Nothing to see here - Martin / Harry testing

  • 2024 2023 '22 '21

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 bombers, 1 infantry, 9 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 artillery and 1 infantry moved from Germany to 114 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Finland
            2 mech_infantrys moved from Western Germany to Normandy Bordeaux
            1 artillery moved from France to Normandy Bordeaux
            1 infantry moved from Western Germany to Holland Belgium
            1 artillery moved from France to Holland Belgium
            1 bomber moved from Novgorod to Russia
            1 fighter moved from Rostov to Russia
            1 mech_infantry moved from Ukraine to Bryansk
            1 artillery moved from Ukraine to Bryansk
            1 mech_infantry moved from Northwest Persia to Caucasus
            2 tactical_bombers moved from Rostov to Iraq
            1 armour moved from Rostov to Caucasus
            1 mech_infantry moved from Novgorod to Finland
            1 bomber moved from Western Germany to Finland
            1 tactical_bomber moved from Novgorod to Finland
            1 fighter moved from Western Germany to Normandy Bordeaux
            1 mech_infantry moved from Novgorod to Bryansk
            1 infantry moved from Western Germany to Holland Belgium
            3 mech_infantrys moved from Northwest Persia to Iraq
            3 armour moved from Northwest Persia to Iraq
            1 armour moved from Northwest Persia to Iraq
            1 mech_infantry moved from Northwest Persia to Iraq
            1 infantry moved from Denmark to Western Germany
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 2 units heading to Russia
                Russians launches 2 interceptors out of Russia
                    Attackers Fire,  : 0/2 hits, 0,33 expected hits
                    Defenders Fire,  : 1/2 hits, 0,33 expected hits
                    1 fighter owned by the Germans lost in Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/1 hits, 0,17 expected hits
                Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in Russia causes 8 damage total. 
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 1 fighter and 2 mech_infantrys
                British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 2 mech_infantrys in Normandy Bordeaux, round 2 : 2/4 hits, 1,33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 1 artillery, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 artillery and 2 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0,83 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 : 0/3 hits, 0,83 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 4 : 0/3 hits, 0,83 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                    Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 5 : 1/2 hits, 0,67 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Bryansk
                Germans attack with 1 artillery and 2 mech_infantrys
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 artillery and 2 mech_infantrys in Bryansk, round 2 : 2/3 hits, 0,83 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Caucasus
                Germans attack with 1 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                    Germans roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0,50 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Iraq
                Germans attack with 4 armour, 4 mech_infantrys and 2 tactical_bombers
                British defend with 1 armour, 1 artillery, 1 factory_minor and 7 infantry
                    Germans roll dice for 4 armour, 4 mech_infantrys and 2 tactical_bombers in Iraq, round 2 : 4/10 hits, 4,00 expected hits
                    British roll dice for 1 armour, 1 artillery and 7 infantry in Iraq, round 2 : 4/9 hits, 3,17 expected hits
                    4 mech_infantrys owned by the Germans and 4 infantry owned by the British lost in Iraq
                    Germans roll dice for 4 armour and 2 tactical_bombers in Iraq, round 3 : 1/6 hits, 3,33 expected hits
                    British roll dice for 1 armour, 1 artillery and 3 infantry in Iraq, round 3 : 4/5 hits, 1,83 expected hits
                    4 armour owned by the Germans and 1 infantry owned by the British lost in Iraq
                2 tactical_bombers owned by the Germans retreated
                British win with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is -25
                Casualties for Germans: 4 armour and 4 mech_infantrys
                Casualties for British: 5 infantry
            Battle in Finland
                Germans attack with 1 artillery, 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 aaGun, 1 artillery and 2 infantry
                    British roll AA dice in Finland : 0/2 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery, 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Finland, round 2 : 3/5 hits, 2,00 expected hits
                    British roll dice for 1 aaGun, 1 artillery and 2 infantry in Finland, round 2 : 0/3 hits, 1,00 expected hits
                    1 aaGun owned by the British and 2 infantry owned by the British lost in Finland
                    Germans roll dice for 1 artillery, 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Finland, round 3 : 3/5 hits, 2,00 expected hits
                    British roll dice for 1 artillery in Finland, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the British lost in Finland
                Germans win, taking Finland from British with 1 artillery, 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for British: 1 aaGun, 1 artillery and 2 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 bomber moved from Russia to Novgorod
            1 bomber moved from Finland to Novgorod
            1 tactical_bomber moved from Finland to Novgorod
            2 tactical_bombers moved from Iraq to Northwest Persia
            1 armour moved from Rostov to Northwest Persia
            2 armour moved from Rostov to Northwest Persia
            1 aaGun moved from Rostov to Ukraine
            2 mech_infantrys moved from Germany to Eastern Poland
            1 armour moved from Western Germany to Poland
            1 mech_infantry moved from Western Germany to Poland
            1 fighter moved from Normandy Bordeaux to Western Germany
    
