@simon33
Cheers!
axis-dominion vs ksmckay (allies+18) bm4
-
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 2 infantry moved from Novgorod to Karelia 1 aaGun, 1 armour, 4 artilleries, 17 infantry and 1 mech_infantry moved from Belarus to Eastern Poland 1 infantry moved from Baltic States to Eastern Poland 2 aaGuns, 5 artilleries and 7 infantry moved from Western Ukraine to Eastern Poland 1 artillery and 3 infantry moved from Bryansk to Western Ukraine 5 infantry moved from Ukraine to Bessarabia 1 armour and 1 mech_infantry moved from Rostov to Bessarabia 4 mech_infantrys moved from Russia to Western Ukraine 2 fighters and 1 tactical_bomber moved from Russia to Novgorod 1 armour moved from Novgorod to Eastern Poland Place Units - Russians 1 armour and 2 infantry placed in Novgorod 3 infantry placed in Ukraine 4 mech_infantrys placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Novgorod: 1 armour EDIT: Removing units owned by Russians from Novgorod: 1 infantry EDIT: Adding units owned by Russians to Novgorod: 1 marine and 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Novgorod: 1 fighter EDIT: Adding units owned by Russians to Eastern Poland: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of French Indo China from Neutral_Axis to UK_Pacific EDIT: Removing units owned by British from Burma: 1 infantry EDIT: Adding units owned by British to French Indo China: 1 infantry EDIT: Changing PUs for UK_Pacific from 24 to 26 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
-
@axis-dominion said in axis-dominion vs ksmckay (allies+18) bm4:
@ksmckay said in axis-dominion vs ksmckay (allies+18) bm4:
@axis-dominion we will see, was hoping you wouldnt be able to declare war with Japan but seems like that might not be the case.
not sure what you mean. if I DOW now, US can interfere with SL no? also, did you want to edit and take FIC?
edited, thanks for reminder.
calced it out wrong. For a minute there I thought you could get away with a J3 DOW and still have odds on sea lion but I dont think that is right. Maybe if you had italian ftrs in play it would have made it possible but probably not anymore.
-
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 2 infantry moved from Novgorod to Karelia 1 aaGun, 1 armour, 4 artilleries, 17 infantry and 1 mech_infantry moved from Belarus to Eastern Poland 1 infantry moved from Baltic States to Eastern Poland 2 aaGuns, 5 artilleries and 7 infantry moved from Western Ukraine to Eastern Poland 1 artillery and 3 infantry moved from Bryansk to Western Ukraine 5 infantry moved from Ukraine to Bessarabia 1 armour and 1 mech_infantry moved from Rostov to Bessarabia 4 mech_infantrys moved from Russia to Western Ukraine 2 fighters and 1 tactical_bomber moved from Russia to Novgorod 1 armour moved from Novgorod to Eastern Poland Place Units - Russians 1 armour and 2 infantry placed in Novgorod 3 infantry placed in Ukraine 4 mech_infantrys placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Novgorod: 1 armour EDIT: Removing units owned by Russians from Novgorod: 1 infantry EDIT: Adding units owned by Russians to Novgorod: 1 marine and 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Novgorod: 1 fighter EDIT: Adding units owned by Russians to Eastern Poland: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of French Indo China from Neutral_Axis to UK_Pacific EDIT: Removing units owned by British from Burma: 1 infantry EDIT: Adding units owned by British to French Indo China: 1 infantry EDIT: Changing PUs for UK_Pacific from 24 to 26 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Eastern Poland: 1 fighter EDIT: Adding units owned by Russians to Novgorod: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
-
@axis-dominion sorry please use last post
-
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 42 Sea Zone to 41 Sea Zone 4 fighters and 2 tactical_bombers moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 infantry moved from Kweichow to Hopei Japanese take Hopei from Chinese Combat - Japanese Battle in 41 Sea Zone Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers French defend with 1 destroyer Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the French and 1 submarine owned by the Japanese lost in 41 Sea Zone Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for French: 1 destroyer Non Combat Move - Japanese 4 fighters and 2 tactical_bombers moved from 41 Sea Zone to 42 Sea Zone 3 infantry moved from Kwangsi to Yunnan 3 artilleries and 3 infantry moved from Kweichow to Yunnan 1 artillery moved from Hunan to Yunnan 1 armour moved from Jehol to Hunan 1 artillery moved from Kwangsi to Yunnan 2 fighters moved from Anhwe to Yunnan 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 2 marines moved from Japan to 6 Sea Zone 2 cruisers and 2 marines moved from 6 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 transport moved from 36 Sea Zone to 19 Sea Zone 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Kiangsu 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Anhwe to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Anhwe to Kwangsi 1 tactical_bomber moved from Anhwe to Yunnan 1 aaGun, 1 artillery and 3 infantry moved from Manchuria to Jehol 2 marines moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 36 Sea Zone to 42 Sea Zone Place Units - Japanese 1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs
Combat Hit Differential Summary :
French regular : 0.67 Japanese regular : 0.67
-
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 2 submarines moved from 10 Sea Zone to 26 Sea Zone 4 bombers moved from Eastern United States to Western United States 1 destroyer and 1 submarine moved from 63 Sea Zone to 30 Sea Zone 2 bombers moved from Western United States to Hawaiian Islands Place Units - Americans 1 carrier placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States Americans undo move 2. 1 submarine placed in 10 Sea Zone 1 tactical_bomber placed in Western United States 2 fighters placed in Eastern United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Sikang to Szechwan 1 fighter moved from Burma to Szechwan 3 infantry moved from Suiyuyan to Hopei 10 infantry moved from Suiyuyan to Shensi Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Shensi, round 2 : 2/10 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 9 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Kansu Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British repair damage of 1x factory_major; Remaining resources: 35 PUs; British buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 2 infantry moved from Tanganyika Territory to Kenya British take Kenya from Italians 1 infantry moved from French Indo China to Siam UK_Pacific take Siam from Japanese 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island Combat - British Battle in Paulau Island Non Combat Move - British 1 bomber moved from United Kingdom to Nigeria 1 cruiser moved from 81 Sea Zone to 99 Sea Zone 1 destroyer moved from 81 Sea Zone to 96 Sea Zone 1 infantry moved from Eastern Persia to Persia 1 infantry moved from Northwest Persia to Persia 1 destroyer moved from 37 Sea Zone to 79 Sea Zone 1 submarine moved from 39 Sea Zone to 79 Sea Zone 3 aaGuns, 1 artillery and 14 infantry moved from Burma to India 1 submarine moved from 104 Sea Zone to 103 Sea Zone 1 destroyer and 1 submarine moved from 106 Sea Zone to 103 Sea Zone 1 fighter and 1 tactical_bomber moved from India to Eastern Persia 1 infantry moved from West India to Eastern Persia 1 tactical_bomber moved from Eastern Persia to India 1 artillery and 1 infantry moved from Quebec to Eastern United States Place Units - British 9 infantry placed in United Kingdom 2 artilleries placed in Egypt Turn Complete - British British collect 27 PUs; end with 27 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs Place Units - UK_Pacific 2 artilleries and 6 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,3,3,2,1 UK_Pacific collect 25 PUs (2 lost to blockades); end with 25 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 31 PUs Some Units in India change ownership: 2 artilleries and 6 infantry
Combat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : 1.00
-
@axis-dominion no clue what to do here so I will just keep sacrificing UK navy
-
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Italians Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 2 fighters moved from Alexandria to 96 Sea Zone 1 bomber moved from Western Germany to 96 Sea Zone 1 battleship, 2 cruisers and 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo Italians take Belgian Congo from British 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa Italians take French Equatorial Africa from French 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Cyprus Combat - Italians Battle in 96 Sea Zone Italians attack with 1 bomber, 2 fighters and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Italians lost in 96 Sea Zone Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2 Casualties for Italians: 1 submarine Casualties for British: 1 destroyer Battle in 99 Sea Zone Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport British defend with 1 cruiser Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 99 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits British roll dice for 1 cruiser in 99 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in 99 Sea Zone Italians win, taking 99 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in Cyprus Non Combat Move - Italians 1 aaGun and 1 infantry moved from Southern Italy to 97 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 aaGun and 1 infantry moved from 99 Sea Zone to Syria Italians take Syria from Neutral_Axis 1 infantry moved from Yugoslavia to Romania 1 aaGun moved from Slovakia Hungary to Germany 1 bomber moved from 96 Sea Zone to Western Germany 1 fighter moved from 96 Sea Zone to Southern Italy 1 fighter moved from 96 Sea Zone to Southern Italy 2 armour, 3 artilleries, 6 infantry and 1 mech_infantry moved from Alexandria to Tobruk 1 artillery moved from Anglo Egyptian Sudan to French Equatorial Africa Place Units - Italians 3 infantry and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : 0.33 British regular : 0.17
