Simon33 (Axis) vs OwenToo (Allies) PtV

  • '21 '20 '19 '18 '17

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  • '21 '20 '19 '18 '17

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  • '19 '17 '16

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  • '21 '20 '19 '18 '17

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 2 armour and 1 mech_infantry; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 cruiser moved from 65 Sea Zone to 55 Sea Zone
            1 submarine moved from 65 Sea Zone to 55 Sea Zone
            1 destroyer moved from 63 Sea Zone to 55 Sea Zone
            2 fighters moved from Queensland to 55 Sea Zone
            1 infantry moved from Ethiopia to Italian Somaliland
                  ANZAC take Italian Somaliland from Italians
    
        Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 cruiser, 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                ANZAC win, taking 55 Sea Zone from Neutral with 1 cruiser, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 fighters moved from 55 Sea Zone to New South Wales
            2 aaGuns, 1 artillery and 3 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            2 armour and 1 mech_infantry placed in New South Wales
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Queensland: 1 fighter
            EDIT: Adding units owned by Americans to New South Wales: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 14 PUs
    
        Combat Move - French
            1 destroyer moved from 81 Sea Zone to 82 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : -0.17
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 5 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 armour moved from Bessarabia to Ukraine
                  Germans take Western Ukraine from Russians
                  Germans take Ukraine from Russians
            1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 118 Sea Zone
            1 submarine moved from 117 Sea Zone to 118 Sea Zone
            3 bombers moved from Western Germany to 118 Sea Zone
    
        Combat - Germans
            Battle in 118 Sea Zone
                Germans attack with 1 battleship, 3 bombers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Russians defend with 1 submarine
                    Germans roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 battleship, 3 bombers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 118 Sea Zone, round 2 : 5/8 hits, 4.17 expected hits
                    Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 118 Sea Zone
                Germans win with 1 battleship, 3 bombers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
    
        Non Combat Move - Germans
            Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
            3 bombers moved from 118 Sea Zone to Western Germany
            1 carrier moved from 115 Sea Zone to 118 Sea Zone
            1 armour moved from Norway to Karelia
            1 infantry moved from Norway to Finland
            2 transports moved from 115 Sea Zone to 116 Sea Zone
            2 artilleries and 2 infantry moved from Germany to 116 Sea Zone
            1 armour and 10 artilleries moved from Poland to Eastern Poland
            5 armour and 5 mech_infantrys moved from Slovakia Hungary to Eastern Poland
            2 aaGuns, 1 armour, 5 artilleries and 21 infantry moved from Bessarabia to Ukraine
            5 infantry moved from Romania to Bessarabia
            2 aaGuns, 2 artilleries and 12 infantry moved from Germany to Poland
            2 artilleries, 2 infantry and 2 transports moved from 116 Sea Zone to 118 Sea Zone
            2 artilleries and 2 infantry moved from 118 Sea Zone to Finland
            1 submarine moved from 115 Sea Zone to 128 Sea Zone
            1 submarine moved from 112 Sea Zone to 114 Sea Zone
            1 submarine moved from 112 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from Western Germany to France
            2 fighters and 1 tactical_bomber moved from Malta to Greece
            1 tactical_bomber moved from Western Germany to Greece
            1 fighter moved from Western Germany to Southern Italy
            1 armour and 1 mech_infantry moved from Eastern Poland to Bessarabia
    
