Game 1 of 2025
WW2 v3 1941
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TripleA Turn Summary: Japanese round 19
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 19 Purchase Units - Japanese Japanese buy 2 cruisers, 2 destroyers, 1 fighter and 2 submarines; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - Japanese 2 destroyers moved from 28 Sea Zone to 23 Sea Zone Place Units - Japanese 2 cruisers, 2 destroyers, 1 fighter and 2 submarines placed in 62 Sea Zone 1 armour placed in Manchuria Japanese undo move 1. 2 cruisers, 2 destroyers and 2 submarines placed in 62 Sea Zone 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 52 PUs; end with 52 PUs Japanese collect 2 PUs from War Bonds; end with 54 PUs
Combat Hit Differential Summary :
Territory Summary for Japanese :
Australia : 1 flag, 1 aaGun, 1 armour, 1 artillery and 2 infantry Borneo : 1 flag Burma : 1 flag Buryatia S.S.R. : 1 flag Chinghai : 1 flag East Indies : 1 flag, 1 factory Evenki National Okrug : 1 flag French Equatorial Africa : 1 infantry French West Africa : 1 armour Fukien : 1 flag Hawaiian Islands : 1 flag, 1 armour and 1 infantry Hupeh : 1 flag India : 1 flag, 1 aaGun Iwo Jima : 1 infantry Japan : 1 aaGun, 4 armour, 2 artilleries, 1 factory, 1 fighter and 6 infantry Kazakh S.S.R. : 1 flag Kiangsu : 1 flag Kwangtung : 1 flag Manchuria : 1 flag, 3 armour and 1 factory Midway : 1 flag, 1 armour and 1 infantry New Guinea : 1 flag New Zealand : 1 flag Ningxia : 1 flag Philippine Islands : 1 flag Sikang : 1 flag Solomon Islands : 1 flag, 1 artillery and 1 infantry Soviet Far East : 1 flag, 4 bombers and 6 fighters Stanovoj Chrebet : 1 flag Suiyuan : 1 flag Wake Island : 1 flag, 1 armour and 1 infantry Yakut S.S.R. : 1 flag Yunnan : 1 flag 23 Sea Zone : 2 destroyers 62 Sea Zone : 3 battleships, 3 carriers, 4 cruisers, 12 destroyers, 6 fighters, 4 submarines and 13 transports
Production/PUs Summary :
Germans : 48 / 48 Russians : 0 / 0 Japanese : 52 / 54 British : 13 / 16 Italians : 28 / 29 Chinese : 0 / 0 Americans : 37 / 37
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TripleA Turn Summary: British round 19
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 19 Purchase Units - British British buy 1 artillery and 1 bomber; Remaining resources: 0 PUs; 0 techTokens; Place Units - British 1 artillery and 1 bomber placed in United Kingdom Turn Complete - British British collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 48 / 48 Russians : 0 / 0 Japanese : 52 / 54 British : 13 / 13 Italians : 28 / 29 Chinese : 0 / 0 Americans : 37 / 37
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TripleA Turn Summary: Italians round 19
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 19 Purchase Units - Italians Italians buy 2 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 infantry moved from Rhodesia to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 28 Sea Zone 1 armour moved from Union of South Africa to 28 Sea Zone 1 armour and 1 infantry moved from 28 Sea Zone to French Madagascar Combat - Italians Battle in French Madagascar Italians attack with 1 armour and 1 infantry Americans defend with 1 armour Italians roll dice for 1 armour and 1 infantry in French Madagascar, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 armour in French Madagascar, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in French Madagascar Italians win, taking French Madagascar from British with 1 armour and 1 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 armour Non Combat Move - Italians 1 infantry moved from Persia to Trans-Jordan Place Units - Italians 2 fighters and 1 submarine placed in 14 Sea Zone 1 infantry placed in Italy Turn Complete - Italians Italians collect 29 PUs; end with 29 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from French Madagascar: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0.33 British regular : -0.50
Territory Summary for Italians :
Anglo-Egypt Sudan : 1 flag Belgian Congo : 1 flag Caucasus : 1 flag, 1 aaGun, 2 artilleries and 1 factory Egypt : 1 flag French Equatorial Africa : 1 flag French Madagascar : 1 flag, 1 armour French West Africa : 1 flag, 1 infantry Italian Africa : 1 flag Italy : 1 aaGun, 5 armour, 1 factory and 8 infantry Morocco Algeria : 1 armour and 1 infantry Persia : 1 flag Rhodesia : 1 flag Trans-Jordan : 1 flag, 1 infantry Ukraine : 1 flag Union of South Africa : 1 flag 14 Sea Zone : 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 2 transports 28 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 48 / 48 Russians : 0 / 0 Japanese : 52 / 54 British : 12 / 13 Italians : 29 / 29 Chinese : 0 / 0 Americans : 37 / 37
