@Daaras LOL @ Leonidas’ 300. For some reason it didn’t save, edited to original dice.
Nothing to see here - Martin / Harry testing
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 armour, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Siberia to Soviet Far East 1 tactical_bomber moved from Siberia to Soviet Far East 1 fighter moved from Japan to Soviet Far East 2 mech_infantrys moved from Kiangsu to Kwangsi 1 armour moved from Kiangsu to Kwangsi 1 mech_infantry moved from Kweichow to Yunnan 1 mech_infantry moved from Hopei to Yunnan 1 fighter and 1 tactical_bomber moved from Chahar to Yunnan 2 tactical_bombers moved from Shantung to Yunnan 2 fighters moved from Shantung to Yunnan Combat - Japanese Battle in Soviet Far East Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Soviet Far East, round 2 : 1/3 hits, 1,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Soviet Far East Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Soviet Far East, round 3 : 2/3 hits, 1,33 expected hits Russians roll dice for 1 artillery in Soviet Far East, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Soviet Far East Japanese win, taking Soviet Far East from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Yunnan Japanese attack with 3 fighters, 2 mech_infantrys and 3 tactical_bombers British defend with 3 armour, 2 artilleries and 1 infantry Japanese roll dice for 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Yunnan, round 2 : 3/8 hits, 3,83 expected hits Chinese roll dice for 3 armour, 2 artilleries and 1 infantry in Yunnan, round 2 : 3/6 hits, 2,50 expected hits 1 fighter owned by the Japanese, 2 mech_infantrys owned by the Japanese, 2 artilleries owned by the British and 1 infantry owned by the British lost in Yunnan Japanese roll dice for 2 fighters and 3 tactical_bombers in Yunnan, round 3 : 4/5 hits, 2,83 expected hits Chinese roll dice for 3 armour in Yunnan, round 3 : 2/3 hits, 1,50 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 3 armour owned by the British lost in Yunnan Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -10 Casualties for Japanese: 2 fighters, 2 mech_infantrys and 1 tactical_bomber Casualties for British: 3 armour, 2 artilleries and 1 infantry Battle in Kwangsi Japanese attack with 1 armour and 2 mech_infantrys British defend with 1 artillery and 1 infantry Japanese roll dice for 1 armour and 2 mech_infantrys in Kwangsi, round 2 : 0/3 hits, 0,83 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese lost in Kwangsi Japanese roll dice for 1 armour and 1 mech_infantry in Kwangsi, round 3 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese lost in Kwangsi Japanese roll dice for 1 armour in Kwangsi, round 4 : 1/1 hits, 0,50 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 4 : 0/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Kwangsi Japanese roll dice for 1 armour in Kwangsi, round 5 : 0/1 hits, 0,50 expected hits Chinese roll dice for 1 artillery in Kwangsi, round 5 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 armour in Kwangsi, round 6 : 0/1 hits, 0,50 expected hits Chinese roll dice for 1 artillery in Kwangsi, round 6 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 armour in Kwangsi, round 7 : 0/1 hits, 0,50 expected hits Chinese roll dice for 1 artillery in Kwangsi, round 7 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 armour in Kwangsi, round 8 : 1/1 hits, 0,50 expected hits Chinese roll dice for 1 artillery in Kwangsi, round 8 : 1/1 hits, 0,33 expected hits 1 armour owned by the Japanese and 1 artillery owned by the British lost in Kwangsi Chinese win with no units remaining. Battle score for attacker is -7 Casualties for Japanese: 1 armour and 2 mech_infantrys Casualties for British: 1 artillery and 1 infantry Non Combat Move - Japanese 1 fighter moved from Yunnan to Hunan 2 tactical_bombers moved from Yunnan to Hunan 1 mech_infantry moved from Shantung to Hunan 1 mech_infantry moved from Shantung to Hunan 1 armour moved from Shantung to Hunan 1 mech_infantry moved from Suiyuyan to Buyant-Uhaa 1 tactical_bomber moved from Soviet Far East to Manchuria 1 fighter moved from Soviet Far East to Siberia Place Units - Japanese 1 armour and 2 mech_infantrys placed in Shantung 3 mech_infantrys placed in Kiangsu 3 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 18 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,5,5,4,3 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,2,6,3,1,1,3,5,6,2,4,1,1 Japanese collect 22 PUs (18 lost to blockades); end with 22 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67 Japanese regular : -1,33 Russians regular : -1,00
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 2 armour, 4 artilleries, 3 fighters and 6 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 92 Sea Zone to Normandy Bordeaux 1 carrier, 1 destroyer and 1 fighter moved from 92 Sea Zone to 91 Sea Zone 2 transports moved from 102 Sea Zone to 101 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 armour moved from Western United States to 10 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 4 Sea Zone 1 armour moved from 4 Sea Zone to Soviet Far East 2 infantry moved from 4 Sea Zone to Soviet Far East 1 artillery moved from 4 Sea Zone to Soviet Far East 2 transports moved from 1 Sea Zone to 10 Sea Zone 1 transport moved from 4 Sea Zone to 1 Sea Zone 1 fighter moved from 6 Sea Zone to Siberia 1 tactical_bomber moved from 4 Sea Zone to Siberia 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria 1 fighter moved from 6 Sea Zone to Siberia 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 destroyer moved from 4 Sea Zone to 6 Sea Zone Combat - Americans Battle in Manchuria Americans attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 tactical_bomber Americans roll dice for 1 fighter and 1 tactical_bomber in Manchuria, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 tactical_bomber in Manchuria, round 2 : 1/1 hits, 0,50 expected hits 1 tactical_bomber owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Manchuria Americans win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 tactical_bomber Casualties for Japanese: 1 tactical_bomber Battle in Soviet Far East Americans attack with 1 armour, 1 artillery and 2 infantry Japanese defend with 1 mech_infantry Americans roll dice for 1 armour, 1 artillery and 2 infantry in Soviet Far East, round 2 : 2/4 hits, 1,33 expected hits Japanese roll dice for 1 