CDS (X) vs Wiz (L) PTV
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TripleA Move Summary: Chinese round 9
TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Kiangsu to Shantung 1 fighter moved from Hopei to Shantung 1 infantry moved from Kiangsu to Fukien Chinese take Fukien from Japanese 8 infantry moved from Kweichow to Yunnan
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Kiangsu to Shantung 1 fighter moved from Hopei to Shantung 1 infantry moved from Kiangsu to Fukien Chinese take Fukien from Japanese 8 infantry moved from Kweichow to Yunnan Combat - Chinese Battle in Shantung Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Shantung, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Shantung, round 3 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shantung, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung Chinese win, taking Shantung from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 8 infantry Japanese defend with 1 infantry Chinese roll dice for 8 infantry in Yunnan, round 2 : 3/8 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 7 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 12 infantry moved from Kweichow to Hunan 1 fighter moved from Shantung to Kiangsu Place Units - Chinese 4 infantry placed in Hunan 4 infantry placed in Kiangsu Turn Complete - Chinese Chinese collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Chinese regular : 1.67 Japanese regular : 1.00
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TripleA Move Summary: British round 9
TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 9 Purchase Units - British British buy 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Baluchistan to Central India UK_Pacific take Central India from Japanese 2 armour, 7 artilleries, 14 infantry and 1 mech_infantry moved from Baluchistan to Southern Persia 1 bomber moved from Southern Caucasus to Iraq 6 fighters and 2 tactical_bombers moved from Southern Caucasus to Southern Persia
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 2 destroyers, 2 fighters, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Tunisia 1 artillery moved from 96 Sea Zone to Tunisia 2 bombers moved from Gibraltar to Tunisia 1 fighter and 1 tactical_bomber moved from Gibraltar to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 113 Sea Zone 2 infantry moved from Western United States to 11 Sea Zone 2 infantry and 1 transport moved from 11 Sea Zone to 3 Sea Zone 2 infantry moved from 3 Sea Zone to Soviet Far East Combat - Americans Battle in Soviet Far East Battle in 113 Sea Zone British loiter and taunt; Americans attack with 2 fighters, 2 submarines and 2 tactical_bombers Germans defend with 1 destroyer Americans roll dice for 2 submarines in 113 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 113 Sea Zone Americans win, taking Soviet Far East from Japanese with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Battle in Tunisia Americans attack with 1 artillery, 2 bombers and 1 infantry Italians defend with 1 marine Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Tunisia, round 2 : 1/4 hits, 1.67 expected hits Italians roll dice for 1 marine in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 marine Non Combat Move - Americans 2 bombers moved from Tunisia to Gibraltar 2 fighters and 2 tactical_bombers moved from 113 Sea Zone to 93 Sea Zone 1 submarine moved from 93 Sea Zone to 108 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 destroyer moved from 104 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 artillery moved from Gibraltar to 93 Sea Zone 1 infantry moved from Gibraltar to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 transport moved from 32 Sea Zone to 28 Sea Zone 1 artillery and 1 infantry moved from Midway to 25 Sea Zone 1 aaGun moved from Midway to 25 Sea Zone 1 aaGun, 1 artillery, 1 infantry and 2 transports moved from 25 Sea Zone to 34 Sea Zone 1 aaGun, 1 artillery and 1 infantry moved from 34 Sea Zone to Caroline Islands 1 destroyer moved from 32 Sea Zone to 23 Sea Zone 1 submarine moved from 24 Sea Zone to 34 Sea Zone 1 carrier, 2 fighters and 1 submarine moved from 32 Sea Zone to 34 Sea Zone 1 destroyer moved from 24 Sea Zone to 34 Sea Zone 1 destroyer moved from 26 Sea Zone to 24 Sea Zone 1 destroyer moved from 11 Sea Zone to 26 Sea Zone 1 marine moved from Midway to 25 Sea Zone 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 8 fighters, 1 marine and 2 tactical_bombers moved from 25 Sea Zone to 34 Sea Zone 1 marine moved from 34 Sea Zone to Caroline Islands 1 submarine moved from 35 Sea Zone to 34 Sea Zone 6 submarines moved from 27 Sea Zone to 34 Sea Zone 1 destroyer moved from 48 Sea Zone to 34 Sea Zone 1 submarine moved from 11 Sea Zone to 27 Sea Zone 1 carrier moved from 11 Sea Zone to 31 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 34 Sea Zone 2 fighters moved from 34 Sea Zone to Wake Island Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in 104 Sea Zone 1 destroyer, 2 submarines and 1 transport placed in 11 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Western United States 1 artillery, 1 fighter and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Kiangsu to Shantung 1 fighter moved from Hopei to Shantung 1 infantry moved from Kiangsu to Fukien Chinese take Fukien from Japanese 8 infantry moved from Kweichow to Yunnan Combat - Chinese Battle in Shantung Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Shantung, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Shantung, round 3 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shantung, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung Chinese win, taking Shantung from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 8 infantry Japanese defend with 1 infantry Chinese roll dice for 8 infantry in Yunnan, round 2 : 3/8 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 