-
@axis-dominion hold on, small adjustment
-
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Italians Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 2 fighters moved from Alexandria to 96 Sea Zone 1 bomber moved from Western Germany to 96 Sea Zone 1 battleship, 2 cruisers and 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo Italians take Belgian Congo from British 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa Italians take French Equatorial Africa from French 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Cyprus Combat - Italians Battle in 96 Sea Zone Italians attack with 1 bomber, 2 fighters and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Italians lost in 96 Sea Zone Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2 Casualties for Italians: 1 submarine Casualties for British: 1 destroyer Battle in 99 Sea Zone Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport British defend with 1 cruiser Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 99 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits British roll dice for 1 cruiser in 99 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in 99 Sea Zone Italians win, taking 99 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in Cyprus Non Combat Move - Italians 1 aaGun and 1 infantry moved from Southern Italy to 97 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 aaGun and 1 infantry moved from 99 Sea Zone to Syria Italians take Syria from Neutral_Axis 1 infantry moved from Yugoslavia to Romania 1 aaGun moved from Slovakia Hungary to Germany 1 bomber moved from 96 Sea Zone to Western Germany 1 fighter moved from 96 Sea Zone to Southern Italy 1 fighter moved from 96 Sea Zone to Southern Italy 2 armour, 3 artilleries, 6 infantry and 1 mech_infantry moved from Alexandria to Tobruk 1 artillery moved from Anglo Egyptian Sudan to French Equatorial Africa Place Units - Italians 3 infantry and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Germany: 1 aaGun EDIT: Adding units owned by Italians to Poland: 1 aaGun and 2 infantry EDIT: Removing units owned by Italians from Yugoslavia: 1 aaGun and 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0.33 British regular : 0.17
-
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 cruiser and 1 destroyer moved from 63 Sea Zone to 26 Sea Zone 1 fighter moved from New Zealand to Hawaiian Islands 1 fighter moved from New Zealand to Hawaiian Islands 1 fighter moved from New Zealand to New South Wales Combat - ANZAC Battle in Marianas Non Combat Move - ANZAC Place Units - ANZAC 1 fighter and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,1,3,3,2,6,5,6,5,2,5,2,4,2 ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 8 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 armour, 3 artilleries and 7 infantry moved from Scotland to United Kingdom 7 transports moved from 111 Sea Zone to 112 Sea Zone 5 infantry moved from Western Germany to 112 Sea Zone 2 infantry moved from Norway to 112 Sea Zone 1 cruiser moved from 111 Sea Zone to 112 Sea Zone 1 marine moved from Western Germany to 112 Sea Zone 3 artilleries moved from Western Germany to 112 Sea Zone 3 artilleries, 7 infantry and 7 transports moved from 112 Sea Zone to 110 Sea Zone 1 armour and 1 artillery moved from Holland Belgium to 110 Sea Zone 2 armour moved from Normandy Bordeaux to 110 Sea Zone 3 armour, 4 artilleries and 7 infantry moved from 110 Sea Zone to United Kingdom 1 cruiser and 1 marine moved from 112 Sea Zone to 110 Sea Zone 1 marine moved from 110 Sea Zone to United Kingdom 1 carrier moved from 111 Sea Zone to 110 Sea Zone 1 destroyer moved from 111 Sea Zone to 110 Sea Zone 4 tactical_bombers moved from Western Germany to United Kingdom 2 bombers moved from Western Germany to United Kingdom 3 fighters moved from Western Germany to United Kingdom 2 fighters moved from Norway to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to United Kingdom Combat - Germans
Combat Hit Differential Summary :
-
@axis-dominion scramble ?
-
@axis-dominion no scramble,
was just trying to see what was going on but stuff kept popping up and the battle just ran in local mode.
Germany won with loss of only 10 inf for a score of 94 :) -
max d of course. i am sure you will win, just a matter of how soundly.
-
@ksmckay said in axis-dominion vs ksmckay (allies+18) bm4:
@axis-dominion no scramble,
was just trying to see what was going on but stuff kept popping up and the battle just ran in local mode.
