aagamerz13 +18 allies -vs- dawgoneit axis


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            1 submarine moved from 113 Sea Zone to 114 Sea Zone
            1 cruiser and 1 destroyer moved from 113 Sea Zone to 114 Sea Zone
            1 carrier moved from 113 Sea Zone to 114 Sea Zone
            3 infantry moved from Romania to Bessarabia
            1 fighter and 1 tactical_bomber moved from Western Germany to Bessarabia
            3 infantry moved from Poland to Baltic States
            2 bombers moved from Western Germany to Baltic States
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            2 artilleries and 6 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 mech_infantry moved from Slovakia Hungary to Western Ukraine
                  Germans take Western Ukraine from Russians
    
        Combat - Germans
            Battle in Baltic States
                Germans attack with 2 bombers and 3 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 3 infantry in Baltic States, round 2 : 1/5 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 114 Sea Zone
                Germans attack with 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
                Russians defend with 1 cruiser
                    Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 carrier, 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 submarine in 114 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 carrier, 1 cruiser and 1 destroyer in 114 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                Units damaged: 1 carrier owned by the Germans
                    Germans roll dice for 1 submarine in 114 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 carrier, 1 cruiser and 1 destroyer in 114 Sea Zone, round 4 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 submarine in 114 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 carrier, 1 cruiser and 1 destroyer in 114 Sea Zone, round 5 : 2/2 hits, 0.83 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
                Casualties for Russians: 1 cruiser
            Battle in Bessarabia
                Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/5 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Bessarabia to Eastern Poland
            2 bombers moved from Baltic States to Eastern Poland
            1 aaGun, 8 armour, 6 artilleries, 18 infantry and 4 mech_infantrys moved from Slovakia Hungary to Eastern Poland
            1 aaGun, 3 armour, 2 artilleries and 5 infantry moved from Romania to Eastern Poland
            1 aaGun moved from Poland to Eastern Poland
            10 mech_infantrys moved from Germany to Eastern Poland
            3 aaGuns moved from Germany to Poland
            1 fighter moved from Western Germany to Southern Italy
            1 tactical_bomber moved from Western Germany to Southern Italy
            1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
            1 artillery and 1 infantry moved from 113 Sea Zone to Norway
            2 infantry moved from Finland to Norway
            1 artillery moved from Norway to Finland
    
        Place Units - Germans
            3 armour and 7 mech_infantrys placed in Germany
            1 infantry and 1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : -3.17
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Ukraine to Western Ukraine
            1 infantry moved from Bryansk to Western Ukraine
            2 fighters and 1 tactical_bomber moved from Belarus to Western Ukraine
    
        Combat - Russians
            Russians creates battle in territory 106 Sea Zone
            Battle in Western Ukraine
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Western Ukraine
                Russians win, taking 106 Sea Zone from Germans, taking Western Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
            4 aaGuns, 2 armour, 3 artilleries, 38 infantry and 2 mech_infantrys moved from Belarus to Bryansk
            2 infantry moved from Volgograd to Tambov
            2 armour and 2 mech_infantrys moved from Bryansk to Russia
            2 infantry moved from Russia to Vologda
            8 infantry moved from Russia to Bryansk
            1 infantry moved from Siberia to Amur
            2 aaGuns and 14 infantry moved from Sakha to Amur
            2 infantry moved from Buryatia to Amur
            1 submarine moved from 106 Sea Zone to 91 Sea Zone
    
        Place Units - Russians
            10 infantry placed in Russia
            2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 35 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 destroyers and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 36 Sea Zone to 43 Sea Zone
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
            2 infantry moved from Kiangsi to Kwangtung
            1 infantry moved from Hunan to Yunnan
            1 armour and 1 infantry moved from Kwangsi to Yunnan
            1 mech_infantry moved from Kiangsu to Kweichow
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Kiangsu to Anhwe
            1 artillery moved from Shensi to Kweichow
            1 transport moved from 20 Sea Zone to 19 Sea Zone
            1 artillery moved from Kiangsu to 19 Sea Zone
            1 artillery and 1 transport moved from 19 Sea Zone to 20 Sea Zone
            1 artillery moved from 20 Sea Zone to Kwangtung
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 cruiser and 1 marine moved from 36 Sea Zone to 37 Sea Zone
            1 marine moved from 37 Sea Zone to Shan State
            1 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from UK_Pacific
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 36 Sea Zone to 35 Sea Zone
            1 artillery, 4 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
            1 artillery and 2 infantry moved from Shensi to Sikang
            1 infantry moved from Shensi to Tsinghai
            1 artillery moved from Shensi to Tsinghai
            1 artillery and 1 infantry moved from Shensi to Kansu
            1 infantry moved from Shensi to Tsinghai
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Jehol to Chahar
            2 bombers moved from Hunan to Malaya
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangtung
            1 fighter moved from Hunan to Yunnan
            2 fighters and 1 tactical_bomber moved from Hunan to Sikang
            2 fighters and 2 tactical_bombers moved from Hunan to Tsinghai
            2 fighters and 1 tactical_bomber moved from Hunan to Kansu
    
