L21 #2 trulpen (X) vs Simon33 (A+16) BM3

  • '19 '17 '16

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Vologda to Urals
                  Russians take Urals from Germans
            1 infantry moved from Yenisey to Evenkiyskiy
                  Russians take Evenkiyskiy from Germans
            7 infantry moved from Yenisey to Timguska
                  Russians take Timguska from Germans
            3 fighters and 1 infantry moved from Russia to Tambov
            1 armour, 1 artillery and 20 infantry moved from Ukraine to Rostov
            3 mech_infantrys moved from Western Ukraine to Rostov
            1 infantry moved from Western Ukraine to Bessarabia
                  Russians take Bessarabia from Italians
            40 infantry moved from Russia to Samara
            1 infantry moved from Novosibirsk to Samara
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 3 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 3 fighters and 1 infantry in Tambov, round 2 : 1/4 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Russians attack with 1 armour, 1 artillery, 20 infantry and 3 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour, 1 artillery, 20 infantry and 3 mech_infantrys in Rostov, round 2 : 7/25 hits, 4.83 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 armour, 1 artillery, 20 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 41 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 41 infantry in Samara, round 2 : 3/41 hits, 6.83 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 40 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            3 fighters moved from Tambov to Russia
            2 artilleries and 1 infantry moved from Western Ukraine to Ukraine
    
        Place Units - Russians
            1 artillery and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.00
    Russians regular : -2.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 2 destroyers, 7 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Sikang to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Kweichow to Shensi
                  Japanese take Shensi from Chinese
            4 fighters and 2 tactical_bombers moved from 46 Sea Zone to 49 Sea Zone
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
            2 infantry moved from 8 Sea Zone to Aleutian Islands
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            1 submarine moved from 46 Sea Zone to 49 Sea Zone
    