        Place Units - Germans
            1 armour, 2 artilleries, 2 infantry and 1 mech_infantry placed in Germany
            1 artillery and 2 infantry placed in France
            2 artilleries and 2 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 45 PUs; end with 45 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.17
    Germans regular : 0.50
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 2 armour, 2 artilleries, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            1 infantry moved from Buryatia to Northern Manchuria
                  Chinese take Northern Manchuria from Japanese
            1 submarine moved from 130 Sea Zone to 128 Sea Zone
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 artillery and 3 infantry moved from Sakha to Amur
            4 infantry moved from Buryatia to Northern Manchuria
            1 aaGun moved from Buryatia to Northern Manchuria
            1 infantry moved from Yakut S.S.R. to Buryatia
            5 infantry moved from Siberia to Amur
            1 infantry moved from Vologda to Archangel
            1 aaGun, 1 armour, 3 artilleries, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber moved from Leningrad to Northern Belarus
            1 infantry moved from Baltic States to Northern Belarus
            1 infantry moved from Northern Belarus to Southern Belarus
            1 infantry moved from Yakut S.S.R. to Buryatia
            1 artillery and 2 infantry moved from Samara to Stalingrad
            4 artilleries and 12 infantry moved from Rostov to Stalingrad
            1 aaGun moved from Vologda to Gorky
            1 artillery and 1 infantry moved from Vologda to Gorky
            1 fighter moved from Northern Belarus to Russia
            1 tactical_bomber moved from Northern Belarus to Russia
            1 fighter moved from Russia to Northern Belarus
            1 armour and 1 mech_infantry moved from Russia to Samara
            1 infantry moved from Russia to Samara
            1 fighter moved from Russia to Northern Belarus
    
        Place Units - Russians
            2 armour and 2 mech_infantrys placed in Russia
            1 artillery and 2 infantry placed in Stalingrad
            1 artillery and 2 infantry placed in Siberia
            4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 44 PUs; end with 44 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 2 carriers, 1 destroyer, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 43 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 47 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from Caroline Islands to 55 Sea Zone
            1 submarine moved from 46 Sea Zone to 55 Sea Zone
            1 submarine moved from 50 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from Java to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 57 Sea Zone
            1 artillery and 1 infantry moved from Solomon Islands to 50 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 65 Sea Zone
            1 battleship moved from 50 Sea Zone to 65 Sea Zone
            1 fighter and 1 tactical_bomber moved from 50 Sea Zone to New Zealand
            1 artillery and 1 infantry moved from 65 Sea Zone to New Zealand
            1 artillery and 1 infantry moved from 57 Sea Zone to Western Australia
            1 artillery and 1 infantry moved from Sumatra to 38 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 57 Sea Zone
            1 artillery and 1 infantry moved from 57 Sea Zone to Western Australia
            1 artillery moved from Dutch New Guinea to 46 Sea Zone
            1 artillery and 1 transport moved from 46 Sea Zone to 57 Sea Zone
            1 artillery moved from 57 Sea Zone to Western Australia
            4 artilleries and 7 infantry moved from Hopei to Tsinghai
                  Japanese take Tsinghai from Chinese
    
        Combat - Japanese
            Battle in Western Australia
            Battle in New Zealand
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese roll dice for 1 battleship in New Zealand, round 2 : 1/1 hits, 0.67 expected hits
                    ANZAC roll dice for 1 infantry in New Zealand, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New Zealand
                Japanese win, taking Western Australia from ANZAC, taking New Zealand from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters, 2 submarines and 3 tactical_bombers
                ANZAC defend with 1 cruiser, 1 destroyer and 1 submarine
                    Japanese roll dice for 2 submarines in 55 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 cruiser and 1 destroyer in 55 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC, 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone
                Japanese win, taking 55 Sea Zone from ANZAC with 3 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 17
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 submarine
    