        Combat - Japanese
            Battle in 37 Sea Zone
                Japanese attack with 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Neutral with 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in 35 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
                British defend with 1 cruiser
                    Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 35 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    British roll dice for 1 cruiser in 35 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the British lost in 35 Sea Zone
                Japanese win with 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 12
                Casualties for British: 1 cruiser
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from Neutral with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Malaya
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Malaya, round 2 : 1/4 hits, 2.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Sikang
                Japanese attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                Chinese defend with 5 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Sikang, round 2 : 2/6 hits, 2.50 expected hits
                    Chinese roll dice for 5 infantry in Sikang, round 2 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Sikang
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Sikang, round 3 : 3/5 hits, 2.33 expected hits
                    Chinese roll dice for 3 infantry in Sikang, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 5 infantry
            Battle in Shan State
            Battle in Yunnan
                Japanese attack with 1 armour, 1 fighter and 2 infantry
                British defend with 2 infantry
                    Japanese roll dice for 1 armour, 1 fighter and 2 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Yunnan
                    Japanese roll dice for 1 armour, 1 fighter and 2 infantry in Yunnan, round 3 : 3/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Shan State from UK_Pacific, taking Yunnan from Chinese with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Tsinghai
                Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 1 fighter and 5 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Tsinghai, round 2 : 3/7 hits, 3.17 expected hits
                    Chinese roll dice for 1 fighter and 5 infantry in Tsinghai, round 2 : 2/6 hits, 2.33 expected hits
                    2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Tsinghai
                    Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Tsinghai, round 3 : 3/5 hits, 2.67 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 3 : 2/3 hits, 1.33 expected hits
                    1 fighter owned by the Japanese, 1 artillery owned by the Japanese, 2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai
                Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 artillery, 1 fighter and 2 infantry
                Casualties for Chinese: 1 fighter and 5 infantry
            Battle in Philippines
                Japanese attack with 1 artillery, 4 infantry and 1 mech_infantry
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Philippines, round 2 : 1/6 hits, 1.33 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                    Japanese roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Philippines, round 3 : 3/5 hits, 1.17 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 2 infantry
            Battle in Kansu
                Japanese attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                Chinese defend with 6 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Kansu, round 2 : 2/6 hits, 2.50 expected hits
                    Chinese roll dice for 6 infantry in Kansu, round 2 : 2/6 hits, 2.00 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu
                    Japanese roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Kansu, round 3 : 2/4 hits, 2.00 expected hits
                    Chinese roll dice for 4 infantry in Kansu, round 3 : 0/4 hits, 1.33 expected hits
                    2 infantry owned by the Chinese lost in Kansu
                    Japanese roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Kansu, round 4 : 1/4 hits, 2.00 expected hits
                    Chinese roll dice for 2 infantry in Kansu, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                    Japanese roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Kansu, round 5 : 3/4 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 6 infantry
            Battle in Kwangtung
                Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/5 hits, 2.00 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Kwangtung
                    Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 3 : 2/5 hits, 2.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Borneo
            Battle in Kweichow
                Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kweichow
                    Japanese roll dice for 1 artillery in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Kweichow, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Kweichow, round 6 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 6 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Kweichow, round 7 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 7 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Kweichow, round 8 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 8 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Kweichow, round 9 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 9 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Kweichow, round 10 : 1/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 10 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Borneo from UK_Pacific, taking Kweichow from Chinese with 1 artillery remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 infantry and 1 mech_infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 2 tactical_bombers moved from Tsinghai to Shensi
            2 fighters and 1 tactical_bomber moved from Sikang to Shensi
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
            1 carrier moved from 20 Sea Zone to 35 Sea Zone
            1 carrier moved from 36 Sea Zone to 35 Sea Zone
            1 carrier moved from 36 Sea Zone to 37 Sea Zone
            2 battleships moved from 36 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangtung to 35 Sea Zone
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            1 cruiser moved from 36 Sea Zone to 35 Sea Zone
            1 transport moved from 36 Sea Zone to 19 Sea Zone
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            2 bombers moved from Malaya to Kwangsi
            1 fighter moved from Yunnan to Kwangsi
            2 fighters and 1 tactical_bomber moved from Kansu to Suiyuyan
            1 aaGun and 3 infantry moved from Jehol to Manchuria
            1 infantry moved from Korea to Manchuria
    
