• '21 '18 '17 '15

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 bomber, 1 cruiser, 1 infantry and 1 transport; Remaining resources: 1 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 1 units.
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Philippine Islands to 50 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 49 Sea Zone
            1 artillery and 1 infantry moved from 49 Sea Zone to Borneo
                  British take Borneo from Japanese
            2 submarines moved from 52 Sea Zone to 62 Sea Zone
            1 artillery and 1 infantry moved from Wake Island to 52 Sea Zone
            2 armour and 2 infantry moved from Western United States to 56 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 56 Sea Zone to 59 Sea Zone
            1 armour and 1 infantry moved from 59 Sea Zone to Iwo Jima
            2 fighters moved from 52 Sea Zone to Iwo Jima
            1 artillery, 1 infantry and 1 transport moved from 52 Sea Zone to 48 Sea Zone
            1 artillery and 1 infantry moved from 48 Sea Zone to New Guinea
                  British take New Guinea from Japanese
    
        Combat - Americans
            Battle in 62 Sea Zone
                Americans attack with 2 submarines
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 62 Sea Zone
                Americans win with 2 submarines remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
            Battle in Iwo Jima
                Americans attack with 1 armour, 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 armour, 2 fighters and 1 infantry in Iwo Jima, round 2 : 3/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Iwo Jima to 52 Sea Zone
            1 destroyer moved from 56 Sea Zone to 52 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 56 Sea Zone to 52 Sea Zone
            1 armour and 1 infantry moved from 52 Sea Zone to Wake Island
            1 artillery and 1 infantry moved from Eastern United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
            1 artillery and 1 infantry moved from 8 Sea Zone to United Kingdom
    
        Combat Move - Chinese
            1 infantry moved from Ningxia to Hupeh
                  Chinese take Hupeh from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Americans
            1 cruiser and 1 transport placed in 56 Sea Zone
            1 armour, 1 bomber and 1 infantry placed in Western United States
    
        Place Units - Chinese
            1 infantry placed in Chinghai
            Chinese undo move 1.
            1 infantry placed in Ningxia
    
        Turn Complete - Americans
            Americans collect 40 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.33
    Japanese regular : -0.33
    

    Production/PUs Summary :

    Germans : 21 / 0
    Russians : 33 / 34
    Japanese : 34 / 41
    British : 26 / 104
    Italians : 21 / 21
    Chinese : 3 / 0
    Americans : 40 / 41
    

    Savegame

  • '21

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Non Combat Move - Germans
            1 fighter moved from Bulgaria Romania to Germany
            1 fighter moved from Czechoslovakia Hungary to Germany
    
        Turn Complete - Germans
            Germans collect 21 PUs; end with 21 PUs
    

    Production/PUs Summary :

    Germans : 21 / 21
    Russians : 33 / 34
    Japanese : 34 / 41
    British : 26 / 104
    Italians : 21 / 21
    Chinese : 3 / 0
    Americans : 40 / 41
    

    Savegame

  • '21 '18 '17 '15

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 2 armour and 8 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            2 artilleries and 1 infantry moved from Persia to Trans-Jordan
            1 fighter moved from Caucasus to Trans-Jordan
            1 infantry moved from Poland to Czechoslovakia Hungary
                  Russians take Czechoslovakia Hungary from Germans
            4 infantry moved from East Poland to Bulgaria Romania
            4 infantry moved from Ukraine to Bulgaria Romania
            1 armour moved from Belorussia to Bulgaria Romania
            1 fighter moved from Caucasus to Bulgaria Romania
            1 fighter moved from Caucasus to Bulgaria Romania
            1 armour moved from Caucasus to Trans-Jordan
    
        Combat - Russians
            Battle in Trans-Jordan
                Russians attack with 1 armour, 2 artilleries, 1 fighter and 1 infantry
                Italians defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 armour, 2 artilleries, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 2/5 hits, 2.00 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
                Russians win, taking Trans-Jordan from Italians with 1 armour, 2 artilleries and 1 fighter remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Bulgaria Romania
                Russians attack with 1 armour, 2 fighters and 8 infantry
                Germans defend with 1 factory and 3 infantry; Italians defend with 1 artillery and 2 infantry
                    Russians roll dice for 1 armour, 2 fighters and 8 infantry in Bulgaria Romania, round 2 : 3/11 hits, 2.83 expected hits
                    Germans roll dice for 1 artillery and 5 infantry in Bulgaria Romania, round 2 : 3/6 hits, 2.00 expected hits
                    3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bulgaria Romania
                    Russians roll dice for 1 armour, 2 fighters and 5 infantry in Bulgaria Romania, round 3 : 3/8 hits, 2.33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Bulgaria Romania, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Bulgaria Romania
                Russians win, taking Bulgaria Romania from Germans with 1 armour, 2 fighters and 4 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 4 infantry
                Casualties for Germans: 3 infantry
                Casualties for Italians: 1 artillery and 2 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Bulgaria Romania to Caucasus
            1 fighter moved from Trans-Jordan to Caucasus
            2 infantry moved from Caucasus to Persia
            2 infantry moved from Eastern Ukraine to Caucasus
            2 infantry moved from Baltic States to Poland
            2 infantry moved from Russia to Novosibirsk
    
