@Elf491 OOL in this battle? Japan gets 9 hits on the first round of combat.
L21 #1 trulpen (X) vs Giallo (A+18) BM3
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Yunnan to Kweichow 4 artilleries and 3 infantry moved from Yunnan to Hunan Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 4 artilleries and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 4 artilleries and 3 infantry in Hunan, round 2 : 2/7 hits, 2,33 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 4 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Szechwan Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : -0,00 Japanese regular : -0,67
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TripleA Manual Gamesave Post: British round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Combat Move - British 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 2 fighters moved from Southeast Mexico to Gibraltar 1 fighter and 2 tactical_bombers moved from Iraq to Egypt 1 infantry moved from Iraq to 80 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry and 3 transports moved from 80 Sea Zone to 81 Sea Zone 5 infantry moved from Trans-Jordan to 81 Sea Zone 6 infantry moved from 81 Sea Zone to Egypt 1 armour moved from Trans-Jordan to Egypt 3 mech_infantrys moved from Trans-Jordan to Egypt 6 artilleries and 4 infantry moved from Yunnan to Burma Combat - British
Combat Hit Differential Summary :
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@trulpen scramble 81?
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 4 fighters, 1 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 infantry moved from Southeast Mexico to 64 Sea Zone 1 infantry and 1 transport moved from 64 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea 1 submarine moved from 30 Sea Zone to 46 Sea Zone Combat - Americans Battle in Hawaiian Islands Battle in 46 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 46 Sea Zone Japanese win, taking Hawaiian Islands from Japanese with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Battle in Dutch New Guinea Americans attack with 1 artillery and 1 infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Dutch New Guinea Americans roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Dutch New Guinea, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Dutch New Guinea, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Dutch New Guinea Americans win, taking Dutch New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Americans 2 carriers, 1 destroyer, 4 fighters and 6 submarines moved from 64 Sea Zone to 91 Sea Zone 2 transports moved from 64 Sea Zone to 101 Sea Zone 1 carrier and 2 fighters moved from 30 Sea Zone to 63 Sea Zone 1 battleship, 4 carriers, 4 fighters and 16 submarines moved from 30 Sea Zone to 64 Sea Zone 1 fighter moved from Southeast Mexico to Gibraltar 4 fighters moved from Western United States to 91 Sea Zone 4 fighters moved from 91 Sea Zone to Gibraltar 3 bombers moved from Western United States to Gibraltar 4 aaGuns, 1 artillery, 2 infantry and 3 mech_infantrys moved from Western United States to Central United States 1 artillery and 1 infantry moved from Queensland to New South Wales 1 submarine moved from 58 Sea Zone to 37 Sea Zone Place Units - Americans 1 artillery and 1 infantry placed in Central United States 4 fighters placed in Eastern United States 3 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Yunnan to Kweichow 4 artilleries and 3 infantry moved from Yunnan to Hunan Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 4 artilleries and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 4 artilleries and 3 infantry in Hunan, round 2 : 2/7 hits, 2,33 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 4 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Szechwan Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 7 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 2 fighters moved from Southeast Mexico to Gibraltar 1 fighter and 2 tactical_bombers moved from Iraq to Egypt 1 infantry moved from Iraq to 80 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry and 3 transports moved from 80 Sea Zone to 81 Sea Zone 5 infantry moved from Trans-Jordan to 81 Sea Zone 6 infantry moved from 81 Sea Zone to Egypt 1 armour moved from Trans-Jordan to Egypt 3 mech_infantrys moved from Trans-Jordan to Egypt 6 artilleries and 4 infantry moved from Yunnan to Burma Combat - British Battle in Egypt British attack with 1 armour, 1 fighter, 6 infantry, 3 mech_infantrys and 2 tactical_bombers Germans defend with 2 fighters and 1 infantry; Italians defend with 