        Place Units - Japanese
            3 mech_infantrys placed in Kiangsu
            1 carrier and 2 destroyers placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 51 PUs; end with 51 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -4.67
    Americans regular : 1.00
    Japanese regular : -1.33
    UK_Pacific regular : 0.67
    ANZAC regular : -0.33
    British regular : -0.83
    

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 5 fighters, 2 infantry and 1 transport; Remaining resources: 5 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour moved from Central United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from 102 Sea Zone to Morocco
            1 cruiser moved from 102 Sea Zone to 91 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
            1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
            1 bomber moved from Eastern United States to French West Africa
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
            2 fighters moved from Hawaiian Islands to 16 Sea Zone
    
        Combat - Americans
            Battle in Morocco
                Americans attack with 1 armour, 1 fighter and 1 infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits
                    Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Morocco
                Americans win, taking Morocco from Neutral_Axis with 1 armour and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Neutral_Axis: 1 infantry
            Battle in 16 Sea Zone
                Americans attack with 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 16 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 16 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in French West Africa
                Americans attack with 1 artillery, 1 bomber and 1 infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in French West Africa, round 2 : 2/3 hits, 1.33 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in French West Africa
                Americans win, taking French West Africa from Neutral_Axis with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Neutral_Axis: 1 infantry
            Battle in 42 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            4 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 artillery moved from 54 Sea Zone to Queensland
            2 fighters moved from Hawaiian Islands to 62 Sea Zone
            3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
            2 fighters moved from 16 Sea Zone to Midway
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 battleship, 1 cruiser, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 carrier and 1 destroyer moved from 102 Sea Zone to 91 Sea Zone
            1 fighter moved from Morocco to 91 Sea Zone
            1 bomber moved from French West Africa to Gold Coast
            1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 mech_infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from Eastern United States to 91 Sea Zone
            1 fighter moved from Eastern United States to 106 Sea Zone
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            2 infantry placed in Eastern United States
            1 transport placed in 101 Sea Zone
            3 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -2.33
    Japanese regular : -0.33
    Neutral_Axis regular : 1.33
    

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 5 fighters, 2 infantry and 1 transport; Remaining resources: 5 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour moved from Central United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from 102 Sea Zone to Morocco
            1 cruiser moved from 102 Sea Zone to 91 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
            1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
            1 bomber moved from Eastern United States to French West Africa
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
            2 fighters moved from Hawaiian Islands to 16 Sea Zone
    
        Combat - Americans
            Battle in Morocco
                Americans attack with 1 armour, 1 fighter and 1 infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits
                    Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Morocco
                Americans win, taking Morocco from Neutral_Axis with 1 armour and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Neutral_Axis: 1 infantry
            Battle in 16 Sea Zone
                Americans attack with 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 16 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 16 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in French West Africa
                Americans attack with 1 artillery, 1 bomber and 1 infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in French West Africa, round 2 : 2/3 hits, 1.33 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in French West Africa
                Americans win, taking French West Africa from Neutral_Axis with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Neutral_Axis: 1 infantry
            Battle in 42 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            4 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 artillery moved from 54 Sea Zone to Queensland
            2 fighters moved from Hawaiian Islands to 62 Sea Zone
            3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
            2 fighters moved from 16 Sea Zone to Midway
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 battleship, 1 cruiser, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 carrier and 1 destroyer moved from 102 Sea Zone to 91 Sea Zone
            1 fighter moved from Morocco to 91 Sea Zone
            1 bomber moved from French West Africa to Gold Coast
            1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 mech_infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from Eastern United States to 91 Sea Zone
            1 fighter moved from Eastern United States to 106 Sea Zone
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            2 infantry placed in Eastern United States
            1 transport placed in 101 Sea Zone
            3 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -2.33
    Japanese regular : -0.33
    Neutral_Axis regular : 1.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 5 fighters, 2 infantry and 1 transport; Remaining resources: 5 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour moved from Central United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from 102 Sea Zone to Morocco
            1 cruiser moved from 102 Sea Zone to 91 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
            1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
            1 bomber moved from Eastern United States to French West Africa
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
            2 fighters moved from Hawaiian Islands to 16 Sea Zone
    
