@Jacob16 The game doesnt seem to want to open when i download the save file. I am using the pre-release version what version are you using?
Simon33 (Axis) vs OwenToo (Allies) PtV
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Here is a better image
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Oh sorry, no scramble.
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 armour and 1 mech_infantry; Remaining resources: 3 PUs; Combat Move - ANZAC 1 cruiser moved from 65 Sea Zone to 55 Sea Zone 1 submarine moved from 65 Sea Zone to 55 Sea Zone 1 destroyer moved from 63 Sea Zone to 55 Sea Zone 2 fighters moved from Queensland to 55 Sea Zone 1 infantry moved from Ethiopia to Italian Somaliland ANZAC take Italian Somaliland from Italians Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 1 cruiser, 1 destroyer, 2 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 cruiser, 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win, taking 55 Sea Zone from Neutral with 1 cruiser, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 55 Sea Zone to New South Wales 2 aaGuns, 1 artillery and 3 infantry moved from Queensland to New South Wales Place Units - ANZAC 2 armour and 1 mech_infantry placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by Americans from Queensland: 1 fighter EDIT: Adding units owned by Americans to New South Wales: 1 fighter EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 11 PUs; end with 14 PUs Combat Move - French 1 destroyer moved from 81 Sea Zone to 82 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -0.17
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 5 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 armour moved from Bessarabia to Ukraine Germans take Western Ukraine from Russians Germans take Ukraine from Russians 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 118 Sea Zone 1 submarine moved from 117 Sea Zone to 118 Sea Zone 3 bombers moved from Western Germany to 118 Sea Zone Combat - Germans Battle in 118 Sea Zone Germans attack with 1 battleship, 3 bombers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 3 bombers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 118 Sea Zone, round 2 : 5/8 hits, 4.17 expected hits Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 118 Sea Zone Germans win with 1 battleship, 3 bombers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine Non Combat Move - Germans Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans 3 bombers moved from 118 Sea Zone to Western Germany 1 carrier moved from 115 Sea Zone to 118 Sea Zone 1 armour moved from Norway to Karelia 1 infantry moved from Norway to Finland 2 transports moved from 115 Sea Zone to 116 Sea Zone 2 artilleries and 2 infantry moved from Germany to 116 Sea Zone 1 armour and 10 artilleries moved from Poland to Eastern Poland 5 armour and 5 mech_infantrys moved from Slovakia Hungary to Eastern Poland 2 aaGuns, 1 armour, 5 artilleries and 21 infantry moved from Bessarabia to Ukraine 5 infantry moved from Romania to Bessarabia 2 aaGuns, 2 artilleries and 12 infantry moved from Germany to Poland 2 artilleries, 2 infantry and 2 transports moved from 116 Sea Zone to 118 Sea Zone 2 artilleries and 2 infantry moved from 118 Sea Zone to Finland 1 submarine moved from 115 Sea Zone to 128 Sea Zone 1 submarine moved from 112 Sea Zone to 114 Sea Zone 1 submarine moved from 112 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from Western Germany to France 2 fighters and 1 tactical_bomber moved from Malta to Greece 1 tactical_bomber moved from Western Germany to Greece 1 fighter moved from Western Germany to Southern Italy 1 armour and 1 mech_infantry moved from Eastern Poland to Bessarabia Place Units - Germans 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry placed in Germany 1 artillery and 2 infantry placed in France 2 artilleries and 2 infantry placed in Germany Turn Complete - Germans Germans collect 45 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Russians regular : -0.17 Germans regular : 0.50
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 2 armour, 2 artilleries, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Buryatia to Northern Manchuria Chinese take Northern Manchuria from Japanese 1 submarine moved from 130 Sea Zone to 128 Sea Zone Combat - Russians Non Combat Move - Russians 1 artillery and 3 infantry moved from Sakha to Amur 4 infantry moved from Buryatia to Northern Manchuria 1 aaGun moved from Buryatia to Northern Manchuria 1 infantry moved from Yakut S.S.R. to Buryatia 5 infantry moved from Siberia to Amur 1 infantry moved from Vologda to Archangel 1 aaGun, 1 armour, 3 artilleries, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber moved from Leningrad to Northern Belarus 1 infantry moved from Baltic States to Northern Belarus 1 infantry moved