I am so confused about the formats. I can not use MARTI with gmail apparently.
I have another game that is moving along smoothly at TripleA
anyway, as long as you are happy, so am I. Glad the Jpn ftrs are just out of range of my UK flotilla
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 artillery moved from Kweichow to Hunan
Chinese take Hunan from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 fighter moved from Burma to Yunnan
1 artillery and 1 infantry moved from Szechwan to Kweichow
2 artilleries and 2 infantry moved from Szechwan to Yunnan
Place Units - Chinese
1 artillery and 2 infantry placed in Hunan
1 artillery and 1 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 infantry, 3 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to Algeria
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Algeria
1 infantry moved from 92 Sea Zone to Algeria
1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to Algeria
1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 submarine moved from 10 Sea Zone to 3 Sea Zone
1 destroyer moved from 8 Sea Zone to 3 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber moved from 1 Sea Zone to 10 Sea Zone
Combat - Americans
Battle in Morocco
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery
Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0,50 expected hits
Italians roll dice for 1 artillery in Morocco, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 92 Sea Zone
Americans attack with 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport
Italians defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer, 1 tactical_bomber and 1 transport in 92 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
Italians roll dice for 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 92 Sea Zone
Americans win with 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in Algeria
Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Italians defend with 1 fighter
Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Algeria, round 2 : 3/4 hits, 1,83 expected hits
Italians roll dice for 1 fighter in Algeria, round 2 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 fighter owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry
Casualties for Italians: 1 fighter
Non Combat Move - Americans
2 infantry moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from Algeria to 91 Sea Zone
1 bomber moved from Algeria to Gibraltar
1 artillery moved from 3 Sea Zone to Soviet Far East
1 infantry moved from 3 Sea Zone to Soviet Far East
Place Units - Americans
1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 submarine placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 carrier, 2 submarines and 2 tactical_bombers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 artillery moved from Kweichow to Hunan
Chinese take Hunan from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 fighter moved from Burma to Yunnan
1 artillery and 1 infantry moved from Szechwan to Kweichow
2 artilleries and 2 infantry moved from Szechwan to Yunnan
Place Units - Chinese
1 artillery and 2 infantry placed in Hunan
1 artillery and 1 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
Purchase Units - British
British buy 2 armour, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_major; Remaining resources: 19 PUs;
UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from United Kingdom to 104 Sea Zone
2 transports moved from 91 Sea Zone to 106 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to Ethiopia
1 armour moved from Tanganyika Territory to Belgian Congo
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery moved from Trans-Jordan to Egypt
2 infantry moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Persia to Iraq
2 infantry moved from Shan State to French Indo China
1 artillery moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
2 infantry moved from Burma to Yunnan
2 artilleries moved from Burma to Yunnan
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 fighter moved from India to 42 Sea Zone
1 fighter moved from India to 42 Sea Zone
1 artillery and 1 infantry moved from India to Burma
Combat - British
Battle in 97 Sea Zone
British attack with 1 bomber
Italians defend with 1 destroyer and 2 transports
British roll dice for 1 bomber in 97 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
Italians roll dice for 1 destroyer and 2 transports in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 97 Sea Zone
2 transports owned by the Italians lost in 97 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 22
Casualties for Italians: 1 destroyer and 2 transports
Battle in 42 Sea Zone
British attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
British roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the British and 1 destroyer owned by the Japanese lost in 42 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 104 Sea Zone
British attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
British roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 2 fighters in 104 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
British win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in French Indo China
British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/5 hits, 2,00 expected hits
Japanese roll dice for 1 artillery in French Indo China, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in French Indo China
British win, taking French Indo China from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Ethiopia
British attack with 1 fighter and 1 tactical_bomber
Germans defend with 1 bomber
British roll dice for 1 fighter and 1 tactical_bomber in Ethiopia, round 2 : 2/2 hits, 1,17 expected hits
Italians roll dice for 1 bomber in Ethiopia, round 2 : 1/1 hits, 0,17 expected hits
