@GeneralDisarray said in L24 bm4 axis-dom (axis) vs GeneralDisarray (allies+19):
@axis-dominion Yeah just fine left alone last time:)
ok. well last time i couldn’t reach it, whereas now i can :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 armour, 1 factory_minor, 1 infantry, 6 mech_infantrys and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 infantry moved from Anhwe to Chahar
1 fighter and 1 tactical_bomber moved from Anhwe to Chahar
1 mech_infantry moved from Kiangsu to Chahar
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 mech_infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Alaska
Combat - Japanese
Battle in Alaska
Battle in Chahar
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 2 infantry in Chahar, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated
Chinese win, taking Alaska from Americans with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 artillery and 7 infantry moved from Manchuria to Jehol
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Hopei
1 fighter and 1 tactical_bomber moved from Chahar to Anhwe
1 armour moved from Hunan to Kweichow
1 aaGun moved from Kweichow to Yunnan
3 mech_infantrys moved from Kwangtung to Yunnan
3 artilleries moved from Kwangsi to Yunnan
1 artillery and 2 infantry moved from Shan State to Yunnan
1 submarine moved from 45 Sea Zone to 54 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport moved from 45 Sea Zone to 33 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 aaGun and 1 infantry moved from 19 Sea Zone to Jehol
1 transport moved from 35 Sea Zone to 33 Sea Zone
1 battleship, 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 destroyer and 6 submarines moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 2 infantry moved from Malaya to Shan State
Place Units - Japanese
2 armour and 1 mech_infantry placed in Malaya
1 factory_minor placed in French Indo China
3 mech_infantrys placed in Kwangtung
1 infantry and 2 mech_infantrys placed in Kiangsu
3 submarines placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Buryatia: 1 infantry
EDIT: Removing units owned by Japanese from Sakha: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 65 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Japanese regular : -0.50
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Japanese to French Indo China: 2 fighters
EDIT: Adding units owned by Japanese to Malaya: 2 fighters
EDIT: Removing units owned by Japanese from Kwangsi: 4 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
use second file, please
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Japanese to French Indo China: 2 fighters
EDIT: Adding units owned by Japanese to Malaya: 2 fighters
EDIT: Removing units owned by Japanese from Kwangsi: 4 fighters
EDIT: Turning off Edit Mode
Americans buy 1 armour, 4 artilleries, 3 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 10 Sea Zone to 2 Sea Zone
Combat - Americans
Americans creates battle in territory 99 Sea Zone
Battle in 2 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win, taking 99 Sea Zone from Italians, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 destroyer moved from 27 Sea Zone to 10 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Western United States to 91 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 artilleries moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone
2 artilleries and 2 infantry moved from 94 Sea Zone to Tunisia
1 mech_infantry moved from Tunisia to Tobruk
2 transports moved from 99 Sea Zone to 94 Sea Zone
1 carrier and 2 fighters moved from 99 Sea Zone to 94 Sea Zone
1 battleship moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 6 infantry moved from Morocco to Algeria
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 1 infantry moved from Syria to Iraq
1 armour moved from Syria to Northwest Persia
1 mech_infantry moved from Egypt to Iraq
1 carrier moved from 10 Sea Zone to 64 Sea Zone
1 submarine moved from 10 Sea Zone to 1 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to New South Wales
2 carriers moved from 80 Sea Zone to 39 Sea Zone
Place Units - Americans
2 artilleries and 2 infantry placed in Central United States
1 transport placed in 101 Sea Zone
1 submarine placed in 101 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Western United States
2 fighters placed in Eastern United States
1 fighter placed in Western United States
1 artillery and 1 infantry placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 64 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 89 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 2 destroyers
EDIT: Adding units owned by Americans to 94 Sea Zone: 2 destroyers
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Shensi
1 fighter moved from Burma to Shensi
1 infantry moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Chahar to Suiyuyan
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 1 armour, 3 artilleries, 5 infantry and 1 transport; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from India to Volgograd
1 mech_infantry moved from Kazakhstan to Caucasus
Russians take Caucasus from Germans
Combat - British
Strategic bombing raid in Volgograd
Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits
Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Volgograd causes 3 damage total.