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 8 infantry and 1 marine Italians roll AA dice in Egypt : 1/3 hits, 0,50 expected hits 1 tactical_bomber owned by the British lost in Egypt British roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 1/3 hits, 1,67 expected hits British roll dice for 1 armour, 1 fighter, 6 infantry, 3 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 1/12 hits, 3,17 expected hits Italians roll dice for 1 aaGun, 1 armour, 2 artilleries, 3 fighters, 9 infantry and 1 marine in Egypt, round 2 : 7/16 hits, 6,50 expected hits 1 mech_infantry owned by the British, 1 aaGun owned by the Italians, 1 infantry owned by the Italians and 6 infantry owned by the British lost in Egypt 1 tactical_bomber owned by the British and 1 fighter owned by the British retreated 2 mech_infantrys owned by the British and 1 armour owned by the British retreated to Trans-Jordan Italians win with 1 armour, 2 artilleries, 3 fighters, 8 infantry and 1 marine remaining. Battle score for attacker is -25 Casualties for British: 6 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for Italians: 1 aaGun and 1 infantry Battle in Burma British attack with 6 artilleries and 4 infantry Japanese defend with 1 infantry British roll dice for 6 artilleries and 4 infantry in Burma, round 2 : 4/10 hits, 3,33 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 6 artilleries and 3 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 2 aaGuns moved from Yunnan to Burma 2 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from Egypt to 81 Sea Zone 1 submarine moved from 64 Sea Zone to 91 Sea Zone Place Units - British 7 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6,4,4,4,2,1,2,4,5 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1,2,4 British collect 14 PUs (8 lost to blockades); end with 14 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : -0,00 Americans regular : -0,33 Italians regular : 0,50 Japanese regular : -0,67 British regular : -2,17 Italians AA : 0,50
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Italians Italians buy 1 armour, 1 artillery, 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries and 4 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Northern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Trans-Jordan 1 marine moved from Southern Italy to 97 Sea Zone 1 marine moved from Southern Italy to 97 Sea Zone 2 cruisers and 2 marines moved from 97 Sea Zone to 98 Sea Zone 3 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Northern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Trans-Jordan 1 fighter moved from Egypt to Trans-Jordan 1 marine moved from 98 Sea Zone to Syria 1 marine moved from 98 Sea Zone to Trans-Jordan 2 fighters moved from Belgian Congo to Trans-Jordan 1 infantry moved from French Equatorial Africa to Nigeria Italians take Nigeria from British 1 battleship moved from 98 Sea Zone to 97 Sea Zone Combat - Italians Battle in Syria Battle in Trans-Jordan Italians attack with 2 artilleries, 3 fighters, 11 infantry and 1 marine British defend with 1 armour and 2 mech_infantrys; Russians defend with 2 armour Italians roll dice for 2 cruisers in Trans-Jordan, round 2 : 1/2 hits, 1,00 expected hits Italians roll dice for 2 artilleries, 3 fighters, 11 infantry and 1 marine in Trans-Jordan, round 2 : 3/17 hits, 4,67 expected hits British roll dice for 3 armour and 2 mech_infantrys in Trans-Jordan, round 2 : 1/5 hits, 2,17 expected hits 2 mech_infantrys owned by the British, 2 armour owned by the Russians and 1 infantry owned by the Italians lost in Trans-Jordan Italians roll dice for 2 artilleries, 3 fighters, 10 infantry and 1 marine in Trans-Jordan, round 3 : 2/16 hits, 4,50 expected hits British roll dice for 1 armour in Trans-Jordan, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the British lost in Trans-Jordan Italians win, taking Syria from British, taking Trans-Jordan from British with 2 artilleries, 3 fighters, 10 infantry and 1 marine remaining. Battle score for attacker is 23 Casualties for Italians: 1 infantry Casualties for British: 1 armour and 2 mech_infantrys Casualties for Russians: 2 armour Non Combat Move - Italians 1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 tactical_bomber moved from Rhodesia to 98 Sea Zone 2 fighters moved from Trans-Jordan to Egypt 1 fighter moved from Trans-Jordan to 98 Sea Zone 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Libya to Tobruk 1 infantry moved from Yugoslavia to Albania 1 aaGun moved from Southern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt 2 transports moved from 98 Sea Zone to 97 Sea Zone 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Bryansk to Tambov Place Units - Italians 1 fighter placed in Southern Italy 1 armour and 2 mech_infantrys placed in Union of South Africa 1 artillery and 2 infantry placed in Egypt 2 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 31 PUs; end with 31 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 41 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 44 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Italians regular : -4,17 British regular : -1,67