mech_infantry in Soviet Far East, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Soviet Far East Americans win, taking Soviet Far East from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Normandy Bordeaux Americans attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Siberia Americans attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 fighter Americans roll dice for 2 fighters and 1 tactical_bomber in Siberia, round 2 : 0/3 hits, 1,67 expected hits Japanese roll dice for 1 fighter in Siberia, round 2 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Americans lost in Siberia Americans roll dice for 1 fighter and 1 tactical_bomber in Siberia, round 3 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 fighter in Siberia, round 3 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in Siberia Americans win with 1 tactical_bomber remaining. Battle score for attacker is -10 Casualties for Americans: 2 fighters Casualties for Japanese: 1 fighter Non Combat Move - Americans 1 tactical_bomber moved from Siberia to 6 Sea Zone 1 fighter moved from Manchuria to 6 Sea Zone 1 tactical_bomber moved from Western United States to 6 Sea Zone 1 destroyer moved from 10 Sea Zone to 4 Sea Zone 1 submarine moved from 10 Sea Zone to 7 Sea Zone 1 fighter moved from Normandy Bordeaux to 110 Sea Zone Place Units - Americans 2 armour and 1 fighter placed in Finland 3 artilleries, 1 fighter and 3 infantry placed in Eastern United States 1 artillery, 1 fighter and 3 infantry placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : -1,50 Japanese regular : 0,83 Germans regular : -0,33
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese 1 infantry moved from Szechwan to Kweichow Chinese take Kweichow from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 artillery placed in Szechwan Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: British round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Combat Move - British 1 infantry moved from Burma to Yunnan 1 artillery moved from Burma to Shan State 2 infantry moved from India to Burma 1 artillery moved from India to Burma 1 infantry moved from Egypt to 98 Sea Zone 1 artillery moved from Alexandria to 98 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Greece 1 artillery moved from 97 Sea Zone to Greece 1 tactical_bomber moved from Libya to 97 Sea Zone 1 fighter moved from Tobruk to 97 Sea Zone 1 fighter moved from 98 Sea Zone to Greece 1 armour moved from Egypt to Tobruk 1 infantry moved from Egypt to Alexandria 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 3 fighters moved from United Kingdom to Holland Belgium 1 armour moved from Kazakhstan to Szechwan 1 artillery moved from Caucasus to Kazakhstan
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 2 armour, 4 artilleries, 3 fighters and 6 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 92 Sea Zone to Normandy Bordeaux 1 carrier, 1 destroyer and 1 fighter moved from 92 Sea Zone to 91 Sea Zone 2 transports moved from 102 Sea Zone to 101 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 armour moved from Western United States to 10 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 4 Sea Zone 1 armour moved from 4 Sea Zone to Soviet Far East 2 infantry moved from 4 Sea Zone to Soviet Far East 1 artillery moved from 4 Sea Zone to Soviet Far East 2 transports moved from 1 Sea Zone to 10 Sea Zone 1 transport moved from 4 Sea Zone to 1 Sea Zone 1 fighter moved from 6 Sea Zone to Siberia 1 tactical_bomber moved from 4 Sea Zone to Siberia 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria 1 fighter moved from 6 Sea Zone to Siberia 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 destroyer moved from 4 Sea Zone to 6 Sea Zone Combat - Americans Battle in Manchuria Americans attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 tactical_bomber Americans roll dice for 1 fighter and 1 tactical_bomber in Manchuria, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 tactical_bomber in Manchuria, round 2 : 1/1 hits, 0,50 expected hits 1 tactical_bomber owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Manchuria Americans win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 tactical_bomber Casualties for Japanese: 1 tactical_bomber Battle in Soviet Far East Americans attack with 1 armour, 1 artillery and 2 infantry Japanese defend with 1 mech_infantry Americans roll dice for 1 armour, 1 artillery and 2 infantry in Soviet Far East, round 2 : 2/4 hits, 1,33 expected hits Japanese roll dice for 1 mech_infantry in Soviet Far East, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Soviet Far East Americans win, taking Soviet Far East from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Normandy Bordeaux Americans attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Siberia Americans attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 fighter Americans roll dice for 2 fighters and 1 tactical_bomber in Siberia, round 2 : 0/3 hits, 1,67 expected hits Japanese roll dice for 1 fighter in Siberia, round 2 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Americans lost in Siberia Americans roll dice for 1 fighter and 1 tactical_bomber in Siberia, round 3 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 fighter in Siberia, round 3 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in Siberia Americans win with 1 tactical_bomber remaining. Battle score for attacker is -10 Casualties for Americans: 2 fighters Casualties for Japanese: 1 fighter Non Combat Move - Americans 1 tactical_bomber moved from Siberia to 6 Sea Zone 1 fighter moved from Manchuria to 6 Sea Zone 1 tactical_bomber moved from Western United States to 6 Sea Zone 1 destroyer moved from 10 Sea Zone to 4 Sea Zone 1 submarine moved from 10 Sea Zone to 7 Sea Zone 1 fighter moved from Normandy Bordeaux to 110 Sea Zone Place Units - Americans 2 armour and 1 fighter placed in Finland 3 artilleries, 1 fighter and 3 infantry placed in Eastern United States 1 artillery, 1 fighter and 3 infantry placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese 1 infantry moved from Szechwan to Kweichow Chinese take Kweichow from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 artillery placed in Szechwan Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs Purchase Units - British British buy 2 artilleries, 1 carrier, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 1x factory_major; Remaining resources: 24 