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TripleA Turn Summary: Americans round 19
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 19 Purchase Units - Americans Americans buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Non Combat Move - Americans 3 submarines moved from 10 Sea Zone to 20 Sea Zone 1 transport moved from 2 Sea Zone to 9 Sea Zone Place Units - Americans 1 fighter and 9 infantry placed in Western United States Turn Complete - Americans Americans collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 48 / 48 Russians : 0 / 0 Japanese : 52 / 54 British : 12 / 13 Italians : 29 / 29 Chinese : 0 / 0 Americans : 37 / 37
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TripleA Turn Summary: Germans round 20
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 20 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 cruiser and 2 fighters; Remaining resources: 2 PUs; 0 techTokens; Turn Complete - Germans Germans collect 48 PUs; end with 50 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 20
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 20 Purchase Units - Japanese Japanese buy 6 armour and 8 infantry; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - Japanese 1 fighter moved from Japan to Soviet Far East 1 infantry moved from French Equatorial Africa to French West Africa Place Units - Japanese 4 armour and 4 infantry placed in Japan 1 armour and 2 infantry placed in Manchuria Turn Complete - Japanese Japanese collect 52 PUs; end with 52 PUs Japanese collect 5 PUs from War Bonds; end with 57 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 20
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 20 Purchase Units - British British buy 1 armour and 2 infantry; Remaining resources: 2 PUs; 0 techTokens; Place Units - British 1 armour and 2 infantry placed in United Kingdom Turn Complete - British British collect 12 PUs; end with 14 PUs
Combat Hit Differential Summary :
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@dangermouse650 Your almost at triple the allies production, yet you still want to cheat??? :grinning:
The only reason to not place units is if the factory is over production -
@CaptainSquareyez
Above post looks like i am berating myself :)
I just scrolled back a few turns, you haven’t put units out since
rd 18. I will forgive this bending of rules… this time… :) -
@captainsquareyez We spoke about this the other night co zi asked if i had to put them out regardless and you said no
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TripleA Turn Summary: Italians round 20
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 20 Purchase Units - Italians Italians buy 1 armour, 1 cruiser and 1 fighter; Remaining resources: 2 PUs; 0 techTokens; Non Combat Move - Italians 1 infantry moved from Trans-Jordan to Egypt 1 armour moved from French Madagascar to 28 Sea Zone 1 armour and 1 transport moved from 28 Sea Zone to 23 Sea Zone 1 armour moved from 23 Sea Zone to French Equatorial Africa Place Units - Italians 1 cruiser and 1 fighter placed in 14 Sea Zone 1 armour placed in Italy Italians undo move 1. Italians undo move 1. 1 armour and 1 fighter placed in Italy 1 cruiser placed in 14 Sea Zone Turn Complete - Italians Italians collect 29 PUs; end with 31 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 48 / 50 Russians : 0 / 0 Japanese : 52 / 57 British : 12 / 14 Italians : 29 / 31 Chinese : 0 / 0 Americans : 37 / 37
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TripleA Turn Summary: Americans round 20
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 20 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Non Combat Move - Americans 3 submarines moved from 20 Sea Zone to 19 Sea Zone 1 fighter moved from Western United States to Panama 1 armour and 1 infantry moved from Eastern Canada to 9 Sea Zone 1 armour, 1 infantry and 1 transport moved from 9 Sea Zone to 18 Sea Zone 1 armour and 1 infantry moved from 18 Sea Zone to Brazil 1 bomber moved from Western United States to Panama 1 artillery moved from Western United States to Western Canada Place Units - Americans 6 infantry placed in Eastern United States 1 armour, 1 artillery and 1 fighter placed in Western United States Turn Complete - Americans Americans collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 48 / 50 Russians : 0 / 0 Japanese : 52 / 57 British : 12 / 14 Italians : 29 / 31 Chinese : 0 / 0 Americans : 37 / 37
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@captainsquareyez Trying to remember the convo, if you bought too many units, you would not lose them, they would stay in the cue until you could place them.
