L21 BM3 Ghostglider vs. Giallo

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 6 bombers; Remaining resources: 6 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
                  British take Anglo Egyptian Sudan from Italians
            1 marine moved from Morocco to 91 Sea Zone
            1 cruiser and 1 marine moved from 91 Sea Zone to 96 Sea Zone
            1 marine moved from 96 Sea Zone to Tobruk
            3 fighters and 1 tactical_bomber moved from 92 Sea Zone to Tobruk
            1 bomber moved from Gibraltar to Tobruk
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            4 fighters moved from 42 Sea Zone to Sumatra
            1 armour moved from Algeria to Libya
                  Americans take Libya from Italians
            1 mech_infantry moved from Tunisia to Libya
    
        Combat - Americans
            Battle in Tobruk
                Americans attack with 1 bomber, 3 fighters, 1 marine and 1 tactical_bomber
                Italians defend with 2 infantry
                    Americans roll dice for 1 cruiser in Tobruk, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 bomber, 3 fighters, 1 marine and 1 tactical_bomber in Tobruk, round 2 : 3/6 hits, 3,17 expected hits
                    Italians roll dice for 2 infantry in Tobruk, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Italians lost in Tobruk
                Americans win, taking Tobruk from Italians with 1 bomber, 3 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
            Battle in Sumatra
                Americans attack with 4 fighters and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 4 fighters and 2 infantry in Sumatra, round 2 : 1/6 hits, 2,33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra
                    Americans roll dice for 4 fighters and 1 infantry in Sumatra, round 3 : 0/5 hits, 2,17 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 3 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Americans lost in Sumatra
                    Americans roll dice for 3 fighters and 1 infantry in Sumatra, round 4 : 3/4 hits, 1,67 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Sumatra
                Americans win, taking Sumatra from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is -6
                Casualties for Americans: 1 fighter and 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            3 fighters moved from Sumatra to 42 Sea Zone
            1 carrier moved from 63 Sea Zone to 42 Sea Zone
            1 destroyer moved from 10 Sea Zone to 30 Sea Zone
            1 tactical_bomber moved from Western United States to 91 Sea Zone
            1 armour, 1 artillery and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 artillery, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone
            3 infantry moved from French Guiana to 88 Sea Zone
            1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone
            1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
            2 infantry moved from Algeria to 92 Sea Zone
            1 artillery, 2 carriers, 3 infantry and 3 transports moved from 92 Sea Zone to 96 Sea Zone
            3 fighters and 1 tactical_bomber moved from Tobruk to 96 Sea Zone
            1 bomber moved from Tobruk to Malta
            1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Morocco
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 fighter moved from Queensland to 42 Sea Zone
            1 artillery and 1 infantry moved from Malaya to Shan State
            1 tactical_bomber moved from 30 Sea Zone to 42 Sea Zone
            1 carrier moved from 30 Sea Zone to 63 Sea Zone
    
        Place Units - Americans
            6 bombers placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 70 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -2,83
    Japanese regular : 0,67
    Italians regular : -0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Sikang to Szechwan
            1 fighter moved from Burma to Szechwan
            3 infantry moved from Sikang to Shensi
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 3 infantry
                Japanese defend with 1 aaGun and 2 artilleries
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 aaGun and 2 artilleries in Shensi, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 aaGun and 2 artilleries in Shensi, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                1 infantry owned by the Chinese retreated to Sikang
                Japanese win with 1 aaGun and 2 artilleries remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Yunnan
    
        Place Units - Chinese
            1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,67
    Japanese regular : 0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 6 bombers; Remaining resources: 6 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
                  British take Anglo Egyptian Sudan from Italians
            1 marine moved from Morocco to 91 Sea Zone
            1 cruiser and 1 marine moved from 91 Sea Zone to 96 Sea Zone
            1 marine moved from 96 Sea Zone to Tobruk
            3 fighters and 1 tactical_bomber moved from 92 Sea Zone to Tobruk
            1 bomber moved from Gibraltar to Tobruk
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            4 fighters moved from 42 Sea Zone to Sumatra
            1 armour moved from Algeria to Libya
                  Americans take Libya from Italians
            1 mech_infantry moved from Tunisia to Libya
    
        Combat - Americans
            Battle in Tobruk
                Americans attack with 1 bomber, 3 fighters, 1 marine and 1 tactical_bomber
                Italians defend with 2 infantry
                    Americans roll dice for 1 cruiser in Tobruk, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 bomber, 3 fighters, 1 marine and 1 tactical_bomber in Tobruk, round 2 : 3/6 hits, 3,17 expected hits
                    Italians roll dice for 2 infantry in Tobruk, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Italians lost in Tobruk
                Americans win, taking Tobruk from Italians with 1 bomber, 3 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
            Battle in Sumatra
                Americans attack with 4 fighters and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 4 fighters and 2 infantry in Sumatra, round 2 : 1/6 hits, 2,33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra
                    Americans roll dice for 4 fighters and 1 infantry in Sumatra, round 3 : 0/5 hits, 2,17 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 3 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Americans lost in Sumatra
                    Americans roll dice for 3 fighters and 1 infantry in Sumatra, round 4 : 3/4 hits, 1,67 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Sumatra
                Americans win, taking Sumatra from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is -6
                Casualties for Americans: 1 fighter and 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            3 fighters moved from Sumatra to 42 Sea Zone
            1 carrier moved from 63 Sea Zone to 42 Sea Zone
            1 destroyer moved from 10 Sea Zone to 30 Sea Zone
            1 tactical_bomber moved from Western United States to 91 Sea Zone
            1 armour, 1 artillery and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 artillery, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone
            3 infantry moved from French Guiana to 88 Sea Zone
            1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone
            1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
            2 infantry moved from Algeria to 92 Sea Zone
            1 artillery, 2 carriers, 3 infantry and 3 transports moved from 92 Sea Zone to 96 Sea Zone
            3 fighters and 1 tactical_bomber moved from Tobruk to 96 Sea Zone
            1 bomber moved from Tobruk to Malta
            1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Morocco
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 fighter moved from Queensland to 42 Sea Zone
            1 artillery and 1 infantry moved from Malaya to Shan State
            1 tactical_bomber moved from 30 Sea Zone to 42 Sea Zone
            1 carrier moved from 30 Sea Zone to 63 Sea Zone
    
