sorry about not using the correct Marti. My brain is too full today, will try tomorrow.
Merry Christmas!
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 infantry moved from Eastern Ukraine to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Belorussia to East Poland
Russians take East Poland from Germans
1 infantry moved from Karelia S.S.R. to Baltic States
Russians take Baltic States from Germans
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Russia to Eastern Ukraine
1 infantry moved from Russia to Belorussia
1 infantry moved from Russia to Eastern Ukraine
Place Units - Russians
2 artilleries and 4 infantry placed in Russia
2 infantry placed in Caucasus
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 25 / 31
Russians : 30 / 30
Japanese : 46 / 47
British : 26 / 32
Italians : 11 / 13
Chinese : 0 / 0
Americans : 40 / 44
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
3 fighters moved from 50 Sea Zone to 51 Sea Zone
3 fighters moved from 50 Sea Zone to 48 Sea Zone
Combat - Japanese
Battle in 48 Sea Zone
Japanese attack with 3 fighters
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters in 48 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 48 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 48 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 51 Sea Zone
Japanese attack with 3 fighters
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters in 51 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 51 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
3 fighters moved from 48 Sea Zone to 50 Sea Zone
2 fighters moved from 51 Sea Zone to 50 Sea Zone
1 battleship moved from 62 Sea Zone to 50 Sea Zone
1 cruiser moved from 36 Sea Zone to 50 Sea Zone
1 transport moved from 38 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from India to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 armour and 1 infantry moved from 34 Sea Zone to Anglo-Egypt Sudan
1 fighter moved from India to Anglo-Egypt Sudan
2 armour moved from Stanovoj Chrebet to Evenki National Okrug
1 artillery and 1 infantry moved from Manchuria to Buryatia S.S.R.
1 armour moved from Manchuria to Ningxia
2 infantry moved from Burma to India
Place Units - Japanese
3 armour placed in Manchuria
3 infantry placed in India
2 fighters and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Japanese regular : 0.00
Territory Summary for Japanese :
Anglo-Egypt Sudan : 1 armour, 1 fighter and 1 infantry
Borneo : 1 flag, 4 infantry
Burma : 1 flag
Buryatia S.S.R. : 1 flag, 1 artillery and 1 infantry
Chinghai : 1 flag, 2 armour, 1 artillery and 2 infantry
East Indies : 1 flag, 1 armour
Evenki National Okrug : 1 flag, 4 armour and 1 infantry
Fukien : 1 flag
Hupeh : 1 flag
India : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory and 7 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 factory, 2 fighters and 1 infantry
Kiangsu : 1 flag
Kwangtung : 1 flag
Manchuria : 1 flag, 3 armour and 1 factory
New Guinea : 1 flag
Ningxia : 1 flag, 1 armour
Philippine Islands : 1 flag, 1 armour
Sikang : 1 flag
Soviet Far East : 1 flag, 1 artillery and 2 infantry
Stanovoj Chrebet : 1 flag
Suiyuan : 1 flag
Yakut S.S.R. : 1 flag
Yunnan : 1 flag
34 Sea Zone : 1 transport
50 Sea Zone : 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters and 3 transports
62 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 25 / 31
Russians : 30 / 30
Japanese : 46 / 46
British : 26 / 32
Italians : 11 / 13
Chinese : 0 / 0
Americans : 40 / 44
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7
Purchase Units - British
British buy 3 armour, 3 infantry and 1 transport; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - British
1 infantry moved from Australia to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 48 Sea Zone
1 infantry moved from 48 Sea Zone to New Guinea
British take New Guinea from Japanese
1 battleship, 2 carriers, 4 destroyers, 4 fighters and 3 transports moved from 5 Sea Zone to 7 Sea Zone
3 armour and 3 infantry moved from United Kingdom to 7 Sea Zone
3 armour, 4 fighters and 3 infantry moved from 7 Sea Zone to France
Combat - British
Battle in France
British attack with 3 armour, 4 fighters and 3 infantry
Germans defend with 4 infantry; Italians defend with 2 armour and 1 artillery
British roll dice for 1 battleship in France, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 3 armour, 4 fighters and 3 infantry in France, round 2 : 5/10 hits, 4.00 expected hits
Germans roll dice for 2 armour, 1 artillery and 4 infantry in France, round 2 : 3/7 hits, 2.67 expected hits
4 infantry owned by the Germans, 1 artillery owned by the Italians, 3 infantry owned by the British and 1 armour owned by the Italians lost in France
British roll dice for 3 armour and 4 fighters in France, round 3 : 3/7 hits, 3.50 expected hits
Germans roll dice for 1 armour in France, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in France
British win, taking France from Germans with 3 armour and 4 fighters remaining. Battle score for attacker is 17
Casualties for British: 3 infantry