        Non Combat Move - Japanese
            1 submarine moved from 50 Sea Zone to 64 Sea Zone
            1 carrier and 2 fighters moved from 35 Sea Zone to 57 Sea Zone
            1 carrier moved from 43 Sea Zone to 57 Sea Zone
            1 fighter and 1 tactical_bomber moved from New Zealand to 65 Sea Zone
            1 carrier and 1 destroyer moved from 50 Sea Zone to 65 Sea Zone
            1 transport moved from 47 Sea Zone to 35 Sea Zone
            1 marine moved from New Britain to 47 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 47 Sea Zone to 65 Sea Zone
            1 marine moved from 65 Sea Zone to New Zealand
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 65 Sea Zone
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Caroline Islands
            1 cruiser moved from 46 Sea Zone to 35 Sea Zone
            1 marine moved from Wake Island to 24 Sea Zone
            1 cruiser and 1 marine moved from 24 Sea Zone to 35 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 7 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
            1 battleship moved from 38 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to 7 Sea Zone
            1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from French Indo China to Yunnan
            1 armour and 1 mech_infantry moved from Yunnan to Tsinghai
            1 artillery moved from Hunan to Hopei
            1 infantry moved from Kiangsi to Hunan
            1 infantry moved from Anhwe to Kiangsi
            1 aaGun and 3 infantry moved from Anhwe to Hopei
            1 infantry moved from Burma to Yunnan
            2 bombers moved from French Indo China to Yunnan
            1 infantry moved from Szechwan to Yunnan
            1 infantry moved from New Guinea to Dutch New Guinea
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 2 submarines placed in 7 Sea Zone
            1 carrier placed in 6 Sea Zone
            2 artilleries and 1 infantry placed in Malaya
            1 artillery and 2 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.17
    ANZAC regular : 0.67
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer and 1 submarine moved from 81 Sea Zone to 39 Sea Zone
            1 marine moved from Gibraltar to 94 Sea Zone
            1 infantry and 1 mech_infantry moved from Morocco to Algeria
            2 fighters moved from 94 Sea Zone to Algeria
            1 armour moved from Gibraltar to 94 Sea Zone
            1 artillery moved from Gibraltar to 94 Sea Zone
            2 infantry moved from Gibraltar to 94 Sea Zone
            1 armour moved from 94 Sea Zone to Algeria
            1 artillery moved from 94 Sea Zone to Algeria
            1 marine moved from 94 Sea Zone to Algeria
            2 infantry moved from 94 Sea Zone to Algeria
            1 tactical_bomber moved from 94 Sea Zone to Algeria
            1 bomber moved from Gibraltar to Algeria
            1 fighter moved from Gibraltar to Algeria
    
        Combat - Americans
            Battle in Algeria
                Americans attack with 1 armour, 1 artillery, 1 bomber, 3 fighters, 3 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Algeria, round 2 : 2/2 hits, 1.17 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters, 3 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Algeria, round 2 : 4/12 hits, 4.83 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry in Algeria, round 2 : 6/10 hits, 3.67 expected hits
                    1 armour owned by the Americans, 3 infantry owned by the Americans, 1 artillery owned by the Americans, 1 marine owned by the Americans and 6 infantry owned by the Italians lost in Algeria
                1 tactical_bomber owned by the Americans, 3 fighters owned by the Americans and 1 bomber owned by the Americans retreated
                1 mech_infantry owned by the Americans retreated to Morocco
                Italians win with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is -6
                Casualties for Americans: 1 armour, 1 artillery, 3 infantry and 1 marine
                Casualties for Italians: 6 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Algeria to Gibraltar
            1 infantry moved from Eastern United States to 104 Sea Zone
            1 aaGun moved from Eastern United States to 104 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 104 Sea Zone to 88 Sea Zone
            1 aaGun moved from 88 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 infantry moved from 88 Sea Zone to Brazil
            3 fighters and 1 tactical_bomber moved from Algeria to 94 Sea Zone
            2 submarines moved from 91 Sea Zone to 28 Sea Zone
            1 marine moved from Western United States to 11 Sea Zone
            1 mech_infantry moved from Western United States to 11 Sea Zone
            1 marine, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone
            1 marine moved from 28 Sea Zone to Hawaiian Islands
            1 mech_infantry moved from 28 Sea Zone to Hawaiian Islands
            1 transport moved from 28 Sea Zone to 11 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 11 Sea Zone to 28 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
            1 fighter moved from Hawaiian Islands to 28 Sea Zone
    