        Combat - Americans
            Battle in Morocco
                Americans attack with 1 armour, 1 fighter and 1 infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits
                    Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Morocco
                Americans win, taking Morocco from Neutral_Axis with 1 armour and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Neutral_Axis: 1 infantry
            Battle in 16 Sea Zone
                Americans attack with 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 16 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 16 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in French West Africa
                Americans attack with 1 artillery, 1 bomber and 1 infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in French West Africa, round 2 : 2/3 hits, 1.33 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in French West Africa
                Americans win, taking French West Africa from Neutral_Axis with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Neutral_Axis: 1 infantry
            Battle in 42 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            4 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 artillery moved from 54 Sea Zone to Queensland
            2 fighters moved from Hawaiian Islands to 62 Sea Zone
            3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
            2 fighters moved from 16 Sea Zone to Midway
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 battleship, 1 cruiser, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 carrier and 1 destroyer moved from 102 Sea Zone to 91 Sea Zone
            1 fighter moved from Morocco to 91 Sea Zone
            1 bomber moved from French West Africa to Gold Coast
            1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 mech_infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from Eastern United States to 91 Sea Zone
            1 fighter moved from Eastern United States to 106 Sea Zone
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            2 infantry placed in Eastern United States
            1 transport placed in 101 Sea Zone
            3 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Chinese creates battle in territory Hopei
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 1 factory_minor, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 9 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 armour and 1 infantry moved from 96 Sea Zone to Tobruk
            1 mech_infantry moved from Egypt to Tobruk
            3 fighters moved from Egypt to Tobruk
            1 tactical_bomber moved from Egypt to Tobruk
            2 infantry moved from Burma to Shan State
            5 infantry moved from Burma to Yunnan
            1 fighter moved from Burma to Shan State
            1 fighter and 1 tactical_bomber moved from Burma to Yunnan
            1 transport moved from 46 Sea Zone to 54 Sea Zone
    
        Combat - British
            Battle in Tobruk
                British attack with 1 armour, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    British roll dice for 1 armour, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 4/7 hits, 3.00 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 2/6 hits, 2.17 expected hits
                    1 mech_infantry owned by the Italians, 1 mech_infantry owned by the British, 3 infantry owned by the Italians and 1 infantry owned by the British lost in Tobruk
                    British roll dice for 1 armour, 3 fighters and 1 tactical_bomber in Tobruk, round 3 : 2/5 hits, 2.67 expected hits
                    Italians roll dice for 1 armour and 1 artillery in Tobruk, round 3 : 1/2 hits, 0.83 expected hits
                    1 artillery owned by the Italians, 1 armour owned by the British and 1 armour owned by the Italians lost in Tobruk
                British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for British: 1 armour, 1 infantry and 1 mech_infantry
                Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
            Battle in Yunnan
                British attack with 1 fighter, 5 infantry and 1 tactical_bomber
                Japanese defend with 1 armour and 2 infantry
                    British roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/7 hits, 2.00 expected hits
                    Japanese roll dice for 1 armour and 2 infantry in Yunnan, round 2 : 0/3 hits, 1.17 expected hits
                    2 infantry owned by the Japanese lost in Yunnan
                    British roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/7 hits, 2.00 expected hits
                    Japanese roll dice for 1 armour in Yunnan, round 3 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win, taking Yunnan from Japanese with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 armour and 2 infantry
                Casualties for British: 1 infantry
            Battle in Shan State
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 marine
                    British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 marine in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 marine owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 2
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 marine
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Yunnan to India
            1 fighter moved from Shan State to India
            8 infantry moved from India to Burma
            1 infantry moved from Iraq to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 mech_infantry moved from Syria to Northwest Persia
            1 armour moved from Iraq to Northwest Persia
            2 fighters moved from Tobruk to Egypt
            1 fighter moved from Tobruk to Egypt
            1 tactical_bomber moved from Tobruk to Egypt
            1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Egypt
            1 carrier and 1 fighter moved from 106 Sea Zone to 91 Sea Zone
            1 fighter moved from United Kingdom to Quebec
            2 infantry moved from Egypt to Alexandria
            1 infantry moved from Egypt to Trans-Jordan
            1 bomber moved from British Guiana to United Kingdom
    
