Game 1 of 2025
WW2 v3 1941
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2nd time lucky?
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Test summary from TripleA, engine version: 2.5.22294, time: 6:28:07 pm
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Germans Germans buy 2 armour, 1 artillery, 1 fighter and 2 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Germans 1 cruiser and 1 submarine moved from 5 Sea Zone to 6 Sea Zone 2 submarines moved from 7 Sea Zone to 2 Sea Zone 1 fighter moved from Norway to 2 Sea Zone 1 bomber moved from Germany to 2 Sea Zone 1 infantry moved from France to 13 Sea Zone 1 infantry moved from 13 Sea Zone to Gibraltar Germans take Gibraltar from British 1 artillery and 3 infantry moved from Bulgaria Romania to Ukraine 1 armour moved from Poland to Baltic States 1 armour moved from Poland to East Poland 1 armour moved from Bulgaria Romania to Ukraine 1 armour moved from Bulgaria Romania to Ukraine 1 armour moved from Czechoslovakia Hungary to East Poland 1 armour moved from Czechoslovakia Hungary to Baltic States 1 infantry moved from Poland to East Poland 1 artillery and 3 infantry moved from Poland to Baltic States 1 fighter moved from Poland to East Poland 1 fighter moved from Northwestern Europe to 6 Sea Zone 1 fighter moved from Germany to 6 Sea Zone Combat - Germans Battle in 6 Sea Zone Germans attack with 1 cruiser, 2 fighters and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 6 Sea Zone Germans win with 1 cruiser and 2 fighters remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Battle in 2 Sea Zone Germans attack with 1 bomber, 1 fighter and 2 submarines British defend with 1 battleship and 1 transport Germans roll dice for 2 submarines in 2 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Germans and 1 battleship owned by the British lost in 2 Sea Zone 1 transport owned by the British lost in 2 Sea Zone Germans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 21 Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 transport Battle in Baltic States Germans attack with 2 armour, 1 artillery and 3 infantry Russians defend with 3 infantry Germans roll dice for 2 armour, 1 artillery and 3 infantry in Baltic States, round 2 : 2/6 hits, 2.00 expected hits Russians roll dice for 3 infantry in Baltic States, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Baltic States Germans roll dice for 2 armour, 1 artillery and 3 infantry in Baltic States, round 3 : 1/6 hits, 2.00 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 3 infantry Casualties for Germans: 1 infantry Battle in East Poland Germans attack with 2 armour, 1 fighter and 1 infantry Russians defend with 2 infantry Germans roll dice for 2 armour, 1 fighter and 1 infantry in East Poland, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 2 infantry in East Poland, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in East Poland Germans roll dice for 2 armour, 1 fighter and 1 infantry in East Poland, round 3 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in East Poland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in East Poland Germans win, taking East Poland from Russians with 2 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Ukraine Germans attack with 2 armour, 1 artillery and 3 infantry Russians defend with 2 infantry Germans roll dice for 2 armour, 1 artillery and 3 infantry in Ukraine, round 2 : 1/6 hits, 2.00 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans roll dice for 2 armour, 1 artillery and 2 infantry in Ukraine, round 3 : 3/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 fighter moved from East Poland to Bulgaria Romania 1 fighter moved from 6 Sea Zone to Poland 1 fighter moved from 6 Sea Zone to Germany 1 fighter moved from 2 Sea Zone to Norway 1 bomber moved from 2 Sea Zone to Norway 1 infantry moved from Germany to Northwestern Europe 1 infantry moved from Germany to France 1 artillery and 1 infantry moved from Germany to Poland Place Units - Germans 2 armour, 1 artillery, 1 fighter and 2 infantry placed in Germany Turn Complete - Germans Germans collect 35 PUs; end with 36 PUs
Combat Hit Differential Summary :
Russians regular : -1.33 Germans regular : -1.33 British regular : 1.00
Territory Summary for Germans :
Baltic States : 1 flag, 2 armour, 1 artillery and 2 infantry East Poland : 1 flag, 2 armour and 1 infantry France : 1 armour and 2 infantry Finland : 2 infantry Germany : 1 aaGun, 2 armour, 1 artillery, 1 factory, 2 fighters and 2 infantry Gibraltar : 1 flag, 1 infantry Libya : 1 armour, 1 artillery and 1 infantry Morocco Algeria : 1 infantry Northwestern Europe : 2 infantry Norway : 1 bomber, 1 fighter and 2 infantry Poland : 1 artillery, 1 fighter and 1 infantry Bulgaria Romania : 1 fighter Ukraine : 1 flag, 2 armour, 1 artillery and 2 infantry 2 Sea Zone : 1 submarine 5 Sea Zone : 1 transport 6 Sea Zone : 1 cruiser 13 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 35 / 36 Russians : 26 / 30 Japanese : 17 / 17 British : 43 / 43 Italians : 10 / 10 Chinese : 7 / 0 Americans : 40 / 40
Dice Statistics:
Total 1 was rolled 5 times 2 was rolled 8 times 3 was rolled 8 times 4 was rolled 8 times 5 was rolled 8 times 6 was rolled 11 times Average roll : 3.812 Median : 4.000 Variance : 0.383 Standard Deviation : 0.619 Total rolls : 48 Germans Combat 1 was rolled 3 times 2 was rolled 7 times 3 was rolled 7 times 4 was rolled 6 times 5 was rolled 5 times 6 was rolled 8 times Average roll : 3.750 Median : 4.000 Variance : 0.457 Standard Deviation : 0.676 Total rolls : 36 British Combat 1 was rolled 1 times 3 was rolled 1 times Average roll : 2.000 Median : 2.000 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Russians Combat 1 was rolled 1 times 2 was rolled 1 times 4 was rolled 2 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 4.400 Median : 5.000 Variance : 0.815 Standard Deviation : 0.903 Total rolls : 10
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TripleA Manual Gamesave Post: Russians round 1
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Russians Russians buy 1 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 submarine moved from 4 Sea Zone to 6 Sea Zone 1 armour moved from Russia to Baltic States 1 artillery moved from Karelia S.S.R. to Baltic States 2 infantry moved from Karelia S.S.R. to Baltic States 2 infantry moved from Belorussia to Baltic States Combat - Russians Battle in Baltic States Russians attack with 1 armour, 1 artillery and 4 infantry Germans defend with 2 armour, 1 artillery and 2 infantry Russians roll dice for 1 armour, 1 artillery and 4 infantry in Baltic States, round 2 : 1/6 hits, 1.67 expected hits Germans roll dice for 2 armour, 1 artillery and 2 infantry in Baltic States, round 2 : 1/5 hits, 2.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians roll dice for 1 armour, 1 artillery and 3 infantry in Baltic States, round 3 : 3/5 hits, 1.50 expected hits Germans roll dice for 2 armour, 1 artillery and 1 infantry in Baltic States, round 3 : 1/4 hits, 1.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Baltic States Russians roll dice for 1 armour, 1 artillery and 2 infantry in Baltic States, round 4 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 armour in Baltic States, round 4 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 armour, 1 artillery and 2 infantry in Baltic States, round 5 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 armour in Baltic States, round 5 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 14 Casualties for Russians: 2 infantry Casualties for Germans: 2 armour, 1 artillery and 2 infantry Battle in 6 Sea Zone Russians attack with 1 submarine Germans defend with 1 cruiser Russians roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 cruiser in 6 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 submarine in 6 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Germans lost in 6 Sea Zone Russians win with 1 submarine remaining. Battle score for attacker is 12 Casualties for Germans: 1 cruiser Non Combat Move - Russians 1 artillery moved from Russia to Caucasus 1 infantry moved from Karelia S.S.R. to Belorussia 1 infantry moved from Archangel to Belorussia 1 infantry moved from Russia to Belorussia 2 infantry moved from Russia to Eastern Ukraine 2 infantry moved from Kazakh S.S.R. to Caucasus 2 infantry moved from Novosibirsk to Kazakh S.S.R. 1 infantry moved from Evenki National Okrug to Urals 1 infantry moved from Yakut S.S.R. to Evenki National Okrug 2 infantry moved from Stanovoj Chrebet to Yakut S.S.R. 2 infantry moved from Soviet Far East to Yakut S.S.R. 1 infantry moved from Buryatia S.S.R. to Soviet Far East 1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet Place Units - Russians 2 infantry placed in Karelia S.S.R. 1 armour, 1 fighter and 2 infantry placed in Caucasus 1 infantry placed in Russia Russians undo move 2. 1 infantry placed in Caucasus 1 armour, 1 fighter and 1 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans regular : -3.17 Russians regular : -0.50
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 2 carriers and 4 fighters moved from 57 Sea Zone to 53 Sea Zone 2 infantry moved from Caroline Islands to 51 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 51 Sea Zone to 53 Sea Zone 2 infantry moved from 53 Sea Zone to Hawaiian Islands 2 fighters moved from 53 Sea Zone to Hawaiian Islands 1 fighter moved from Japan to 53 Sea Zone 1 infantry moved from Caroline Islands to 51 Sea Zone 1 infantry and 1 transport moved from 51 Sea Zone to 60 Sea Zone 1 infantry moved from Okinawa to 60 Sea Zone 2 infantry and 1 transport moved from 60 Sea Zone to 50 Sea Zone 2 infantry moved from 50 Sea Zone to Philippine Islands 1 battleship moved from 61 Sea Zone to 50 Sea Zone 1 fighter moved from Formosa to Yunnan 1 fighter moved from Manchuria to Yunnan 2 infantry moved from French Indo-China Thailand to Yunnan 1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 49 Sea Zone 1 artillery and 1 infantry moved from 49 Sea Zone to Borneo Japanese take Borneo from British 2 infantry moved from 61 Sea Zone to Kwangtung 3 infantry moved from Kiangsu to Fukien 1 fighter moved from 61 Sea Zone to Fukien 1 fighter moved from 61 Sea Zone to Philippine Islands 1 artillery and 1 infantry moved from Japan to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 artillery and 1 infantry