Gambler6 (L + 14) vs tanios (X) BM3.4

  • 2007 AAR League

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 destroyer, 1 fighter, 7 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 110 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to 110 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            2 artilleries moved from Gibraltar to 91 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
            2 artilleries and 3 infantry moved from 112 Sea Zone to Norway
            1 mech_infantry moved from 112 Sea Zone to Norway
            2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 112 Sea Zone
            1 cruiser and 2 destroyers moved from 91 Sea Zone to 112 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 tactical_bomber moved from Morocco to 93 Sea Zone
            1 armour moved from Libya to Tobruk
                  Americans take Tobruk from Italians
            1 mech_infantry moved from Tunisia to Tobruk
            1 infantry and 1 mech_infantry moved from Celebes to 44 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
            1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
            1 battleship and 2 cruisers moved from 44 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 43 Sea Zone
            1 fighter moved from 44 Sea Zone to Sumatra
            1 fighter moved from 44 Sea Zone to Sumatra
            1 fighter moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
            1 bomber moved from United Kingdom to 112 Sea Zone
    
        Combat - Americans
            Battle in 42 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Norway
            Battle in 43 Sea Zone
                Americans attack with 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Americans lost in 43 Sea Zone
                1 tactical_bomber owned by the Americans retreated
                Japanese win, taking Norway from Germans with 1 destroyer remaining. Battle score for attacker is -10
                Casualties for Americans: 1 fighter
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is -8
                Casualties for Americans: 1 destroyer
            Battle in 93 Sea Zone
                Americans attack with 1 submarine and 1 tactical_bomber
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 93 Sea Zone
                Americans win, taking 93 Sea Zone from Italians with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Sumatra
                Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sumatra
                Americans win, taking Sumatra from Japanese with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 tactical_bomber moved from 43 Sea Zone to 41 Sea Zone
            2 fighters moved from Sumatra to 41 Sea Zone
            2 carriers moved from 44 Sea Zone to 41 Sea Zone
            1 fighter moved from 42 Sea Zone to 41 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 23 Sea Zone to 34 Sea Zone
            2 carriers moved from 91 Sea Zone to 112 Sea Zone
            1 aaGun moved from Morocco to 91 Sea Zone
            1 aaGun, 1 destroyer and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 aaGun moved from 112 Sea Zone to Norway
            1 bomber moved from 112 Sea Zone to United Kingdom
            1 mech_infantry moved from Morocco to Tunisia
            1 infantry moved from Tunisia to Libya
            1 tactical_bomber moved from 93 Sea Zone to Morocco
            2 artilleries moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
            3 fighters moved from Eastern United States to Gibraltar
            1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            5 infantry placed in Eastern United States
            3 transports placed in 101 Sea Zone
            2 infantry placed in Western United States
            1 bomber placed in Western United States
            1 fighter placed in Eastern United States
            Americans undo move 5.
            Americans undo move 4.
            1 fighter placed in Western United States
            1 destroyer and 1 submarine placed in 10 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 54 Sea Zone: 1 carrier
            EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 fighter
            EDIT: Adding units owned by Americans to 41 Sea Zone: 1 carrier
            EDIT: Adding units owned by ANZAC to 41 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
            1 bomber placed in Eastern United States
            1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,3
            Americans collect 62 PUs (2 lost to blockades); end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Yunnan to Szechwan
            3 infantry moved from Yunnan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 3 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Kweichow, round 3 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Szechwan
                Chinese attack with 3 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Novosibirsk to Volgograd
                  Russians take Volgograd from Germans
            1 fighter and 1 tactical_bomber moved from Russia to Urals
            6 mech_infantrys moved from Eastern Persia to Iraq
            1 artillery moved from Union of South Africa to 71 Sea Zone
            1 artillery and 1 transport moved from 71 Sea Zone to 72 Sea Zone
            1 infantry moved from French Madagascar to 72 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
            1 artillery and 1 infantry moved from Malaya to Shan State
            1 infantry moved from Malaya to Shan State
            1 artillery and 3 infantry moved from India to Burma
            1 infantry moved from Union of South Africa to Rhodesia
            1 bomber moved from United Kingdom to Germany
            1 mech_infantry moved from Libya to Tobruk
            3 infantry moved from Tunisia to Libya
            2 artilleries moved from Tunisia to Libya
    
        Combat - British
            British creates battle in territory 106 Sea Zone
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in Germany causes 3 damage total. 
            Battle in Urals
                British attack with 1 fighter and 1 tactical_bomber
                Germans defend with 1 armour
                    British roll dice for 1 fighter and 1 tactical_bomber in Urals, round 2 : 1/2 hits, 1.17 expected hits
                    Germans roll dice for 1 armour in Urals, round 2 : 1/1 hits, 0.50 expected hits
                    1 tactical_bomber owned by the British and 1 armour owned by the Germans lost in Urals
                British win with 1 fighter remaining. Battle score for attacker is -5
                Casualties for British: 1 tactical_bomber
                Casualties for Germans: 1 armour
            Battle in Iraq
                British attack with 1 artillery, 1 infantry and 6 mech_infantrys
                Italians defend with 1 infantry
                    British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 2/2 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Italians with 1 artillery and 6 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Shan State
                British attack with 1 artillery and 2 infantry
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 2 infantry in Shan State, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - British
            1 infantry moved from Persia to Northwest Persia
            1 infantry moved from India to West India
            1 infantry moved from India to West India
            1 armour and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 1 artillery, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
            1 artillery and 2 infantry moved from 112 Sea Zone to Norway
            1 armour moved from 112 Sea Zone to Norway
            3 fighters moved from Gibraltar to Norway
            1 bomber moved from Germany to Norway
            1 fighter moved from Urals to Russia
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 destroyer moved from 92 Sea Zone to 109 Sea Zone
    
