@zarhunter sink the ships.
L21 Amon-Sul (Axis) vs Pejon_88 (Allies + 16)
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Ok, i ll try to roll first round in 30-40 minutes
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I had some, family issues. I apologise for not coming up.
I ll try to play ASAP.
Maybe, in 3-4 hours
Cheers
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@amon-sul No worries. Play when you have time.
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TripleA Manual Gamesave Post: Japanese round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 3 carriers, 3 destroyers and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 armour moved from Yakut S.S.R. to Tsagaan Olom Japanese take Dzavhan from Russians Japanese take Tsagaan Olom from Russians 1 artillery moved from Yenisey to Olgiy Japanese take Olgiy from Russians 6 infantry and 1 mech_infantry moved from Anhwe to Kweichow 1 mech_infantry moved from Central Mongolia to Suiyuyan 1 mech_infantry moved from Chahar to Suiyuyan 2 mech_infantrys moved from Kiangsu to Kweichow 1 submarine moved from 78 Sea Zone to 39 Sea Zone 1 battleship, 2 destroyers and 2 submarines moved from 36 Sea Zone to 37 Sea Zone 1 cruiser moved from 35 Sea Zone to 43 Sea Zone 1 cruiser moved from 43 Sea Zone to 37 Sea Zone 1 cruiser moved from 35 Sea Zone to 42 Sea Zone 1 cruiser moved from 42 Sea Zone to 37 Sea Zone 1 battleship, 5 carriers, 3 destroyers, 2 fighters, 3 submarines and 3 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone 3 fighters moved from Philippines to 37 Sea Zone 5 fighters and 2 tactical_bombers moved from Kiangsi to 37 Sea Zone 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya Combat - Japanese Battle in Kweichow Japanese attack with 6 infantry and 3 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 6 infantry and 3 mech_infantrys in Kweichow, round 2 : 3/9 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Suiyuyan Japanese attack with 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 2 mech_infantrys in Suiyuyan, round 2 : 0/2 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 mech_infantrys in Suiyuyan, round 3 : 0/2 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 mech_infantrys in Suiyuyan, round 4 : 1/2 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 39 Sea Zone Japanese attack with 1 submarine French defend with 1 destroyer Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 39 Sea Zone French win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Japanese: 1 submarine Battle in 37 Sea Zone Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 10 fighters, 5 submarines, 5 tactical_bombers and 1 transport British defend with 1 fighter; Americans defend with 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 6 fighters, 5 submarines and 1 transport; ANZAC defend with 1 carrier, 1 destroyer, 3 fighters, 2 submarines and 1 transport Japanese roll dice for 5 submarines in 37 Sea Zone, round 2 : 3/5 hits, 1.67 expected hits Units damaged: 1 carrier owned by the ANZAC, 1 carrier owned by the Americans and 1 battleship owned by the Americans Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 10 fighters, 5 tactical_bombers and 1 transport in 37 Sea Zone, round 2 : 12/24 hits, 12.33 expected hits
Combat Hit Differential Summary :
Chinese regular : -1.33 French regular : 0.67 Japanese regular : 2.17
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I ve scored 3+12 hits = 15 hits total
First 3 hits I assigned :
- tip BB
- tip ANzac AC
- tip USA AC
the rest I leave to U
cheers
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@amon-sul 7 subs, damage 3 AC, then destroyers. Going forth max d, saving US as far as possible.
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@pejon_88 Depending on Japanese subs left I might need a des :)
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Feel free to roll USA rd 1 dices
Since I wont be able to roll anything in the next 12 hours
If USA, doesnt get tremendous dice, i ll procedd w with japan, so u ll probably roll Japan 2nd round dices too.
But dont roll it, before I see Usa 1 dice, and I tell U we can proceed.
Thanks
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@amon-sul So if I understand correctly I will roll US now and post save game. I will do that :)
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TripleA Manual Gamesave Post: Japanese round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 3 carriers, 3 destroyers and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 armour moved from Yakut S.S.R. to Tsagaan Olom Japanese take Dzavhan from Russians Japanese take Tsagaan Olom from Russians 1 artillery moved from Yenisey to Olgiy Japanese take Olgiy from Russians 6 infantry and 1 mech_infantry moved from Anhwe to Kweichow 1 mech_infantry moved from Central Mongolia to Suiyuyan 1 mech_infantry moved from Chahar to Suiyuyan 2 mech_infantrys moved from Kiangsu to Kweichow 1 submarine moved from 78 Sea Zone to 39 Sea Zone 1 battleship, 2 destroyers and 2 submarines moved from 36 Sea Zone to 37 Sea Zone 1 cruiser moved from 35 Sea Zone to 43 Sea Zone 1 cruiser moved from 43 Sea Zone to 37 Sea Zone 1 cruiser moved from 35 Sea Zone to 42 Sea Zone 1 cruiser moved from 42 Sea Zone to 37 Sea Zone 1 battleship, 5 carriers, 3 destroyers, 2 fighters, 3 submarines and 3 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone 3 fighters moved from Philippines to 37 Sea Zone 5 fighters and 2 tactical_bombers moved from Kiangsi to 37 Sea Zone 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya Combat - Japanese Battle in Kweichow Japanese attack with 6 infantry and 3 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 6 infantry and 3 mech_infantrys in Kweichow, round 2 : 3/9 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Suiyuyan Japanese attack with 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 2 mech_infantrys in Suiyuyan, round 2 : 0/2 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 mech_infantrys in Suiyuyan, round 3 : 0/2 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 mech_infantrys in Suiyuyan, round 4 : 1/2 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 39 Sea Zone Japanese attack with 1 submarine French defend with 1 destroyer Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 39 Sea Zone French win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Japanese: 1 submarine Battle in 37 Sea Zone Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 10 fighters, 5 submarines, 5 tactical_bombers and 1 transport British defend with 1 fighter; Americans defend with 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 6 fighters, 5 submarines and 1 transport; ANZAC defend with 1 carrier, 1 destroyer, 3 fighters, 2 submarines and 1 transport Japanese roll dice for 5 submarines in 37 Sea Zone, round 2 : 3/5 hits, 1,67 expected hits Units damaged: 1 carrier owned by the ANZAC, 1 carrier owned by the Americans and 1 battleship owned by the Americans Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 10 fighters, 5 tactical_bombers and 1 transport in 37 Sea Zone, round 2 : 12/24 hits, 12,33 expected hits Units damaged: 3 carriers owned by the Americans Americans roll dice for 7 submarines in 37 Sea Zone, round 2 : 3/7 hits, 1,17 expected hits Units damaged: 3 carriers owned by the Japanese Americans roll dice for 1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 10 fighters and 2 transports in 37 Sea Zone, round 2 : 12/24 hits, 12,00 expected hits
Combat Hit Differential Summary :
Chinese regular : -1,33 Americans regular : 1,83 French regular : 0,67 Japanese regular : 2,17
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@pejon_88 Ok, so very interesting indeed! Our subs scored about 2 hits more each than average and the other ships per average.
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Its odd
It wont open my last Jap 9 map,
but it can open Ur last Russia 9 map
i dont get it
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Error: games.strategy.triplea.delegate.battle.steps.change.ClearGeneralCasualties If this is not expected, please file a bug report and attach the error message above and the save game you are trying to load.
Maybe its because in the middle of the battle?
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but I have a plan
I ll open Ur Russia 9 file in local mode and put fleets each in its sz
and manually remove the cas
use the calculator and see if i wish to proceed
and then u ll dice if needed since u can open the map
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Ok,
so U ve tipped 5 ACs, 1 bat
removed 7 subs , 2 destroyers (1 anzac, 1 usa)its 15 hits
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I ll tip 2 bats
remove 5 ACS
remove 3 ddsthats 15 hits
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U may proceed with my attack
Ur cas selection
and Ur defence dices after U pick Ur cas
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@amon-sul said in L21 Amon-Sul (Axis) vs Pejon_88 (Allies + 16):
U may proceed with my attack
Ur cas selection
and Ur defence dices after U pick Ur cas
its the best U post the map after my dices
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then write Ur casualties here