No scramble
StickyBomb L vs jkeller X oob +27
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 2 transports moved from 99 Sea Zone to 97 Sea Zone 2 infantry moved from Yugoslavia to 97 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 4 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone 4 infantry moved from 99 Sea Zone to Syria 1 fighter moved from Southern Italy to Syria 1 bomber moved from Greece to Syria 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from Ukraine to Bryansk Italians take Bryansk from Russians 2 armour moved from Rostov to Bryansk 2 infantry moved from Yugoslavia to Albania Combat - Italians Battle in Syria Italians attack with 1 bomber, 1 fighter and 4 infantry British defend with 4 infantry Italians roll dice for 1 battleship and 2 cruisers in Syria, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 bomber, 1 fighter and 4 infantry in Syria, round 2 : 1/6 hits, 1.83 expected hits British roll dice for 4 infantry in Syria, round 2 : 2/4 hits, 1.33 expected hits 3 infantry owned by the British and 2 infantry owned by the Italians lost in Syria Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Syria, round 3 : 1/4 hits, 1.50 expected hits British roll dice for 1 infantry in Syria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Syria Italians win, taking Syria from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 3 infantry Casualties for British: 4 infantry Non Combat Move - Italians 1 fighter moved from Syria to 99 Sea Zone 1 bomber moved from Syria to Southern Italy 1 armour, 1 artillery and 1 mech_infantry moved from Libya to Tobruk Place Units - Italians 3 mech_infantrys placed in Southern Italy Italians undo move 1. 1 mech_infantry placed in Northern Italy 1 fighter and 2 mech_infantrys placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : -1.00 British regular : 1.33
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 35 Sea Zone Combat - ANZAC Battle in 35 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 35 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for ANZAC: 1 submarine Non Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from New South Wales to Queensland 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from Algeria to Tunisia 1 cruiser moved from 112 Sea Zone to 91 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.33 ANZAC regular : -0.67
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Combat Move - Germans 1 infantry moved from Smolensk to Vologda 1 infantry moved from Smolensk to Vologda 1 mech_infantry moved from Archangel to Urals 1 armour moved from Archangel to Urals 1 artillery moved from Western Germany to Germany 1 infantry moved from Western Germany to Denmark 1 mech_infantry moved from Archangel to Urals 2 infantry moved from Western Ukraine to Bryansk 4 infantry moved from Ukraine to Bryansk 1 mech_infantry moved from Smolensk to Bryansk 1 infantry moved from Belarus to Smolensk 2 mech_infantrys moved from Volgograd to Bryansk 1 armour and 2 mech_infantrys moved from Caucasus to Bryansk 1 infantry moved from Rostov to Tambov 1 mech_infantry moved from Tambov to Bryansk 5 armour, 14 artilleries, 20 infantry and 10 mech_infantrys moved from Rostov to Bryansk 5 mech_infantrys moved from Bessarabia to Bryansk 1 infantry moved from Belarus to Bryansk 3 tactical_bombers moved from Rostov to Novgorod 4 mech_infantrys moved from Poland to Germany 2 mech_infantrys moved from Western Germany to Denmark 1 mech_infantry moved from Archangel to Urals 1 mech_infantry moved from Novgorod to Archangel 1 tactical_bomber moved from Rostov to Vologda 1 bomber moved from Rostov to 113 Sea Zone 1 bomber moved from Novgorod to 113 Sea Zone 1 fighter moved from Novgorod to 113 Sea Zone 1 armour and 1 mech_infantry moved from Caucasus to Bryansk 1 mech_infantry moved from Volgograd to Samara Germans take Samara from Russians 1 armour moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Volgograd 1 infantry moved from Novgorod to Archangel 1 fighter moved from Rostov to Vologda Combat - Germans Battle in Germany Germans attack with 1 artillery and 4 mech_infantrys British defend with 1 factory_minor and 1 infantry Germans roll dice for 1 artillery and 4 mech_infantrys in Germany, round 2 : 1/5 hits, 1.17 expected hits British roll dice for 1 infantry in Germany, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Germany Germans win, taking Germany from British with 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Vologda Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Urals Germans attack with 1 armour and 3 mech_infantrys Russians defend with 2 infantry Germans roll dice for 1 armour and 3 mech_infantrys in Urals, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 2 infantry in Urals, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Urals Germans roll dice for 1 armour and 3 mech_infantrys in Urals, round 3 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Urals, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Urals Germans win, taking Urals from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in 113 Sea Zone Germans attack with 2 bombers and 1 fighter British defend with 1 battleship, 2 cruisers and 1 transport Germans roll dice for 2 bombers and 1 fighter in 113 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits British roll dice for 1 battleship, 2 cruisers and 1 transport in 113 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits 2 cruisers owned by the British, 1 fighter owned by the Germans and 1 battleship owned by the British lost in 113 Sea Zone 1 transport owned by the British lost in 113 Sea Zone Germans win with 2 bombers remaining. Battle score for attacker is 41 Casualties for Germans: 1 fighter Casualties for British: 1 battleship, 2 cruisers and 1 transport Battle in Denmark Germans attack with 1 infantry and 2 mech_infantrys Americans defend with 1 infantry Germans roll dice for 1 infantry and 2 mech_infantrys in Denmark, round 2 : 2/3 hits, 0.50 expected hits Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Denmark Germans win, taking Denmark from Americans with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Germans 2 bombers moved from 113 Sea Zone to Western Germany 5 mech_infantrys moved from Poland to Western Germany 1 fighter moved from Rostov to Novgorod 1 tactical_bomber moved from Rostov to Bryansk 3 aaGuns moved from Rostov to Bryansk 1 fighter moved from Vologda to Archangel 1 tactical_bomber moved from Vologda to Archangel Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4 Germans collect 57 PUs; end with 57 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : -0.33 Germans regular : 2.00 British regular : -1.00