Casualties for Germans: 4 infantry
Casualties for Italians: 2 armour and 1 artillery
Non Combat Move - British
4 fighters moved from France to 7 Sea Zone
Place Units - British
1 transport placed in 7 Sea Zone
3 armour and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : -0.17
British regular : 0.83
Production/PUs Summary :
Germans : 19 / 31
Russians : 30 / 30
Japanese : 45 / 46
British : 33 / 34
Italians : 11 / 13
Chinese : 0 / 0
Americans : 40 / 44
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 infantry moved from Italian Africa to Rhodesia
Italians take Rhodesia from British
3 infantry moved from Italy to France
2 artilleries moved from Italy to France
1 armour moved from Northwestern Europe to France
Combat - Italians
Battle in France
Italians attack with 1 armour, 2 artilleries and 3 infantry
British defend with 3 armour
Italians roll dice for 1 armour, 2 artilleries and 3 infantry in France, round 2 : 1/6 hits, 2.00 expected hits
British roll dice for 3 armour in France, round 2 : 1/3 hits, 1.50 expected hits
1 infantry owned by the Italians and 1 armour owned by the British lost in France
Italians roll dice for 1 armour, 2 artilleries and 2 infantry in France, round 3 : 3/5 hits, 1.83 expected hits
British roll dice for 2 armour in France, round 3 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Italians and 2 armour owned by the British lost in France
Italians win, taking France from British with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 2 infantry
Casualties for British: 3 armour
Non Combat Move - Italians
Place Units - Italians
1 artillery and 3 infantry placed in Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians regular : 0.17
British regular : -0.50
Territory Summary for Italians :
Anglo-Egypt Sudan : 1 flag
France : 1 armour, 2 artilleries and 1 infantry
Italian Africa : 1 flag
Italy : 1 aaGun, 1 artillery, 1 factory and 5 infantry
Rhodesia : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 25 / 31
Russians : 30 / 30
Japanese : 45 / 46
British : 26 / 34
Italians : 12 / 12
Chinese : 0 / 0
Americans : 40 / 44
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
2 infantry moved from Solomon Islands to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to East Indies
2 bombers moved from Australia to East Indies
Combat - Americans
Battle in East Indies
Americans attack with 2 bombers and 2 infantry
Japanese defend with 1 armour
Americans roll dice for 2 bombers and 2 infantry in East Indies, round 2 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 1 armour in East Indies, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in East Indies
Americans win, taking East Indies from Japanese with 2 bombers and 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armour
Non Combat Move - Americans
2 bombers moved from East Indies to Australia
1 destroyer moved from 46 Sea Zone to 49 Sea Zone
2 infantry moved from New Zealand to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Australia
1 fighter moved from Australia to 46 Sea Zone
1 battleship, 2 carriers, 2 cruisers and 3 fighters moved from 46 Sea Zone to 56 Sea Zone
1 bomber moved from Western United States to United Kingdom
1 armour and 1 infantry moved from Eastern United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 armour and 1 infantry moved from 12 Sea Zone to Morocco Algeria
1 transport moved from 12 Sea Zone to 10 Sea Zone
1 transport moved from 14 Sea Zone to 12 Sea Zone
1 artillery moved from Egypt to Libya
1 infantry moved from Libya to Egypt
1 infantry moved from Libya to Egypt
2 infantry moved from Western United States to 56 Sea Zone
2 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone
2 infantry moved from 53 Sea Zone to Hawaiian Islands
Place Units - Americans
2 destroyers and 1 transport placed in 56 Sea Zone
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Japanese regular : -0.50
Production/PUs Summary :
Germans : 25 / 31
Russians : 30 / 30
Japanese : 41 / 46
British : 30 / 34
Italians : 12 / 12
Chinese : 0 / 0
Americans : 40 / 40
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 0 techTokens;
Non Combat Move - Germans
2 armour moved from Poland to Germany
2 infantry moved from Germany to Balkans
2 infantry moved from Germany to Czechoslovakia Hungary
Place Units - Germans
1 artillery and 1 infantry placed in Bulgaria Romania
8 infantry placed in Germany
Turn Complete - Germans
Germans collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 25 / 25
Russians : 30 / 30
Japanese : 41 / 46
British : 30 / 34
Italians : 12 / 12
Chinese : 0 / 0
Americans : 40 / 40
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;
Non Combat Move - Russians
2 infantry moved from Karelia S.S.R. to Archangel
1 artillery moved from Russia to Caucasus
Place Units - Russians
1 armour, 1 fighter and 4 infantry placed in Russia
1 infantry placed in Caucasus
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 25 / 25
Russians : 30 / 30
Japanese : 41 / 46
British : 30 / 34
Italians : 12 / 12
Chinese : 0 / 0
Americans : 40 / 40