        Place Units - British
            2 artilleries placed in United Kingdom
            1 destroyer and 1 transport placed in 109 Sea Zone
            1 fighter placed in United Kingdom
            1 armour placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,3
            British collect 31 PUs (1 lost to blockades); end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            5 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 11 PUs; end with 12 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
            Some Units in India change ownership: 5 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    Americans regular : 0.00
    Italians regular : 0.67
    Japanese regular : 1.33
    Germans AA : -0.17
    Germans regular : 0.17
    British regular : -0.00
    

    Savegame

  • '20

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 4 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 armour moved from Anglo Egyptian Sudan to Kenya
                  Italians take Kenya from British
            1 armour moved from Kenya to Ethiopia
                  Italians take Ethiopia from British
            1 destroyer moved from 97 Sea Zone to 93 Sea Zone
            1 fighter moved from Southern Italy to 93 Sea Zone
    
        Combat - Italians
            Battle in 93 Sea Zone
                Italians attack with 1 destroyer and 1 fighter
                Americans defend with 1 submarine
                    Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 93 Sea Zone
                Italians win, taking 93 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Italians
            1 fighter moved from 93 Sea Zone to Southern Italy
            1 artillery moved from Anglo Egyptian Sudan to Egypt
            1 destroyer moved from 98 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from Greece to Albania
            1 armour and 1 mech_infantry moved from Belarus to Novgorod
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Egypt
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.17
    Italians regular : 1.17
    

    Savegame

  • 2007 AAR League

    TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 33 Sea Zone to 35 Sea Zone
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery moved from New South Wales to 62 Sea Zone
            2 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from 41 Sea Zone to Java
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
            1 fighter moved from 44 Sea Zone to 35 Sea Zone
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
            1 destroyer moved from 22 Sea Zone to 16 Sea Zone
                  ANZAC take 17 Sea Zone from Japanese
                  ANZAC take 22 Sea Zone from Japanese
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in 16 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                ANZAC win with 1 destroyer remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Paulau Island
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 bomber
                    ANZAC roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 bomber in Paulau Island, round 2 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Paulau Island, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 bomber in Paulau Island, round 3 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Paulau Island, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 bomber in Paulau Island, round 4 : 0/1 hits, 0.17 expected hits
                    1 bomber owned by the Japanese lost in Paulau Island
                ANZAC win, taking Paulau Island from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 bomber
            Battle in 35 Sea Zone
                ANZAC attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 fighter in 35 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the ANZAC lost in 35 Sea Zone
                    ANZAC roll dice for 1 fighter in 35 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 carrier moved from 44 Sea Zone to 41 Sea Zone
            1 fighter moved from Java to 41 Sea Zone
            1 fighter moved from 35 Sea Zone to 41 Sea Zone
            2 infantry moved from French West Africa to Nigeria
            1 transport moved from 87 Sea Zone to 88 Sea Zone
            1 infantry moved from French Guiana to 88 Sea Zone
            1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from South Australia to New South Wales
            1 aaGun moved from South Australia to New South Wales
            1 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 16 PUs; end with 18 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1.17
    ANZAC regular : -1.17
    

    Savegame

  • 2007 AAR League

    TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 33 Sea Zone to 35 Sea Zone
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery moved from New South Wales to 62 Sea Zone
            2 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from 41 Sea Zone to Java
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
            1 fighter moved from 44 Sea Zone to 35 Sea Zone
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
            1 destroyer moved from 22 Sea Zone to 16 Sea Zone
                  ANZAC take 17 Sea Zone from Japanese
                  ANZAC take 22 Sea Zone from Japanese
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in 16 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                ANZAC win with 1 destroyer remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Paulau Island
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 bomber
                    ANZAC roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 bomber in Paulau Island, round 2 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Paulau Island, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 bomber in Paulau Island, round 3 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Paulau Island, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 bomber in Paulau Island, round 4 : 0/1 hits, 0.17 expected hits
                    1 bomber owned by the Japanese lost in Paulau Island
                ANZAC win, taking Paulau Island from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 bomber
            Battle in 35 Sea Zone
                ANZAC attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 fighter in 35 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the ANZAC lost in 35 Sea Zone
                    ANZAC roll dice for 1 fighter in 35 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 carrier moved from 44 Sea Zone to 41 Sea Zone
            1 fighter moved from Java to 41 Sea Zone
            1 fighter moved from 35 Sea Zone to 41 Sea Zone
            2 infantry moved from French West Africa to Nigeria
            1 transport moved from 87 Sea Zone to 88 Sea Zone
            1 infantry moved from French Guiana to 88 Sea Zone
            1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from South Australia to New South Wales
            1 aaGun moved from South Australia to New South Wales
            1 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 16 PUs; end with 18 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1.17
    ANZAC regular : -1.17
    