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Russians Russians buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Tambov 2 fighters and 1 tactical_bomber moved from Russia to Samara 3 fighters moved from Russia to Tambov Combat - Russians Battle in Tambov Russians attack with 3 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 3 fighters and 1 infantry in Tambov, round 2 : 1/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Samara, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 3 fighters moved from Tambov to Russia 2 fighters and 1 tactical_bomber moved from Samara to Russia 1 aaGun and 6 infantry moved from Shensi to Kansu Place Units - Russians 3 artilleries placed in Russia Turn Complete - Russians Russians collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : 0.50
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 tactical_bomber moved from Kwangsi to Java 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 fighter moved from 36 Sea Zone to Java 1 bomber moved from Kwangsi to Celebes 1 fighter moved from 36 Sea Zone to 44 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Hopei to Suiyuyan 1 artillery moved from Hopei to Suiyuyan 1 infantry moved from Hopei to Suiyuyan 4 infantry and 3 mech_infantrys moved from Hopei to Shensi 1 infantry moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 infantry moved from Olgiy to Yenisey 3 mech_infantrys moved from Kiangsu to Kweichow 1 infantry moved from Szechwan to Yunnan 2 mech_infantrys moved from French Indo China to Yunnan 1 mech_infantry moved from Siam to Yunnan 1 fighter moved from Yunnan to Shan State 1 tactical_bomber moved from Kwangsi to 37 Sea Zone 2 fighters moved from Kwangsi to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 tactical_bomber moved from Yunnan to Shan State 1 infantry moved from Yunnan to Shan State 1 infantry moved from Amur to Korea 5 fighters moved from 6 Sea Zone to 25 Sea Zone 5 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from New Guinea to Dutch New Guinea 1 artillery moved from New Guinea to Dutch New Guinea Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Java Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1.50 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Suiyuyan Japanese attack with 1 artillery and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 37 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 37 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for British: 1 destroyer Battle in Celebes Japanese attack with 1 bomber and 2 infantry Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Celebes, round 2 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes Japanese roll dice for 1 bomber and 1 infantry in Celebes, round 3 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 artillery in Celebes, round 3 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Japanese and 1 artillery owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 1 infantry remaining. Battle score for attacker is -8 Casualties for Japanese: 1 bomber and 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Shan State Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 25 Sea Zone Japanese attack with 5 fighters and 5 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 5 fighters and 5 tactical_bombers in 25 Sea Zone, round 2 : 6/10 hits, 5.83 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Shensi Japanese attack with 4 infantry and 3 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 4 infantry and 3 mech_infantrys in Shensi, round 2 : 1/7 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Japan to 6 Sea Zone 1 fighter moved from Kwangsi to 6 Sea Zone 5 fighters and 5 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 1 carrier moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from Java to 42 Sea Zone 1 tactical_bomber moved from Java to 42 Sea Zone 2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi 1 fighter moved from 44 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 1 fighter moved from Shan State to Yunnan 1 tactical_bomber moved from Shan State to Yunnan 1 mech_infantry moved from Japan to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 mech_infantry moved from 36 Sea Zone to Kwangsi 2 infantry moved from 36 Sea Zone to French Indo China 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Japan Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 2 artilleries and 2 infantry placed in Japan 3 mech_infantrys placed in Kiangsu 1 artillery placed in Japan Turn Complete - Japanese Japanese collect 70 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : 0.67 Japanese regular : -0.17 UK_Pacific regular : -0.33 ANZAC regular : -0.67 British regular : 0.67