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 2 fighters moved from 63 Sea Zone to 46 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 destroyer moved from 30 Sea Zone to 25 Sea Zone 1 submarine moved from 56 Sea Zone to 62 Sea Zone 1 submarine moved from 55 Sea Zone to 62 Sea Zone Combat - ANZAC Battle in Sumatra Battle in 46 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone ANZAC win, taking Sumatra from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 46 Sea Zone to 63 Sea Zone 2 aaGuns and 1 artillery moved from Queensland to New South Wales Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,67
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 2 fighters moved from 63 Sea Zone to 46 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 destroyer moved from 30 Sea Zone to 25 Sea Zone 1 submarine moved from 56 Sea Zone to 62 Sea Zone 1 submarine moved from 55 Sea Zone to 62 Sea Zone Combat - ANZAC Battle in Sumatra Battle in 46 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone ANZAC win, taking Sumatra from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 46 Sea Zone to 63 Sea Zone 2 aaGuns and 1 artillery moved from Queensland to New South Wales Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French 1 destroyer moved from 79 Sea Zone to 39 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,67
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TripleA Manual Gamesave Post: Germans round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 carrier, 1 destroyer, 11 infantry, 1 marine, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 2 fighters moved from Egypt to 91 Sea Zone 5 submarines moved from 109 Sea Zone to 91 Sea Zone 2 destroyers moved from 112 Sea Zone to 91 Sea Zone 2 fighters and 1 tactical_bomber moved from Scotland to 91 Sea Zone 1 tactical_bomber moved from 111 Sea Zone to 91 Sea Zone 2 fighters and 1 tactical_bomber moved from Western Germany to 91 Sea Zone 1 carrier moved from 112 Sea Zone to 91 Sea Zone 1 infantry moved from Tambov to Volgograd Germans take Volgograd from Russians 1 armour moved from Tsinghai to Turkmenistan Germans take Turkmenistan from Russians Combat - Germans Battle in 91 Sea Zone Germans attack with 1 carrier, 2 destroyers, 6 fighters, 5 submarines and 3 tactical_bombers British defend with 1 submarine; Americans defend with 2 carriers, 1 destroyer, 4 fighters and 6 submarines Germans roll dice for 5 submarines in 91 Sea Zone, round 2 : 4/5 hits, 1,67 expected hits Units damaged: 2 carriers owned by the Americans Germans roll dice for 1 carrier, 2 destroyers, 6 fighters and 3 tactical_bombers in 91 Sea Zone, round 2 : 3/11 hits, 5,67 expected hits Americans roll dice for 7 submarines in 91 Sea Zone, round 2 : 2/7 hits, 1,17 expected hits Americans roll dice for 2 carriers, 1 destroyer and 4 fighters in 91 Sea Zone, round 2 : 3/7 hits, 3,67 expected hits 4 submarines owned by the Americans, 1 destroyer owned by the Germans, 2 submarines owned by the Germans, 1 carrier owned by the Germans and 1 submarine owned by the British lost in 91 Sea Zone Germans roll dice for 3 submarines in 91 Sea Zone, round 3 : 1/3 hits, 1,00 expected hits Germans roll dice for 1 destroyer, 6 fighters and 3 tactical_bombers in 91 Sea Zone, round 3 : 6/10 hits, 5,33 expected hits Americans roll dice for 2 submarines in 91 Sea Zone, round 3 : 0/2 hits, 0,33 expected hits Americans roll dice for 2 carriers, 1 destroyer and 4 fighters in 91 Sea Zone, round 3 : 4/7 hits, 3,67 expected hits 2 submarines owned by the Americans, 1 destroyer owned by the Germans, 1 destroyer owned by the Americans, 1 submarine owned by the Germans, 2 fighters owned by the Germans, 2 carriers owned by the Americans and 2 fighters owned by the Americans lost in 91 Sea Zone
Combat Hit Differential Summary :
Americans regular : 0,17 Germans regular : 0,33
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Took the wrong casualty. Instead of 1 sub, 1 des, 2 figs (0 movement left), I wanted to take out 3 sub, 1 fig.
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I’ll restart the battle with edits.