1 tactical_bomber owned by the British and 1 bomber owned by the Germans lost in Ethiopia
British win with 1 fighter remaining. Battle score for attacker is 1
Casualties for British: 1 tactical_bomber
Casualties for Germans: 1 bomber
Non Combat Move - British
1 fighter moved from Ethiopia to Egypt
1 bomber moved from 97 Sea Zone to Malta
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
2 aaGuns moved from Burma to Yunnan
2 fighters moved from 42 Sea Zone to Shan State
2 fighters moved from 104 Sea Zone to United Kingdom
1 carrier moved from 71 Sea Zone to 80 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
Place Units - British
1 destroyer and 1 transport placed in 80 Sea Zone
1 armour placed in Persia
1 armour and 1 infantry placed in Quebec
Turn Complete - British
British collect 31 PUs; end with 33 PUs
Place Units - UK_Pacific
1 submarine placed in 39 Sea Zone
1 armour, 1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Units Change Ownership
Some Units in India change ownership: 1 armour, 1 artillery and 1 infantry
Some Units in 39 Sea Zone change ownership: 1 submarine
Combat Hit Differential Summary :
Americans regular : 2,50
Japanese regular : 1,33
Italians regular : 0,17
Germans regular : -0,33
British regular : 1,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 infantry, 3 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to Algeria
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Algeria
1 infantry moved from 92 Sea Zone to Algeria
1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to Algeria
1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 submarine moved from 10 Sea Zone to 3 Sea Zone
1 destroyer moved from 8 Sea Zone to 3 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber moved from 1 Sea Zone to 10 Sea Zone
Combat - Americans
Battle in Morocco
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery
Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0,50 expected hits
Italians roll dice for 1 artillery in Morocco, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 92 Sea Zone
Americans attack with 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport
Italians defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer, 1 tactical_bomber and 1 transport in 92 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
Italians roll dice for 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 92 Sea Zone
Americans win with 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in Algeria
Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Italians defend with 1 fighter
Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Algeria, round 2 : 3/4 hits, 1,83 expected hits
Italians roll dice for 1 fighter in Algeria, round 2 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 fighter owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry
Casualties for Italians: 1 fighter
Non Combat Move - Americans
2 infantry moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from Algeria to 91 Sea Zone
1 bomber moved from Algeria to Gibraltar
1 artillery moved from 3 Sea Zone to Soviet Far East
1 infantry moved from 3 Sea Zone to Soviet Far East
Place Units - Americans
1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 submarine placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 carrier, 2 submarines and 2 tactical_bombers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 artillery moved from Kweichow to Hunan
Chinese take Hunan from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 fighter moved from Burma to Yunnan
1 artillery and 1 infantry moved from Szechwan to Kweichow
2 artilleries and 2 infantry moved from Szechwan to Yunnan
Place Units - Chinese
1 artillery and 2 infantry placed in Hunan
1 artillery and 1 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
Purchase Units - British
British buy 2 armour, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_major; Remaining resources: 19 PUs;
UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from United Kingdom to 104 Sea Zone
2 transports moved from 91 Sea Zone to 106 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to Ethiopia
1 armour moved from Tanganyika Territory to Belgian Congo
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery moved from Trans-Jordan to Egypt
2 infantry moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Persia to Iraq
2 infantry moved from Shan State to French Indo China
1 artillery moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
2 infantry moved from Burma to Yunnan
2 artilleries moved from Burma to Yunnan
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 fighter moved from India to 42 Sea Zone
1 fighter moved from India to 42 Sea Zone
1 artillery and 1 infantry moved from India to Burma
Combat - British
Battle in 97 Sea Zone
British attack with 1 bomber
Italians defend with 1 destroyer and 2 transports
British roll dice for 1 bomber in 97 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
Italians roll dice for 1 destroyer and 2 transports in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 97 Sea Zone
2 transports owned by the Italians lost in 97 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 22
Casualties for Italians: 1 destroyer and 2 transports
Battle in 42 Sea Zone
British attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
British roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the British and 1 destroyer owned by the Japanese lost in 42 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 104 Sea Zone
British attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
British roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 2 fighters in 104 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
British win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in French Indo China
British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/5 hits, 2,00 expected hits