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 4 armour, 1 artillery, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to New Guinea 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone 1 armour and 1 infantry moved from 4 Sea Zone to Soviet Far East 1 mech_infantry moved from Tunisia to Libya Americans take Libya from Italians 1 submarine moved from 39 Sea Zone to 36 Sea Zone 1 bomber moved from Gibraltar to Western Germany 1 bomber moved from Gibraltar to Western Germany 1 destroyer moved from 112 Sea Zone to 123 Sea Zone 1 fighter moved from 112 Sea Zone to 123 Sea Zone Combat - Americans Japanese scrambles 3 units out of Kwangsi to defend against the attack in 36 Sea Zone Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 1/1 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Western Germany causes 5 damage total. Battle in New Guinea Battle in Soviet Far East Battle in 36 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports in 36 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 36 Sea Zone Japanese win, taking New Guinea from Japanese, taking Soviet Far East from Japanese with 2 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 123 Sea Zone Americans attack with 1 destroyer and 1 fighter Germans defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 123 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 123 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 123 Sea Zone Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Moving scrambled unit from 36 Sea Zone back to originating territory: Kwangsi Moving scrambled unit from 36 Sea Zone back to originating territory: Kwangsi Moving scrambled unit from 36 Sea Zone back to originating territory: Kwangsi Non Combat Move - Americans 1 fighter moved from 123 Sea Zone to Iceland 1 bomber moved from Western Germany to Norway 1 armour, 1 artillery and 1 mech_infantry moved from Algeria to Tunisia 1 mech_infantry moved from Morocco to Tunisia 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 3 submarines and 2 transports moved from 91 Sea Zone to 112 Sea Zone 2 artilleries moved from 112 Sea Zone to Norway 2 infantry moved from 112 Sea Zone to Norway 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 2 aaGuns moved from Eastern United States to Central United States Place Units - Americans 3 armour placed in Norway 1 armour, 1 artillery, 1 fighter and 2 infantry placed in Western United States 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : 0.83 Japanese regular : -1.17 Germans AA : 0.67 Germans regular : -0.17
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs
Combat Hit Differential Summary :
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@jkeller battle in Syria, the Brits have 7 planes sitting in Persia which are meant to attack but I forgot to move them. I have already moved into the combat stage, but have not yet started this battle. I will roll the dice here on the forum for those planes if the land units do not kill on first round - let me know if any issue.
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 4 armour, 1 artillery, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to New Guinea 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone 1 armour and 1 infantry moved from 4 Sea Zone to Soviet Far East 1 mech_infantry moved from Tunisia to Libya Americans take Libya from Italians 1 submarine moved from 39 Sea Zone to 36 Sea Zone 1 bomber moved from Gibraltar to Western Germany 1 bomber moved from Gibraltar to Western Germany 1 destroyer moved from 112 Sea Zone to 123 Sea Zone 1 fighter moved from 112 Sea Zone to 123 Sea Zone Combat - Americans Japanese scrambles 3 units out of Kwangsi to defend against the attack in 36 Sea Zone Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 1/1 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Western Germany causes 5 damage total. Battle in New Guinea Battle in Soviet Far East Battle in 36 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports in 36 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 36 Sea Zone Japanese win, taking New Guinea from Japanese, taking Soviet Far East from Japanese with 2 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 123 Sea Zone Americans attack with 1 destroyer and 1 fighter Germans defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 123 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 123 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 123 Sea Zone Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Moving scrambled unit from 36 Sea Zone back to originating territory: Kwangsi Moving scrambled unit from 36 Sea Zone back to originating territory: Kwangsi Moving scrambled unit from 36 Sea Zone back to originating territory: Kwangsi Non Combat Move - Americans 1 fighter moved from 123 Sea Zone to Iceland 1 bomber moved from Western Germany to Norway 1 armour, 1 artillery and 1 mech_infantry moved from Algeria to Tunisia 1 mech_infantry moved from Morocco to Tunisia 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 3 submarines and 2 transports moved from 91 Sea Zone to 112 Sea Zone 2 artilleries moved from 112 Sea Zone to Norway 2 infantry moved from 112 Sea Zone to Norway 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 2 aaGuns moved from Eastern United States to Central United States Place Units - Americans 3 armour placed in Norway 1 armour, 1 artillery, 1 fighter and 2 infantry placed in Western United States 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs Purchase Units - British British buy 1 airfield, 1 armour, 2 artilleries, 1 carrier, 3 destroyers, 1 factory_minor, 1 fighter, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Trans-Jordan to Syria 1 mech_infantry moved from Iraq to Caucasus Russians take Caucasus from Germans 1 bomber moved from Norway to Western Germany 1 infantry moved from Burma to Shan State 2 fighters and 1 tactical_bomber moved from India to Shan State 1 infantry moved from Finland to Karelia Russians take Karelia from Germans Combat - British Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Western Germany causes 0 damage total. Battle in Syria British attack with 1 artillery and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Syria, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Syria British win, taking Syria from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Shan State British attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 3/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Shan State to Burma 2 artilleries moved from India to Burma 1 mech_infantry moved from West India to Burma 2 infantry moved from West India to Eastern Persia 3 infantry moved from Persia to Northwest Persia 1 infantry moved from Egypt to Alexandria 1 infantry moved from Trans-Jordan to Egypt 1 artillery, 4 infantry