L21 #2 StickyBomb (X) vs trulpen (A+46) OOB


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            2 fighters and 1 tactical_bomber moved from 42 Sea Zone to Celebes
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Combat - Americans
            Battle in Borneo
            Battle in Normandy Bordeaux
            Battle in Celebes
                Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 2/5 hits, 2,33 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                Americans win, taking Borneo from Japanese, taking Normandy Bordeaux from Italians, taking Celebes from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            2 fighters and 1 tactical_bomber moved from Celebes to 42 Sea Zone
            1 submarine moved from 44 Sea Zone to 42 Sea Zone
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            2 carriers, 1 destroyer, 1 fighter and 4 submarines moved from 26 Sea Zone to 54 Sea Zone
            2 fighters and 1 tactical_bomber moved from 26 Sea Zone to Queensland
            1 submarine moved from 16 Sea Zone to 13 Sea Zone
            2 submarines moved from 10 Sea Zone to 30 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            2 infantry moved from 30 Sea Zone to Johnston Island
            2 infantry moved from Morocco to 91 Sea Zone
            1 cruiser, 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Eastern United States to Gibraltar
            1 bomber moved from Gibraltar to United Kingdom
    
        Place Units - Americans
            1 bomber, 1 fighter and 1 tactical_bomber placed in Eastern United States
            1 artillery and 2 infantry placed in Central United States
            2 transports placed in 101 Sea Zone
            1 destroyer and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hopei to Anhwe
                  Chinese take Anhwe from Japanese
            1 infantry moved from Hopei to Chahar
                  Chinese take Chahar from Japanese
            1 infantry moved from Hopei to Kweichow
            1 fighter moved from Hopei to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                1 fighter owned by the Chinese retreated
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Hopei
    
        Place Units - Chinese
            3 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 3 fighters and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
    
        Non Combat Move - British
            1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
            3 aaGuns, 1 armour, 10 infantry and 2 mech_infantrys moved from India to Burma
            1 artillery moved from India to Burma
            2 cruisers moved from 81 Sea Zone to 76 Sea Zone
            1 carrier and 1 destroyer moved from 81 Sea Zone to 76 Sea Zone
            3 infantry moved from Ethiopia to Anglo Egyptian Sudan
            2 artilleries and 4 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Trans-Jordan to Iraq
            1 aaGun, 1 artillery and 4 infantry moved from Iraq to Northwest Persia
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Egypt
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 aaGun moved from United Kingdom to 110 Sea Zone
            1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 aaGuns and 3 infantry moved from Scotland to United Kingdom
            1 fighter moved from Scotland to Normandy Bordeaux
            3 fighters moved from United Kingdom to Normandy Bordeaux
            2 fighters moved from Gibraltar to Normandy Bordeaux
            1 bomber moved from United Kingdom to Normandy Bordeaux
            1 battleship, 1 carrier and 2 cruisers moved from 91 Sea Zone to 110 Sea Zone
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
    
        Place Units - British
            3 fighters placed in Persia
            1 transport placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
            Turning on Edit Mode
            EDIT: Removing units owned by British from India: 2 fighters and 1 tactical_bomber
            EDIT: Adding units owned by British to Burma: 2 fighters and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Some Units in India change ownership: 2 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from 39 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 78 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from 92 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 110 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -1,33
    Americans regular : -0,33
    Japanese regular : 0,00
    

    Savegame


  • Air had to land in Burma and found a hidden des in z92.


  • TripleA Manual Gamesave Post: Italians round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            3 artilleries and 8 infantry moved from France to Normandy Bordeaux
            3 fighters moved from Southern Italy to Normandy Bordeaux
            1 armour moved from Bryansk to Tambov
            1 armour moved from Bryansk to Tambov
    
        Combat - Italians
            Battle in Tambov
                Italians attack with 2 armour
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour in Tambov, round 2 : 2/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Tambov
                Italians win, taking Tambov from Russians with 1 armour remaining. Battle score for attacker is -3
                Casualties for Italians: 1 armour
                Casualties for Russians: 1 infantry
            Battle in Normandy Bordeaux
                Italians attack with 3 artilleries, 3 fighters and 8 infantry
                British defend with 1 aaGun, 1 bomber, 6 fighters and 1 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
                    British roll AA dice in Normandy Bordeaux : 0/3 hits, 0.50 expected hits
                    Italians roll dice for 3 artilleries, 3 fighters and 8 infantry in Normandy Bordeaux, round 2 : 3/14 hits, 4.33 expected hits
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    British AA : -0.50
    Russians regular : 0.67
    

    Savegame


  • @trulpen Casualties?


  • @stickybomb said in L21 #2 StickyBomb (X) vs trulpen (A+46) OOB:

    @trulpen Casualties?