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@dangermouse650 easier if you call me :stuck_out_tongue:
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TripleA Turn Summary: Germans round 21
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 21 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 infantry and 6 transports; Remaining resources: 0 PUs; 0 techTokens; Place Units - Germans 2 carriers and 10 transports placed in 5 Sea Zone 1 battleship, 1 cruiser and 2 destroyers placed in 5 Sea Zone Germans undo move 2. Germans undo move 1. 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 5 transports placed in 5 Sea Zone 4 fighters placed in 5 Sea Zone Germans undo move 1. 2 transports placed in 5 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 3 transports placed in 5 Sea Zone 1 armour and 1 infantry placed in Germany 1 transport placed in 5 Sea Zone 1 transport placed in 5 Sea Zone 2 transports placed in 16 Sea Zone Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 48 / 48 Russians : 0 / 0 Japanese : 52 / 57 British : 12 / 14 Italians : 29 / 31 Chinese : 0 / 0 Americans : 37 / 37
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TripleA Turn Summary: Japanese round 21
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 21 Purchase Units - Japanese Japanese buy 5 armour, 1 factory and 5 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Japanese 1 destroyer moved from 23 Sea Zone to 18 Sea Zone 4 bombers moved from Soviet Far East to Alaska 1 armour and 1 infantry moved from Japan to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 64 Sea Zone 1 armour and 1 infantry moved from Japan to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 64 Sea Zone 1 armour and 1 infantry moved from Japan to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 64 Sea Zone 1 armour and 1 infantry moved from Japan to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 64 Sea Zone 1 armour and 1 infantry moved from Japan to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 64 Sea Zone 1 armour and 1 infantry moved from Japan to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 64 Sea Zone 1 armour and 1 infantry moved from Japan to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 64 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 6 destroyers, 2 fighters and 2 submarines moved from 62 Sea Zone to 64 Sea Zone 7 armour and 7 infantry moved from 64 Sea Zone to Alaska 2 fighters moved from 64 Sea Zone to Alaska 1 battleship moved from 62 Sea Zone to 64 Sea Zone 1 cruiser moved from 62 Sea Zone to 64 Sea Zone Combat - Japanese Battle in 18 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 18 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Alaska Japanese attack with 7 armour, 4 bombers, 2 fighters and 7 infantry Americans defend with 3 infantry Japanese roll dice for 2 battleships and 3 cruisers in Alaska, round 2 : 2/5 hits, 2.83 expected hits Japanese roll dice for 7 armour, 4 bombers, 2 fighters and 7 infantry in Alaska, round 2 : 15/24 hits, 11.33 expected hits Americans roll dice for 3 infantry in Alaska, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Americans lost in Alaska Japanese win, taking Alaska from Americans with 7 armour, 4 bombers, 2 fighters and 6 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Americans: 3 infantry Non Combat Move - Japanese 2 fighters moved from Alaska to 64 Sea Zone 4 bombers moved from Alaska to Soviet Far East 1 carrier and 2 fighters moved from 62 Sea Zone to 64 Sea Zone Place Units - Japanese 1 factory placed in Kiangsu 4 armour and 4 infantry placed in Japan 1 armour and 2 infantry placed in Manchuria Turn Complete - Japanese Japanese collect 54 PUs; end with 56 PUs Japanese collect 3 PUs from War Bonds; end with 59 PUs
Combat Hit Differential Summary :
Americans regular : 0.00 Japanese regular : 2.83
Territory Summary for Japanese :