7 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 12 infantry moved from Kweichow to Hunan 1 fighter moved from Shantung to Kiangsu Place Units - Chinese 4 infantry placed in Hunan 4 infantry placed in Kiangsu Turn Complete - Chinese Chinese collect 20 PUs; end with 20 PUs Purchase Units - British British buy 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Baluchistan to Central India UK_Pacific take Central India from Japanese 2 armour, 7 artilleries, 14 infantry and 1 mech_infantry moved from Baluchistan to Southern Persia 1 bomber moved from Southern Caucasus to Iraq 6 fighters and 2 tactical_bombers moved from Southern Caucasus to Southern Persia Combat - British Strategic bombing raid in Iraq Italians roll AA dice in Iraq : 0/1 hits, 0.17 expected hits Bombing raid in Iraq rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Iraq causes 5 damage total. Battle in Southern Persia British attack with 2 armour, 7 artilleries, 6 fighters, 14 infantry, 1 mech_infantry and 2 tactical_bombers Italians defend with 2 infantry British roll dice for 2 armour, 7 artilleries, 6 fighters, 14 infantry, 1 mech_infantry and 2 tactical_bombers in Southern Persia, round 2 : 12/32 hits, 11.50 expected hits Italians roll dice for 2 infantry in Southern Persia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Southern Persia British win, taking Southern Persia from Italians with 2 armour, 7 artilleries, 6 fighters, 14 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - British 1 bomber moved from Iraq to Southern Caucasus 6 fighters and 2 tactical_bombers moved from Southern Persia to Southern Caucasus 3 aaGuns moved from Baluchistan to Southern Persia 2 submarines moved from 82 Sea Zone to 74 Sea Zone 3 infantry moved from Belgian Congo to Anglo-Egyptian Sudan 2 infantry moved from Quebec to 109 Sea Zone 2 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Gibraltar 1 submarine moved from 113 Sea Zone to 94 Sea Zone 1 fighter moved from United Kingdom to Gibraltar Place Units - British 1 fighter placed in United Kingdom 1 armour, 1 mech_infantry and 1 tactical_bomber placed in Union of South Africa Turn Complete - British British collect 32 PUs; end with 33 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 1.67 Americans regular : -0.33 Japanese regular : 1.00 Italians regular : -1.00 Germans regular : 0.67 British regular : 0.50 Italians AA : -0.17
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@cds assumed no scramble in the channel
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 airfield, 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery, 1 bomber and 4 infantry moved from Iraq to Southern Persia 11 artilleries and 12 infantry moved from Northwest Persia to Southern Persia 4 infantry moved from Egypt to 100 Sea Zone 4 infantry and 2 transports moved from 100 Sea Zone to 82 Sea Zone 1 fighter moved from Egypt to Southern Persia 4 infantry moved from 82 Sea Zone to Southern Persia Combat - Italians Battle in Southern Persia Italians attack with 12 artilleries, 1 bomber, 1 fighter and 20 infantry British defend with 3 aaGuns, 2 armour, 7 artilleries, 14 infantry and 1 mech_infantry British roll AA dice in Southern Persia : 0/2 hits, 0,33 expected hits Italians roll dice for 12 artilleries, 1 bomber, 1 fighter and 20 infantry in Southern Persia, round 2 : 9/34 hits, 10,33 expected hits British roll dice for 3 aaGuns, 2 armour, 7 artilleries, 14 infantry and 1 mech_infantry in Southern Persia, round 2 : 9/24 hits, 8,50 expected hits 3 aaGuns owned by the British, 6 infantry owned by the British and 9 infantry owned by the Italians lost in Southern Persia Italians roll dice for 12 artilleries, 1 bomber, 1 fighter and 11 infantry in Southern Persia, round 3 : 12/25 hits, 8,67 expected hits British roll dice for 2 armour, 7 artilleries, 8 infantry and 1 mech_infantry in Southern Persia, round 3 : 6/18 hits, 6,50 expected hits 4 artilleries owned by the British, 8 infantry owned by the British and 6 infantry owned by the Italians lost in Southern Persia Italians roll dice for 12 artilleries, 1 bomber, 1 fighter and 5 infantry in Southern Persia, round 4 : 5/19 hits, 6,67 expected hits British roll dice for 2 armour, 3 artilleries and 1 mech_infantry in Southern Persia, round 4 : 3/6 hits, 2,50 expected hits 1 mech_infantry owned by the British, 3 artilleries owned by the British, 3 infantry owned by the Italians and 1 armour owned by the British lost in Southern Persia Italians roll dice for 12 artilleries, 1 bomber, 1 fighter and 2 infantry in Southern Persia, round 5 : 5/16 hits, 5,67 expected hits British roll dice for 1 armour in Southern Persia, round 5 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Italians and 1 armour owned by the British lost in Southern Persia Italians win, taking Southern Persia from British with 12 artilleries, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 45 Casualties for Italians: 19 infantry Casualties for British: 3 aaGuns, 2 armour, 7 artilleries, 14 infantry and 1 mech_infantry Non Combat Move - Italians 1 bomber and 1 fighter moved from Southern Persia to Iraq 1 aaGun moved from Northwest Persia to Iraq 1 destroyer moved from 100 Sea Zone to 82 Sea Zone 2 fighters moved from 97 Sea Zone to Iraq 1 fighter moved from 97 Sea Zone to Egypt 2 armour moved from Romania to Northern Italy 1 bomber moved from Iraq to Egypt Place Units - Italians 1 airfield placed in Iraq 1 artillery and 2 infantry placed in Egypt 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 26 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians regular : -0,33 British AA : -0,33 British regular : 1,00
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Not entirely happy with the result in S. Persia, could have been better, but could also have been worse. I assumed that the OOL was not a problem.