PUs; UK_Pacific buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Yunnan 1 artillery moved from Burma to Shan State 2 infantry moved from India to Burma 1 artillery moved from India to Burma 1 infantry moved from Egypt to 98 Sea Zone 1 artillery moved from Alexandria to 98 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Greece 1 artillery moved from 97 Sea Zone to Greece 1 tactical_bomber moved from Libya to 97 Sea Zone 1 fighter moved from Tobruk to 97 Sea Zone 1 fighter moved from 98 Sea Zone to Greece 1 armour moved from Egypt to Tobruk 1 infantry moved from Egypt to Alexandria 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 3 fighters moved from United Kingdom to Holland Belgium 1 armour moved from Kazakhstan to Szechwan 1 artillery moved from Caucasus to Kazakhstan Combat - British Battle in Greece British attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 infantry British roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 1/2 hits, 1,17 expected hits Italians roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Greece British win, taking Greece from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Holland Belgium British attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 armour British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1,17 expected hits Germans roll dice for 1 armour in Holland Belgium, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the British and 1 armour owned by the Italians lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 1 armour Non Combat Move - British 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Holland Belgium to Normandy Bordeaux 3 fighters moved from Holland Belgium to United Kingdom 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone 1 tactical_bomber moved from 97 Sea Zone to Tobruk 1 fighter moved from Greece to 97 Sea Zone 1 aaGun moved from India to Burma 1 fighter moved from India to Burma Place Units - British 1 transport placed in 81 Sea Zone 1 artillery and 1 infantry placed in Egypt British undo move 2. 1 artillery placed in Egypt 1 carrier and 1 fighter placed in 110 Sea Zone 1 artillery and 1 infantry placed in United Kingdom Turn Complete - British British collect 41 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs Place Units - UK_Pacific 3 artilleries and 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 25 PUs; end with 25 PUs Some Units in India change ownership: 3 artilleries and 4 infantry
Combat Hit Differential Summary :
Americans regular : -1,50 Italians regular : 0,67 Japanese regular : 0,83 Germans regular : 0,17 British regular : -0,33
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Italians Italians buy 1 armour and 2 artilleries; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Bulgaria to Greece 2 fighters moved from Southern Italy to Greece Combat - Italians Battle in Greece Italians attack with 2 fighters and 2 infantry British defend with 1 artillery Italians roll dice for 2 fighters and 2 infantry in Greece, round 2 : 2/4 hits, 1,33 expected hits British roll dice for 1 artillery in Greece, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the British and 1 infantry owned by the Italians lost in Greece Italians win, taking Greece from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for British: 1 artillery Non Combat Move - Italians 1 infantry moved from Northern Italy to Southern France 1 artillery moved from Northern Italy to Southern France 2 fighters moved from Greece to Southern Italy 1 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 artillery placed in Southern Italy 1 armour and 1 artillery placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,1,5,5,2,5,3,1 Italians collect 4 PUs (10 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
Italians regular : 0,67 British regular : 0,67
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 battleship; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 1 submarine moved from 19 Sea Zone to 20 Sea Zone Combat - ANZAC Battle in Philippines Non Combat Move - ANZAC 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State Place Units - ANZAC 1 battleship placed in 54 Sea Zone 1 artillery placed in Queensland Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 battleship; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 1 submarine moved from 19 Sea Zone to 20 Sea Zone Combat - ANZAC Battle in Philippines Non Combat Move - ANZAC 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State Place Units - ANZAC 1 battleship placed in 54 Sea Zone 1 artillery placed in Queensland Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 3 artilleries, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 artilleries moved from Germany to 114 Sea Zone 3 infantry moved from Germany to 114 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone 3 artilleries and 3 infantry moved from 115 Sea Zone to Finland 2 tactical_bombers moved from Novgorod to Finland 1 artillery moved from Novgorod to Karelia 1 artillery moved from Novgorod to Vyborg 2 artilleries moved from France to Normandy Bordeaux 2 mech_infantrys moved from Western Germany to Normandy Bordeaux 1 fighter moved from Western Germany to Normandy Bordeaux 1 bomber moved from Novgorod to Normandy Bordeaux 2 bombers moved from Novgorod to Finland 1 armour moved from Bessarabia to Ukraine 2 mech_infantrys moved from Romania to Ukraine 3 mech_infantrys moved from Eastern Poland to Bryansk 1 mech_infantry moved from Western Ukraine to Ukraine 1 mech_infantry moved from Eastern Poland to Belarus 1 artillery moved from Novgorod to Belarus 1 armour moved from Novgorod to Vyborg 1 armour moved from Novgorod to Karelia 1 mech_infantry moved from Novgorod to Smolensk Germans take Smolensk from Russians 1 mech_infantry moved from Eastern Poland to Ukraine 3 infantry moved from Western Germany to Holland Belgium Combat - Germans Battle in Normandy Bordeaux Germans attack with 2 artilleries, 1 bomber, 1 fighter and 2 mech_infantrys British defend with 1 artillery, 1 fighter and 1 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 artilleries, 1 bomber, 1 fighter and 2 mech_infantrys in Normandy Bordeaux, round 2 : 3/6 hits, 2,50 expected hits Americans roll dice for 2 artilleries, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 2/5 hits, 2,00 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Americans, 1 artillery owned by the British, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry in Normandy Bordeaux, round 3 : 2/4 hits, 1,83 expected hits Americans roll dice for 1 artillery and 1 fighter in Normandy Bordeaux, round 3 : 1/2 hits, 1,00 expected hits 1 artillery owned by the Americans, 1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 12 Casualties for Germans: 1 artillery and 2 mech_infantrys Casualties for Americans: 1 artillery and 1 infantry Casualties for British: 1 artillery, 1 fighter and 1 infantry Battle in Holland Belgium Germans attack with 3 infantry British defend with 1 artillery Germans roll dice for 3 infantry in Holland Belgium, round 2 : 1/3 hits, 0,50 expected hits British roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 3 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Finland Germans attack with 3 artilleries, 2 bombers, 3 infantry and 2 tactical_bombers British defend with 2 artilleries; Americans defend with 2 armour, 1 artillery, 1 factory_minor, 1 fighter and 1 mech_infantry Germans roll dice for 3 artilleries, 2 bombers, 3 infantry and 2 tactical_bombers in Finland, round 2 : 4/10 hits, 4,33 expected hits Americans roll dice for 2 armour, 3 artilleries, 1 fighter and 1 mech_infantry in Finland, round 2 : 3/7 hits, 3,00 expected hits 3 infantry owned by the Germans, 1 artillery owned by the Americans, 2 artilleries owned by the British and 1 mech_infantry owned by the Americans lost in Finland Germans roll dice for 3 artilleries, 2 bombers and 2 tactical_bombers in Finland, round 3 : 2/7 hits, 3,33 expected hits Americans roll dice for 2 armour and 1 fighter in Finland, round 3 : 2/3 hits, 1,67 expected hits 2 artilleries owned by the Germans and 2 armour owned by the Americans lost in Finland Germans roll dice for 1 artillery, 2 bombers and 2 tactical_bombers in Finland, round 4 : 3/5 hits, 2,67 expected hits Americans roll dice for 1 fighter in Finland, round 4 : 0/1 hits, 0,67 expected hits 1 fighter owned by the Americans lost in Finland Germans win, taking Finland from Americans with 1 artillery, 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 21 Casualties for Germans: 2 artilleries and 3 infantry Casualties for Americans: 2 armour, 1 artillery, 1 fighter and 1 mech_infantry Casualties for British: 2 artilleries Battle in Karelia Germans attack with 1 armour and 1 artillery Americans defend with 1 infantry Germans roll dice for 1 armour and 1 artillery in Karelia, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Karelia Germans win, taking Karelia from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Vyborg Germans attack with 1 armour and 1 artillery Americans defend with 1 infantry Germans roll dice for 1 armour and 1 artillery in Vyborg, round 2 : 2/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Vyborg Germans win, taking Vyborg from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Belarus Germans attack with 1 artillery and 1 mech_infantry Russians defend with 1 artillery Germans roll dice for 1 artillery and 1 mech_infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 artillery in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Belarus Germans roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery in Belarus, round 4 : 1/1 hits, 0,33 expected hits Russians roll dice for 1 artillery in Belarus, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Belarus Russians win with no units remaining. Battle score for attacker is -4 Casualties for Germans: 1 artillery and 1 mech_infantry Casualties for Russians: 1 artillery Battle in Bryansk Germans attack with 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 mech_infantrys in Bryansk, round 2 : 0/3 hits, 0,50 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 3 mech_infantrys in Bryansk, round 3 : 0/3 hits, 0,50 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 3 mech_infantrys in Bryansk, round 4 : 0/3 hits, 0,50 expected hits Russians roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 3 mech_infantrys in Bryansk, round 5 : 2/3 hits, 0,50 expected hits Russians roll dice for 1 infantry in Bryansk, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 1 armour and 4 mech_infantrys Russians defend with 1 artillery, 1 factory_minor and 1 infantry Germans roll dice for 1 armour and 4 mech_infantrys in Ukraine, round 2 : 0/5 hits, 1,17 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 armour and 4 mech_infantrys in Ukraine, round 3 : 2/5 hits, 1,17 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 1 aaGun moved from Bessarabia to Ukraine 2 bombers moved from Finland to Novgorod 1 fighter moved from Normandy Bordeaux to Western Germany 1 artillery moved from Romania to Bessarabia 2 tactical_bombers moved from Finland to Western Germany 1 bomber moved from Normandy Bordeaux to France Place Units - Germans 1 armour, 2 artilleries and 2 mech_infantrys placed in Western Germany 1 artillery and 2 infantry placed in France 1 mech_infantry placed in Novgorod 1 armour and 2 mech_infantrys placed in Romania Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,5,3,4,1,6,2,5 Germans collect 47 PUs (2 lost to blockades); end with 47 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Russians regular : -1,33 Germans regular : 0,50 British regular : -0,33
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Russians Russians buy 3 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Tsinghai to Kansu 1 armour moved from Yakut S.S.R. to Sakha Russians take Buryatia from Japanese Russians take Sakha from Japanese 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 artillery moved from Rostov to Bryansk 1 fighter and 1 tactical_bomber moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Russia to Smolensk 2 infantry moved from Russia to Smolensk 1 artillery moved from Russia to Smolensk 3 armour, 4 artilleries and 5 infantry moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 3 armour, 5 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber Germans defend with 3 mech_infantrys Russians roll dice for 3 armour, 5 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Bryansk, round 2 : 8/15 hits, 6,00 expected hits Germans roll dice for 3 mech_infantrys in Bryansk, round 2 : 3/3 hits, 1,00 expected hits 3 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 3 armour, 5 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 3 infantry Casualties for Germans: 3 mech_infantrys Battle in Smolensk Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/5 hits, 2,00 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 aaGun moved from Timguska to Kansu 1 tactical_bomber moved from Bryansk to Russia 1 fighter moved from Bryansk to Russia 1 aaGun moved from Rostov to Bryansk 1 aaGun moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Smolensk to Russia Place Units - Russians 3 artilleries, 1 fighter and 6 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans regular : 2,67 Russians regular : 3,00