moved from 61 Sea Zone to Kiangsu Combat - Japanese Battle in 50 Sea Zone Japanese attack with 1 battleship and 1 transport Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 battleship and 1 transport in 50 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 50 Sea Zone 1 transport owned by the Americans lost in 50 Sea Zone Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Philippine Islands Japanese attack with 1 fighter and 2 infantry Americans defend with 2 infantry Japanese roll dice for 1 fighter and 2 infantry in Philippine Islands, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 2 infantry in Philippine Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippine Islands Japanese roll dice for 1 fighter and 1 infantry in Philippine Islands, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Philippine Islands, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Philippine Islands Japanese win, taking Philippine Islands from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in 53 Sea Zone Japanese attack with 2 carriers, 1 destroyer, 3 fighters and 1 transport Americans defend with 1 battleship Japanese roll dice for 2 carriers, 1 destroyer, 3 fighters and 1 transport in 53 Sea Zone, round 2 : 2/6 hits, 2.17 expected hits Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 battleship owned by the Americans lost in 53 Sea Zone Japanese win with 2 carriers, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 10 Casualties for Japanese: 1 fighter Casualties for Americans: 1 battleship Battle in Hawaiian Islands Japanese attack with 2 fighters and 2 infantry Americans defend with 1 fighter and 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Hawaiian Islands, round 2 : 0/4 hits, 1.33 expected hits Americans roll dice for 1 fighter and 1 infantry in Hawaiian Islands, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Hawaiian Islands Japanese roll dice for 2 fighters and 1 infantry in Hawaiian Islands, round 3 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 fighter and 1 infantry in Hawaiian Islands, round 3 : 0/2 hits, 1.00 expected hits 1 infantry owned by the Americans lost in Hawaiian Islands Japanese roll dice for 2 fighters and 1 infantry in Hawaiian Islands, round 4 : 2/3 hits, 1.17 expected hits Americans roll dice for 1 fighter in Hawaiian Islands, round 4 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Hawaiian Islands Japanese win with 2 fighters remaining. Battle score for attacker is 7 Casualties for Japanese: 2 infantry Casualties for Americans: 1 fighter and 1 infantry Battle in Fukien Japanese attack with 1 fighter and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 3 infantry in Fukien, round 2 : 2/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Fukien Japanese win, taking Fukien from Chinese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kwangtung Japanese attack with 2 infantry British defend with 1 infantry Japanese roll dice for 1 cruiser in Kwangtung, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.33 expected hits British roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from British with 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Yunnan Japanese attack with 2 fighters and 2 infantry Chinese defend with 1 fighter and 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 2 fighters and 2 infantry in Yunnan, round 3 : 0/4 hits, 1.33 expected hits Chinese roll dice for 1 fighter in Yunnan, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan Japanese roll dice for 2 fighters and 1 infantry in Yunnan, round 4 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 fighter in Yunnan, round 4 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Yunnan Japanese win with 2 fighters remaining. Battle score for attacker is 7 Casualties for Chinese: 1 fighter and 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Japanese 1 fighter moved from Yunnan to French Indo-China Thailand 1 fighter moved from Yunnan to French Indo-China Thailand 2 fighters moved from Hawaiian Islands to 53 Sea Zone 1 carrier moved from 61 Sea Zone to 49 Sea Zone 1 fighter moved from Philippine Islands to 49 Sea Zone 1 fighter moved from Fukien to 49 Sea Zone Place Units - Japanese 1 artillery, 1 fighter and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.67 Japanese regular : -0.67 British regular : -0.33
Territory Summary for Japanese :
Borneo : 1 flag, 1 artillery and 1 infantry French Indo-China Thailand : 2 fighters and 1 infantry Fukien : 1 flag, 3 infantry Iwo Jima : 1 infantry Japan : 1 aaGun, 1 armour, 1 artillery, 1 factory, 1 fighter and 4 infantry Kiangsu : 1 flag, 1 artillery and 1 infantry Kwangtung : 1 flag, 2 infantry Manchuria : 1 flag, 3 infantry Philippine Islands : 1 flag, 1 infantry 49 Sea Zone : 1 carrier, 2 fighters and 1 transport 50 Sea Zone : 1 battleship and 1 transport 53 Sea Zone : 2 carriers, 1 destroyer, 4 fighters and 1 transport 61 Sea Zone : 1 cruiser and 2 transports