        Place Units - Americans
            1 infantry placed in Western United States
            2 artilleries and 2 infantry placed in Eastern United States
            1 carrier and 1 submarine placed in 11 Sea Zone
            2 transports placed in 104 Sea Zone
            1 fighter and 1 tactical_bomber placed in Western United States
            Americans undo move 5.
            1 fighter and 1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    Italians regular : 2.33
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Inner Mongolia to Shansi
            1 fighter moved from Inner Mongolia to Shansi
            12 infantry moved from Inner Mongolia to Chahar
    
        Combat - Chinese
            Battle in Shansi
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Shansi, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Shansi, round 3 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi
                Chinese win, taking Shansi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Chinese attack with 12 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 12 infantry in Chahar, round 2 : 0/12 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                    Chinese roll dice for 11 infantry in Chahar, round 3 : 1/11 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 11 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shansi to Northern Manchuria
    
        Place Units - Chinese
            1 infantry placed in Kansu
            1 infantry placed in Eastern Sinkiang
            1 infantry placed in Northern Manchuria
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2.83
    Japanese regular : 0.67
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer and 1 submarine moved from 81 Sea Zone to 39 Sea Zone
            1 marine moved from Gibraltar to 94 Sea Zone
            1 infantry and 1 mech_infantry moved from Morocco to Algeria
            2 fighters moved from 94 Sea Zone to Algeria
            1 armour moved from Gibraltar to 94 Sea Zone
            1 artillery moved from Gibraltar to 94 Sea Zone
            2 infantry moved from Gibraltar to 94 Sea Zone
            1 armour moved from 94 Sea Zone to Algeria
            1 artillery moved from 94 Sea Zone to Algeria
            1 marine moved from 94 Sea Zone to Algeria
            2 infantry moved from 94 Sea Zone to Algeria
            1 tactical_bomber moved from 94 Sea Zone to Algeria
            1 bomber moved from Gibraltar to Algeria
            1 fighter moved from Gibraltar to Algeria
    
        Combat - Americans
            Battle in Algeria
                Americans attack with 1 armour, 1 artillery, 1 bomber, 3 fighters, 3 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Algeria, round 2 : 2/2 hits, 1.17 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters, 3 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Algeria, round 2 : 4/12 hits, 4.83 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry in Algeria, round 2 : 6/10 hits, 3.67 expected hits
                    1 armour owned by the Americans, 3 infantry owned by the Americans, 1 artillery owned by the Americans, 1 marine owned by the Americans and 6 infantry owned by the Italians lost in Algeria
                1 tactical_bomber owned by the Americans, 3 fighters owned by the Americans and 1 bomber owned by the Americans retreated
                1 mech_infantry owned by the Americans retreated to Morocco
                Italians win with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is -6
                Casualties for Americans: 1 armour, 1 artillery, 3 infantry and 1 marine
                Casualties for Italians: 6 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Algeria to Gibraltar
            1 infantry moved from Eastern United States to 104 Sea Zone
            1 aaGun moved from Eastern United States to 104 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 104 Sea Zone to 88 Sea Zone
            1 aaGun moved from 88 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 infantry moved from 88 Sea Zone to Brazil
            3 fighters and 1 tactical_bomber moved from Algeria to 94 Sea Zone
            2 submarines moved from 91 Sea Zone to 28 Sea Zone
            1 marine moved from Western United States to 11 Sea Zone
            1 mech_infantry moved from Western United States to 11 Sea Zone
            1 marine, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone
            1 marine moved from 28 Sea Zone to Hawaiian Islands
            1 mech_infantry moved from 28 Sea Zone to Hawaiian Islands
            1 transport moved from 28 Sea Zone to 11 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 11 Sea Zone to 28 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
            1 fighter moved from Hawaiian Islands to 28 Sea Zone
    
