I am not at my computer, but if you make a picture post of the situation i can reply shortly
20L Semis Ksmckay(X) vs Adam514(a+15)
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@adam514 yeah that was a lot of misses to start. but hey it went above average!
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@ksmckay Average was 3.85 units remaining, ended up with 3.
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@adam514 Ahh, I was looking at the TUV which was -1 but I guess that’s weighted by the heavy priced units
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Italians Italians buy 2 destroyers and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 destroyer moved from 97 Sea Zone to 94 Sea Zone 1 destroyer moved from 97 Sea Zone to 96 Sea Zone Place Units - Italians 2 destroyers placed in 97 Sea Zone 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 cruiser and 1 marine moved from 44 Sea Zone to 54 Sea Zone 2 submarines moved from 44 Sea Zone to 54 Sea Zone 1 destroyer and 1 transport moved from 52 Sea Zone to 54 Sea Zone 1 aaGun, 2 artilleries and 3 infantry moved from New South Wales to Queensland 3 fighters moved from 54 Sea Zone to Hawaiian Islands 1 fighter moved from New South Wales to 54 Sea Zone Place Units - ANZAC 2 destroyers and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.33
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TripleA Manual Gamesave Post: Germans round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 7 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 125 Sea Zone to 119 Sea Zone 1 fighter and 2 tactical_bombers moved from Western Germany to 119 Sea Zone 1 infantry moved from Novgorod to Belarus 1 fighter and 1 tactical_bomber moved from Novgorod to Belarus 1 bomber moved from Novgorod to Western Ukraine 2 infantry moved from Ukraine to Western Ukraine 9 mech_infantrys moved from Volgograd to Northwest Persia 1 bomber moved from Jehol to 16 Sea Zone Combat - Germans
Combat Hit Differential Summary :
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@Adam514 scramble 119? 1 sub 1 ftr 2 tac vs 1 dd 1 ftr available to scramble.
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@Adam514 im gonna go ahead and assume no scramble. happy to reroll if thats the wrong assumption.
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 7 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 125 Sea Zone to 119 Sea Zone 1 fighter and 2 tactical_bombers moved from Western Germany to 119 Sea Zone 1 infantry moved from Novgorod to Belarus 1 fighter and 1 tactical_bomber moved from Novgorod to Belarus 1 bomber moved from Novgorod to Western Ukraine 2 infantry moved from Ukraine to Western Ukraine 9 mech_infantrys moved from Volgograd to Northwest Persia 1 bomber moved from Jehol to 16 Sea Zone Combat - Germans Battle in Western Ukraine Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 16 Sea Zone Germans attack with 1 bomber Americans defend with 1 destroyer Germans roll dice for 1 bomber in 16 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 16 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 119 Sea Zone Germans attack with 1 fighter, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 119 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 119 Sea Zone Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for Americans: 1 destroyer Battle in Northwest Persia Germans attack with 9 mech_infantrys British defend with 1 infantry Germans roll dice for 9 mech_infantrys in Northwest Persia, round 2 : 3/9 hits, 1.50 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 9 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Belarus Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 3 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 2 tactical_bombers moved from 119 Sea Zone to 112 Sea Zone 4 carriers, 1 destroyer, 1 submarine and 2 transports moved from 115 Sea Zone to 112 Sea Zone 2 mech_infantrys moved from Northern Italy to Normandy Bordeaux 2 infantry moved from Western Germany to Northern Italy 1 fighter and 1 tactical_bomber moved from Belarus to Yugoslavia 1 fighter moved from Northern Italy to Normandy Bordeaux 1 fighter moved from Yugoslavia to Northern Italy 1 fighter moved from Yugoslavia to Northern Italy 1 mech_infantry moved from Southern Italy to Northern Italy 2 artilleries moved from Western Germany to Northern Italy 1 mech_infantry moved from Western Germany to Southern Italy 1 bomber moved from Western Ukraine to Western Germany 2 armour and 5 mech_infantrys moved from Finland to Novgorod 1 artillery and 5 infantry moved from Finland to Vyborg 1 tactical_bomber moved from Yugoslavia to Northern Italy 1 fighter moved from Northern Italy to Western Germany 1 aaGun and 1 infantry moved from Novgorod to Vyborg 1 infantry moved from Novgorod to Archangel 1 mech_infantry moved from Archangel to Novgorod 2 mech_infantrys moved from Rostov to Volgograd 1 bomber moved from 16 Sea Zone to Japan Place Units - Germans 3 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Novgorod 5 infantry placed in Western Germany 2 infantry and 2 mech_infantrys placed in Germany Germans undo move 5. 2 infantry placed in Western Germany Germans undo move 5. 2 mech_infantrys placed in Western Germany 2 infantry placed in France Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 52 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Russians regular : 0.00 Germans regular : 0.83 British regular : -0.33