and 1 mech_infantry moved from Iraq to Northwest Persia 3 armour moved from Persia to Northwest Persia 1 artillery moved from Trans-Jordan to Iraq 1 submarine moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Persia 1 transport moved from 72 Sea Zone to 80 Sea Zone 1 mech_infantry moved from Morocco to Tunisia 1 infantry moved from Morocco to Algeria 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 fighter moved from Norway to 112 Sea Zone 1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 armour and 1 infantry moved from 112 Sea Zone to Norway 1 fighter moved from Persia to Egypt Place Units - British 1 factory_minor placed in Egypt 1 airfield placed in Persia 1 artillery and 1 fighter placed in United Kingdom 1 destroyer and 1 transport placed in 106 Sea Zone 1 carrier and 2 destroyers placed in 71 Sea Zone 1 artillery and 2 infantry placed in Iraq 1 armour, 1 infantry and 1 mech_infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5,3,4,2,2 British collect 35 PUs (1 lost to blockades); end with 35 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : 0.83 Italians regular : -0.33 Japanese regular : -1.50 Germans AA : 1.50 Germans regular : -0.17 British regular : 1.50
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Greece to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 artillery moved from Tobruk to 96 Sea Zone 1 armour moved from Tobruk to Libya 1 infantry moved from Greece to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 mech_infantry moved from Tobruk to 96 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 96 Sea Zone to 94 Sea Zone 1 mech_infantry moved from 94 Sea Zone to Tunisia 2 infantry moved from 94 Sea Zone to Tunisia 1 artillery moved from 94 Sea Zone to Tunisia 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 fighter moved from 99 Sea Zone to 94 Sea Zone 1 fighter moved from Southern Italy to Tunisia 1 bomber moved from Southern Italy to Tunisia 1 fighter moved from 94 Sea Zone to Tunisia Combat - Italians Battle in Libya Italians attack with 1 armour Americans defend with 1 mech_infantry Italians roll dice for 1 armour in Libya, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 mech_infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour in Libya, round 3 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 mech_infantry in Libya, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the Italians lost in Libya Americans win with 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for Italians: 1 armour Battle in Tunisia Italians attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry British defend with 1 mech_infantry; French defend with 2 infantry; Americans defend with 1 armour, 1 artillery and 2 mech_infantrys Italians roll dice for 1 battleship and 2 cruisers in Tunisia, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry in Tunisia, round 2 : 2/7 hits, 2.67 expected hits Americans roll dice for 1 armour, 1 artillery, 2 infantry and 3 mech_infantrys in Tunisia, round 2 : 3/7 hits, 2.50 expected hits 1 mech_infantry owned by the Italians, 2 infantry owned by the French, 2 infantry owned by the Italians and 2 mech_infantrys owned by the Americans lost in Tunisia Italians roll dice for 1 artillery, 1 bomber and 2 fighters in Tunisia, round 3 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tunisia, round 3 : 1/3 hits, 1.17 expected hits 1 mech_infantry owned by the British, 1 artillery owned by the Americans and 1 artillery owned by the Italians lost in Tunisia 1 bomber owned by the Italians and 2 fighters owned by the Italians retreated Americans win with 1 armour remaining. Battle score for attacker is 8 Casualties for Italians: 1 artillery, 2 infantry and 1 mech_infantry Casualties for French: 2 infantry Casualties for Americans: 1 artillery and 2 mech_infantrys Casualties for British: 1 mech_infantry Non Combat Move - Italians 2 fighters moved from Tunisia to 94 Sea Zone 1 bomber moved from Tunisia to Southern Italy 1 mech_infantry moved from Northern Italy to Southern France 1 mech_infantry moved from Southern Italy to Western Germany 1 mech_infantry moved from Southern Italy to Western Germany 4 aaGuns, 1 artillery, 1 bomber and 3 infantry moved from Southern Italy to Northern Italy Place Units - Italians 3 infantry placed in Southern France 1 infantry placed in Northern Italy 1 tactical_bomber placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4 Italians collect 14 PUs (2 lost to blockades); end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Italians regular : -1.33
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 fighter; Remaining resources: 1 PUs; Combat Move - ANZAC 1 armour and 1 infantry moved from New South Wales to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 armour and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 submarine moved from 62 Sea Zone to 63 Sea Zone Combat - ANZAC Battle in Dutch New Guinea ANZAC attack with 1 armour and 1 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 armour and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea ANZAC roll dice for 1 armour in Dutch New Guinea, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 armour in Dutch New Guinea, round 4 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Dutch New Guinea, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Dutch New Guinea ANZAC win, taking Dutch New Guinea from Japanese with 1 armour remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 2 aaGuns, 1 artillery and 3 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 artillery and 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 cruiser moved from 91 Sea Zone to 92 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.33
