marine moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to 96 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 109 Sea Zone to 91 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
4 artilleries, 6 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 7 infantry, 1 mech_infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries, 7 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
Combat - Americans
Battle in 96 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Gibraltar
Americans attack with 1 armour, 8 artilleries, 13 infantry, 1 marine and 2 mech_infantrys
Germans defend with 1 aaGun and 1 artillery; Italians defend with 2 aaGuns, 1 airfield, 2 artilleries, 1 harbour, 8 infantry and 1 mech_infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 1 armour, 8 artilleries, 13 infantry, 1 marine and 2 mech_infantrys in Gibraltar, round 2 : 6/25 hits, 7,33 expected hits
Italians roll dice for 3 aaGuns, 3 artilleries, 8 infantry and 1 mech_infantry in Gibraltar, round 2 : 7/12 hits, 4,00 expected hits
1 aaGun owned by the Germans, 2 aaGuns owned by the Italians, 7 infantry owned by the Americans and 4 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 armour, 8 artilleries, 6 infantry, 1 marine and 2 mech_infantrys in Gibraltar, round 3 : 5/18 hits, 6,17 expected hits
Italians roll dice for 3 artilleries, 4 infantry and 1 mech_infantry in Gibraltar, round 3 : 2/8 hits, 2,67 expected hits
1 mech_infantry owned by the Italians, 2 infantry owned by the Americans and 4 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 armour, 8 artilleries, 4 infantry, 1 marine and 2 mech_infantrys in Gibraltar, round 4 : 4/16 hits, 5,50 expected hits
Italians roll dice for 3 artilleries in Gibraltar, round 4 : 1/3 hits, 1,00 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Americans and 2 artilleries owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 armour, 8 artilleries, 3 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 25
Casualties for Americans: 10 infantry
Casualties for Italians: 2 aaGuns, 2 artilleries, 8 infantry and 1 mech_infantry
Casualties for Germans: 1 aaGun and 1 artillery
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 submarines moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from 96 Sea Zone to Tobruk
2 fighters moved from 91 Sea Zone to Tobruk
2 mech_infantrys moved from Morocco to Tunisia
3 fighters and 1 tactical_bomber moved from 8 Sea Zone to 26 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 cruiser, 2 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 2 infantry moved from Aleutian Islands to 8 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 destroyer, 2 infantry, 3 submarines and 2 transports moved from 8 Sea Zone to 10 Sea Zone
Place Units - Americans
2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone
3 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 6 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 6 PUs
Purchase Units - British
British buy 1 airfield, 2 armour, 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from India to Yunnan
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 battleship moved from 81 Sea Zone to 96 Sea Zone
British take 98 Sea Zone from Italians
1 battleship moved from 91 Sea Zone to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 fighter and 1 tactical_bomber moved from Egypt to Malta
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 bomber moved from United Kingdom to 125 Sea Zone
1 fighter moved from Scotland to 125 Sea Zone
1 mech_infantry moved from Egypt to Syria
British take Syria from Italians
Combat - British
Battle in 125 Sea Zone
British attack with 1 bomber, 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 bomber, 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Germans with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Yunnan
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1,83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Malta
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 mech_infantry
British roll dice for 2 battleships in Malta, round 2 : 2/2 hits, 1,33 expected hits
Italians roll dice for 1 mech_infantry in Malta, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Malta
British win, taking Malta from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Malta to 96 Sea Zone
1 battleship, 1 cruiser and 1 submarine moved from 91 Sea Zone to 96 Sea Zone
4 mech_infantrys moved from Trans-Jordan to Iraq
2 submarines moved from 80 Sea Zone to 81 Sea Zone
1 destroyer and 1 submarine moved from 77 Sea Zone to 81 Sea Zone
1 armour moved from Morocco to Tunisia
1 marine moved from Trans-Jordan to 81 Sea Zone
1 carrier, 2 cruisers, 1 destroyer, 1 marine and 3 submarines moved from 81 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Tobruk
1 mech_infantry moved from Belgian Congo to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 carriers and 4 fighters moved from 109 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from Scotland to Gibraltar