        Place Units - Americans
            1 infantry placed in Western United States
            2 artilleries and 2 infantry placed in Eastern United States
            1 carrier and 1 submarine placed in 11 Sea Zone
            2 transports placed in 104 Sea Zone
            1 fighter and 1 tactical_bomber placed in Western United States
            Americans undo move 5.
            1 fighter and 1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Inner Mongolia to Shansi
            1 fighter moved from Inner Mongolia to Shansi
            12 infantry moved from Inner Mongolia to Chahar
    
        Combat - Chinese
            Battle in Shansi
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Shansi, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Shansi, round 3 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi
                Chinese win, taking Shansi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Chinese attack with 12 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 12 infantry in Chahar, round 2 : 0/12 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                    Chinese roll dice for 11 infantry in Chahar, round 3 : 1/11 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 11 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shansi to Northern Manchuria
    
        Place Units - Chinese
            1 infantry placed in Kansu
            1 infantry placed in Eastern Sinkiang
            1 infantry placed in Northern Manchuria
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 2 armour, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Eastern India to Burma
                  UK_Pacific take Burma from Japanese
            1 armour moved from Burma to Eastern India
            1 armour moved from Baluchistan to 82 Sea Zone
            3 infantry moved from Baluchistan to 82 Sea Zone
            1 armour, 3 infantry and 2 transports moved from 82 Sea Zone to 39 Sea Zone
            1 armour moved from 39 Sea Zone to Sumatra
            3 infantry moved from 39 Sea Zone to Sumatra
            1 battleship, 1 cruiser and 2 destroyers moved from 82 Sea Zone to 39 Sea Zone
            1 artillery moved from Trans-Jordan to Iraq
            1 infantry moved from Trans-Jordan to Egypt
            1 bomber moved from United Kingdom to Western Germany
    
        Combat - British
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Western Germany causes 0 damage total. 
            Battle in Sumatra
    
        Non Combat Move - British
            1 mech_infantry moved from Northeast Persia to Baluchistan
            1 infantry moved from French Madagascar to 74 Sea Zone
            1 infantry and 1 transport moved from 74 Sea Zone to 82 Sea Zone
            1 infantry moved from 82 Sea Zone to Baluchistan
            2 infantry moved from Union of South Africa to 73 Sea Zone
            2 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone
            2 infantry moved from 82 Sea Zone to Baluchistan
    
        Place Units - British
            1 transport placed in 109 Sea Zone
            2 armour and 1 mech_infantry placed in Egypt
            1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in Eastern India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -2.83
    Americans regular : 0.00
    Japanese regular : 0.67
    Italians regular : 2.33
    Germans AA : 0.83
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Southern Italy to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
            2 infantry moved from 101 Sea Zone to Cyprus
            1 armour moved from Bessarabia to Rostov
                  Italians take Rostov from Russians
    
        Combat - Italians
            Battle in Cyprus
    
        Non Combat Move - Italians
            1 armour moved from Eastern Poland to Ukraine
            1 fighter moved from Southern Italy to Greece
            1 armour, 2 artilleries and 1 mech_infantry moved from Algeria to Tunisia
    
        Place Units - Italians
            1 fighter and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Eastern India to Sumatra
    
        Place Units - ANZAC
            1 armour, 1 infantry and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 2,3
                Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 5,1,3,6
            ANZAC collect 3 PUs (5 lost to blockades); end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Eastern India to Sumatra
    
        Place Units - ANZAC
            1 armour, 1 infantry and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 2,3
                Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 5,1,3,6
            ANZAC collect 3 PUs (5 lost to blockades); end with 3 PUs
    
        Combat Move - French
            1 destroyer moved from 82 Sea Zone to 39 Sea Zone
    
        Non Combat Move - French
            1 fighter moved from Gibraltar to United Kingdom
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 4 artilleries, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 armour and 8 infantry moved from Karelia to Archangel
            2 artilleries and 3 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 transport moved from 118 Sea Zone to 117 Sea Zone
            1 infantry moved from Germany to 117 Sea Zone
            1 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
            1 infantry moved from 118 Sea Zone to Leningrad
            1 armour moved from Ukraine to Kursk
                  Germans take Kursk from Russians
            1 armour moved from Kursk to Rostov
            1 armour moved from Eastern Poland to Baltic States
                  Germans take Baltic States from Russians
            1 armour moved from Baltic States to Eastern Poland
    