        Combat - Japanese
            Battle in Aleutian Islands
            Battle in 25 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits
                    ANZAC roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 25 Sea Zone
                Japanese win, taking Aleutian Islands from Americans with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 49 Sea Zone
                Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 4 fighters and 2 tactical_bombers in 49 Sea Zone, round 2 : 4/6 hits, 3,33 expected hits
                    Americans roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 49 Sea Zone
                Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 marine moved from New Guinea to 46 Sea Zone
            3 infantry moved from New Guinea to 46 Sea Zone
            1 battleship, 4 carriers, 3 infantry, 1 marine and 3 transports moved from 46 Sea Zone to 42 Sea Zone
            4 fighters and 2 tactical_bombers moved from 49 Sea Zone to 42 Sea Zone
            3 infantry moved from 42 Sea Zone to Java
            1 destroyer moved from 46 Sea Zone to 55 Sea Zone
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
            2 submarines moved from 39 Sea Zone to 37 Sea Zone
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Chahar to Hopei
            1 infantry moved from Hopei to Shensi
            1 artillery and 7 infantry moved from Yunnan to Burma
            1 artillery moved from Hunan to Yunnan
            EDIT: 1 infantry moved from Shensi to Yunnan
            1 infantry moved from Anhwe to Hunan
            2 infantry moved from Anhwe to Kweichow
            1 artillery and 1 infantry moved from Chahar to Anhwe
            3 infantry moved from Shantung to Anhwe
            2 bombers moved from Anhwe to French Indo China
            1 fighter and 1 tactical_bomber moved from Anhwe to Burma
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangsi
            1 destroyer moved from 16 Sea Zone to 8 Sea Zone
            2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 8 Sea Zone
            1 submarine moved from 6 Sea Zone to 1 Sea Zone
            2 carriers moved from 6 Sea Zone to 8 Sea Zone
            1 battleship, 3 carriers, 2 cruisers and 3 destroyers moved from 6 Sea Zone to 36 Sea Zone
            4 infantry moved from Japan to 6 Sea Zone
            4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            4 infantry moved from 36 Sea Zone to French Indo China
            3 armour moved from French Indo China to Yunnan
            3 armour moved from Malaya to Yunnan
            1 fighter and 1 tactical_bomber moved from Burma to 42 Sea Zone
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Malaya
            1 artillery and 2 infantry placed in French Indo China
            3 infantry placed in Shantung
            2 destroyers and 4 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,67
    Japanese regular : -1,33
    ANZAC regular : -0,33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 5 fighters and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            3 artilleries and 3 infantry moved from Queensland to 54 Sea Zone
            3 artilleries, 1 battleship, 2 cruisers, 3 infantry and 3 transports moved from 54 Sea Zone to 33 Sea Zone
            3 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands
            8 fighters moved from 30 Sea Zone to 46 Sea Zone
            5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            1 bomber moved from United Kingdom to Southern France
            1 fighter moved from 93 Sea Zone to Southern France
            1 fighter moved from 93 Sea Zone to Southern France
            1 infantry moved from Normandy Bordeaux to Southern France
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 3 artilleries and 3 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 0/3 hits, 1.67 expected hits
                    Americans roll dice for 3 artilleries and 3 infantry in Caroline Islands, round 2 : 1/6 hits, 2.00 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans roll dice for 3 artilleries and 3 infantry in Caroline Islands, round 3 : 2/6 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 aaGun and 1 infantry
            Battle in Southern France
                Americans attack with 1 bomber, 2 fighters and 1 infantry
                Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 bomber, 2 fighters and 1 infantry in Southern France, round 2 : 3/4 hits, 1.83 expected hits
                    Italians roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in 55 Sea Zone
                Americans attack with 5 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 5 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 46 Sea Zone
                Americans attack with 8 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 8 fighters in 46 Sea Zone, round 2 : 6/8 hits, 4.00 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 46 Sea Zone
                Americans win with 7 fighters remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            7 fighters moved from 46 Sea Zone to 33 Sea Zone
            5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
            3 carriers, 4 destroyers and 10 submarines moved from 54 Sea Zone to 33 Sea Zone
            4 carriers moved from 30 Sea Zone to 33 Sea Zone
            2 fighters moved from Western United States to 91 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 armour, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 bomber and 2 fighters moved from Southern France to Normandy Bordeaux
            1 carrier moved from 93 Sea Zone to 91 Sea Zone
            1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 armour and 1 infantry moved from Algeria to Morocco
            1 mech_infantry moved from Central United States to Alberta Saskatchewan Manitoba
            1 mech_infantry moved from Western United States to Alberta Saskatchewan Manitoba
            1 carrier, 1 fighter and 1 transport moved from 93 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            1 armour, 1 artillery and 1 infantry placed in Normandy Bordeaux
            1 carrier and 1 destroyer placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            3 fighters placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2,3
            Americans collect 54 PUs (2 lost to blockades); end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            13 infantry moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 13 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 13 infantry in Chahar, round 2 : 2/13 hits, 2.17 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Japanese with 12 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Suiyuyan to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from 93 Sea Zone to 99 Sea Zone
    
        Combat - British
            Battle in 99 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
    
        Non Combat Move - British
            1 fighter moved from 99 Sea Zone to Crete
            1 artillery, 2 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan
            3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 infantry moved from Rhodesia to Belgian Congo
            1 armour, 1 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
            1 armour and 1 mech_infantry moved from Rhodesia to Belgian Congo
            2 fighters and 1 tactical_bomber moved from India to Persia
            3 aaGuns, 1 armour, 3 artilleries, 21 infantry and 1 mech_infantry moved from India to West India
            1 artillery and 1 infantry moved from Central United States to Eastern United States
            1 tactical_bomber moved from 93 Sea Zone to Normandy Bordeaux
            1 fighter moved from 91 Sea Zone to Normandy Bordeaux
            1 transport moved from 93 Sea Zone to 92 Sea Zone
            1 armour and 1 infantry moved from Algeria to Morocco
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 93 Sea Zone to 91 Sea Zone
            1 infantry moved from Algeria to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from Algeria to Morocco
    