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Hunan to Kwangsi Japanese take Kwangsi from Chinese 1 armour moved from Kwangsi to French Indo China Japanese take French Indo China from UK_Pacific 1 mech_infantry moved from Buyant-Uhaa to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 armour and 1 mech_infantry moved from Shantung to Manchuria 1 mech_infantry moved from Shantung to Manchuria 2 mech_infantrys moved from Hunan to Yunnan 2 mech_infantrys moved from Kiangsu to Kweichow 1 mech_infantry moved from Kiangsu to Hopei 1 fighter moved from Hunan to Yunnan 1 tactical_bomber moved from Hunan to Kweichow 1 tactical_bomber moved from Hunan to Hopei Combat - Japanese Battle in Kweichow Japanese attack with 2 mech_infantrys and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Hopei, round 3 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Hopei, round 4 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 fighter and 2 mech_infantrys British defend with 1 infantry Japanese roll dice for 1 fighter and 2 mech_infantrys in Yunnan, round 2 : 1/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter moved from Yunnan to Anhwe 1 tactical_bomber moved from Hopei to Anhwe 1 tactical_bomber moved from Kweichow to Anhwe 1 fighter and 2 tactical_bombers moved from Anhwe to Jehol 1 tactical_bomber moved from Jehol to Manchuria Place Units - Japanese 1 infantry and 2 mech_infantrys placed in Kiangsu 1 infantry and 2 mech_infantrys placed in Shantung Turn Complete - Japanese Total Cost from Convoy Blockades: 13 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,6,4,3,6,3,1,4,4,6,4,2 Japanese collect 26 PUs (13 lost to blockades); end with 26 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67 Japanese regular : -0,67
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 3 destroyers, 1 fighter, 3 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 91 Sea Zone to Normandy Bordeaux 1 fighter moved from Eastern United States to 91 Sea Zone 2 transports moved from 110 Sea Zone to 102 Sea Zone 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Soviet Far East to 4 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 4 Sea Zone to 6 Sea Zone 1 armour moved from 6 Sea Zone to Korea 1 artillery moved from 6 Sea Zone to Korea 2 infantry moved from 6 Sea Zone to Korea 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 3 infantry moved from Western United States to 10 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 4 Sea Zone 1 transport moved from 1 Sea Zone to 10 Sea Zone 1 fighter and 2 tactical_bombers moved from 6 Sea Zone to Jehol 1 fighter moved from Western United States to 6 Sea Zone Combat - Americans Battle in Korea Americans attack with 1 armour, 1 artillery and 2 infantry Japanese defend with 1 aaGun Americans roll dice for 1 battleship in Korea, round 2 : 1/1 hits, 0,67 expected hits 1 aaGun owned by the Japanese lost in Korea Americans win, taking Korea from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Battle in Normandy Bordeaux Americans attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,67 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Jehol Americans attack with 1 fighter and 2 tactical_bombers Japanese defend with 1 fighter and 1 tactical_bomber Americans roll dice for 1 fighter and 2 tactical_bombers in Jehol, round 2 : 2/3 hits, 1,67 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in Jehol, round 2 : 1/2 hits, 1,17 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Jehol Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Americans: 1 tactical_bomber Casualties for Japanese: 1 fighter and 1 tactical_bomber Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Jehol to 6 Sea Zone 1 artillery moved from 4 Sea Zone to Soviet Far East 3 infantry moved from 4 Sea Zone to Soviet Far East 1 submarine moved from 7 Sea Zone to 19 Sea Zone 1 destroyer moved from 4 Sea Zone to 6 Sea Zone 1 carrier moved from 4 Sea Zone to 6 Sea Zone 3 artilleries moved from 91 Sea Zone to Gibraltar 3 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from Normandy Bordeaux to 110 Sea Zone Place Units - Americans 1 destroyer and 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States 1 tactical_bomber placed in Eastern United States 1 destroyer placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : 1,00 Japanese regular : -0,17 Germans regular : -0,33
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 artillery moved from Szechwan to Yunnan 1 fighter moved from Burma to Yunnan 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese Combat - Chinese Battle in Yunnan Chinese attack with 1 artillery and 1 fighter Japanese defend with 1 mech_infantry Chinese roll dice for 1 artillery and 1 fighter in Yunnan, round 2 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma Place Units - Chinese 2 infantry placed in Yunnan 1 infantry placed in Shensi 1 infantry placed in Szechwan 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese regular : 0,17 Japanese regular : -0,33
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TripleA Manual Gamesave Post: British round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Combat Move - British 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 3 fighters moved from United Kingdom to Holland Belgium 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 artillery moved from Egypt to 98 Sea Zone 1 infantry moved from Alexandria to 98 Sea Zone 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 artillery moved from 97 Sea Zone to Greece 1 infantry moved from 97 Sea Zone to Greece 1 tactical_bomber moved from Tobruk to Greece 1 fighter moved from 97 Sea Zone to Greece 1 artillery moved from Shan State to French Indo China 1 fighter and 1 tactical_bomber moved from Burma to French Indo China 1 armour moved from Szechwan to Kweichow 1 tactical_bomber moved from Burma to Kweichow 1 artillery moved from Burma to Yunnan 2 infantry moved from Burma to Yunnan 3 artilleries and 4 infantry moved from India to Burma
