TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 5 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
4 fighters moved from Hawaiian Islands to 25 Sea Zone
1 destroyer moved from 91 Sea Zone to 119 Sea Zone
1 fighter moved from Norway to 119 Sea Zone
Combat - Americans
Americans creates battle in territory 44 Sea Zone
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 4 fighters in 25 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win, taking 44 Sea Zone from Japanese with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 119 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 119 Sea Zone
Americans win, taking 119 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
4 fighters moved from 25 Sea Zone to Hawaiian Islands
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 carriers, 3 fighters and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 63 Sea Zone to 54 Sea Zone
1 bomber moved from Celebes to Queensland
1 artillery, 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 9 fighters, 1 infantry, 11 submarines, 1 tactical_bomber and 1 transport moved from 44 Sea Zone to 54 Sea Zone
1 submarine moved from 43 Sea Zone to 42 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
2 infantry moved from Central United States to 101 Sea Zone
1 aaGun moved from Southeast Mexico to 89 Sea Zone
1 aaGun and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Gibraltar
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 64 Sea Zone
1 fighter moved from Gibraltar to Norway
1 fighter moved from 119 Sea Zone to Scotland
1 mech_infantry moved from Tunisia to Tobruk
1 infantry moved from Tunisia to Algeria
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
1 fighter moved from 92 Sea Zone to Gibraltar
Place Units - Americans
2 destroyers, 2 fighters and 1 submarine placed in 10 Sea Zone
3 fighters placed in Western United States
2 infantry placed in Western United States
1 artillery and 2 infantry placed in Norway
Turning on Edit Mode
EDIT: Removing units owned by Americans from 42 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 56 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Americans collect 55 PUs (3 lost to blockades); end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Kansu to Tsinghai
15 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Chinese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 15 infantry
Japanese defend with 1 infantry
Chinese roll dice for 15 infantry in Suiyuyan, round 2 : 2/15 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 14 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Kansu
Place Units - Chinese
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Purchase Units - British
British buy 1 fighter, 4 infantry and 1 submarine; Remaining resources: 2 PUs;
Combat Move - British
1 bomber moved from Egypt to Union of South Africa
1 armour, 1 fighter and 4 mech_infantrys moved from Rhodesia to Union of South Africa
1 infantry moved from South West Africa to Union of South Africa
1 mech_infantry moved from Belgian Congo to Union of South Africa
1 destroyer and 1 submarine moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from Persia to Eastern Persia
British take Eastern Persia from Japanese
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 94 Sea Zone
1 submarine moved from 93 Sea Zone to 94 Sea Zone
Combat - British
Battle in 80 Sea Zone
British attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
British roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 submarine in 80 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 80 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 80 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 80 Sea Zone
British win, taking 80 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 94 Sea Zone
British attack with 1 fighter, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer
British roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the British lost in 94 Sea Zone
British roll dice for 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 94 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer
Battle in Union of South Africa
British attack with 1 armour, 1 bomber, 1 fighter, 1 infantry and 5 mech_infantrys
Japanese defend with 1 armour, 1 factory_minor, 1 harbour and 6 infantry
British roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry and 5 mech_infantrys in Union of South Africa, round 2 : 1/9 hits, 2.67 expected hits
Japanese roll dice for 1 armour and 6 infantry in Union of South Africa, round 2 : 1/7 hits, 2.50 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Union of South Africa
British roll dice for 1 armour, 1 bomber, 1 fighter and 5 mech_infantrys in Union of South Africa, round 3 : 1/8 hits, 2.50 expected hits
Japanese roll dice for 1 armour and 5 infantry in Union of South Africa, round 3 : 1/6 hits, 2.17 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Union of South Africa
British roll dice for 1 armour, 1 bomber, 1 fighter and 4 mech_infantrys in Union of South Africa, round 4 : 0/7 hits, 2.33 expected hits
Japanese roll dice for 1 armour and 4 infantry in Union of South Africa, round 4 : 1/5 hits, 1.83 expected hits
1 mech_infantry owned by the British lost in Union of South Africa
British roll dice for 1 armour, 1 bomber, 1 fighter and 3 mech_infantrys in Union of South Africa, round 5 : 2/6 hits, 2.17 expected hits
Japanese roll dice for 1 armour and 4 infantry in Union of South Africa, round 5 : 1/5 hits, 1.83 expected hits
2 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Union of South Africa
British roll dice for 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys in Union of South Africa, round 6 : 2/5 hits, 2.00 expected hits
Japanese roll dice for 1 armour and 2 infantry in Union of South Africa, round 6 : 1/3 hits, 1.17 expected hits
2 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Union of South Africa
British roll dice for 1 armour, 1 bomber, 1 fighter and 1 mech_infantry in Union of South Africa, round 7 : 3/4 hits, 1.83 expected hits
Japanese roll dice for 1 armour in Union of South Africa, round 7 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in Union of South Africa
British win, taking Union of South Africa from Japanese with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 1
Casualties for British: 1 infantry and 5 mech_infantrys
Casualties for Japanese: 1 armour and 6 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Gold Coast: 1 artillery
EDIT: Changing ownership of Gold Coast from Japanese to British
EDIT: Removing units owned by British from French West Africa: 1 infantry
EDIT: Turning off Edit Mode
1 bomber moved from Union of South Africa to Belgian Congo
1 fighter moved from Union of South Africa to Anglo Egyptian Sudan
1 cruiser and 1 destroyer moved from 82 Sea Zone to 71 Sea Zone
1 armour moved from French West Africa to Gold Coast
1 transport moved from 87 Sea Zone to 92 Sea Zone
3 fighters moved from Gibraltar to Norway
1 aaGun and 2 infantry moved from United Kingdom to Scotland
1 infantry moved from Libya to Tobruk
3 aaGuns, 8 artilleries and 26 infantry moved from Persia to Eastern Persia
1 battleship moved from 44 Sea Zone to 54 Sea Zone
1 fighter moved from 94 Sea Zone to Gibraltar
1 tactical_bomber moved from 94 Sea Zone to 92 Sea Zone
Place Units - British
1 submarine placed in 81 Sea Zone
2 infantry placed in Egypt
British undo move 2.
1 infantry placed in Egypt
3 infantry placed in Persia
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,3
British collect 35 PUs (2 lost to blockades); end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -1.83
Americans regular : -1.00
Italians regular : 0.33
Japanese regular : -2.83
Germans regular : -0.33
British regular : -5.50
Savegame