    Savegame

  • 2007 AAR League

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 33 Sea Zone to 35 Sea Zone
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery moved from New South Wales to 62 Sea Zone
            2 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from 41 Sea Zone to Java
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
            1 fighter moved from 44 Sea Zone to 35 Sea Zone
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
            1 destroyer moved from 22 Sea Zone to 16 Sea Zone
                  ANZAC take 17 Sea Zone from Japanese
                  ANZAC take 22 Sea Zone from Japanese
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in 16 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                ANZAC win with 1 destroyer remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Paulau Island
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 bomber
                    ANZAC roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 bomber in Paulau Island, round 2 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Paulau Island, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 bomber in Paulau Island, round 3 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Paulau Island, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 bomber in Paulau Island, round 4 : 0/1 hits, 0.17 expected hits
                    1 bomber owned by the Japanese lost in Paulau Island
                ANZAC win, taking Paulau Island from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 bomber
            Battle in 35 Sea Zone
                ANZAC attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 fighter in 35 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the ANZAC lost in 35 Sea Zone
                    ANZAC roll dice for 1 fighter in 35 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 carrier moved from 44 Sea Zone to 41 Sea Zone
            1 fighter moved from Java to 41 Sea Zone
            1 fighter moved from 35 Sea Zone to 41 Sea Zone
            2 infantry moved from French West Africa to Nigeria
            1 transport moved from 87 Sea Zone to 88 Sea Zone
            1 infantry moved from French Guiana to 88 Sea Zone
            1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from South Australia to New South Wales
            1 aaGun moved from South Australia to New South Wales
            1 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 16 PUs; end with 18 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    
        Politics - French
    
        Combat Move - French
            1 destroyer moved from 81 Sea Zone to 80 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -1.17
    ANZAC regular : -1.17
    

    Savegame

  • 2007 AAR League

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 33 Sea Zone to 35 Sea Zone
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery moved from New South Wales to 62 Sea Zone
            2 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from 41 Sea Zone to Java
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
            1 fighter moved from 44 Sea Zone to 35 Sea Zone
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
            1 destroyer moved from 22 Sea Zone to 16 Sea Zone
                  ANZAC take 17 Sea Zone from Japanese
                  ANZAC take 22 Sea Zone from Japanese
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in 16 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                ANZAC win with 1 destroyer remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Paulau Island
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 bomber
                    ANZAC roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 bomber in Paulau Island, round 2 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Paulau Island, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 bomber in Paulau Island, round 3 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Paulau Island, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 bomber in Paulau Island, round 4 : 0/1 hits, 0.17 expected hits
                    1 bomber owned by the Japanese lost in Paulau Island
                ANZAC win, taking Paulau Island from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 bomber
            Battle in 35 Sea Zone
                ANZAC attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 fighter in 35 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the ANZAC lost in 35 Sea Zone
                    ANZAC roll dice for 1 fighter in 35 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 carrier moved from 44 Sea Zone to 41 Sea Zone
            1 fighter moved from Java to 41 Sea Zone
            1 fighter moved from 35 Sea Zone to 41 Sea Zone
            2 infantry moved from French West Africa to Nigeria
            1 transport moved from 87 Sea Zone to 88 Sea Zone
            1 infantry moved from French Guiana to 88 Sea Zone
            1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from South Australia to New South Wales
            1 aaGun moved from South Australia to New South Wales
            1 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 16 PUs; end with 18 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    
        Politics - French
    
        Combat Move - French
            1 destroyer moved from 81 Sea Zone to 80 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -1.17
    ANZAC regular : -1.17
    

    Savegame

  • '20

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 4x factory_minor; Remaining resources: 87 PUs; 
            Germans buy 3 armour, 2 bombers, 10 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            7 artilleries, 1 bomber, 1 fighter, 7 infantry and 1 tactical_bomber moved from Ukraine to Bryansk
            10 artilleries, 1 bomber, 13 infantry and 1 tactical_bomber moved from Rostov to Bryansk
            6 armour and 2 mech_infantrys moved from Caucasus to Bryansk
            3 mech_infantrys moved from Western Ukraine to Bryansk
            3 mech_infantrys moved from Eastern Poland to Bryansk
            1 armour, 3 infantry and 2 mech_infantrys moved from Belarus to Bryansk
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 7 armour, 17 artilleries, 2 bombers, 1 fighter, 23 infantry, 10 mech_infantrys and 2 tactical_bombers
                Russians defend with 2 aaGuns, 2 artilleries and 36 infantry
                    Russians roll AA dice in Bryansk : 0/5 hits, 0.83 expected hits
                    Germans roll dice for 7 armour, 17 artilleries, 2 bombers, 1 fighter, 23 infantry, 10 mech_infantrys and 2 tactical_bombers in Bryansk, round 2 : 19/62 hits, 20.67 expected hits
                    Russians roll dice for 2 aaGuns, 2 artilleries and 36 infantry in Bryansk, round 2 : 9/38 hits, 12.67 expected hits
                    17 infantry owned by the Russians, 9 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Bryansk
                    Germans roll dice for 7 armour, 17 artilleries, 2 bombers, 1 fighter, 14 infantry, 10 mech_infantrys and 2 tactical_bombers in Bryansk, round 3 : 19/53 hits, 19.17 expected hits
                    Russians roll dice for 2 artilleries and 19 infantry in Bryansk, round 3 : 12/21 hits, 7.00 expected hits
                    19 infantry owned by the Russians and 12 infantry owned by the Germans lost in Bryansk
                    Germans roll dice for 7 armour, 17 artilleries, 2 bombers, 1 fighter, 2 infantry, 10 mech_infantrys and 2 tactical_bombers in Bryansk, round 4 : 20/41 hits, 16.33 expected hits
                    Russians roll dice for 2 artilleries in Bryansk, round 4 : 2/2 hits, 0.67 expected hits
                    2 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 7 armour, 17 artilleries, 2 bombers, 1 fighter, 10 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 57
                Casualties for Germans: 23 infantry
                Casualties for Russians: 2 aaGuns, 2 artilleries and 36 infantry
    