    The british inf and aa and then one american inf.


  • TripleA Manual Gamesave Post: Italians round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            3 artilleries and 8 infantry moved from France to Normandy Bordeaux
            3 fighters moved from Southern Italy to Normandy Bordeaux
            1 armour moved from Bryansk to Tambov
            1 armour moved from Bryansk to Tambov
    
        Combat - Italians
            Battle in Tambov
                Italians attack with 2 armour
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour in Tambov, round 2 : 2/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Tambov
                Italians win, taking Tambov from Russians with 1 armour remaining. Battle score for attacker is -3
                Casualties for Italians: 1 armour
                Casualties for Russians: 1 infantry
            Battle in Normandy Bordeaux
                Italians attack with 3 artilleries, 3 fighters and 8 infantry
                British defend with 1 aaGun, 1 bomber, 6 fighters and 1 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
                    British roll AA dice in Normandy Bordeaux : 0/3 hits, 0.50 expected hits
                    Italians roll dice for 3 artilleries, 3 fighters and 8 infantry in Normandy Bordeaux, round 2 : 3/14 hits, 4.33 expected hits
                    Americans roll dice for 1 aaGun, 1 artillery, 1 bomber, 6 fighters and 4 infantry in Normandy Bordeaux, round 2 : 6/12 hits, 5.83 expected hits
                    1 aaGun owned by the British, 1 infantry owned by the Americans, 1 infantry owned by the British and 6 infantry owned by the Italians lost in Normandy Bordeaux
                    Italians roll dice for 3 artilleries, 3 fighters and 2 infantry in Normandy Bordeaux, round 3 : 5/8 hits, 3.17 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : 0.17
    Italians regular : 1.50
    British AA : -0.50
    Russians regular : 0.67
    

    Savegame


  • @trulpen next round?


  • @stickybomb said in L21 #2 StickyBomb (X) vs trulpen (A+46) OOB:

    @trulpen next round?

    Max d, so keep figs.


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            3 artilleries and 8 infantry moved from France to Normandy Bordeaux
            3 fighters moved from Southern Italy to Normandy Bordeaux
            1 armour moved from Bryansk to Tambov
            1 armour moved from Bryansk to Tambov
    
        Combat - Italians
            Battle in Tambov
                Italians attack with 2 armour
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour in Tambov, round 2 : 2/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Tambov
                Italians win, taking Tambov from Russians with 1 armour remaining. Battle score for attacker is -3
                Casualties for Italians: 1 armour
                Casualties for Russians: 1 infantry
            Battle in Normandy Bordeaux
                Italians attack with 3 artilleries, 3 fighters and 8 infantry
                British defend with 1 aaGun, 1 bomber, 6 fighters and 1 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
                    British roll AA dice in Normandy Bordeaux : 0/3 hits, 0.50 expected hits
                    Italians roll dice for 3 artilleries, 3 fighters and 8 infantry in Normandy Bordeaux, round 2 : 3/14 hits, 4.33 expected hits
                    Americans roll dice for 1 aaGun, 1 artillery, 1 bomber, 6 fighters and 4 infantry in Normandy Bordeaux, round 2 : 6/12 hits, 5.83 expected hits
                    1 aaGun owned by the British, 1 infantry owned by the Americans, 1 infantry owned by the British and 6 infantry owned by the Italians lost in Normandy Bordeaux
                    Italians roll dice for 3 artilleries, 3 fighters and 2 infantry in Normandy Bordeaux, round 3 : 5/8 hits, 3.17 expected hits
                    Americans roll dice for 1 artillery, 1 bomber, 6 fighters and 2 infantry in Normandy Bordeaux, round 3 : 4/10 hits, 5.17 expected hits
                    1 bomber owned by the British, 2 infantry owned by the Americans, 1 artillery owned by the Americans, 2 artilleries owned by the Italians, 1 fighter owned by the British and 2 infantry owned by the Italians lost in Normandy Bordeaux
                3 fighters owned by the Italians retreated
                1 artillery owned by the Italians retreated to France
                Americans win with 5 fighters remaining. Battle score for attacker is 11
                Casualties for Italians: 2 artilleries and 8 infantry
                Casualties for Americans: 1 artillery and 3 infantry
                Casualties for British: 1 aaGun, 1 bomber, 1 fighter and 1 infantry
    
        Non Combat Move - Italians
            1 infantry moved from Northern Italy to France
            3 fighters moved from Normandy Bordeaux to Western Germany
            4 infantry moved from Southern Italy to Northern Italy
            1 mech_infantry moved from Romania to Ukraine
            2 infantry moved from Western Ukraine to Bryansk
            1 artillery, 1 infantry and 1 mech_infantry moved from Libya to Tobruk
            1 aaGun moved from Western Germany to Germany
    