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 carrier, 1 destroyer, 11 infantry, 1 marine, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Egypt: 1 fighter EDIT: Removing units owned by Germans from 109 Sea Zone: 5 submarines EDIT: Removing units owned by British from 91 Sea Zone: 1 submarine EDIT: Removing units owned by Americans from 91 Sea Zone: 2 carriers, 1 destroyer, 2 fighters and 6 submarines EDIT: Removing units owned by Germans from 112 Sea Zone: 1 carrier and 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to 103 Sea Zone: 1 carrier EDIT: Turning off Edit Mode 1 infantry moved from Tambov to Volgograd Germans take Volgograd from Russians 1 armour moved from Tsinghai to Turkmenistan Germans take Turkmenistan from Russians 1 tactical_bomber moved from 111 Sea Zone to 91 Sea Zone 2 fighters and 1 tactical_bomber moved from Western Germany to 91 Sea Zone 2 fighters and 1 tactical_bomber moved from Scotland to 91 Sea Zone 1 fighter moved from Egypt to 91 Sea Zone 1 destroyer moved from 112 Sea Zone to 91 Sea Zone Combat - Germans Battle in 91 Sea Zone Germans attack with 1 destroyer, 5 fighters and 3 tactical_bombers Americans defend with 2 fighters Germans roll dice for 1 destroyer, 5 fighters and 3 tactical_bombers in 91 Sea Zone, round 2 : 4/9 hits, 4,83 expected hits Americans roll dice for 2 fighters in 91 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits 1 fighter owned by the Germans and 2 fighters owned by the Americans lost in 91 Sea Zone Germans win with 1 destroyer, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Germans: 1 fighter Casualties for Americans: 2 fighters Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 103 Sea Zone: 1 carrier EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 carrier moved from 111 Sea Zone to 110 Sea Zone 1 carrier moved from 113 Sea Zone to 110 Sea Zone 2 carriers moved from 110 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to Algeria 1 fighter moved from 91 Sea Zone to 110 Sea Zone 2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 104 Sea Zone EDIT: 1 fighter moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 113 Sea Zone to 109 Sea Zone 1 battleship and 1 destroyer moved from 113 Sea Zone to 111 Sea Zone 1 artillery and 2 infantry moved from Germany to 113 Sea Zone 3 artilleries and 2 infantry moved from Western Germany to 113 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 113 Sea Zone to 111 Sea Zone 4 artilleries and 4 infantry moved from 111 Sea Zone to Scotland 3 transports moved from 111 Sea Zone to 112 Sea Zone 2 artilleries and 4 infantry moved from Western Germany to 112 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 112 Sea Zone to 111 Sea Zone 2 artilleries and 4 infantry moved from 111 Sea Zone to Scotland 3 infantry moved from Germany to Western Germany 1 infantry moved from France to Western Germany 1 fighter and 1 tactical_bomber moved from Ukraine to Southern Italy 4 aaGuns, 7 armour, 20 artilleries, 22 infantry and 44 mech_infantrys moved from Tambov to Volgograd 1 infantry moved from Kazakhstan to Tsinghai 1 mech_infantry moved from Tsinghai to Turkmenistan 3 armour and 3 mech_infantrys moved from Russia to Volgograd 1 infantry moved from Russia to Samara 2 armour and 8 mech_infantrys moved from Bryansk to Volgograd 3 infantry moved from Rostov to Volgograd 3 infantry moved from Ukraine to Rostov 3 infantry moved from Bryansk to Rostov 1 infantry moved from Belarus to Bryansk 3 infantry moved from Novgorod to Belarus Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 110 Sea Zone 3 artilleries, 6 infantry and 1 tactical_bomber placed in Western Germany Germans undo move 2. 3 artilleries and 7 infantry placed in Western Germany 1 tactical_bomber placed in France Germans undo move 1. 1 marine placed in Normandy Bordeaux 1 carrier and 1 destroyer placed in 110 Sea Zone 1 submarine placed in 113 Sea Zone 2 infantry placed in France 2 infantry placed in Germany Turn Complete - Germans Germans collect 71 PUs; end with 71 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 76 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 83 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Germans regular : -0,83
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Was a bit too quick about it. A very bad move to attack z91, but alea actae est.