        Place Units - Germans
            2 bombers and 4 mech_infantrys placed in Germany
            1 infantry placed in France
            3 mech_infantrys placed in Ukraine
            2 mech_infantrys and 1 tactical_bomber placed in Novgorod
            Germans undo move 2.
            1 infantry placed in Western Germany
            Germans undo move 1.
            Germans undo move 1.
            2 bombers and 1 mech_infantry placed in Ukraine
            Germans undo move 3.
            Germans undo move 2.
            Germans undo move 1.
            1 bomber placed in Novgorod
            1 bomber placed in Ukraine
            1 mech_infantry and 1 tactical_bomber placed in Novgorod
            1 infantry placed in Ukraine
            Germans undo move 2.
            2 mech_infantrys placed in Ukraine
            Germans undo move 3.
            1 mech_infantry placed in Ukraine
            1 bomber placed in Germany
            4 mech_infantrys placed in Germany
            1 infantry and 1 mech_infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Germany: 1 aaGun
            EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6
            Germans collect 52 PUs; end with 52 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 54 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    British AA : -0,33
    Defenders Fire,  : 0,67
    Attackers Fire,  : -0,33
    Russians regular : -0,33
    Germans regular : -0,83
    British regular : 1,00
    Russians AA : -0,17
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians repair damage of 6x factory_major; Remaining resources: 20 PUs; 
            Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour and 1 infantry moved from Alexandria to Tobruk
            3 artilleries and 2 infantry moved from Volgograd to Caucasus
            1 infantry moved from Tambov to Rostov
                  Russians take Rostov from Germans
            3 artilleries and 6 infantry moved from Tambov to Bryansk
            2 infantry moved from Smolensk to Belarus
                  Russians take Belarus from Germans
            1 artillery moved from Russia to Bryansk
            2 infantry moved from Russia to Bryansk
            1 fighter and 1 tactical_bomber moved from Russia to Evenkiyskiy
            1 armour moved from Timguska to Yenisey
                  Russians take Yenisey from Japanese
            1 armour moved from Yenisey to Evenkiyskiy
            2 infantry moved from Timguska to Evenkiyskiy
            1 fighter and 1 tactical_bomber moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Tobruk
                Russians attack with 1 armour and 1 infantry
                Germans defend with 1 fighter
                    Russians roll dice for 1 armour and 1 infantry in Tobruk, round 2 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 fighter in Tobruk, round 2 : 1/1 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 fighter owned by the Germans lost in Tobruk
                Russians win, taking Tobruk from Italians with 1 armour remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 fighter
            Battle in Bryansk
                Russians attack with 4 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 2 mech_infantrys
                    Russians roll dice for 4 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/14 hits, 4,50 expected hits
                    Germans roll dice for 1 artillery and 2 mech_infantrys in Bryansk, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Bryansk
                    Russians roll dice for 4 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber in Bryansk, round 3 : 5/13 hits, 4,33 expected hits
                    Germans roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 4 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 2 mech_infantrys
            Battle in Caucasus
                Russians attack with 3 artilleries and 2 infantry
                Germans defend with 1 armour
                    Russians roll dice for 3 artilleries and 2 infantry in Caucasus, round 2 : 3/5 hits, 1,67 expected hits
                    Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 3 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour
            Battle in Evenkiyskiy
                Russians attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 armour and 1 mech_infantry
                    Russians roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Evenkiyskiy, round 2 : 1/5 hits, 2,00 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Evenkiyskiy, round 2 : 1/2 hits, 0,83 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Evenkiyskiy
                    Russians roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Evenkiyskiy, round 3 : 1/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 armour in Evenkiyskiy, round 3 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Evenkiyskiy
                Russians win, taking Evenkiyskiy from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 2 infantry
                Casualties for Japanese: 1 armour and 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Evenkiyskiy to Vologda
            1 artillery and 1 infantry moved from Russia to Vologda
            1 artillery moved from Russia to Bryansk
            1 aaGun moved from Tambov to Bryansk
            1 aaGun moved from Volgograd to Caucasus
            1 fighter and 1 tactical_bomber moved from Bryansk to Russia
            1 aaGun moved from Timguska to Evenkiyskiy
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Volgograd
            1 artillery and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,67
    Italians regular : 0,33
    Germans regular : 0,17
    Russians regular : -2,00
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 4 destroyers, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 35 Sea Zone to 45 Sea Zone
            1 destroyer moved from 35 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from Siberia to Soviet Far East
            1 tactical_bomber moved from Siberia to Soviet Far East
            2 bombers moved from Hunan to India
            3 fighters, 3 mech_infantrys and 3 tactical_bombers moved from Hunan to Yunnan
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
            1 carrier moved from 35 Sea Zone to 6 Sea Zone
            1 battleship moved from 35 Sea Zone to 6 Sea Zone
    
        Combat - Japanese
            Air Battle in India
                Japanese attacks with 2 units heading to India
                UK_Pacific launches 2 interceptors out of India
                    Attackers Fire,  : 0/2 hits, 0,33 expected hits
                    Defenders Fire,  : 0/2 hits, 0,33 expected hits
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in India
                    UK_Pacific roll AA dice in India : 1/2 hits, 0,33 expected hits
                1 bomber killed by AA
                Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in India causes 3 damage total. 
            Battle in 6 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber
                Americans defend with 1 carrier, 1 fighter and 1 tactical_bomber
                    Japanese roll dice for 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 1/3 hits, 1,83 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Americans roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                    Japanese roll dice for 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 3 : 1/3 hits, 1,83 expected hits
                    Americans roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits
                    1 fighter owned by the Japanese, 1 carrier owned by the Japanese and 1 carrier owned by the Americans lost in 6 Sea Zone
                    Japanese roll dice for 1 battleship and 1 tactical_bomber in 6 Sea Zone, round 4 : 1/2 hits, 1,17 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 4 : 1/2 hits, 1,17 expected hits
                    1 tactical_bomber owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 6 Sea Zone
                    Japanese roll dice for 1 battleship in 6 Sea Zone, round 5 : 1/1 hits, 0,67 expected hits
                    Americans roll dice for 1 fighter in 6 Sea Zone, round 5 : 1/1 hits, 0,67 expected hits
                    1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
                Americans win with no units remaining. Battle score for attacker is -20
                Casualties for Japanese: 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber
                Casualties for Americans: 1 carrier, 1 fighter and 1 tactical_bomber
            Battle in Yunnan
                Japanese attack with 3 fighters, 3 mech_infantrys and 3 tactical_bombers
                British defend with 1 aaGun, 1 armour, 2 artilleries and 3 infantry
                    British roll AA dice in Yunnan : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 3 fighters, 3 mech_infantrys and 3 tactical_bombers in Yunnan, round 2 : 6/9 hits, 4,00 expected hits
                    Chinese roll dice for 1 aaGun, 1 armour, 2 artilleries and 3 infantry in Yunnan, round 2 : 1/6 hits, 2,17 expected hits
                    1 mech_infantry owned by the Japanese, 1 aaGun owned by the British, 2 artilleries owned by the British and 3 infantry owned by the British lost in Yunnan
                    Japanese roll dice for 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Yunnan, round 3 : 4/8 hits, 3,83 expected hits
                    Chinese roll dice for 1 armour in Yunnan, round 3 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the Japanese and 1 armour owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 20
                Casualties for Japanese: 2 mech_infantrys
                Casualties for British: 1 aaGun, 1 armour, 2 artilleries and 3 infantry
            Battle in Soviet Far East
                Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Soviet Far East, round 2 : 1/3 hits, 1,17 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East
                    Japanese roll dice for 1 artillery and 1 tactical_bomber in Soviet Far East, round 3 : 2/2 hits, 0,83 expected hits
                    Russians roll dice for 1 artillery in Soviet Far East, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans lost in Soviet Far East
                Japanese win, taking Soviet Far East from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in 45 Sea Zone
                Japanese attack with 1 destroyer
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the Japanese lost in 44 Sea Zone
                ANZAC win with 1 submarine remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 destroyer
            Cleaning up after air battles
    