        Place Units - Italians
            2 infantry placed in Southern France
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,6,1,1,6,2,3
            Italians collect 4 PUs (11 lost to blockades); end with 5 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.00
    Italians regular : 1.50
    British AA : -0.50
    Russians regular : 0.67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - ANZAC
            Battle in Sumatra
    
        Non Combat Move - ANZAC
            3 submarines moved from 62 Sea Zone to 42 Sea Zone
            2 submarines moved from 43 Sea Zone to 42 Sea Zone
            1 submarine moved from 44 Sea Zone to 42 Sea Zone
            1 destroyer moved from 42 Sea Zone to 37 Sea Zone
            2 infantry moved from Iraq to Northwest Persia
            1 fighter moved from 54 Sea Zone to 42 Sea Zone
            1 fighter moved from 42 Sea Zone to Burma
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - ANZAC
            Battle in Sumatra
    
        Non Combat Move - ANZAC
            3 submarines moved from 62 Sea Zone to 42 Sea Zone
            2 submarines moved from 43 Sea Zone to 42 Sea Zone
            1 submarine moved from 44 Sea Zone to 42 Sea Zone
            1 destroyer moved from 42 Sea Zone to 37 Sea Zone
            2 infantry moved from Iraq to Northwest Persia
            1 fighter moved from 54 Sea Zone to 42 Sea Zone
            1 fighter moved from 42 Sea Zone to Burma
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Gibraltar to Normandy Bordeaux
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Iraq to Northwest Persia
            2 infantry moved from United Kingdom to 110 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Belarus to Smolensk
            1 mech_infantry moved from Bryansk to Caucasus
                  Germans take Caucasus from Russians
            5 armour and 5 mech_infantrys moved from Ukraine to Volgograd
            2 mech_infantrys moved from Bryansk to Volgograd
            2 bombers moved from Bryansk to Russia
            2 fighters moved from Bryansk to Russia
            1 mech_infantry moved from Bryansk to Volgograd
            1 armour and 1 mech_infantry moved from Bryansk to Volgograd
            2 mech_infantrys moved from Bryansk to Volgograd
            1 mech_infantry moved from Bryansk to Volgograd
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            3 mech_infantrys moved from Bryansk to Samara
            3 tactical_bombers moved from Bryansk to Samara
            1 mech_infantry moved from Bryansk to Samara
            1 tactical_bomber moved from Bryansk to Smolensk
            1 infantry moved from Belarus to Smolensk
    
        Combat - Germans
            Air Battle in Russia
    

    Combat Hit Differential Summary :

    Savegame


  • @stickybomb Intercept Moscow? 4v3 in favor of Germany.


  • @stickybomb said in L21 #2 StickyBomb (X) vs trulpen (A+46) OOB:

    @stickybomb Intercept Moscow? 4v3 in favor of Germany.

    No intercept. Itā€™s a crap shot, but worse for the defender to lose more.


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Belarus to Smolensk
            1 mech_infantry moved from Bryansk to Caucasus
                  Germans take Caucasus from Russians
            5 armour and 5 mech_infantrys moved from Ukraine to Volgograd
            2 mech_infantrys moved from Bryansk to Volgograd
            2 bombers moved from Bryansk to Russia
            2 fighters moved from Bryansk to Russia
            1 mech_infantry moved from Bryansk to Volgograd
            1 armour and 1 mech_infantry moved from Bryansk to Volgograd
            2 mech_infantrys moved from Bryansk to Volgograd
            1 mech_infantry moved from Bryansk to Volgograd
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            3 mech_infantrys moved from Bryansk to Samara
            3 tactical_bombers moved from Bryansk to Samara
            1 mech_infantry moved from Bryansk to Samara
            1 tactical_bomber moved from Bryansk to Smolensk
            1 infantry moved from Belarus to Smolensk
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 4 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits
                Bombing raid in Russia rolls: 7,6 and causes: 13 damage to unit: factory_major
                Bombing raid in Russia causes 13 damage total. 
            Battle in Volgograd
                Germans attack with 6 armour and 12 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 6 armour and 12 mech_infantrys in Volgograd, round 2 : 2/18 hits, 5.00 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 6 armour and 12 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Samara
                Germans attack with 4 mech_infantrys and 3 tactical_bombers
                Russians defend with 4 infantry
                    Germans roll dice for 4 mech_infantrys and 3 tactical_bombers in Samara, round 2 : 1/7 hits, 2.17 expected hits
                    Russians roll dice for 4 infantry in Samara, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
                    Germans roll dice for 3 mech_infantrys and 3 tactical_bombers in Samara, round 3 : 2/6 hits, 2.00 expected hits
                    Russians roll dice for 3 infantry in Samara, round 3 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians lost in Samara
                    Germans roll dice for 3 mech_infantrys and 3 tactical_bombers in Samara, round 4 : 2/6 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Samara, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 4 infantry
            Battle in Smolensk
                Germans attack with 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Bryansk to Germany
            2 mech_infantrys moved from Poland to Germany
            2 bombers moved from Russia to Germany
            2 fighters moved from Russia to Bryansk
            1 tactical_bomber moved from Smolensk to Bryansk
            3 tactical_bombers moved from Samara to Bryansk
            2 mech_infantrys moved from Western Ukraine to Bryansk
            2 infantry moved from Bessarabia to Ukraine
            2 mech_infantrys moved from Belarus to Bryansk
            1 armour and 9 mech_infantrys moved from Eastern Poland to Bryansk
            1 infantry moved from Novgorod to Belarus
            1 artillery and 1 infantry moved from Norway to Finland
            5 infantry moved from Western Germany to France
            3 fighters moved from Western Germany to Germany
            2 armour moved from Germany to Western Germany
    