        Non Combat Move - Germans
            2 bombers, 1 fighter and 2 tactical_bombers moved from Bryansk to Novgorod
            3 infantry moved from Finland to Vyborg
            1 mech_infantry moved from Karelia to Novgorod
            1 armour and 1 mech_infantry moved from Karelia to Novgorod
            1 mech_infantry moved from Karelia to Novgorod
            1 aaGun moved from Rostov to Bryansk
            1 fighter and 2 tactical_bombers moved from 97 Sea Zone to Ukraine
            1 tactical_bomber moved from 97 Sea Zone to Ukraine
            2 aaGuns moved from Northern Italy to Western Germany
            7 mech_infantrys moved from Northern Italy to Denmark
            9 mech_infantrys moved from Western Germany to Denmark
            5 infantry moved from Western Germany to Denmark
            2 aaGuns moved from Western Germany to Denmark
            1 fighter moved from Western Germany to Denmark
            3 artilleries and 1 infantry moved from France to Western Germany
            1 fighter moved from 97 Sea Zone to Western Germany
            1 fighter moved from 97 Sea Zone to Denmark
    
        Place Units - Germans
            2 bombers and 8 infantry placed in Western Germany
            3 armour placed in Ukraine
            2 infantry and 1 tactical_bomber placed in Novgorod
            Germans undo move 1.
            Germans undo move 1.
            2 armour and 1 bomber placed in Ukraine
            1 armour, 1 bomber and 8 infantry placed in Western Germany
            Germans undo move 3.
            Germans undo move 1.
            1 bomber, 1 infantry and 1 tactical_bomber placed in Novgorod
            1 armour and 9 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 58 PUs; end with 58 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 2.67
    Germans regular : 1.83
    Russians AA : -0.83
    

    Savegame

  • 2007 AAR League

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 7 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 artillery and 1 infantry moved from Vologda to Russia
            1 infantry moved from Vologda to Russia
            1 infantry moved from Tambov to Russia
            1 infantry moved from Samara to Russia
            1 artillery and 9 infantry moved from Smolensk to Russia
            1 bomber moved from Russia to Germany
            1 submarine moved from 110 Sea Zone to 91 Sea Zone
    
        Combat - Russians
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in Germany causes 6 damage total. 
    
        Non Combat Move - Russians
            1 bomber moved from Germany to Norway
    
        Place Units - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Smolensk: 1 aaGun
            EDIT: Adding units owned by Russians to Russia: 1 aaGun
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Norway: 1 fighter
            EDIT: Removing units owned by Russians from United Kingdom: 1 fighter
            EDIT: Turning off Edit Mode
            7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 17 PUs; end with 18 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Germans AA : -0.17
    

    Savegame

  • '20

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 1 destroyer, 4 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 6 Sea Zone to 16 Sea Zone
            1 fighter moved from Japan to 16 Sea Zone
            1 infantry moved from Soviet Far East to 5 Sea Zone
            1 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
            1 infantry moved from 8 Sea Zone to Aleutian Islands
            1 armour moved from Soviet Far East to Sakha
                  Japanese take Siberia from Russians
                  Japanese take Sakha from Russians
            1 infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 submarine moved from 6 Sea Zone to 34 Sea Zone
                  Japanese take 17 Sea Zone from ANZAC
                  Japanese take 22 Sea Zone from ANZAC
            1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 artillery moved from Kiangsi to 20 Sea Zone
            1 artillery and 1 transport moved from 20 Sea Zone to 44 Sea Zone
            1 artillery moved from 44 Sea Zone to Celebes
            1 submarine moved from 36 Sea Zone to 42 Sea Zone
            1 bomber moved from French Indo China to 42 Sea Zone
            1 fighter moved from 36 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone
            1 mech_infantry moved from Hunan to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            1 fighter moved from Shensi to Yunnan
            1 tactical_bomber moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
            1 infantry moved from Anhwe to Kweichow
            1 armour moved from Kiangsu to Kweichow
    