TUV lost for US/UK: 122 (7 sub, 1 des, 2 ac, 4 fig)
TUV lost for G: 66 (5 sub, 1 ac, 2 fig)
TUV-swing: 56 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Combat Move - Russians 1 mech_infantry moved from Northwest Persia to Syria 3 fighters and 1 tactical_bomber moved from Iraq to Syria 5 mech_infantrys moved from Northwest Persia to Iraq 1 mech_infantry moved from Northwest Persia to Eastern Persia Combat - Russians Battle in Syria Russians attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 marine Russians roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Syria, round 2 : 2/5 hits, 2,33 expected hits Italians roll dice for 1 marine in Syria, round 2 : 0/1 hits, 0,33 expected hits 1 marine owned by the Italians lost in Syria Russians win, taking Syria from Italians with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Italians: 1 marine Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Syria to Iraq 2 aaGuns, 18 artilleries and 57 infantry moved from Caucasus to Northwest Persia Turn Complete - Russians
Combat Hit Differential Summary :
Italians regular : -0,33 Russians regular : -0,33
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 artilleries, 2 fighters, 8 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 2 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Japan to 6 Sea Zone 1 battleship and 1 marine moved from 6 Sea Zone to 8 Sea Zone 1 marine moved from 8 Sea Zone to Aleutian Islands 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 2 infantry moved from 2 Sea Zone to Alaska 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 bomber moved from Japan to 26 Sea Zone 1 destroyer moved from 45 Sea Zone to 37 Sea Zone Japanese take 42 Sea Zone from ANZAC 1 submarine moved from 45 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Sumatra 1 bomber moved from Philippines to 41 Sea Zone 2 fighters and 1 tactical_bomber moved from French Indo China to 37 Sea Zone 2 transports moved from 36 Sea Zone to 37 Sea Zone 4 infantry moved from Malaya to 37 Sea Zone 4 infantry and 2 transports moved from 37 Sea Zone to 41 Sea Zone 4 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Kwangsi to Yunnan 3 artilleries and 13 infantry moved from French Indo China to Yunnan 1 infantry moved from Shan State to Yunnan 1 carrier moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 3 submarines moved from 6 Sea Zone to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 carrier moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in Aleutian Islands Battle in 26 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 26 Sea Zone Japanese win, taking Aleutian Islands from Americans with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Alaska Battle in 41 Sea Zone Japanese attack with 1 bomber and 2 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win, taking Alaska from Americans with 1 bomber and 2 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 37 Sea Zone Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Americans with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Sumatra Japanese attack with 2 fighters, 4 infantry and 2 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Sumatra, round 2 : 2/8 hits, 3,00 expected hits ANZAC roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Yunnan Japanese attack with 3 artilleries and 15 infantry Russians defend with 1 aaGun, 1 armour and 2 infantry Japanese roll dice for 3 artilleries and 15 infantry in Yunnan, round 2 : 3/18 hits, 4,00 expected hits Chinese roll dice for 1 aaGun, 1 armour and 2 infantry in Yunnan, round 2 : 1/3 hits, 1,17 expected hits 1 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Yunnan Japanese roll dice for 3 artilleries and 14 infantry in Yunnan, round 3 : 4/17 hits, 3,83 expected hits Chinese roll dice for 1 armour in Yunnan, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 artilleries and 13 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 2 infantry Casualties for Russians: 1 aaGun, 1 armour and 2 infantry Battle in 25 Sea Zone Japanese attack with 2 carriers, 1 destroyer, 2 fighters, 5 submarines and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 5 submarines in 25 Sea Zone, round 2 : 3/5 hits, 1,67 expected hits ANZAC roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 carrier owned by the Japanese 1 destroyer owned by the ANZAC lost in 25 Sea Zone Japanese win with 2 carriers, 1 destroyer, 2 fighters, 5 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 1 carrier moved from 6 Sea Zone to 25 Sea Zone 1 carrier moved from 6 Sea Zone to 25 Sea Zone 2 carriers moved from 6 Sea Zone to 36 Sea Zone 2 carriers moved from 45 Sea Zone to 41 Sea Zone 1 bomber moved from 41 Sea Zone to French Indo China 1 fighter and 2 tactical_bombers moved from Sumatra to 41 Sea Zone 1 fighter moved from Sumatra to 41 Sea Zone 2 fighters and 1 tactical_bomber moved from 37 Sea Zone to French Indo China 1 infantry moved from Malaya to Shan State 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 2 destroyers moved from 6 Sea Zone to 36 Sea Zone 2 transports moved from 45 Sea Zone to 36 Sea Zone 5 submarines moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from Japan to 36 Sea Zone 1 fighter moved from 36 Sea Zone to French Indo China 1 aaGun moved from Anhwe to Jehol 1 bomber moved from 26 Sea Zone to Midway Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 3 infantry placed in Malaya 2 transports placed in 6 Sea Zone 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers placed in Japan Turn Complete - Japanese Japanese collect 71 PUs; end with 73 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33 Japanese regular : 0,17 ANZAC regular : 0,00