Alaska : 1 flag, 7 armour and 6 infantry Australia : 1 flag, 1 aaGun, 1 armour, 1 artillery and 2 infantry Borneo : 1 flag Burma : 1 flag Buryatia S.S.R. : 1 flag Chinghai : 1 flag East Indies : 1 flag, 1 factory Evenki National Okrug : 1 flag French West Africa : 1 armour and 1 infantry Fukien : 1 flag Hawaiian Islands : 1 flag, 1 armour and 1 infantry Hupeh : 1 flag India : 1 flag, 1 aaGun Iwo Jima : 1 infantry Japan : 1 aaGun, 5 armour, 2 artilleries, 1 factory and 7 infantry Kazakh S.S.R. : 1 flag Kiangsu : 1 flag, 1 factory Kwangtung : 1 flag Manchuria : 1 flag, 5 armour, 1 factory and 4 infantry Midway : 1 flag, 1 armour and 1 infantry New Guinea : 1 flag New Zealand : 1 flag Ningxia : 1 flag Philippine Islands : 1 flag Sikang : 1 flag Solomon Islands : 1 flag, 1 artillery and 1 infantry Soviet Far East : 1 flag, 4 bombers and 7 fighters Stanovoj Chrebet : 1 flag Suiyuan : 1 flag Wake Island : 1 flag, 1 armour and 1 infantry Yakut S.S.R. : 1 flag Yunnan : 1 flag 18 Sea Zone : 1 destroyer 23 Sea Zone : 1 destroyer 62 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 6 destroyers, 2 fighters, 2 submarines and 6 transports 64 Sea Zone : 2 battleships, 2 carriers, 3 cruisers, 6 destroyers, 4 fighters, 2 submarines and 7 transports
Production/PUs Summary :
Germans : 48 / 48 Russians : 0 / 0 Japanese : 54 / 59 British : 12 / 14 Italians : 29 / 31 Chinese : 0 / 0 Americans : 35 / 37
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TripleA Turn Summary: British round 21
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 21 Purchase Units - British British buy 1 armour and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 3 bombers moved from United Kingdom to 23 Sea Zone Combat - British Battle in 23 Sea Zone British attack with 3 bombers Italians defend with 1 transport; Japanese defend with 1 destroyer British roll dice for 3 bombers in 23 Sea Zone, round 2 : 3/6 hits, 4.00 expected hits Japanese roll dice for 1 destroyer and 1 transport in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the Italians and 1 destroyer owned by the Japanese lost in 23 Sea Zone British win with 3 bombers remaining. Battle score for attacker is 13 Casualties for Japanese: 1 destroyer Casualties for Italians: 1 transport Non Combat Move - British 3 bombers moved from 23 Sea Zone to Brazil Place Units - British 1 armour and 3 infantry placed in United Kingdom Turn Complete - British British collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 British regular : -1.00
Production/PUs Summary :
Germans : 48 / 48 Russians : 0 / 0 Japanese : 54 / 59 British : 12 / 12 Italians : 29 / 31 Chinese : 0 / 0 Americans : 35 / 37
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TripleA Turn Summary: Italians round 21
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 21 Purchase Units - Italians Italians buy 1 battleship and 1 transport; Remaining resources: 4 PUs; 0 techTokens; Non Combat Move - Italians 1 armour moved from French Equatorial Africa to French West Africa 1 infantry moved from Egypt to Libya 2 artilleries moved from Caucasus to Persia 2 fighters moved from 14 Sea Zone to French West Africa 1 fighter moved from Italy to 14 Sea Zone 1 armour and 1 infantry moved from Morocco Algeria to Libya Place Units - Italians 1 battleship and 1 transport placed in 14 Sea Zone Turn Complete - Italians Italians collect 29 PUs; end with 33 PUs
Production/PUs Summary :
Germans : 48 / 48 Russians : 0 / 0 Japanese : 54 / 59 British : 12 / 12 Italians : 29 / 33 Chinese : 0 / 0 Americans : 35 / 37
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TripleA Turn Summary: Americans round 21
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 21 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 fighter moved from Western Canada to 64 Sea Zone 7 bombers moved from Western United States to 64 Sea Zone 4 submarines moved from 56 Sea Zone to 64 Sea Zone 4 fighters moved from Western United States to Alaska 2 armour, 3 artilleries and 12 infantry moved from Western Canada to Alaska 3 submarines moved from 19 Sea Zone to 18 Sea Zone 1 bomber moved from Panama to Alaska Combat - Americans Battle in Alaska Americans attack with 2 armour, 3 artilleries, 1 bomber, 4 fighters and 12 infantry Japanese defend with 7 armour and 6 infantry Americans roll dice for 2 armour, 3 artilleries, 1 bomber, 4 fighters and 12 infantry in Alaska, round 2 : 7/23 hits, 7.83 expected hits Japanese roll dice for 7 armour and 6 infantry in Alaska, round 2 : 7/13 hits, 5.50 expected hits 6 infantry owned by the Japanese, 1 armour