Non Combat Move - British
1 infantry moved from Persia to Eastern Persia
3 artilleries moved from Persia to 80 Sea Zone
3 infantry moved from Persia to 80 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 80 Sea Zone to 39 Sea Zone
3 artilleries and 3 infantry moved from 39 Sea Zone to India
4 infantry moved from Iraq to Northwest Persia
1 fighter moved from Iraq to Egypt
1 destroyer moved from 99 Sea Zone to 94 Sea Zone
1 submarine moved from 109 Sea Zone to 92 Sea Zone
1 fighter moved from Egypt to Gibraltar
1 tactical_bomber moved from Egypt to Gibraltar
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 battleship, 1 cruiser and 2 destroyers moved from 80 Sea Zone to 39 Sea Zone
1 bomber moved from Volgograd to Northwest Persia
Place Units - British
1 armour, 1 artillery and 1 infantry placed in Persia
1 artillery and 1 infantry placed in Egypt
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 infantry placed in Egypt
1 infantry placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 1.00
Japanese regular : -0.33
Germans AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Japanese to French Indo China: 2 fighters
EDIT: Adding units owned by Japanese to Malaya: 2 fighters
EDIT: Removing units owned by Japanese from Kwangsi: 4 fighters
EDIT: Turning off Edit Mode
Americans buy 1 armour, 4 artilleries, 3 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 10 Sea Zone to 2 Sea Zone
Combat - Americans
Americans creates battle in territory 99 Sea Zone
Battle in 2 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win, taking 99 Sea Zone from Italians, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 destroyer moved from 27 Sea Zone to 10 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Western United States to 91 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 artilleries moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone
2 artilleries and 2 infantry moved from 94 Sea Zone to Tunisia
1 mech_infantry moved from Tunisia to Tobruk
2 transports moved from 99 Sea Zone to 94 Sea Zone
1 carrier and 2 fighters moved from 99 Sea Zone to 94 Sea Zone
1 battleship moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 6 infantry moved from Morocco to Algeria
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 1 infantry moved from Syria to Iraq
1 armour moved from Syria to Northwest Persia
1 mech_infantry moved from Egypt to Iraq
1 carrier moved from 10 Sea Zone to 64 Sea Zone
1 submarine moved from 10 Sea Zone to 1 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to New South Wales
2 carriers moved from 80 Sea Zone to 39 Sea Zone
Place Units - Americans
2 artilleries and 2 infantry placed in Central United States
1 transport placed in 101 Sea Zone
1 submarine placed in 101 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Western United States
2 fighters placed in Eastern United States
1 fighter placed in Western United States
1 artillery and 1 infantry placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 64 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 89 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 2 destroyers
EDIT: Adding units owned by Americans to 94 Sea Zone: 2 destroyers
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Shensi
1 fighter moved from Burma to Shensi
1 infantry moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Chahar to Suiyuyan
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 1 armour, 3 artilleries, 5 infantry and 1 transport; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from India to Volgograd
1 mech_infantry moved from Kazakhstan to Caucasus
Russians take Caucasus from Germans
Combat - British
Strategic bombing raid in Volgograd
Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits
Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Volgograd causes 3 damage total.
Non Combat Move - British
1 infantry moved from Persia to Eastern Persia
3 artilleries moved from Persia to 80 Sea Zone
3 infantry moved from Persia to 80 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 80 Sea Zone to 39 Sea Zone
3 artilleries and 3 infantry moved from 39 Sea Zone to India
4 infantry moved from Iraq to Northwest Persia
1 fighter moved from Iraq to Egypt
1 destroyer moved from 99 Sea Zone to 94 Sea Zone
1 submarine moved from 109 Sea Zone to 92 Sea Zone
1 fighter moved from Egypt to Gibraltar
1 tactical_bomber moved from Egypt to Gibraltar
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 battleship, 1 cruiser and 2 destroyers moved from 80 Sea Zone to 39 Sea Zone
1 bomber moved from Volgograd to Northwest Persia
Place Units - British
1 armour, 1 artillery and 1 infantry placed in Persia
1 artillery and 1 infantry placed in Egypt
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 infantry placed in Egypt
