3 hits
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TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from 35 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from 38 Sea Zone to Malaya
Combat - ANZAC
ANZAC creates battle in territory 23 Sea Zone
Battle in Caroline Islands
Battle in Malaya
Non Combat Move - ANZAC
1 submarine moved from 55 Sea Zone to 35 Sea Zone
1 submarine moved from 55 Sea Zone to 32 Sea Zone
1 cruiser and 1 submarine moved from 55 Sea Zone to 23 Sea Zone
2 artilleries and 3 infantry moved from Queensland to South Australia
Place Units - ANZAC
1 destroyer and 1 transport placed in 55 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 6,5,4,3,2,2,2,1,3,5,5,6,6,5,2,5,4,6,5,5,1,3,6,1,3,2,3,3,6,2,6,5,4,6,3,5,3,4,3,3,5,2,3,3,5,4,6,2,6,6,4,5,2,2,5,3,6,6,1,5,5,4,2,4,2,5,1,5,2,4,2,6,2,5,4,6,4,5,2,5,5,4
ANZAC collect 10 PUs (3 lost to blockades); end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 fighter moved from Russia to Kansu
Turn Complete - French
Combat Hit Differential Summary :
@wizmark Hehe.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier, 1 fighter, 11 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Southern Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
1 fighter and 1 tactical_bomber moved from Southern Caucasus to Stalingrad
2 mech_infantrys moved from Kursk to Stalingrad
1 infantry moved from Tula to Penza
Germans take Penza from Russians
2 infantry moved from Bryansk to Russia
2 infantry moved from Smolensk to Novgorod
1 armour and 1 mech_infantry moved from Bulgaria to Greece
1 tactical_bomber moved from Southern Caucasus to Greece
1 fighter moved from Southern Caucasus to Russia
1 tactical_bomber moved from Bryansk to Russia
1 bomber moved from Southern Belarus to Novgorod
2 bombers moved from Southern Belarus to Leningrad
2 mech_infantrys moved from Southern Belarus to Leningrad
1 fighter moved from Germany to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
6 fighters and 2 tactical_bombers moved from 115 Sea Zone to Holland Belgium
4 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Russia
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_major and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Russia, round 2 : 3/4 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Russia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Russia
Germans captures 23PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Greece
Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Greece, round 2 : 1/3 hits, 1,50 expected hits
British roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Greece
Germans win, taking Greece from British with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Leningrad
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Leningrad, round 2 : 0/4 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 bombers and 2 mech_infantrys in Leningrad, round 3 : 2/4 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Leningrad, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Leningrad
Germans win, taking Leningrad from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Stalingrad
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Stalingrad, round 2 : 1/4 hits, 1,50 expected hits
Russians roll dice for 1 artillery in Stalingrad, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Stalingrad
Germans win, taking Stalingrad from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Novgorod
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Novgorod, round 2 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 bomber and 2 infantry in Novgorod, round 3 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 bomber, 7 fighters, 5 infantry and 2 tactical_bombers
British defend with 3 infantry
Germans roll dice for 1 bomber, 7 fighters, 5 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 8/15 hits, 6,17 expected hits
British roll dice for 3 infantry in Holland Belgium, round 2 : 0/3 hits, 1,00 expected hits
3 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 bomber, 7 fighters, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Southern Caucasus to Eastern India
1 fighter and 1 tactical_bomber moved from Stalingrad to Southern Caucasus
1 infantry moved from Tula to Tambov
12 artilleries and 61 infantry moved from Bryansk to Smolensk
1 fighter moved from Russia to Smolensk
1 fighter moved from Holland Belgium to Germany
6 fighters and 2 tactical_bombers moved from Holland Belgium to 115 Sea Zone
10 infantry moved from Western Germany to France
2 infantry moved from Germany to Western Germany
1 aaGun moved from France to Holland Belgium
7 armour moved from Southern Belarus to Smolensk
2 armour moved from Bulgaria to Romania
5 armour and 1 mech_infantry moved from Kursk to Northern Caucasus
1 tactical_bomber moved from Russia to Smolensk
12 armour moved from Kursk to Penza
1 tactical_bomber moved from Greece to Southern Italy
1 bomber moved from Leningrad to Western Germany
1 bomber moved from Leningrad to Western Germany
1 bomber moved from Novgorod to Romania
1 bomber moved from Holland Belgium to Southern Italy
Place Units - Germans
1 carrier, 1 fighter and 1 tactical_bomber placed in 115 Sea Zone
7 infantry placed in Western Germany
1 artillery and 2 infantry placed in Southern Caucasus
Germans undo move 2.
1 artillery and 6 infantry placed in Western Germany
3 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1,6,3,6,2,4,3,4,2
Germans collect 61 PUs (4 lost to blockades); end with 84 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 15 PUs; end with 109 PUs
Combat Hit Differential Summary :
Russians regular : -2,00
Germans regular : 1,00
British regular : -1,33
@wizmark But I must admit I had not accounted for you claiming Malaya.
TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 17
Combat Move - Russians
1 artillery and 2 infantry moved from Yaroslavl to Russia
2 fighters moved from Yaroslavl to Russia
1 artillery and 2 infantry moved from Yaroslavl to Novgorod
1 artillery moved from Nenetsia to Archangel
Russians take Archangel from Germans
1 armour and 1 mech_infantry moved from Yaroslavl to Leningrad
1 fighter and 1 tactical_bomber moved from Yaroslavl to Leningrad
2 armour, 4 infantry and 1 mech_infantry moved from Urals to Timguska
2 artilleries and 2 infantry moved from Tsinghai to Inner Mongolia
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Tsinghai to Honan
1 armour moved from Yaroslavl to Leningrad
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 17
Combat Move - Russians
1 artillery and 2 infantry moved from Yaroslavl to Russia
2 fighters moved from Yaroslavl to Russia
1 artillery and 2 infantry moved from Yaroslavl to Novgorod
1 artillery moved from Nenetsia to Archangel
Russians take Archangel from Germans
1 armour and 1 mech_infantry moved from Yaroslavl to Leningrad
1 fighter and 1 tactical_bomber moved from Yaroslavl to Leningrad
2 armour, 4 infantry and 1 mech_infantry moved from Urals to Timguska
2 artilleries and 2 infantry moved from Tsinghai to Inner Mongolia
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Tsinghai to Honan
1 armour moved from Yaroslavl to Leningrad
Combat - Russians
Battle in Novgorod
Russians attack with 1 artillery and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Russians roll dice for 1 artillery in Novgorod, round 4 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Novgorod, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win with no units remaining. Battle score for attacker is -4
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Germans: 2 infantry
Battle in Timguska
Russians attack with 2 armour, 4 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 2 armour, 4 infantry and 1 mech_infantry in Timguska, round 2 : 2/7 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Timguska
Russians win, taking Timguska from Japanese with 2 armour, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Inner Mongolia
Russians attack with 2 artilleries and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 artilleries and 2 infantry in Inner Mongolia, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Inner Mongolia
Russians win, taking Inner Mongolia from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Leningrad
Russians attack with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
Russians roll dice for 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Leningrad, round 2 : 2/5 hits, 2.50 expected hits
Germans roll dice for 2 mech_infantrys in Leningrad, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Leningrad
Russians win, taking Leningrad from Germans with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 2 mech_infantrys
Battle in Honan
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Honan, round 2 : 1/4 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Honan
Russians win, taking Honan from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Russia
Russians attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 1 airfield, 1 factory_minor and 2 infantry
Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Russia, round 2 : 2/5 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Russia, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Russia
Russians win, taking Russia from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
2 fighters moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Leningrad to Vologda
3 aaGuns, 3 armour, 15 artilleries, 17 infantry and 3 mech_infantrys moved from Yaroslavl to Vologda
1 fighter and 1 tactical_bomber moved from Honan to Hopei
1 aaGun moved from Tsinghai to Hopei
2 aaGuns, 4 artilleries and 9 infantry moved from Hunan to Hopei
Turn Complete - Russians
Russians collect 14 PUs; end with 14 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Combat Hit Differential Summary :
Japanese regular : 0.00
Germans regular : 3.33
Russians regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 9 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Evenkiyskiy to Komi
Japanese take Komi from Russians
4 infantry moved from Midway to 25 Sea Zone
4 infantry and 2 transports moved from 25 Sea Zone to 34 Sea Zone
4 infantry moved from 34 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 24 Sea Zone to Caroline Islands
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 fighter moved from 132 Sea Zone to 38 Sea Zone
2 fighters and 2 tactical_bombers moved from 132 Sea Zone to Malaya
6 fighters and 7 tactical_bombers moved from 132 Sea Zone to 35 Sea Zone
3 transports moved from 132 Sea Zone to 37 Sea Zone
3 infantry moved from French Indo China to 37 Sea Zone
3 infantry moved from Kwangsi to 37 Sea Zone
6 infantry and 3 transports moved from 37 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Manilla
1 battleship, 2 cruisers, 1 destroyer and 15 submarines moved from 132 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
1 infantry moved from Kweichow to Szechwan
1 bomber moved from Kwangsi to Szechwan
1 infantry moved from Kwangsi to Hunan
Japanese take Hunan from Chinese
1 fighter and 1 tactical_bomber moved from Kiangsi to Honan
1 infantry moved from Anhwe to Honan
1 bomber moved from Japan to Honan
1 infantry and 1 marine moved from Shan State to Malaya
1 fighter and 1 tactical_bomber moved from Shan State to Central India
2 infantry moved from Eastern India to Central India
1 bomber moved from Eastern India to Central India
6 infantry moved from 36 Sea Zone to Manilla
Combat - Japanese
Japanese creates battle in territory 40 Sea Zone
Battle in 38 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 38 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 6 fighters, 1 submarine and 7 tactical_bombers
Americans defend with 1 destroyer and 1 transport; ANZAC defend with 1 submarine
1 submarine owned by the ANZAC submerged
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 6 fighters and 7 tactical_bombers in 35 Sea Zone, round 2 : 9/13 hits, 7,50 expected hits