        Place Units - British
            1 armour, 1 artillery and 1 infantry placed in Persia
            3 infantry placed in Union of South Africa
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,6
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2
            British collect 32 PUs (4 lost to blockades); end with 32 PUs
    
        Place Units - UK_Pacific
            1 artillery and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 1 artillery and 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.17
    Americans regular : 0.33
    Italians regular : 0.67
    Japanese regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Crete
            1 fighter moved from Southern Italy to Crete
            2 fighters moved from 95 Sea Zone to Crete
            1 battleship moved from 95 Sea Zone to 99 Sea Zone
    
        Combat - Italians
            Battle in Crete
                Italians attack with 1 artillery, 3 fighters and 1 infantry
                British defend with 1 fighter
                    Italians roll dice for 1 battleship in Crete, round 2 : 1/1 hits, 0,67 expected hits
                    Americans roll dice for 1 fighter in Crete, round 2 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the British and 1 infantry owned by the Italians lost in Crete
                Italians win, taking Crete from Americans with 1 artillery and 3 fighters remaining. Battle score for attacker is 7
                Casualties for Italians: 1 infantry
                Casualties for British: 1 fighter
    
        Non Combat Move - Italians
            1 destroyer moved from 95 Sea Zone to 99 Sea Zone
            1 carrier moved from 95 Sea Zone to 99 Sea Zone
            2 fighters moved from Crete to 99 Sea Zone
            1 carrier and 1 fighter moved from 95 Sea Zone to 97 Sea Zone
            1 submarine moved from 95 Sea Zone to 98 Sea Zone
            1 destroyer moved from 95 Sea Zone to 97 Sea Zone
            1 infantry moved from Northern Italy to France
            2 infantry moved from Northern Italy to Southern Italy
            1 carrier and 1 fighter moved from 97 Sea Zone to 99 Sea Zone
            1 fighter moved from Crete to Greece
    
        Place Units - Italians
            1 submarine and 1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,33
    Italians regular : 0,33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Iraq to Persia
    
        Non Combat Move - ANZAC
            1 artillery, 3 fighters and 2 infantry moved from India to West India
            3 fighters moved from West India to Persia
            1 fighter moved from Queensland to Caroline Islands
            1 fighter moved from New South Wales to 33 Sea Zone
            1 cruiser, 1 marine and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
            2 infantry moved from New South Wales to Queensland
            1 transport moved from 71 Sea Zone to 80 Sea Zone
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
            2 infantry moved from Iraq to Persia
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 destroyer, 1 fighter, 13 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 mech_infantrys moved from Western Germany to Normandy Bordeaux
            2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
            2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from 112 Sea Zone to Normandy Bordeaux
            1 battleship, 1 carrier and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
            1 armour moved from Northwest Persia to Iraq
                  Germans take Iraq from British
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Archangel to Smolensk
                  Germans take Smolensk from Russians
            1 infantry moved from Belarus to Bryansk
                  Germans take Bryansk from Russians
            2 infantry moved from Romania to Bessarabia
            1 mech_infantry moved from Romania to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            2 fighters moved from Western Germany to Normandy Bordeaux
            1 fighter moved from Southern Italy to Normandy Bordeaux
            1 bomber moved from Novgorod to Normandy Bordeaux
            1 fighter moved from 99 Sea Zone to Bessarabia
            2 armour, 5 artilleries, 12 infantry and 3 mech_infantrys moved from Northwest Persia to Iraq
            4 armour and 7 mech_infantrys moved from Caucasus to Iraq
            1 fighter moved from Novgorod to 110 Sea Zone
            1 tactical_bomber moved from Novgorod to 110 Sea Zone
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • I’ve been wrong before, so won’t assume. Scramble to z110?