        Combat - Japanese
            Battle in Aleutian Islands
            Battle in Celebes
            Battle in Kweichow
                Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/4 hits, 1.83 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 3 : 2/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Aleutian Islands from Americans, taking Celebes from Americans, taking Kweichow from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Japanese attack with 3 fighters, 1 mech_infantry and 3 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 3 fighters, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 2 : 2/7 hits, 3.67 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                3 fighters owned by the Japanese and 3 tactical_bombers owned by the Japanese retreated
                Chinese win with 1 infantry remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 2 infantry
            Battle in 16 Sea Zone
                Japanese attack with 1 fighter and 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter in 16 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 16 Sea Zone
                Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 34 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer; ANZAC defend with 1 transport
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 34 Sea Zone
                Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer
                Casualties for ANZAC: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 bomber, 1 fighter and 1 submarine
                ANZAC defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber and 1 fighter in 42 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer and 1 transport
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 36 Sea Zone
            1 destroyer moved from 43 Sea Zone to 37 Sea Zone
            1 fighter moved from 42 Sea Zone to 36 Sea Zone
            1 bomber moved from 42 Sea Zone to Kwangsi
            1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
            1 mech_infantry moved from Kiangsu to Hunan
            1 mech_infantry moved from Kiangsu to Anhwe
            1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 fighter moved from 16 Sea Zone to Japan
            1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
            1 fighter moved from Yunnan to Kwangsi
            1 fighter and 2 tactical_bombers moved from Yunnan to French Indo China
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            1 fighter moved from Kwangsi to French Indo China
            1 tactical_bomber moved from French Indo China to Kwangsi
    
        Place Units - Japanese
            1 armour and 1 infantry placed in French Indo China
            1 infantry and 2 mech_infantrys placed in Kiangsu
            1 carrier placed in 36 Sea Zone
            Japanese undo move 3.
            1 infantry placed in French Indo China
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 55 PUs; end with 55 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Americans regular : -0.33
    Japanese regular : -1.17
    ANZAC regular : 0.33
    

    Savegame

  • 2007 AAR League

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 artillery, 1 destroyer, 1 factory_minor, 1 fighter, 1 harbour, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Tobruk to Alexandria
                  British take Alexandria from Italians
            1 armour moved from Alexandria to Tobruk
            1 infantry moved from Libya to Tobruk
            1 mech_infantry moved from Tunisia to Tobruk
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from Morocco to 93 Sea Zone
            1 submarine moved from 91 Sea Zone to 94 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 bomber moved from United Kingdom to Germany
            1 infantry moved from Norway to Finland
            1 infantry moved from Norway to Finland
            2 fighters and 2 tactical_bombers moved from 112 Sea Zone to Finland
            1 submarine moved from 10 Sea Zone to 8 Sea Zone
            1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 fighter moved from Gibraltar to 94 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in Germany causes 3 damage total. 
            Battle in Normandy Bordeaux
            Battle in Philippines
            Battle in 44 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                Americans win, taking Normandy Bordeaux from Germans, taking Philippines from Japanese, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 8 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 8 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 93 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Italians defend with 1 destroyer
                    Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter in 93 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 93 Sea Zone
                    Americans roll dice for 1 fighter in 93 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 destroyer in 93 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Americans lost in 93 Sea Zone
                Italians win with 1 destroyer remaining. Battle score for attacker is -16
                Casualties for Americans: 1 fighter and 1 submarine
            Battle in 94 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Italians defend with 1 destroyer
                    Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 94 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Italians: 1 destroyer
            Battle in Finland
                Americans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Germans defend with 1 infantry
                    Americans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Finland, round 2 : 3/6 hits, 2.67 expected hits
                    Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
                Americans win, taking Finland from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 110 Sea Zone: 1 transport
            EDIT: Changing ownership of Holland Belgium from Germans to Americans
            EDIT: Adding units owned by Americans to Holland Belgium: 1 infantry
            EDIT: Removing units owned by Americans from 91 Sea Zone: 2 infantry and 1 transport
            EDIT: Turning off Edit Mode
            2 fighters moved from Finland to 112 Sea Zone
            2 tactical_bombers moved from Finland to Norway
            1 fighter moved from 94 Sea Zone to Morocco
            2 fighters moved from Gibraltar to 112 Sea Zone
            1 tactical_bomber moved from Morocco to Norway
            1 bomber moved from Germany to Norway
            1 bomber moved from Eastern United States to United Kingdom
            6 infantry moved from Eastern United States to 101 Sea Zone
            6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            6 infantry moved from 91 Sea Zone to Morocco
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 battleship, 3 carriers, 2 cruisers, 3 fighters, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 55 Sea Zone
            2 infantry moved from Queensland to Northern Territory
    
        Place Units - Americans
            1 airfield, 1 factory_minor and 1 harbour placed in Norway
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Western United States: 1 infantry
            EDIT: Adding units owned by Americans to British Columbia: 1 infantry
            EDIT: Turning off Edit Mode
            1 artillery, 1 fighter and 1 mech_infantry placed in Western United States
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,6
            Americans collect 69 PUs (1 lost to blockades); end with 69 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Kweichow
            1 infantry moved from Yunnan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 3 infantry
                Japanese defend with 1 armour
                    Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 armour in Kweichow, round 2 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 3 infantry in Kweichow, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 armour in Kweichow, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 2 infantry in Kweichow, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour in Kweichow, round 4 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                1 infantry owned by the Chinese retreated to Yunnan
                Japanese win with 1 armour remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 artillery and 1 infantry placed in Yunnan
            Chinese undo move 1.
            1 artillery and 1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Northwest Persia to Caucasus
                  Russians take Caucasus from Germans
            1 mech_infantry moved from Iraq to Syria
                  British take Syria from Italians
            1 mech_infantry moved from Iraq to Trans-Jordan
                  British take Trans-Jordan from Italians
            1 artillery moved from Iraq to 80 Sea Zone
            1 infantry moved from Persia to 80 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
            1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
            1 battleship and 1 cruiser moved from 80 Sea Zone to 76 Sea Zone
            1 infantry moved from Rhodesia to Belgian Congo
            1 armour moved from Union of South Africa to Belgian Congo
            2 artilleries and 3 infantry moved from Libya to Tobruk
            1 bomber moved from Norway to Germany
            1 infantry moved from West India to Eastern Persia
            1 infantry moved from West India to Eastern Persia
            1 mech_infantry moved from Volgograd to Rostov
                  Russians take Rostov from Germans
            1 fighter moved from Russia to Norway
    