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 destroyer, 3 fighters and 6 submarines; Remaining resources: 0 PUs; Combat Move - Americans 3 bombers moved from Gibraltar to 111 Sea Zone 1 submarine moved from 64 Sea Zone to 91 Sea Zone 5 fighters moved from Gibraltar to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 4 fighters moved from Eastern United States to 104 Sea Zone Combat - Americans Battle in 111 Sea Zone Americans attack with 3 bombers Germans defend with 1 battleship, 2 destroyers and 7 transports Americans roll dice for 3 bombers in 111 Sea Zone, round 2 : 3/3 hits, 2,00 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 1 battleship, 2 destroyers and 7 transports in 111 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits 2 destroyers owned by the Germans lost in 111 Sea Zone Americans roll dice for 3 bombers in 111 Sea Zone, round 3 : 1/3 hits, 2,00 expected hits Germans roll dice for 1 battleship and 7 transports in 111 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits 1 battleship owned by the Germans lost in 111 Sea Zone 7 transports owned by the Germans lost in 111 Sea Zone Americans win with 3 bombers remaining. Battle score for attacker is 85 Casualties for Germans: 1 battleship, 2 destroyers and 7 transports Battle in 91 Sea Zone Americans attack with 5 fighters, 1 submarine and 1 transport Germans defend with 1 destroyer Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 5 fighters and 1 transport in 91 Sea Zone, round 2 : 1/5 hits, 2,50 expected hits Germans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 91 Sea Zone Americans win with 5 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Morocco Battle in 104 Sea Zone Americans attack with 4 fighters Germans defend with 2 carriers, 2 fighters and 2 tactical_bombers Americans roll dice for 4 fighters in 104 Sea Zone, round 2 : 0/4 hits, 2,00 expected hits Germans roll dice for 2 carriers, 2 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 4/6 hits, 3,00 expected hits 4 fighters owned by the Americans lost in 104 Sea Zone Germans win, taking Morocco from Italians with 2 carriers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -40 Casualties for Americans: 4 fighters Non Combat Move - Americans 5 fighters moved from 91 Sea Zone to United Kingdom 3 bombers moved from 111 Sea Zone to United Kingdom 1 carrier and 2 fighters moved from 63 Sea Zone to 26 Sea Zone 1 battleship, 4 carriers, 4 fighters and 15 submarines moved from 64 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 4 aaGuns and 1 mech_infantry moved from Central United States to Western United States 2 artilleries, 2 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 64 Sea Zone 2 artilleries, 2 infantry and 1 mech_infantry moved from 64 Sea Zone to Southeast Mexico 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone 1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea Place Units - Americans 3 fighters placed in Western United States 1 destroyer and 6 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans regular : -3,83 Germans regular : -1,33
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 artilleries and 3 infantry moved from Hunan to Anhwe 1 infantry moved from Kweichow to Hopei 1 fighter moved from Szechwan to Hopei 2 infantry moved from Szechwan to Shensi Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 4 artilleries and 3 infantry Japanese defend with 1 artillery Chinese roll dice for 4 artilleries and 3 infantry in Anhwe, round 2 : 2/7 hits, 2,33 expected hits Japanese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 4 artilleries and 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Shensi, round 5 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Shensi, round 6 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Shensi, round 7 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shensi, round 7 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Shensi, round 8 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shensi, round 8 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 infantry in Shensi, round 9 : 1/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Shensi, round 9 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Szechwan Place Units - Chinese 2 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : -1,50 Japanese regular : -2,33
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 destroyer, 3 fighters and 6 submarines; Remaining resources: 0 PUs; Combat Move - Americans 3 bombers moved from Gibraltar to 111 Sea Zone 1 submarine moved from 64 Sea Zone to 91 Sea Zone 5 fighters moved from Gibraltar to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 4 fighters moved from Eastern United States to 104 Sea Zone Combat - Americans Battle in 111 Sea Zone Americans attack with 3 bombers Germans defend with 1 battleship, 2 destroyers and 7 transports Americans roll dice for 3 bombers in 111 Sea Zone, round 2 : 3/3 hits, 2,00 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 1 battleship, 2 destroyers and 7 transports in 111 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits 2 destroyers owned by the Germans lost in 111 Sea Zone Americans roll dice for 3 bombers in 111 Sea Zone, round 