  • '19 '17 '16

    Oh darn. Didn’t count the amphibious troops for some reason. No scramble. That will be a setback to the previously awesome allied game/luck in Europe.


  • @simon33 said in L21 #2 trulpen (X) vs Simon33 (A+16) BM3:

    Oh darn. Didn’t count the amphibious troops for some reason. No scramble. That will be a setback to the previously awesome allied game/luck in Europe.

    Maybe. The dice will tell.


  • TripleA Manual Gamesave Post: Germans round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 destroyer, 1 fighter, 13 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 mech_infantrys moved from Western Germany to Normandy Bordeaux
            2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
            2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from 112 Sea Zone to Normandy Bordeaux
            1 battleship, 1 carrier and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
            1 armour moved from Northwest Persia to Iraq
                  Germans take Iraq from British
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Archangel to Smolensk
                  Germans take Smolensk from Russians
            1 infantry moved from Belarus to Bryansk
                  Germans take Bryansk from Russians
            2 infantry moved from Romania to Bessarabia
            1 mech_infantry moved from Romania to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            2 fighters moved from Western Germany to Normandy Bordeaux
            1 fighter moved from Southern Italy to Normandy Bordeaux
            1 bomber moved from Novgorod to Normandy Bordeaux
            1 fighter moved from 99 Sea Zone to Bessarabia
            2 armour, 5 artilleries, 12 infantry and 3 mech_infantrys moved from Northwest Persia to Iraq
            4 armour and 7 mech_infantrys moved from Caucasus to Iraq
            1 fighter moved from Novgorod to 110 Sea Zone
            1 tactical_bomber moved from Novgorod to 110 Sea Zone
    
        Combat - Germans
            Battle in Bessarabia
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 : 2/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Normandy Bordeaux
                Germans attack with 2 artilleries, 1 bomber, 4 fighters, 2 infantry, 4 mech_infantrys and 1 tactical_bomber
                British defend with 1 fighter and 1 tactical_bomber; Americans defend with 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
                    Germans roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 0/2 hits, 1,17 expected hits
                    Germans roll dice for 2 artilleries, 1 bomber, 4 fighters, 2 infantry, 4 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/14 hits, 5,33 expected hits
    

    Combat Hit Differential Summary :

    Russians regular : 0,67
    Germans regular : -1,33
    

    Savegame


  • A pretty bad roll for Germany. Will assume that you sack the sb anyway. Doesn’t seem rational to take out a tank instead.


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 destroyer, 1 fighter, 13 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 mech_infantrys moved from Western Germany to Normandy Bordeaux
            2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
            2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from 112 Sea Zone to Normandy Bordeaux
            1 battleship, 1 carrier and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
            1 armour moved from Northwest Persia to Iraq
                  Germans take Iraq from British
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Archangel to Smolensk
                  Germans take Smolensk from Russians
            1 infantry moved from Belarus to Bryansk
                  Germans take Bryansk from Russians
            2 infantry moved from Romania to Bessarabia
            1 mech_infantry moved from Romania to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            2 fighters moved from Western Germany to Normandy Bordeaux
            1 fighter moved from Southern Italy to Normandy Bordeaux
            1 bomber moved from Novgorod to Normandy Bordeaux
            1 fighter moved from 99 Sea Zone to Bessarabia
            2 armour, 5 artilleries, 12 infantry and 3 mech_infantrys moved from Northwest Persia to Iraq
            4 armour and 7 mech_infantrys moved from Caucasus to Iraq
            1 fighter moved from Novgorod to 110 Sea Zone
            1 tactical_bomber moved from Novgorod to 110 Sea Zone
    