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@cds :disappointed: didnt even occur to me you would attack tbh…not that those troops could have gone anywhere else…but i would have blocked the amphib if id have thought about it…oh well!
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from 34 Sea Zone to 22 Sea Zone 1 submarine moved from 40 Sea Zone to 59 Sea Zone Combat - ANZAC Battle in 22 Sea Zone ANZAC attack with 1 fighter Japanese defend with 2 transports 2 transports owned by the Japanese lost in 22 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 12 Casualties for Japanese: 2 transports Non Combat Move - ANZAC 1 fighter moved from 22 Sea Zone to 34 Sea Zone 3 fighters moved from Midway to Caroline Islands 1 marine moved from Midway to 25 Sea Zone 1 cruiser and 1 marine moved from 25 Sea Zone to 34 Sea Zone 1 marine moved from 34 Sea Zone to Caroline Islands 1 submarine moved from 23 Sea Zone to 34 Sea Zone 1 submarine moved from 46 Sea Zone to 45 Sea Zone 1 submarine moved from 42 Sea Zone to 132 Sea Zone 1 fighter moved from New South Wales to Queensland 1 submarine moved from 64 Sea Zone to 55 Sea Zone Place Units - ANZAC 1 transport placed in 64 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@wizmark said in CDS (X) vs Wiz (L) PTV:
@cds :disappointed: didnt even occur to me you would attack tbh…not that those troops could have gone anywhere else…but i would have blocked the amphib if id have thought about it…oh well!
It was too good of a opportunity to not do it… I needed that force out of the way, it was to dangerous having it around… The middle east has seen the most action so far :)
Still waiting for my nightmare to come true, but so far I managed to avoid it I guess…
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@cds ME is very important…and you are are winning there!
If your plan is psychological warfare then it is working! I cant see anything earthshattering at all…
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@wizmark said in CDS (X) vs Wiz (L) PTV:
@cds ME is very important…and you are are winning there!
If your plan is psychological warfare then it is working! I cant see anything earthshattering at all…
Lol, I instructed Joseph Goebels to fill the airwaves with propaganda ;) But seriously I always see/think about what my opponent could do, I am afraid of what might/could happen sometimes… Still reacting, not acting at times…
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Forgot to kill the transport in sz96, is it oke if I edit this? I wanted to do so, but it slipped my mind and already pressed the done button for combat.