        Combat - British
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in Germany causes 8 damage total. 
            Battle in Ethiopia
                British attack with 1 artillery and 1 infantry
                Italians defend with 1 armour
                    British roll dice for 1 battleship and 1 cruiser in Ethiopia, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 armour in Ethiopia, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Ethiopia
                British win, taking Ethiopia from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
    
        Non Combat Move - British
            1 bomber moved from Germany to United Kingdom
            2 destroyers moved from 109 Sea Zone to 91 Sea Zone
            1 fighter moved from United Kingdom to Morocco
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            2 infantry moved from United Kingdom to 109 Sea Zone
            2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Western United States to British Columbia
            1 artillery moved from Shan State to Burma
            2 infantry moved from Shan State to Burma
            1 infantry moved from Malaya to Shan State
            1 artillery and 3 infantry moved from Burma to India
    
        Place Units - British
            1 fighter placed in United Kingdom
            1 destroyer placed in 110 Sea Zone
            1 artillery and 2 infantry placed in United Kingdom
            2 infantry placed in Union of South Africa
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,1
            British collect 32 PUs (1 lost to blockades); end with 32 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            5 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5
            UK_Pacific collect 11 PUs; end with 11 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
            Some Units in India change ownership: 5 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1.33
    Americans regular : -0.33
    Japanese regular : 0.50
    Italians regular : 1.50
    Germans AA : -0.33
    Germans regular : 0.67
    British regular : -0.17
    

    Savegame

  • '20

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 2 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 1 mech_infantry moved from Novgorod to Vologda
                  Italians take Vologda from Russians
            1 infantry moved from Egypt to Alexandria
                  Italians take Alexandria from British
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Egypt to Trans-Jordan
            1 bomber and 1 fighter moved from Egypt to Trans-Jordan
            1 fighter moved from Egypt to Trans-Jordan
    
        Combat - Italians
            Battle in Trans-Jordan
                Italians attack with 1 bomber, 2 fighters and 2 infantry
                British defend with 1 mech_infantry
                    Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Trans-Jordan, round 2 : 1/5 hits, 2.00 expected hits
                    British roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
            2 fighters moved from Trans-Jordan to Egypt
            1 bomber moved from Trans-Jordan to Southern Italy
            1 destroyer moved from 97 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from Albania to Yugoslavia
            1 infantry moved from Northern Italy to France
            1 aaGun moved from Northern Italy to France
    
        Place Units - Italians
            1 armour and 2 infantry placed in Egypt
            1 infantry placed in Southern Italy
            1 armour, 1 artillery and 2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.00
    British regular : -0.33
    

    Savegame

  • 2007 AAR League

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 tactical_bomber; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from 41 Sea Zone to 37 Sea Zone
            2 infantry moved from Nigeria to French Equatorial Africa
    
        Combat - ANZAC
            Battle in 37 Sea Zone
                ANZAC attack with 2 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 2 fighters in 37 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 37 Sea Zone
                ANZAC win with 2 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 fighters moved from 37 Sea Zone to 55 Sea Zone
            1 carrier moved from 41 Sea Zone to 55 Sea Zone
            1 aaGun moved from New South Wales to Queensland
            2 infantry moved from New South Wales to Queensland
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Norway
    
        Place Units - ANZAC
            1 artillery, 1 fighter and 1 tactical_bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 16 PUs; end with 18 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    
        Combat Move - French
            1 destroyer moved from 80 Sea Zone to 76 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 0.00
    

    Savegame

  • '20

    TripleA Manual Gamesave Post: Germans round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 3x factory_minor; Remaining resources: 70 PUs; 
            Germans buy 1 artillery, 2 fighters, 7 infantry and 6 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            7 armour, 17 artilleries and 10 mech_infantrys moved from Bryansk to Russia
            2 armour, 1 bomber, 1 fighter and 3 tactical_bombers moved from Ukraine to Russia
            1 infantry moved from Vyborg to Finland
            1 infantry moved from Vyborg to Finland
            3 fighters moved from Western Germany to 110 Sea Zone
            2 fighters moved from Denmark to 110 Sea Zone
            1 mech_infantry moved from Novgorod to Smolensk
                  Germans take Smolensk from Russians
            1 infantry moved from Vyborg to Finland
            1 infantry moved from Western Germany to Holland Belgium
            1 artillery moved from Western Germany to Holland Belgium
            1 bomber moved from Novgorod to 110 Sea Zone
            1 fighter moved from Novgorod to Russia
            2 bombers and 3 tactical_bombers moved from Novgorod to Russia
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame

  • '20

    Scramble to sz 110?