        Combat - Germans
            Battle in Bessarabia
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 : 2/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Normandy Bordeaux
                Germans attack with 2 artilleries, 1 bomber, 4 fighters, 2 infantry, 4 mech_infantrys and 1 tactical_bomber
                British defend with 1 fighter and 1 tactical_bomber; Americans defend with 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
                    Germans roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 0/2 hits, 1,17 expected hits
                    Germans roll dice for 2 artilleries, 1 bomber, 4 fighters, 2 infantry, 4 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/14 hits, 5,33 expected hits
                    Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/9 hits, 4,17 expected hits
                    2 infantry owned by the Germans, 1 infantry owned by the Americans, 1 bomber owned by the Americans, 2 artilleries owned by the Americans and 2 mech_infantrys owned by the Germans lost in Normandy Bordeaux
                    Germans roll dice for 2 artilleries, 1 bomber, 4 fighters, 2 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 3 : 3/10 hits, 4,67 expected hits
                    Americans roll dice for 1 armour, 3 fighters and 1 tactical_bomber in Normandy Bordeaux, round 3 : 4/5 hits, 3,00 expected hits
                    1 tactical_bomber owned by the British, 1 artillery owned by the Germans, 1 fighter owned by the Germans, 1 armour owned by the Americans, 1 fighter owned by the Americans and 2 mech_infantrys owned by the Germans lost in Normandy Bordeaux
                    Germans roll dice for 1 artillery, 1 bomber, 3 fighters and 1 tactical_bomber in Normandy Bordeaux, round 4 : 3/6 hits, 3,17 expected hits
                    Americans roll dice for 2 fighters in Normandy Bordeaux, round 4 : 0/2 hits, 1,33 expected hits
                    1 fighter owned by the Americans and 1 fighter owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 36
                Casualties for Germans: 1 artillery, 1 fighter, 2 infantry and 4 mech_infantrys
                Casualties for Americans: 1 armour, 2 artilleries, 1 bomber, 2 fighters and 1 infantry
                Casualties for British: 1 fighter and 1 tactical_bomber
    
        Non Combat Move - Germans
            1 destroyer moved from 112 Sea Zone to 104 Sea Zone
            1 submarine moved from 109 Sea Zone to 110 Sea Zone
            1 bomber moved from Normandy Bordeaux to France
            1 infantry moved from Volgograd to Kazakhstan
            1 aaGun moved from Northwest Persia to Iraq
            1 aaGun and 2 infantry moved from Caucasus to Northwest Persia
            1 infantry moved from Volgograd to Caucasus
            1 aaGun, 1 artillery and 8 infantry moved from Slovakia Hungary to Eastern Poland
            1 artillery moved from Archangel to Belarus
            2 armour and 4 mech_infantrys moved from Archangel to Eastern Poland
            1 armour and 1 mech_infantry moved from Karelia to Belarus
            1 infantry moved from Novgorod to Archangel
            2 infantry moved from Novgorod to Belarus
            2 artilleries and 8 infantry moved from Germany to Slovakia Hungary
            1 artillery and 1 infantry moved from Western Germany to France
            2 infantry moved from Western Germany to France
            1 infantry moved from Western Germany to Northern Italy
            1 infantry moved from Western Germany to France
            1 fighter moved from Normandy Bordeaux to Western Germany
            1 fighter moved from Bessarabia to Greece
            2 mech_infantrys moved from Southern Italy to Western Germany
            1 mech_infantry moved from Southern Italy to Western Germany
            1 fighter moved from Normandy Bordeaux to Southern Italy
            1 fighter moved from Normandy Bordeaux to Southern Italy
            1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
            6 artilleries and 3 infantry moved from Karelia to Novgorod
    