        Place Units - Russians
            2 armour and 2 infantry placed in Caucasus
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.33
    Germans regular : 1.00
    Russians regular : 0.83
    

    Production/PUs Summary :

    Germans : 17 / 21
    Russians : 37 / 37
    Japanese : 34 / 41
    British : 27 / 104
    Italians : 20 / 21
    Chinese : 3 / 0
    Americans : 40 / 41
    

    Savegame

  • '21

    @dangermouse650 I want 15 PU’s for my lost factory thanks! :stuck_out_tongue:

  • '21

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 destroyer, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 armour moved from Suiyuan to Ningxia
            1 armour moved from Sikang to Hupeh
            2 armour and 1 infantry moved from East Indies to 38 Sea Zone
            2 armour, 2 battleships, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 2 transports moved from 38 Sea Zone to 49 Sea Zone
            2 armour and 1 infantry moved from 49 Sea Zone to Borneo
            1 battleship, 2 carriers, 1 destroyer and 4 fighters moved from 37 Sea Zone to 49 Sea Zone
            1 fighter moved from 49 Sea Zone to 48 Sea Zone
            2 fighters moved from 49 Sea Zone to Borneo
    
        Combat - Japanese
            Battle in 48 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 48 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 49 Sea Zone
                Japanese attack with 3 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 2 transports
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 49 Sea Zone
                Japanese win with 3 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 2 transports remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Borneo
                Japanese attack with 2 armour, 2 fighters and 1 infantry
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 armour, 2 fighters and 1 infantry in Borneo, round 2 : 3/5 hits, 2.17 expected hits
                    British roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Borneo
                Japanese win, taking Borneo from British with 2 armour and 2 fighters remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Hupeh
                Japanese attack with 1 armour
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour in Hupeh, round 2 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour in Hupeh, round 3 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 infantry in Hupeh, round 3 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Japanese lost in Hupeh
                Chinese win with 1 infantry remaining. Battle score for attacker is -5
                Casualties for Japanese: 1 armour
            Battle in Ningxia
                Japanese attack with 1 armour
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour in Ningxia, round 2 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 infantry in Ningxia, round 2 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Japanese lost in Ningxia
                Chinese win with 1 infantry remaining. Battle score for attacker is -5
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Japanese
            1 armour moved from Buryatia S.S.R. to Suiyuan
            1 armour moved from Buryatia S.S.R. to Kiangsu
            1 infantry moved from Burma to Yunnan
            1 fighter moved from Japan to Fukien
            1 fighter moved from 48 Sea Zone to 49 Sea Zone
            2 fighters moved from Borneo to 49 Sea Zone
    
        Place Units - Japanese
            1 destroyer and 1 submarine placed in 62 Sea Zone
            Japanese undo move 1.
            1 destroyer and 1 submarine placed in 62 Sea Zone
            2 transports placed in 38 Sea Zone
            1 armour and 1 infantry placed in East Indies
            1 armour placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 38 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Japanese regular : -0.67
    British regular : 0.33
    

    Territory Summary for Japanese :

    Borneo : 1 flag, 2 armour
    Burma : 1 flag
    Buryatia S.S.R. : 1 flag, 2 infantry
    East Indies : 1 flag, 1 armour, 1 factory and 1 infantry
    Fukien : 1 flag, 1 fighter
    India : 1 flag, 1 aaGun, 1 armour, 1 artillery and 4 fighters
    Japan : 1 aaGun, 4 armour, 2 artilleries, 1 factory and 9 infantry
    Kiangsu : 1 flag, 1 armour
    Kwangtung : 1 flag
    Manchuria : 1 flag
    New Zealand : 1 flag, 1 infantry
    Sikang : 1 flag, 1 artillery
    Soviet Far East : 1 flag, 2 infantry
    Suiyuan : 1 flag, 1 armour
    Yunnan : 1 flag, 1 infantry
    38 Sea Zone : 2 transports
    49 Sea Zone : 3 battleships, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters and 2 transports
    62 Sea Zone : 1 destroyer and 1 submarine
    

    Production/PUs Summary :

    Germans : 17 / 21
    Russians : 37 / 37
    Japanese : 38 / 38
    British : 23 / 104
    Italians : 20 / 21
    Chinese : 3 / 0
    Americans : 40 / 41
    

    Savegame

  • '21 '18 '17 '15

    TripleA Turn Summary: British round 7

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 7
    
        Purchase Units - British
            British buy 5 armour, 1 bomber and 5 infantry; Remaining resources: 52 PUs; 0 techTokens; 
    
        Combat Move - British
            3 transports moved from 5 Sea Zone to 6 Sea Zone
            3 armour and 3 infantry moved from United Kingdom to 6 Sea Zone
            3 armour, 3 infantry and 3 transports moved from 6 Sea Zone to 5 Sea Zone
            3 armour and 3 infantry moved from 5 Sea Zone to Germany
            4 fighters moved from 5 Sea Zone to Germany
            1 fighter moved from United Kingdom to France
            2 bombers moved from United Kingdom to France
            1 armour and 1 infantry moved from Gibraltar to 12 Sea Zone
            1 armour, 1 destroyer, 1 infantry and 1 transport moved from 12 Sea Zone to 7 Sea Zone
            1 armour and 1 infantry moved from 7 Sea Zone to France
    