Americans roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans, 1 submarine owned by the Japanese and 1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 6 fighters and 7 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 battleship, 2 cruisers, 1 destroyer, 15 submarines and 3 transports
Americans defend with 1 submarine and 1 transport
Japanese roll dice for 15 submarines in 36 Sea Zone, round 2 : 5/15 hits, 5,00 expected hits
1 submarine owned by the Americans and 1 transport owned by the Americans lost in 36 Sea Zone
Japanese win with 1 battleship, 2 cruisers, 1 destroyer, 15 submarines and 3 transports remaining. Battle score for attacker is 12
Casualties for Americans: 1 submarine and 1 transport
Battle in Szechwan
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/4 hits, 1,83 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
1 fighter owned by the Japanese, 1 tactical_bomber owned by the Japanese and 1 bomber owned by the Japanese retreated
Chinese win with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Honan
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Honan, round 2 : 3/4 hits, 1,83 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Honan, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Honan
Japanese win, taking Honan from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Manilla
Japanese attack with 1 fighter, 6 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Japanese roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in Manilla, round 2 : 3/8 hits, 2,17 expected hits
Americans roll dice for 2 infantry in Manilla, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Manilla
Japanese win, taking Manilla from Americans with 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Caroline Islands
Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber
ANZAC defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 2/6 hits, 1,83 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Caroline Islands
Japanese win, taking Caroline Islands from ANZAC with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Central India
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Central India, round 2 : 3/5 hits, 2,00 expected hits
UK_Pacific roll dice for 2 infantry in Central India, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Central India
Japanese win, taking Central India from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Malaya
Japanese attack with 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers
ANZAC defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Japanese roll dice for 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers in Malaya, round 2 : 3/6 hits, 2,67 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from ANZAC with 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Malaya to Eastern India
1 bomber, 1 fighter and 1 tactical_bomber moved from Central India to Eastern India
1 fighter and 1 tactical_bomber moved from Kwangsi to Eastern India
1 bomber, 1 fighter and 1 tactical_bomber moved from Honan to Shantung
1 infantry moved from Anhwe to Shantung
1 infantry moved from Southern Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from Japan to Shantung
1 fighter and 1 tactical_bomber moved from Szechwan to Kiangsi
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Kwangsi to Kweichow
1 fighter and 1 tactical_bomber moved from Caroline Islands to 36 Sea Zone
6 fighters and 7 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Manilla to 36 Sea Zone
1 fighter moved from 38 Sea Zone to 36 Sea Zone
9 carriers, 3 destroyers and 3 submarines moved from 132 Sea Zone to 36 Sea Zone
1 submarine moved from 21 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 7 Sea Zone to 6 Sea Zone
1 carrier moved from 25 Sea Zone to 7 Sea Zone
1 fighter and 1 tactical_bomber moved from 24 Sea Zone to Shantung
6 infantry and 2 marines moved from Wake Island to 24 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 6 infantry, 2 marines and 3 transports moved from 24 Sea Zone to 6 Sea Zone
6 infantry and 2 marines moved from 6 Sea Zone to Japan
1 infantry moved from Anhwe to Shantung
1 infantry moved from Kiangsi to Anhwe
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Japan
1 bomber moved from Szechwan to Kwangsi
Place Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Eastern India
1 artillery and 2 infantry placed in Shantung
1 infantry placed in Japan
1 carrier and 1 destroyer placed in 6 Sea Zone
2 fighters and 2 tactical_bombers placed in Japan
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 infantry
EDIT: Adding units owned by Japanese to Burma: 1 infantry
EDIT: Removing units owned by Japanese from Yunnan: 1 infantry
EDIT: Adding units owned by Japanese to Kweichow: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 1,2
Japanese collect 70 PUs (3 lost to blockades); end with 70 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Americans regular : 1,00
Japanese regular : 3,83
UK_Pacific regular : 0,33
ANZAC regular : -0,33
@pejon_88 Btw, found this that I thought was a bug, but just a difference in game versions.
https://www.axisandallies.org/forums/topic/36682/sz-bug-in-ptv/5?_=1614929932582
Most fair approach is to play according to how our map looks like, right? I.e. that the SZs are NOT connected in this particular game.
@wizmark How are you feeling?
@pejon_88 hey there…sorry for being rubbish with these turns…im still feeling the effects of flu and cant concentrate on these turns properly. Im tempted to concede tbh as Im not being fair to you as an opponent…
@wizmark That’s fine. You can decide in a couple of days or when you are more up to it, just wanted a heads up really. Thanks!
@pejon_88 Hey there! I am going to concede this one! Trying to calculate all the moves required is becoming much more of a chore than fun.
We have ground into a stalemate that I think you will probably be able to turn into a win eventually…I certainly cant see a way for the allies to win at the moment without a massive dice event happening.
GG and good luck with the rest of your games…I am going to take a break for a while apart from my team games…I think i have burnout! :upside_down_face:
@wizmark Hi! I understand. Every turn from here on requires a lot of planning which sometimes can feel more tedious than fun. After all it was a good game I feel.
@wizmark Hope you can get a well deserved rest, a speedy recovery and that you will be back later this year.