owned by the Japanese and 7 infantry owned by the Americans lost in Alaska Americans roll dice for 2 armour, 3 artilleries, 1 bomber, 4 fighters and 5 infantry in Alaska, round 3 : 5/16 hits, 6.67 expected hits Japanese roll dice for 6 armour in Alaska, round 3 : 1/6 hits, 3.00 expected hits 5 armour owned by the Japanese and 1 infantry owned by the Americans lost in Alaska Americans roll dice for 2 armour, 3 artilleries, 1 bomber, 4 fighters and 4 infantry in Alaska, round 4 : 4/15 hits, 6.50 expected hits Japanese roll dice for 1 armour in Alaska, round 4 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Alaska Americans win, taking Alaska from Japanese with 2 armour, 3 artilleries, 1 bomber, 4 fighters and 3 infantry remaining. Battle score for attacker is 26 Casualties for Americans: 9 infantry Casualties for Japanese: 7 armour and 6 infantry Battle in 64 Sea Zone Americans attack with 7 bombers, 1 fighter and 4 submarines Japanese defend with 2 battleships, 2 carriers, 3 cruisers, 6 destroyers, 4 fighters, 2 submarines and 7 transports Japanese roll dice for 2 submarines in 64 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Americans roll dice for 4 submarines in 64 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 7 bombers and 1 fighter in 64 Sea Zone, round 2 : 12/15 hits, 9.83 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 2 battleships, 2 carriers, 3 cruisers, 6 destroyers, 4 fighters and 7 transports in 64 Sea Zone, round 2 : 8/17 hits, 8.17 expected hits 2 fighters owned by the Japanese, 4 submarines owned by the Americans, 6 destroyers owned by the Japanese, 1 fighter owned by the Americans, 3 bombers owned by the Americans and 3 cruisers owned by the Japanese lost in 64 Sea Zone 2 submarines owned by the Japanese submerged Americans roll dice for 4 bombers in 64 Sea Zone, round 3 : 5/8 hits, 5.33 expected hits Japanese roll dice for 2 battleships, 2 carriers, 2 fighters and 7 transports in 64 Sea Zone, round 3 : 3/6 hits, 3.33 expected hits 2 fighters owned by the Japanese, 2 carriers owned by the Japanese, 1 battleship owned by the Japanese and 3 bombers owned by the Americans lost in 64 Sea Zone Americans roll dice for 1 bomber in 64 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 battleship and 7 transports in 64 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Japanese and 1 bomber owned by the Americans lost in 64 Sea Zone Japanese win with 7 transports remaining. Battle score for attacker is 50 Casualties for Americans: 7 bombers, 1 fighter and 4 submarines Casualties for Japanese: 2 battleships, 2 carriers, 3 cruisers, 6 destroyers and 4 fighters Battle in 18 Sea Zone Americans attack with 3 submarines Japanese defend with 1 destroyer Americans roll dice for 3 submarines in 18 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 18 Sea Zone Americans win with 2 submarines remaining. Battle score for attacker is 1 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber moved from Alaska to Western United States 4 fighters moved from Alaska to Western United States 1 artillery and 13 infantry moved from Western United States to Western Canada 1 infantry moved from Western United States to Western Canada 5 armour moved from Western United States to Western Canada 1 fighter moved from Panama to Western United States 2 armour and 2 infantry moved from Eastern Canada to Western Canada 6 infantry moved from Eastern United States to Eastern Canada 1 armour moved from Eastern United States to Western United States Place Units - Americans 1 artillery, 1 bomber and 5 infantry placed in Western United States 1 submarine placed in 56 Sea Zone Turn Complete - Americans Americans collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Americans regular : -5.00 Japanese regular : 0.17
Production/PUs Summary :
Germans : 48 / 48 Russians : 0 / 0 Japanese : 52 / 59 British : 12 / 12 Italians : 29 / 33 Chinese : 0 / 0 Americans : 37 / 37
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Found it here
Page 23, Phase 5: Mobilize New Units, paragraph 1: “If you purchased new units, you must now move all of them from the Mobilization Zone on the game board to eligible spaces you have controlled since the start of your turn.”