        Place Units - Americans
            6 bombers placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 70 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Sikang to Szechwan
            1 fighter moved from Burma to Szechwan
            3 infantry moved from Sikang to Shensi
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 3 infantry
                Japanese defend with 1 aaGun and 2 artilleries
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 aaGun and 2 artilleries in Shensi, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 aaGun and 2 artilleries in Shensi, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                1 infantry owned by the Chinese retreated to Sikang
                Japanese win with 1 aaGun and 2 artilleries remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Yunnan
    
        Place Units - Chinese
            1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 2 fighters and 1 transport; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 71 Sea Zone to 80 Sea Zone
                  British take 72 Sea Zone from Italians
            1 carrier moved from 71 Sea Zone to 80 Sea Zone
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            1 infantry moved from Yunnan to French Indo China
                  UK_Pacific take French Indo China from Japanese
            1 fighter moved from Sikang to Hunan
            1 fighter moved from Sikang to Kwangsi
            1 infantry moved from Yunnan to Hunan
            1 fighter moved from Sikang to Kweichow
            1 infantry moved from Yunnan to Kweichow
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 fighter moved from Cyprus to 80 Sea Zone
            1 fighter moved from Northwest Persia to 80 Sea Zone
            2 fighters moved from Northwest Persia to Iraq
            1 infantry moved from Yunnan to Kwangsi
            1 infantry moved from Tunisia to Libya
            1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan
    
        Combat - British
            Battle in Kweichow
                British attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kweichow
                British win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 80 Sea Zone
                British attack with 1 carrier, 1 destroyer and 2 fighters
                Japanese defend with 1 submarine
                    British roll dice for 1 carrier, 1 destroyer and 2 fighters in 80 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 80 Sea Zone
                British win, taking 80 Sea Zone from Neutral with 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Hunan
                British attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                British win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kwangsi
                British attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                British win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Iraq
                British attack with 2 fighters
                Italians defend with 1 artillery
                    British roll dice for 2 fighters in Iraq, round 2 : 0/2 hits, 1,00 expected hits
                    Italians roll dice for 1 artillery in Iraq, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 2 fighters in Iraq, round 3 : 0/2 hits, 1,00 expected hits
                    Italians roll dice for 1 artillery in Iraq, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 2 fighters in Iraq, round 4 : 0/2 hits, 1,00 expected hits
                    Italians roll dice for 1 artillery in Iraq, round 4 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the British lost in Iraq
                    British roll dice for 1 fighter in Iraq, round 5 : 1/1 hits, 0,50 expected hits
                    Italians roll dice for 1 artillery in Iraq, round 5 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Iraq
                British win with 1 fighter remaining. Battle score for attacker is -6
                Casualties for British: 1 fighter
                Casualties for Italians: 1 artillery
    
        Non Combat Move - British
            1 fighter moved from Tunisia to Malta
            1 fighter moved from French Central Africa to Anglo Egyptian Sudan
            1 fighter moved from Iraq to Anglo Egyptian Sudan
            1 armour moved from India to Eastern Persia
            1 infantry moved from India to West India
            1 fighter moved from Kwangsi to Yunnan
            1 fighter moved from Hunan to Yunnan
            1 fighter moved from Kweichow to Yunnan
            1 aaGun, 4 artilleries and 2 infantry moved from Burma to Yunnan
            1 aaGun moved from Yunnan to Szechwan
            2 infantry moved from India to Burma
            1 infantry moved from Yunnan to Kwangsi
    
        Place Units - British
            1 destroyer and 1 transport placed in 71 Sea Zone
            1 fighter placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 29 PUs; end with 30 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by British from United Kingdom: 2 fighters
            EDIT: Adding units owned by British to Gibraltar: 2 fighters
            EDIT: Turning off Edit Mode
            1 armour and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 13 PUs; end with 13 PUs
            Some Units in India change ownership: 1 armour and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0,67
    Americans regular : -2,83
    Japanese regular : 0,50
    Italians regular : -1,00
    British regular : -1,50
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 2 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 81 Sea Zone to 71 Sea Zone
                  Italians take 72 Sea Zone from British
            1 mech_infantry moved from Eastern Poland to Bryansk
                  Italians take Bryansk from Russians
    
