L21 #2 trulpen (X) vs Giallo (A+21) BM3


  • TripleA Manual Gamesave Post: Japanese round 18

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 18
    
        Combat Move - Japanese
            2 infantry and 1 transport moved from 24 Sea Zone to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Japan
            1 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Japan
            2 battleships, 8 carriers, 2 cruisers, 4 destroyers and 2 marines moved from 24 Sea Zone to 6 Sea Zone
                  Japanese take 17 Sea Zone from UK_Pacific
            2 marines moved from 6 Sea Zone to Japan
            10 fighters and 6 tactical_bombers moved from 24 Sea Zone to Japan
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame


  • Scramble?

  • '21 '20 '19 '18 '17 '16

    @trulpen yes one fighter


  • TripleA Turn Summary: Japanese round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 18
    
        Combat Move - Japanese
            2 infantry and 1 transport moved from 24 Sea Zone to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Japan
            1 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Japan
            2 battleships, 8 carriers, 2 cruisers, 4 destroyers and 2 marines moved from 24 Sea Zone to 6 Sea Zone
                  Japanese take 17 Sea Zone from UK_Pacific
            2 marines moved from 6 Sea Zone to Japan
            10 fighters and 6 tactical_bombers moved from 24 Sea Zone to Japan
    
        Combat - Japanese
            ANZAC scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
            ANZAC scrambles to create a battle in territory 6 Sea Zone
            Battle in 6 Sea Zone
                Japanese attack with 2 battleships, 8 carriers, 2 cruisers, 4 destroyers, 8 submarines and 2 transports
                ANZAC defend with 1 fighter
                8 submarines owned by the Japanese submerged
                    Japanese roll dice for 2 battleships, 8 carriers, 2 cruisers, 4 destroyers and 2 transports in 6 Sea Zone, round 2 : 3/8 hits, 3,67 expected hits
                    ANZAC roll dice for 1 fighter in 6 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 fighter owned by the ANZAC lost in 6 Sea Zone
                Japanese win with 2 battleships, 8 carriers, 2 cruisers, 4 destroyers and 2 transports remaining. Battle score for attacker is 10
                Casualties for ANZAC: 1 fighter
            Battle in Japan
                Japanese attack with 10 fighters, 4 infantry, 2 marines and 6 tactical_bombers
                ANZAC defend with 1 airfield, 1 factory_minor, 14 fighters, 1 harbour and 7 infantry
                    Japanese roll dice for 10 fighters, 4 infantry, 2 marines and 6 tactical_bombers in Japan, round 2 : 13/22 hits, 10,33 expected hits
                    ANZAC roll dice for 14 fighters and 7 infantry in Japan, round 2 : 12/21 hits, 11,67 expected hits
                    1 tactical_bomber owned by the Japanese, 6 fighters owned by the Japanese, 4 infantry owned by the Japanese, 1 marine owned by the Japanese, 6 fighters owned by the ANZAC and 7 infantry owned by the ANZAC lost in Japan
                    Japanese roll dice for 4 fighters, 1 marine and 5 tactical_bombers in Japan, round 3 : 6/10 hits, 5,50 expected hits
                    ANZAC roll dice for 8 fighters in Japan, round 3 : 7/8 hits, 5,33 expected hits
                    4 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese and 6 fighters owned by the ANZAC lost in Japan
                    Japanese roll dice for 1 fighter, 1 marine and 1 tactical_bomber in Japan, round 4 : 2/3 hits, 1,50 expected hits
                    ANZAC roll dice for 2 fighters in Japan, round 4 : 1/2 hits, 1,33 expected hits
                    1 tactical_bomber owned by the Japanese and 2 fighters owned by the ANZAC lost in Japan
                Japanese win, taking Japan from ANZAC with 1 fighter and 1 marine remaining. Battle score for attacker is -12
                Casualties for Japanese: 9 fighters, 4 infantry, 1 marine and 6 tactical_bombers
                Casualties for ANZAC: 14 fighters and 7 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Japan to 6 Sea Zone
            12 infantry moved from Shan State to Burma
            1 aaGun and 5 infantry moved from India to Burma
            1 infantry moved from Persia to Eastern Persia
            2 artilleries and 1 infantry moved from Iraq to Persia
            1 armour and 1 mech_infantry moved from Trans-Jordan to Persia
            1 aaGun, 10 artilleries and 20 infantry moved from Trans-Jordan to Iraq
    
        Turn Complete - Japanese
            Japanese collect 43 PUs; end with 43 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 3,00
    ANZAC regular : 2,00
    

    Savegame


  • Tough battle and close call, but I believe that’s game over there. Even if London does get liberated Axis has 8 VCs in Europe, which is sufficient with Tokyo liberated.


  • But no problem if you want to play it out.


  • Interesting development since I seriously screwed up both the attack and stacking of W Ukraine early on and then later the protection of Tokyo.

  • '21 '20 '19 '18 '17 '16

    @trulpen said in L21 #2 trulpen (X) vs Giallo (A+21) BM3:

    Tough battle and close call, but I believe that’s game over there. Even if London does get liberated Axis has 8 VCs in Europe, which is sufficient with Tokyo liberated.

    That’s it indeed!, good game, ill post it!!


  • Well fought!

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