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_major; Remaining resources: 67 PUs; Germans buy 1 artillery and 21 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to 127 Sea Zone 1 infantry moved from 127 Sea Zone to Finland 1 fighter moved from Novgorod to Karelia 1 tactical_bomber moved from Novgorod to Karelia 1 infantry moved from Vologda to Samara 1 armour moved from Urals to Novosibirsk Germans take Novosibirsk from Russians 1 armour moved from Novosibirsk to Urals 1 infantry moved from Smolensk to Vologda 1 infantry moved from Bryansk to Smolensk 2 mech_infantrys moved from Archangel to Bryansk 1 mech_infantry moved from Novgorod to Bryansk 1 armour moved from Volgograd to Bryansk 2 mech_infantrys moved from Bryansk to Caucasus 1 tactical_bomber moved from Bryansk to Caucasus 1 fighter moved from Archangel to Samara 1 tactical_bomber moved from Archangel to Samara 2 infantry moved from Bryansk to Tambov 1 bomber moved from Western Germany to Caucasus 1 tactical_bomber moved from Novgorod to Tambov 1 tactical_bomber moved from Novgorod to Tambov 1 mech_infantry moved from Novgorod to Bryansk 1 mech_infantry moved from Novgorod to Karelia 1 infantry moved from Denmark to Western Germany 4 mech_infantrys moved from Germany to Eastern Poland 2 mech_infantrys moved from Denmark to Germany 1 artillery moved from Germany to Western Germany 10 mech_infantrys moved from Western Germany to Germany 1 mech_infantry moved from Western Germany to Germany 1 mech_infantry moved from Urals to Samara Combat - Germans Battle in Finland Battle in Karelia Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Karelia, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Karelia Germans win, taking Finland from British, taking Karelia from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Tambov Germans attack with 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 infantry and 2 tactical_bombers in Tambov, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 infantry and 2 tactical_bombers in Tambov, round 3 : 3/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Germans win, taking Samara from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 1 bomber, 2 mech_infantrys and 1 tactical_bomber British defend with 1 mech_infantry Germans roll dice for 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 bomber, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 mech_infantry EDIT: Removing units owned by Germans from Germany: 5 mech_infantrys EDIT: Turning off Edit Mode 1 tactical_bomber moved from Caucasus to Bryansk 1 bomber moved from Caucasus to Bryansk 2 tactical_bombers moved from Tambov to Bryansk 1 fighter moved from Samara to Bryansk 1 tactical_bomber moved from Samara to Bryansk 1 tactical_bomber moved from Karelia to Western Germany 1 fighter moved from Karelia to Western Germany 1 mech_infantry moved from Urals to Nenetsia 1 mech_infantry moved from Western Germany to Poland Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 2 mech_infantrys EDIT: Adding units owned by Germans to Poland: 6 mech_infantrys EDIT: Adding units owned by Germans to Germany: 2 mech_infantrys EDIT: Removing units owned by Germans from Germany: 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Poland: 1 mech_infantry EDIT: Adding units owned by Germans to Germany: 1 mech_infantry EDIT: Turning off Edit Mode 3 infantry placed in Germany 10 infantry placed in Western Germany 3 infantry placed in Novgorod 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in Volgograd Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4 Germans collect 58 PUs (2 lost to blockades); end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : 1.00
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Kansu to Novosibirsk Russians take Novosibirsk from Germans 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Tambov 1 fighter and 1 tactical_bomber moved from Russia to Tambov 1 fighter moved from Russia to Tambov 1 fighter moved from Russia to Samara 1 fighter moved from Russia to Vologda 1 fighter moved from Russia to Smolensk 1 infantry moved from Kansu to Olgiy Russians take Olgiy from Japanese Combat - Russians Battle in Tambov Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 3 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Samara Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda 1 fighter owned by the Russians retreated Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Smolensk to Russia 1 fighter moved from Samara to Russia 2 fighters and 1 tactical_bomber moved from Tambov to Russia 1 fighter moved from Vologda to Russia 1 aaGun moved from Kansu to Olgiy 1 aaGun and 4 infantry moved from Kansu to Olgiy Place Units - Russians 2 artilleries placed in Russia Turn Complete - Russians Russians collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Germans regular : 0.00 Russians regular : 0.17
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 2 fighters, 2 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 fighters moved from 6 Sea Zone to Soviet Far East 2 fighters moved from 6 Sea Zone to 25 Sea Zone 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Soviet Far East 1 fighter moved from Yunnan to India 1 tactical_bomber moved from Yunnan to India 2 fighters moved from Kwangsi to India 1 tactical_bomber moved from Kwangsi to India 1 artillery moved from Yunnan to Shan State 1 infantry moved from French Indo China to Shan State 1 infantry moved from Sikang to Tsinghai 3 mech_infantrys moved from Shensi to Tsinghai 4 infantry moved from Shensi to Kansu 1 infantry moved from Suiyuyan to Kansu 1 artillery moved from Suiyuyan to Kansu 1 infantry moved from Yenisey to Timguska Japanese take Timguska from Russians 1 infantry moved from Kwangsi to 36 Sea Zone 1 destroyer moved from 42 Sea Zone to 45 Sea Zone 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 1 fighter moved from 6 Sea Zone to Soviet Far East 1 tactical_bomber moved from 6 Sea Zone to 4 Sea Zone 2 tactical_bombers moved from 6 Sea Zone to Soviet Far East 1 fighter moved from 42 Sea Zone to Dutch New Guinea 1 fighter moved from Philippines to 46 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 1 carrier moved from 42 Sea Zone to 45 Sea Zone 1 infantry moved from Evenkiyskiy to Urals 1 infantry moved from Korea to Amur Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 46 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 4 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 