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 5 PUs; Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine 1 mech_infantry moved from Russia to Western Ukraine 1 fighter moved from Russia to Archangel 2 infantry moved from Vologda to Archangel Combat - Russians Battle in Western Ukraine Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 3 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Russians: 1 infantry and 1 mech_infantry Casualties for Germans: 2 infantry Battle in Archangel Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Archangel to Russia 1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia 1 infantry moved from Smolensk to Belarus 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Vologda Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 27 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans regular : 1.67 Russians regular : 0.33
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TripleA Manual Gamesave Post: Japanese round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 4 artilleries, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 2 artilleries, 6 infantry and 1 marine moved from Wake Island to 31 Sea Zone 2 artilleries, 1 battleship, 1 cruiser, 6 infantry, 1 marine and 4 transports moved from 31 Sea Zone to 26 Sea Zone 5 fighters and 5 tactical_bombers moved from 31 Sea Zone to Hawaiian Islands 2 artilleries, 6 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Caroline Islands to 26 Sea Zone 1 tactical_bomber moved from Japan to 26 Sea Zone 1 bomber moved from Caroline Islands to 26 Sea Zone 2 fighters moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from Japan to 25 Sea Zone 1 fighter moved from Japan to 25 Sea Zone 1 bomber moved from Japan to 25 Sea Zone 1 fighter moved from 36 Sea Zone to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Borneo 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese Combat - Japanese
Combat Hit Differential Summary :
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@Adam514 scramble to defend Haw? (not attacking tt)
perhaps going for the victory is the wrong move. I really dont know. I think your attack on Java tipped the scales for me though, cant believe you were willing to risk the game. To me that says you feel allies are really behind but it doesnt feel that way to me. I just think this is my one and only shot at a VC win and I just dont think I will win a long drawn out game.
So I will take the opportunity presented and live with the results. But definitely a tough call.
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TripleA Manual Gamesave Post: Japanese round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 4 artilleries, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 2 artilleries, 6 infantry and 1 marine moved from Wake Island to 31 Sea Zone 2 artilleries, 1 battleship, 1 cruiser, 6 infantry, 1 marine and 4 transports moved from 31 Sea Zone to 26 Sea Zone 5 fighters and 5 tactical_bombers moved from 31 Sea Zone to Hawaiian Islands 2 artilleries, 6 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Caroline Islands to 26 Sea Zone 1 tactical_bomber moved from Japan to 26 Sea Zone 1 bomber moved from Caroline Islands to 26 Sea Zone 2 fighters moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from Japan to 25 Sea Zone 1 fighter moved from Japan to 25 Sea Zone 1 bomber moved from Japan to 25 Sea Zone 1 fighter moved from 36 Sea Zone to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Borneo 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 carrier moved from 31 Sea Zone to 26 Sea Zone Combat - Japanese
Combat Hit Differential Summary :
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@Adam514 doesnt really matter but no real reason not to, sending a carrier to 26
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@Adam514 arghhh, Im gonna think about this some more. Never been in a game like this so its really hard for me to judge Europe. I have an alternate pacific play but just unsure how Europe is going to look but I have some ideas that I need to hash out. So will sleep on things and see how things look tomorrow.
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@ksmckay All good take your time. I figured you’d be going for Hawaii after you risked your German bomber on a DD, and my plan was to offer Hawaii at these odds. Could have reduced them to 72% with an extra DD sacrifice, but not worth it considering the game situation in my opinion.
Why does the Java battle risk the game though?
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@adam514 yeah I had decided to go for it at that point and if the bomber had been lost I would have definitely been committed. But since its not, I am still not sure.
You could have used that anzac transport to take back Hawaii. With 2 less units to attack Hawaii it pushes the win odds to 50/50 or maybe slightly better.
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@Adam514 meh, im going for it. so last map is good
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@ksmckay I guess but it won’t change the chance too much.
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@adam514 so are you going to scramble, or do you want to think about things more?