        Place Units - British
            1 factory_minor placed in Persia
            2 mech_infantrys placed in Egypt
            1 destroyer and 1 transport placed in 106 Sea Zone
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            9 infantry placed in India
            Turning on Edit Mode
            EDIT: Removing units owned by British from 80 Sea Zone: 1 transport
            EDIT: Adding units owned by British to 81 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5,1,2,3,5,6,4
            UK_Pacific collect 13 PUs (1 lost to blockades); end with 14 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
            Some Units in India change ownership: 9 infantry
    

    Combat Hit Differential Summary :

    Americans regular : -2.33
    Italians regular : 0.00
    Japanese regular : -0.33
    Neutral_Axis regular : 1.33
    British regular : 1.50
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Eastern Poland to Western Ukraine
            1 mech_infantry moved from Romania to Western Ukraine
            3 armour moved from Eastern Poland to Western Ukraine
            1 mech_infantry moved from Romania to Belarus
                  Italians take Belarus from Russians
            1 bomber moved from Southern Italy to 96 Sea Zone
            1 armour and 1 mech_infantry moved from Northern Italy to Romania
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 96 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Western Ukraine
                Italians attack with 3 armour and 2 mech_infantrys
                Russians defend with 2 infantry
                    Italians roll dice for 3 armour and 2 mech_infantrys in Western Ukraine, round 2 : 2/5 hits, 1.83 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Western Ukraine
                Italians win, taking Western Ukraine from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Italians
            2 aaGuns, 2 artilleries and 5 infantry moved from Romania to Bessarabia
            1 bomber moved from 96 Sea Zone to Southern Italy
            1 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            2 mech_infantrys placed in Northern Italy
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.17
    Russians regular : 0.33
    

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 transport; Remaining resources: 6 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Alexandria to Tobruk
                  ANZAC take Tobruk from Italians
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 carrier and 2 fighters moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 carrier and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 artillery, 1 bomber, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 infantry moved from Vyborg to Novgorod
                  Germans take Novgorod from Russians
            1 cruiser and 1 destroyer moved from 114 Sea Zone to 115 Sea Zone
            2 bombers moved from Eastern Poland to 115 Sea Zone
    
        Combat - Germans
            Battle in 115 Sea Zone
                Germans attack with 2 bombers, 1 cruiser and 1 destroyer
                Russians defend with 1 submarine
                    Germans roll dice for 2 bombers, 1 cruiser and 1 destroyer in 115 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 115 Sea Zone
                Germans win with 2 bombers and 1 cruiser remaining. Battle score for attacker is -2
                Casualties for Germans: 1 destroyer
                Casualties for Russians: 1 submarine
    
        Non Combat Move - Germans
            2 bombers moved from 115 Sea Zone to Eastern Poland
            1 carrier moved from 114 Sea Zone to 113 Sea Zone
            2 fighters and 2 tactical_bombers moved from Western Germany to Western Ukraine
            3 aaGuns, 11 armour, 8 artilleries, 2 bombers, 1 fighter, 23 infantry, 14 mech_infantrys and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
            3 aaGuns moved from Poland to Eastern Poland
            2 bombers moved from Western Ukraine to Eastern Poland
            3 armour and 7 mech_infantrys moved from Germany to Eastern Poland
            3 infantry moved from Baltic States to Novgorod
            1 infantry moved from Karelia to Finland
            1 artillery and 4 infantry moved from Norway to Finland
            1 infantry moved from Karelia to Finland
            2 artilleries and 4 infantry moved from Karelia to Novgorod
            1 mech_infantry moved from Western Germany to Southern Italy
            1 tactical_bomber moved from Southern Italy to Western Germany
            1 infantry moved from Western Germany to Northern Italy
            2 infantry moved from Bessarabia to Western Ukraine
    
        Place Units - Germans
            2 armour, 1 bomber and 3 mech_infantrys placed in Germany
            1 infantry placed in France
            1 artillery and 3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.83
    Germans regular : -0.17
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 armour and 12 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Bryansk to Ukraine
            1 infantry moved from Bryansk to Belarus
            1 fighter and 1 tactical_bomber moved from Russia to Ukraine
            1 fighter moved from Russia to Belarus
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 1 fighter and 1 infantry
                Italians defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Belarus
                Russians win, taking Belarus from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Belarus to Russia
            2 infantry moved from Tambov to Bryansk
            2 infantry moved from Volgograd to Tambov
            8 infantry moved from Russia to Bryansk
            1 fighter moved from Ukraine to Russia
            1 tactical_bomber moved from Ukraine to Bryansk
            2 infantry moved from Russia to Bryansk
            2 armour and 2 mech_infantrys moved from Russia to Bryansk
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
    