        Combat - Germans
            Germans creates battle in territory 128 Sea Zone
            Battle in Leningrad
            Battle in Archangel
                Germans attack with 1 armour and 8 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 8 infantry in Archangel, round 2 : 3/9 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Leningrad from Russians, taking Archangel from Russians with 1 armour and 7 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
    
        Non Combat Move - Germans
            Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone
            Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            1 transport moved from 118 Sea Zone to 117 Sea Zone
            1 artillery and 1 infantry moved from Germany to 117 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
            1 artillery and 1 infantry moved from 118 Sea Zone to Vyborg
            2 aaGuns, 2 artilleries and 12 infantry moved from Poland to Eastern Poland
            4 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
            1 armour, 5 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
            2 aaGuns, 2 armour, 5 artilleries, 21 infantry and 1 mech_infantry moved from Ukraine to Rostov
            1 submarine moved from 118 Sea Zone to 116 Sea Zone
            1 destroyer moved from 118 Sea Zone to 116 Sea Zone
            1 submarine moved from 128 Sea Zone to 115 Sea Zone
            3 artilleries and 2 infantry moved from Germany to Slovakia Hungary
            1 armour and 1 mech_infantry moved from Germany to Eastern Poland
            1 tactical_bomber moved from Greece to Eastern Poland
            1 tactical_bomber moved from Greece to Eastern Poland
            1 infantry moved from France to Holland Belgium
            2 artilleries and 2 infantry moved from France to Southern France
                  Germans take Southern France from Neutral_Axis
    
        Place Units - Germans
            1 infantry placed in Normandy Bordeaux
            1 artillery and 1 infantry placed in France
            1 armour, 3 artilleries, 2 infantry and 1 mech_infantry placed in Germany
            1 fighter placed in Western Germany
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,4
            Germans collect 53 PUs; end with 54 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.67
    Germans regular : 1.17
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Manual Gamesave Post: Russians round 5

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 2 armour, 3 artilleries, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Northern Belarus to Leningrad
            3 fighters moved from Northern Belarus to Leningrad
            1 armour moved from Northern Belarus to Poland
                  Russians take Baltic States from Germans
                  Russians take Poland from Germans
            1 infantry moved from Northern Manchuria to Southern Manchuria
                  Chinese take Southern Manchuria from Japanese
    
        Combat - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17

    Carrier Scramble into Leningrad from 118?

  • '19 '17 '16

    Obviously no scramble.

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 2 armour, 3 artilleries, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Northern Belarus to Leningrad
            3 fighters moved from Northern Belarus to Leningrad
            1 armour moved from Northern Belarus to Poland
                  Russians take Baltic States from Germans
                  Russians take Poland from Germans
            1 infantry moved from Northern Manchuria to Southern Manchuria
                  Chinese take Southern Manchuria from Japanese
    
        Combat - Russians
            Battle in Leningrad
                Russians attack with 3 fighters and 2 infantry
                Germans defend with 1 airfield, 1 harbour and 1 infantry
                    Russians roll dice for 3 fighters and 2 infantry in Leningrad, round 2 : 3/5 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Leningrad
                Russians win, taking Leningrad from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 armour, 1 infantry and 2 mech_infantrys moved from Samara to Stalingrad
            1 infantry moved from Stalingrad to Northern Caucasus
            1 tactical_bomber moved from Russia to Stalingrad
            2 armour and 2 mech_infantrys moved from Russia to Stalingrad
            3 fighters moved from Leningrad to Russia
            1 infantry moved from Southern Belarus to Bryansk
            1 armour and 2 mech_infantrys moved from Northern Belarus to Russia
            1 aaGun moved from Gorky to Samara
            3 aaGuns, 6 artilleries and 16 infantry moved from Northern Belarus to Smolensk
            1 artillery moved from Gorky to Samara
            4 infantry moved from Russia to Samara
            4 infantry moved from Northern Manchuria to Southern Manchuria
            1 aaGun moved from Northern Manchuria to Southern Manchuria
            2 infantry moved from Buryatia to Northern Manchuria
            1 artillery moved from Amur to Northern Manchuria
            2 infantry moved from Amur to Northern Manchuria
            1 infantry moved from Amur to Northern Manchuria
            1 artillery moved from Siberia to Amur
            1 infantry moved from Gorky to Samara
    