4 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 45 Sea Zone Japanese attack with 1 carrier, 1 destroyer and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Soviet Far East Japanese attack with 4 fighters and 3 tactical_bombers Americans defend with 1 armour and 1 infantry Japanese roll dice for 4 fighters and 3 tactical_bombers in Soviet Far East, round 2 : 5/7 hits, 4.00 expected hits Russians roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 1/2 hits, 0.83 expected hits 1 fighter owned by the Japanese, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Soviet Far East Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 fighter Casualties for Americans: 1 armour and 1 infantry Battle in Kansu Japanese attack with 1 artillery and 5 infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery and 5 infantry in Kansu, round 2 : 0/6 hits, 1.33 expected hits Chinese roll dice for 2 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kansu Japanese roll dice for 1 artillery and 4 infantry in Kansu, round 3 : 0/5 hits, 1.17 expected hits Chinese roll dice for 2 infantry in Kansu, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 4 infantry in Kansu, round 4 : 1/5 hits, 1.17 expected hits Chinese roll dice for 2 infantry in Kansu, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese roll dice for 1 artillery and 4 infantry in Kansu, round 5 : 1/5 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Kansu, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Tsinghai Japanese attack with 1 infantry and 3 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 infantry and 3 mech_infantrys in Tsinghai, round 2 : 0/4 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry and 3 mech_infantrys in Tsinghai, round 3 : 1/4 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Dutch New Guinea Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 armour Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 1/4 hits, 1.50 expected hits ANZAC roll dice for 1 armour in Dutch New Guinea, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 armour Battle in Shan State Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shan State UK_Pacific win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Japanese: 1 artillery and 1 infantry Battle in 25 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in India Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in India, round 2 : 4/7 hits, 3.17 expected hits UK_Pacific roll dice for 3 infantry in India, round 2 : 2/3 hits, 1.00 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 3 infantry owned by the British lost in India Japanese captures 7PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -4 Casualties for Japanese: 1 fighter and 1 infantry Casualties for British: 3 infantry Non Combat Move - Japanese 2 tactical_bombers moved from India to Yunnan 2 fighters moved from India to Yunnan 1 fighter moved from 25 Sea Zone to 6 Sea Zone 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 4 Sea Zone to 6 Sea Zone 3 fighters and 3 tactical_bombers moved from Soviet Far East to 6 Sea Zone 1 fighter moved from 46 Sea Zone to 34 Sea Zone 1 fighter moved from 34 Sea Zone to Paulau Island 1 fighter moved from Dutch New Guinea to 45 Sea Zone 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone 1 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from Kwangsi to Yunnan 3 mech_infantrys moved from Kweichow to Yunnan 3 mech_infantrys moved from Kiangsu to Kweichow 3 artilleries moved from Japan to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone 1 transport moved from 36 Sea Zone to 6 Sea Zone 3 infantry moved from 36 Sea Zone to French Indo China 3 artilleries moved from 36 Sea Zone to French Indo China 1 transport moved from 44 Sea Zone to 36 Sea Zone 1 aaGun moved from Yunnan to French Indo China 2 mech_infantrys moved from Yunnan to French Indo China Place Units - Japanese 1 carrier, 2 fighters, 1 submarine and 1 transport placed in 6 Sea Zone 3 mech_infantrys placed in Kiangsu 2 artilleries and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 74 PUs; end with 81 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Chinese regular : -2.00 Americans regular : 0.67 Japanese regular : -2.17 UK_Pacific regular : 2.33 ANZAC regular : 0.50 Russians regular : 0.17
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 2 bombers, 6 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Libya to Tobruk Americans take Tobruk from Italians 1 bomber moved from Norway to Germany 1 infantry moved from New Guinea to Dutch New Guinea Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Germany causes 5 damage total. Battle in Dutch New Guinea Americans attack with 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 infantry in Dutch New Guinea, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 infantry in Dutch New Guinea, round 5 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 infantry in Dutch New Guinea, round 6 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 6 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 infantry in Dutch New Guinea, round 7 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 7 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 infantry in Dutch New Guinea, round 8 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 8 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 infantry in Dutch New Guinea, round 9 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 9 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 infantry in Dutch New Guinea, round 10 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 10 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Dutch New Guinea Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Americans: 1 infantry Non Combat Move - Americans 1 bomber moved from Germany to United Kingdom 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 armour moved from Tunisia to Morocco 1 infantry moved from Norway to 112 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 infantry, 3 submarines and 4 transports moved from 112 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from 91 Sea Zone to Gibraltar 1 fighter moved from Iceland to 91 Sea Zone 1 destroyer moved from 123 Sea Zone to 106 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 3 infantry placed in Norway 3 transports placed in 10 Sea Zone 1 armour, 2 artilleries, 1 bomber and 3 infantry placed in Western United States 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : -1.50 Japanese regular : -2.00 Germans AA : -0.17