        Place Units - Russians
            1 armour and 9 infantry placed in Russia
            3 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    Germans regular : 0.67
    Russians regular : 0.83
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 destroyers, 1 factory_minor, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 mech_infantrys moved from Kiangsu to Hopei
            1 mech_infantry moved from Kiangsu to Hunan
            1 artillery moved from Kweichow to Yunnan
            2 fighters and 1 tactical_bomber moved from Suiyuyan to Yunnan
            3 fighters and 3 tactical_bombers moved from Shensi to Yunnan
            1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery moved from Malaya to 37 Sea Zone
            1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 infantry and 1 mech_infantry moved from 37 Sea Zone to Shan State
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
            1 bomber moved from Kwangsi to Hopei
            1 bomber moved from Kwangsi to Hunan
            1 fighter moved from Kwangsi to Yunnan
    
        Combat - Japanese
            Battle in Shan State
                Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 cruiser in Shan State, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 6 fighters and 4 tactical_bombers
                British defend with 4 infantry
                    Japanese roll dice for 1 artillery, 6 fighters and 4 tactical_bombers in Yunnan, round 2 : 7/11 hits, 6.00 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                    1 artillery owned by the Japanese and 4 infantry owned by the British lost in Yunnan
                Japanese win with 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 artillery
                Casualties for British: 4 infantry
            Battle in Celebes
                Japanese attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Celebes, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                    Japanese roll dice for 1 artillery in Celebes, round 4 : 0/1 hits, 0.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Celebes, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Celebes
                UK_Pacific win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Sumatra
                Japanese attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Hopei
                Japanese attack with 1 bomber and 2 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 mech_infantrys in Hopei, round 2 : 0/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber and 2 mech_infantrys in Hopei, round 3 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Hunan
                Japanese attack with 1 bomber and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 mech_infantry in Hunan, round 2 : 0/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Hunan
                    Japanese roll dice for 1 bomber in Hunan, round 3 : 1/1 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 infantry
            Battle in Java
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            1 destroyer moved from 37 Sea Zone to 55 Sea Zone
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 carrier and 2 fighters moved from 35 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
            1 submarine moved from 43 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from Kwangtung to Kwangsi
            1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 20 Sea Zone
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Manchuria
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
            1 fighter moved from Yunnan to 35 Sea Zone
            3 fighters and 3 tactical_bombers moved from Yunnan to Malaya
            1 infantry moved from 20 Sea Zone to Kwangtung
            2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
            1 bomber moved from Hunan to Malaya
            1 bomber moved from Hopei to Kwangsi
    
        Place Units - Japanese
            2 destroyers placed in 6 Sea Zone
            1 factory_minor placed in French Indo China
            1 armour and 2 mech_infantrys placed in Kiangsu
            4 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : -3.17
    ANZAC regular : 0.33
    UK_Pacific regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 6 fighters, 3 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 fighters moved from Hawaiian Islands to 46 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
            1 fighter moved from 54 Sea Zone to 46 Sea Zone
            2 fighters moved from 54 Sea Zone to 55 Sea Zone
            1 artillery moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
            1 bomber moved from Gold Coast to Algeria
            1 armour moved from Morocco to Algeria
            1 fighter moved from 91 Sea Zone to Algeria
            1 fighter moved from 91 Sea Zone to Algeria
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 3 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 fighters in 46 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 46 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
            Battle in 55 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Algeria
                Americans attack with 1 armour, 1 bomber and 2 fighters
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 armour, 1 bomber and 2 fighters in Algeria, round 2 : 1/4 hits, 2.17 expected hits
                    Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Algeria
                Americans win, taking Algeria from Neutral_Axis with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Battle in 42 Sea Zone
                Americans attack with 2 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
    
        Non Combat Move - Americans
            1 fighter moved from 46 Sea Zone to 62 Sea Zone
            1 fighter moved from Midway to 54 Sea Zone
            1 fighter moved from 55 Sea Zone to 62 Sea Zone
            1 fighter moved from 55 Sea Zone to 54 Sea Zone
            1 fighter moved from 46 Sea Zone to 54 Sea Zone
            2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
            1 fighter moved from Midway to 54 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Algeria to Morocco
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from Eastern United States to 91 Sea Zone
            1 fighter moved from 91 Sea Zone to Morocco
            1 fighter moved from Eastern United States to Morocco
            1 mech_infantry moved from 54 Sea Zone to Queensland
            2 fighters moved from Algeria to 91 Sea Zone
            1 fighter moved from Morocco to 91 Sea Zone
            1 transport moved from 87 Sea Zone to 86 Sea Zone
    
