L21 Mainah (X) vs Gambler6 (L+14) BM3

  • 2007 AAR League

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 infantry moved from Samara to Volgograd
            1 mech_infantry moved from Russia to Volgograd
            4 fighters and 2 tactical_bombers moved from Russia to Volgograd
            3 fighters moved from Russia to Volgograd
            1 infantry moved from Russia to Tambov
                  Russians take Tambov from Germans
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 7 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                Germans defend with 1 factory_minor and 3 infantry
                    Russians roll dice for 7 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Volgograd, round 2 : 5/11 hits, 5.17 expected hits
                    Germans roll dice for 3 infantry in Volgograd, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 7 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Germans: 3 infantry
    
        Non Combat Move - Russians
            5 fighters and 2 tactical_bombers moved from Volgograd to Russia
            2 fighters moved from Volgograd to Russia
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Samara
    
        Place Units - Russians
            1 fighter, 1 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 12 PUs; end with 13 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.00
    Russians regular : -0.17
    

    Savegame

  • 2023 '20

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 2 destroyers, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Hopei to Kweichow
            1 bomber moved from Kiangsi to Kweichow
            1 tactical_bomber moved from Kiangsi to Kweichow
            1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung
            2 infantry moved from Kiangsi to Kwangtung
            1 infantry moved from Kiangsi to Kwangsi
                  Japanese take Kwangsi from Chinese
            1 infantry moved from Anhwe to Hunan
            1 armour and 2 mech_infantrys moved from Anhwe to Hunan
            1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
            5 artilleries moved from Kiangsi to Hunan
            6 infantry moved from Kiangsi to Hunan
            6 mech_infantrys moved from Kiangsi to Hunan
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 56 Sea Zone
            1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
            1 submarine moved from 46 Sea Zone to 54 Sea Zone
            5 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
            1 destroyer and 1 submarine moved from 37 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
            1 infantry moved from Dzavhan to Olgiy
                  Japanese take Olgiy from Russians
            1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung
            1 tactical_bomber moved from Kiangsi to Kweichow
    
        Combat - Japanese
            Battle in Western Australia
            Battle in Kweichow
                Japanese attack with 1 bomber, 2 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 2 infantry and 2 tactical_bombers in Kweichow, round 2 : 1/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Western Australia from ANZAC, taking Kweichow from Chinese with 1 bomber, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 54 Sea Zone
                Japanese attack with 5 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 54 Sea Zone
                Japanese win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Kwangtung
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 2/6 hits, 2.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Hunan
                Japanese attack with 2 armour, 5 artilleries, 7 infantry and 10 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 armour, 5 artilleries, 7 infantry and 10 mech_infantrys in Hunan, round 2 : 6/24 hits, 6.33 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 2 armour, 5 artilleries, 7 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            1 carrier moved from 37 Sea Zone to 42 Sea Zone
            1 transport moved from 37 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from Shantung to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 carrier and 2 destroyers moved from 19 Sea Zone to 35 Sea Zone
            2 artilleries and 2 infantry moved from Kiangsi to 20 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
            2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
            5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 56 Sea Zone
            1 destroyer moved from 46 Sea Zone to 54 Sea Zone
            1 destroyer moved from 46 Sea Zone to 55 Sea Zone
            1 carrier moved from 42 Sea Zone to 56 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 56 Sea Zone
            1 destroyer moved from 55 Sea Zone to 56 Sea Zone
            1 fighter moved from Japan to Philippines
            1 fighter and 1 tactical_bomber moved from Kwangtung to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangtung to Philippines
            1 bomber and 2 tactical_bombers moved from Kweichow to Kiangsu
            1 infantry moved from Shantung to Anhwe
            4 armour moved from Shensi to Hunan
            3 mech_infantrys moved from Shensi to Hunan
            1 infantry moved from Suiyuyan to Hopei
            1 aaGun moved from Shensi to Hopei
            1 armour moved from Amur to Jehol
            1 marine moved from New Guinea to 46 Sea Zone
            2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 1 marine and 6 submarines moved from 46 Sea Zone to 56 Sea Zone
            1 marine moved from 56 Sea Zone to Western Australia
            1 submarine moved from 16 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            2 destroyers and 1 transport placed in 19 Sea Zone
            2 infantry placed in Shantung
            2 artilleries and 1 infantry placed in Kiangsu
            2 fighters placed in Japan
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Kiangsi: 1 aaGun
            EDIT: Adding units owned by Japanese to Hunan: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : 0.67
    Japanese regular : -2.17
    ANZAC regular : -0.17
    UK_Pacific regular : -0.33
    