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Research Technology - British British spend 5 on tech rolls British rolls : 0/1 hits, 0.00 expected hits Purchase Units - British British buy 1 armour, 1 battleship, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - British 1 cruiser and 1 destroyer moved from 12 Sea Zone to 2 Sea Zone 1 destroyer moved from 9 Sea Zone to 2 Sea Zone 1 fighter moved from United Kingdom to 5 Sea Zone 1 bomber moved from United Kingdom to 13 Sea Zone Combat - British Battle in 5 Sea Zone British attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 5 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 13 Sea Zone British attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 13 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 2 Sea Zone British attack with 1 cruiser and 2 destroyers Germans defend with 1 submarine British roll dice for 1 cruiser and 2 destroyers in 2 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 2 Sea Zone British win with 1 cruiser and 2 destroyers remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 1 infantry moved from Western Canada to Eastern Canada 1 fighter moved from 5 Sea Zone to Archangel 1 fighter moved from United Kingdom to Russia 1 bomber moved from 13 Sea Zone to United Kingdom 1 fighter moved from Egypt to India 1 transport moved from 35 Sea Zone to 34 Sea Zone 2 infantry moved from Trans-Jordan to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to India 1 destroyer moved from 35 Sea Zone to 30 Sea Zone 1 destroyer moved from 41 Sea Zone to 30 Sea Zone 2 infantry moved from Union of South Africa to Rhodesia Place Units - British 1 battleship placed in 2 Sea Zone 1 armour, 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
British rolls : 0.00 Germans regular : -0.17 British regular : -0.17
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 2 infantry moved from Libya to Egypt 1 battleship and 2 cruisers moved from 14 Sea Zone to 15 Sea Zone 1 fighter moved from Italy to Egypt 1 armour and 1 infantry moved from Italy to 14 Sea Zone 1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 armour and 1 infantry moved from 15 Sea Zone to Egypt Combat - Italians Battle in Egypt Italians attack with 1 armour, 1 fighter and 3 infantry British defend with 1 armour, 1 artillery and 2 infantry Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 1 armour, 1 fighter and 3 infantry in Egypt, round 2 : 1/5 hits, 1.50 expected hits British roll dice for 1 armour, 1 artillery and 2 infantry in Egypt, round 2 : 2/4 hits, 1.50 expected hits 1 artillery owned by the British, 2 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt Italians roll dice for 1 armour, 1 fighter and 1 infantry in Egypt, round 3 : 1/3 hits, 1.17 expected hits British roll dice for 1 armour in Egypt, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Egypt Italians win, taking Egypt from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 9 Casualties for Italians: 2 infantry Casualties for British: 1 armour, 1 artillery and 2 infantry Non Combat Move - Italians 1 fighter moved from Egypt to Libya 1 armour moved from Balkans to Poland 1 infantry moved from Balkans to Czechoslovakia Hungary Place Units - Italians 1 artillery and 2 infantry placed in Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians regular : 0.17 British regular : 0.00
Territory Summary for Italians :
Balkans : 1 infantry Czechoslovakia Hungary : 1 infantry Egypt : 1 flag, 1 armour and 1 infantry Italy : 1 aaGun, 2 artilleries, 1 factory and 2 infantry Libya : 1 fighter Poland : 1 armour 15 Sea Zone : 1 battleship, 2 cruisers and 1 transport
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Research Technology - Americans Americans spend 5 on tech rolls Americans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Americans Americans buy 2 armour, 1 cruiser, 2 infantry and 1 transport; Remaining resources: 0 PUs; 1 techTokens; Purchase Units - Chinese Chinese builds 3 units. Combat Move - Americans 1 destroyer moved from 56 Sea Zone to 53 Sea Zone 1 fighter moved from Western United States to 53 Sea Zone 1 bomber moved from Western United States to 53 Sea Zone 1 bomber moved from Eastern United States to 53 Sea Zone 1 fighter moved from Eastern United States to 53 Sea Zone 1 destroyer moved from 44 Sea Zone to 53 Sea Zone 1 fighter moved from 44 Sea Zone to 53 Sea Zone 1 carrier moved from 44 Sea Zone to 53 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 10 Sea Zone 1 destroyer moved from 10 Sea Zone to 12 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 1 artillery and 1 infantry moved from 12 Sea Zone to Morocco Algeria Combat - Americans Battle in Morocco Algeria Americans attack with 1 artillery and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Morocco Algeria, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Morocco Algeria, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Morocco Algeria, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Morocco Algeria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Morocco Algeria Americans win, taking Morocco Algeria from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in 53 Sea Zone Americans attack with 2 bombers, 1 carrier, 2 destroyers and 3 fighters Japanese defend with 2 carriers, 1 destroyer, 4 fighters and 1 transport Americans roll dice for 2 bombers, 1 carrier, 2 destroyers and 3 fighters in 53 Sea Zone, round 2 : 2/8 hits, 