@simon33
Cheers!
L21 #2 ArtofWar1947 (AX+12) vs. Trulpen (AL) PTV
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That’s what it says, so I guess we have to use it.
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TripleA Manual Gamesave Post: Americans round 18
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 18 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 tactical_bombers and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Hawaiian Islands to 28 Sea Zone 1 submarine moved from 13 Sea Zone to 32 Sea Zone 1 submarine moved from 11 Sea Zone to 32 Sea Zone 2 fighters moved from Western United States to 32 Sea Zone 8 fighters and 2 tactical_bombers moved from 28 Sea Zone to 32 Sea Zone 1 carrier, 1 destroyer and 1 fighter moved from 11 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 28 Sea Zone 1 marine moved from Hawaiian Islands to 28 Sea Zone 1 battleship, 1 carrier and 1 marine moved from 28 Sea Zone to 31 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Wake Island 1 battleship, 1 carrier and 1 marine moved from 31 Sea Zone to 32 Sea Zone 4 carriers and 1 destroyer moved from 28 Sea Zone to 32 Sea Zone 1 destroyer moved from 13 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Marshall Islands 2 infantry and 1 transport moved from 12 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from Southeast Mexico to 66 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 66 Sea Zone to 27 Sea Zone 2 infantry moved from 30 Sea Zone to Line Islands 1 artillery and 1 infantry moved from 27 Sea Zone to Johnston Island 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Midway 1 infantry moved from Hawaiian Islands to 28 Sea Zone 1 artillery moved from Hawaiian Islands to 28 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Wake Island Combat - Americans Japanese scrambles 3 units out of Wake Island to defend against the attack in 32 Sea Zone Battle in Line Islands Battle in Johnston Island Battle in Midway Battle in 32 Sea Zone Americans attack with 1 battleship, 6 carriers, 3 destroyers, 10 fighters, 2 submarines, 2 tactical_bombers and 2 transports; ANZAC loiter and taunt Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 7 fighters, 1 submarine and 2 tactical_bombers Americans roll dice for 2 submarines in 32 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
Combat Hit Differential Summary :
Americans regular : 1,33
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Casualties, since it’s first-strike?
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Dmg bs is evident, but the second hit is not completely obvious.
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I’ll dmg a carrier meanwhile.
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TripleA Manual Gamesave Post: Americans round 18
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 18 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 tactical_bombers and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Hawaiian Islands to 28 Sea Zone 1 submarine moved from 13 Sea Zone to 32 Sea Zone 1 submarine moved from 11 Sea Zone to 32 Sea Zone 2 fighters moved from Western United States to 32 Sea Zone 8 fighters and 2 tactical_bombers moved from 28 Sea Zone to 32 Sea Zone 1 carrier, 1 destroyer and 1 fighter moved from 11 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 28 Sea Zone 1 marine moved from Hawaiian Islands to 28 Sea Zone 1 battleship, 1 carrier and 1 marine moved from 28 Sea Zone to 31 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Wake Island 1 battleship, 1 carrier and 1 marine moved from 31 Sea Zone to 32 Sea Zone 4 carriers and 1 destroyer moved from 28 Sea Zone to 32 Sea Zone 1 destroyer moved from 13 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Marshall Islands 2 infantry and 1 transport moved from 12 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from Southeast Mexico to 66 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 66 Sea Zone to 27 Sea Zone 2 infantry moved from 30 Sea Zone to Line Islands 1 artillery and 1 infantry moved from 27 Sea Zone to Johnston Island 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Midway 1 infantry moved from Hawaiian Islands to 28 Sea Zone 1 artillery moved from Hawaiian Islands to 28 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Wake Island Combat - Americans Japanese scrambles 3 units out of Wake Island to defend against the attack in 32 Sea Zone Battle in Line Islands Battle in Johnston Island Battle in Midway Battle in 32 Sea Zone Americans attack with 1 battleship, 6 carriers, 3 destroyers, 10 fighters, 2 submarines, 2 tactical_bombers and 2 transports; ANZAC loiter and taunt Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 7 fighters, 1 submarine and 2 tactical_bombers Americans roll dice for 2 submarines in 32 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese Americans roll dice for 1 battleship, 6 carriers, 3 destroyers, 10 fighters, 2 tactical_bombers and 2 transports in 32 Sea Zone, round 2 : 7/16 hits, 8,00 expected hits
Combat Hit Differential Summary :
Americans regular : 0,33
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7 more hits. 9 total.
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The US infantry and Art attacking Wake Is. were hidden, and–unlike Marshall Islands, there was no question about a CV scramble to defend Wake. So, no scramble from Wake.
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It’s generally a good idea to give your opponent a chance to respond before starting a battle.
Sink all sea vessels, except damaged BB.
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@artofwar1947 said in L21 #2 ArtofWar1947 (AX+12) vs. Trulpen (AL) PTV:
It’s generally a good idea to give your opponent a chance to respond before starting a battle.
Sink all sea vessels, except damaged BB.
Sorry, I think I wrote Marshall, but meant Wake. Asked about scramble to z32 and awaited your response.
I’ll change the battle-setup, although it’s a bit cumbersome. I’ll have to restart the battle with 3 less figs. I’ll therefore run a new battle for the defence-dice, so they’re correct and I won’t have to adjust dice afterwards.
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That means that another attack-roll will be made, but those dice will be disregarded.