        Combat - British
            Battle in Germany
                British attack with 3 armour, 4 fighters and 3 infantry
                Germans defend with 1 aaGun, 1 factory and 2 fighters; Italians defend with 1 armour and 1 artillery
                    Germans roll AA dice in Germany : 1/4 hits, 0.67 expected hits
                    1 fighter owned by the British lost in Germany
                    British roll dice for 1 battleship and 2 cruisers in Germany, round 2 : 2/3 hits, 1.67 expected hits
                    British roll dice for 3 armour, 3 fighters and 3 infantry in Germany, round 2 : 4/9 hits, 3.50 expected hits
                    Germans roll dice for 1 armour, 1 artillery and 2 fighters in Germany, round 2 : 1/4 hits, 2.17 expected hits
                    2 fighters owned by the Germans, 1 artillery owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Germany
                British captures 21PUs while taking Germans capital
                British win, taking Germany from Germans with 3 armour, 3 fighters and 2 infantry remaining. Battle score for attacker is 16
                Casualties for British: 1 fighter and 1 infantry
                Casualties for Italians: 1 armour and 1 artillery
                Casualties for Germans: 2 fighters
            Battle in France
                British attack with 1 armour, 2 bombers, 1 fighter and 1 infantry
                Italians defend with 3 infantry
                    British roll dice for 1 armour, 2 bombers, 1 fighter and 1 infantry in France, round 2 : 1/5 hits, 2.50 expected hits
                    Germans roll dice for 3 infantry in France, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Italians lost in France
                    British roll dice for 1 armour, 2 bombers, 1 fighter and 1 infantry in France, round 3 : 4/5 hits, 2.50 expected hits
                    Germans roll dice for 2 infantry in France, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in France
                British win, taking France from Germans with 1 armour, 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
                Casualties for Italians: 3 infantry
    
        Non Combat Move - British
            1 fighter moved from France to United Kingdom
            2 bombers moved from France to United Kingdom
            3 fighters moved from Germany to 5 Sea Zone
            1 destroyer and 1 transport moved from 52 Sea Zone to 51 Sea Zone
    
        Place Units - British
            1 armour, 1 bomber and 1 infantry placed in Eastern Canada
            4 armour and 4 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 39 PUs; end with 112 PUs
    

    Combat Hit Differential Summary :

    Germans AA : 0.33
    Germans regular : -2.83
    British regular : 0.83
    

    Production/PUs Summary :

    Germans : 1 / 0
    Russians : 37 / 37
    Japanese : 38 / 38
    British : 39 / 112
    Italians : 20 / 21
    Chinese : 3 / 0
    Americans : 40 / 41
    

    Savegame

  • '21

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 armour and 5 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 infantry moved from Union of South Africa to 28 Sea Zone
            1 infantry and 1 transport moved from 28 Sea Zone to 33 Sea Zone
            1 armour moved from Rhodesia to 33 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 armour and 1 infantry moved from 34 Sea Zone to Trans-Jordan
            1 fighter moved from Italy to Trans-Jordan
    
        Combat - Italians
            Battle in Trans-Jordan
                Italians attack with 1 armour, 1 fighter and 1 infantry
                Russians defend with 1 armour and 2 artilleries
                    Italians roll dice for 1 armour, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.17 expected hits
                    British roll dice for 1 armour and 2 artilleries in Trans-Jordan, round 2 : 1/3 hits, 1.17 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Trans-Jordan
                    Italians roll dice for 1 armour and 1 fighter in Trans-Jordan, round 3 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 armour and 1 artillery in Trans-Jordan, round 3 : 1/2 hits, 0.83 expected hits
                    1 artillery owned by the Russians and 1 armour owned by the Italians lost in Trans-Jordan
                    Italians roll dice for 1 fighter in Trans-Jordan, round 4 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 armour in Trans-Jordan, round 4 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Russians and 1 fighter owned by the Italians lost in Trans-Jordan
                British win with no units remaining. Battle score for attacker is -5
                Casualties for Italians: 1 armour, 1 fighter and 1 infantry
                Casualties for Russians: 1 armour and 2 artilleries
    
        Non Combat Move - Italians
            1 battleship, 2 cruisers and 1 destroyer moved from 15 Sea Zone to 13 Sea Zone
    
        Place Units - Italians
            1 armour and 5 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.33
    British regular : 0.50
    

    Production/PUs Summary :

    Germans : 1 / 0
    Russians : 37 / 37
    Japanese : 38 / 38
    British : 39 / 112
    Italians : 20 / 21
    Chinese : 3 / 0
    Americans : 40 / 41
    

    Savegame

  • '21 '18 '17 '15

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 carrier, 1 fighter, 1 infantry and 1 transport; Remaining resources: 2 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 1 units.
    