    cd8318df-5f26-45e0-babf-8afd35605005-image.png

  • 2007 AAR League

    scramble fighter

  • '20

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 3x factory_minor; Remaining resources: 70 PUs; 
            Germans buy 1 artillery, 2 fighters, 7 infantry and 6 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            7 armour, 17 artilleries and 10 mech_infantrys moved from Bryansk to Russia
            2 armour, 1 bomber, 1 fighter and 3 tactical_bombers moved from Ukraine to Russia
            1 infantry moved from Vyborg to Finland
            1 infantry moved from Vyborg to Finland
            3 fighters moved from Western Germany to 110 Sea Zone
            2 fighters moved from Denmark to 110 Sea Zone
            1 mech_infantry moved from Novgorod to Smolensk
                  Germans take Smolensk from Russians
            1 infantry moved from Vyborg to Finland
            1 infantry moved from Western Germany to Holland Belgium
            1 artillery moved from Western Germany to Holland Belgium
            1 bomber moved from Novgorod to 110 Sea Zone
            1 fighter moved from Novgorod to Russia
            2 bombers and 3 tactical_bombers moved from Novgorod to Russia
    
        Combat - Germans
            Americans scrambles 1 units out of United Kingdom to defend against the attack in 110 Sea Zone
            Battle in Holland Belgium
                Germans attack with 1 artillery and 1 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Finland
                Germans attack with 3 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 3 infantry in Finland, round 2 : 1/3 hits, 0.50 expected hits
                    Americans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
                Germans win, taking Finland from Americans with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in 110 Sea Zone
                Germans attack with 1 bomber and 5 fighters
                British defend with 1 destroyer, 1 fighter and 1 transport; Americans defend with 1 destroyer and 2 transports
                    Germans roll dice for 1 bomber and 5 fighters in 110 Sea Zone, round 2 : 1/6 hits, 3.17 expected hits
                    Americans roll dice for 2 destroyers, 1 fighter and 3 transports in 110 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    1 destroyer owned by the British and 2 fighters owned by the Germans lost in 110 Sea Zone
                    Germans roll dice for 1 bomber and 3 fighters in 110 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits
                    Americans roll dice for 1 destroyer, 1 fighter and 3 transports in 110 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    1 destroyer owned by the Americans, 1 fighter owned by the Germans and 1 fighter owned by the British lost in 110 Sea Zone
                    1 transport owned by the British and 2 transports owned by the Americans lost in 110 Sea Zone
                Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 17
                Casualties for Germans: 3 fighters
                Casualties for British: 1 destroyer, 1 fighter and 1 transport
                Casualties for Americans: 1 destroyer and 2 transports
            Battle in Russia
                Germans attack with 9 armour, 17 artilleries, 3 bombers, 2 fighters, 10 mech_infantrys and 6 tactical_bombers
                Russians defend with 2 aaGuns, 1 airfield, 3 armour, 2 artilleries, 1 factory_major, 4 fighters, 21 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Russians roll AA dice in Russia : 1/6 hits, 1.00 expected hits
                    1 fighter owned by the Germans lost in Russia
                    Germans roll dice for 9 armour, 17 artilleries, 3 bombers, 1 fighter, 10 mech_infantrys and 6 tactical_bombers in Russia, round 2 : 20/46 hits, 20.00 expected hits
                    Russians roll dice for 2 aaGuns, 3 armour, 2 artilleries, 4 fighters, 21 infantry, 3 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 10/34 hits, 13.33 expected hits
                    18 infantry owned by the Russians, 8 artilleries owned by the Germans, 2 aaGuns owned by the Russians and 2 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 9 armour, 9 artilleries, 3 bombers, 1 fighter, 8 mech_infantrys and 6 tactical_bombers in Russia, round 3 : 15/36 hits, 16.67 expected hits
                    Russians roll dice for 3 armour, 2 artilleries, 4 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 8/16 hits, 7.33 expected hits
                    3 mech_infantrys owned by the Russians, 1 tactical_bomber owned by the Russians, 3 fighters owned by the Russians, 3 infantry owned by the Russians, 3 armour owned by the Russians, 2 artilleries owned by the Russians and 8 artilleries owned by the Germans lost in Russia
                    Germans roll dice for 9 armour, 1 artillery, 3 bombers, 1 fighter, 8 mech_infantrys and 6 tactical_bombers in Russia, round 4 : 12/28 hits, 12.83 expected hits
                    Russians roll dice for 1 fighter in Russia, round 4 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Russians and 1 artillery owned by the Germans lost in Russia
                Germans captures 22PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 9 armour, 3 bombers, 1 fighter, 8 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 76
                Casualties for Germans: 17 artilleries, 1 fighter and 2 mech_infantrys
                Casualties for Russians: 2 aaGuns, 3 armour, 2 artilleries, 4 fighters, 21 infantry, 3 mech_infantrys and 1 tactical_bomber
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            1 bomber and 2 fighters moved from 110 Sea Zone to Western Germany
            1 aaGun moved from Bryansk to Belarus
            1 fighter and 2 tactical_bombers moved from Russia to Belarus
            1 tactical_bomber moved from Russia to Belarus
            3 tactical_bombers moved from Russia to Ukraine
            2 aaGuns and 5 infantry moved from Denmark to Western Germany
            3 infantry moved from Western Germany to Germany
            1 aaGun moved from Western Germany to Germany
            1 aaGun moved from Western Germany to Germany
            6 infantry moved from Western Germany to Germany
            10 mech_infantrys moved from Denmark to Germany
            6 mech_infantrys moved from Denmark to Western Germany
            6 mech_infantrys moved from Western Germany to Germany
            1 artillery moved from Western Germany to Germany
            1 artillery moved from Western Germany to Germany
            1 fighter moved from Western Germany to Germany
            1 armour moved from Western Germany to Germany
            3 bombers moved from Russia to Belarus
            1 infantry moved from Novgorod to Belarus
            1 mech_infantry moved from Novgorod to Belarus
            1 armour and 1 mech_infantry moved from Novgorod to Belarus
    