        Place Units - Americans
            4 fighters placed in Western United States
            2 fighters and 3 infantry placed in Eastern United States
            2 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.67
    Japanese regular : 1.00
    Neutral_Axis regular : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 6 fighters, 3 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 fighters moved from Hawaiian Islands to 46 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
            1 fighter moved from 54 Sea Zone to 46 Sea Zone
            2 fighters moved from 54 Sea Zone to 55 Sea Zone
            1 artillery moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
            1 bomber moved from Gold Coast to Algeria
            1 armour moved from Morocco to Algeria
            1 fighter moved from 91 Sea Zone to Algeria
            1 fighter moved from 91 Sea Zone to Algeria
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 3 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 fighters in 46 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 46 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
            Battle in 55 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Algeria
                Americans attack with 1 armour, 1 bomber and 2 fighters
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 armour, 1 bomber and 2 fighters in Algeria, round 2 : 1/4 hits, 2.17 expected hits
                    Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Algeria
                Americans win, taking Algeria from Neutral_Axis with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Battle in 42 Sea Zone
                Americans attack with 2 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
    
        Non Combat Move - Americans
            1 fighter moved from 46 Sea Zone to 62 Sea Zone
            1 fighter moved from Midway to 54 Sea Zone
            1 fighter moved from 55 Sea Zone to 62 Sea Zone
            1 fighter moved from 55 Sea Zone to 54 Sea Zone
            1 fighter moved from 46 Sea Zone to 54 Sea Zone
            2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
            1 fighter moved from Midway to 54 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Algeria to Morocco
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from Eastern United States to 91 Sea Zone
            1 fighter moved from 91 Sea Zone to Morocco
            1 fighter moved from Eastern United States to Morocco
            1 mech_infantry moved from 54 Sea Zone to Queensland
            2 fighters moved from Algeria to 91 Sea Zone
            1 fighter moved from Morocco to 91 Sea Zone
            1 transport moved from 87 Sea Zone to 86 Sea Zone
    
        Place Units - Americans
            4 fighters placed in Western United States
            2 fighters and 3 infantry placed in Eastern United States
            2 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
    
        Combat - Chinese
            Chinese creates battle in territory Kweichow
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 carrier, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 5 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 fighter moved from India to 41 Sea Zone
            3 infantry moved from Burma to Shan State
            1 fighter and 1 tactical_bomber moved from India to Shan State
            1 destroyer moved from 106 Sea Zone to 120 Sea Zone
            1 fighter moved from Quebec to 120 Sea Zone
            1 bomber moved from United Kingdom to Normandy Bordeaux
    
        Combat - British
            Strategic bombing raid in Normandy Bordeaux
                    Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
                Bombing raid in Normandy Bordeaux rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Normandy Bordeaux causes 4 damage total. 
            Battle in 41 Sea Zone
                British attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 120 Sea Zone
                British attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 1 fighter in 120 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 120 Sea Zone
                British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Shan State
                British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry and 1 mech_infantry
                    British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 3 : 2/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry and 1 mech_infantry
    
        Non Combat Move - British
            1 bomber moved from Normandy Bordeaux to United Kingdom
            1 fighter moved from 120 Sea Zone to New Brunswick Nova Scotia
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 destroyer moved from 98 Sea Zone to 81 Sea Zone
            3 fighters and 1 tactical_bomber moved from Egypt to Bryansk
            1 armour and 1 mech_infantry moved from Northwest Persia to Volgograd
            1 infantry moved from Northwest Persia to Caucasus
            2 mech_infantrys moved from Egypt to Iraq
            1 infantry moved from Trans-Jordan to Iraq
            1 destroyer and 1 transport moved from 81 Sea Zone to 76 Sea Zone
            1 fighter moved from 41 Sea Zone to India
            1 fighter and 1 tactical_bomber moved from Shan State to Burma
            5 infantry moved from India to Burma
            2 infantry moved from Burma to India
            1 infantry moved from India to Burma
            1 infantry moved from Alexandria to Tobruk
            1 infantry moved from Alexandria to Tobruk
            3 artilleries moved from Egypt to Trans-Jordan
            3 infantry moved from Egypt to Trans-Jordan
    