3.67 expected hits Japanese roll dice for 2 carriers, 1 destroyer, 4 fighters and 1 transport in 53 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits 1 fighter owned by the Japanese, 2 destroyers owned by the Americans, 1 destroyer owned by the Japanese, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 53 Sea Zone Americans roll dice for 2 bombers and 2 fighters in 53 Sea Zone, round 3 : 1/4 hits, 2.33 expected hits Japanese roll dice for 2 carriers, 3 fighters and 1 transport in 53 Sea Zone, round 3 : 3/5 hits, 2.67 expected hits 1 carrier owned by the Japanese, 2 fighters owned by the Americans and 1 bomber owned by the Americans lost in 53 Sea Zone Americans roll dice for 1 bomber in 53 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 carrier, 3 fighters and 1 transport in 53 Sea Zone, round 4 : 4/4 hits, 2.33 expected hits 1 fighter owned by the Japanese and 1 bomber owned by the Americans lost in 53 Sea Zone Japanese win with 1 carrier, 2 fighters and 1 transport remaining. Battle score for attacker is -42 Casualties for Americans: 2 bombers, 1 carrier, 2 destroyers and 3 fighters Casualties for Japanese: 1 carrier, 1 destroyer and 2 fighters Non Combat Move - Americans 1 infantry moved from Central United States to Western Canada 1 transport moved from 56 Sea Zone to 65 Sea Zone Non Combat Move - Chinese 1 infantry moved from Hupeh to Sikang 1 infantry moved from Suiyuan to Ningxia Place Units - Americans 1 armour and 1 infantry placed in Eastern United States 1 cruiser and 1 transport placed in 10 Sea Zone 1 armour and 1 infantry placed in Western United States Place Units - Chinese 1 infantry placed in Ningxia 1 infantry placed in Sikang 1 infantry placed in Chinghai Turn Complete - Americans Americans collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Americans regular : -3.00 Japanese regular : 2.33 Germans regular : 0.33 Americans rolls : 0.00
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@dangermouse650
Dice were horrible for the americans, that could have gone a lot better, 2 fighters 2 bombers only got 1 hit. -
@dangermouse650 said in WW2 v3 1941:
@dangermouse650
Dice were horrible for the americans, that could have gone a lot better, 2 fighters 2 bombers only got 1 hit.Ouch. Sorry for your loss…not :)
I give you points tho, it was a bold move, but damn, you cut my fleet down a bit.
Can Dangermouse save the world this time? -
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 bomber, 1 fighter and 1 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Germans 1 armour, 1 artillery and 1 infantry moved from Libya to Morocco Algeria 2 infantry moved from Finland to Karelia S.S.R. 1 bomber moved from Norway to Karelia S.S.R. 1 fighter moved from Norway to Karelia S.S.R. 2 fighters moved from Germany to Karelia S.S.R. 1 artillery, 1 fighter and 1 infantry moved from Poland to Baltic States 2 armour moved from Germany to Baltic States 1 fighter moved from Bulgaria Romania to Baltic States Combat - Germans Battle in Karelia S.S.R. Germans attack with 1 bomber, 3 fighters and 2 infantry Russians defend with 1 aaGun, 1 factory and 4 infantry Russians roll AA dice in Karelia S.S.R. : 0/4 hits, 0.67 expected hits Germans roll dice for 1 bomber, 3 fighters and 2 infantry in Karelia S.S.R., round 2 : 3/6 hits, 2.50 expected hits Russians roll dice for 4 infantry in Karelia S.S.R., round 2 : 2/4 hits, 1.33 expected hits 3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia S.S.R. 3 fighters owned by the Germans and 1 bomber owned by the Germans retreated Russians win with 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in Baltic States Germans attack with 2 armour, 1 artillery, 2 fighters and 1 infantry Russians defend with 1 armour, 1 artillery and 2 infantry Germans roll dice for 2 armour, 1 artillery, 2 fighters and 1 infantry in Baltic States, round 2 : 6/6 hits, 2.67 expected hits Russians roll dice for 1 armour, 1 artillery and 2 infantry in Baltic States, round 2 : 1/4 hits, 1.50 expected hits 2 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 2 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour, 1 artillery and 2 infantry Battle in Morocco Algeria Germans attack with 1 armour, 1 artillery and 1 infantry Americans defend with 1 artillery Germans roll dice for 1 armour, 1 artillery and 1 infantry in Morocco Algeria, round 2 : 0/3 hits, 1.17 expected hits Americans roll dice for 1 artillery in Morocco Algeria, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour, 1 artillery and 1 infantry in Morocco Algeria, round 3 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 artillery in Morocco Algeria, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Morocco Algeria Germans win, taking Morocco Algeria from Americans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Non Combat Move - Germans 1 bomber moved from Karelia S.S.R. to Germany 2 fighters moved from Karelia S.S.R. to Finland 1 fighter moved from Karelia S.S.R. to Norway 1 fighter moved from Baltic States to Ukraine 1 fighter moved from Baltic States to East Poland 1 artillery and 1 infantry moved from Germany to Poland 1 infantry moved from Germany to Northwestern Europe Place Units - Germans 2 armour, 1 bomber, 1 fighter and 1 infantry placed in Germany Turn Complete - Germans Germans collect 35 PUs; end with 36 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Russians regular : 0.17 Germans regular : 2.50 Russians AA : -0.67