    Savegame

  • 2007 AAR League

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            6 submarines moved from 63 Sea Zone to 54 Sea Zone
            1 battleship moved from 63 Sea Zone to 54 Sea Zone
            2 carriers and 1 fighter moved from 63 Sea Zone to 54 Sea Zone
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            3 fighters moved from 63 Sea Zone to 54 Sea Zone
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 submarine moved from 91 Sea Zone to 94 Sea Zone
            1 bomber moved from Algeria to 94 Sea Zone
            1 fighter moved from 92 Sea Zone to 104 Sea Zone
            1 tactical_bomber moved from 92 Sea Zone to 104 Sea Zone
            1 tactical_bomber moved from New Zealand to 54 Sea Zone
    
        Combat - Americans
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in 54 Sea Zone
                Americans attack with 1 battleship, 2 carriers, 1 cruiser, 3 fighters, 6 submarines and 1 tactical_bomber; ANZAC loiter and taunt
                Japanese defend with 1 destroyer
                    Americans roll dice for 6 submarines in 54 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 54 Sea Zone
                Americans win with 1 battleship, 2 carriers, 1 cruiser, 3 fighters, 6 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 97 Sea Zone
                Americans attack with 1 submarine
                Germans defend with 3 fighters; Italians defend with 1 transport
                    Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 97 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 transport owned by the Italians lost in 97 Sea Zone
                Italians and Americans reach a stalemate
                . Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 94 Sea Zone
                Americans attack with 1 bomber and 1 submarine
                Italians defend with 1 destroyer
                    Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in 94 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 94 Sea Zone
                Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in 104 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
    
        Non Combat Move - Americans
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            2 transports moved from 91 Sea Zone to 102 Sea Zone
            2 artilleries, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 90 Sea Zone
            1 fighter moved from Eastern United States to 92 Sea Zone
            1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Morocco
            1 armour moved from Morocco to Algeria
            1 aaGun and 1 infantry moved from Algeria to Morocco
            1 fighter moved from Eastern United States to 92 Sea Zone
            1 fighter moved from Eastern United States to Morocco
            2 transports moved from 102 Sea Zone to 101 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
            2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 90 Sea Zone to 91 Sea Zone
            2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            2 mech_infantrys moved from Algeria to Libya
            1 armour moved from Algeria to Tunisia
            1 mech_infantry moved from Western United States to Central United States
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 destroyer moved from 63 Sea Zone to 55 Sea Zone
            2 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from New Zealand to Queensland
            1 tactical_bomber moved from 54 Sea Zone to Queensland
            1 fighter moved from New Zealand to Queensland
            1 bomber moved from New Zealand to Eastern United States
            1 bomber moved from 94 Sea Zone to Morocco
            1 carrier moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Midway to 54 Sea Zone
            1 fighter moved from Queensland to 54 Sea Zone
            1 destroyer moved from 63 Sea Zone to 61 Sea Zone
            3 destroyers moved from 63 Sea Zone to 54 Sea Zone
            1 destroyer moved from 9 Sea Zone to 26 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 infantry placed in Central United States
            1 transport placed in 10 Sea Zone
            1 carrier placed in 101 Sea Zone
            1 carrier and 1 submarine placed in 10 Sea Zone
            1 destroyer and 1 submarine placed in 101 Sea Zone
            1 fighter placed in Western United States
            1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Shensi
            1 infantry moved from Sikang to Shensi
            1 fighter moved from Yunnan to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Yunnan
    