from Northern Belarus to Southern Belarus 1 infantry moved from Yakut S.S.R. to Buryatia 1 artillery and 2 infantry moved from Samara to Stalingrad 4 artilleries and 12 infantry moved from Rostov to Stalingrad 1 aaGun moved from Vologda to Gorky 1 artillery and 1 infantry moved from Vologda to Gorky 1 fighter moved from Northern Belarus to Russia 1 tactical_bomber moved from Northern Belarus to Russia 1 fighter moved from Russia to Northern Belarus 1 armour and 1 mech_infantry moved from Russia to Samara 1 infantry moved from Russia to Samara 1 fighter moved from Russia to Northern Belarus Place Units - Russians 2 armour and 2 mech_infantrys placed in Russia 1 artillery and 2 infantry placed in Stalingrad 1 artillery and 2 infantry placed in Siberia 4 infantry placed in Russia Turn Complete - Russians Russians collect 44 PUs; end with 44 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 artilleries, 2 carriers, 1 destroyer, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 43 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 47 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to 55 Sea Zone 1 submarine moved from 46 Sea Zone to 55 Sea Zone 1 submarine moved from 50 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Java to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 57 Sea Zone 1 artillery and 1 infantry moved from Solomon Islands to 50 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 65 Sea Zone 1 battleship moved from 50 Sea Zone to 65 Sea Zone 1 fighter and 1 tactical_bomber moved from 50 Sea Zone to New Zealand 1 artillery and 1 infantry moved from 65 Sea Zone to New Zealand 1 artillery and 1 infantry moved from 57 Sea Zone to Western Australia 1 artillery and 1 infantry moved from Sumatra to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 57 Sea Zone 1 artillery and 1 infantry moved from 57 Sea Zone to Western Australia 1 artillery moved from Dutch New Guinea to 46 Sea Zone 1 artillery and 1 transport moved from 46 Sea Zone to 57 Sea Zone 1 artillery moved from 57 Sea Zone to Western Australia 4 artilleries and 7 infantry moved from Hopei to Tsinghai Japanese take Tsinghai from Chinese Combat - Japanese Battle in Western Australia Battle in New Zealand Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 battleship in New Zealand, round 2 : 1/1 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in New Zealand, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New Zealand Japanese win, taking Western Australia from ANZAC, taking New Zealand from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in 55 Sea Zone Japanese attack with 1 destroyer, 3 fighters, 2 submarines and 3 tactical_bombers ANZAC defend with 1 cruiser, 1 destroyer and 1 submarine Japanese roll dice for 2 submarines in 55 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 cruiser and 1 destroyer in 55 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC, 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone Japanese win, taking 55 Sea Zone from ANZAC with 3 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 17 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 submarine Non Combat Move - Japanese 1 submarine moved from 50 Sea Zone to 64 Sea Zone 1 carrier and 2 fighters moved from 35 Sea Zone to 57 Sea Zone 1 carrier moved from 43 Sea Zone to 57 Sea Zone 1 fighter and 1 tactical_bomber moved from New Zealand to 65 Sea Zone 1 carrier and 1 destroyer moved from 50 Sea Zone to 65 Sea Zone 1 transport moved from 47 Sea Zone to 35 Sea Zone 1 marine moved from New Britain to 47 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 47 Sea Zone to 65 Sea Zone 1 marine moved from 65 Sea Zone to New Zealand 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 65 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Caroline Islands 1 cruiser moved from 46 Sea Zone to 35 Sea Zone 1 marine moved from Wake Island to 24 Sea Zone 1 cruiser and 1 marine moved from 24 Sea Zone to 35 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 7 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone 1 battleship moved from 38 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 7 Sea Zone 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from French Indo China to Yunnan 1 armour and 1 mech_infantry moved from Yunnan to Tsinghai 1 artillery moved from Hunan to Hopei 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Anhwe to Kiangsi 1 aaGun and 3 infantry moved from Anhwe to Hopei 1 infantry moved from Burma to Yunnan 2 bombers moved from French Indo China to Yunnan 1 infantry moved from Szechwan to Yunnan 1 infantry moved from New Guinea to Dutch New Guinea Place Units - Japanese 1 carrier, 1 destroyer and 2 submarines placed in 7 Sea Zone 1 carrier placed in 6 Sea Zone 2 artilleries and 1 infantry placed in Malaya 1 artillery and 2 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Japanese regular : -0.17 ANZAC regular : 0.67