Territory Summary for Germans :
Baltic States : 1 flag, 2 armour and 1 artillery East Poland : 1 flag, 2 armour, 1 fighter and 1 infantry France : 1 armour and 2 infantry Finland : 2 fighters Germany : 1 aaGun, 2 armour, 2 bombers, 1 factory, 1 fighter and 1 infantry Gibraltar : 1 flag, 1 infantry Morocco Algeria : 1 armour, 1 artillery and 1 infantry Northwestern Europe : 3 infantry Norway : 1 fighter and 2 infantry Poland : 1 artillery and 1 infantry Ukraine : 1 flag, 2 armour, 1 artillery, 1 fighter and 2 infantry
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - Russians Russians buy 1 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 artillery and 1 infantry moved from Caucasus to Ukraine 1 fighter moved from Russia to Ukraine 2 infantry moved from Caucasus to Ukraine 1 armour moved from Russia to Baltic States 2 infantry moved from Belorussia to Baltic States Combat - Russians Battle in Ukraine Russians attack with 1 artillery, 1 fighter and 3 infantry Germans defend with 2 armour, 1 artillery, 1 fighter and 2 infantry Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Ukraine, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 2 armour, 1 artillery, 1 fighter and 2 infantry in Ukraine, round 2 : 4/6 hits, 2.67 expected hits 3 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Ukraine 1 fighter owned by the Russians retreated Germans win with 2 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is -7 Casualties for Russians: 1 artillery and 3 infantry Casualties for Germans: 2 infantry Battle in Baltic States Russians attack with 1 armour and 2 infantry Germans defend with 2 armour and 1 artillery Russians roll dice for 1 armour and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 2 armour and 1 artillery in Baltic States, round 2 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Russians lost in Baltic States 1 armour owned by the Russians retreated to Belorussia Germans win with 2 armour and 1 artillery remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Non Combat Move - Russians 2 infantry moved from Russia to Belorussia 1 fighter moved from Ukraine to Russia 2 infantry moved from Kazakh S.S.R. to Caucasus 4 infantry moved from Yakut S.S.R. to Evenki National Okrug 1 infantry moved from Archangel to Karelia S.S.R. 1 infantry moved from Urals to Archangel 1 infantry moved from Evenki National Okrug to Urals Place Units - Russians 2 infantry placed in Karelia S.S.R. 1 artillery and 2 infantry placed in Caucasus 1 armour and 2 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans regular : 2.00 Russians regular : -0.33
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 armour, 2 infantry and 1 transport; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Borneo to 49 Sea Zone 1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 49 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to East Indies Japanese take East Indies from British 1 infantry moved from Philippine Islands to 50 Sea Zone 1 battleship, 1 infantry and 1 transport moved from 50 Sea Zone to 53 Sea Zone 1 infantry moved from 53 Sea Zone to Hawaiian Islands Japanese take Hawaiian Islands from Americans 2 fighters moved from 38 Sea Zone to 30 Sea Zone 1 fighter moved from French Indo-China Thailand to 35 Sea Zone 1 cruiser and 2 transports moved from 61 Sea Zone to 62 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Japan to 62 Sea Zone 1 artillery and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R. 1 infantry moved from Manchuria to Buryatia S.S.R. 1 fighter moved from 53 Sea Zone to 65 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 armour and 1 infantry moved from 63 Sea Zone to Soviet Far East 2 infantry moved from Manchuria to Suiyuan Japanese take Suiyuan from Chinese 1 artillery and 1 infantry moved from Kiangsu to Hupeh Japanese take Hupeh from Chinese 1 infantry moved from French Indo-China Thailand to Yunnan Japanese take Yunnan from Chinese Combat - Japanese Battle in 65 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 65 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 35 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 35 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 30 Sea Zone Japanese attack with 2 fighters British defend with 2 destroyers Japanese roll dice for 2 fighters in 30 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits British roll dice for 2 destroyers in 30 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Japanese and 2 destroyers owned by the British lost in 30 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 fighter Casualties for British: 2 destroyers Battle in Buryatia S.S.R. Japanese attack with 1 artillery and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 cruiser in Buryatia S.S.R., round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery and 2 infantry in Buryatia S.S.R., round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Buryatia S.S.R. Japanese