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 armour, 1 cruiser, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
1 armour and 1 infantry moved from Anglo-Egypt Sudan to 34 Sea Zone
1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 38 Sea Zone
1 armour and 1 infantry moved from 38 Sea Zone to East Indies
1 fighter moved from Anglo-Egypt Sudan to East Indies
1 fighter moved from 50 Sea Zone to 38 Sea Zone
1 fighter moved from 50 Sea Zone to 48 Sea Zone
1 fighter moved from 50 Sea Zone to 41 Sea Zone
2 fighters moved from 50 Sea Zone to 49 Sea Zone
1 destroyer moved from 50 Sea Zone to 49 Sea Zone
2 battleships, 3 carriers, 3 cruisers and 2 destroyers moved from 50 Sea Zone to 53 Sea Zone
Combat - Japanese
Battle in 38 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 38 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 48 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 48 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 53 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 3 cruisers and 2 destroyers
Americans defend with 1 transport
1 transport owned by the Americans lost in 53 Sea Zone
Japanese win with 2 battleships, 3 carriers, 3 cruisers and 2 destroyers remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in East Indies
Japanese attack with 1 armour, 1 fighter and 1 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 infantry in East Indies, round 2 : 1/3 hits, 1.17 expected hits
British roll dice for 2 infantry in East Indies, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in East Indies
Japanese roll dice for 1 armour and 1 fighter in East Indies, round 3 : 1/2 hits, 1.00 expected hits
British roll dice for 1 infantry in East Indies, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in East Indies
Japanese win, taking East Indies from British with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in 49 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 2 fighters in 49 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 49 Sea Zone
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 fighter could not land in East Indies and was removed
1 fighter could not land in 47 Sea Zone and was removed
1 fighter moved from 41 Sea Zone to 47 Sea Zone
1 fighter moved from 48 Sea Zone to 53 Sea Zone
2 fighters moved from 49 Sea Zone to 53 Sea Zone
1 fighter moved from 38 Sea Zone to India
3 transports moved from 50 Sea Zone to 62 Sea Zone
2 fighters moved from Japan to 53 Sea Zone
1 armour moved from Manchuria to Ningxia
2 armour moved from Manchuria to Stanovoj Chrebet
1 infantry moved from Buryatia S.S.R. to 62 Sea Zone
1 infantry moved from 62 Sea Zone to Japan
1 artillery moved from Buryatia S.S.R. to Soviet Far East
1 armour moved from Ningxia to Chinghai
Place Units - Japanese
1 fighter placed in Japan
3 armour placed in Manchuria
3 infantry placed in India
1 cruiser placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : -0.50
British regular : 0.00
Territory Summary for Japanese :
Borneo : 1 flag, 4 infantry
Burma : 1 flag
Buryatia S.S.R. : 1 flag
Chinghai : 1 flag, 3 armour, 1 artillery and 2 infantry
East Indies : 1 flag, 1 armour
Evenki National Okrug : 1 flag, 4 armour and 1 infantry
Fukien : 1 flag
Hupeh : 1 flag
India : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory, 1 fighter and 10 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 factory, 1 fighter and 2 infantry
Kiangsu : 1 flag
Kwangtung : 1 flag
Manchuria : 1 flag, 3 armour and 1 factory
Ningxia : 1 flag, 1 armour
Philippine Islands : 1 flag, 1 armour
Sikang : 1 flag
Soviet Far East : 1 flag, 2 artilleries and 2 infantry
Stanovoj Chrebet : 1 flag, 2 armour
Suiyuan : 1 flag
Yakut S.S.R. : 1 flag
Yunnan : 1 flag
38 Sea Zone : 1 transport
49 Sea Zone : 1 destroyer
53 Sea Zone : 2 battleships, 3 carriers, 3 cruisers, 2 destroyers and 5 fighters
62 Sea Zone : 1 cruiser and 4 transports
Production/PUs Summary :
Germans : 25 / 25
Russians : 30 / 30
Japanese : 45 / 45
British : 26 / 34
Italians : 12 / 12
Chinese : 0 / 0
Americans : 40 / 40
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8
Purchase Units - British
British buy 1 artillery, 1 bomber and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
4 armour and 4 infantry moved from United Kingdom to 7 Sea Zone
4 armour, 4 fighters and 4 infantry moved from 7 Sea Zone to France
Combat - British
Battle in France
British attack with 4 armour, 4 fighters and 4 infantry
Italians defend with 1 armour, 2 artilleries and 1 infantry
British roll dice for 1 battleship in France, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 4 armour, 4 fighters and 4 infantry in France, round 2 : 6/12 hits, 4.67 expected hits
Germans roll dice for 1 armour, 2 artilleries and 1 infantry in France, round 2 : 3/4 hits, 1.50 expected hits
2 artilleries owned by the Italians, 1 infantry owned by the Italians, 3 infantry owned by the British and 1 armour owned by the Italians lost in France
British win, taking France from Germans with 4 armour, 4 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 3 infantry