        Non Combat Move - Japanese
            1 bomber moved from India to Hunan
            3 fighters and 3 tactical_bombers moved from Yunnan to Hunan
            3 mech_infantrys moved from Kiangsu to Hunan
            1 infantry moved from Kiangsu to Kiangsi
            2 mech_infantrys moved from Shantung to Buyant-Uhaa
            1 mech_infantry moved from Shantung to Manchuria
            1 tactical_bomber moved from Soviet Far East to Korea
            1 aaGun moved from Manchuria to Korea
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
    
        Place Units - Japanese
            4 destroyers placed in 6 Sea Zone
            2 infantry placed in Japan
            1 mech_infantry placed in Japan
            3 mech_infantrys placed in Kiangsu
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,2
            Japanese collect 44 PUs (2 lost to blockades); end with 44 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,67
    Americans regular : 1,17
    Japanese regular : 1,33
    UK_Pacific AA : 0,67
    British AA : -0,50
    Defenders Fire,  : -0,33
    ANZAC regular : 0,33
    Attackers Fire,  : -0,33
    Russians regular : 0,00
    

    Savegame


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 transport moved from 102 Sea Zone to 101 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 tactical_bomber moved from Western United States to 6 Sea Zone
            1 battleship, 2 carriers, 1 destroyer and 2 fighters moved from 7 Sea Zone to 6 Sea Zone
            1 submarine moved from 8 Sea Zone to 6 Sea Zone
            1 submarine moved from 3 Sea Zone to 5 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
            1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
            1 transport moved from 8 Sea Zone to 10 Sea Zone
            1 transport moved from 4 Sea Zone to 8 Sea Zone
            1 artillery moved from Aleutian Islands to 8 Sea Zone
            1 artillery and 1 transport moved from 8 Sea Zone to 3 Sea Zone
            1 artillery moved from 3 Sea Zone to Soviet Far East
            1 artillery, 3 infantry and 1 mech_infantry moved from Norway to Finland
            1 transport moved from 110 Sea Zone to 91 Sea Zone
            2 transports moved from 112 Sea Zone to 110 Sea Zone
            1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 96 Sea Zone to 98 Sea Zone
    
        Combat - Americans
            Battle in 5 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 5 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 6 Sea Zone
                Americans attack with 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 4 destroyers
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 1/5 hits, 2,67 expected hits
                    Japanese roll dice for 4 destroyers in 6 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 4/5 hits, 2,67 expected hits
                    Japanese roll dice for 3 destroyers in 6 Sea Zone, round 3 : 2/3 hits, 1,00 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 submarine owned by the Americans and 3 destroyers owned by the Japanese lost in 6 Sea Zone
                Americans win with 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 26
                Casualties for Japanese: 4 destroyers
                Casualties for Americans: 1 submarine
            Battle in Soviet Far East
                Americans attack with 2 artilleries and 1 infantry
                Japanese defend with 1 artillery
                    Americans roll dice for 2 artilleries and 1 infantry in Soviet Far East, round 2 : 1/3 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery in Soviet Far East, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Soviet Far East
                Americans win, taking Soviet Far East from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Finland
                Americans attack with 1 artillery, 3 infantry and 1 mech_infantry
                Germans defend with 1 artillery, 1 infantry and 1 mech_infantry
                    Americans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Finland, round 2 : 1/5 hits, 1,17 expected hits
                    Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Finland, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
                    Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Finland, round 3 : 3/4 hits, 1,00 expected hits
                    Germans roll dice for 1 artillery and 1 mech_infantry in Finland, round 3 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Finland
                Americans win, taking Finland from Germans with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 destroyer moved from 10 Sea Zone to 7 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            1 artillery, 1 fighter and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,83
    Japanese regular : -0,67
    Germans regular : -0,67
    

    Savegame


  • TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kansu to Suiyuyan
            1 infantry moved from Shensi to Suiyuyan
            1 infantry moved from Szechwan to Yunnan
            1 fighter moved from Burma to Yunnan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 3 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 mech_infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Suiyuyan, round 4 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 mech_infantry in Suiyuyan, round 4 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Suiyuyan, round 5 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 mech_infantry in Suiyuyan, round 5 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Yunnan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win with 1 fighter remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Burma
            1 infantry moved from Sikang to Szechwan
    