        Combat Move - Americans
            1 bomber moved from Wake Island to 62 Sea Zone
            1 bomber moved from Wake Island to 38 Sea Zone
            1 armour and 1 infantry moved from Iwo Jima to 59 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 59 Sea Zone to 63 Sea Zone
            1 armour and 1 infantry moved from 63 Sea Zone to Soviet Far East
            1 bomber moved from Wake Island to Soviet Far East
    
        Combat - Americans
            Battle in 38 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 38 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
            Battle in 62 Sea Zone
                Americans attack with 1 bomber and 2 submarines
                Japanese defend with 1 destroyer and 1 submarine
                1 submarine owned by the Japanese submerged
                    Americans roll dice for 2 submarines in 62 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 62 Sea Zone
                Americans win with 1 bomber and 2 submarines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Soviet Far East
                Americans attack with 1 armour, 1 bomber and 1 infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 1 armour, 1 bomber and 1 infantry in Soviet Far East, round 2 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Soviet Far East, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East
                Americans win, taking Soviet Far East from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Soviet Far East to Yakut S.S.R.
            1 armour and 1 infantry moved from Western United States to 56 Sea Zone
            1 armour, 1 cruiser, 1 infantry and 1 transport moved from 56 Sea Zone to 59 Sea Zone
            1 armour and 1 infantry moved from 59 Sea Zone to Iwo Jima
            1 bomber moved from Western United States to Iwo Jima
            1 bomber moved from 62 Sea Zone to Iwo Jima
            1 bomber moved from 38 Sea Zone to Australia
            3 battleships, 2 carriers, 4 destroyers and 4 fighters moved from 52 Sea Zone to 59 Sea Zone
            1 transport moved from 52 Sea Zone to 56 Sea Zone
            1 artillery and 1 infantry moved from United Kingdom to 8 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 7 Sea Zone
            1 artillery and 1 infantry moved from 7 Sea Zone to France
    
        Place Units - Americans
            1 carrier and 1 transport placed in 56 Sea Zone
            1 armour and 1 infantry placed in Western United States
            1 fighter placed in 56 Sea Zone
    
        Place Units - Chinese
            1 infantry placed in Chinghai
    
        Turn Complete - Americans
            Americans collect 40 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2.00
    Japanese regular : 0.00
    

    Production/PUs Summary :

    Germans : 1 / 0
    Russians : 38 / 37
    Japanese : 37 / 38
    British : 39 / 112
    Italians : 20 / 21
    Chinese : 3 / 0
    Americans : 40 / 42
    

    Savegame

  • '21

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Non Combat Move - Germans
            1 armour, 1 artillery and 2 infantry moved from Morocco Algeria to Libya
    
        Turn Complete - Germans
    

    Savegame

  • '21 '18 '17 '15

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 6 armour and 2 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Russians
            4 infantry moved from Bulgaria Romania to Balkans
                  Russians take Balkans from Italians
            1 infantry moved from Czechoslovakia Hungary to Balkans
    
        Combat - Russians
    
        Non Combat Move - Russians
            2 infantry moved from Evenki National Okrug to Yakut S.S.R.
            2 infantry moved from Persia to Trans-Jordan
            4 infantry moved from Caucasus to Persia
            1 armour moved from Caucasus to Trans-Jordan
            2 armour moved from Caucasus to Persia
            1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet
            1 infantry moved from Stanovoj Chrebet to Soviet Far East
            2 infantry moved from Russia to Kazakh S.S.R.
            2 infantry moved from Poland to Czechoslovakia Hungary
            2 infantry moved from Eastern Ukraine to Ukraine
            2 infantry moved from Belorussia to East Poland
            2 infantry moved from Russia to Eastern Ukraine
    
        Place Units - Russians
            2 armour placed in Bulgaria Romania
            3 armour and 1 infantry placed in Caucasus
            1 armour and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 41 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 1 / 0
    Russians : 41 / 42
    Japanese : 37 / 38
    British : 39 / 112
    Italians : 17 / 21
    Chinese : 3 / 0
    Americans : 40 / 42
    

    Savegame

  • '21

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 battleship and 2 destroyers; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            2 armour moved from Borneo to 49 Sea Zone
            2 armour, 3 battleships, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters and 2 transports moved from 49 Sea Zone to 51 Sea Zone
            2 armour moved from 51 Sea Zone to Caroline Islands
            2 fighters moved from 51 Sea Zone to Caroline Islands
            1 armour moved from Suiyuan to Ningxia
            1 armour moved from Kiangsu to Hupeh
            1 infantry moved from Yunnan to Hupeh
            1 fighter moved from Fukien to Ningxia
            1 armour, 1 artillery and 4 fighters moved from India to Persia
    
        Combat - Japanese
            Japanese creates battle in territory 62 Sea Zone
            Battle in 62 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 2 submarines
                2 submarines owned by the Americans submerged
            Battle in 51 Sea Zone
                Japanese attack with 3 battleships, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 transports
                British defend with 1 destroyer and 1 transport
                    Japanese roll dice for 3 battleships, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 transports in 51 Sea Zone, round 2 : 5/12 hits, 5.33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 transport owned by the British lost in 51 Sea Zone
                Japanese winJapanese winJapanese win with 1 submarine remaining with 1 submarine remaining with 3 battleships, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 transports remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 transport
            Battle in Caroline Islands
                Japanese attack with 2 armour and 2 fighters
                Americans defend with 1 armour and 1 infantry
                    Japanese roll dice for 2 armour and 2 fighters in Caroline Islands, round 2 : 3/4 hits, 2.00 expected hits
                    Americans roll dice for 1 armour and 1 infantry in Caroline Islands, round 2 : 1/2 hits, 0.83 expected hits
                    1 armour owned by the Japanese, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Caroline Islands
                Japanese win, taking Caroline Islands from Americans with 1 armour and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 armour
                Casualties for Americans: 1 armour and 1 infantry
            Battle in Hupeh
                Japanese attack with 1 armour and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 infantry in Hupeh, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Hupeh, round 3 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Hupeh, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hupeh
                Japanese win, taking Hupeh from Chinese with 1 armour remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Ningxia
                Japanese attack with 1 armour and 1 fighter
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 fighter in Ningxia, round 2 : 1/2 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Ningxia, round 2 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Ningxia
                Japanese win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 armour
                Casualties for Chinese: 1 infantry
            Battle in Persia
                Japanese attack with 1 armour, 1 artillery and 4 fighters
                Russians defend with 2 armour and 4 infantry
                    Japanese roll dice for 1 armour, 1 artillery and 4 fighters in Persia, round 2 : 2/6 hits, 2.83 expected hits
                    British roll dice for 2 armour and 4 infantry in Persia, round 2 : 2/6 hits, 2.33 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Persia
                    Japanese roll dice for 4 fighters in Persia, round 3 : 4/4 hits, 2.00 expected hits
                    British roll dice for 2 armour and 2 infantry in Persia, round 3 : 2/4 hits, 1.67 expected hits
                    2 fighters owned by the Japanese, 2 infantry owned by the Russians and 2 armour owned by the Russians lost in Persia
                Japanese win with 2 fighters remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 armour, 1 artillery and 2 fighters
                Casualties for Russians: 2 armour and 4 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from Persia to Sikang
            1 fighter moved from Ningxia to Hupeh
            2 fighters moved from Caroline Islands to 51 Sea Zone
            1 fighter moved from Hupeh to Sikang
    
        Place Units - Japanese
            1 battleship and 2 destroyers placed in 62 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 38 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Americans regular : 0.17
    Japanese regular : 1.50
    British regular : -0.33
    

    Territory Summary for Japanese :

    Borneo : 1 flag
    Burma : 1 flag
    Buryatia S.S.R. : 1 flag, 2 infantry
    Caroline Islands : 1 armour
    East Indies : 1 flag, 1 armour, 1 factory and 1 infantry
    Fukien : 1 flag
    Hupeh : 1 flag, 1 armour
    India : 1 flag, 1 aaGun
    Japan : 1 aaGun, 4 armour, 2 artilleries, 1 factory and 9 infantry
    Kiangsu : 1 flag
    Kwangtung : 1 flag
    Manchuria : 1 flag
    New Zealand : 1 flag, 1 infantry
    Sikang : 1 flag, 1 artillery and 3 fighters
    Suiyuan : 1 flag
    Yunnan : 1 flag
    51 Sea Zone : 3 battleships, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters and 2 transports
    62 Sea Zone : 1 battleship, 2 destroyers and 1 submarine
    

    Production/PUs Summary :

    Germans : 1 / 0
    Russians : 41 / 42
    Japanese : 38 / 40
    British : 39 / 112
    Italians : 17 / 21
    Chinese : 2 / 0
    Americans : 40 / 42
    

    Savegame

  • '21 '18 '17 '15

    TripleA Turn Summary: British round 8

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 8
    
        Purchase Units - British
            British buy 10 armour, 1 battleship, 1 bomber, 1 carrier, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            2 bombers moved from United Kingdom to Italy
    
        Combat - British
            Strategic bombing raid in Italy
                    Italians roll AA dice in Italy : 0/2 hits, 0.33 expected hits
                Bombing raid in Italy rolls: 1,1 and causes: 2 damage to unit: factory
                Bombing raid in Italy causes 2 damage total. 
    
        Non Combat Move - British
            2 bombers moved from Italy to United Kingdom
            1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters and 3 transports moved from 5 Sea Zone to 7 Sea Zone
            4 armour and 4 infantry moved from United Kingdom to 7 Sea Zone
            4 armour moved from 7 Sea Zone to France
            4 infantry moved from 7 Sea Zone to France
            1 fighter moved from United Kingdom to 7 Sea Zone
            1 armour and 1 infantry moved from Eastern Canada to 1 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 7 Sea Zone
            1 infantry moved from 7 Sea Zone to France
            1 armour moved from 7 Sea Zone to France
            1 bomber moved from Eastern Canada to United Kingdom
            2 infantry moved from Germany to Balkans
            3 armour moved from Germany to Balkans
    
        Place Units - British
            8 armour, 1 bomber and 1 fighter placed in Germany
            2 armour and 2 infantry placed in United Kingdom
            1 battleship and 1 carrier placed in 7 Sea Zone
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Italians AA : -0.33
    

    Production/PUs Summary :