Casualties for Italians: 1 armour, 2 artilleries and 1 infantry
Non Combat Move - British
4 fighters moved from France to 7 Sea Zone
Place Units - British
1 artillery, 1 bomber and 6 infantry placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans regular : 1.50
British regular : 0.67
Production/PUs Summary :
Germans : 19 / 25
Russians : 30 / 30
Japanese : 45 / 45
British : 32 / 32
Italians : 12 / 12
Chinese : 0 / 0
Americans : 40 / 40
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 infantry moved from Rhodesia to Union of South Africa
Italians take Union of South Africa from British
Combat - Italians
Non Combat Move - Italians
2 infantry moved from Italy to Balkans
Place Units - Italians
4 infantry placed in Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
Anglo-Egypt Sudan : 1 flag
Balkans : 2 infantry
Italian Africa : 1 flag
Italy : 1 aaGun, 1 artillery, 1 factory and 7 infantry
Rhodesia : 1 flag
Union of South Africa : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 19 / 25
Russians : 30 / 30
Japanese : 45 / 45
British : 30 / 32
Italians : 14 / 14
Chinese : 0 / 0
Americans : 40 / 40
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 1 fighter; Remaining resources: 0 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
2 infantry moved from Egypt to Anglo-Egypt Sudan
British take Anglo-Egypt Sudan from Italians
Combat - Americans
Non Combat Move - Americans
2 fighters moved from Australia to 56 Sea Zone
2 bombers moved from Australia to Western United States
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 10 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone
2 transports moved from 12 Sea Zone to 10 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 12 Sea Zone to Morocco Algeria
Place Units - Americans
1 carrier, 2 destroyers and 1 fighter placed in 56 Sea Zone
Turn Complete - Americans
Americans collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 19 / 25
Russians : 30 / 30
Japanese : 45 / 45
British : 31 / 32
Italians : 13 / 14
Chinese : 0 / 0
Americans : 40 / 40
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 bomber and 1 fighter moved from Germany to France
7 infantry moved from Germany to France
Combat - Germans
Battle in France
Germans attack with 1 bomber, 1 fighter and 7 infantry
British defend with 4 armour and 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 7 infantry in France, round 2 : 1/9 hits, 2.33 expected hits
British roll dice for 4 armour and 1 infantry in France, round 2 : 3/5 hits, 2.33 expected hits
3 infantry owned by the Germans and 1 infantry owned by the British lost in France
Germans roll dice for 1 bomber, 1 fighter and 4 infantry in France, round 3 : 1/6 hits, 1.83 expected hits
British roll dice for 4 armour in France, round 3 : 1/4 hits, 2.00 expected hits
1 infantry owned by the Germans and 1 armour owned by the British lost in France
Germans roll dice for 1 bomber, 1 fighter and 3 infantry in France, round 4 : 1/5 hits, 1.67 expected hits
British roll dice for 3 armour in France, round 4 : 1/3 hits, 1.50 expected hits
1 infantry owned by the Germans and 1 armour owned by the British lost in France
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in France, round 5 : 1/4 hits, 1.50 expected hits
British roll dice for 2 armour in France, round 5 : 0/2 hits, 1.00 expected hits
1 armour owned by the British lost in France
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in France, round 6 : 1/4 hits, 1.50 expected hits
British roll dice for 1 armour in France, round 6 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in France
Germans win, taking France from British with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 5 infantry
Casualties for British: 4 armour and 1 infantry
Non Combat Move - Germans
1 bomber and 1 fighter moved from France to Germany
2 infantry moved from Czechoslovakia Hungary to Bulgaria Romania
2 infantry moved from Germany to France
Place Units - Germans
1 artillery and 1 infantry placed in Bulgaria Romania
6 infantry placed in Germany
Turn Complete - Germans
Germans collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans regular : -3.83
British regular : -2.33
Territory Summary for Germans :
Balkans : 1 armour, 1 artillery and 2 infantry
France : 4 infantry
Germany : 1 aaGun, 3 armour, 1 bomber, 1 factory, 1 fighter and 9 infantry
Northwestern Europe : 5 infantry
Poland : 3 infantry
Bulgaria Romania : 2 artilleries, 1 factory and 7 infantry
Production/PUs Summary :
Germans : 25 / 25
Russians : 30 / 30
Japanese : 45 / 45
British : 25 / 32
Italians : 13 / 14
Chinese : 0 / 0
Americans : 40 / 40
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
1 bomber moved from United Kingdom to Italy
2 infantry moved from Egypt to Anglo-Egypt Sudan
British take Anglo-Egypt Sudan from Italians
Combat - Americans
Strategic bombing raid in Italy
Italians roll AA dice in Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Italy rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Italy causes 1 damage total.