1 infantry placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 1.00
Japanese regular : -0.33
Germans AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Holland Belgium
1 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Western Germany
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 destroyer
EDIT: Removing units owned by Italians from 93 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 14 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Combat Move - French
4 infantry moved from Persia to Northwest Persia
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Combat Move - French
4 infantry moved from Persia to Northwest Persia
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Germans
Germans repair damage of 4x factory_minor, 3x factory_minor; Remaining resources: 76 PUs;
Germans buy 1 bomber, 1 destroyer, 2 fighters and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 armour moved from Yenisey to Evenkiyskiy
3 tactical_bombers moved from Novgorod to Russia
4 mech_infantrys moved from Belarus to Russia
2 armour, 18 artilleries, 17 infantry and 9 mech_infantrys moved from Bryansk to Russia
1 artillery and 1 infantry moved from Tambov to Russia
1 artillery and 2 infantry moved from Samara to Russia
3 armour moved from Western Ukraine to Russia
3 armour, 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers moved from Ukraine to Russia
2 armour and 1 mech_infantry moved from Volgograd to Russia
1 bomber moved from Western Germany to Russia
1 artillery and 1 infantry moved from Finland to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
Combat - Germans
Battle in Archangel
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Evenkiyskiy
Germans attack with 2 armour
Russians defend with 1 infantry
Germans roll dice for 2 armour in Evenkiyskiy, round 2 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Evenkiyskiy
Germans win, taking Evenkiyskiy from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 10 armour, 20 artilleries, 2 bombers, 1 fighter, 20 infantry, 15 mech_infantrys and 5 tactical_bombers
ANZAC defend with 1 bomber; Russians defend with 4 aaGuns, 1 airfield, 1 armour, 5 artilleries, 1 factory_major, 2 fighters, 38 infantry and 2 mech_infantrys
Russians roll AA dice in Russia : 0/8 hits, 1.33 expected hits
Germans roll dice for 10 armour, 20 artilleries, 2 bombers, 1 fighter, 20 infantry, 15 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 25/73 hits, 26.00 expected hits
Russians roll dice for 4 aaGuns, 1 armour, 5 artilleries, 1 bomber, 2 fighters, 38 infantry and 2 mech_infantrys in Russia, round 2 : 12/49 hits, 17.00 expected hits
20 infantry owned by the Russians, 1 bomber owned by the ANZAC, 12 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Russia
Germans roll dice for 10 armour, 20 artilleries, 2 bombers, 1 fighter, 8 infantry, 15 mech_infantrys and 5 tactical_bombers in Russia, round 3 : 22/61 hits, 24.00 expected hits
Russians roll dice for 1 armour, 5 artilleries, 2 fighters, 18 infantry and 2 mech_infantrys in Russia, round 3 : 12/28 hits, 10.17 expected hits
2 mech_infantrys owned by the Russians, 18 infantry owned by the Russians, 2 artilleries owned by the Russians, 8 infantry owned by the Germans and 4 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 10 armour, 20 artilleries, 2 bombers, 1 fighter, 11 mech_infantrys and 5 tactical_bombers in Russia, round 4 : 14/49 hits, 20.50 expected hits
Russians roll dice for 1 armour, 3 artilleries and 2 fighters in Russia, round 4 : 3/6 hits, 2.83 expected hits
2 fighters owned by the Russians, 1 armour owned by the Russians, 3 artilleries owned by the Russians and 3 mech_infantrys owned by the Germans lost in Russia
Germans captures 16PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 10 armour, 20 artilleries, 2 bombers, 1 fighter, 8 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 112
Casualties for Germans: 20 infantry and 7 mech_infantrys
Casualties for ANZAC: 1 bomber
Casualties for Russians: 4 aaGuns, 1 armour, 5 artilleries, 2 fighters, 38 infantry and 2 mech_infantrys
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
1 mech_infantry moved from Romania to Belarus
3 mech_infantrys moved from Romania to Ukraine
3 mech_infantrys moved from Greece to Romania
3 mech_infantrys moved from Western Germany to Yugoslavia
1 bomber moved from Russia to Novgorod
1 bomber moved from Russia to Bryansk
1 fighter and 5 tactical_bombers moved from Russia to Bryansk
1 aaGun moved from Tambov to Bryansk
Place Units - Germans
3 infantry placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in Novgorod
3 infantry placed in Western Ukraine
1 destroyer placed in 112 Sea Zone
1 bomber and 2 fighters placed in Western Germany
Germans undo move 6.
Germans undo move 2.