        Place Units - Chinese
            1 infantry placed in Shensi
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,33
    Japanese regular : -1,00
    

    Savegame


  • TripleA Manual Gamesave Post: British round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Combat Move - British
            2 fighters moved from 112 Sea Zone to 115 Sea Zone
            1 tactical_bomber moved from Norway to 115 Sea Zone
            1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from United Kingdom to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Northwest Persia
            1 infantry moved from Persia to Northwest Persia
            1 armour, 1 artillery and 2 infantry moved from Iraq to Northwest Persia
            1 armour moved from Egypt to Tobruk
            1 submarine moved from 71 Sea Zone to 81 Sea Zone
            1 destroyer moved from 97 Sea Zone to 98 Sea Zone
            1 cruiser moved from 96 Sea Zone to 98 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 transport moved from 102 Sea Zone to 101 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 tactical_bomber moved from Western United States to 6 Sea Zone
            1 battleship, 2 carriers, 1 destroyer and 2 fighters moved from 7 Sea Zone to 6 Sea Zone
            1 submarine moved from 8 Sea Zone to 6 Sea Zone
            1 submarine moved from 3 Sea Zone to 5 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
            1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
            1 transport moved from 8 Sea Zone to 10 Sea Zone
            1 transport moved from 4 Sea Zone to 8 Sea Zone
            1 artillery moved from Aleutian Islands to 8 Sea Zone
            1 artillery and 1 transport moved from 8 Sea Zone to 3 Sea Zone
            1 artillery moved from 3 Sea Zone to Soviet Far East
            1 artillery, 3 infantry and 1 mech_infantry moved from Norway to Finland
            1 transport moved from 110 Sea Zone to 91 Sea Zone
            2 transports moved from 112 Sea Zone to 110 Sea Zone
            1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 96 Sea Zone to 98 Sea Zone
    
        Combat - Americans
            Battle in 5 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 5 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 6 Sea Zone
                Americans attack with 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 4 destroyers
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 1/5 hits, 2,67 expected hits
                    Japanese roll dice for 4 destroyers in 6 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 4/5 hits, 2,67 expected hits
                    Japanese roll dice for 3 destroyers in 6 Sea Zone, round 3 : 2/3 hits, 1,00 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 submarine owned by the Americans and 3 destroyers owned by the Japanese lost in 6 Sea Zone
                Americans win with 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 26
                Casualties for Japanese: 4 destroyers
                Casualties for Americans: 1 submarine
            Battle in Soviet Far East
                Americans attack with 2 artilleries and 1 infantry
                Japanese defend with 1 artillery
                    Americans roll dice for 2 artilleries and 1 infantry in Soviet Far East, round 2 : 1/3 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery in Soviet Far East, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Soviet Far East
                Americans win, taking Soviet Far East from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Finland
                Americans attack with 1 artillery, 3 infantry and 1 mech_infantry
                Germans defend with 1 artillery, 1 infantry and 1 mech_infantry
                    Americans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Finland, round 2 : 1/5 hits, 1,17 expected hits
                    Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Finland, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
                    Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Finland, round 3 : 3/4 hits, 1,00 expected hits
                    Germans roll dice for 1 artillery and 1 mech_infantry in Finland, round 3 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Finland
                Americans win, taking Finland from Germans with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 destroyer moved from 10 Sea Zone to 7 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            1 artillery, 1 fighter and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kansu to Suiyuyan
            1 infantry moved from Shensi to Suiyuyan
            1 infantry moved from Szechwan to Yunnan
            1 fighter moved from Burma to Yunnan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 3 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 mech_infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Suiyuyan, round 4 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 mech_infantry in Suiyuyan, round 4 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Suiyuyan, round 5 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 mech_infantry in Suiyuyan, round 5 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Yunnan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win with 1 fighter remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Burma
            1 infantry moved from Sikang to Szechwan
    
        Place Units - Chinese
            1 infantry placed in Shensi
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 artillery, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 6x factory_major; Remaining resources: 19 PUs; 
            UK_Pacific buy 2 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 fighters moved from 112 Sea Zone to 115 Sea Zone
            1 tactical_bomber moved from Norway to 115 Sea Zone
            1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from United Kingdom to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Northwest Persia
            1 infantry moved from Persia to Northwest Persia
            1 armour, 1 artillery and 2 infantry moved from Iraq to Northwest Persia
            1 armour moved from Egypt to Tobruk
            1 submarine moved from 71 Sea Zone to 81 Sea Zone
            1 destroyer moved from 97 Sea Zone to 98 Sea Zone
            1 cruiser moved from 96 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to Kwangsi
                  Chinese take Kwangsi from Japanese
            2 infantry moved from Burma to Yunnan
                  Chinese take Yunnan from Japanese
            2 infantry moved from India to Burma
            1 armour moved from India to Shan State
            1 battleship moved from 39 Sea Zone to 76 Sea Zone
            2 fighters moved from India to Northwest Persia
            1 artillery and 1 infantry moved from Shan State to French Indo China
            1 tactical_bomber moved from Samara to Northwest Persia
    