        Place Units - British
            3 mech_infantrys placed in Persia
            1 submarine placed in 110 Sea Zone
            1 carrier placed in 106 Sea Zone
    
        Turn Complete - British
            British collect 35 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            5 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,6
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6,4,2,6,3,5,3,4
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1
            UK_Pacific collect 4 PUs (6 lost to blockades); end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 5 infantry
    

    Combat Hit Differential Summary :

    Americans regular : -1.67
    Japanese regular : 1.00
    Germans AA : -0.17
    Germans regular : -0.17
    Neutral_Axis regular : -0.33
    British regular : -0.00
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to Ukraine
            3 infantry moved from Bessarabia to Ukraine
            2 artilleries and 2 infantry moved from Bessarabia to Western Ukraine
            1 armour and 1 mech_infantry moved from Romania to Belarus
            2 mech_infantrys moved from Northern Italy to Romania
    
        Combat - Italians
            Battle in Belarus
                Italians attack with 1 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour and 1 mech_infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Italians win, taking Belarus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Ukraine
                Italians attack with 1 bomber and 3 infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 1 bomber and 3 infantry in Ukraine, round 2 : 0/4 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Ukraine
                    Italians roll dice for 1 bomber and 2 infantry in Ukraine, round 3 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Italians win, taking Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Ukraine to Eastern Poland
    
        Place Units - Italians
            2 mech_infantrys placed in Northern Italy
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.83
    Russians regular : 0.00
    

    Savegame


  • TripleA Manual Gamesave Post: ANZAC round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 10 PUs; 
    
        Combat Move - ANZAC
            1 cruiser moved from 54 Sea Zone to 44 Sea Zone
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 cruiser
                Japanese defend with 1 submarine and 1 transport
    

    Combat Hit Differential Summary :

    Savegame


  • @aagamerz13 submerge?



  • TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 10 PUs; 
    
        Combat Move - ANZAC
            1 cruiser moved from 54 Sea Zone to 44 Sea Zone
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 cruiser
                Japanese defend with 1 submarine and 1 transport
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 cruiser in 44 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the Japanese lost in 44 Sea Zone
                    1 transport owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking 44 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 13
                Casualties for Japanese: 1 submarine and 1 transport
    
        Non Combat Move - ANZAC
            1 carrier and 2 fighters moved from 62 Sea Zone to 54 Sea Zone
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.17
    ANZAC regular : 0.50
    

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 10 PUs; 
    
        Combat Move - ANZAC
            1 cruiser moved from 54 Sea Zone to 44 Sea Zone
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 cruiser
                Japanese defend with 1 submarine and 1 transport
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 cruiser in 44 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the Japanese lost in 44 Sea Zone
                    1 transport owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking 44 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 13
                Casualties for Japanese: 1 submarine and 1 transport
    
        Non Combat Move - ANZAC
            1 carrier and 2 fighters moved from 62 Sea Zone to 54 Sea Zone
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.17
    ANZAC regular : 0.50
    

    Savegame


  • TripleA Manual Gamesave Post: Germans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 mech_infantry moved from Eastern Poland to Smolensk
                  Germans take Smolensk from Russians
            1 artillery and 2 infantry moved from Novgorod to Karelia
            1 mech_infantry moved from Western Ukraine to Rostov
                  Germans take Rostov from Russians
            3 fighters and 3 tactical_bombers moved from Western Ukraine to Russia
            2 bombers moved from Eastern Poland to Russia
            1 bomber moved from Germany to Western Ukraine
            1 artillery and 1 infantry moved from Western Germany to France
            1 fighter and 2 tactical_bombers moved from Western Germany to Western Ukraine
            1 cruiser moved from 115 Sea Zone to 113 Sea Zone
            1 artillery and 5 infantry moved from Novgorod to Archangel
            2 armour and 3 mech_infantrys moved from Germany to Eastern Poland
            1 fighter moved from Southern Italy to Western Ukraine
            2 infantry moved from Western Germany to Northern Italy
            1 infantry moved from Northern Italy to Southern Italy
            1 mech_infantry moved from Southern Italy to Yugoslavia
    
        Combat - Germans
            Air Battle in Russia
    

    Combat Hit Differential Summary :

    Savegame

Suggested Topics

  • 7
  • 41
  • 29
  • 114
  • 127
  • 137
  • 151
  • 744
Axis & Allies Boardgaming Custom Painted Miniatures

39

Online

17.4k

Users

39.9k

Topics

1.7m

Posts