        Place Units - Russians
            1 armour, 1 fighter and 1 mech_infantry placed in Stalingrad
            2 infantry placed in Siberia
            1 armour, 3 artilleries and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,1,1
            Russians collect 41 PUs (2 lost to blockades); end with 41 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : 1.17
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Hopei to Honan
                  Japanese take Honan from Chinese
            1 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Sumatra
            2 transports moved from 57 Sea Zone to 38 Sea Zone
            2 artilleries and 1 infantry moved from Malaya to 38 Sea Zone
            2 artilleries and 1 infantry moved from 38 Sea Zone to Sumatra
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Hokkaido to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Shansi
            1 infantry moved from Anhwe to Shansi
            2 infantry moved from 6 Sea Zone to Korea
            1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Korea
            1 artillery and 1 marine moved from New Zealand to 65 Sea Zone
            1 artillery, 1 cruiser, 1 marine and 1 transport moved from 65 Sea Zone to 56 Sea Zone
            1 infantry moved from Dutch New Guinea to 56 Sea Zone
            1 cruiser and 1 marine moved from 35 Sea Zone to 56 Sea Zone
            1 artillery, 1 infantry and 2 marines moved from 56 Sea Zone to Northern Australia
            3 artilleries and 2 infantry moved from Western Australia to Northern Australia
                  Japanese take Northern Australia from ANZAC
            2 fighters moved from 57 Sea Zone to Sumatra
            1 battleship moved from 36 Sea Zone to 38 Sea Zone
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tsinghai to Kansu
            2 artilleries and 2 infantry moved from Tsinghai to Eastern Sinkiang
    