1 fighter and 2 infantry placed in Ukraine
1 bomber, 1 fighter and 1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 65 PUs; end with 81 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs
Combat Hit Differential Summary :
Russians regular : -3.67
Germans regular : -9.17
Russians AA : -1.33
I’ll go round-by-round OOL if you attack Bryansk
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Combat Move - Russians
4 infantry moved from Smolensk to Bryansk
1 armour moved from Vologda to Bryansk
2 fighters and 1 tactical_bomber moved from Northwest Persia to Bryansk
1 infantry moved from Timguska to Kansu
4 infantry moved from Vologda to Samara
Russians take Samara from Germans
Combat - Russians
Battle in Bryansk
Russians attack with 1 armour, 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 2 aaGuns, 1 bomber, 1 fighter and 5 tactical_bombers
Germans roll AA dice in Bryansk : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 armour, 2 fighters, 4 infantry and 1 tactical_bomber in Bryansk, round 2 : 4/8 hits, 2.83 expected hits
Germans roll dice for 2 aaGuns, 1 bomber, 1 fighter and 5 tactical_bombers in Bryansk, round 2 : 2/7 hits, 3.33 expected hits
2 infantry owned by the Russians, 2 aaGuns owned by the Germans, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans lost in Bryansk
Russians roll dice for 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 3/6 hits, 2.50 expected hits
Germans roll dice for 1 fighter and 4 tactical_bombers in Bryansk, round 3 : 2/5 hits, 2.67 expected hits
2 infantry owned by the Russians and 3 tactical_bombers owned by the Germans lost in Bryansk
Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Bryansk, round 4 : 4/4 hits, 2.17 expected hits
Germans roll dice for 1 fighter and 1 tactical_bomber in Bryansk, round 4 : 2/2 hits, 1.17 expected hits
1 tactical_bomber owned by the Russians, 1 armour owned by the Russians, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Bryansk
Russians win with 2 fighters remaining. Battle score for attacker is 58
Casualties for Russians: 1 armour, 4 infantry and 1 tactical_bomber
Casualties for Germans: 2 aaGuns, 1 bomber, 1 fighter and 5 tactical_bombers
Non Combat Move - Russians
2 fighters moved from Bryansk to Smolensk
Turn Complete - Russians
Combat Hit Differential Summary :
Germans AA : -0.50
Germans regular : -1.17
Russians regular : 3.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Combat Move - Russians
4 infantry moved from Smolensk to Bryansk
1 armour moved from Vologda to Bryansk
2 fighters and 1 tactical_bomber moved from Northwest Persia to Bryansk
1 infantry moved from Timguska to Kansu
4 infantry moved from Vologda to Samara
Russians take Samara from Germans
Combat - Russians
Battle in Bryansk
Russians attack with 1 armour, 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 2 aaGuns, 1 bomber, 1 fighter and 5 tactical_bombers
Germans roll AA dice in Bryansk : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 armour, 2 fighters, 4 infantry and 1 tactical_bomber in Bryansk, round 2 : 4/8 hits, 2.83 expected hits
Germans roll dice for 2 aaGuns, 1 bomber, 1 fighter and 5 tactical_bombers in Bryansk, round 2 : 2/7 hits, 3.33 expected hits
2 infantry owned by the Russians, 2 aaGuns owned by the Germans, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans lost in Bryansk
Russians roll dice for 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 3/6 hits, 2.50 expected hits
Germans roll dice for 1 fighter and 4 tactical_bombers in Bryansk, round 3 : 2/5 hits, 2.67 expected hits
2 infantry owned by the Russians and 3 tactical_bombers owned by the Germans lost in Bryansk
Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Bryansk, round 4 : 4/4 hits, 2.17 expected hits
Germans roll dice for 1 fighter and 1 tactical_bomber in Bryansk, round 4 : 2/2 hits, 1.17 expected hits
1 tactical_bomber owned by the Russians, 1 armour owned by the Russians, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Bryansk
Russians win with 2 fighters remaining. Battle score for attacker is 58
Casualties for Russians: 1 armour, 4 infantry and 1 tactical_bomber
Casualties for Germans: 2 aaGuns, 1 bomber, 1 fighter and 5 tactical_bombers
Non Combat Move - Russians
2 fighters moved from Bryansk to Smolensk
Turn Complete - Russians
Combat Hit Differential Summary :
Germans AA : -0.50
Germans regular : -1.17
Russians regular : 3.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Combat Move - Russians
4 infantry moved from Smolensk to Bryansk
1 armour moved from Vologda to Bryansk
2 fighters and 1 tactical_bomber moved from Northwest Persia to Bryansk
1 infantry moved from Timguska to Kansu
4 infantry moved from Vologda to Samara
Russians take Samara from Germans
Combat - Russians
Battle in Bryansk
Russians attack with 1 armour, 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 2 aaGuns, 1 bomber, 1 fighter and 5 tactical_bombers
Germans roll AA dice in Bryansk : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 armour, 2 fighters, 4 infantry and 1 tactical_bomber in Bryansk, round 2 : 4/8 hits, 2.83 expected hits