Japanese roll dice for 1 artillery in French Indo China, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in French Indo China
British win, taking French Indo China from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Ethiopia
British attack with 1 fighter and 1 tactical_bomber
Germans defend with 1 bomber
British roll dice for 1 fighter and 1 tactical_bomber in Ethiopia, round 2 : 2/2 hits, 1,17 expected hits
Italians roll dice for 1 bomber in Ethiopia, round 2 : 1/1 hits, 0,17 expected hits
1 tactical_bomber owned by the British and 1 bomber owned by the Germans lost in Ethiopia
British win with 1 fighter remaining. Battle score for attacker is 1
Casualties for British: 1 tactical_bomber
Casualties for Germans: 1 bomber
Non Combat Move - British
1 fighter moved from Ethiopia to Egypt
1 bomber moved from 97 Sea Zone to Malta
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
2 aaGuns moved from Burma to Yunnan
2 fighters moved from 42 Sea Zone to Shan State
2 fighters moved from 104 Sea Zone to United Kingdom
1 carrier moved from 71 Sea Zone to 80 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
Place Units - British
1 destroyer and 1 transport placed in 80 Sea Zone
1 armour placed in Persia
1 armour and 1 infantry placed in Quebec
Turn Complete - British
British collect 31 PUs; end with 33 PUs
Place Units - UK_Pacific
1 submarine placed in 39 Sea Zone
1 armour, 1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Units Change Ownership
Some Units in India change ownership: 1 armour, 1 artillery and 1 infantry
Some Units in 39 Sea Zone change ownership: 1 submarine
Combat Hit Differential Summary :
Americans regular : 2,50
Japanese regular : 1,33
Italians regular : 0,17
Germans regular : -0,33
British regular : 1,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Albania to Greece
1 armour moved from Yugoslavia to Greece
Combat - Italians
Battle in Greece
Italians attack with 1 armour, 1 artillery and 2 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Greece, round 2 : 1/4 hits, 1,33 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Greece, round 3 : 1/3 hits, 1,17 expected hits
Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Neutral_Allies lost in Greece
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Greece, round 4 : 2/3 hits, 1,17 expected hits
Neutral_Allies roll dice for 2 infantry in Greece, round 4 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for Neutral_Allies: 4 infantry
Non Combat Move - Italians
1 aaGun moved from Northern Italy to Southern Italy
1 armour moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 artillery, 1 fighter and 1 mech_infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2
Italians collect 14 PUs (3 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
Italians regular : 0,33
Neutral_Allies regular : -2,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters moved from Shan State to Dutch New Guinea
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 2 infantry in Java, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 aaGun moved from New South Wales to Queensland
Place Units - ANZAC
1 factory_minor placed in Queensland
1 artillery placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : 1,33
ANZAC regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters moved from Shan State to Dutch New Guinea
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 2 infantry in Java, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 aaGun moved from New South Wales to Queensland
Place Units - ANZAC
1 factory_minor placed in Queensland
1 artillery placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1,33
ANZAC regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 4 infantry, 3 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
2 armour moved from Romania to Baltic States
1 mech_infantry moved from Western Ukraine to Belarus
Germans take Belarus from Russians
1 artillery and 1 infantry moved from Novgorod to Archangel
2 mech_infantrys moved from Novgorod to Archangel
2 armour moved from Karelia to Archangel
2 infantry moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Novgorod to Bryansk
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Novgorod to Western Germany
1 tactical_bomber moved from Western Germany to Baltic States
2 infantry moved from Ukraine to Rostov
1 tactical_bomber moved from Slovakia Hungary to Rostov
1 infantry moved from Western Germany to 112 Sea Zone
1 armour moved from Western Germany to 112 Sea Zone
1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 armour and 1 infantry moved from 127 Sea Zone to Archangel
Combat - Germans
Battle in Baltic States
Germans attack with 2 armour and 1 tactical_bomber
Russians defend with 1 artillery
Germans roll dice for 2 armour and 1 tactical_bomber in Baltic States, round 2 : 2/3 hits, 1,67 expected hits
Russians roll dice for 1 artillery in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians and 1 armour owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour
Casualties for Russians: 1 artillery
Battle in Archangel
Germans attack with 3 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Archangel, round 2 : 4/8 hits, 2,67 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 3 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Rostov, round 2 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Rostov
Germans roll dice for 1 infantry and 1 tactical_bomber in Rostov, round 3 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Rostov to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
1 tactical_bomber moved from Baltic States to Novgorod
1 aaGun moved from Western Germany to Denmark
1 tactical_bomber moved from France to Novgorod
1 infantry moved from Western Germany to Denmark
1 aaGun moved from Novgorod to Archangel