        Place Units - Germans
            3 infantry placed in France
            1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine
            2 fighters, 3 infantry and 5 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 56 PUs; end with 79 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2.00
    Russians regular : -2.33
    Germans regular : -4.00
    Russians AA : 0.00
    

    Savegame

  • 2007 AAR League

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Combat Move - Russians
            1 bomber moved from Norway to France
            1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
    
        Combat - Russians
            Strategic bombing raid in France
                    Germans roll AA dice in France : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in France causes 0 damage total. 
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans AA : 0.83
    

    Savegame

  • '20

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 armour and 1 infantry moved from French Indo China to 36 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 armour and 1 infantry moved from 42 Sea Zone to Java
            1 artillery and 3 infantry moved from Japan to 6 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
            1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
            1 fighter moved from French Indo China to 35 Sea Zone
            1 submarine moved from 16 Sea Zone to 25 Sea Zone
            1 fighter moved from Japan to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Sumatra
            1 bomber moved from Kwangsi to Java
            1 mech_infantry moved from Hunan to Szechwan
            1 armour moved from Kweichow to Szechwan
            1 mech_infantry moved from Anhwe to Szechwan
            1 tactical_bomber moved from Kwangsi to Szechwan
            1 infantry moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
            1 tactical_bomber moved from Kwangsi to Szechwan
            1 tactical_bomber moved from French Indo China to Yunnan
            1 fighter moved from 36 Sea Zone to Philippines
    
        Combat - Japanese
            Battle in 35 Sea Zone
                Japanese attack with 1 fighter and 2 transports
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Java
                Japanese attack with 1 armour, 1 bomber and 1 infantry
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Java, round 2 : 2/3 hits, 1.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 armour and 1 bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Sumatra
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 infantry and 1 mech_infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 3/4 hits, 1.83 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Sumatra
                Japanese win, taking Sumatra from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in Philippines
                Japanese attack with 1 artillery, 1 fighter and 3 infantry
                Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Philippines, round 2 : 2/5 hits, 1.50 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Szechwan
                Japanese attack with 1 armour, 2 mech_infantrys and 2 tactical_bombers
                Chinese defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 armour, 2 mech_infantrys and 2 tactical_bombers in Szechwan, round 2 : 3/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 armour, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 artillery and 1 infantry
            Battle in Yunnan
                Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 tactical_bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 tactical_bomber
                Casualties for Chinese: 1 infantry
            Battle in 25 Sea Zone
                Japanese attack with 1 fighter and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter in 25 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter in 25 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            1 carrier moved from 36 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 destroyer moved from 36 Sea Zone to 45 Sea Zone
            1 battleship moved from 36 Sea Zone to 41 Sea Zone
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from 25 Sea Zone to 6 Sea Zone
            1 fighter moved from French Indo China to Kwangsi
            1 fighter moved from Yunnan to 35 Sea Zone
            1 carrier moved from 36 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Yunnan to Kwangsi
            2 tactical_bombers moved from Szechwan to Kwangsi
            1 mech_infantry moved from Kiangsu to Kweichow
            1 mech_infantry moved from Kiangsu to Hunan
            1 infantry moved from Kiangsu to Anhwe
            1 aaGun moved from Kiangsi to Kwangsi
            1 armour moved from Sakha to Yakut S.S.R.
            1 cruiser moved from 36 Sea Zone to 41 Sea Zone
            1 cruiser moved from 36 Sea Zone to 41 Sea Zone
            1 battleship moved from 36 Sea Zone to 35 Sea Zone
            1 submarine moved from 34 Sea Zone to 35 Sea Zone
            1 bomber moved from Java to Celebes
            1 fighter moved from Philippines to 35 Sea Zone
            1 fighter moved from Kwangsi to 35 Sea Zone
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
            1 artillery and 2 infantry placed in French Indo China
            3 mech_infantrys placed in Kiangsu
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,6
            Japanese collect 65 PUs; end with 65 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Americans regular : -1.00
    Japanese regular : 4.83
    ANZAC regular : 0.33
    

    Savegame

  • 2007 AAR League

    TripleA Manual Gamesave Post: Americans round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans repair damage of 2x factory_minor; Remaining resources: 102 PUs; 
            Americans buy 4 artilleries, 2 destroyers, 3 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 1 infantry and 2 mech_infantrys moved from Tobruk to Alexandria
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 fighter moved from Morocco to 93 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
            1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 artillery and 1 infantry moved from Norway to Finland
            1 artillery moved from Norway to Finland
            1 mech_infantry moved from Norway to Finland
            1 bomber moved from United Kingdom to France
            1 bomber moved from Norway to France
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Denmark
            1 fighter moved from 112 Sea Zone to Finland
            1 tactical_bomber moved from Norway to Finland
            2 tactical_bombers moved from Norway to 112 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
            1 destroyer moved from 10 Sea Zone to 1 Sea Zone
            1 submarine moved from 44 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • @gambler6 scramble decision SZ 112 amphibious attacking Denmark

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