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 3 destroyers, 1 fighter, 3 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 91 Sea Zone to Normandy Bordeaux 1 fighter moved from Eastern United States to 91 Sea Zone 2 transports moved from 110 Sea Zone to 102 Sea Zone 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Soviet Far East to 4 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 4 Sea Zone to 6 Sea Zone 1 armour moved from 6 Sea Zone to Korea 1 artillery moved from 6 Sea Zone to Korea 2 infantry moved from 6 Sea Zone to Korea 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 3 infantry moved from Western United States to 10 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 4 Sea Zone 1 transport moved from 1 Sea Zone to 10 Sea Zone 1 fighter and 2 tactical_bombers moved from 6 Sea Zone to Jehol 1 fighter moved from Western United States to 6 Sea Zone Combat - Americans Battle in Korea Americans attack with 1 armour, 1 artillery and 2 infantry Japanese defend with 1 aaGun Americans roll dice for 1 battleship in Korea, round 2 : 1/1 hits, 0,67 expected hits 1 aaGun owned by the Japanese lost in Korea Americans win, taking Korea from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Battle in Normandy Bordeaux Americans attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,67 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Jehol Americans attack with 1 fighter and 2 tactical_bombers Japanese defend with 1 fighter and 1 tactical_bomber Americans roll dice for 1 fighter and 2 tactical_bombers in Jehol, round 2 : 2/3 hits, 1,67 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in Jehol, round 2 : 1/2 hits, 1,17 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Jehol Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Americans: 1 tactical_bomber Casualties for Japanese: 1 fighter and 1 tactical_bomber Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Jehol to 6 Sea Zone 1 artillery moved from 4 Sea Zone to Soviet Far East 3 infantry moved from 4 Sea Zone to Soviet Far East 1 submarine moved from 7 Sea Zone to 19 Sea Zone 1 destroyer moved from 4 Sea Zone to 6 Sea Zone 1 carrier moved from 4 Sea Zone to 6 Sea Zone 3 artilleries moved from 91 Sea Zone to Gibraltar 3 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from Normandy Bordeaux to 110 Sea Zone Place Units - Americans 1 destroyer and 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States 1 tactical_bomber placed in Eastern United States 1 destroyer placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 artillery moved from Szechwan to Yunnan 1 fighter moved from Burma to Yunnan 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese Combat - Chinese Battle in Yunnan Chinese attack with 1 artillery and 1 fighter Japanese defend with 1 mech_infantry Chinese roll dice for 1 artillery and 1 fighter in Yunnan, round 2 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma Place Units - Chinese 2 infantry placed in Yunnan 1 infantry placed in Shensi 1 infantry placed in Szechwan 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs Purchase Units - British British buy 2 artilleries, 2 destroyers, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 3 fighters moved from United Kingdom to Holland Belgium 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 artillery moved from Egypt to 98 Sea Zone 1 infantry moved from Alexandria to 98 Sea Zone 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 artillery moved from 97 Sea Zone to Greece 1 infantry moved from 97 Sea Zone to Greece 1 tactical_bomber moved from Tobruk to Greece 1 fighter moved from 97 Sea Zone to Greece 1 artillery moved from Shan State to French Indo China 1 fighter and 1 tactical_bomber moved from Burma to French Indo China 1 armour moved from Szechwan to Kweichow 1 tactical_bomber moved from Burma to Kweichow 1 artillery moved from Burma to Yunnan 2 infantry moved from Burma to Yunnan 3 artilleries and 4 infantry moved from India to Burma Combat - British Battle in Greece British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 0/2 hits, 1,17 expected hits British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Greece, round 2 : 2/4 hits, 1,83 expected hits Italians roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Greece British win, taking Greece from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Kweichow British attack with 1 armour and 1 tactical_bomber Japanese defend with 2 mech_infantrys British roll dice for 1 armour and 1 tactical_bomber in Kweichow, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 2 mech_infantrys in Kweichow, round 2 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese lost in Kweichow British roll dice for 1 armour and 1 tactical_bomber in Kweichow, round 3 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 armour owned by the British lost in Kweichow British win with 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 2 mech_infantrys Casualties for British: 1 armour Battle in Holland Belgium British attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber Germans defend with 3 infantry British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1,17 expected hits British roll dice for 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/7 hits, 3,33 expected hits Germans roll dice for 3 infantry in Holland Belgium, round 2 : 2/3 hits, 1,00 expected hits 3 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Holland Belgium British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for British: 1 artillery and 1 infantry Casualties for Germans: 3 infantry Battle in French Indo China British attack with 1 artillery, 1 fighter and 1 tactical_bomber Japanese defend with 1 armour British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in French Indo China, round 2 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 armour in French Indo China, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Japanese and 1 artillery owned by the British lost in French Indo China British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for British: 1 artillery Casualties for Japanese: 1 armour Non Combat Move - British 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 1 tactical_bomber moved from Kweichow to Yunnan 1 aaGun moved from Burma to Yunnan 1 fighter moved from 97 Sea Zone to Tobruk 1 fighter and 1 tactical_bomber moved from Greece to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone 3 fighters moved from Holland Belgium to United Kingdom 1 artillery moved from Kazakhstan to Sikang Place Units - British 1 destroyer placed in 98 Sea Zone 1 artillery and 1 infantry placed in Egypt 1 fighter placed in Iraq 1 artillery and 3 infantry placed in United Kingdom 1 destroyer placed in 110 Sea Zone Turn Complete - British British collect 38 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs Place Units - UK_Pacific 1 armour, 1 fighter and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 23 PUs; end with 23 PUs Some Units in India change ownership: 1 armour, 1 fighter and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0,17 Americans regular : 1,00 Italians regular : 0,67 Japanese regular : 0,00 Germans regular : 0,67 British regular : -1,33