3 : 1/3 hits, 2,00 expected hits Germans roll dice for 1 battleship and 7 transports in 111 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits 1 battleship owned by the Germans lost in 111 Sea Zone 7 transports owned by the Germans lost in 111 Sea Zone Americans win with 3 bombers remaining. Battle score for attacker is 85 Casualties for Germans: 1 battleship, 2 destroyers and 7 transports Battle in 91 Sea Zone Americans attack with 5 fighters, 1 submarine and 1 transport Germans defend with 1 destroyer Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 5 fighters and 1 transport in 91 Sea Zone, round 2 : 1/5 hits, 2,50 expected hits Germans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 91 Sea Zone Americans win with 5 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Morocco Battle in 104 Sea Zone Americans attack with 4 fighters Germans defend with 2 carriers, 2 fighters and 2 tactical_bombers Americans roll dice for 4 fighters in 104 Sea Zone, round 2 : 0/4 hits, 2,00 expected hits Germans roll dice for 2 carriers, 2 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 4/6 hits, 3,00 expected hits 4 fighters owned by the Americans lost in 104 Sea Zone Germans win, taking Morocco from Italians with 2 carriers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -40 Casualties for Americans: 4 fighters Non Combat Move - Americans 5 fighters moved from 91 Sea Zone to United Kingdom 3 bombers moved from 111 Sea Zone to United Kingdom 1 carrier and 2 fighters moved from 63 Sea Zone to 26 Sea Zone 1 battleship, 4 carriers, 4 fighters and 15 submarines moved from 64 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 4 aaGuns and 1 mech_infantry moved from Central United States to Western United States 2 artilleries, 2 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 64 Sea Zone 2 artilleries, 2 infantry and 1 mech_infantry moved from 64 Sea Zone to Southeast Mexico 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone 1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea Place Units - Americans 3 fighters placed in Western United States 1 destroyer and 6 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 artilleries and 3 infantry moved from Hunan to Anhwe 1 infantry moved from Kweichow to Hopei 1 fighter moved from Szechwan to Hopei 2 infantry moved from Szechwan to Shensi Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 4 artilleries and 3 infantry Japanese defend with 1 artillery Chinese roll dice for 4 artilleries and 3 infantry in Anhwe, round 2 : 2/7 hits, 2,33 expected hits Japanese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 4 artilleries and 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Shensi, round 5 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Shensi, round 6 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Shensi, round 7 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shensi, round 7 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Shensi, round 8 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shensi, round 8 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 infantry in Shensi, round 9 : 1/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Shensi, round 9 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Szechwan Place Units - Chinese 2 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 4 infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery; Remaining resources: 2 PUs; Combat Move - British 2 fighters moved from Gibraltar to United Kingdom Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from Iraq: 1 armour EDIT: Adding units owned by Americans to Northwest Persia: 1 armour EDIT: Turning off Edit Mode 2 aaGuns, 6 artilleries and 5 infantry moved from Burma to India 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports moved from 81 Sea Zone to 80 Sea Zone Place Units - British Turning on Edit Mode EDIT: Adding units owned by British to French West Africa: 1 artillery and 1 infantry EDIT: Removing units owned by British from 87 Sea Zone: 1 artillery and 1 infantry EDIT: Removing units owned by Americans from 87 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 87 Sea Zone: 1 transport EDIT: Turning off Edit Mode 4 infantry placed in United Kingdom British undo move 1. 4 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5 British collect 18 PUs (1 lost to blockades); end with 20 PUs Place Units - UK_Pacific 1 artillery placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 8 PUs Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Chinese regular : -1,50 Americans regular : -3,83 Japanese regular : -2,33 Germans regular : -1,33
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@trulpen said in L21 #1 trulpen (X) vs Giallo (A+18) BM3:
Was a bit too quick about it. A very bad move to attack z91, but alea actae est.
TUV lost for US/UK: 122 (7 sub, 1 des, 2 ac, 4 fig)
TUV lost for G: 66 (5 sub, 1 ac, 2 fig)
TUV-swing: 56Well, you still have so many spots where to hurt me… But at least uk looks safe for another turn
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@giallo said in L21 #1 trulpen (X) vs Giallo (A+18) BM3:
Well, you still have so many spots where to hurt me… But at least uk looks safe for another turn
Ouch, where are my trannies!?
Answer: Making fish company at the bottom of the ocean. :laughing:
Was making nice pressure on London, but with both Cairo and Stalingrad I believe the nazis have solid control of 8 VCs.