        Combat - British
            Battle in 115 Sea Zone
                British attack with 2 fighters and 1 tactical_bomber
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 115 Sea Zone
                British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in Normandy Bordeaux
                British attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 mech_infantrys
                    British roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 0/2 hits, 1,17 expected hits
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1,17 expected hits
                    Germans roll dice for 1 artillery and 2 mech_infantrys in Normandy Bordeaux, round 2 : 1/3 hits, 1,00 expected hits
                    2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                    British roll dice for 1 artillery and 1 fighter in Normandy Bordeaux, round 3 : 0/2 hits, 0,83 expected hits
                    Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 artillery and 1 fighter in Normandy Bordeaux, round 4 : 2/2 hits, 0,83 expected hits
                    Germans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Normandy Bordeaux
                British win, taking Normandy Bordeaux from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 9
                Casualties for British: 1 infantry
                Casualties for Germans: 1 artillery and 2 mech_infantrys
            Battle in Northwest Persia
                British attack with 1 armour, 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                Germans defend with 3 armour, 1 mech_infantry and 2 tactical_bombers
                    British roll dice for 1 armour, 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Northwest Persia, round 2 : 3/10 hits, 4,33 expected hits
                    Germans roll dice for 3 armour, 1 mech_infantry and 2 tactical_bombers in Northwest Persia, round 2 : 2/6 hits, 2,83 expected hits
                    2 armour owned by the Germans, 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Northwest Persia
                    British roll dice for 1 armour, 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Northwest Persia, round 3 : 6/8 hits, 4,00 expected hits
                    Germans roll dice for 1 armour and 2 tactical_bombers in Northwest Persia, round 3 : 1/3 hits, 1,50 expected hits
                    1 armour owned by the Germans, 2 tactical_bombers owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
                British win, taking Northwest Persia from Germans with 1 armour, 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 35
                Casualties for British: 3 infantry
                Casualties for Germans: 3 armour, 1 mech_infantry and 2 tactical_bombers
    
        Non Combat Move - British
            2 fighters moved from Northwest Persia to Persia
            1 tactical_bomber moved from Northwest Persia to Persia
            1 fighter and 1 tactical_bomber moved from Northwest Persia to Iraq
            1 infantry moved from Egypt to Alexandria
            1 fighter moved from Normandy Bordeaux to United Kingdom
            1 tactical_bomber moved from 115 Sea Zone to Finland
            2 fighters moved from 115 Sea Zone to Finland
            2 artilleries moved from Norway to Finland
    
        Place Units - British
            1 artillery, 2 fighters and 1 infantry placed in United Kingdom
            2 infantry placed in United Kingdom
            1 armour placed in Iraq
            1 armour placed in Egypt
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
    
        Place Units - UK_Pacific
            2 armour, 1 artillery and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 25 PUs; end with 25 PUs
            Some Units in India change ownership: 2 armour, 1 artillery and 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1,33
    Americans regular : 0,83
    Japanese regular : -1,67
    Germans regular : -2,67
    British regular : 0,67
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 armour and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Greece to Volgograd
    
        Combat - Italians
            Strategic bombing raid in Volgograd
                    Russians roll AA dice in Volgograd : 0/1 hits, 0,17 expected hits
                Bombing raid in Volgograd rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Volgograd causes 6 damage total. 
    
        Non Combat Move - Italians
            1 bomber moved from Volgograd to Bulgaria
            2 infantry moved from Yugoslavia to Romania
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            1 armour placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Russians AA : -0,17
    

    Savegame


  • TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 carrier; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 45 Sea Zone
            2 fighters moved from Dutch New Guinea to 45 Sea Zone
            1 submarine moved from 44 Sea Zone to 35 Sea Zone
                  ANZAC take 35 Sea Zone from Japanese
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 artillery moved from 44 Sea Zone to Celebes
            1 destroyer moved from 54 Sea Zone to 45 Sea Zone
    
        Combat - ANZAC
            Battle in Celebes
            Battle in 45 Sea Zone
                ANZAC attack with 1 destroyer, 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 45 Sea Zone
                ANZAC win, taking Celebes from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 fighters moved from 45 Sea Zone to Dutch New Guinea
    
        Place Units - ANZAC
            1 carrier placed in 54 Sea Zone
            1 artillery placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,67
    ANZAC regular : 0,67
    

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 carrier; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 45 Sea Zone
            2 fighters moved from Dutch New Guinea to 45 Sea Zone
            1 submarine moved from 44 Sea Zone to 35 Sea Zone
                  ANZAC take 35 Sea Zone from Japanese
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 artillery moved from 44 Sea Zone to Celebes
            1 destroyer moved from 54 Sea Zone to 45 Sea Zone
    
        Combat - ANZAC
            Battle in Celebes
            Battle in 45 Sea Zone
                ANZAC attack with 1 destroyer, 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 45 Sea Zone
                ANZAC win, taking Celebes from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 fighters moved from 45 Sea Zone to Dutch New Guinea
    
        Place Units - ANZAC
            1 carrier placed in 54 Sea Zone
            1 artillery placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
    
        Combat Move - French
            1 infantry moved from Alexandria to Tobruk
    
        Non Combat Move - French
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0,67
    ANZAC regular : 0,67
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Manual Gamesave Post: Germans round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 factory_minor, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 mech_infantry moved from Western Germany to Normandy Bordeaux
            1 fighter moved from Western Germany to Normandy Bordeaux
            1 mech_infantry moved from Novgorod to Archangel
            2 mech_infantrys moved from Ukraine to Rostov
            2 mech_infantrys moved from Eastern Poland to Belarus
            1 tactical_bomber moved from Novgorod to Rostov
            3 bombers moved from Novgorod to Russia
            1 bomber moved from Germany to Belarus
            1 tactical_bomber moved from Novgorod to Archangel
    
        Combat - Germans
            Air Battle in Russia
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 factory_minor, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 mech_infantry moved from Western Germany to Normandy Bordeaux
            1 fighter moved from Western Germany to Normandy Bordeaux
            1 mech_infantry moved from Novgorod to Archangel
            2 mech_infantrys moved from Ukraine to Rostov
            2 mech_infantrys moved from Eastern Poland to Belarus
            1 tactical_bomber moved from Novgorod to Rostov
            3 bombers moved from Novgorod to Russia
            1 bomber moved from Germany to Belarus
            1 tactical_bomber moved from Novgorod to Archangel
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 3 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/3 hits, 0,50 expected hits
                Bombing raid in Russia rolls: 5,4,3 and causes: 12 damage to unit: factory_major
                Bombing raid in Russia causes 12 damage total. 
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
                British defend with 1 artillery, 1 factory_minor and 1 harbour; French defend with 2 infantry
                    Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,33 expected hits
                    British roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the French lost in Normandy Bordeaux
                    Germans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Normandy Bordeaux, round 3 : 0/3 hits, 1,17 expected hits
                    British roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Normandy Bordeaux, round 4 : 2/3 hits, 1,17 expected hits
                    British roll dice for 1 artillery in Normandy Bordeaux, round 4 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry and 1 mech_infantry
                Casualties for French: 2 infantry
                Casualties for British: 1 artillery
            Battle in Archangel
                Germans attack with 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 bomber and 2 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Belarus, round 2 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Belarus
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Belarus, round 3 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Rostov
                Germans attack with 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 2/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 armour moved from Ukraine to Bessarabia
            1 aaGun moved from Ukraine to Bessarabia
            1 mech_infantry moved from Ukraine to Bessarabia
            1 tactical_bomber moved from Rostov to Bessarabia
            1 armour moved from Poland to Novgorod
            1 mech_infantry moved from Poland to Novgorod
            1 tactical_bomber moved from Archangel to Novgorod
            3 bombers moved from Russia to Novgorod
            1 bomber moved from Belarus to Novgorod
            1 fighter moved from Normandy Bordeaux to Western Germany
            1 artillery moved from Western Germany to France
            1 infantry moved from Denmark to Western Germany
            4 mech_infantrys moved from Germany to Baltic States
            1 artillery moved from Western Germany to France
            1 infantry moved from Western Germany to France
    
        Place Units - Germans
            1 factory_minor placed in Romania
            1 artillery and 2 infantry placed in Novgorod
            Germans undo move 2.
            3 infantry placed in Ukraine
            2 artilleries and 1 mech_infantry placed in Novgorod
            1 infantry placed in France
            1 artillery and 1 mech_infantry placed in Western Germany
            5 mech_infantrys placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Baltic States: 4 mech_infantrys
            EDIT: Adding units owned by Germans to Eastern Poland: 4 mech_infantrys
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 48 PUs; end with 48 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1,67
    Germans regular : 1,83
    British regular : 0,33
    Russians AA : -0,50
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians repair damage of 13x factory_major; Remaining resources: 20 PUs; 
            Russians buy 1 armour, 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 1 infantry moved from Caucasus to Kazakhstan
            2 artilleries moved from Caucasus to Rostov
            1 artillery moved from Volgograd to Rostov
            2 infantry moved from Volgograd to Rostov
            1 infantry moved from Bryansk to Rostov
            1 fighter and 1 tactical_bomber moved from Russia to Ukraine
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 artillery and 1 infantry moved from Vologda to Archangel
            1 fighter and 1 tactical_bomber moved from Vologda to Belarus
            1 artillery moved from Bryansk to Ukraine
            3 infantry moved from Bryansk to Ukraine
            2 infantry moved from Bryansk to Belarus
            1 artillery moved from Bryansk to Belarus
            1 armour moved from Tobruk to Libya
                  Russians take Libya from Italians
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 3 infantry
                    Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/6 hits, 2,17 expected hits
                    Germans roll dice for 3 infantry in Ukraine, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 3 infantry
            Battle in Rostov
                Russians attack with 3 artilleries and 3 infantry
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 3 artilleries and 3 infantry in Rostov, round 2 : 0/6 hits, 2,00 expected hits
                    Germans roll dice for 2 mech_infantrys in Rostov, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Rostov
                    Russians roll dice for 3 artilleries and 2 infantry in Rostov, round 3 : 1/5 hits, 1,67 expected hits
                    Germans roll dice for 2 mech_infantrys in Rostov, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
                    Russians roll dice for 3 artilleries and 1 infantry in Rostov, round 4 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 1 mech_infantry in Rostov, round 4 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 3 artilleries and 1 infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 mech_infantrys
            Battle in Archangel
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 2/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Archangel, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Belarus
                Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 3/5 hits, 2,00 expected hits
                    Germans roll dice for 2 mech_infantrys in Belarus, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Belarus to Russia
            1 fighter and 1 tactical_bomber moved from Ukraine to Russia
            2 infantry moved from Russia to Bryansk
            1 artillery moved from Russia to Bryansk
            1 aaGun moved from Caucasus to Rostov
    