1 fighter moved from Scotland to Gibraltar
1 fighter moved from 125 Sea Zone to United Kingdom
2 aaGuns and 3 infantry moved from Scotland to United Kingdom
1 armour and 1 infantry moved from United Kingdom to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Iraq to Northwest Persia
3 artilleries and 4 infantry moved from Trans-Jordan to Iraq
3 artilleries moved from Egypt to Trans-Jordan
7 infantry moved from Egypt to Trans-Jordan
1 bomber moved from 125 Sea Zone to United Kingdom
1 artillery moved from Burma to Shan State
1 artillery and 2 infantry moved from India to Burma
1 aaGun moved from Burma to Shan State
19 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from Yunnan to Burma
Place Units - British
1 airfield placed in Tobruk
1 artillery and 2 infantry placed in Egypt
2 armour and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1,4,2,4,1,5,3,3,5,5,6,6,3,5
British collect 38 PUs (1 lost to blockades); end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3,6,4
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Iraq: 4 mech_infantrys
EDIT: Adding units owned by British to Persia: 4 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by British to India: 2 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -3,50
Japanese regular : 0,67
Italians regular : 2,00
Germans regular : -0,17
British regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 3 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 2 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
1 marine moved from Morocco to 91 Sea Zone
1 marine moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to 96 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 109 Sea Zone to 91 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
4 artilleries, 6 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 7 infantry, 1 mech_infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries, 7 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
Combat - Americans
Battle in 96 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Gibraltar
Americans attack with 1 armour, 8 artilleries, 13 infantry, 1 marine and 2 mech_infantrys
Germans defend with 1 aaGun and 1 artillery; Italians defend with 2 aaGuns, 1 airfield, 2 artilleries, 1 harbour, 8 infantry and 1 mech_infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 1 armour, 8 artilleries, 13 infantry, 1 marine and 2 mech_infantrys in Gibraltar, round 2 : 6/25 hits, 7,33 expected hits
Italians roll dice for 3 aaGuns, 3 artilleries, 8 infantry and 1 mech_infantry in Gibraltar, round 2 : 7/12 hits, 4,00 expected hits
1 aaGun owned by the Germans, 2 aaGuns owned by the Italians, 7 infantry owned by the Americans and 4 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 armour, 8 artilleries, 6 infantry, 1 marine and 2 mech_infantrys in Gibraltar, round 3 : 5/18 hits, 6,17 expected hits
Italians roll dice for 3 artilleries, 4 infantry and 1 mech_infantry in Gibraltar, round 3 : 2/8 hits, 2,67 expected hits
1 mech_infantry owned by the Italians, 2 infantry owned by the Americans and 4 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 armour, 8 artilleries, 4 infantry, 1 marine and 2 mech_infantrys in Gibraltar, round 4 : 4/16 hits, 5,50 expected hits
Italians roll dice for 3 artilleries in Gibraltar, round 4 : 1/3 hits, 1,00 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Americans and 2 artilleries owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 armour, 8 artilleries, 3 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 25
Casualties for Americans: 10 infantry
Casualties for Italians: 2 aaGuns, 2 artilleries, 8 infantry and 1 mech_infantry
Casualties for Germans: 1 aaGun and 1 artillery
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 submarines moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from 96 Sea Zone to Tobruk
2 fighters moved from 91 Sea Zone to Tobruk
2 mech_infantrys moved from Morocco to Tunisia
3 fighters and 1 tactical_bomber moved from 8 Sea Zone to 26 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 cruiser, 2 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 2 infantry moved from Aleutian Islands to 8 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 destroyer, 2 infantry, 3 submarines and 2 transports moved from 8 Sea Zone to 10 Sea Zone
Place Units - Americans
2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone
3 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 6 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 6 PUs
Purchase Units - British
British buy 1 airfield, 2 armour, 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from India to Yunnan
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 battleship moved from 81 Sea Zone to 96 Sea Zone
British take 98 Sea Zone from Italians
1 battleship moved from 91 Sea Zone to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 fighter and 1 tactical_bomber moved from Egypt to Malta