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Italians Italians buy 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Western Germany to 98 Sea Zone 1 artillery moved from Southern France to Normandy Bordeaux 1 infantry moved from Southern France to Normandy Bordeaux 1 armour moved from Northern Italy to Normandy Bordeaux Combat - Italians Battle in 98 Sea Zone Italians attack with 1 bomber British defend with 1 destroyer and 1 transport Italians roll dice for 1 bomber in 98 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits British roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the British and 1 bomber owned by the Italians lost in 98 Sea Zone British win with 1 transport remaining. Battle score for attacker is -4 Casualties for Italians: 1 bomber Casualties for British: 1 destroyer Battle in Normandy Bordeaux Italians attack with 1 armour, 1 artillery and 1 infantry Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,17 expected hits Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Normandy Bordeaux Italians roll dice for 1 armour in Normandy Bordeaux, round 3 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 armour in Normandy Bordeaux, round 4 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 1/1 hits, 0,33 expected hits 1 armour owned by the Italians lost in Normandy Bordeaux Americans win with 1 artillery remaining. Battle score for attacker is -10 Casualties for Italians: 1 armour, 1 artillery and 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 1 infantry moved from Northern Italy to Southern Italy 1 artillery moved from Northern Italy to Southern Italy 1 aaGun moved from Northern Italy to Southern Italy 1 infantry moved from Yugoslavia to Northern Italy Place Units - Italians 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,4,1,2,5,1,2,3 Italians collect 4 PUs (8 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
Americans regular : 1,67 Italians regular : -0,83 British regular : 0,67
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 infantry moved from Shan State to French Indo China ANZAC take French Indo China from Japanese 1 artillery moved from Shan State to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 2 fighters moved from 19 Sea Zone to Manchuria 1 battleship moved from 54 Sea Zone to 35 Sea Zone Combat - ANZAC Battle in Kwangtung Battle in Manchuria ANZAC attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 armour, 2 mech_infantrys and 1 tactical_bomber ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Manchuria, round 2 : 2/4 hits, 1,67 expected hits Japanese roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Manchuria, round 2 : 0/4 hits, 1,67 expected hits 2 mech_infantrys owned by the Japanese lost in Manchuria ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Manchuria, round 3 : 2/4 hits, 1,67 expected hits Japanese roll dice for 1 armour and 1 tactical_bomber in Manchuria, round 3 : 0/2 hits, 1,00 expected hits 1 tactical_bomber owned by the Japanese and 1 armour owned by the Japanese lost in Manchuria ANZAC win, taking Kwangtung from Japanese, taking Manchuria from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 25 Casualties for Japanese: 1 armour, 2 mech_infantrys and 1 tactical_bomber Non Combat Move - ANZAC 2 fighters moved from Manchuria to 19 Sea Zone Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 infantry and 1 tactical_bomber placed in Queensland Turn Complete - ANZAC ANZAC collect 15 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Japanese regular : -2,67 ANZAC regular : 0,67
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 infantry moved from Shan State to French Indo China ANZAC take French Indo China from Japanese 1 artillery moved from Shan State to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 2 fighters moved from 19 Sea Zone to Manchuria 1 battleship moved from 54 Sea Zone to 35 Sea Zone Combat - ANZAC Battle in Kwangtung Battle in Manchuria ANZAC attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 armour, 2 mech_infantrys and 1 tactical_bomber ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Manchuria, round 2 : 2/4 hits, 1,67 expected hits Japanese roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Manchuria, round 2 : 0/4 hits, 1,67 expected hits 2 mech_infantrys owned by the Japanese lost in Manchuria ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Manchuria, round 3 : 2/4 hits, 1,67 expected hits Japanese roll dice for 1 armour and 1 tactical_bomber in Manchuria, round 3 : 0/2 hits, 1,00 expected hits 1 tactical_bomber owned by the Japanese and 1 armour owned by the Japanese lost in Manchuria ANZAC win, taking Kwangtung from Japanese, taking Manchuria from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 25 Casualties for Japanese: 1 armour, 2 mech_infantrys and 1 tactical_bomber Non Combat Move - ANZAC 2 fighters moved from Manchuria to 19 Sea Zone Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 infantry and 1 tactical_bomber placed in Queensland Turn Complete - ANZAC ANZAC collect 15 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -2,67 ANZAC regular : 0,67