        Place Units - Chinese
            2 artilleries and 1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 artilleries moved from Union of South Africa to 71 Sea Zone
            2 infantry moved from Union of South Africa to 71 Sea Zone
            1 armour and 1 infantry moved from Kenya to 72 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
            1 armour and 1 infantry moved from 80 Sea Zone to Persia
            2 artilleries, 2 infantry and 2 transports moved from 71 Sea Zone to 80 Sea Zone
            2 artilleries and 2 infantry moved from 80 Sea Zone to Persia
            1 armour moved from West India to Persia
                  British take Persia from Germans
            1 infantry moved from Trans-Jordan to Iraq
                  British take Iraq from Germans
            1 battleship and 1 destroyer moved from 72 Sea Zone to 80 Sea Zone
            1 destroyer moved from 106 Sea Zone to 120 Sea Zone
    
        Combat - British
            Battle in Persia
            Battle in 120 Sea Zone
                British attack with 1 destroyer
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer in 120 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 120 Sea Zone
                British win with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - British
            1 artillery moved from Quebec to 106 Sea Zone
            1 artillery and 1 transport moved from 106 Sea Zone to 103 Sea Zone
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 artillery and 1 transport moved from 103 Sea Zone to 91 Sea Zone
            1 artillery moved from 91 Sea Zone to Morocco
            1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
            1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
            2 infantry moved from West India to Eastern Persia
            1 infantry moved from West India to Eastern Persia
            2 infantry moved from West India to India
            1 artillery moved from India to Burma
            3 infantry moved from India to Burma
            3 infantry moved from India to Burma
    
        Place Units - British
            1 artillery and 1 infantry placed in Union of South Africa
            1 transport placed in 71 Sea Zone
            1 fighter and 1 infantry placed in United Kingdom
            1 submarine placed in 106 Sea Zone
            British undo move 4.
            1 submarine placed in 106 Sea Zone
            British undo move 4.
            1 submarine placed in 109 Sea Zone
            British undo move 4.
            British undo move 3.
            Turning on Edit Mode
            EDIT: Removing units owned by British from Algeria: 2 fighters
            EDIT: Adding units owned by British to United Kingdom: 1 fighter
            EDIT: Adding units owned by British to French West Africa: 1 fighter
            EDIT: Turning off Edit Mode
            1 submarine placed in 109 Sea Zone
            1 fighter and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            1 fighter placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 8 PUs; end with 8 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
            Some Units in India change ownership: 1 fighter
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Americans regular : -1.67
    Italians regular : -0.33
    Japanese regular : -0.67
    Germans regular : -0.83
    British regular : 0.67
    

    Savegame

  • 2023 '20

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            6 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 artillery, 1 fighter and 1 infantry placed in Egypt
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4
            Italians collect 11 PUs (3 lost to blockades); end with 11 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2007 AAR League

    TripleA Turn Summary: ANZAC round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
            2 infantry moved from 46 Sea Zone to New Guinea
            1 carrier moved from 63 Sea Zone to 54 Sea Zone
            1 destroyer moved from 63 Sea Zone to 62 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            2 fighters moved from 63 Sea Zone to 54 Sea Zone
    
        Combat - ANZAC
            Battle in New Guinea
    
        Non Combat Move - ANZAC
            2 aaGuns, 4 artilleries, 2 fighters and 3 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,4,1
            ANZAC collect 10 PUs (3 lost to blockades); end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '20

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 12
    
        Purchase Units - Germans
            Germans buy 6 armour, 2 bombers, 1 fighter and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Egypt to Trans-Jordan
                  Germans take Trans-Jordan from British
            1 armour moved from Trans-Jordan to Egypt
    