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 bomber moved from United Kingdom to 125 Sea Zone
1 fighter moved from Scotland to 125 Sea Zone
1 mech_infantry moved from Egypt to Syria
British take Syria from Italians
Combat - British
Battle in 125 Sea Zone
British attack with 1 bomber, 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 bomber, 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Germans with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Yunnan
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1,83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Malta
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 mech_infantry
British roll dice for 2 battleships in Malta, round 2 : 2/2 hits, 1,33 expected hits
Italians roll dice for 1 mech_infantry in Malta, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Malta
British win, taking Malta from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Malta to 96 Sea Zone
1 battleship, 1 cruiser and 1 submarine moved from 91 Sea Zone to 96 Sea Zone
4 mech_infantrys moved from Trans-Jordan to Iraq
2 submarines moved from 80 Sea Zone to 81 Sea Zone
1 destroyer and 1 submarine moved from 77 Sea Zone to 81 Sea Zone
1 armour moved from Morocco to Tunisia
1 marine moved from Trans-Jordan to 81 Sea Zone
1 carrier, 2 cruisers, 1 destroyer, 1 marine and 3 submarines moved from 81 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Tobruk
1 mech_infantry moved from Belgian Congo to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 carriers and 4 fighters moved from 109 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from Scotland to Gibraltar
1 fighter moved from Scotland to Gibraltar
1 fighter moved from 125 Sea Zone to United Kingdom
2 aaGuns and 3 infantry moved from Scotland to United Kingdom
1 armour and 1 infantry moved from United Kingdom to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Iraq to Northwest Persia
3 artilleries and 4 infantry moved from Trans-Jordan to Iraq
3 artilleries moved from Egypt to Trans-Jordan
7 infantry moved from Egypt to Trans-Jordan
1 bomber moved from 125 Sea Zone to United Kingdom
1 artillery moved from Burma to Shan State
1 artillery and 2 infantry moved from India to Burma
1 aaGun moved from Burma to Shan State
19 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from Yunnan to Burma
Place Units - British
1 airfield placed in Tobruk
1 artillery and 2 infantry placed in Egypt
2 armour and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1,4,2,4,1,5,3,3,5,5,6,6,3,5
British collect 38 PUs (1 lost to blockades); end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3,6,4
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Iraq: 4 mech_infantrys
EDIT: Adding units owned by British to Persia: 4 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by British to India: 2 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 1 transport
EDIT: Adding units owned by British to 92 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -3,50
Japanese regular : 0,67
Italians regular : 2,00
Germans regular : -0,17
British regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 3 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 2 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
1 marine moved from Morocco to 91 Sea Zone
1 marine moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to 96 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 109 Sea Zone to 91 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
4 artilleries, 6 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 7 infantry, 1 mech_infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries, 7 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
Combat - Americans
Battle in 96 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Gibraltar
Americans attack with 1 armour, 8 artilleries, 13 infantry, 1 marine and 2 mech_infantrys
Germans defend with 1 aaGun and 1 artillery; Italians defend with 2 aaGuns, 1 airfield, 2 artilleries, 1 harbour, 8 infantry and 1 mech_infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 1 armour, 8 artilleries, 13 infantry, 1 marine and 2 mech_infantrys in Gibraltar, round 2 : 6/25 hits, 7,33 expected hits
Italians roll dice for 3 aaGuns, 3 artilleries, 8 infantry and 1 mech_infantry in Gibraltar, round 2 : 7/12 hits, 4,00 expected hits
1 aaGun owned by the Germans, 2 aaGuns owned by the Italians, 7 infantry owned by the Americans and 4 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 armour, 8 artilleries, 6 infantry, 1 marine and 2 mech_infantrys in Gibraltar, round 3 : 5/18 hits, 6,17 expected hits
Italians roll dice for 3 artilleries, 4 infantry and 1 mech_infantry in Gibraltar, round 3 : 2/8 hits, 2,67 expected hits
1 mech_infantry owned by the Italians, 2 infantry owned by the Americans and 4 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 armour, 8 artilleries, 4 infantry, 1 marine and 2 mech_infantrys in Gibraltar, round 4 : 4/16 hits, 5,50 expected hits