1 artillery moved from Western Germany to France
2 armour moved from Western Ukraine to Belarus
1 mech_infantry moved from Western Ukraine to Belarus
1 artillery moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Ukraine
2 armour moved from Ukraine to Western Ukraine
4 mech_infantrys moved from Ukraine to Western Ukraine
1 aaGun moved from Germany to Western Germany
Place Units - Germans
1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine
2 mech_infantrys and 1 tactical_bomber placed in Novgorod
1 destroyer and 1 submarine placed in 97 Sea Zone
1 artillery placed in France
1 artillery and 3 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Russians regular : 1,33
Germans regular : 2,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Volgograd to Rostov
1 infantry moved from Tambov to Rostov
2 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Vologda to Nenetsia
1 infantry moved from Russia to Vologda
1 artillery moved from Vologda to Russia
1 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Russia to Smolensk
1 artillery moved from Tambov to Rostov
1 tactical_bomber moved from Russia to Rostov
1 fighter moved from Russia to 127 Sea Zone
1 infantry moved from Novosibirsk to Urals
4 infantry moved from Novosibirsk to Samara
Combat - Russians
Battle in 127 Sea Zone
Russians attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 127 Sea Zone
Russians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Bryansk
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/5 hits, 1,67 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Adding units owned by Germans to 127 Sea Zone: 1 transport
EDIT: Removing units owned by Russians from 127 Sea Zone: 1 fighter
EDIT: Adding units owned by Russians to Russia: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Ethiopia from Italians to Russians
EDIT: Changing ownership of Italian Somaliland from Italians to Russians
EDIT: Removing units owned by Russians from Anglo Egyptian Sudan: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Russians to Italian Somaliland: 1 armour and 1 mech_infantry
EDIT: Removing units owned by Russians from Trans-Jordan: 1 infantry
EDIT: Adding units owned by Russians to Egypt: 1 infantry
EDIT: Turning off Edit Mode
1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Bryansk to Russia
1 tactical_bomber moved from Rostov to Russia
1 infantry moved from Russia to Tambov
2 armour moved from Tambov to Russia
1 artillery moved from Caucasus to Volgograd
1 infantry moved from Russia to Tambov
1 aaGun moved from Russia to Tambov
1 aaGun moved from Vologda to Russia
Place Units - Russians
1 infantry placed in Volgograd
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans regular : -0,67
Russians regular : -1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Kiangsu to Anhwe
1 armour and 1 mech_infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Siberia to Soviet Far East
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Soviet Far East
1 artillery moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Anhwe
1 infantry moved from Siberia to Soviet Far East
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Manchuria to Chahar
1 bomber moved from Kiangsu to Chahar
1 tactical_bomber moved from Kiangsu to Chahar
1 fighter moved from Kiangsu to Chahar
1 fighter moved from 6 Sea Zone to Soviet Far East
Combat - Japanese
Battle in Celebes
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Celebes from Dutch with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
British defend with 2 infantry
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Sumatra
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Soviet Far East
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Soviet Far East, round 2 : 4/5 hits, 2,00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Chahar
Japanese attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 : 2/4 hits, 2,00 expected hits
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Anhwe
Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Anhwe, round 2 : 2/3 hits, 0,83 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Anhwe, round 3 : 1/3 hits, 0,83 expected hits
Chinese roll dice for 1 artillery in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Chinese: 1 artillery and 2 infantry
Non Combat Move - Japanese
2 fighters moved from Soviet Far East to 6 Sea Zone
1 tactical_bomber moved from Soviet Far East to 6 Sea Zone
1 artillery and 1 infantry moved from Manchuria to Jehol
1 bomber moved from Kiangsu to Amur
1 bomber moved from Chahar to Japan
1 destroyer moved from 35 Sea Zone to 54 Sea Zone
1 destroyer moved from 35 Sea Zone to 56 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Chahar to Kiangsu
1 tactical_bomber moved from Manchuria to Siberia
1 fighter moved from Japan to Siberia
1 fighter moved from Japan to Kiangsu
1 fighter moved from 6 Sea Zone to Kiangsu
Place Units - Japanese
1 destroyer and 1 transport placed in 6 Sea Zone
2 artilleries and 1 infantry placed in Kiangsu
1 artillery placed in Japan
3 mech_infantrys placed in Manchuria
Turn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs
Combat Hit Differential Summary :
Chinese regular : -2,00
Japanese regular : 3,67
UK_Pacific regular : 1,33
Russians regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 2 fighters, 2 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 4 PUs;
Combat Move - Americans
2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters, 4 submarines and 3 tactical_bombers moved from 10 Sea Zone to 26 Sea Zone
1 destroyer, 1 submarine and 1 transport moved from 3 Sea Zone to 1 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
2 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
3 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from Algeria to Morocco