        Place Units - Germans
            3 infantry placed in Novgorod
            3 infantry placed in Ukraine
            8 mech_infantrys placed in Western Germany
            2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,4,5,3,1,5,6
            Germans collect 55 PUs (4 lost to blockades); end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Germany: 1 fighter
            EDIT: Adding units owned by Germans to Western Germany: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : -1.67
    Germans regular : -3.83
    Russians AA : -0.33
    

    Savegame


  • @stickybomb said in L21 #2 StickyBomb (X) vs trulpen (A+46) OOB:

    @stickybomb Intercept Moscow? 4v3 in favor of Germany.

    The SBR-rules are so much better with BM3, having figs @2.


  • @trulpen agreed - even then though itā€™s a minor difference since I brought escorts.

    Honestly I am down to try BM3 at this point, just not sure I firmly understand the Vichy rules. Also not sure if I would like bombers being 14. However, marines, Chinese guerrillas, updated NOs and updated Intercept rules all seem great.


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians repair damage of 12x factory_major; Remaining resources: 23 PUs; 
            Russians buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Russia to Samara
            1 infantry moved from Russia to Tambov
            1 infantry moved from Kazakhstan to Samara
            1 artillery and 1 infantry moved from Russia to Samara
            2 fighters moved from Russia to Tambov
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Samara
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 2 fighters and 2 infantry
                Italians defend with 1 armour
                    Russians roll dice for 2 fighters and 2 infantry in Tambov, round 2 : 1/4 hits, 1,33 expected hits
                    Italians roll dice for 1 armour in Tambov, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Italians lost in Tambov
                Russians win, taking Tambov from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
            Battle in Samara
                Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 3 mech_infantrys
                    Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Samara, round 2 : 0/6 hits, 2,17 expected hits
                    Germans roll dice for 3 mech_infantrys in Samara, round 2 : 0/3 hits, 1,00 expected hits
                    Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Samara, round 3 : 4/6 hits, 2,17 expected hits
                    Germans roll dice for 3 mech_infantrys in Samara, round 3 : 3/3 hits, 1,00 expected hits
                    3 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 3 infantry
                Casualties for Germans: 3 mech_infantrys
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Changing ownership of Italian Somaliland from Italians to Russians
            EDIT: Turning off Edit Mode
            1 fighter and 1 tactical_bomber moved from Samara to Russia
            2 fighters moved from Tambov to Russia
            1 infantry moved from 76 Sea Zone to Italian Somaliland
            1 armour and 1 mech_infantry moved from Egypt to Alexandria
            1 submarine moved from 105 Sea Zone to 125 Sea Zone
    
        Place Units - Russians
            1 artillery, 1 fighter and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,50
    Germans regular : 1,00
    Russians regular : -0,67
    

    Savegame


  • @trulpen one thing I actually hate in OOB is the Italians getting NOs in the ME/Africa, it just feels so cheesy. The allies need the help but I hate how this does it.


  • Not refering specifically to this situation, but executing SBR in OOB is just too easy.

    In this specific SBR, I would definitely have intercepted with 3 fig against 2 fig, 2 sb. Germany could bring in one or two tacs as well, which might tip the balance.

    The Vichy rules arenā€™t too complex. If you have any question regarding them, Iā€™d be happy to try to give an answer.

    I was sceptical with pricier bombers at first, but after having played with it, I believe itā€™s a positive change. Theyā€™re simply too cheap in OOB with that great range and attack power.

    An alternative way is to do as in P2V were they still cost 12, but @3. Thatā€™s actually also a good change. Makes the bombers more focused on SBR.

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