        Combat - Italians
            Battle in 71 Sea Zone
                Italians attack with 1 submarine
                British defend with 1 destroyer and 1 transport
                    Italians roll dice for 1 submarine in 71 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 71 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 71 Sea Zone
                    1 transport owned by the British lost in 71 Sea Zone
                Italians win, taking 71 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 transport
    
        Non Combat Move - Italians
            1 transport moved from 75 Sea Zone to 74 Sea Zone
            1 fighter moved from Southern Italy to Egypt
            3 mech_infantrys moved from Northern Italy to Southern Italy
            2 mech_infantrys moved from Yugoslavia to Southern Italy
            1 armour moved from Eastern Poland to Western Ukraine
    
        Place Units - Italians
            3 infantry placed in Egypt
            2 fighters placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1,5,1,4
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6,5,5,1,2,3
            Italians collect 17 PUs (4 lost to blockades); end with 17 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 21 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    British regular : -0.33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            2 destroyers moved from 62 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
            2 infantry moved from 32 Sea Zone to Marshall Islands
    
        Combat - ANZAC
            Battle in Marshall Islands
            Battle in Borneo
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 destroyers placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            2 destroyers moved from 62 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
            2 infantry moved from 32 Sea Zone to Marshall Islands
    
        Combat - ANZAC
            Battle in Marshall Islands
            Battle in Borneo
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 destroyers placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    
        Combat Move - French
            1 destroyer moved from 42 Sea Zone to 37 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 16 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Bessarabia to Ukraine
            1 infantry moved from Western Ukraine to Ukraine
            1 armour moved from Novosibirsk to Volgograd
                  Germans take Kazakhstan from Russians
                  Germans take Volgograd from Russians
            1 armour moved from Novosibirsk to Caucasus
                  Germans take Caucasus from Russians
            1 mech_infantry moved from Archangel to Samara
            1 mech_infantry moved from Archangel to Samara
            1 bomber moved from Eastern Poland to Samara
            1 infantry moved from Archangel to Smolensk
            1 bomber moved from Eastern Poland to Smolensk
            10 mech_infantrys moved from Eastern Poland to Ukraine
            1 armour moved from Urals to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            1 armour moved from Evenkiyskiy to Yenisey
                  Germans take Yenisey from Russians
            1 armour moved from Novosibirsk to Timguska
                  Germans take Timguska from Russians
            1 armour moved from Timguska to Kansu
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 2 infantry and 10 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 2 infantry and 10 mech_infantrys in Ukraine, round 2 : 1/12 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 infantry and 10 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                1 bomber owned by the Germans retreated
                Russians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 1 infantry
            Battle in Samara
                Germans attack with 1 bomber and 2 mech_infantrys
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Samara, round 2 : 3/3 hits, 1.00 expected hits
                    Russians roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
                Germans win, taking Samara from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Germans
            1 bomber moved from Samara to Kansu
            1 armour and 4 mech_infantrys moved from Novosibirsk to Caucasus
            1 infantry moved from Novgorod to Baltic States
            1 infantry moved from Archangel to Nenetsia
            1 infantry moved from Archangel to Vologda
            1 mech_infantry moved from Vologda to Kazakhstan
            3 armour moved from Archangel to Novosibirsk
            1 mech_infantry moved from Archangel to Novosibirsk
            1 infantry moved from Novgorod to Archangel
            1 infantry moved from Karelia to Novgorod
            1 mech_infantry moved from Novgorod to Nenetsia
            1 aaGun moved from Karelia to Finland
            1 artillery moved from Novgorod to 115 Sea Zone
            1 artillery moved from 115 Sea Zone to Finland
            3 artilleries moved from Novgorod to Vyborg
            1 infantry moved from Germany to Poland
            1 artillery moved from Germany to Poland
            1 aaGun, 10 artilleries and 15 infantry moved from Eastern Poland to Western Ukraine
            1 infantry moved from Romania to Eastern Poland
            1 infantry moved from Romania to Bessarabia
            7 mech_infantrys moved from Germany to Romania
            1 armour moved from Germany to Romania
            1 aaGun moved from Northern Italy to Southern Italy
            1 mech_infantry moved from Western Germany to Normandy Bordeaux
            1 mech_infantry moved from Western Germany to Slovakia Hungary
            1 bomber moved from Smolensk to Romania
    
        Place Units - Germans
            10 mech_infantrys placed in Germany
            6 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
            Germans collect 63 PUs; end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 2.00
    Germans regular : 0.17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 1 infantry moved from Belarus to Novgorod
            1 infantry moved from Belarus to Archangel
            1 fighter moved from Russia to Archangel
            18 artilleries and 29 infantry moved from Belarus to Bryansk
            1 infantry moved from Russia to Samara
            1 fighter moved from Russia to Samara
            2 mech_infantrys moved from Russia to Volgograd
            1 fighter and 1 tactical_bomber moved from Russia to Volgograd
            1 infantry moved from Smolensk to Archangel
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 2/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Bryansk
                Russians attack with 18 artilleries and 29 infantry
                Italians defend with 1 mech_infantry
                    Russians roll dice for 18 artilleries and 29 infantry in Bryansk, round 2 : 19/47 hits, 13,83 expected hits
                    Italians roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians lost in Bryansk
                Russians win, taking Bryansk from Italians with 18 artilleries and 29 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in Volgograd
                Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 armour and 1 factory_minor
                    Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1,50 expected hits
                    Germans roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 armour
            Battle in Archangel
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Archangel to Russia
            1 fighter and 1 tactical_bomber moved from Volgograd to Russia
            1 fighter moved from Samara to Russia
            2 aaGuns, 3 armour and 1 mech_infantry moved from Belarus to Bryansk
            3 armour and 1 mech_infantry moved from Bryansk to Russia
            5 artilleries and 4 infantry moved from Russia to Bryansk
            1 mech_infantry moved from Russia to Rostov
    