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Gibraltar to United Kingdom
Combat - Americans
Battle in Holland Belgium
Battle in Southern France
Battle in Normandy Bordeaux
Non Combat Move - Americans
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 transport placed in 10 Sea Zone
1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Hunan to Anhwe
1 artillery moved from Hunan to Anhwe
1 fighter moved from Yunnan to Anhwe
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Anhwe, round 2 : 1/4 hits, 1,33 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Anhwe, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 3 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Anhwe, round 3 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 artillery and 1 fighter in Anhwe, round 4 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 artillery owned by the Chinese lost in Anhwe
Chinese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Chinese: 1 artillery and 2 infantry
Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Hunan
2 artilleries moved from Yunnan to Hunan
1 infantry moved from Yunnan to Hunan
1 artillery moved from Kweichow to Hopei
Place Units - Chinese
2 infantry placed in Suiyuyan
1 infantry placed in Hopei
1 infantry placed in Kweichow
2 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Japanese regular : 1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 2 fighters, 2 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 4 PUs;
Combat Move - Americans
2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters, 4 submarines and 3 tactical_bombers moved from 10 Sea Zone to 26 Sea Zone
1 destroyer, 1 submarine and 1 transport moved from 3 Sea Zone to 1 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
2 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
3 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from Algeria to Morocco
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Gibraltar to United Kingdom
Combat - Americans
Battle in Holland Belgium
Battle in Southern France
Battle in Normandy Bordeaux
Non Combat Move - Americans
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 transport placed in 10 Sea Zone
1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Hunan to Anhwe
1 artillery moved from Hunan to Anhwe
1 fighter moved from Yunnan to Anhwe
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Anhwe, round 2 : 1/4 hits, 1,33 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Anhwe, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 3 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Anhwe, round 3 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 artillery and 1 fighter in Anhwe, round 4 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 artillery owned by the Chinese lost in Anhwe
Chinese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Chinese: 1 artillery and 2 infantry
Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Hunan
2 artilleries moved from Yunnan to Hunan
1 infantry moved from Yunnan to Hunan
1 artillery moved from Kweichow to Hopei
Place Units - Chinese
2 infantry placed in Suiyuyan
1 infantry placed in Hopei
1 infantry placed in Kweichow
2 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
Purchase Units - British
British buy 1 factory_minor, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - British
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 submarine moved from 104 Sea Zone to 110 Sea Zone
2 destroyers moved from 91 Sea Zone to 110 Sea Zone
1 battleship and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Malta to Alexandria
1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry moved from Egypt to Alexandria
1 armour moved from Anglo Egyptian Sudan to Alexandria
1 artillery and 1 infantry moved from French Indo China to Kwangsi
1 fighter moved from Shan State to 41 Sea Zone
1 submarine moved from 39 Sea Zone to 44 Sea Zone
UK_Pacific take 42 Sea Zone from Japanese
2 artilleries moved from Yunnan to Hunan
2 infantry moved from Yunnan to Hunan
1 artillery and 1 infantry moved from Burma to Shan State
1 armour moved from India to Yunnan
1 artillery and 1 infantry moved from India to Burma
Combat - British
Battle in 44 Sea Zone
British attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
British win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Alexandria
British attack with 2 armour, 2 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 mech_infantry
Italians defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
British roll dice for 2 armour, 2 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 mech_infantry in Alexandria, round 2 : 4/12 hits, 4,17 expected hits
Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Alexandria, round 2 : 2/5 hits, 1,83 expected hits
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 2 infantry owned by the Italians and 2 infantry owned by the British lost in Alexandria
British roll dice for 2 armour, 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry in Alexandria, round 3 : 3/10 hits, 3,83 expected hits
Italians roll dice for 1 armour in Alexandria, round 3 : 1/1 hits, 0,50 expected hits
1 infantry owned by the British and 1 armour owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 2 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for British: 3 infantry
Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Non Combat Move - British
1 fighter moved from Alexandria to 81 Sea Zone
1 carrier, 1 destroyer and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 bomber moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Iraq to Northwest Persia
1 armour moved from Persia to Caucasus
2 aaGuns moved from Yunnan to Hunan
1 tactical_bomber moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hunan
1 fighter moved from Shan State to Hunan
1 fighter moved from 41 Sea Zone to Shan State