    Germans : 1 / 0
    Russians : 41 / 42
    Japanese : 38 / 40
    British : 39 / 39
    Italians : 17 / 21
    Chinese : 2 / 0
    Americans : 40 / 42
    

    Savegame

  • '21

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians repair damage of 2x factory; Remaining resources: 19 PUs; 0 techTokens; 
            Italians buy 2 armour and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Non Combat Move - Italians
            1 battleship, 2 cruisers and 1 destroyer moved from 13 Sea Zone to 17 Sea Zone
            1 transport moved from 34 Sea Zone to 28 Sea Zone
    
        Place Units - Italians
            2 armour and 3 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
    

    Production/PUs Summary :

    Germans : 1 / 0
    Russians : 41 / 42
    Japanese : 38 / 40
    British : 39 / 39
    Italians : 17 / 17
    Chinese : 2 / 0
    Americans : 40 / 42
    

    Savegame

  • '21 '18 '17 '15

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 bomber and 1 fighter; Remaining resources: 0 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 1 units.
    
        Combat Move - Americans
            2 bombers moved from Iwo Jima to 62 Sea Zone
            1 bomber moved from Yakut S.S.R. to 62 Sea Zone
            4 fighters moved from 59 Sea Zone to 62 Sea Zone
            1 bomber moved from Australia to East Indies
    
        Combat - Americans
            Strategic bombing raid in East Indies
                Bombing raid in East Indies rolls: 1 and causes: 1 damage to unit: factory
                Bombing raid in East Indies causes 1 damage total. 
            Battle in 62 Sea Zone
                Americans attack with 3 bombers, 4 fighters and 2 submarines
                Japanese defend with 1 battleship, 2 destroyers and 1 submarine
                    Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 2 submarines in 62 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 3 bombers and 4 fighters in 62 Sea Zone, round 2 : 4/7 hits, 4.00 expected hits
                    Japanese roll dice for 1 battleship and 2 destroyers in 62 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    1 submarine owned by the Americans, 2 destroyers owned by the Japanese and 1 battleship owned by the Japanese lost in 62 Sea Zone
                    Americans roll dice for 1 submarine in 62 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 62 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Japanese submerged
                Americans win with 3 bombers, 4 fighters and 1 submarine remaining. Battle score for attacker is 30
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 battleship and 2 destroyers
                Americans win with 3 bombers, 4 fighters and 1 submarine remaining. Battle score for attacker is 30
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 battleship and 2 destroyers
    
        Non Combat Move - Americans
            3 bombers moved from 62 Sea Zone to Stanovoj Chrebet
            1 fighter moved from 62 Sea Zone to Stanovoj Chrebet
            3 fighters moved from 62 Sea Zone to 56 Sea Zone
            3 battleships, 2 carriers, 1 cruiser, 4 destroyers and 1 transport moved from 59 Sea Zone to 56 Sea Zone
            1 transport moved from 63 Sea Zone to 64 Sea Zone
            1 transport moved from 64 Sea Zone to 65 Sea Zone
            1 bomber moved from East Indies to Australia
            1 transport moved from 7 Sea Zone to 9 Sea Zone
    
        Non Combat Move - Chinese
            1 infantry moved from Chinghai to Ningxia
    
        Place Units - Americans
            1 battleship and 1 fighter placed in 56 Sea Zone
            1 bomber placed in Western United States
    
        Place Units - Chinese
            1 infantry placed in Chinghai
    
        Turn Complete - Americans
            Americans collect 40 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.00
    Japanese regular : -0.67
    

    Production/PUs Summary :

    Germans : 1 / 0
    Russians : 41 / 42
    Japanese : 38 / 40
    British : 39 / 39
    Italians : 17 / 17
    Chinese : 2 / 0
    Americans : 40 / 40
    

    Savegame

  • '21

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 armour, 1 artillery and 2 infantry moved from Libya to Egypt
    
        Non Combat Move - Germans
    
        Turn Complete - Germans
    

    Savegame

  • '21 '18 '17 '15

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 4 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            5 infantry moved from Balkans to Italy
            3 armour moved from Bulgaria Romania to Italy
            1 armour and 2 infantry moved from Trans-Jordan to Egypt
            3 fighters moved from Caucasus to Egypt
            1 armour moved from Caucasus to India
                  British take India from Japanese
    
        Combat - Russians
            Battle in Italy
                Russians attack with 3 armour and 5 infantry
                Italians defend with 1 aaGun, 6 armour, 1 factory and 9 infantry
                    Russians roll dice for 3 armour and 5 infantry in Italy, round 2 : 2/8 hits, 2.33 expected hits
                    Italians roll dice for 6 armour and 9 infantry in Italy, round 2 : 8/15 hits, 6.00 expected hits
                    5 infantry owned by the Russians, 3 armour owned by the Russians and 2 infantry owned by the Italians lost in Italy
                Italians win with 6 armour and 7 infantry remaining. Battle score for attacker is -24
                Casualties for Russians: 3 armour and 5 infantry
                Casualties for Italians: 2 infantry
            Battle in Egypt
                Russians attack with 1 armour, 3 fighters and 2 infantry
                Germans defend with 1 armour, 1 artillery and 2 infantry
                    Russians roll dice for 1 armour, 3 fighters and 2 infantry in Egypt, round 2 : 3/6 hits, 2.33 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 2 infantry in Egypt, round 2 : 1/4 hits, 1.50 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Egypt
                    Russians roll dice for 1 armour, 3 fighters and 1 infantry in Egypt, round 3 : 4/5 hits, 2.17 expected hits
                    Italians roll dice for 1 armour in Egypt, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Egypt
                Russians win, taking Egypt from Italians with 1 armour and 3 fighters remaining. Battle score for attacker is 9
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 armour, 1 artillery and 2 infantry
    