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer and 1 submarine moved from 81 Sea Zone to 39 Sea Zone 1 marine moved from Gibraltar to 94 Sea Zone 1 infantry and 1 mech_infantry moved from Morocco to Algeria 2 fighters moved from 94 Sea Zone to Algeria 1 armour moved from Gibraltar to 94 Sea Zone 1 artillery moved from Gibraltar to 94 Sea Zone 2 infantry moved from Gibraltar to 94 Sea Zone 1 armour moved from 94 Sea Zone to Algeria 1 artillery moved from 94 Sea Zone to Algeria 1 marine moved from 94 Sea Zone to Algeria 2 infantry moved from 94 Sea Zone to Algeria 1 tactical_bomber moved from 94 Sea Zone to Algeria 1 bomber moved from Gibraltar to Algeria 1 fighter moved from Gibraltar to Algeria Combat - Americans Battle in Algeria Americans attack with 1 armour, 1 artillery, 1 bomber, 3 fighters, 3 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry Americans roll dice for 1 battleship and 1 cruiser in Algeria, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters, 3 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Algeria, round 2 : 4/12 hits, 4.83 expected hits Italians roll dice for 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry in Algeria, round 2 : 6/10 hits, 3.67 expected hits 1 armour owned by the Americans, 3 infantry owned by the Americans, 1 artillery owned by the Americans, 1 marine owned by the Americans and 6 infantry owned by the Italians lost in Algeria 1 tactical_bomber owned by the Americans, 3 fighters owned by the Americans and 1 bomber owned by the Americans retreated 1 mech_infantry owned by the Americans retreated to Morocco Italians win with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for Americans: 1 armour, 1 artillery, 3 infantry and 1 marine Casualties for Italians: 6 infantry Non Combat Move - Americans 1 bomber moved from Algeria to Gibraltar 1 infantry moved from Eastern United States to 104 Sea Zone 1 aaGun moved from Eastern United States to 104 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 104 Sea Zone to 88 Sea Zone 1 aaGun moved from 88 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 infantry moved from 88 Sea Zone to Brazil 3 fighters and 1 tactical_bomber moved from Algeria to 94 Sea Zone 2 submarines moved from 91 Sea Zone to 28 Sea Zone 1 marine moved from Western United States to 11 Sea Zone 1 mech_infantry moved from Western United States to 11 Sea Zone 1 marine, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone 1 marine moved from 28 Sea Zone to Hawaiian Islands 1 mech_infantry moved from 28 Sea Zone to Hawaiian Islands 1 transport moved from 28 Sea Zone to 11 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 11 Sea Zone to 28 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 fighter moved from Hawaiian Islands to 28 Sea Zone Place Units - Americans 1 infantry placed in Western United States 2 artilleries and 2 infantry placed in Eastern United States 1 carrier and 1 submarine placed in 11 Sea Zone 2 transports placed in 104 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States Americans undo move 5. 1 fighter and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : 0.00 Italians regular : 2.33
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Inner Mongolia to Shansi 1 fighter moved from Inner Mongolia to Shansi 12 infantry moved from Inner Mongolia to Chahar Combat - Chinese Battle in Shansi Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Shansi, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Shansi, round 3 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shansi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi Chinese win, taking Shansi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 12 infantry Japanese defend with 1 infantry Chinese roll dice for 12 infantry in Chahar, round 2 : 0/12 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 11 infantry in Chahar, round 3 : 1/11 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 11 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shansi to Northern Manchuria Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Eastern Sinkiang 1 infantry placed in Northern Manchuria Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : -2.83 Japanese regular : 0.67