        Place Units - Russians
            1 armour, 2 artilleries and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 3,00
    Russians regular : -0,50
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 fighter, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Siberia to Soviet Far East
            1 tactical_bomber moved from Korea to Soviet Far East
            1 infantry moved from Kiangsi to Kwangsi
            2 mech_infantrys moved from Buyant-Uhaa to Suiyuyan
            1 fighter and 1 tactical_bomber moved from Hunan to Suiyuyan
            3 mech_infantrys moved from Hunan to Yunnan
            1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
            1 mech_infantry moved from Kiangsu to Kwangsi
            1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
            1 bomber moved from Hunan to 44 Sea Zone
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Soviet Far East
                Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Americans defend with 2 artilleries and 1 infantry
                    Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Soviet Far East, round 2 : 1/3 hits, 1,17 expected hits
                    Russians roll dice for 2 artilleries and 1 infantry in Soviet Far East, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East
                    Japanese roll dice for 1 artillery and 1 tactical_bomber in Soviet Far East, round 3 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 2 artilleries in Soviet Far East, round 3 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Americans lost in Soviet Far East
                    Japanese roll dice for 1 artillery and 1 tactical_bomber in Soviet Far East, round 4 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 artillery in Soviet Far East, round 4 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 artillery owned by the Americans lost in Soviet Far East
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Americans: 2 artilleries and 1 infantry
            Battle in Suiyuyan
                Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Suiyuyan, round 2 : 1/4 hits, 1,50 expected hits
                    Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Suiyuyan, round 3 : 1/4 hits, 1,50 expected hits
                    Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Suiyuyan, round 4 : 2/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Yunnan
                Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits, 1,67 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                    Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 3 : 1/4 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 2 infantry
            Battle in Kwangsi
                Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/4 hits, 1,50 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
                    Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 3 : 2/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the British lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            1 mech_infantry moved from Kiangsu to Kweichow
            1 mech_infantry moved from Kiangsu to Hopei
            1 fighter and 1 tactical_bomber moved from Suiyuyan to Chahar
            1 fighter and 1 tactical_bomber moved from Yunnan to Shantung
            1 fighter and 1 tactical_bomber moved from Kwangsi to Shantung
            1 mech_infantry moved from Manchuria to Siberia
            1 tactical_bomber moved from Soviet Far East to Siberia
            1 bomber moved from 44 Sea Zone to Philippines
    
        Place Units - Japanese
            1 armour and 2 mech_infantrys placed in Kiangsu
            1 armour and 2 mech_infantrys placed in Shantung
            1 fighter and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,4
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,4,5,1,1,2,5
            Japanese collect 35 PUs (7 lost to blockades); end with 35 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,00
    Japanese regular : -1,17
    Russians regular : 0,00
    

    Savegame


  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 artilleries, 1 destroyer, 1 factory_minor, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Finland to Karelia
                  Russians take Karelia from Germans
            1 infantry moved from Finland to Vyborg
                  Russians take Vyborg from Germans
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 carrier and 1 transport moved from 98 Sea Zone to 92 Sea Zone
            1 fighter moved from Eastern United States to 92 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from 91 Sea Zone to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
            2 transports moved from 3 Sea Zone to 1 Sea Zone
            1 carrier moved from 10 Sea Zone to 4 Sea Zone
            1 tactical_bomber moved from Western United States to 4 Sea Zone
            1 destroyer moved from 7 Sea Zone to 6 Sea Zone
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            1 fighter moved from Western United States to 6 Sea Zone
            1 destroyer moved from 10 Sea Zone to 4 Sea Zone
            1 destroyer moved from 26 Sea Zone to 6 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            2 transports moved from 110 Sea Zone to 102 Sea Zone
    
        Combat - Americans
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery and 1 infantry
                Germans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 artillery
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
    
        Place Units - Americans
            1 factory_minor placed in Finland
            1 artillery and 1 infantry placed in Eastern United States
            1 armour, 1 artillery, 2 infantry and 1 tactical_bomber placed in Western United States
            1 submarine and 2 transports placed in 10 Sea Zone
            Americans undo move 4.
            1 destroyer and 2 transports placed in 10 Sea Zone
            1 submarine placed in 101 Sea Zone
            Americans undo move 5.
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,33
    Germans regular : 0,67
    

    Savegame


  • TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Burma to Yunnan
            2 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 2 mech_infantrys
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                1 fighter owned by the Chinese retreated
                1 infantry owned by the Chinese retreated to Szechwan
                Japanese win with 2 mech_infantrys remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Burma
    
        Place Units - Chinese
            1 infantry placed in Kansu
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,83
    Japanese regular : 0,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 artilleries, 1 destroyer, 1 factory_minor, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Finland to Karelia
                  Russians take Karelia from Germans
            1 infantry moved from Finland to Vyborg
                  Russians take Vyborg from Germans
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 carrier and 1 transport moved from 98 Sea Zone to 92 Sea Zone
            1 fighter moved from Eastern United States to 92 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from 91 Sea Zone to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
            2 transports moved from 3 Sea Zone to 1 Sea Zone
            1 carrier moved from 10 Sea Zone to 4 Sea Zone
            1 tactical_bomber moved from Western United States to 4 Sea Zone
            1 destroyer moved from 7 Sea Zone to 6 Sea Zone
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            1 fighter moved from Western United States to 6 Sea Zone
            1 destroyer moved from 10 Sea Zone to 4 Sea Zone
            1 destroyer moved from 26 Sea Zone to 6 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            2 transports moved from 110 Sea Zone to 102 Sea Zone
    
        Combat - Americans
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery and 1 infantry
                Germans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 artillery
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
    
        Place Units - Americans
            1 factory_minor placed in Finland
            1 artillery and 1 infantry placed in Eastern United States
            1 armour, 1 artillery, 2 infantry and 1 tactical_bomber placed in Western United States
            1 submarine and 2 transports placed in 10 Sea Zone
            Americans undo move 4.
            1 destroyer and 2 transports placed in 10 Sea Zone
            1 submarine placed in 101 Sea Zone
            Americans undo move 5.
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Burma to Yunnan
            2 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 2 mech_infantrys
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                1 fighter owned by the Chinese retreated
                1 infantry owned by the Chinese retreated to Szechwan
                Japanese win with 2 mech_infantrys remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Burma
    