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Finland to Norway Germans take Norway from British 1 artillery moved from Karelia to Finland 1 artillery moved from Vyborg to Finland 1 mech_infantry moved from Novgorod to Belarus Germans take Belarus from Russians 1 artillery moved from Novgorod to Archangel 3 mech_infantrys moved from Ukraine to Rostov 2 infantry moved from France to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 bomber moved from France to 98 Sea Zone 1 bomber moved from Novgorod to Archangel 1 bomber moved from Novgorod to Archangel 1 tactical_bomber moved from Western Germany to Normandy Bordeaux Combat - Germans Battle in 98 Sea Zone Germans attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 98 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Normandy Bordeaux Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers Americans defend with 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 1/5 hits, 2,00 expected hits Americans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Archangel Germans attack with 1 artillery and 2 bombers Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 bombers in Archangel, round 2 : 2/3 hits, 1,67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 3 mech_infantrys Russians defend with 1 artillery Germans roll dice for 3 mech_infantrys in Rostov, round 2 : 0/3 hits, 0,50 expected hits Russians roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 3 mech_infantrys in Rostov, round 3 : 1/3 hits, 0,50 expected hits Russians roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 3 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Germans 2 bombers moved from Archangel to Western Germany 1 bomber moved from 98 Sea Zone to Romania 1 aaGun moved from Ukraine to Bessarabia 1 armour moved from Ukraine to Romania 4 infantry moved from Western Germany to Denmark 1 fighter moved from Normandy Bordeaux to Western Germany 2 tactical_bombers moved from Normandy Bordeaux to Western Germany 1 armour moved from Vyborg to Novgorod 1 armour moved from Karelia to Novgorod Place Units - Germans 1 armour and 2 mech_infantrys placed in Romania 3 mech_infantrys placed in Novgorod Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Denmark: 1 mech_infantry EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry EDIT: Turning off Edit Mode 3 infantry placed in Ukraine 2 artilleries and 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,6,3,1,2,1,5,3 Germans collect 51 PUs (2 lost to blockades); end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Russians regular : -1,00 Germans regular : -0,67
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - Russians Russians buy 3 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Sakha to Yakut S.S.R. 1 artillery and 1 infantry moved from Smolensk to Archangel 1 fighter moved from Russia to Archangel 1 armour moved from Bryansk to Bessarabia Russians take Western Ukraine from Germans 1 armour moved from Bryansk to Bessarabia 1 fighter and 1 tactical_bomber moved from Russia to Rostov 1 infantry moved from Bryansk to Rostov 1 artillery moved from Bryansk to Rostov 1 armour moved from Bryansk to Rostov 1 infantry moved from Bryansk to Ukraine 2 artilleries moved from Bryansk to Ukraine 1 artillery moved from Bryansk to Ukraine 1 artillery moved from Bryansk to Belarus 1 tactical_bomber moved from Russia to Belarus 1 fighter moved from Russia to Ukraine Combat - Russians Battle in Bessarabia Russians attack with 2 armour Germans defend with 1 aaGun and 1 artillery Russians roll dice for 2 armour in Bessarabia, round 2 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 aaGun and 1 artillery in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits 1 aaGun owned by the Germans lost in Bessarabia Russians roll dice for 2 armour in Bessarabia, round 3 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 artillery in Bessarabia, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 2 armour remaining. Battle score for attacker is 9 Casualties for Germans: 1 aaGun and 1 artillery Battle in Yakut S.S.R. Russians attack with 1 armour Japanese defend with 1 mech_infantry Russians roll dice for 1 armour in Yakut S.S.R., round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 mech_infantry in Yakut S.S.R., round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 armour in Yakut S.S.R., round 3 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 mech_infantry in Yakut S.S.R., round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Yakut S.S.R. Russians win, taking Yakut S.S.R. from Japanese with 1 armour remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Ukraine Russians attack with 3 artilleries, 1 fighter and 1 infantry Germans defend with 1 factory_minor and 3 infantry Russians roll dice for 3 artilleries, 1 fighter and 1 infantry in Ukraine, round 2 : 1/5 hits, 1,83 expected hits Germans roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians roll dice for 3 artilleries and 1 fighter in Ukraine, round 3 : 3/4 hits, 1,50 expected hits Germans roll dice for 2 infantry in Ukraine, round 3 : 2/2 hits, 0,67 expected hits 2 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -2 Casualties for Russians: 2 artilleries and 1 infantry Casualties for Germans: 3 infantry Battle in Archangel Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 artillery Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 2 : 2/3 hits, 1,17 expected hits Germans roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Rostov Russians attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 3 mech_infantrys Russians roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/5 hits, 2,33 expected hits Germans roll dice for 3 mech_infantrys in Rostov, round 2 : 0/3 hits, 1,00 expected hits 2 mech_infantrys owned by the Germans lost in Rostov Russians roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 3 : 2/5 hits, 2,33 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Germans: 3 mech_infantrys Battle in Belarus Russians attack with 1 artillery and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 1 tactical_bomber in Belarus, round 2 : 2/2 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 aaGun moved from Bryansk to Ukraine 1 aaGun, 1 artillery and 1 infantry moved from Kansu to Suiyuyan 1 fighter moved from Ukraine to Russia 1 fighter moved from Archangel to Russia 1 tactical_bomber moved from Belarus to Bryansk 1 tactical_bomber moved from Rostov to Bryansk 1 fighter moved from Rostov to Bryansk 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Vologda 1 artillery moved from Russia to Vologda 2 artilleries moved from Russia to Bryansk 4 infantry moved from Russia to Bryansk Place Units - Russians 3 armour, 1 artillery and 6 infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 44 PUs
Combat Hit Differential Summary :
Japanese regular : -0,67 Germans regular : -1,33 Russians regular : 2,00