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer and 1 submarine moved from 81 Sea Zone to 39 Sea Zone 1 marine moved from Gibraltar to 94 Sea Zone 1 infantry and 1 mech_infantry moved from Morocco to Algeria 2 fighters moved from 94 Sea Zone to Algeria 1 armour moved from Gibraltar to 94 Sea Zone 1 artillery moved from Gibraltar to 94 Sea Zone 2 infantry moved from Gibraltar to 94 Sea Zone 1 armour moved from 94 Sea Zone to Algeria 1 artillery moved from 94 Sea Zone to Algeria 1 marine moved from 94 Sea Zone to Algeria 2 infantry moved from 94 Sea Zone to Algeria 1 tactical_bomber moved from 94 Sea Zone to Algeria 1 bomber moved from Gibraltar to Algeria 1 fighter moved from Gibraltar to Algeria Combat - Americans Battle in Algeria Americans attack with 1 armour, 1 artillery, 1 bomber, 3 fighters, 3 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry Americans roll dice for 1 battleship and 1 cruiser in Algeria, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters, 3 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Algeria, round 2 : 4/12 hits, 4.83 expected hits Italians roll dice for 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry in Algeria, round 2 : 6/10 hits, 3.67 expected hits 1 armour owned by the Americans, 3 infantry owned by the Americans, 1 artillery owned by the Americans, 1 marine owned by the Americans and 6 infantry owned by the Italians lost in Algeria 1 tactical_bomber owned by the Americans, 3 fighters owned by the Americans and 1 bomber owned by the Americans retreated 1 mech_infantry owned by the Americans retreated to Morocco Italians win with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for Americans: 1 armour, 1 artillery, 3 infantry and 1 marine Casualties for Italians: 6 infantry Non Combat Move - Americans 1 bomber moved from Algeria to Gibraltar 1 infantry moved from Eastern United States to 104 Sea Zone 1 aaGun moved from Eastern United States to 104 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 104 Sea Zone to 88 Sea Zone 1 aaGun moved from 88 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 infantry moved from 88 Sea Zone to Brazil 3 fighters and 1 tactical_bomber moved from Algeria to 94 Sea Zone 2 submarines moved from 91 Sea Zone to 28 Sea Zone 1 marine moved from Western United States to 11 Sea Zone 1 mech_infantry moved from Western United States to 11 Sea Zone 1 marine, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone 1 marine moved from 28 Sea Zone to Hawaiian Islands 1 mech_infantry moved from 28 Sea Zone to Hawaiian Islands 1 transport moved from 28 Sea Zone to 11 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 11 Sea Zone to 28 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 fighter moved from Hawaiian Islands to 28 Sea Zone Place Units - Americans 1 infantry placed in Western United States 2 artilleries and 2 infantry placed in Eastern United States 1 carrier and 1 submarine placed in 11 Sea Zone 2 transports placed in 104 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States Americans undo move 5. 1 fighter and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Inner Mongolia to Shansi 1 fighter moved from Inner Mongolia to Shansi 12 infantry moved from Inner Mongolia to Chahar Combat - Chinese Battle in Shansi Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Shansi, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Shansi, round 3 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shansi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi Chinese win, taking Shansi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 12 infantry Japanese defend with 1 infantry Chinese roll dice for 12 infantry in Chahar, round 2 : 0/12 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 11 infantry in Chahar, round 3 : 1/11 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 11 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shansi to Northern Manchuria Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Eastern Sinkiang 1 infantry placed in Northern Manchuria Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Purchase Units - British British buy 2 armour, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Eastern India to Burma UK_Pacific take Burma from Japanese 1 armour moved from Burma to Eastern India 1 armour moved from Baluchistan to 82 Sea Zone 3 infantry moved from Baluchistan to 82 Sea Zone 1 armour, 3 infantry and 2 transports moved from 82 Sea Zone to 39 Sea Zone 1 armour moved from 39 Sea Zone to Sumatra 3 infantry moved from 39 Sea Zone to Sumatra 1 battleship, 1 cruiser and 2 destroyers moved from 82 Sea Zone to 39 Sea Zone 1 artillery moved from Trans-Jordan to Iraq 1 infantry moved from Trans-Jordan to Egypt 1 bomber moved from United Kingdom to Western Germany Combat - British Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Western Germany causes 0 damage total. Battle in Sumatra Non Combat Move - British 1 mech_infantry moved from Northeast Persia to Baluchistan 1 infantry moved from French Madagascar to 74 Sea Zone 1 infantry and 1 transport moved from 74 Sea Zone to 82 Sea Zone 1 infantry moved from 82 Sea Zone to Baluchistan 2 infantry moved from Union of South Africa to 73 Sea Zone 2 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone 2 infantry moved from 82 Sea Zone to Baluchistan Place Units - British 1 transport placed in 109 Sea Zone 2 armour and 1 mech_infantry placed in Egypt 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 34 PUs; end with 34 PUs Place Units - UK_Pacific 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in Eastern India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -2.83 Americans regular : 0.00 Japanese regular : 0.67 Italians regular : 2.33 Germans AA : 0.83