        Combat - Germans
    
        Non Combat Move - Germans
            1 destroyer moved from 113 Sea Zone to 104 Sea Zone
            1 artillery and 1 infantry moved from Finland to 115 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 artillery and 1 infantry moved from 113 Sea Zone to Western Germany
            3 artilleries moved from Western Ukraine to Bryansk
            1 infantry moved from Ukraine to Bryansk
            2 armour moved from Ukraine to Rostov
            3 armour and 5 mech_infantrys moved from Northwest Persia to Rostov
            2 mech_infantrys moved from Caucasus to Rostov
            1 armour moved from Novgorod to Bryansk
            3 mech_infantrys moved from Archangel to Bryansk
            1 aaGun moved from Bryansk to Western Ukraine
            1 aaGun moved from Bryansk to Ukraine
            2 fighters and 1 tactical_bomber moved from Bryansk to Rostov
            4 fighters and 1 tactical_bomber moved from Southern Italy to Bryansk
            1 tactical_bomber moved from Bryansk to Rostov
    
        Place Units - Germans
            3 armour placed in Ukraine
            3 armour placed in Western Ukraine
            1 fighter and 2 tactical_bombers placed in Novgorod
            2 bombers placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2
            Germans collect 58 PUs (1 lost to blockades); end with 58 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2007 AAR League

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Volgograd to Caucasus
                  Russians take Caucasus from Germans
            1 infantry moved from Smolensk to Belarus
                  Russians take Belarus from Germans
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            1 mech_infantry moved from Russia to Vologda
            1 mech_infantry moved from Volgograd to Russia
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 infantry moved from Samara to Russia
    
        Place Units - Russians
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 17 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '20

    TripleA Manual Gamesave Post: Japanese round 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 2 carriers and 1 harbour; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Western Australia to 56 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 destroyer and 1 submarine moved from 42 Sea Zone to 55 Sea Zone
            1 fighter moved from 56 Sea Zone to 46 Sea Zone
            2 fighters and 2 tactical_bombers moved from 56 Sea Zone to 55 Sea Zone
            2 fighters moved from 56 Sea Zone to Java
            1 bomber moved from Borneo to Java
            1 fighter moved from 56 Sea Zone to Java
            3 artilleries and 3 infantry moved from Philippines to 35 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 35 Sea Zone to 32 Sea Zone
            3 artilleries and 3 infantry moved from 32 Sea Zone to Marshall Islands
            2 fighters moved from Japan to 25 Sea Zone
            1 destroyer moved from 16 Sea Zone to 25 Sea Zone
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            3 infantry moved from Timguska to Kansu
            1 infantry moved from Olgiy to Kansu
            1 fighter moved from Timguska to Shensi
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Hopei to Shensi
            2 infantry moved from Kweichow to Shensi
            1 bomber moved from Kiangsu to Shensi
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '20

    @Gambler6
    Scramble SZ 25? 1 DD 1 SS 2 Fig vs 1 DD, 1 Tac to scramble


  • @mainah no scramble…do you intend to win this game next turn or just drag is out more?

  • 2023 '20

    Pretty sure i have it next turn in europe

  • 2023 '20

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 2 carriers and 1 harbour; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Western Australia to 56 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 destroyer and 1 submarine moved from 42 Sea Zone to 55 Sea Zone
            1 fighter moved from 56 Sea Zone to 46 Sea Zone
            2 fighters and 2 tactical_bombers moved from 56 Sea Zone to 55 Sea Zone
            2 fighters moved from 56 Sea Zone to Java
            1 bomber moved from Borneo to Java
            1 fighter moved from 56 Sea Zone to Java
            3 artilleries and 3 infantry moved from Philippines to 35 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 35 Sea Zone to 32 Sea Zone
            3 artilleries and 3 infantry moved from 32 Sea Zone to Marshall Islands
            2 fighters moved from Japan to 25 Sea Zone
            1 destroyer moved from 16 Sea Zone to 25 Sea Zone
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            3 infantry moved from Timguska to Kansu
            1 infantry moved from Olgiy to Kansu
            1 fighter moved from Timguska to Shensi
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Hopei to Shensi
            2 infantry moved from Kweichow to Shensi
            1 bomber moved from Kiangsu to Shensi
    
        Combat - Japanese
            Battle in 46 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 46 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in Java, round 2 : 4/6 hits, 2.83 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Marshall Islands
                Japanese attack with 3 artilleries and 3 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 3 artilleries and 3 infantry in Marshall Islands, round 2 : 3/6 hits, 2.00 expected hits
                    ANZAC roll dice for 2 infantry in Marshall Islands, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the ANZAC lost in Marshall Islands
                Japanese win, taking Marshall Islands from ANZAC with 3 artilleries and 3 infantry remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in Kansu
                Japanese attack with 4 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 4 infantry in Kansu, round 2 : 0/4 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                    Japanese roll dice for 3 infantry in Kansu, round 3 : 1/3 hits, 0.50 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 3 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 55 Sea Zone
                Japanese win with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 25 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Shensi
                Japanese attack with 1 bomber, 1 fighter and 4 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 bomber, 1 fighter and 4 infantry in Shensi, round 2 : 2/6 hits, 1.83 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 bomber and 1 fighter moved from Shensi to Hunan
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Kwangsi to Hunan
            2 infantry moved from Kwangtung to Kiangsi
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Chahar to Suiyuyan
            1 armour moved from Jehol to Hopei
            2 artilleries moved from Kiangsu to 19 Sea Zone
            2 infantry moved from Shantung to 19 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 17 Sea Zone
            2 artilleries and 2 infantry moved from 17 Sea Zone to Iwo Jima
            1 destroyer moved from 35 Sea Zone to 49 Sea Zone
            2 fighters moved from 25 Sea Zone to 32 Sea Zone
            2 carriers, 2 destroyers and 2 tactical_bombers moved from 35 Sea Zone to 32 Sea Zone
            1 marine moved from Western Australia to 56 Sea Zone
            1 bomber moved from Java to Celebes
            1 submarine moved from 56 Sea Zone to 54 Sea Zone
            2 battleships, 4 carriers, 1 cruiser, 3 destroyers, 1 marine and 5 submarines moved from 56 Sea Zone to 45 Sea Zone
            2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 45 Sea Zone
            1 fighter moved from 46 Sea Zone to 45 Sea Zone
            3 fighters moved from Java to 45 Sea Zone
            2 destroyers moved from 19 Sea Zone to 17 Sea Zone
            2 fighters moved from 35 Sea Zone to Iwo Jima
            2 fighters moved from Philippines to 6 Sea Zone
            2 tactical_bombers moved from Kiangsu to 6 Sea Zone
            1 tactical_bomber moved from Philippines to Hunan
    
        Place Units - Japanese
            2 carriers placed in 6 Sea Zone
            1 airfield and 1 harbour placed in Iwo Jima
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 68 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.67
    Americans regular : -0.67
    Japanese regular : 0.83
    ANZAC regular : -0.33
    

    Savegame


  • @mainah Round 8 was the first legitimate time you could have taken a shot. But you’ve definitely had it since round 10 but wouldn’t attack Moscow.

  • 2007 AAR League

    TripleA Manual Gamesave Post: Italians round 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 12
    
        Purchase Units - Italians
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '20

    @gambler6
    I’ll go back and look - i dont recall seeing it that way at rd8.
    But then, i was pretty sure at the end of you cm you had the game with the us-denmark uk-germany hit.

  • 2023 '20

    TripleA Manual Gamesave Post: ANZAC round 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
    

    Combat Hit Differential Summary :

    Savegame

Suggested Topics

  • 12
  • 13
  • 384
  • 83
  • 104
  • 101
  • 93
  • 139
Axis & Allies Boardgaming Custom Painted Miniatures

232

Online

17.3k

Users

39.8k

Topics

1.7m

Posts