1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
Place Units - British
1 factory_minor placed in Egypt
1 tactical_bomber placed in Persia
1 fighter placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Place Units - UK_Pacific
1 submarine and 1 transport placed in 39 Sea Zone
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 22 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery and 1 infantry
Some Units in 39 Sea Zone change ownership: 1 submarine and 1 transport
Combat Hit Differential Summary :
Chinese regular : -0,33
Italians regular : 0,67
Japanese regular : 1,00
British regular : -1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Southern Italy to Southern France
3 infantry moved from Northern Italy to Southern France
1 armour moved from Greece to Yugoslavia
1 fighter moved from Southern Italy to 93 Sea Zone
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 fighter
British defend with 1 submarine; Americans defend with 1 transport
1 submarine owned by the British submerged
Italians roll dice for 1 fighter in 93 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 transport owned by the Americans lost in 93 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Southern France
Italians attack with 1 armour and 3 infantry
Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Italians roll dice for 1 armour and 3 infantry in Southern France, round 2 : 1/4 hits, 1,00 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 armour and 2 infantry in Southern France, round 3 : 0/3 hits, 0,83 expected hits
Americans roll dice for 1 mech_infantry in Southern France, round 3 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 armour and 2 infantry in Southern France, round 4 : 1/3 hits, 0,83 expected hits
Americans roll dice for 1 mech_infantry in Southern France, round 4 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Non Combat Move - Italians
1 fighter moved from 93 Sea Zone to Southern Italy
Place Units - Italians
1 fighter placed in Southern Italy
1 artillery placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4
Italians collect 13 PUs (3 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Italians regular : -0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 56 Sea Zone
1 fighter moved from Queensland to 56 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Dutch New Guinea to 54 Sea Zone
1 artillery moved from New South Wales to Queensland
Combat - ANZAC
Battle in 54 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer and 2 fighters in 54 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 54 Sea Zone
ANZAC win, taking 54 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 56 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 fighter in 56 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the ANZAC lost in 56 Sea Zone
ANZAC roll dice for 1 fighter in 56 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 fighter in 56 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 56 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 56 Sea Zone to South Australia
2 fighters moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33
ANZAC regular : -0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 56 Sea Zone
1 fighter moved from Queensland to 56 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Dutch New Guinea to 54 Sea Zone
1 artillery moved from New South Wales to Queensland
Combat - ANZAC
Battle in 54 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer and 2 fighters in 54 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 54 Sea Zone
ANZAC win, taking 54 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 56 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 fighter in 56 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the ANZAC lost in 56 Sea Zone
ANZAC roll dice for 1 fighter in 56 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 fighter in 56 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 56 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 56 Sea Zone to South Australia
2 fighters moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33
ANZAC regular : -0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 fighter, 7 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Rostov
1 artillery moved from Ukraine to Bryansk
1 artillery moved from Ukraine to Rostov
3 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Archangel to Smolensk
2 armour and 2 mech_infantrys moved from Belarus to Smolensk
2 mech_infantrys moved from Novgorod to Smolensk
1 armour moved from Baltic States to Smolensk
4 mech_infantrys moved from Ukraine to Bryansk
1 tactical_bomber moved from Ukraine to Bryansk
1 tactical_bomber moved from Ukraine to Smolensk
1 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
1 artillery moved from France to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter moved from 112 Sea Zone to Holland Belgium
1 fighter moved from 112 Sea Zone to Normandy Bordeaux
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Novgorod to Bryansk
1 tactical_bomber moved from Novgorod to Smolensk
Combat - Germans
Germans creates battle in territory 97 Sea Zone
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 2 fighters, 1 infantry and 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
Germans roll dice for 2 artilleries, 2 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/6 hits, 2,33 expected hits
Americans roll dice for 2 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 0/4 hits, 1,33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 2 artilleries, 2 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 3/6 hits, 2,33 expected hits
Americans roll dice for 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 3 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Germans, 1 infantry owned by the Americans and 2 mech_infantrys owned by the Americans lost in Normandy Bordeaux