Germans roll dice for 2 aaGuns, 1 bomber, 1 fighter and 5 tactical_bombers in Bryansk, round 2 : 2/7 hits, 3.33 expected hits
2 infantry owned by the Russians, 2 aaGuns owned by the Germans, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans lost in Bryansk
Russians roll dice for 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 3/6 hits, 2.50 expected hits
Germans roll dice for 1 fighter and 4 tactical_bombers in Bryansk, round 3 : 2/5 hits, 2.67 expected hits
2 infantry owned by the Russians and 3 tactical_bombers owned by the Germans lost in Bryansk
Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Bryansk, round 4 : 4/4 hits, 2.17 expected hits
Germans roll dice for 1 fighter and 1 tactical_bomber in Bryansk, round 4 : 2/2 hits, 1.17 expected hits
1 tactical_bomber owned by the Russians, 1 armour owned by the Russians, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Bryansk
Russians win with 2 fighters remaining. Battle score for attacker is 58
Casualties for Russians: 1 armour, 4 infantry and 1 tactical_bomber
Casualties for Germans: 2 aaGuns, 1 bomber, 1 fighter and 5 tactical_bombers
Non Combat Move - Russians
2 fighters moved from Bryansk to Smolensk
Turn Complete - Russians
Combat Hit Differential Summary :
Germans AA : -0.50
Germans regular : -1.17
Russians regular : 3.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 harbour, 10 infantry, 1 marine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 armour moved from Kweichow to Burma
1 mech_infantry moved from Hunan to Burma
4 artilleries, 8 infantry and 3 mech_infantrys moved from Yunnan to Burma
1 artillery and 2 infantry moved from Shan State to Burma
2 armour, 2 fighters and 1 mech_infantry moved from Malaya to Burma
2 fighters moved from French Indo China to Burma
1 fighter and 1 tactical_bomber moved from Anhwe to Burma
1 destroyer moved from 6 Sea Zone to 2 Sea Zone
1 destroyer moved from 6 Sea Zone to 1 Sea Zone
1 infantry moved from Alaska to British Columbia
Japanese take British Columbia from British
1 infantry moved from Caroline Islands to 33 Sea Zone
1 transport moved from 33 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
1 infantry and 1 transport moved from 33 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
Combat - Japanese
Battle in New Britain
Battle in Solomon Islands
Battle in 2 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer in 2 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 2 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 2 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 2 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 2 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 2 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 2 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 2 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 2 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 2 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 2 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 2 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 2 Sea Zone, round 8 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese lost in 2 Sea Zone
Americans win, taking New Britain from ANZAC, taking Solomon Islands from ANZAC with 1 submarine remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in 1 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer in 1 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 1 Sea Zone
Japanese win, taking 1 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Burma
Japanese attack with 3 armour, 5 artilleries, 5 fighters, 10 infantry, 5 mech_infantrys and 1 tactical_bomber
British defend with 1 aaGun; Chinese defend with 2 artilleries and 6 infantry
British roll AA dice in Burma : 0/3 hits, 0.50 expected hits
Japanese roll dice for 3 armour, 5 artilleries, 5 fighters, 10 infantry, 5 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 11/29 hits, 9.67 expected hits
UK_Pacific roll dice for 1 aaGun, 2 artilleries and 6 infantry in Burma, round 2 : 3/8 hits, 2.67 expected hits
3 infantry owned by the Japanese, 1 aaGun owned by the British, 6 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Burma
Japanese win, taking Burma from UK_Pacific with 3 armour, 5 artilleries, 5 fighters, 7 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for Japanese: 3 infantry
Casualties for British: 1 aaGun
Casualties for Chinese: 2 artilleries and 6 infantry
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
Non Combat Move - Japanese
1 aaGun moved from Yunnan to Burma
1 fighter moved from Burma to French Indo China
1 fighter moved from Burma to Malaya
2 fighters moved from Burma to Malaya
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
3 mech_infantrys moved from Kwangtung to Yunnan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Kiangsu to Anhwe
2 mech_infantrys moved from Kiangsu to Hunan
1 aaGun, 1 artillery and 7 infantry moved from Jehol to Chahar
1 transport moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from Soviet Far East to Siberia
1 infantry moved from Buryatia to Amur