        Place Units - Russians
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 17 PUs; end with 17 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,33
    Germans regular : 0,50
    Russians regular : 6,50
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            1 carrier moved from 6 Sea Zone to 25 Sea Zone
            1 infantry moved from Soviet Far East to 5 Sea Zone
            1 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
            1 infantry moved from 8 Sea Zone to Aleutian Islands
            1 infantry moved from Guam to 21 Sea Zone
            1 infantry and 1 transport moved from 21 Sea Zone to 46 Sea Zone
            1 infantry moved from 46 Sea Zone to New Guinea
            1 fighter moved from 35 Sea Zone to 43 Sea Zone
            1 fighter and 2 tactical_bombers moved from Philippines to 37 Sea Zone
            1 fighter moved from 35 Sea Zone to 37 Sea Zone
            1 artillery moved from Manchuria to 19 Sea Zone
            1 infantry moved from Shantung to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
            1 infantry moved from Shantung to 19 Sea Zone
            1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo China
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Sakha to Buryatia
                  Japanese take Buryatia from Russians
            1 mech_infantry moved from Shantung to Hunan
            1 infantry moved from Tsinghai to Sikang
            2 bombers moved from Anhwe to Sikang
            1 fighter and 1 tactical_bomber moved from Anhwe to Hunan
            1 fighter and 1 tactical_bomber moved from Anhwe to Kwangsi
            2 fighters moved from 35 Sea Zone to French Indo China
            1 destroyer moved from 35 Sea Zone to 32 Sea Zone
            1 artillery moved from Shensi to Sikang
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in New Guinea
            Battle in Aleutian Islands
            Battle in 32 Sea Zone
                Japanese attack with 1 destroyer
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 32 Sea Zone
                Japanese win, taking New Guinea from ANZAC, taking Aleutian Islands from Americans with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 25 Sea Zone
                Japanese attack with 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 25 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 25 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Midway: 1 infantry
                EDIT: Removing units owned by Japanese from 25 Sea Zone: 1 infantry and 1 transport
                EDIT: Adding units owned by Japanese to 25 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
            Battle in 37 Sea Zone
                Japanese attack with 2 fighters and 2 tactical_bombers
                French defend with 1 destroyer
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
                    French roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 37 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
            Battle in French Indo China
                Japanese attack with 2 fighters and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters and 1 infantry in French Indo China, round 2 : 1/3 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                Japanese win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Sikang
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Sikang, round 2 : 1/4 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kwangsi
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/4 hits, 1.83 expected hits
                    Chinese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
                    Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Kwangsi, round 3 : 2/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for British: 2 infantry
            Battle in Hunan
                Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            1 carrier moved from 6 Sea Zone to 25 Sea Zone
            1 battleship and 3 carriers moved from 35 Sea Zone to 20 Sea Zone
            2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 20 Sea Zone
            2 fighters moved from French Indo China to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
            1 fighter and 1 tactical_bomber moved from Hunan to Kweichow
            1 fighter moved from Anhwe to Kweichow
            1 infantry moved from Kansu to Tsinghai
            1 tactical_bomber moved from Jehol to Kweichow
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Korea to Manchuria
            1 infantry moved from Amur to Manchuria
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
            1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
            2 transports moved from 19 Sea Zone to 6 Sea Zone
            4 infantry moved from Japan to 6 Sea Zone
            4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
            4 infantry moved from 19 Sea Zone to Kiangsu
            1 fighter moved from 43 Sea Zone to Kwangtung
            2 bombers moved from Sikang to Kansu
    
        Place Units - Japanese
            1 carrier placed in 6 Sea Zone
            3 mech_infantrys placed in Shantung
            2 artilleries and 1 infantry placed in Kiangsu
            1 fighter and 4 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 47 PUs; end with 47 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Americans regular : 0.33
    French regular : -0.33
    Japanese regular : -3.67
    UK_Pacific regular : 0.67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Americans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 5 bombers, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Changing ownership of Midway from Americans to Japanese
            EDIT: Turning off Edit Mode
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
            4 fighters and 1 tactical_bomber moved from 44 Sea Zone to Celebes
            1 marine moved from Tobruk to 96 Sea Zone
            1 cruiser and 1 marine moved from 96 Sea Zone to 98 Sea Zone
            1 marine moved from 98 Sea Zone to Egypt
            1 artillery, 3 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
            1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
            1 mech_infantry moved from Libya to Alexandria
                  British take Alexandria from Italians
            1 armour moved from Libya to 96 Sea Zone
            1 armour and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 armour moved from 98 Sea Zone to Egypt
            1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
            3 fighters and 1 tactical_bomber moved from 96 Sea Zone to Egypt
            1 bomber moved from Malta to Egypt
            2 carriers moved from 96 Sea Zone to 98 Sea Zone
            1 bomber moved from Eastern United States to 8 Sea Zone
    