        Combat - Japanese
            Battle in Northern Australia
            Battle in Sumatra
                Japanese attack with 2 artilleries, 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber
                British defend with 1 armour and 3 infantry; ANZAC defend with 1 fighter
                    Japanese roll dice for 1 battleship in Sumatra, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/9 hits, 4.17 expected hits
                    UK_Pacific roll dice for 1 armour, 1 fighter and 3 infantry in Sumatra, round 2 : 3/5 hits, 2.17 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Sumatra
                    Japanese roll dice for 1 artillery, 2 bombers, 2 fighters and 1 tactical_bomber in Sumatra, round 3 : 2/6 hits, 3.00 expected hits
                    UK_Pacific roll dice for 1 armour, 1 fighter and 1 infantry in Sumatra, round 3 : 1/3 hits, 1.50 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the British and 1 armour owned by the British lost in Sumatra
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber in Sumatra, round 4 : 3/5 hits, 2.50 expected hits
                    UK_Pacific roll dice for 1 fighter in Sumatra, round 4 : 1/1 hits, 0.67 expected hits
                    1 tactical_bomber owned by the Japanese and 1 fighter owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 2 bombers and 1 fighter remaining. Battle score for attacker is -12
                Casualties for Japanese: 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                Casualties for British: 1 armour and 3 infantry
                Casualties for ANZAC: 1 fighter
            Battle in Korea
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Korea, round 2 : 3/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Korea
                Japanese win, taking Korea from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Eastern Sinkiang
                Japanese attack with 2 artilleries and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 artilleries and 2 infantry in Eastern Sinkiang, round 2 : 1/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Eastern Sinkiang
                Japanese win, taking Eastern Sinkiang from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Kansu
                Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Kansu, round 2 : 3/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shansi
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shansi, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 2 infantry in Shansi, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Shansi
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shansi, round 3 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shansi
                Japanese win, taking Shansi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Shansi to Anhwe
            1 aaGun, 1 artillery and 1 infantry moved from Hopei to Anhwe
            1 infantry moved from Tsinghai to Hopei
            1 artillery and 2 infantry moved from Tsinghai to Szechwan
            1 artillery and 3 infantry moved from Yunnan to Shan State
            1 artillery and 2 infantry moved from French Indo China to Shan State
            1 transport moved from 57 Sea Zone to 132 Sea Zone
            1 fighter moved from Sumatra to 38 Sea Zone
            2 bombers moved from Sumatra to French Indo China
            1 carrier moved from 57 Sea Zone to 38 Sea Zone
            1 fighter and 1 tactical_bomber moved from Caroline Islands to New Zealand
            1 submarine moved from 35 Sea Zone to 64 Sea Zone
            1 destroyer moved from 35 Sea Zone to 132 Sea Zone
            1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone
            1 carrier moved from 57 Sea Zone to 56 Sea Zone
            1 fighter moved from 35 Sea Zone to 56 Sea Zone
            1 carrier, 1 cruiser and 1 tactical_bomber moved from 35 Sea Zone to 65 Sea Zone
            1 tactical_bomber moved from Caroline Islands to 65 Sea Zone
            1 submarine moved from 7 Sea Zone to 5 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 7 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 fighter placed in 38 Sea Zone
            1 submarine placed in 7 Sea Zone
            1 artillery and 2 infantry placed in French Indo China
            1 artillery, 1 fighter and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : -1.33
    UK_Pacific regular : 0.67
    Russians regular : -0.33
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 battleship, 1 carrier, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 94 Sea Zone to 101 Sea Zone
            2 infantry moved from Brazil to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone
            2 infantry moved from 89 Sea Zone to French West Africa
            1 infantry moved from Brazil to French Guiana
                  Americans take French Guiana from Neutral_Axis
            1 infantry moved from Brazil to Suriname
    
        Combat - Americans
            Battle in 101 Sea Zone
                Americans attack with 1 submarine
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 101 Sea Zone
                Americans win, taking 101 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
                Casualties for Italians: 1 transport
            Battle in French West Africa
    
        Non Combat Move - Americans
            1 mech_infantry moved from Morocco to 94 Sea Zone
            1 mech_infantry moved from 94 Sea Zone to Gibraltar
            1 transport moved from 28 Sea Zone to 91 Sea Zone
            2 carriers, 2 cruisers, 3 destroyers, 1 fighter and 5 submarines moved from 28 Sea Zone to 27 Sea Zone
            1 aaGun moved from Western United States to 11 Sea Zone
            1 infantry moved from Western United States to 11 Sea Zone
            1 aaGun, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 aaGun moved from 27 Sea Zone to Hawaiian Islands
            1 fighter and 1 tactical_bomber moved from Eastern United States to 27 Sea Zone
            2 artilleries moved from Eastern United States to 104 Sea Zone
            2 infantry moved from Eastern United States to 104 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
            2 artilleries moved from 93 Sea Zone to Gibraltar
            2 infantry moved from 93 Sea Zone to Gibraltar
            1 aaGun moved from Brazil to French Guiana
            1 aaGun moved from Eastern United States to Central United States
            1 bomber moved from Gibraltar to Egypt
            1 destroyer moved from 94 Sea Zone to 93 Sea Zone
            1 submarine moved from 94 Sea Zone to 95 Sea Zone
            1 battleship moved from 94 Sea Zone to 93 Sea Zone
    
        Place Units - Americans
            1 battleship and 1 carrier placed in 11 Sea Zone
            1 submarine and 1 transport placed in 104 Sea Zone
            1 artillery and 1 infantry placed in Central United States
            1 fighter and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Savegame

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