Non Combat Move - Americans
1 bomber moved from Italy to United Kingdom
2 fighters moved from Australia to 56 Sea Zone
2 bombers moved from Australia to Western United States
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 10 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 12 Sea Zone to Morocco Algeria
1 artillery moved from Libya to Morocco Algeria
Place Units - Americans
1 carrier, 1 fighter and 1 submarine placed in 56 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Italians AA : -0.17
Production/PUs Summary :
Germans : 19 / 25
Russians : 30 / 30
Japanese : 45 / 45
British : 31 / 32
Italians : 13 / 14
Chinese : 0 / 0
Americans : 40 / 40
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 3 armour and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 infantry moved from Novosibirsk to Evenki National Okrug
1 infantry moved from Urals to Evenki National Okrug
1 armour moved from Russia to Evenki National Okrug
3 fighters moved from Russia to Evenki National Okrug
Combat - Russians
Battle in Evenki National Okrug
Russians attack with 1 armour, 3 fighters and 2 infantry
Japanese defend with 4 armour and 1 infantry
Russians roll dice for 1 armour, 3 fighters and 2 infantry in Evenki National Okrug, round 2 : 2/6 hits, 2.33 expected hits
Japanese roll dice for 4 armour and 1 infantry in Evenki National Okrug, round 2 : 2/5 hits, 2.33 expected hits
1 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 armour owned by the Japanese lost in Evenki National Okrug
Russians roll dice for 1 armour and 3 fighters in Evenki National Okrug, round 3 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 3 armour in Evenki National Okrug, round 3 : 3/3 hits, 1.50 expected hits
2 fighters owned by the Russians, 1 armour owned by the Russians and 2 armour owned by the Japanese lost in Evenki National Okrug
1 fighter owned by the Russians retreated
Japanese win with 1 armour remaining. Battle score for attacker is -13
Casualties for Russians: 1 armour, 2 fighters and 2 infantry
Casualties for Japanese: 3 armour and 1 infantry
Non Combat Move - Russians
1 fighter moved from Evenki National Okrug to Russia
1 infantry moved from Russia to Urals
1 infantry moved from Russia to Novosibirsk
1 submarine moved from 7 Sea Zone to 11 Sea Zone
Place Units - Russians
3 armour and 3 infantry placed in Russia
2 infantry placed in Caucasus
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Japanese regular : 1.17
Russians regular : -0.33
Production/PUs Summary :
Germans : 25 / 25
Russians : 30 / 30
Japanese : 45 / 45
British : 25 / 32
Italians : 13 / 14
Chinese : 0 / 0
Americans : 40 / 40
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 armour, 1 battleship and 3 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Japanese
1 armour moved from East Indies to 38 Sea Zone
1 armour and 1 transport moved from 38 Sea Zone to 32 Sea Zone
1 armour moved from 32 Sea Zone to French Madagascar
Japanese take French Madagascar from British
1 fighter and 3 infantry moved from India to Persia
1 armour and 1 infantry moved from Chinghai to Kazakh S.S.R.
1 infantry moved from Chinghai to Novosibirsk
1 armour moved from Evenki National Okrug to Novosibirsk
1 armour moved from Manchuria to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 armour moved from Manchuria to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 armour moved from Manchuria to 62 Sea Zone
3 armour, 1 cruiser, 2 infantry and 4 transports moved from 62 Sea Zone to 63 Sea Zone
1 artillery and 2 infantry moved from Soviet Far East to 63 Sea Zone
3 armour, 1 artillery, 1 cruiser, 4 infantry and 4 transports moved from 63 Sea Zone to 64 Sea Zone
3 armour, 1 artillery and 4 infantry moved from 64 Sea Zone to Alaska
2 battleships, 3 carriers, 3 cruisers, 2 destroyers and 5 fighters moved from 53 Sea Zone to 64 Sea Zone
5 fighters moved from 64 Sea Zone to Alaska
Combat - Japanese
Battle in Persia
Japanese attack with 1 fighter and 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 3 infantry in Persia, round 2 : 0/4 hits, 1.00 expected hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 3 infantry in Persia, round 3 : 1/4 hits, 1.00 expected hits
British roll dice for 1 infantry in Persia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Persia
Japanese win, taking Persia from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Japanese attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Novosibirsk, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakh S.S.R.