Germans win, taking 97 Sea Zone from British, taking Normandy Bordeaux from Americans with 2 artilleries, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Americans: 2 infantry and 2 mech_infantrys
Casualties for Germans: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
Americans defend with 2 infantry
Germans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Holland Belgium, round 2 : 2/6 hits, 2,00 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Bryansk
Germans attack with 1 artillery, 1 infantry, 4 mech_infantrys and 2 tactical_bombers
Russians defend with 3 infantry
Germans roll dice for 1 artillery, 1 infantry, 4 mech_infantrys and 2 tactical_bombers in Bryansk, round 2 : 3/8 hits, 2,33 expected hits
Russians roll dice for 3 infantry in Bryansk, round 2 : 3/3 hits, 1,00 expected hits
3 infantry owned by the Russians, 1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Germans: 1 infantry and 2 mech_infantrys
Casualties for Russians: 3 infantry
Battle in Rostov
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 2/3 hits, 1,00 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Rostov
Russians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Smolensk
Germans attack with 6 armour, 1 artillery, 2 infantry, 6 mech_infantrys and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 6 armour, 1 artillery, 2 infantry, 6 mech_infantrys and 2 tactical_bombers in Smolensk, round 2 : 5/17 hits, 6,17 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 6 armour, 1 artillery, 2 infantry, 6 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 armour and 2 mech_infantrys moved from Western Ukraine to Belarus
2 mech_infantrys moved from Western Ukraine to Ukraine
1 fighter moved from Southern Italy to Ukraine
1 armour moved from Ukraine to Eastern Poland
2 infantry moved from Finland to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Archangel
2 tactical_bombers moved from Smolensk to Novgorod
1 tactical_bomber moved from Bryansk to Ukraine
2 fighters moved from Holland Belgium to 112 Sea Zone
2 fighters moved from Normandy Bordeaux to Western Germany
1 submarine moved from 97 Sea Zone to 98 Sea Zone
3 infantry moved from Western Germany to Denmark
1 tactical_bomber moved from Bryansk to Novgorod
Place Units - Germans
1 submarine placed in 112 Sea Zone
1 fighter placed in Western Germany
2 artilleries and 1 infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
2 artilleries and 6 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans regular : -2,00
Russians regular : 2,67
Germans regular : -1,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 1 mech_infantry moved from Italian Somaliland to Kenya
British take Kenya from Italians
1 armour and 1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Egypt to Alexandria
1 infantry moved from Vologda to Smolensk
10 infantry moved from Russia to Smolensk
3 artilleries moved from Russia to Smolensk
3 armour moved from Russia to Smolensk
2 tactical_bombers moved from Russia to Smolensk
2 fighters moved from Russia to Smolensk
1 artillery moved from Rostov to Bryansk
1 infantry moved from Rostov to Bryansk
2 infantry moved from Tambov to Bryansk
1 artillery moved from Tambov to Bryansk
1 infantry moved from Tambov to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 2 artilleries and 4 infantry
Germans defend with 1 artillery and 2 mech_infantrys
Russians roll dice for 2 artilleries and 4 infantry in Bryansk, round 2 : 3/6 hits, 1,67 expected hits
Germans roll dice for 1 artillery and 2 mech_infantrys in Bryansk, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 mech_infantrys owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 2 mech_infantrys
Battle in Smolensk
Russians attack with 3 armour, 3 artilleries, 2 fighters, 11 infantry and 2 tactical_bombers
Germans defend with 6 armour, 1 artillery, 2 infantry and 6 mech_infantrys
Russians roll dice for 3 armour, 3 artilleries, 2 fighters, 11 infantry and 2 tactical_bombers in Smolensk, round 2 : 5/21 hits, 7,17 expected hits
Germans roll dice for 6 armour, 1 artillery, 2 infantry and 6 mech_infantrys in Smolensk, round 2 : 7/15 hits, 6,00 expected hits
7 infantry owned by the Russians, 2 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Smolensk
Russians roll dice for 3 armour, 3 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers in Smolensk, round 3 : 3/14 hits, 6,00 expected hits
Germans roll dice for 6 armour, 1 artillery and 3 mech_infantrys in Smolensk, round 3 : 5/10 hits, 4,33 expected hits
4 infantry owned by the Russians, 1 artillery owned by the Russians and 3 mech_infantrys owned by the Germans lost in Smolensk
Russians roll dice for 3 armour, 2 artilleries, 2 fighters and 2 tactical_bombers in Smolensk, round 4 : 4/9 hits, 4,50 expected hits
Germans roll dice for 6 armour and 1 artillery in Smolensk, round 4 : 7/7 hits, 3,33 expected hits
1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 3 armour owned by the Russians, 1 artillery owned by the Germans, 2 artilleries owned by the Russians and 3 armour owned by the Germans lost in Smolensk
1 tactical_bomber owned by the Russians and 1 fighter owned by the Russians retreated
Germans win with 3 armour remaining. Battle score for attacker is -32
Casualties for Russians: 3 armour, 3 artilleries, 1 fighter, 11 infantry and 1 tactical_bomber
Casualties for Germans: 3 armour, 1 artillery, 2 infantry and 6 mech_infantrys
Non Combat Move - Russians
1 tactical_bomber moved from Smolensk to Russia
1 fighter moved from Smolensk to Russia
1 infantry moved from Samara to Vologda
3 infantry moved from Samara to Russia
1 aaGun and 3 infantry moved from Yakut S.S.R. to Yenisey
1 artillery moved from Tambov to Russia
1 artillery moved from Volgograd to Tambov