        Combat - Americans
            Battle in 8 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 8 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Celebes
                Americans attack with 4 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 battleship in Celebes, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                Americans win, taking Celebes from Japanese with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Egypt
                Americans attack with 1 armour, 1 artillery, 1 bomber, 3 fighters, 3 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 3 fighters and 1 tactical_bomber; Italians defend with 1 artillery, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour and 3 infantry
                    Americans roll dice for 1 cruiser in Egypt, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters, 3 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 6/12 hits, 4,83 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : 1,00
    Japanese regular : -0,33
    

    Savegame


  • @ghostglider 6 hits in Egypt

    I edited attack on Midway (forgot to unload TRN with unit on), I trust this is OK - if not, please let me know

    I will roll the remaining battles now

    NP


  • Max defense in EGY. Please keep Germany troops compared to Italy troops

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 5 bombers, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Changing ownership of Midway from Americans to Japanese
            EDIT: Turning off Edit Mode
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
            4 fighters and 1 tactical_bomber moved from 44 Sea Zone to Celebes
            1 marine moved from Tobruk to 96 Sea Zone
            1 cruiser and 1 marine moved from 96 Sea Zone to 98 Sea Zone
            1 marine moved from 98 Sea Zone to Egypt
            1 artillery, 3 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
            1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
            1 mech_infantry moved from Libya to Alexandria
                  British take Alexandria from Italians
            1 armour moved from Libya to 96 Sea Zone
            1 armour and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 armour moved from 98 Sea Zone to Egypt
            1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
            3 fighters and 1 tactical_bomber moved from 96 Sea Zone to Egypt
            1 bomber moved from Malta to Egypt
            2 carriers moved from 96 Sea Zone to 98 Sea Zone
            1 bomber moved from Eastern United States to 8 Sea Zone
    
        Combat - Americans
            Battle in 8 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 8 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Celebes
                Americans attack with 4 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 battleship in Celebes, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                Americans win, taking Celebes from Japanese with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Egypt
                Americans attack with 1 armour, 1 artillery, 1 bomber, 3 fighters, 3 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 3 fighters and 1 tactical_bomber; Italians defend with 1 artillery, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour and 3 infantry
                    Americans roll dice for 1 cruiser in Egypt, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters, 3 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 6/12 hits, 4,83 expected hits
                    Italians roll dice for 1 artillery, 1 bomber, 7 fighters, 3 infantry and 1 tactical_bomber in Egypt, round 2 : 6/13 hits, 6,67 expected hits
                    1 bomber owned by the Italians, 3 infantry owned by the Americans, 1 tactical_bomber owned by the Germans, 1 artillery owned by the Americans, 1 marine owned by the Americans, 1 artillery owned by the Italians, 3 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Egypt
                    Americans roll dice for 1 armour, 1 bomber, 3 fighters and 1 tactical_bomber in Egypt, round 3 : 3/6 hits, 3,33 expected hits
                    Italians roll dice for 7 fighters in Egypt, round 3 : 4/7 hits, 4,67 expected hits
                    1 fighter owned by the Germans, 1 tactical_bomber owned by the Americans, 1 armour owned by the Americans, 2 fighters owned by the Americans and 2 fighters owned by the Italians lost in Egypt
                    Americans roll dice for 1 bomber and 1 fighter in Egypt, round 4 : 2/2 hits, 1,17 expected hits
                    Italians roll dice for 4 fighters in Egypt, round 4 : 3/4 hits, 2,67 expected hits
                    1 fighter owned by the Germans, 1 fighter owned by the Americans, 1 bomber owned by the Americans and 1 fighter owned by the Italians lost in Egypt
                Italians win with 2 fighters remaining. Battle score for attacker is 5
                Casualties for Americans: 1 armour, 1 artillery, 1 bomber, 3 fighters, 3 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
                Casualties for Germans: 2 fighters and 1 tactical_bomber
                Casualties for Italians: 1 artillery, 1 bomber, 3 fighters and 3 infantry
    
        Non Combat Move - Americans
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 96 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 96 Sea Zone
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from 96 Sea Zone to Tobruk
            1 artillery and 1 infantry moved from Shan State to Yunnan
            1 carrier moved from 63 Sea Zone to 54 Sea Zone
            1 bomber moved from 8 Sea Zone to British Columbia
            1 destroyer moved from 30 Sea Zone to 54 Sea Zone
            1 aaGun and 1 mech_infantry moved from Western United States to British Columbia
            5 bombers moved from Eastern United States to Gibraltar
            1 aaGun moved from Western United States to British Columbia
            4 fighters and 1 tactical_bomber moved from Celebes to 44 Sea Zone
    
        Place Units - Americans
            2 submarines placed in 10 Sea Zone
            5 bombers and 2 infantry placed in Western United States
            1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 67 PUs; end with 67 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1,50
    Italians regular : -1,00
    Japanese regular : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
            2 infantry moved from Szechwan to Sikang
            1 fighter moved from Yunnan to Sikang
            1 infantry moved from Yunnan to Hunan
    