        Place Units - Chinese
            1 infantry placed in Kansu
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 carrier, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 aaGun, 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from Finland to Russia
            2 fighters moved from Persia to Russia
            1 battleship moved from 76 Sea Zone to 98 Sea Zone
            1 infantry moved from Alexandria to Tobruk
            1 infantry moved from Tunisia to Libya
            1 armour moved from Egypt to Tobruk
            1 armour moved from Tobruk to Libya
            1 artillery moved from Egypt to Alexandria
            1 armour moved from Iraq to Egypt
            1 armour moved from Northwest Persia to Kazakhstan
            1 artillery moved from Northwest Persia to Caucasus
            1 tactical_bomber moved from Persia to Burma
            1 submarine moved from 81 Sea Zone to 97 Sea Zone
            1 fighter moved from Iraq to Tobruk
            1 tactical_bomber moved from Iraq to Libya
            1 artillery and 1 infantry moved from French Indo China to Kwangsi
            1 tactical_bomber moved from Burma to Kwangsi
            2 artilleries and 2 infantry moved from Burma to Yunnan
            1 armour moved from Shan State to Yunnan
            2 armour moved from India to Yunnan
            1 artillery and 1 infantry moved from India to Burma
            1 fighter and 1 tactical_bomber moved from Finland to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            2 infantry moved from United Kingdom to 110 Sea Zone
    
        Combat - British
            Battle in Holland Belgium
            Battle in Kwangsi
                British attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kwangsi
                British win, taking Holland Belgium from Germans, taking Kwangsi from Japanese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Yunnan
                British attack with 3 armour, 2 artilleries and 2 infantry
                Japanese defend with 2 mech_infantrys
                    British roll dice for 3 armour, 2 artilleries and 2 infantry in Yunnan, round 2 : 4/7 hits, 2,83 expected hits
                    Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win, taking Yunnan from Japanese with 3 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 5
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 mech_infantrys
    
        Non Combat Move - British
            1 tactical_bomber moved from Kwangsi to Burma
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from Trans-Jordan to Egypt
    
        Place Units - British
            1 carrier and 1 transport placed in 98 Sea Zone
            1 fighter placed in 98 Sea Zone
            1 artillery and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            1 aaGun, 1 artillery, 1 fighter and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 25 PUs; end with 25 PUs
            Some Units in India change ownership: 1 aaGun, 1 artillery, 1 fighter and 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0,83
    Americans regular : 0,33
    Japanese regular : 0,33
    Germans regular : 0,67
    British regular : 1,00
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Bulgaria to Normandy Bordeaux
            1 artillery moved from Southern France to Normandy Bordeaux
            1 infantry moved from Southern France to Normandy Bordeaux
            1 armour moved from Northern Italy to Holland Belgium
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 1 armour
                British defend with 1 infantry
                    Italians roll dice for 1 armour in Holland Belgium, round 2 : 0/1 hits, 0,50 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 armour in Holland Belgium, round 3 : 0/1 hits, 0,50 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 armour in Holland Belgium, round 4 : 1/1 hits, 0,50 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Italians win, taking Holland Belgium from British with 1 armour remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Normandy Bordeaux
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 2 infantry; Americans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Normandy Bordeaux, round 2 : 3/3 hits, 1,33 expected hits
                    Americans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1,00 expected hits
                    1 artillery owned by the Americans, 1 artillery owned by the Italians, 2 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
                Italians win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 artillery and 1 infantry
                Casualties for Americans: 1 artillery
                Casualties for British: 2 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Normandy Bordeaux to Western Germany
            1 infantry moved from Northern Italy to Southern Italy
            2 infantry moved from Romania to Bulgaria
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6
            Italians collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1,00
    Italians regular : 1,17
    British regular : -1,00
    

    Savegame


  • TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 carrier moved from 54 Sea Zone to 35 Sea Zone
            1 submarine moved from 35 Sea Zone to 19 Sea Zone
                  ANZAC take 20 Sea Zone from Japanese
                  ANZAC take 19 Sea Zone from Japanese
            1 destroyer moved from 45 Sea Zone to 35 Sea Zone
            2 fighters moved from Dutch New Guinea to Philippines
    
        Combat - ANZAC
            Battle in Philippines
                ANZAC attack with 2 fighters
                Japanese defend with 1 airfield, 1 bomber and 1 harbour
                    ANZAC roll dice for 2 fighters in Philippines, round 2 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 bomber in Philippines, round 2 : 0/1 hits, 0,17 expected hits
                    1 bomber owned by the Japanese lost in Philippines
                ANZAC win with 2 fighters remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 bomber
    
        Non Combat Move - ANZAC
            2 fighters moved from Philippines to 35 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 2 transports placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,17
    ANZAC regular : 0,00
    

    Savegame


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 carrier moved from 54 Sea Zone to 35 Sea Zone
            1 submarine moved from 35 Sea Zone to 19 Sea Zone
                  ANZAC take 20 Sea Zone from Japanese
                  ANZAC take 19 Sea Zone from Japanese
            1 destroyer moved from 45 Sea Zone to 35 Sea Zone
            2 fighters moved from Dutch New Guinea to Philippines
    
        Combat - ANZAC
            Battle in Philippines
                ANZAC attack with 2 fighters
                Japanese defend with 1 airfield, 1 bomber and 1 harbour
                    ANZAC roll dice for 2 fighters in Philippines, round 2 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 bomber in Philippines, round 2 : 0/1 hits, 0,17 expected hits
                    1 bomber owned by the Japanese lost in Philippines
                ANZAC win with 2 fighters remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 bomber
    
        Non Combat Move - ANZAC
            2 fighters moved from Philippines to 35 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 2 transports placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    
        Combat Move - French
            1 infantry moved from Tunisia to Libya
            1 infantry moved from Tobruk to Libya
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0,17
    ANZAC regular : 0,00
    

    Savegame

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