1 infantry moved from Tambov to Russia
1 infantry moved from Tambov to Russia
1 infantry moved from Kazakhstan to Volgograd
Place Units - Russians
3 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans regular : 5,33
Russians regular : -4,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 4 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Yenisey
1 bomber moved from Amur to Yenisey
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo
1 mech_infantry moved from Chahar to Hopei
1 tactical_bomber moved from Kiangsu to Hopei
1 fighter moved from Kiangsu to Hopei
1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in Borneo
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 4/4 hits, 1,83 expected hits
UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Hopei
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 2/3 hits, 1,33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 2/2 hits, 0,67 expected hits
1 fighter owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hopei
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter and 1 mech_infantry
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Yenisey
Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 aaGun and 3 infantry
Russians roll AA dice in Yenisey : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Yenisey, round 2 : 2/3 hits, 1,33 expected hits
Russians roll dice for 1 aaGun and 3 infantry in Yenisey, round 2 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Yenisey
Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Yenisey, round 3 : 1/3 hits, 1,33 expected hits
Russians roll dice for 2 infantry in Yenisey, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Yenisey
Japanese roll dice for 1 armour and 1 bomber in Yenisey, round 4 : 1/2 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Yenisey, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Yenisey
Japanese win, taking Yenisey from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 10
Casualties for Russians: 1 aaGun and 3 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Kiangsi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 0/3 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 3 : 2/3 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kiangsu to Japan
1 tactical_bomber moved from Hopei to Kiangsu
1 fighter and 1 tactical_bomber moved from Kiangsi to Kiangsu
1 bomber moved from Yenisey to Buryatia
1 artillery and 1 infantry moved from Jehol to Chahar
2 mech_infantrys moved from Manchuria to Shantung
2 infantry moved from Soviet Far East to Siberia
1 mech_infantry moved from Manchuria to Siberia
1 fighter and 1 tactical_bomber moved from Borneo to 35 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
Place Units - Japanese
2 transports placed in 6 Sea Zone
2 artilleries and 2 infantry placed in Japan
1 artillery and 2 infantry placed in Kiangsu
1 armour placed in Manchuria
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,4
Japanese collect 48 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese regular : 1,67
Japanese regular : 2,33
UK_Pacific regular : 0,33
Russians regular : -1,00
Russians AA : -0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 2 destroyers, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Morocco to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
1 submarine moved from 92 Sea Zone to 97 Sea Zone
Americans take 97 Sea Zone from Germans
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 destroyer, 1 submarine and 1 transport moved from 1 Sea Zone to 10 Sea Zone
2 fighters and 2 tactical_bombers moved from Western United States to Hawaiian Islands
1 submarine moved from 26 Sea Zone to 25 Sea Zone
5 fighters and 3 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/5 hits, 2,50 expected hits
Germans roll dice for 2 artilleries and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,00 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Normandy Bordeaux, round 3 : 0/4 hits, 2,17 expected hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Normandy Bordeaux
1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 1 bomber owned by the Americans retreated
Germans win with 1 artillery remaining. Battle score for attacker is 1
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Germans: 1 artillery and 1 mech_infantry
Battle in 25 Sea Zone
Americans attack with 5 fighters, 1 submarine and 3 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 5 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 5/8 hits, 4,50 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 5 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
5 fighters and 3 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
Place Units - Americans
1 artillery and 1 infantry placed in Western United States
2 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
2 carriers, 2 destroyers and 3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : -3,00
Japanese regular : -0,33
Germans regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Hopei
1 infantry moved from Hunan to Kiangsi
1 fighter moved from Hunan to Chahar
2 infantry moved from Suiyuyan to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 3 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 3 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 4 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 4 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 5 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 5 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 6 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Chahar, round 6 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Hunan
Place Units - Chinese
3 infantry placed in Hunan
3 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
Combat Hit Differential Summary :
Chinese regular : -2,00
Japanese regular : -2,00