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 2 bombers, 6 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Libya to Tobruk Americans take Tobruk from Italians 1 bomber moved from Norway to Germany 1 infantry moved from New Guinea to Dutch New Guinea Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Germany causes 5 damage total. Battle in Dutch New Guinea Americans attack with 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 infantry in Dutch New Guinea, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 infantry in Dutch New Guinea, round 5 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 infantry in Dutch New Guinea, round 6 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 6 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 infantry in Dutch New Guinea, round 7 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 7 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 infantry in Dutch New Guinea, round 8 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 8 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 infantry in Dutch New Guinea, round 9 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 9 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 infantry in Dutch New Guinea, round 10 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 10 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Dutch New Guinea Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Americans: 1 infantry Non Combat Move - Americans 1 bomber moved from Germany to United Kingdom 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 armour moved from Tunisia to Morocco 1 infantry moved from Norway to 112 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 infantry, 3 submarines and 4 transports moved from 112 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from 91 Sea Zone to Gibraltar 1 fighter moved from Iceland to 91 Sea Zone 1 destroyer moved from 123 Sea Zone to 106 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 3 infantry placed in Norway 3 transports placed in 10 Sea Zone 1 armour, 2 artilleries, 1 bomber and 3 infantry placed in Western United States 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 1 artillery, 5 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Norway to 127 Sea Zone 1 infantry moved from Northwest Persia to Caucasus 2 fighters moved from Persia to Caucasus 2 infantry moved from Northwest Persia to Caucasus 1 fighter moved from Burma to 39 Sea Zone 1 fighter moved from Persia to Caucasus Combat - British Battle in 127 Sea Zone British attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 127 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 39 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 39 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Caucasus British attack with 3 fighters and 3 infantry Germans defend with 2 mech_infantrys British roll dice for 3 fighters and 3 infantry in Caucasus, round 2 : 2/6 hits, 2.00 expected hits Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Caucasus British win, taking Caucasus from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - British 2 artilleries and 2 infantry moved from Iraq to Northwest Persia 1 artillery and 1 infantry moved from Syria to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Alexandria to Egypt 1 tactical_bomber moved from Persia to 81 Sea Zone 1 fighter moved from Persia to 81 Sea Zone 1 fighter moved from Persia to Egypt 1 fighter moved from Caucasus to Persia 1 fighter moved from 127 Sea Zone to Norway 1 fighter moved from Caucasus to Russia 1 fighter moved from Caucasus to Persia 1 armour and 1 mech_infantry moved from Persia to Eastern Persia 3 infantry moved from Persia to Northwest Persia 2 transports moved from 80 Sea Zone to 81 Sea Zone 1 fighter moved from 39 Sea Zone to Burma 1 infantry moved from Shan State to Burma 1 carrier and 2 destroyers moved from 71 Sea Zone to 81 Sea Zone 1 submarine moved from 81 Sea Zone to 99 Sea Zone 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from 91 Sea Zone to Gibraltar 1 destroyer and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 infantry moved from Algeria to Morocco Place Units - British 3 infantry placed in Persia 1 artillery and 2 infantry placed in Iraq 1 mech_infantry placed in Egypt 2 submarines placed in 81 Sea Zone Turn Complete - British British collect 34 PUs; end with 34 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -1.50 Japanese regular : -2.00 Germans AA : -0.17 Germans regular : 0.33 British regular : 0.00
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 94 Sea Zone to 93 Sea Zone 1 bomber moved from Northern Italy to Smolensk 1 infantry moved from Bryansk to Smolensk 2 fighters moved from 94 Sea Zone to 93 Sea Zone 1 tactical_bomber moved from Southern Italy to 93 Sea Zone Combat - Italians Battle in 93 Sea Zone Italians attack with 1 destroyer, 2 fighters and 1 tactical_bomber British defend with 1 submarine Italians roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 93 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits British roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 93 Sea Zone Italians win, taking 93 Sea Zone from British with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Smolensk Italians attack with 1 bomber and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Italians win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Smolensk to Bryansk 4 aaGuns, 1 artillery and 4 infantry moved from Northern Italy to Southern Italy 3 infantry moved from Southern France to Northern Italy 1 mech_infantry moved from Southern France to Yugoslavia 2 mech_infantrys moved from Western Germany to Slovakia Hungary 1 battleship, 1 carrier, 2 cruisers and 2 transports moved from 94 Sea Zone to 97 Sea Zone 2 infantry moved from Albania to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Southern Italy 1 tactical_bomber moved from 93 Sea Zone to 97 Sea Zone 1 fighter moved from 93 Sea Zone to 97 Sea Zone 1 fighter moved from 93 Sea Zone to Southern Italy Place Units - Italians 2 destroyers placed in 97 Sea Zone 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : -0.67 Russians regular : -0.67 British regular : -0.17