Japanese attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Kazakh S.S.R., round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Alaska
Japanese attack with 3 armour, 1 artillery, 5 fighters and 4 infantry
Americans defend with 1 artillery and 4 infantry
Japanese roll dice for 2 battleships and 4 cruisers in Alaska, round 2 : 3/6 hits, 3.33 expected hits
Japanese roll dice for 3 armour, 1 artillery, 5 fighters and 4 infantry in Alaska, round 2 : 6/13 hits, 5.17 expected hits
Americans roll dice for 1 artillery and 4 infantry in Alaska, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Japanese, 4 infantry owned by the Americans and 1 artillery owned by the Americans lost in Alaska
Japanese win, taking Alaska from Americans with 3 armour, 1 artillery, 5 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 artillery and 4 infantry
Non Combat Move - Japanese
5 fighters moved from Alaska to 64 Sea Zone
1 fighter moved from Japan to 64 Sea Zone
2 armour moved from Stanovoj Chrebet to Evenki National Okrug
1 armour moved from Ningxia to Chinghai
1 fighter moved from Persia to India
3 infantry moved from India to Persia
1 infantry moved from India to Persia
1 destroyer moved from 49 Sea Zone to 61 Sea Zone
Place Units - Japanese
1 battleship placed in 62 Sea Zone
1 armour and 1 infantry placed in Japan
2 infantry placed in India
2 armour placed in Manchuria
Turn Complete - Japanese
Japanese collect 53 PUs; end with 54 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Japanese regular : 0.17
Russians regular : -0.67
British regular : 0.33
Territory Summary for Japanese :
Alaska : 1 flag, 3 armour, 1 artillery and 2 infantry
Borneo : 1 flag, 4 infantry
Burma : 1 flag
Buryatia S.S.R. : 1 flag
Chinghai : 1 flag, 3 armour and 1 artillery
East Indies : 1 flag
Evenki National Okrug : 1 flag, 2 armour
French Madagascar : 1 flag, 1 armour
Fukien : 1 flag
Hupeh : 1 flag
India : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory, 1 fighter and 5 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 armour, 1 factory and 1 infantry
Kazakh S.S.R. : 1 flag, 1 armour and 1 infantry
Kiangsu : 1 flag
Kwangtung : 1 flag
Manchuria : 1 flag, 2 armour and 1 factory
Ningxia : 1 flag
Novosibirsk : 1 flag, 1 armour and 1 infantry
Persia : 1 flag, 6 infantry
Philippine Islands : 1 flag, 1 armour
Sikang : 1 flag
Soviet Far East : 1 flag, 1 artillery
Stanovoj Chrebet : 1 flag
Suiyuan : 1 flag
Yakut S.S.R. : 1 flag
Yunnan : 1 flag
32 Sea Zone : 1 transport
61 Sea Zone : 1 destroyer
62 Sea Zone : 1 battleship
64 Sea Zone : 2 battleships, 3 carriers, 4 cruisers, 2 destroyers, 6 fighters and 4 transports
Production/PUs Summary :
Germans : 25 / 25
Russians : 26 / 30
Japanese : 53 / 54
British : 23 / 32
Italians : 13 / 14
Chinese : 0 / 0
Americans : 38 / 40
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9
Purchase Units - British
British buy 4 armour and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
1 artillery and 6 infantry moved from United Kingdom to 7 Sea Zone
1 artillery, 4 fighters and 6 infantry moved from 7 Sea Zone to France
1 bomber moved from United Kingdom to Germany
Combat - British
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory
Bombing raid in Germany causes 4 damage total.