Germany won with loss of only 10 inf for a score of 94 :)I got exactly average LOL
-
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 8 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 armour, 3 artilleries and 7 infantry moved from Scotland to United Kingdom 7 transports moved from 111 Sea Zone to 112 Sea Zone 5 infantry moved from Western Germany to 112 Sea Zone 2 infantry moved from Norway to 112 Sea Zone 1 cruiser moved from 111 Sea Zone to 112 Sea Zone 1 marine moved from Western Germany to 112 Sea Zone 3 artilleries moved from Western Germany to 112 Sea Zone 3 artilleries, 7 infantry and 7 transports moved from 112 Sea Zone to 110 Sea Zone 1 armour and 1 artillery moved from Holland Belgium to 110 Sea Zone 2 armour moved from Normandy Bordeaux to 110 Sea Zone 3 armour, 4 artilleries and 7 infantry moved from 110 Sea Zone to United Kingdom 1 cruiser and 1 marine moved from 112 Sea Zone to 110 Sea Zone 1 marine moved from 110 Sea Zone to United Kingdom 1 carrier moved from 111 Sea Zone to 110 Sea Zone 1 destroyer moved from 111 Sea Zone to 110 Sea Zone 4 tactical_bombers moved from Western Germany to United Kingdom 2 bombers moved from Western Germany to United Kingdom 3 fighters moved from Western Germany to United Kingdom 2 fighters moved from Norway to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to United Kingdom Combat - Germans Battle in United Kingdom Germans attack with 6 armour, 7 artilleries, 2 bombers, 4 fighters, 14 infantry, 1 marine and 5 tactical_bombers British defend with 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 21 infantry and 1 mech_infantry; French defend with 2 infantry British roll AA dice in United Kingdom : 2/11 hits, 1.83 expected hits 2 fighters owned by the Germans lost in United Kingdom Germans roll dice for 1 cruiser in United Kingdom, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 6 armour, 7 artilleries, 2 bombers, 2 fighters, 14 infantry, 1 marine and 5 tactical_bombers in United Kingdom, round 2 : 14/37 hits, 14.83 expected hits British roll dice for 5 aaGuns, 1 armour, 2 fighters, 23 infantry and 1 mech_infantry in United Kingdom, round 2 : 10/27 hits, 9.83 expected hits 5 aaGuns owned by the British, 10 infantry owned by the Germans, 2 infantry owned by the French and 8 infantry owned by the British lost in United Kingdom Germans roll dice for 6 armour, 7 artilleries, 2 bombers, 2 fighters, 4 infantry, 1 marine and 5 tactical_bombers in United Kingdom, round 3 : 13/27 hits, 12.67 expected hits British roll dice for 1 armour, 2 fighters, 13 infantry and 1 mech_infantry in United Kingdom, round 3 : 7/17 hits, 6.50 expected hits 3 artilleries owned by the Germans, 4 infantry owned by the Germans and 13 infantry owned by the British lost in United Kingdom Germans roll dice for 6 armour, 4 artilleries, 2 bombers, 2 fighters, 1 marine and 5 tactical_bombers in United Kingdom, round 4 : 11/20 hits, 10.33 expected hits British roll dice for 1 armour, 2 fighters and 1 mech_infantry in United Kingdom, round 4 : 2/4 hits, 2.17 expected hits 1 mech_infantry owned by the British, 2 artilleries owned by the Germans, 2 fighters owned by the British and 1 armour owned by the British lost in United Kingdom Germans captures 33PUs while taking British capital Germans converts factory_major into different units Germans win, taking United Kingdom from British with 6 armour, 2 artilleries, 2 bombers, 2 fighters, 1 marine and 5 tactical_bombers remaining. Battle score for attacker is 42 Casualties for Germans: 5 artilleries, 2 fighters and 14 infantry Casualties for British: 5 aaGuns, 1 armour, 2 fighters, 21 infantry and 1 mech_infantry Casualties for French: 2 infantry triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans Non Combat Move - Germans 2 aaGuns, 3 artilleries and 4 infantry moved from Poland to Germany 1 aaGun, 2 artilleries and 18 infantry moved from Slovakia Hungary to Germany 2 fighters moved from 110 Sea Zone to Western Germany 5 tactical_bombers moved from United Kingdom to Normandy Bordeaux 2 bombers moved from United Kingdom to Western Germany 2 fighters moved from United Kingdom to 110 Sea Zone 1 submarine moved from 112 Sea Zone to 110 Sea Zone Place Units - Germans 1 airfield placed in Normandy Bordeaux 8 artilleries and 2 infantry placed in Germany Turn Complete - Germans Germans collect 49 PUs; end with 82 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 87 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 92 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
British AA : 0.17 Germans regular : 0.67 British regular : 0.50
-