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter and 1 infantry; Remaining resources: 1 PUs; Combat Move - Italians 2 infantry moved from Southern Italy to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone 2 infantry moved from 101 Sea Zone to Cyprus 1 armour moved from Bessarabia to Rostov Italians take Rostov from Russians Combat - Italians Battle in Cyprus Non Combat Move - Italians 1 armour moved from Eastern Poland to Ukraine 1 fighter moved from Southern Italy to Greece 1 armour, 2 artilleries and 1 mech_infantry moved from Algeria to Tunisia Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Eastern India to Sumatra Place Units - ANZAC 1 armour, 1 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 5,1,3,6 ANZAC collect 3 PUs (5 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Eastern India to Sumatra Place Units - ANZAC 1 armour, 1 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 5,1,3,6 ANZAC collect 3 PUs (5 lost to blockades); end with 3 PUs Combat Move - French 1 destroyer moved from 82 Sea Zone to 39 Sea Zone Non Combat Move - French 1 fighter moved from Gibraltar to United Kingdom Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 4 artilleries, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 armour and 8 infantry moved from Karelia to Archangel 2 artilleries and 3 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 transport moved from 118 Sea Zone to 117 Sea Zone 1 infantry moved from Germany to 117 Sea Zone 1 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone 1 infantry moved from 118 Sea Zone to Leningrad 1 armour moved from Ukraine to Kursk Germans take Kursk from Russians 1 armour moved from Kursk to Rostov 1 armour moved from Eastern Poland to Baltic States Germans take Baltic States from Russians 1 armour moved from Baltic States to Eastern Poland Combat - Germans Germans creates battle in territory 128 Sea Zone Battle in Leningrad Battle in Archangel Germans attack with 1 armour and 8 infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 8 infantry in Archangel, round 2 : 3/9 hits, 1.83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Leningrad from Russians, taking Archangel from Russians with 1 armour and 7 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 1 transport moved from 118 Sea Zone to 117 Sea Zone 1 artillery and 1 infantry moved from Germany to 117 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone 1 artillery and 1 infantry moved from 118 Sea Zone to Vyborg 2 aaGuns, 2 artilleries and 12 infantry moved from Poland to Eastern Poland 4 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine 1 armour, 5 infantry and 1 mech_infantry moved from Bessarabia to Ukraine 2 aaGuns, 2 armour, 5 artilleries, 21 infantry and 1 mech_infantry moved from Ukraine to Rostov 1 submarine moved from 118 Sea Zone to 116 Sea Zone 1 destroyer moved from 118 Sea Zone to 116 Sea Zone 1 submarine moved from 128 Sea Zone to 115 Sea Zone 3 artilleries and 2 infantry moved from Germany to Slovakia Hungary 1 armour and 1 mech_infantry moved from Germany to Eastern Poland 1 tactical_bomber moved from Greece to Eastern Poland 1 tactical_bomber moved from Greece to Eastern Poland 1 infantry moved from France to Holland Belgium 2 artilleries and 2 infantry moved from France to Southern France Germans take Southern France from Neutral_Axis Place Units - Germans 1 infantry placed in Normandy Bordeaux 1 artillery and 1 infantry placed in France 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry placed in Germany 1 fighter placed in Western Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,4 Germans collect 53 PUs; end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Russians regular : 0.67 Germans regular : 1.17
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TripleA Manual Gamesave Post: Russians round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 2 armour, 3 artilleries, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Northern Belarus to Leningrad 3 fighters moved from Northern Belarus to Leningrad 1 armour moved from Northern Belarus to Poland Russians take Baltic States from Germans Russians take Poland from Germans 1 infantry moved from Northern Manchuria to Southern Manchuria Chinese take Southern Manchuria from Japanese Combat - Russians
Combat Hit Differential Summary :
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Carrier Scramble into Leningrad from 118?