1 submarine moved from 54 Sea Zone to 62 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 3 submarines moved from 33 Sea Zone to 36 Sea Zone
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
1 submarine moved from 33 Sea Zone to 36 Sea Zone
1 battleship, 1 carrier, 4 destroyers, 2 fighters and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
Place Units - Japanese
3 infantry placed in Malaya
1 infantry and 1 marine placed in French Indo China
1 transport placed in 36 Sea Zone
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
2 destroyers placed in 6 Sea Zone
1 harbour placed in Hainan
Turn Complete - Japanese
Japanese collect 67 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : -0.33
British AA : -0.50
UK_Pacific regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 1 harbour, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries moved from Tunisia to 94 Sea Zone
1 artillery moved from Algeria to 94 Sea Zone
4 infantry moved from Algeria to 94 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 94 Sea Zone to 99 Sea Zone
3 artilleries and 3 infantry moved from 99 Sea Zone to Greece
2 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
2 infantry moved from Morocco to Algeria
1 armour moved from Northwest Persia to Rostov
Americans take Rostov from Italians
1 submarine moved from 10 Sea Zone to 1 Sea Zone
1 submarine moved from 2 Sea Zone to 1 Sea Zone
1 fighter moved from Western United States to British Columbia
2 fighters moved from Hawaiian Islands to 49 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 infantry moved from 1 Sea Zone to Alaska
1 armour and 1 artillery moved from Western United States to British Columbia
1 submarine moved from 10 Sea Zone to 1 Sea Zone
Combat - Americans
Battle in Greece
Battle in 49 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
Americans win, taking Greece from Germans with 2 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 1 Sea Zone
Americans attack with 3 submarines and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 3 submarines in 1 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 1 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 submarines in 1 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 1 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 submarines in 1 Sea Zone, round 4 : 2/3 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 1 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 1 Sea Zone
Americans win, taking 1 Sea Zone from Japanese with 3 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Alaska
Battle in British Columbia
Americans attack with 1 armour, 1 artillery and 1 fighter
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 1 artillery and 1 fighter in British Columbia, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in British Columbia
Americans win, taking Alaska from Japanese, taking British Columbia from Japanese with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 fighter moved from British Columbia to 8 Sea Zone
2 carriers and 3 destroyers moved from 10 Sea Zone to 8 Sea Zone
5 submarines moved from 10 Sea Zone to 8 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 8 Sea Zone
1 fighter moved from Hawaiian Islands to 8 Sea Zone
1 battleship and 2 destroyers moved from 94 Sea Zone to 99 Sea Zone
1 carrier and 2 fighters moved from 94 Sea Zone to 99 Sea Zone
1 mech_infantry moved from Iraq to Caucasus
2 infantry moved from 99 Sea Zone to Greece
1 artillery moved from Iraq to Northwest Persia
2 artilleries moved from Central United States to 101 Sea Zone
3 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 carrier moved from 89 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Iraq to Northwest Persia
2 fighters moved from 49 Sea Zone to Gilbert Islands
1 tactical_bomber moved from Hawaiian Islands to Gilbert Islands
Place Units - Americans
1 harbour placed in Crete
2 transports placed in 101 Sea Zone
2 artilleries and 3 infantry placed in Central United States
1 artillery placed in Western United States
1 destroyer placed in 101 Sea Zone
2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,4,4
Americans collect 54 PUs (2 lost to blockades); end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 infantry moved from Shensi to Szechwan
1 fighter moved from Tsinghai to Szechwan
1 infantry moved from Shensi to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
2 infantry moved from Tsinghai to Shensi
1 fighter moved from Szechwan to Shensi
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 2 armour, 1 artillery, 4 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 92 Sea Zone to 99 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 94 Sea Zone to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to Greece
2 fighters moved from United Kingdom to Gibraltar
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 39 Sea Zone to 72 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
Combat - British
Battle in Sumatra
Battle in Dutch New Guinea
Non Combat Move - British
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
2 artilleries and 3 infantry moved from Egypt to Trans-Jordan
4 infantry moved from Northwest Persia to Caucasus