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TripleA Manual Gamesave Post: Americans round 18
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 18 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 tactical_bombers and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Hawaiian Islands to 28 Sea Zone 1 submarine moved from 13 Sea Zone to 32 Sea Zone 1 submarine moved from 11 Sea Zone to 32 Sea Zone 2 fighters moved from Western United States to 32 Sea Zone 8 fighters and 2 tactical_bombers moved from 28 Sea Zone to 32 Sea Zone 1 carrier, 1 destroyer and 1 fighter moved from 11 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 28 Sea Zone 1 marine moved from Hawaiian Islands to 28 Sea Zone 1 battleship, 1 carrier and 1 marine moved from 28 Sea Zone to 31 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Wake Island 1 battleship, 1 carrier and 1 marine moved from 31 Sea Zone to 32 Sea Zone 4 carriers and 1 destroyer moved from 28 Sea Zone to 32 Sea Zone 1 destroyer moved from 13 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Marshall Islands 2 infantry and 1 transport moved from 12 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from Southeast Mexico to 66 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 66 Sea Zone to 27 Sea Zone 2 infantry moved from 30 Sea Zone to Line Islands 1 artillery and 1 infantry moved from 27 Sea Zone to Johnston Island 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Midway 1 infantry moved from Hawaiian Islands to 28 Sea Zone 1 artillery moved from Hawaiian Islands to 28 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Wake Island Combat - Americans Battle in Line Islands Battle in Johnston Island Battle in Midway Battle in 32 Sea Zone Americans attack with 1 battleship, 6 carriers, 3 destroyers, 10 fighters, 2 submarines, 2 tactical_bombers and 2 transports; ANZAC loiter and taunt Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 4 fighters, 1 submarine and 2 tactical_bombers Americans roll dice for 2 submarines in 32 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 battleship, 6 carriers, 3 destroyers, 10 fighters, 2 tactical_bombers and 2 transports in 32 Sea Zone, round 2 : 8/16 hits, 8,00 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 battleship, 3 carriers and 1 cruiser in 32 Sea Zone, round 2 : 2/5 hits, 1,67 expected hits Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans Japanese roll dice for 4 fighters and 2 tactical_bombers in 32 Sea Zone, round 2 : 3/6 hits, 3,67 expected hits
Combat Hit Differential Summary :
Americans regular : -0,67 Japanese regular : -0,50
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I do not understand why you battle with 3 less fighters.
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5 hits on defence.
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OK, I understand now: Three fewer Japanese fighters in the battle of SZ 52.
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You mean 5 hits by the defense (Japanese), not 5 hits on the defense (Japanese) by the US, correct?
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TripleA Turn Summary: Americans round 18
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 18 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 tactical_bombers and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 1 EDIT: Removing units owned by Japanese from 32 Sea Zone: 3 carriers, 1 cruiser and 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing unit hit damage for these Americans owned units to: battleship = 1 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing unit hit damage for these Americans owned units to: carrier = 1, carrier = 1, carrier = 1, carrier = 1 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing unit hit damage for these Americans owned units to: carrier = 0 EDIT: Removing units owned by Americans from 13 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery and 1 infantry moved from Southeast Mexico to 66 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 66 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Johnston Island EDIT: 4 fighters and 2 tactical_bombers moved from 32 Sea Zone to Wake Island 1 battleship, 5 carriers and 1 destroyer moved from 28 Sea Zone to 27 Sea Zone 2 artilleries and 2 infantry moved from Hawaiian Islands to 28 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 28 Sea Zone to 27 Sea Zone 1 destroyer moved from 13 Sea Zone to 27 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 12 Sea Zone to 27 Sea Zone 2 infantry and 1 transport moved from 12 Sea Zone to 30 Sea Zone 2 infantry moved from 30 Sea Zone to Line Islands 1 infantry moved from Hawaiian Islands to 28 Sea Zone 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Midway 1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 11 Sea Zone to 27 Sea Zone 2 fighters moved from Western United States to 27 Sea Zone 3 fighters moved from 28 Sea Zone to 27 Sea Zone 5 fighters and 2 tactical_bombers moved from 28 Sea Zone to Hawaiian Islands Combat - Americans Battle in Line Islands Battle in Johnston Island Battle in Midway Non Combat Move - Americans 1 artillery and 1 infantry moved from Central United States to Western United States 1 infantry moved from Southeast Mexico to Central United States 1 destroyer and 5 submarines moved from 104 Sea Zone to 66 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 11 Sea Zone 1 fighter and 2 tactical_bombers placed in Eastern United States 1 destroyer placed in 104 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
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@artofwar1947 said in L21 #2 ArtofWar1947 (AX+12) vs. Trulpen (AL) PTV:
You mean 5 hits by the defense (Japanese), not 5 hits on the defense (Japanese) by the US, correct?
Yes, the japanese hits.
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Would’ve loved to continue the battle, but think that I would be toast if I got stuck in z32. No blockers and substantial fleet and a ton of air that can hit. Retreated to Hawaii after the first round.
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TripleA Turn Summary: Chinese round 18
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 18 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 8 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar 1 infantry moved from Kiangsi to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Kiangsi to Fukien Chinese take Fukien from Japanese Combat - Chinese Chinese creates battle in territory Chahar Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - Chinese 1 fighter and 32 infantry moved from Kiangsi to Hunan 13 artilleries moved from Kiangsi to Hunan Place Units - Chinese 1 infantry placed in Kiangsi 1 infantry placed in Kweichow 6 infantry placed in Hunan Turn Complete - Chinese Chinese collect 23 PUs; end with 24 PUs
Combat Hit Differential Summary :