        Combat - Chinese
            Chinese creates battle in territory Kweichow
            Battle in Kweichow
                Chinese attack with 1 infantry
                Japanese defend with 2 fighters and 2 tactical_bombers
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in Kweichow, round 2 : 1/4 hits, 2,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Hunan
                Chinese attack with 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Sikang
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Sikang to Yunnan
    
        Place Units - Chinese
            1 artillery and 1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,83
    Japanese regular : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 5 bombers, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Changing ownership of Midway from Americans to Japanese
            EDIT: Turning off Edit Mode
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
            4 fighters and 1 tactical_bomber moved from 44 Sea Zone to Celebes
            1 marine moved from Tobruk to 96 Sea Zone
            1 cruiser and 1 marine moved from 96 Sea Zone to 98 Sea Zone
            1 marine moved from 98 Sea Zone to Egypt
            1 artillery, 3 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
            1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
            1 mech_infantry moved from Libya to Alexandria
                  British take Alexandria from Italians
            1 armour moved from Libya to 96 Sea Zone
            1 armour and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 armour moved from 98 Sea Zone to Egypt
            1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
            3 fighters and 1 tactical_bomber moved from 96 Sea Zone to Egypt
            1 bomber moved from Malta to Egypt
            2 carriers moved from 96 Sea Zone to 98 Sea Zone
            1 bomber moved from Eastern United States to 8 Sea Zone
    
        Combat - Americans
            Battle in 8 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 8 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Celebes
                Americans attack with 4 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 battleship in Celebes, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                Americans win, taking Celebes from Japanese with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Egypt
                Americans attack with 1 armour, 1 artillery, 1 bomber, 3 fighters, 3 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 3 fighters and 1 tactical_bomber; Italians defend with 1 artillery, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour and 3 infantry
                    Americans roll dice for 1 cruiser in Egypt, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters, 3 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 6/12 hits, 4,83 expected hits
                    Italians roll dice for 1 artillery, 1 bomber, 7 fighters, 3 infantry and 1 tactical_bomber in Egypt, round 2 : 6/13 hits, 6,67 expected hits
                    1 bomber owned by the Italians, 3 infantry owned by the Americans, 1 tactical_bomber owned by the Germans, 1 artillery owned by the Americans, 1 marine owned by the Americans, 1 artillery owned by the Italians, 3 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Egypt
                    Americans roll dice for 1 armour, 1 bomber, 3 fighters and 1 tactical_bomber in Egypt, round 3 : 3/6 hits, 3,33 expected hits
                    Italians roll dice for 7 fighters in Egypt, round 3 : 4/7 hits, 4,67 expected hits
                    1 fighter owned by the Germans, 1 tactical_bomber owned by the Americans, 1 armour owned by the Americans, 2 fighters owned by the Americans and 2 fighters owned by the Italians lost in Egypt
                    Americans roll dice for 1 bomber and 1 fighter in Egypt, round 4 : 2/2 hits, 1,17 expected hits
                    Italians roll dice for 4 fighters in Egypt, round 4 : 3/4 hits, 2,67 expected hits
                    1 fighter owned by the Germans, 1 fighter owned by the Americans, 1 bomber owned by the Americans and 1 fighter owned by the Italians lost in Egypt
                Italians win with 2 fighters remaining. Battle score for attacker is 5
                Casualties for Americans: 1 armour, 1 artillery, 1 bomber, 3 fighters, 3 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
                Casualties for Germans: 2 fighters and 1 tactical_bomber
                Casualties for Italians: 1 artillery, 1 bomber, 3 fighters and 3 infantry
    
        Non Combat Move - Americans
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 96 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 96 Sea Zone
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from 96 Sea Zone to Tobruk
            1 artillery and 1 infantry moved from Shan State to Yunnan
            1 carrier moved from 63 Sea Zone to 54 Sea Zone
            1 bomber moved from 8 Sea Zone to British Columbia
            1 destroyer moved from 30 Sea Zone to 54 Sea Zone
            1 aaGun and 1 mech_infantry moved from Western United States to British Columbia
            5 bombers moved from Eastern United States to Gibraltar
            1 aaGun moved from Western United States to British Columbia
            4 fighters and 1 tactical_bomber moved from Celebes to 44 Sea Zone
    
        Place Units - Americans
            2 submarines placed in 10 Sea Zone
            5 bombers and 2 infantry placed in Western United States
            1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 67 PUs; end with 67 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
            2 infantry moved from Szechwan to Sikang
            1 fighter moved from Yunnan to Sikang
            1 infantry moved from Yunnan to Hunan
    
        Combat - Chinese
            Chinese creates battle in territory Kweichow
            Battle in Kweichow
                Chinese attack with 1 infantry
                Japanese defend with 2 fighters and 2 tactical_bombers
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in Kweichow, round 2 : 1/4 hits, 2,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Hunan
                Chinese attack with 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Sikang
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Sikang to Yunnan
    