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Burma to India 3 fighters moved from Burma to India Combat - ANZAC Battle in India ANZAC attack with 3 fighters and 1 infantry Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry ANZAC roll dice for 3 fighters and 1 infantry in India, round 2 : 1/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in India ANZAC win, taking India from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 3 fighters moved from India to Burma 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 submarine moved from 63 Sea Zone to 54 Sea Zone 1 fighter moved from New South Wales to Queensland 2 aaGuns, 2 artilleries and 4 infantry moved from New South Wales to South Australia Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by ANZAC from Trans-Jordan: 1 infantry EDIT: Adding units owned by ANZAC to Iraq: 1 infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Egypt to Trans-Jordan Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -0.67
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_minor; Remaining resources: 68 PUs; Germans buy 3 artilleries, 1 destroyer, 1 fighter, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Vologda to Samara 1 infantry moved from Novgorod to Archangel 1 mech_infantry moved from Karelia to Archangel 1 infantry moved from Finland to Karelia 4 mech_infantrys moved from Eastern Poland to Bryansk 2 infantry moved from Ukraine to Bryansk 1 artillery moved from Ukraine to Bryansk 2 infantry moved from Volgograd to Caucasus 1 infantry moved from Volgograd to Samara 1 fighter moved from Bryansk to Caucasus 1 tactical_bomber moved from Bryansk to Caucasus 2 infantry moved from Bryansk to Tambov 1 tactical_bomber moved from Bryansk to Caucasus 1 bomber moved from Western Germany to Tambov 1 bomber moved from Bryansk to Caucasus 2 tactical_bombers moved from Bryansk to Samara 1 mech_infantry moved from Urals to Novosibirsk 1 armour moved from Urals to Novosibirsk 1 mech_infantry moved from Nenetsia to Novosibirsk 1 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Belarus 3 mech_infantrys moved from Poland to Belarus 1 fighter moved from Western Germany to Southern Italy 1 tactical_bomber moved from Western Germany to Southern Italy 3 mech_infantrys moved from Poland to Belarus 3 infantry moved from Germany to Western Germany 1 artillery moved from Western Germany to France Combat - Germans Battle in Novosibirsk Germans attack with 1 armour and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour and 2 mech_infantrys in Novosibirsk, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Germans win, taking Novosibirsk from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 3/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Germans attack with 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 infantry and 2 tactical_bombers in Samara, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers British defend with 2 infantry Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers in Caucasus, round 2 : 2/6 hits, 2.67 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Germans 1 bomber moved from Tambov to Bryansk 1 fighter moved from Caucasus to Bryansk 2 tactical_bombers moved from Caucasus to Bryansk 2 tactical_bombers moved from Samara to Bryansk 1 bomber moved from Caucasus to Southern Italy 1 mech_infantry moved from Bryansk to Vologda 7 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Western Germany to Poland 1 infantry moved from Western Germany to France 1 infantry moved from Western Germany to France Place Units - Germans 1 destroyer placed in 113 Sea Zone 1 fighter and 2 mech_infantrys placed in Western Germany 3 artilleries placed in Ukraine 3 infantry placed in Volgograd 3 infantry placed in Novgorod 3 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,5 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2 Germans collect 55 PUs (4 lost to blockades); end with 55 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Combat Hit Differential Summary :
Russians regular : -1.67 Germans regular : 1.17
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Russians Russians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Tambov 1 infantry moved from Russia to Vologda 1 fighter and 1 tactical_bomber moved from Russia to Vologda 5 infantry moved from Olgiy to Dzavhan Russians take Dzavhan from Japanese 4 fighters moved from Russia to Tambov 3 armour, 11 artilleries and 64 infantry moved from Russia to Samara Combat - Russians Battle in Tambov Russians attack with 4 fighters and 2 infantry Germans defend with 2 infantry Russians roll dice for 4 fighters and 2 infantry in Tambov, round 2 : 3/6 hits, 2.33 expected hits Germans roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Vologda Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Samara Russians attack with 3 armour, 11 artilleries and 64 infantry Germans defend with 2 infantry Russians roll dice for 3 armour, 11 artilleries and 64 infantry in Samara, round 2 : 22/78 hits, 17.67 expected hits Germans roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 3 armour, 11 artilleries and 64 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 4 aaGuns moved from Russia to Samara 2 aaGuns moved from Olgiy to Dzavhan 1 fighter and 1 tactical_bomber moved from Vologda to Persia 4 fighters moved from Tambov to Persia Place Units - Russians 3 infantry placed in Russia Turn Complete - Russians Russians collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : 4.67