1 bomber moved from Northwest Persia to Egypt
1 bomber moved from India to Egypt
1 fighter moved from Egypt to Greece
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Eastern Persia to West India
1 armour moved from Persia to West India
1 mech_infantry moved from Caucasus to Tsinghai
1 artillery and 4 infantry moved from Persia to Northwest Persia
Place Units - British
1 artillery and 2 infantry placed in Persia
2 armour and 1 tactical_bomber placed in Egypt
2 infantry placed in Union of South Africa
Turn Complete - British
British collect 32 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : -1.33
Japanese regular : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 1 harbour, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries moved from Tunisia to 94 Sea Zone
1 artillery moved from Algeria to 94 Sea Zone
4 infantry moved from Algeria to 94 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 94 Sea Zone to 99 Sea Zone
3 artilleries and 3 infantry moved from 99 Sea Zone to Greece
2 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
2 infantry moved from Morocco to Algeria
1 armour moved from Northwest Persia to Rostov
Americans take Rostov from Italians
1 submarine moved from 10 Sea Zone to 1 Sea Zone
1 submarine moved from 2 Sea Zone to 1 Sea Zone
1 fighter moved from Western United States to British Columbia
2 fighters moved from Hawaiian Islands to 49 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 infantry moved from 1 Sea Zone to Alaska
1 armour and 1 artillery moved from Western United States to British Columbia
1 submarine moved from 10 Sea Zone to 1 Sea Zone
Combat - Americans
Battle in Greece
Battle in 49 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
Americans win, taking Greece from Germans with 2 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 1 Sea Zone
Americans attack with 3 submarines and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 3 submarines in 1 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 1 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 submarines in 1 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 1 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 submarines in 1 Sea Zone, round 4 : 2/3 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 1 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 1 Sea Zone
Americans win, taking 1 Sea Zone from Japanese with 3 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Alaska
Battle in British Columbia
Americans attack with 1 armour, 1 artillery and 1 fighter
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 1 artillery and 1 fighter in British Columbia, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in British Columbia
Americans win, taking Alaska from Japanese, taking British Columbia from Japanese with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 fighter moved from British Columbia to 8 Sea Zone
2 carriers and 3 destroyers moved from 10 Sea Zone to 8 Sea Zone
5 submarines moved from 10 Sea Zone to 8 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 8 Sea Zone
1 fighter moved from Hawaiian Islands to 8 Sea Zone
1 battleship and 2 destroyers moved from 94 Sea Zone to 99 Sea Zone
1 carrier and 2 fighters moved from 94 Sea Zone to 99 Sea Zone
1 mech_infantry moved from Iraq to Caucasus
2 infantry moved from 99 Sea Zone to Greece
1 artillery moved from Iraq to Northwest Persia
2 artilleries moved from Central United States to 101 Sea Zone
3 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 carrier moved from 89 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Iraq to Northwest Persia
2 fighters moved from 49 Sea Zone to Gilbert Islands
1 tactical_bomber moved from Hawaiian Islands to Gilbert Islands
Place Units - Americans
1 harbour placed in Crete
2 transports placed in 101 Sea Zone
2 artilleries and 3 infantry placed in Central United States
1 artillery placed in Western United States
1 destroyer placed in 101 Sea Zone
2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,4,4
Americans collect 54 PUs (2 lost to blockades); end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 infantry moved from Shensi to Szechwan
1 fighter moved from Tsinghai to Szechwan
1 infantry moved from Shensi to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
2 infantry moved from Tsinghai to Shensi
1 fighter moved from Szechwan to Shensi
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 2 armour, 1 artillery, 4 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 92 Sea Zone to 99 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 94 Sea Zone to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to Greece
2 fighters moved from United Kingdom to Gibraltar
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 39 Sea Zone to 72 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
Combat - British
Battle in Sumatra
Battle in Dutch New Guinea
Non Combat Move - British
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
2 artilleries and 3 infantry moved from Egypt to Trans-Jordan
4 infantry moved from Northwest Persia to Caucasus
1 bomber moved from Northwest Persia to Egypt