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 destroyer, 1 fighter, 12 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 2 tactical_bombers moved from France to 113 Sea Zone 2 tactical_bombers moved from 115 Sea Zone to 113 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 submarine moved from 115 Sea Zone to 113 Sea Zone 2 infantry moved from Baltic States to Leningrad 1 fighter and 1 tactical_bomber moved from Finland to Leningrad 2 infantry moved from Baltic States to Northern Belarus 5 infantry moved from Eastern Poland to Northern Belarus 1 infantry moved from Ukraine to Kursk Germans take Kursk from Russians 8 infantry moved from Ukraine to Bessarabia 7 infantry moved from Germany to Poland 2 artilleries and 2 infantry moved from Trans-Jordan to Egypt 1 fighter moved from France to 97 Sea Zone 2 fighters moved from Western Germany to 97 Sea Zone 2 artilleries and 1 infantry moved from France to Normandy Bordeaux 1 destroyer moved from 115 Sea Zone to 113 Sea Zone Combat - Germans Battle in Leningrad Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 airfield, 1 harbour and 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Leningrad, round 2 : 1/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Leningrad Germans win, taking Leningrad from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 113 Sea Zone Germans attack with 1 destroyer, 1 submarine and 4 tactical_bombers Americans defend with 1 submarine Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer and 4 tactical_bombers in 113 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits Americans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 113 Sea Zone Germans win with 1 destroyer, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Germans 2 tactical_bombers moved from 113 Sea Zone to 115 Sea Zone 1 tactical_bomber moved from 113 Sea Zone to Western Germany 1 tactical_bomber moved from 113 Sea Zone to Western Germany 1 armour moved from Karelia to Vyborg 1 fighter and 1 tactical_bomber moved from Leningrad to Northern Belarus Place Units - Germans 1 fighter placed in Western Germany 1 destroyer and 2 transports placed in 115 Sea Zone 2 artilleries and 8 infantry placed in Germany 2 infantry placed in Normandy Bordeaux 2 infantry placed in France Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 96 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 6,4 Germans collect 53 PUs; end with 53 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 56 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 69 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : -0,17 Russians regular : -0,33 Germans regular : -1,17
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I edited the transport in sz96, I had the planes ready to kill it in S. Italy. Hope you dont mind.
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TripleA Move Summary: Russians round 10
TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 10 Purchase Units - Russians Russians buy 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Southern Belarus to Eastern Poland Russians take Eastern Poland from Germans 1 infantry moved from Rostov to Ukraine Russians take Ukraine from Germans 2 infantry moved from Rostov to Kursk 1 infantry moved from Novgorod to Leningrad 1 infantry moved from Archangel to Leningrad 1 tactical_bomber moved from Russia to Leningrad 2 fighters moved from Smolensk to Leningrad 3 fighters and 2 tactical_bombers moved from Russia to Kursk 1 infantry moved from Hopei to Anhwe 1 artillery and 1 infantry moved from Kiangsu to Anhwe 6 infantry moved from Southern Caucasus to Northwest Persia Russians take Northwest Persia from Italians
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 10 Purchase Units - Russians Russians buy 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Southern Belarus to Eastern Poland Russians take Eastern Poland from Germans 1 infantry moved from Rostov to Ukraine Russians take Ukraine from Germans 2 infantry moved from Rostov to Kursk 1 infantry moved from Novgorod to Leningrad 1 infantry moved from Archangel to Leningrad 1 tactical_bomber moved from Russia to Leningrad 2 fighters moved from Smolensk to Leningrad 3 fighters and 2 tactical_bombers moved from Russia to Kursk 1 infantry moved from Hopei to Anhwe 1 artillery and 1 infantry moved from Kiangsu to Anhwe 6 infantry moved from Southern Caucasus to Northwest Persia Russians take Northwest Persia from Italians Combat - Russians Battle in Kursk Russians attack with 3 fighters, 2 infantry and 2 tactical_bombers Germans defend with 1 infantry Russians roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Kursk, round 2 : 4/7 hits, 3.17 expected hits Germans roll dice for 1 infantry in Kursk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kursk Russians win, taking Kursk from Germans with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Leningrad Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 harbour and 2 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Leningrad, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 2 infantry in Leningrad, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Leningrad Russians win, taking Leningrad from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Anhwe Russians attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Russians win, taking Anhwe from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 infantry moved from Hopei to Honan 3 fighters and 2 tactical_bombers moved from Kursk to Russia 1 infantry moved from Smolensk to Southern Belarus 1 infantry moved from Smolensk to Novgorod 2 infantry moved from Russia to Yaroslavl 1 artillery and 7 infantry moved from Russia to Smolensk 2 fighters and 1 tactical_bomber moved from Leningrad to Smolensk 1 armour and 1 mech_infantry moved from Smolensk to Samara 1 armour, 5 artilleries, 5 infantry and 1 mech_infantry moved from Rostov to Ukraine 1 artillery and 1 infantry moved from Stalingrad to Rostov 6 infantry moved from Stalingrad to Northern Caucasus 1 cruiser moved from 118 Sea Zone to 117 Sea Zone Place Units - Russians 2 infantry placed in Urals 9 infantry placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : 0.00 Russians regular : 1.00
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Well now I am with Japan, this will not be a easy turn :) So dont wait up ;)
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@cds An interesting game! I dont know if you are working to a master plan or just reacting turn by turn.
I cant see a pac vc win for axis atm…chinese/russian forces in kiangsu seem to preclude this…and a euro vc win seems a way off due to an unexpectedly strong russia. A late game sealion could be an option with the strong german navy, but that would be signaled with a big tt build allowing the allies to respond. -
@wizmark 830 in the morning here in a sunny cold england so that wont be a problem!