        Place Units - Germans
            3 infantry placed in Novgorod
            1 artillery and 9 infantry placed in Germany
            1 fighter, 1 infantry and 1 tactical_bomber placed in Western Germany
            1 destroyer placed in 113 Sea Zone
            1 submarine placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 58 PUs; end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 69 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,50
    Russians regular : 0,67
    Germans regular : -3,17
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Samara to Kazakhstan
            2 fighters moved from Russia to Kazakhstan
            1 infantry moved from Urals to Vologda
            1 armour, 1 artillery, 20 infantry and 3 mech_infantrys moved from Rostov to Caucasus
            30 infantry moved from Samara to Volgograd
            1 artillery moved from Russia to Vologda
            3 infantry moved from Samara to Vologda
            1 infantry moved from Ukraine to Bryansk
            1 fighter moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Volgograd
                Russians attack with 30 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 30 infantry in Volgograd, round 2 : 0/30 hits, 5.00 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                    Russians roll dice for 29 infantry in Volgograd, round 3 : 7/29 hits, 4.83 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 28 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 infantry
            Battle in Kazakhstan
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Kazakhstan, round 2 : 0/4 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 fighters and 2 infantry in Kazakhstan, round 3 : 1/4 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Kazakhstan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
                Russians win, taking Kazakhstan from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 1 artillery and 4 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 4 infantry in Vologda, round 2 : 0/5 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 4 infantry in Vologda, round 3 : 1/5 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Caucasus
                Russians attack with 1 armour, 1 artillery, 20 infantry and 3 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour, 1 artillery, 20 infantry and 3 mech_infantrys in Caucasus, round 2 : 5/25 hits, 4.83 expected hits
                    Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 1 armour, 1 artillery, 19 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Bryansk to Russia
            2 artilleries moved from Ukraine to Rostov
            2 fighters moved from Kazakhstan to Russia
            7 infantry moved from Timguska to Novosibirsk
            1 infantry moved from Evenkiyskiy to Urals
            5 infantry moved from Samara to Tambov
    
        Place Units - Russians
            2 artilleries and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.33
    Germans regular : 0.67
    Russians regular : -6.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            7 artilleries and 23 infantry moved from Burma to India
            1 bomber moved from French Indo China to 80 Sea Zone
            1 infantry moved from Shensi to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 armour moved from Yunnan to India
    
        Combat - Japanese
            Battle in 80 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 80 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in India
                Japanese attack with 1 armour, 7 artilleries and 23 infantry
                British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 1 armour, 7 artilleries and 23 infantry in India, round 2 : 11/31 hits, 7,83 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in India
                Japanese captures 8PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 1 armour, 7 artilleries and 22 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Anhwe to Shantung
            1 infantry moved from Hunan to Anhwe
            1 infantry moved from Yunnan to Hunan
            1 bomber moved from 80 Sea Zone to Iraq
            1 battleship, 2 cruisers and 3 destroyers moved from 36 Sea Zone to 35 Sea Zone
            3 carriers moved from 36 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 23 Sea Zone
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
            5 fighters and 3 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
            3 submarines moved from 37 Sea Zone to 35 Sea Zone
            3 fighters and 2 tactical_bombers moved from Burma to 35 Sea Zone
            1 artillery moved from Yunnan to Kweichow
            1 aaGun moved from Burma to India
            2 infantry moved from Anhwe to Shantung
            1 artillery and 1 infantry moved from Anhwe to Hopei
            6 armour and 1 mech_infantry moved from Yunnan to Hopei
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
            1 artillery and 2 infantry moved from Malaya to 37 Sea Zone
            1 battleship, 4 carriers and 1 marine moved from 42 Sea Zone to 35 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            EDIT: 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
            EDIT: 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
            EDIT: 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            EDIT: 1 artillery and 1 transport moved from 35 Sea Zone to 45 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            EDIT: 1 artillery and 1 transport moved from 45 Sea Zone to 35 Sea Zone
            EDIT: 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
            EDIT: 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
            EDIT: 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            1 artillery and 5 infantry moved from French Indo China to Yunnan
            1 infantry moved from Kweichow to Hopei
            1 bomber moved from French Indo China to Hopei
            4 submarines moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 25 Sea Zone to 6 Sea Zone
            2 infantry moved from Aleutian Islands to 8 Sea Zone
            2 carriers, 1 destroyer, 2 fighters, 2 infantry, 2 tactical_bombers and 1 transport moved from 8 Sea Zone to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Japan
            1 submarine moved from 1 Sea Zone to 7 Sea Zone
            1 tactical_bomber moved from Kwangsi to 6 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to Japan
            1 fighter moved from Kwangsi to 6 Sea Zone
    