win, taking Buryatia S.S.R. from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Soviet Far East Japanese attack with 1 armour and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 infantry in Soviet Far East, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Soviet Far East, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 infantry in Soviet Far East, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Soviet Far East, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Soviet Far East Japanese win, taking Soviet Far East from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 fighter could not land in 30 Sea Zone and was removed 1 fighter moved from 35 Sea Zone to 38 Sea Zone 2 infantry moved from Kwangtung to French Indo-China Thailand 2 infantry moved from Fukien to Yunnan 1 infantry moved from Fukien to Hupeh 1 fighter moved from Japan to French Indo-China Thailand 1 fighter moved from French Indo-China Thailand to 38 Sea Zone 1 fighter moved from 65 Sea Zone to 53 Sea Zone Place Units - Japanese 1 transport placed in 62 Sea Zone 2 armour and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 35 PUs; end with 37 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67 Russians regular : -1.33 British regular : 0.33
Territory Summary for Japanese :
Borneo : 1 flag Buryatia S.S.R. : 1 flag, 1 artillery and 2 infantry East Indies : 1 flag, 1 artillery and 1 infantry French Indo-China Thailand : 1 fighter and 2 infantry Fukien : 1 flag Hawaiian Islands : 1 flag, 1 infantry Hupeh : 1 flag, 1 artillery and 2 infantry Iwo Jima : 1 infantry Japan : 1 aaGun, 2 armour, 1 factory and 4 infantry Kiangsu : 1 flag Kwangtung : 1 flag Manchuria : 1 flag Philippine Islands : 1 flag Soviet Far East : 1 flag, 1 armour and 1 infantry Suiyuan : 1 flag, 2 infantry Yunnan : 1 flag, 3 infantry 38 Sea Zone : 1 carrier, 2 fighters and 1 transport 53 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 2 transports 62 Sea Zone : 1 cruiser and 2 transports 63 Sea Zone : 1 transport
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I messed up my turn. Miscalculated the spaces for my fighters. and the game didnt prompt me they couldnt return. Didnt realize til i went to return my only surviving fighter, only to see it splash down :(:angry:
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@captainsquareyez
Oops, usually the game wont let you do that, was there another place for it maybe? -
TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Research Technology - British British spend 0 on tech rolls British rolls : 0/1 hits, 0.00 expected hits Purchase Units - British British buy 2 armour, 1 bomber, 3 infantry and 1 transport; Remaining resources: 0 PUs; 1 techTokens; Non Combat Move - British 1 fighter moved from Archangel to Russia 1 armour and 1 infantry moved from Eastern Canada to 9 Sea Zone 1 armour, 1 infantry and 1 transport moved from 9 Sea Zone to 2 Sea Zone 1 armour and 1 infantry moved from 2 Sea Zone to United Kingdom 2 infantry moved from Rhodesia to Italian Africa Place Units - British 1 transport placed in 2 Sea Zone 2 armour, 1 bomber and 3 infantry placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
British rolls : 0.00
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@dangermouse650 said in WW2 v3 1941:
@captainsquareyez
Oops, usually the game wont let you do that, was there another place for it maybe?No😔. Had 1 space to move left over. Nothing but ocean in neighbouring tiles.
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians Turning on Edit Mode EDIT: Adding units owned by Japanese to French Indo-China Thailand: 1 fighter EDIT: Turning off Edit Mode EDIT: 1 carrier moved from 38 Sea Zone to 39 Sea Zone EDIT: 2 fighters moved from 38 Sea Zone to 39 Sea Zone 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 artillery and 1 infantry moved from Italy to 14 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 artillery and 1 infantry moved from 15 Sea Zone to Trans-Jordan Italians take Trans-Jordan from British 1 armour and 1 infantry moved from Egypt to Anglo-Egypt Sudan Italians take Anglo-Egypt Sudan from British Combat - Italians Non Combat Move - Italians 1 armour moved from Poland to East Poland 1 infantry moved from Czechoslovakia Hungary to Poland 1 infantry moved from Balkans to Bulgaria Romania 1 fighter moved from Libya to France Place Units - Italians 1 armour, 1 artillery and 1 infantry placed in Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
Anglo-Egypt Sudan : 1 flag, 1 armour and 1 infantry East Poland : 1 armour Egypt : 1 flag France : 1 fighter Italy : 1 aaGun, 1 armour, 2 artilleries, 1 factory and 2 infantry Poland : 1 infantry Bulgaria Romania : 1 infantry Trans-Jordan : 1 flag, 1 artillery and 1 infantry 15 Sea Zone : 1 battleship, 2 cruisers and 1 transport
Production/PUs Summary :
Germans : 35 / 36 Russians : 24 / 26 Japanese : 35 / 37 British : 30 / 32 Italians : 14 / 14 Chinese : 3 / 0 Americans : 37 / 39