Battle in France
British attack with 1 artillery, 4 fighters and 6 infantry
Germans defend with 4 infantry
British roll dice for 1 battleship in France, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 1 artillery, 4 fighters and 6 infantry in France, round 2 : 1/11 hits, 3.50 expected hits
Germans roll dice for 4 infantry in France, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in France
British roll dice for 1 artillery, 4 fighters and 5 infantry in France, round 3 : 5/10 hits, 3.33 expected hits
Germans roll dice for 3 infantry in France, round 3 : 2/3 hits, 1.00 expected hits
3 infantry owned by the Germans and 2 infantry owned by the British lost in France
British win, taking France from Germans with 1 artillery, 4 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 3 infantry
Casualties for Germans: 4 infantry
Non Combat Move - British
4 fighters moved from France to 7 Sea Zone
1 bomber moved from Germany to United Kingdom
Place Units - British
4 armour and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans AA : -0.17
Germans regular : 0.67
British regular : -1.50
Production/PUs Summary :
Germans : 19 / 25
Russians : 26 / 30
Japanese : 53 / 54
British : 29 / 29
Italians : 13 / 14
Chinese : 0 / 0
Americans : 38 / 40
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 infantry moved from Union of South Africa to Rhodesia
Place Units - Italians
1 armour and 3 infantry placed in Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Production/PUs Summary :
Germans : 19 / 25
Russians : 26 / 30
Japanese : 53 / 54
British : 29 / 29
Italians : 13 / 13
Chinese : 0 / 0
Americans : 38 / 40
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 armour and 3 destroyers; Remaining resources: 1 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
2 armour and 2 infantry moved from Morocco Algeria to 12 Sea Zone
2 armour, 2 infantry and 2 transports moved from 12 Sea Zone to 14 Sea Zone
2 armour and 2 infantry moved from 14 Sea Zone to Balkans
1 bomber moved from United Kingdom to Balkans
1 infantry moved from Anglo-Egypt Sudan to Italian Africa
British take Italian Africa from Italians
1 infantry moved from Anglo-Egypt Sudan to Italian Africa
Combat - Americans
Battle in Balkans
Americans attack with 2 armour, 1 bomber and 2 infantry
Germans defend with 1 armour, 1 artillery and 2 infantry; Italians defend with 2 infantry
Americans roll dice for 2 armour, 1 bomber and 2 infantry in Balkans, round 2 : 2/5 hits, 2.00 expected hits
Italians roll dice for 1 armour, 1 artillery and 4 infantry in Balkans, round 2 : 2/6 hits, 2.17 expected hits
2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Balkans
Americans roll dice for 2 armour and 1 bomber in Balkans, round 3 : 3/3 hits, 1.67 expected hits
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Balkans, round 3 : 3/4 hits, 1.50 expected hits
1 artillery owned by the Germans, 2 infantry owned by the Germans, 2 armour owned by the Americans and 1 bomber owned by the Americans lost in Balkans
Italians win with 1 armour remaining. Battle score for attacker is -12
Casualties for Americans: 2 armour, 1 bomber and 2 infantry
Casualties for Italians: 2 infantry
Casualties for Germans: 1 artillery and 2 infantry
Non Combat Move - Americans
1 destroyer moved from 56 Sea Zone to 65 Sea Zone
1 destroyer moved from 56 Sea Zone to 57 Sea Zone
1 artillery and 1 infantry moved from Western United States to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to Solomon Islands
1 destroyer moved from 56 Sea Zone to 46 Sea Zone
1 carrier and 2 fighters moved from 56 Sea Zone to 46 Sea Zone
1 fighter moved from 56 Sea Zone to Western United States
1 fighter moved from 56 Sea Zone to Western United States
Place Units - Americans
3 armour placed in Western United States
3 destroyers placed in 56 Sea Zone
Turn Complete - Americans
Americans collect 38 PUs; end with 39 PUs
Combat Hit Differential Summary :
Americans regular : 1.33
Italians regular : 1.33
Production/PUs Summary :
Germans : 19 / 25
Russians : 26 / 30
Japanese : 53 / 54
British : 30 / 29
Italians : 12 / 13
Chinese : 0 / 0
Americans : 38 / 39
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
5 infantry moved from Bulgaria Romania to Ukraine
2 artilleries moved from Bulgaria Romania to Ukraine
2 infantry moved from Poland to East Poland
1 bomber moved from Germany to 14 Sea Zone
1 fighter moved from Germany to France
6 infantry moved from Germany to France
1 infantry moved from Poland to Baltic States
2 armour moved from Germany to Baltic States
1 armour moved from Germany to East Poland
1 armour moved from Balkans to East Poland
Combat - Germans
Battle in 14 Sea Zone
Germans attack with 1 bomber
Americans defend with 2 transports
2 transports owned by the Americans lost in 14 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in France
Germans attack with 1 fighter and 6 infantry
British defend with 1 artillery and 3 infantry
Germans roll dice for 1 fighter and 6 infantry in France, round 2 : 2/7 hits, 1.50 expected hits
British roll dice for 1 artillery and 3 infantry in France, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Germans and 2 infantry owned by the British lost in France
Germans roll dice for 1 fighter and 4 infantry in France, round 3 : 1/5 hits, 1.17 expected hits
British roll dice for 1 artillery and 1 infantry in France, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in France
Germans roll dice for 1 fighter and 3 infantry in France, round 4 : 1/4 hits, 1.00 expected hits
British roll dice for 1 artillery in France, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in France
Germans win, taking France from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 4 infantry
Casualties for British: 1 artillery and 3 infantry
Battle in Baltic States
Germans attack with 2 armour and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour and 1 infantry in Baltic States, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in East Poland
Germans attack with 2 armour and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour and 2 infantry in East Poland, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in East Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in East Poland
Germans win, taking East Poland from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 2 artilleries and 5 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 5 infantry in Ukraine, round 2 : 3/7 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from France to Germany
1 bomber moved from 14 Sea Zone to Germany
3 infantry moved from Germany to Poland
2 infantry moved from Bulgaria Romania to Ukraine
Place Units - Germans
2 infantry placed in Bulgaria Romania
1 artillery and 5 infantry placed in Germany
Germans undo move 1.