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Obviously no scramble.
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 2 armour, 3 artilleries, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Northern Belarus to Leningrad 3 fighters moved from Northern Belarus to Leningrad 1 armour moved from Northern Belarus to Poland Russians take Baltic States from Germans Russians take Poland from Germans 1 infantry moved from Northern Manchuria to Southern Manchuria Chinese take Southern Manchuria from Japanese Combat - Russians Battle in Leningrad Russians attack with 3 fighters and 2 infantry Germans defend with 1 airfield, 1 harbour and 1 infantry Russians roll dice for 3 fighters and 2 infantry in Leningrad, round 2 : 3/5 hits, 1.83 expected hits Germans roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Leningrad Russians win, taking Leningrad from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 armour, 1 infantry and 2 mech_infantrys moved from Samara to Stalingrad 1 infantry moved from Stalingrad to Northern Caucasus 1 tactical_bomber moved from Russia to Stalingrad 2 armour and 2 mech_infantrys moved from Russia to Stalingrad 3 fighters moved from Leningrad to Russia 1 infantry moved from Southern Belarus to Bryansk 1 armour and 2 mech_infantrys moved from Northern Belarus to Russia 1 aaGun moved from Gorky to Samara 3 aaGuns, 6 artilleries and 16 infantry moved from Northern Belarus to Smolensk 1 artillery moved from Gorky to Samara 4 infantry moved from Russia to Samara 4 infantry moved from Northern Manchuria to Southern Manchuria 1 aaGun moved from Northern Manchuria to Southern Manchuria 2 infantry moved from Buryatia to Northern Manchuria 1 artillery moved from Amur to Northern Manchuria 2 infantry moved from Amur to Northern Manchuria 1 infantry moved from Amur to Northern Manchuria 1 artillery moved from Siberia to Amur 1 infantry moved from Gorky to Samara Place Units - Russians 1 armour, 1 fighter and 1 mech_infantry placed in Stalingrad 2 infantry placed in Siberia 1 armour, 3 artilleries and 2 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,1,1 Russians collect 41 PUs (2 lost to blockades); end with 41 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 1.17
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Hopei to Honan Japanese take Honan from Chinese 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Sumatra 2 transports moved from 57 Sea Zone to 38 Sea Zone 2 artilleries and 1 infantry moved from Malaya to 38 Sea Zone 2 artilleries and 1 infantry moved from 38 Sea Zone to Sumatra 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Hokkaido to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Shansi 1 infantry moved from Anhwe to Shansi 2 infantry moved from 6 Sea Zone to Korea 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Korea 1 artillery and 1 marine moved from New Zealand to 65 Sea Zone 1 artillery, 1 cruiser, 1 marine and 1 transport moved from 65 Sea Zone to 56 Sea Zone 1 infantry moved from Dutch New Guinea to 56 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 56 Sea Zone 1 artillery, 1 infantry and 2 marines moved from 56 Sea Zone to Northern Australia 3 artilleries and 2 infantry moved from Western Australia to Northern Australia Japanese take Northern Australia from ANZAC 2 fighters moved from 57 Sea Zone to Sumatra 1 battleship moved from 36 Sea Zone to 38 Sea Zone 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tsinghai to Kansu 2 artilleries and 2 infantry moved from Tsinghai to Eastern Sinkiang Combat - Japanese Battle in Northern Australia Battle in Sumatra Japanese attack with 2 artilleries, 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber British defend with 1 armour and 3 infantry; ANZAC defend with 1 fighter Japanese roll dice for 1 battleship in Sumatra, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/9 hits, 4.17 expected hits UK_Pacific roll dice for 1 armour, 1 fighter and 3 infantry in Sumatra, round 2 : 3/5 hits, 2.17 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Sumatra Japanese roll dice for 1 artillery, 2 bombers, 2 fighters and 1 tactical_bomber in Sumatra, round 3 : 2/6 hits, 3.00 expected hits UK_Pacific roll dice for 1 armour, 1 fighter and 1 infantry in Sumatra, round 3 : 1/3 hits, 1.50 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the British and 1 armour owned by the British lost in Sumatra Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber in Sumatra, round 4 : 3/5 hits, 2.50 expected hits UK_Pacific roll dice for 1 fighter in Sumatra, round 4 : 1/1 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese and 1 fighter owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 2 bombers and 1 fighter remaining. Battle score for attacker is -12 Casualties for Japanese: 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Casualties for British: 1 armour and 3 infantry Casualties for ANZAC: 1 fighter Battle in Korea Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Korea, round 2 : 3/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Sinkiang Japanese attack with 2 artilleries and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 artilleries and 2 infantry in Eastern Sinkiang, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Eastern Sinkiang Japanese win, taking Eastern Sinkiang from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Kansu Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Kansu, round 2 : 3/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shansi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shansi, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 2 infantry in Shansi, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Shansi Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shansi, round 3 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shansi Japanese win, taking Shansi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Shansi to Anhwe 1 aaGun, 1 artillery and 1 infantry moved from Hopei to Anhwe 1 infantry moved from Tsinghai to Hopei 1 artillery and 2 infantry moved from Tsinghai to Szechwan 1 artillery and 3 infantry moved from Yunnan to Shan State 1 artillery and 2 infantry moved from French Indo China to Shan State 1 transport moved from 57 Sea Zone to 132 Sea Zone 1 fighter moved from Sumatra to 38 Sea Zone 2 bombers moved from Sumatra to French Indo China 1 carrier moved from 57 Sea Zone to 38 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to New Zealand 1 submarine moved from 35 Sea Zone to 64 Sea Zone 1 destroyer moved from 35 Sea Zone to 132 Sea Zone 1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone 1 carrier moved from 57 Sea Zone to 56 Sea Zone 1 fighter moved from 35 Sea Zone to 56 Sea Zone 1 carrier, 1 cruiser and 1 tactical_bomber moved from 35 Sea Zone to 65 Sea Zone 1 tactical_bomber moved from Caroline Islands to 65 Sea Zone 1 submarine moved from 7 Sea Zone to 5 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 7 Sea Zone to 35 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 1 fighter placed in 38 Sea Zone 1 submarine placed in 7 Sea Zone 1 artillery and 2 infantry placed in French Indo China 1 artillery, 1 fighter and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : -1.33 UK_Pacific regular : 0.67 Russians regular : -0.33
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 1 carrier, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 94 Sea Zone to 101 Sea Zone 2 infantry moved from Brazil to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone 2 infantry moved from 89 Sea Zone to French West Africa 1 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis 1 infantry moved from Brazil to Suriname Combat - Americans Battle in 101 Sea Zone Americans attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 101 Sea Zone Americans win, taking 101 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6 Casualties for Italians: 1 transport Battle in French West Africa Non Combat Move - Americans 1 mech_infantry moved from Morocco to 94 Sea Zone 1 mech_infantry moved from 94 Sea Zone to Gibraltar 1 transport moved from 28 Sea Zone to 91 Sea Zone 2 carriers, 2 cruisers, 3 destroyers, 1 fighter and 5 submarines moved from 28 Sea Zone to 27 Sea Zone 1 aaGun moved from Western United States to 11 Sea Zone 1 infantry moved from Western United States to 11 Sea Zone 1 aaGun, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 aaGun moved from 27 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from Eastern United States to 27 Sea Zone 2 artilleries moved from Eastern United States to 104 Sea Zone 2 infantry moved from Eastern United States to 104 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 2 artilleries moved from 93 Sea Zone to Gibraltar 2 infantry moved from 93 Sea Zone to Gibraltar 1 aaGun moved from Brazil to French Guiana 1 aaGun moved from Eastern United States to Central United States 1 bomber moved from Gibraltar to Egypt 1 destroyer moved from 94 Sea Zone to 93 Sea Zone 1 submarine moved from 94 Sea Zone to 95 Sea Zone 1 battleship moved from 94 Sea Zone to 93 Sea Zone Place Units - Americans 1 battleship and 1 carrier placed in 11 Sea Zone 1 submarine and 1 transport placed in 104 Sea Zone 1 artillery and 1 infantry placed in Central United States 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :