TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 3 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Western United States to 25 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 cruiser and 1 marine moved from 26 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 battleship and 1 cruiser moved from 54 Sea Zone to 49 Sea Zone
1 battleship and 1 cruiser moved from 49 Sea Zone to 47 Sea Zone
1 battleship and 1 cruiser moved from 47 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 47 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 47 Sea Zone to 33 Sea Zone
1 artillery, 3 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 54 Sea Zone to Caroline Islands
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 2 fighters, 3 infantry and 1 marine
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Japanese roll AA dice in Caroline Islands : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 artillery, 2 fighters, 3 infantry and 1 marine in Caroline Islands, round 2 : 3/7 hits, 2.33 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 fighters, 3 infantry and 1 marine remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 46 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
2 fighters moved from Caroline Islands to 33 Sea Zone
2 carriers moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from 25 Sea Zone to Midway
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 54 Sea Zone to 33 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 armour moved from Morocco to Tunisia
1 infantry moved from Morocco to Algeria
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 109 Sea Zone to 102 Sea Zone
1 cruiser moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to Egypt
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
Place Units - Americans
1 transport placed in 101 Sea Zone
1 fighter and 1 infantry placed in Eastern United States
1 destroyer placed in 101 Sea Zone
1 bomber, 1 fighter and 1 infantry placed in Western United States
2 destroyers and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 artilleries, 1 fighter and 13 infantry moved from Szechwan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 2 artilleries, 1 fighter and 13 infantry
Japanese defend with 3 artilleries and 10 infantry
Chinese roll dice for 2 artilleries, 1 fighter and 13 infantry in Kweichow, round 2 : 5/16 hits, 3.67 expected hits
Japanese roll dice for 3 artilleries and 10 infantry in Kweichow, round 2 : 3/13 hits, 4.33 expected hits
5 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 2 artilleries, 1 fighter and 10 infantry in Kweichow, round 3 : 2/13 hits, 3.17 expected hits
Japanese roll dice for 3 artilleries and 5 infantry in Kweichow, round 3 : 4/8 hits, 2.67 expected hits
2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 2 artilleries, 1 fighter and 6 infantry in Kweichow, round 4 : 1/9 hits, 2.50 expected hits
Japanese roll dice for 3 artilleries and 3 infantry in Kweichow, round 4 : 0/6 hits, 2.00 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese roll dice for 2 artilleries, 1 fighter and 6 infantry in Kweichow, round 5 : 1/9 hits, 2.50 expected hits
Japanese roll dice for 3 artilleries and 2 infantry in Kweichow, round 5 : 2/5 hits, 1.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 2 artilleries, 1 fighter and 4 infantry in Kweichow, round 6 : 2/7 hits, 2.17 expected hits
Japanese roll dice for 3 artilleries and 1 infantry in Kweichow, round 6 : 0/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kweichow
Chinese roll dice for 2 artilleries, 1 fighter and 4 infantry in Kweichow, round 7 : 2/7 hits, 2.17 expected hits
Japanese roll dice for 2 artilleries in Kweichow, round 7 : 1/2 hits, 0.67 expected hits
2 artilleries owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 12
Casualties for Chinese: 10 infantry
Casualties for Japanese: 3 artilleries and 10 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Szechwan
Place Units - Chinese
2 artilleries and 1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 bomber and 2 fighters moved from Egypt to Anglo Egyptian Sudan
2 mech_infantrys moved from Tanganyika Territory to Belgian Congo
2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 mech_infantry moved from Yunnan to Anhwe
1 infantry moved from Yunnan to Hunan
1 tactical_bomber moved from Szechwan to Anhwe
1 fighter moved from Szechwan to Hunan
Combat - British
Battle in Holland Belgium
Battle in Anglo Egyptian Sudan
British attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 mech_infantrys
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 cruiser in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 2/7 hits, 2.67 expected hits
Italians roll dice for 1 artillery and 3 infantry in Anglo Egyptian Sudan, round 2 : 1/4 hits, 1.33 expected hits
2 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
British roll dice for 1 artillery, 1 bomber, 2 fighters and 2 mech_infantrys in Anglo Egyptian Sudan, round 3 : 3/6 hits, 2.50 expected hits
Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 3 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Holland Belgium from Germans, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 bomber, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 3 infantry
Battle in Anhwe
British attack with 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Anhwe
British win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 artillery
Battle in Hunan
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 infantry in Hunan, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
British win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Hunan to Szechwan
1 tactical_bomber moved from Anhwe to Szechwan
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from India to Yunnan
1 infantry moved from Northwest Persia to Persia
1 bomber and 2 fighters moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from 109 Sea Zone to Gibraltar
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 109 Sea Zone to 110 Sea Zone
Place Units - British
1 factory_minor placed in Egypt
1 artillery, 1 fighter and 1 infantry placed in United Kingdom
1 submarine placed in 110 Sea Zone
British undo move 2.
1 artillery and 1 infantry placed in United Kingdom
1 fighter placed in 110 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
1 armour, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3,5,4,1,5,1,1
UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 1 armour, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : -3.17
Americans regular : 0.67
Italians regular : -1.00
Japanese regular : -2.50
Japanese AA : -0.33
British regular : -1.33
Savegame