        Non Combat Move - Russians
            2 armour moved from Caucasus to Bulgaria Romania
            2 infantry moved from Czechoslovakia Hungary to Balkans
            2 infantry moved from Ukraine to Bulgaria Romania
            2 infantry moved from Caucasus to Persia
            2 infantry moved from Yakut S.S.R. to Stanovoj Chrebet
            2 infantry moved from Novosibirsk to Evenki National Okrug
            1 infantry moved from Novosibirsk to Evenki National Okrug
            4 infantry moved from Kazakh S.S.R. to Chinghai
            1 armour moved from Russia to Evenki National Okrug
            3 fighters moved from Egypt to Trans-Jordan
    
        Place Units - Russians
            2 armour placed in Bulgaria Romania
            2 armour, 1 fighter and 1 infantry placed in Caucasus
            3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 41 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 2.00
    Russians regular : 2.17
    

    Production/PUs Summary :

    Germans : 1 / 0
    Russians : 41 / 41
    Japanese : 35 / 40
    British : 44 / 39
    Italians : 15 / 17
    Chinese : 2 / 0
    Americans : 40 / 40
    

    Savegame

  • '21

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 battleship, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 armour moved from Caroline Islands to 51 Sea Zone
            1 armour and 1 transport moved from 51 Sea Zone to 50 Sea Zone
            1 armour moved from 50 Sea Zone to Philippine Islands
                  Japanese take Philippine Islands from Americans
            1 artillery moved from Sikang to Ningxia
    
        Combat - Japanese
            Japanese creates battle in territory 62 Sea Zone
            Battle in Ningxia
                Japanese attack with 1 artillery
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery in Ningxia, round 2 : 1/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Ningxia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Ningxia
                Japanese win, taking Ningxia from Chinese with 1 artillery remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            3 fighters moved from Sikang to Manchuria
            2 infantry moved from Buryatia S.S.R. to Manchuria
            1 armour moved from Hupeh to Manchuria
            3 battleships, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters and 1 transport moved from 51 Sea Zone to 62 Sea Zone
    
        Place Units - Japanese
            1 fighter and 1 infantry placed in Japan
            1 battleship and 1 transport placed in 62 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 38 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : 0.67
    

    Territory Summary for Japanese :

    Borneo : 1 flag
    Burma : 1 flag
    Buryatia S.S.R. : 1 flag
    East Indies : 1 flag, 1 armour, 1 factory and 1 infantry
    Fukien : 1 flag
    Hupeh : 1 flag
    Japan : 1 aaGun, 4 armour, 2 artilleries, 1 factory, 1 fighter and 10 infantry
    Kiangsu : 1 flag
    Kwangtung : 1 flag
    Manchuria : 1 flag, 1 armour, 3 fighters and 2 infantry
    New Zealand : 1 flag, 1 infantry
    Ningxia : 1 flag, 1 artillery
    Philippine Islands : 1 flag, 1 armour
    Sikang : 1 flag
    Suiyuan : 1 flag
    Yunnan : 1 flag
    50 Sea Zone : 1 transport
    62 Sea Zone : 4 battleships, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters, 1 submarine and 2 transports
    

    Production/PUs Summary :

    Germans : 1 / 0
    Russians : 41 / 41
    Japanese : 38 / 38
    British : 44 / 39
    Italians : 15 / 17
    Chinese : 1 / 0
    Americans : 38 / 40
    

    Savegame

  • '21 '18 '17 '15

    TripleA Turn Summary: British round 9

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 9
    
        Purchase Units - British
            British buy 5 armour, 1 fighter and 1 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - British
            3 armour moved from Balkans to Italy
            2 infantry moved from Balkans to Italy
            6 armour and 6 infantry moved from France to Italy
            8 armour, 1 bomber and 1 fighter moved from Germany to Italy
            3 bombers moved from United Kingdom to Italy
            4 fighters moved from 7 Sea Zone to Italy
            2 battleships moved from 7 Sea Zone to 17 Sea Zone
            2 cruisers and 2 destroyers moved from 7 Sea Zone to 17 Sea Zone
    