1 bomber moved from India to Egypt
1 fighter moved from Egypt to Greece
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Eastern Persia to West India
1 armour moved from Persia to West India
1 mech_infantry moved from Caucasus to Tsinghai
1 artillery and 4 infantry moved from Persia to Northwest Persia
Place Units - British
1 artillery and 2 infantry placed in Persia
2 armour and 1 tactical_bomber placed in Egypt
2 infantry placed in Union of South Africa
Turn Complete - British
British collect 32 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : -1.33
Japanese regular : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 mech_infantry and 1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Combat Move - French
5 infantry moved from Northwest Persia to Caucasus
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Combat Move - French
5 infantry moved from Northwest Persia to Caucasus
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Germans
Germans buy 7 armour, 6 infantry and 10 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour moved from Russia to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Smolensk
1 artillery and 1 infantry moved from Archangel to Smolensk
1 armour moved from Evenkiyskiy to Urals
Germans take Urals from Russians
1 armour moved from Urals to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Evenkiyskiy to Timguska
Germans take Timguska from Russians
2 infantry moved from Ukraine to Rostov
1 infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
20 artilleries and 2 mech_infantrys moved from Russia to Samara
1 mech_infantry moved from Belarus to Rostov
1 bomber moved from Novgorod to Smolensk
1 armour moved from Russia to Smolensk
3 armour and 2 mech_infantrys moved from Russia to Rostov
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 bomber and 2 fighters moved from Western Germany to 110 Sea Zone
1 armour moved from Russia to Rostov
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 1 bomber, 2 fighters and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 2 fighters in 110 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 110 Sea Zone
Germans roll dice for 1 bomber and 2 fighters in 110 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 110 Sea Zone
Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Rostov
Germans attack with 4 armour, 2 infantry and 3 mech_infantrys
Americans defend with 1 armour
Germans roll dice for 4 armour, 2 infantry and 3 mech_infantrys in Rostov, round 2 : 4/9 hits, 2.83 expected hits
Americans roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans and 1 armour owned by the Americans lost in Rostov
Germans win, taking Rostov from Americans with 4 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour
Battle in Smolensk
Germans attack with 2 armour, 1 artillery, 1 bomber and 1 infantry
Russians defend with 2 fighters
Germans roll dice for 2 armour, 1 artillery, 1 bomber and 1 infantry in Smolensk, round 2 : 1/5 hits, 2.33 expected hits
Russians roll dice for 2 fighters in Smolensk, round 2 : 2/2 hits, 1.33 expected hits
1 fighter owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 2 armour and 1 bomber in Smolensk, round 3 : 2/3 hits, 1.67 expected hits
Russians roll dice for 1 fighter in Smolensk, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Russians and 1 armour owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour, 1 artillery and 1 infantry
Casualties for Russians: 2 fighters
Battle in Samara
Germans attack with 20 artilleries and 2 mech_infantrys
Russians defend with 4 infantry
Germans roll dice for 20 artilleries and 2 mech_infantrys in Samara, round 2 : 12/22 hits, 7.33 expected hits
Russians roll dice for 4 infantry in Samara, round 2 : 0/4 hits, 1.33 expected hits
4 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 20 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Russians: 4 infantry
Non Combat Move - Germans
4 armour and 4 mech_infantrys moved from Russia to Volgograd
1 infantry moved from Western Germany to Northern Italy
1 bomber moved from Smolensk to Western Germany
1 bomber and 2 fighters moved from 110 Sea Zone to Western Germany
1 submarine moved from 124 Sea Zone to 119 Sea Zone
3 infantry moved from Western Ukraine to Ukraine
3 mech_infantrys moved from Romania to Yugoslavia
3 mech_infantrys moved from Ukraine to Romania
2 infantry moved from Novgorod to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Finland
1 aaGun and 1 infantry moved from Novgorod to Belarus
Place Units - Germans
3 infantry placed in Volgograd
3 infantry placed in Ukraine
3 armour placed in Western Ukraine
4 armour and 6 mech_infantrys placed in Germany
3 mech_infantrys placed in Russia
1 mech_infantry placed in Novgorod
Turning on Edit Mode
EDIT: Adding units owned by Germans to Rostov: 1 armour and 1 mech_infantry
EDIT: Removing units owned by Germans from Volgograd: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 71 PUs; end with 72 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
Combat Hit Differential Summary :
Americans regular : 0.83
Russians regular : -0.33
Germans regular : 2.17