        Place Units - Japanese
            2 fighters placed in Japan
            1 carrier and 3 destroyers placed in 6 Sea Zone
            1 artillery and 2 infantry placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 65 PUs; end with 73 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 3,17
    UK_Pacific regular : 0,33
    

    Savegame


  • Will put 1 tr in z6 instead of z35.


  • @trulpen said in L21 #2 trulpen (X) vs Simon33 (A+16) BM3:

    Will put 1 tr in z6 instead of z35.

    Will repost instead of doing edits.


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            7 artilleries and 23 infantry moved from Burma to India
            1 bomber moved from French Indo China to 80 Sea Zone
            1 infantry moved from Shensi to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 armour moved from Yunnan to India
    
        Combat - Japanese
            Battle in 80 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 80 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in India
                Japanese attack with 1 armour, 7 artilleries and 23 infantry
                British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 1 armour, 7 artilleries and 23 infantry in India, round 2 : 11/31 hits, 7,83 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in India
                Japanese captures 8PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 1 armour, 7 artilleries and 22 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Anhwe to Shantung
            1 infantry moved from Hunan to Anhwe
            1 infantry moved from Yunnan to Hunan
            1 bomber moved from 80 Sea Zone to Iraq
            1 battleship, 2 cruisers and 3 destroyers moved from 36 Sea Zone to 35 Sea Zone
            3 carriers moved from 36 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 23 Sea Zone
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
            5 fighters and 3 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
            3 submarines moved from 37 Sea Zone to 35 Sea Zone
            3 fighters and 2 tactical_bombers moved from Burma to 35 Sea Zone
            1 artillery moved from Yunnan to Kweichow
            1 aaGun moved from Burma to India
            2 infantry moved from Anhwe to Shantung
            1 artillery and 1 infantry moved from Anhwe to Hopei
            6 armour and 1 mech_infantry moved from Yunnan to Hopei
            1 infantry moved from French Indo China to 36 Sea Zone
            1 battleship, 4 carriers and 1 marine moved from 42 Sea Zone to 35 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 infantry moved from Kweichow to Hopei
            4 submarines moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 25 Sea Zone to 6 Sea Zone
            2 infantry moved from Aleutian Islands to 8 Sea Zone
            2 carriers, 1 destroyer, 2 fighters, 2 infantry, 2 tactical_bombers and 1 transport moved from 8 Sea Zone to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Japan
            1 submarine moved from 1 Sea Zone to 7 Sea Zone
            1 tactical_bomber moved from Kwangsi to 6 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to Japan
            1 fighter moved from Kwangsi to 6 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Japan
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
            1 infantry moved from Malaya to Shan State
            1 artillery and 4 infantry moved from French Indo China to Yunnan
            1 bomber moved from French Indo China to Japan
    
        Place Units - Japanese
            1 carrier and 3 destroyers placed in 6 Sea Zone
            2 fighters placed in Japan
            1 artillery and 2 infantry placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 65 PUs; end with 73 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 3,17
    UK_Pacific regular : 0,33
    

    Savegame


  • Repost with 2 tr by Tokyo. Also landed the sb there.

  • '19 '17 '16

    You’ve removed a lot of edits. Did you use AfterBattle autosave?


  • @simon33 said in L21 #2 trulpen (X) vs Simon33 (A+16) BM3:

    You’ve removed a lot of edits. Did you use AfterBattle autosave?

    Nah, it was only that I moved out all trannies from z35 just to make sure that all of them had 1 inf and not 2 inf on them. I’ve noticed that sometimes happens.

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