        Combat - British
            Battle in Italy
                British attack with 17 armour, 4 bombers, 5 fighters and 8 infantry
                Italians defend with 1 aaGun, 6 armour, 1 factory and 7 infantry
                    Italians roll AA dice in Italy : 3/9 hits, 1.50 expected hits
                    3 fighters owned by the British lost in Italy
                    British roll dice for 17 armour, 4 bombers, 2 fighters and 8 infantry in Italy, round 2 : 14/31 hits, 13.50 expected hits
                    Italians roll dice for 6 armour and 7 infantry in Italy, round 2 : 3/13 hits, 5.33 expected hits
                    7 infantry owned by the Italians, 3 infantry owned by the British and 6 armour owned by the Italians lost in Italy
                British captures 17PUs while taking Italians capital
                British win, taking Italy from Italians with 17 armour, 4 bombers, 2 fighters and 5 infantry remaining. Battle score for attacker is 12
                Casualties for British: 3 fighters and 3 infantry
                Casualties for Italians: 6 armour and 7 infantry
            Battle in 17 Sea Zone
                British attack with 2 battleships, 2 cruisers and 2 destroyers
                Italians defend with 1 battleship, 2 cruisers and 1 destroyer
                    British roll dice for 2 battleships, 2 cruisers and 2 destroyers in 17 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 battleship, 2 cruisers and 1 destroyer in 17 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                Units damaged: 1 battleship owned by the British
                    1 destroyer owned by the Italians and 1 cruiser owned by the Italians lost in 17 Sea Zone
                    British roll dice for 2 battleships, 2 cruisers and 2 destroyers in 17 Sea Zone, round 3 : 1/6 hits, 3.00 expected hits
                    Italians roll dice for 1 battleship and 1 cruiser in 17 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
                Units damaged: 1 battleship owned by the British
                    1 destroyer owned by the British and 1 cruiser owned by the Italians lost in 17 Sea Zone
                    British roll dice for 2 battleships, 2 cruisers and 1 destroyer in 17 Sea Zone, round 4 : 3/5 hits, 2.67 expected hits
                    Italians roll dice for 1 battleship in 17 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    1 destroyer owned by the British and 1 battleship owned by the Italians lost in 17 Sea Zone
                British win with 2 battleships and 2 cruisers remaining. Battle score for attacker is 36
                Casualties for Italians: 1 battleship, 2 cruisers and 1 destroyer
                Casualties for British: 2 destroyers
    
        Non Combat Move - British
            2 fighters moved from Italy to 7 Sea Zone
            2 armour and 2 infantry moved from United Kingdom to 7 Sea Zone
            2 armour, 1 destroyer, 2 infantry and 2 transports moved from 7 Sea Zone to 12 Sea Zone
            4 bombers moved from Italy to Caucasus
            2 armour, 1 destroyer, 2 infantry and 2 transports moved from 12 Sea Zone to 13 Sea Zone
            1 destroyer and 3 transports moved from 7 Sea Zone to 13 Sea Zone
            1 carrier moved from 7 Sea Zone to 13 Sea Zone
            1 carrier moved from 7 Sea Zone to 13 Sea Zone
    
        Place Units - British
            1 armour and 1 infantry placed in United Kingdom
            4 armour and 1 fighter placed in Germany
    
        Turn Complete - British
            British collect 50 PUs; end with 68 PUs
            2 units repaired.
    

    Combat Hit Differential Summary :

    Italians regular : -2.17
    British regular : -1.17
    Italians AA : 1.50
    

    Production/PUs Summary :

    Germans : 1 / 0
    Russians : 41 / 41
    Japanese : 38 / 38
    British : 50 / 68
    Italians : 9 / 0
    Chinese : 1 / 0
    Americans : 38 / 40
    

    Savegame

  • '21

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 9
    
        Non Combat Move - Italians
            1 transport moved from 28 Sea Zone to 32 Sea Zone
    
        Turn Complete - Italians
    

    Savegame

  • '21 '18 '17 '15

    TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 bombers, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 0 units.
    
        Combat Move - Americans
            3 bombers moved from Stanovoj Chrebet to Japan
            1 armour moved from Soviet Far East to Buryatia S.S.R.
                  Russians take Buryatia S.S.R. from Japanese
            1 submarine moved from 62 Sea Zone to 50 Sea Zone
            1 armour and 1 infantry moved from Western United States to 56 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 56 Sea Zone to 51 Sea Zone
            1 armour and 1 infantry moved from 51 Sea Zone to Caroline Islands
                  Americans take Caroline Islands from Japanese
    
        Combat - Americans
            Strategic bombing raid in Japan
                    Japanese roll AA dice in Japan : 1/3 hits, 0.50 expected hits
                1 bomber killed by AA
                Bombing raid in Japan rolls: 6,6 and causes: 12 damage to unit: factory
                Bombing raid in Japan causes 12 damage total. 
            Battle in 50 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 50 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            2 bombers moved from Japan to Stanovoj Chrebet
            1 bomber moved from Western United States to Stanovoj Chrebet
    
        Combat Move - Chinese
            1 infantry moved from Chinghai to Sikang
                  Chinese take Sikang from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Americans
            1 submarine placed in 56 Sea Zone
            1 artillery, 2 bombers and 2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 38 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Japanese AA : 0.50
    

    Production/PUs Summary :

    Germans : 1 / 0
    Russians : 42 / 41
    Japanese : 36 / 38
    British : 50 / 68
    Italians : 9 / 0
    Chinese : 2 / 0
    Americans : 38 / 38
    

    Savegame

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