        Place Units - Chinese
            1 artillery and 1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 2 armour, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 3 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Yunnan to Kweichow
            1 artillery moved from Yunnan to Kweichow
            1 infantry moved from Yunnan to Hunan
            1 fighter moved from Yunnan to Hunan
            2 fighters moved from Yunnan to Kweichow
            1 infantry moved from Siam to French Indo China
            1 infantry moved from Yunnan to Kweichow
            1 mech_infantry moved from Belgian Congo to Egypt
            1 artillery, 2 fighters and 1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 infantry moved from Libya to 96 Sea Zone
            1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Egypt
            1 fighter moved from Malta to Egypt
            2 fighters moved from 80 Sea Zone to Egypt
            1 armour moved from Eastern Persia to Northwest Persia
                  British take Persia from Italians
    
        Combat - British
            Battle in Kweichow
                British attack with 2 artilleries, 2 fighters and 3 infantry
                Japanese defend with 2 fighters and 2 tactical_bombers
                    British roll dice for 2 artilleries, 2 fighters and 3 infantry in Kweichow, round 2 : 1/7 hits, 2,50 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in Kweichow, round 2 : 3/4 hits, 2,33 expected hits
                    1 tactical_bomber owned by the Japanese and 3 infantry owned by the British lost in Kweichow
                    British roll dice for 2 artilleries and 2 fighters in Kweichow, round 3 : 4/4 hits, 1,67 expected hits
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in Kweichow, round 3 : 1/3 hits, 1,83 expected hits
                    1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese and 1 artillery owned by the British lost in Kweichow
                British win, taking Kweichow from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 29
                Casualties for British: 1 artillery and 3 infantry
                Casualties for Japanese: 2 fighters and 2 tactical_bombers
            Battle in Hunan
                British attack with 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Hunan
                British win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Egypt
                British attack with 1 artillery, 5 fighters, 2 infantry and 1 mech_infantry
                Germans defend with 1 fighter; Italians defend with 1 factory_minor, 1 fighter and 1 harbour
                    British roll dice for 1 battleship in Egypt, round 2 : 1/1 hits, 0,67 expected hits
                    British roll dice for 1 artillery, 5 fighters, 2 infantry and 1 mech_infantry in Egypt, round 2 : 5/9 hits, 3,50 expected hits
                    Italians roll dice for 2 fighters in Egypt, round 2 : 2/2 hits, 1,33 expected hits
                    1 fighter owned by the Germans, 1 fighter owned by the Italians and 2 infantry owned by the British lost in Egypt
                British win, taking Egypt from Italians with 1 artillery, 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 14
                Casualties for British: 2 infantry
                Casualties for Germans: 1 fighter
                Casualties for Italians: 1 fighter
    
        Non Combat Move - British
            5 fighters moved from Egypt to Alexandria
            1 carrier and 1 destroyer moved from 80 Sea Zone to 72 Sea Zone
            1 fighter moved from Union of South Africa to 72 Sea Zone
            1 infantry moved from West India to Eastern Persia
            1 armour and 1 mech_infantry moved from India to Yunnan
            2 infantry moved from Burma to Yunnan
            1 fighter moved from Hunan to Yunnan
            1 aaGun and 2 infantry moved from Yunnan to Kwangsi
            1 aaGun moved from Szechwan to Yunnan
            2 fighters moved from Kweichow to Yunnan
            1 aaGun and 2 infantry moved from Yunnan to Szechwan
            1 fighter moved from Gibraltar to Malta
            1 fighter moved from United Kingdom to Gibraltar
    
        Place Units - British
            2 armour and 1 mech_infantry placed in Union of South Africa
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,4
            British collect 32 PUs (1 lost to blockades); end with 32 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            1 armour and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 20 PUs
            Some Units in India change ownership: 1 armour and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0,83
    Americans regular : 1,50
    Italians regular : -0,33
    Japanese regular : -1,17
    British regular : 3,00
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Southern Italy to Rostov
            1 fighter moved from Southern Italy to Rostov
            1 armour moved from Western Ukraine to Rostov
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 1 armour and 2 fighters
                Russians defend with 1 mech_infantry
                    Italians roll dice for 1 armour and 2 fighters in Rostov, round 2 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov
                Italians win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for Italians: 1 armour
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Italians
            2 fighters moved from Rostov to Caucasus
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            1 artillery, 3 infantry and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.50
    Russians regular : 0.67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 8 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from 42 Sea Zone to 46 Sea Zone
            1 fighter moved from 42 Sea Zone to 36 Sea Zone
            1 carrier, 1 cruiser and 2 destroyers moved from 42 Sea Zone to 44 Sea Zone
            2 destroyers moved from 62 Sea Zone to 54 Sea Zone
    
        Combat - ANZAC
            Battle in 46 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 46 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 36 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 36 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
    
        Non Combat Move - ANZAC
            1 fighter moved from 36 Sea Zone to 44 Sea Zone
            1 fighter moved from 46 Sea Zone to 44 Sea Zone
            1 fighter moved from Queensland to 44 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 8 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from 42 Sea Zone to 46 Sea Zone
            1 fighter moved from 42 Sea Zone to 36 Sea Zone
            1 carrier, 1 cruiser and 2 destroyers moved from 42 Sea Zone to 44 Sea Zone
            2 destroyers moved from 62 Sea Zone to 54 Sea Zone
    
        Combat - ANZAC
            Battle in 46 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 46 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 36 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 36 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
    