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 8 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 armour, 3 artilleries and 7 infantry moved from Scotland to United Kingdom 7 transports moved from 111 Sea Zone to 112 Sea Zone 5 infantry moved from Western Germany to 112 Sea Zone 2 infantry moved from Norway to 112 Sea Zone 1 cruiser moved from 111 Sea Zone to 112 Sea Zone 1 marine moved from Western Germany to 112 Sea Zone 3 artilleries moved from Western Germany to 112 Sea Zone 3 artilleries, 7 infantry and 7 transports moved from 112 Sea Zone to 110 Sea Zone 1 armour and 1 artillery moved from Holland Belgium to 110 Sea Zone 2 armour moved from Normandy Bordeaux to 110 Sea Zone 3 armour, 4 artilleries and 7 infantry moved from 110 Sea Zone to United Kingdom 1 cruiser and 1 marine moved from 112 Sea Zone to 110 Sea Zone 1 marine moved from 110 Sea Zone to United Kingdom 1 carrier moved from 111 Sea Zone to 110 Sea Zone 1 destroyer moved from 111 Sea Zone to 110 Sea Zone 4 tactical_bombers moved from Western Germany to United Kingdom 2 bombers moved from Western Germany to United Kingdom 3 fighters moved from Western Germany to United Kingdom 2 fighters moved from Norway to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to United Kingdom Combat - Germans Battle in United Kingdom Germans attack with 6 armour, 7 artilleries, 2 bombers, 4 fighters, 14 infantry, 1 marine and 5 tactical_bombers British defend with 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 21 infantry and 1 mech_infantry; French defend with 2 infantry British roll AA dice in United Kingdom : 2/11 hits, 1.83 expected hits 2 fighters owned by the Germans lost in United Kingdom Germans roll dice for 1 cruiser in United Kingdom, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 6 armour, 7 artilleries, 2 bombers, 2 fighters, 14 infantry, 1 marine and 5 tactical_bombers in United Kingdom, round 2 : 14/37 hits, 14.83 expected hits British roll dice for 5 aaGuns, 1 armour, 2 fighters, 23 infantry and 1 mech_infantry in United Kingdom, round 2 : 10/27 hits, 9.83 expected hits 5 aaGuns owned by the British, 10 infantry owned by the Germans, 2 infantry owned by the French and 8 infantry owned by the British lost in United Kingdom Germans roll dice for 6 armour, 7 artilleries, 2 bombers, 2 fighters, 4 infantry, 1 marine and 5 tactical_bombers in United Kingdom, round 3 : 13/27 hits, 12.67 expected hits British roll dice for 1 armour, 2 fighters, 13 infantry and 1 mech_infantry in United Kingdom, round 3 : 7/17 hits, 6.50 expected hits 3 artilleries owned by the Germans, 4 infantry owned by the Germans and 13 infantry owned by the British lost in United Kingdom Germans roll dice for 6 armour, 4 artilleries, 2 bombers, 2 fighters, 1 marine and 5 tactical_bombers in United Kingdom, round 4 : 11/20 hits, 10.33 expected hits British roll dice for 1 armour, 2 fighters and 1 mech_infantry in United Kingdom, round 4 : 2/4 hits, 2.17 expected hits 1 mech_infantry owned by the British, 2 artilleries owned by the Germans, 2 fighters owned by the British and 1 armour owned by the British lost in United Kingdom Germans captures 33PUs while taking British capital Germans converts factory_major into different units Germans win, taking United Kingdom from British with 6 armour, 2 artilleries, 2 bombers, 2 fighters, 1 marine and 5 tactical_bombers remaining. Battle score for attacker is 42 Casualties for Germans: 5 artilleries, 2 fighters and 14 infantry Casualties for British: 5 aaGuns, 1 armour, 2 fighters, 21 infantry and 1 mech_infantry Casualties for French: 2 infantry triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans Non Combat Move - Germans 2 aaGuns, 3 artilleries and 4 infantry moved from Poland to Germany 1 aaGun, 2 artilleries and 18 infantry moved from Slovakia Hungary to Germany 2 fighters moved from 110 Sea Zone to Western Germany 5 tactical_bombers moved from United Kingdom to Normandy Bordeaux 2 bombers moved from United Kingdom to Western Germany 2 fighters moved from United Kingdom to 110 Sea Zone 1 submarine moved from 112 Sea Zone to 110 Sea Zone Place Units - Germans 1 airfield placed in Normandy Bordeaux 8 artilleries and 2 infantry placed in Germany Turn Complete - Germans Germans collect 49 PUs; end with 82 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 87 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 92 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 97 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Scotland: 1 aaGun EDIT: Adding units owned by Germans to United Kingdom: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British AA : 0.17 Germans regular : 0.67 British regular : 0.50
-
ok, time for Russia to explode! but then hopefully so will Japan
-
@axis-dominion thats an amazingly average result. every single round was as close as it gets to average.