Germans undo move 1.
1 artillery and 5 infantry placed in Germany
2 infantry placed in Bulgaria Romania
Turn Complete - Germans
Germans collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : 1.00
British regular : 1.67
Territory Summary for Germans :
Baltic States : 1 flag, 2 armour and 1 infantry
East Poland : 1 flag, 2 armour and 2 infantry
France : 2 infantry
Germany : 1 aaGun, 1 artillery, 1 bomber, 1 factory, 1 fighter and 5 infantry
Northwestern Europe : 5 infantry
Poland : 3 infantry
Bulgaria Romania : 1 factory and 2 infantry
Ukraine : 1 flag, 2 artilleries and 6 infantry
Production/PUs Summary :
Germans : 29 / 29
Russians : 22 / 30
Japanese : 53 / 54
British : 24 / 29
Italians : 12 / 13
Chinese : 0 / 0
Americans : 38 / 39
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 fighter moved from Russia to Evenki National Okrug
1 armour moved from Russia to Evenki National Okrug
1 infantry moved from Urals to Evenki National Okrug
1 armour moved from Russia to Evenki National Okrug
2 artilleries and 2 infantry moved from Russia to Novosibirsk
1 armour moved from Russia to Kazakh S.S.R.
2 artilleries and 2 infantry moved from Caucasus to Kazakh S.S.R.
1 artillery and 1 infantry moved from Russia to Kazakh S.S.R.
Combat - Russians
Battle in Novosibirsk
Russians attack with 2 artilleries and 2 infantry
Japanese defend with 1 armour and 1 infantry
Russians roll dice for 2 artilleries and 2 infantry in Novosibirsk, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 armour and 1 infantry in Novosibirsk, round 2 : 2/2 hits, 0.83 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Novosibirsk
Russians roll dice for 2 artilleries in Novosibirsk, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Novosibirsk, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 2 artilleries remaining. Battle score for attacker is 2
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 armour and 1 infantry
Battle in Kazakh S.S.R.
Russians attack with 1 armour, 3 artilleries and 3 infantry
Japanese defend with 1 armour and 1 infantry
Russians roll dice for 1 armour, 3 artilleries and 3 infantry in Kazakh S.S.R., round 2 : 2/7 hits, 2.50 expected hits
Japanese roll dice for 1 armour and 1 infantry in Kazakh S.S.R., round 2 : 2/2 hits, 0.83 expected hits
1 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 armour owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 1 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is 2
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 armour and 1 infantry
Battle in Evenki National Okrug
Russians attack with 2 armour, 1 fighter and 1 infantry
Japanese defend with 2 armour
Russians roll dice for 2 armour, 1 fighter and 1 infantry in Evenki National Okrug, round 2 : 1/4 hits, 1.67 expected hits
Japanese roll dice for 2 armour in Evenki National Okrug, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Evenki National Okrug
Russians roll dice for 2 armour and 1 fighter in Evenki National Okrug, round 3 : 3/3 hits, 1.50 expected hits
Japanese roll dice for 1 armour in Evenki National Okrug, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Evenki National Okrug
Russians win, taking Evenki National Okrug from Japanese with 2 armour and 1 fighter remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 armour
Non Combat Move - Russians
1 fighter moved from Evenki National Okrug to Russia
1 submarine moved from 11 Sea Zone to 20 Sea Zone
2 infantry moved from Archangel to Karelia S.S.R.
1 infantry moved from Archangel to Belorussia
1 infantry moved from Russia to Eastern Ukraine
2 infantry moved from Russia to Kazakh S.S.R.
2 infantry moved from Russia to Novosibirsk
Place Units - Russians
1 armour, 1 fighter and 4 infantry placed in Russia
1 infantry placed in Caucasus
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Japanese regular : 1.33
Russians regular : 0.33
Production/PUs Summary :
Germans : 29 / 29
Russians : 27 / 27
Japanese : 48 / 54
British : 24 / 29
Italians : 12 / 13
Chinese : 0 / 0
Americans : 38 / 39