Italians roll dice for 3 artilleries in Gibraltar, round 4 : 1/3 hits, 1,00 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Americans and 2 artilleries owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 armour, 8 artilleries, 3 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 25
Casualties for Americans: 10 infantry
Casualties for Italians: 2 aaGuns, 2 artilleries, 8 infantry and 1 mech_infantry
Casualties for Germans: 1 aaGun and 1 artillery
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 submarines moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from 96 Sea Zone to Tobruk
2 fighters moved from 91 Sea Zone to Tobruk
2 mech_infantrys moved from Morocco to Tunisia
3 fighters and 1 tactical_bomber moved from 8 Sea Zone to 26 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 cruiser, 2 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 2 infantry moved from Aleutian Islands to 8 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 destroyer, 2 infantry, 3 submarines and 2 transports moved from 8 Sea Zone to 10 Sea Zone
Place Units - Americans
2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone
3 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 6 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 6 PUs
Purchase Units - British
British buy 1 airfield, 2 armour, 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from India to Yunnan
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 battleship moved from 81 Sea Zone to 96 Sea Zone
British take 98 Sea Zone from Italians
1 battleship moved from 91 Sea Zone to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 fighter and 1 tactical_bomber moved from Egypt to Malta
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 bomber moved from United Kingdom to 125 Sea Zone
1 fighter moved from Scotland to 125 Sea Zone
1 mech_infantry moved from Egypt to Syria
British take Syria from Italians
Combat - British
Battle in 125 Sea Zone
British attack with 1 bomber, 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 bomber, 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Germans with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Yunnan
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1,83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Malta
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 mech_infantry
British roll dice for 2 battleships in Malta, round 2 : 2/2 hits, 1,33 expected hits
Italians roll dice for 1 mech_infantry in Malta, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Malta
British win, taking Malta from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Malta to 96 Sea Zone
1 battleship, 1 cruiser and 1 submarine moved from 91 Sea Zone to 96 Sea Zone
4 mech_infantrys moved from Trans-Jordan to Iraq
2 submarines moved from 80 Sea Zone to 81 Sea Zone
1 destroyer and 1 submarine moved from 77 Sea Zone to 81 Sea Zone
1 armour moved from Morocco to Tunisia
1 marine moved from Trans-Jordan to 81 Sea Zone
1 carrier, 2 cruisers, 1 destroyer, 1 marine and 3 submarines moved from 81 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Tobruk
1 mech_infantry moved from Belgian Congo to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 carriers and 4 fighters moved from 109 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from Scotland to Gibraltar
1 fighter moved from Scotland to Gibraltar
1 fighter moved from 125 Sea Zone to United Kingdom
2 aaGuns and 3 infantry moved from Scotland to United Kingdom
1 armour and 1 infantry moved from United Kingdom to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Iraq to Northwest Persia
3 artilleries and 4 infantry moved from Trans-Jordan to Iraq
3 artilleries moved from Egypt to Trans-Jordan
7 infantry moved from Egypt to Trans-Jordan
1 bomber moved from 125 Sea Zone to United Kingdom
1 artillery moved from Burma to Shan State
1 artillery and 2 infantry moved from India to Burma
1 aaGun moved from Burma to Shan State
19 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from Yunnan to Burma
Place Units - British
1 airfield placed in Tobruk
1 artillery and 2 infantry placed in Egypt
2 armour and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1,4,2,4,1,5,3,3,5,5,6,6,3,5
British collect 38 PUs (1 lost to blockades); end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3,6,4
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Iraq: 4 mech_infantrys
EDIT: Adding units owned by British to Persia: 4 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by British to India: 2 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 1 transport
EDIT: Adding units owned by British to 92 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Morocco: 1 armour and 1 infantry
EDIT: Adding units owned by British to Algeria: 1 armour and 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -3,50
Japanese regular : 0,67
Italians regular : 2,00
Germans regular : -0,17
British regular : -0,67