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Research Technology - Americans Americans spend 0 on tech rolls Americans rolls : 1/1 hits, 0.00 expected hits Americans removing all Technology Tokens after successful research. Americans discover Super subs Activate Technology - Americans Americans activating Super subs Purchase Units - Americans Americans buy 2 armour, 1 fighter, 2 infantry and 2 submarines; Remaining resources: 1 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 1 units. Combat Move - Americans 1 armour and 1 infantry moved from Eastern United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 1 cruiser moved from 10 Sea Zone to 12 Sea Zone 1 armour and 1 infantry moved from 12 Sea Zone to Morocco Algeria Combat - Americans Battle in Morocco Algeria Americans attack with 1 armour and 1 infantry Germans defend with 1 armour, 1 artillery and 1 infantry Americans roll dice for 1 cruiser in Morocco Algeria, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 armour and 1 infantry in Morocco Algeria, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 armour, 1 artillery and 1 infantry in Morocco Algeria, round 2 : 2/3 hits, 1.17 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Morocco Algeria Germans win with 1 armour remaining. Battle score for attacker is -1 Casualties for Americans: 1 armour and 1 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Americans 1 transport moved from 12 Sea Zone to 10 Sea Zone 1 infantry moved from Western Canada to Alaska 1 infantry moved from Western United States to Western Canada Place Units - Americans 1 armour and 1 infantry placed in Eastern United States 1 armour, 1 fighter and 1 infantry placed in Western United States 2 submarines placed in 56 Sea Zone Place Units - Chinese 1 infantry placed in Chinghai Turn Complete - Americans Americans collect 37 PUs; end with 38 PUs
Combat Hit Differential Summary :
Americans regular : 0.83 Germans regular : 0.83 Americans rolls : 1.00
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Research Technology - Germans Germans spend 5 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans buy 2 aaGuns, 1 armour, 1 artillery and 1 fighter; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Germans 2 bombers moved from Germany to 12 Sea Zone 1 fighter moved from Norway to 12 Sea Zone 2 armour and 1 artillery moved from Baltic States to Karelia S.S.R. 2 fighters moved from Finland to Karelia S.S.R. 1 fighter moved from East Poland to Karelia S.S.R. 2 armour moved from East Poland to Karelia S.S.R. Combat - Germans Battle in 12 Sea Zone Germans attack with 2 bombers and 1 fighter Americans defend with 1 cruiser, 1 destroyer and 1 transport Germans roll dice for 2 bombers and 1 fighter in 12 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 12 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 cruiser owned by the Americans, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 12 Sea Zone Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 27 Casualties for Americans: 1 cruiser, 1 destroyer and 1 transport Battle in Karelia S.S.R. Germans attack with 4 armour, 1 artillery and 3 fighters Russians defend with 1 aaGun, 1 factory and 4 infantry Russians roll AA dice in Karelia S.S.R. : 1/3 hits, 0.50 expected hits 1 fighter owned by the Germans lost in Karelia S.S.R. Germans roll dice for 4 armour, 1 artillery and 2 fighters in Karelia S.S.R., round 2 : 1/7 hits, 3.33 expected hits Russians roll dice for 4 infantry in Karelia S.S.R., round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Karelia S.S.R. Germans roll dice for 4 armour and 2 fighters in Karelia S.S.R., round 3 : 5/6 hits, 3.00 expected hits Russians roll dice for 3 infantry in Karelia S.S.R., round 3 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Russians lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 4 armour and 2 fighters remaining. Battle score for attacker is -2 Casualties for Germans: 1 artillery and 1 fighter Casualties for Russians: 4 infantry Non Combat Move - Germans 1 fighter moved from Karelia S.S.R. to Norway 1 fighter moved from Karelia S.S.R. to Baltic States 2 armour moved from Germany to Baltic States 1 infantry moved from Poland to Baltic States 1 artillery moved from Poland to East Poland 1 infantry moved from Germany to Northwestern Europe 1 fighter moved from Germany to East Poland 1 fighter moved from 12 Sea Zone to Morocco Algeria 2 bombers moved from 12 Sea Zone to Germany Place Units - Germans 2 aaGuns, 1 armour, 1 artillery and 1 fighter placed in Germany Turn Complete - Germans Germans collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Americans regular : -0.83 Germans rolls : 0.00 Russians regular : -1.33 Germans regular : 0.83 Russians AA : 0.50
Territory Summary for Germans :
Baltic States : 1 flag, 2 armour, 1 fighter and 1 infantry East Poland : 1 flag, 1 artillery, 1 fighter and 1 infantry France : 1 armour and 2 infantry Germany : 3 aaGuns, 1 armour, 1 artillery, 2 bombers, 1 factory and 1 fighter Gibraltar : 1 flag, 1 infantry Karelia S.S.R. : 1 flag, 1 aaGun, 4 armour and 1 factory Morocco Algeria : 1 armour and 1 fighter Northwestern Europe : 4 infantry Norway : 1 fighter and 2 infantry Ukraine : 1 flag, 2 armour, 1 artillery and 1 fighter
Production/PUs Summary :
Germans : 37 / 37 Russians : 22 / 26 Japanese : 35 / 37 British : 30 / 32 Italians : 14 / 14 Chinese : 3 / 0 Americans : 37 / 38