        Non Combat Move - ANZAC
            1 fighter moved from 36 Sea Zone to 44 Sea Zone
            1 fighter moved from 46 Sea Zone to 44 Sea Zone
            1 fighter moved from Queensland to 44 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
            1 fighter moved from United Kingdom to Gibraltar
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 infantry and 17 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Ukraine to Rostov
                  Germans take Rostov from Russians
            1 mech_infantry moved from Novosibirsk to Samara
            1 mech_infantry moved from Kazakhstan to Samara
            1 bomber moved from Kansu to Samara
            3 artilleries moved from Vyborg to Novgorod
            1 infantry moved from Baltic States to Novgorod
            1 infantry moved from Eastern Poland to Belarus
                  Germans take Belarus from Russians
            2 mech_infantrys moved from Caucasus to Volgograd
            2 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
            1 bomber moved from Romania to Volgograd
            1 mech_infantry moved from Caucasus to Northwest Persia
            1 armour moved from Novosibirsk to Volgograd
            2 armour moved from Novosibirsk to Archangel
            1 mech_infantry moved from Nenetsia to Archangel
            1 infantry moved from Vologda to Smolensk
                  Germans take Smolensk from Russians
            1 infantry moved from Nenetsia to Vologda
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 artillery and 1 infantry moved from Poland to 114 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
            1 armour moved from Yenisey to Yakut S.S.R.
                  Germans take Yakut S.S.R. from Russians
            1 armour moved from Yakut S.S.R. to Yenisey
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 4 artilleries and 2 infantry
                Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 cruiser in Novgorod, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 4 artilleries and 2 infantry in Novgorod, round 2 : 2/6 hits, 2.00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 4 artilleries and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Volgograd
                Germans attack with 1 armour, 1 bomber and 2 mech_infantrys
                Russians defend with 1 factory_minor and 1 mech_infantry
                    Germans roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Volgograd, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Archangel
                Germans attack with 2 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour and 1 mech_infantry in Archangel, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 2 armour remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Northwest Persia
                Germans attack with 2 armour and 2 mech_infantrys
                British defend with 1 armour
                    Germans roll dice for 2 armour and 2 mech_infantrys in Northwest Persia, round 2 : 1/4 hits, 1.33 expected hits
                    British roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
            Battle in Samara
                Germans attack with 1 bomber and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Samara, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Volgograd to Bessarabia
            1 bomber moved from Samara to Bessarabia
            10 mech_infantrys moved from Ukraine to Volgograd
            1 armour moved from Kansu to Novosibirsk
            1 aaGun moved from Western Ukraine to Ukraine
            15 infantry moved from Western Ukraine to Bessarabia
            10 artilleries moved from Western Ukraine to Bessarabia
            1 infantry moved from Bessarabia to Western Ukraine
            1 armour and 7 mech_infantrys moved from Romania to Eastern Poland
            1 mech_infantry moved from Slovakia Hungary to Eastern Poland
            10 mech_infantrys moved from Germany to Eastern Poland
            6 mech_infantrys moved from Western Germany to Poland
            1 aaGun and 1 artillery moved from Finland to Karelia
    
        Place Units - Germans
            3 infantry placed in Ukraine
            1 armour and 9 mech_infantrys placed in Germany
            8 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
            Germans collect 66 PUs (2 lost to blockades); end with 66 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : 0.50
    British regular : -0.50
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 7 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            2 artilleries and 2 infantry moved from Bryansk to Ukraine
            1 artillery and 1 infantry moved from Bryansk to Western Ukraine
            1 fighter moved from Russia to Rostov
            2 infantry moved from Bryansk to Rostov
            2 fighters and 1 tactical_bomber moved from Russia to Kansu
    
        Combat - Russians
            Battle in Kansu
                Russians attack with 2 fighters and 1 tactical_bomber
                Japanese defend with 2 bombers
                    Russians roll dice for 2 fighters and 1 tactical_bomber in Kansu, round 2 : 3/3 hits, 1,67 expected hits
                    Japanese roll dice for 2 bombers in Kansu, round 2 : 0/2 hits, 0,33 expected hits
                    2 bombers owned by the Japanese lost in Kansu
                Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 28
                Casualties for Japanese: 2 bombers
            Battle in Ukraine
                Russians attack with 2 artilleries and 2 infantry
                Germans defend with 1 aaGun, 1 factory_minor and 3 infantry
                    Russians roll dice for 2 artilleries and 2 infantry in Ukraine, round 2 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 1 aaGun and 3 infantry in Ukraine, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Ukraine
                    Russians roll dice for 2 artilleries in Ukraine, round 3 : 2/2 hits, 0,67 expected hits
                    Germans roll dice for 3 infantry in Ukraine, round 3 : 1/3 hits, 1,00 expected hits
                    1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
                    Russians roll dice for 1 artillery in Ukraine, round 4 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery and 2 infantry
                Casualties for Germans: 1 aaGun and 3 infantry
            Battle in Western Ukraine
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 aaGun and 2 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 aaGun and 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Western Ukraine
                1 artillery owned by the Russians retreated to Bryansk
                Germans win with 2 infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 aaGun
            Battle in Rostov
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                    Russians roll dice for 1 fighter and 1 infantry in Rostov, round 3 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Rostov to Russia
            2 fighters and 1 tactical_bomber moved from Kansu to Szechwan
            2 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 9 PUs; end with 10 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 13 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    Germans regular : 1,33
    Russians regular : 2,83
    

    Savegame

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