@max334 no scram thanks
wheatbeer (Axis) vs OwenToo (Allies +18) BM3
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No scramble in SZ92
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err SZ95
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 armour, 1 destroyer, 4 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Queensland to 54 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 2 fighters moved from Queensland to 42 Sea Zone 1 tactical_bomber moved from India to 42 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 armour and 1 mech_infantry moved from Tunisia to Tobruk 1 marine moved from Gibraltar to 92 Sea Zone 1 cruiser and 1 marine moved from 92 Sea Zone to 96 Sea Zone 1 marine moved from 96 Sea Zone to Tobruk 1 artillery moved from Morocco to 91 Sea Zone 5 infantry moved from Morocco to 91 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 91 Sea Zone to 96 Sea Zone 1 artillery moved from 96 Sea Zone to Tobruk 5 infantry moved from 96 Sea Zone to Tobruk 1 fighter moved from Gibraltar to Tobruk Combat - Americans Battle in Celebes Battle in Tobruk Americans attack with 1 armour, 1 artillery, 1 fighter, 5 infantry, 1 marine and 1 mech_infantry Italians defend with 2 artilleries and 3 infantry Americans roll dice for 1 cruiser in Tobruk, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 1 artillery, 1 fighter, 5 infantry, 1 marine and 1 mech_infantry in Tobruk, round 2 : 4/10 hits, 2.83 expected hits Italians roll dice for 2 artilleries and 3 infantry in Tobruk, round 2 : 0/5 hits, 1.67 expected hits 2 artilleries owned by the Italians and 3 infantry owned by the Italians lost in Tobruk Americans win, taking Celebes from Japanese, taking Tobruk from Italians with 1 armour, 1 artillery, 1 fighter, 5 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 17 Casualties for Italians: 2 artilleries and 3 infantry Battle in 42 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - Americans 2 fighters moved from 42 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from 26 Sea Zone to Queensland 2 fighters moved from Hawaiian Islands to Queensland 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 fighters moved from Western United States to Midway 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from Morocco to Algeria 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 3 fighters moved from India to Trans-Jordan 1 bomber moved from India to Trans-Jordan 1 bomber moved from Trans-Jordan to Egypt 1 fighter moved from Tobruk to Alexandria Place Units - Americans 2 transports placed in 101 Sea Zone 1 armour and 3 infantry placed in Central United States 3 fighters placed in Eastern United States 1 fighter placed in Western United States 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 15 infantry moved from Shensi to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 15 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 15 infantry in Szechwan, round 2 : 2/16 hits, 3.00 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 15 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Sikang 1 infantry moved from Shensi to Sikang 1 infantry moved from Shensi to Suiyuyan Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British British buy 1 artillery, 2 fighters and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 battleship moved from 92 Sea Zone to 95 Sea Zone 3 cruisers moved from 92 Sea Zone to 95 Sea Zone 4 submarines moved from 81 Sea Zone to 95 Sea Zone 1 fighter moved from Gibraltar to 95 Sea Zone 1 fighter moved from Egypt to 95 Sea Zone 1 destroyer moved from 81 Sea Zone to 95 Sea Zone Combat - British Battle in 95 Sea Zone British attack with 1 battleship, 3 cruisers, 1 destroyer, 2 fighters and 4 submarines Italians defend with 1 battleship, 2 cruisers and 1 destroyer British roll dice for 4 submarines in 95 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits British roll dice for 1 battleship, 3 cruisers, 1 destroyer and 2 fighters in 95 Sea Zone, round 2 : 5/7 hits, 3.50 expected hits Italians roll dice for 1 battleship, 2 cruisers and 1 destroyer in 95 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Units damaged: 1 battleship owned by the British 1 destroyer owned by the Italians, 2 cruisers owned by the Italians, 1 battleship owned by the Italians and 1 submarine owned by the British lost in 95 Sea Zone British win with 1 battleship, 3 cruisers, 1 destroyer, 2 fighters and 3 submarines remaining. Battle score for attacker is 46 Casualties for British: 1 submarine Casualties for Italians: 1 battleship, 2 cruisers and 1 destroyer Non Combat Move - British 1 battleship moved from 81 Sea Zone to 96 Sea Zone 1 carrier moved from 92 Sea Zone to 96 Sea Zone 1 cruiser moved from 81 Sea Zone to 96 Sea Zone 1 destroyer moved from 81 Sea Zone to 96 Sea Zone 1 transport moved from 81 Sea Zone to 71 Sea Zone 2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Trans-Jordan 4 artilleries moved from Egypt to Trans-Jordan 4 infantry moved from Egypt to Trans-Jordan 1 marine moved from Egypt to Trans-Jordan 1 mech_infantry moved from Egypt to Trans-Jordan 1 fighter moved from Egypt to Trans-Jordan 1 infantry moved from Alexandria to Egypt 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Tobruk 1 artillery moved from 96 Sea Zone to Tobruk 1 fighter moved from United Kingdom to Gibraltar 1 mech_infantry moved from Algeria to Libya 1 armour moved from Gibraltar to 92 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 aaGun moved from Gibraltar to 92 Sea Zone 1 aaGun, 1 armour, 2 infantry and 2 transports moved from 92 Sea Zone to 96 Sea Zone 1 armour moved from 96 Sea Zone to Tobruk 2 infantry moved from 96 Sea Zone to Tobruk 1 aaGun moved from 96 Sea Zone to Tobruk 2 mech_infantrys moved from Eastern Persia to Iraq 1 fighter moved from 95 Sea Zone to Tobruk 1 fighter moved from 95 Sea Zone to 96 Sea Zone 1 tactical_bomber moved from Russia to 96 Sea Zone Place Units - British 1 artillery and 2 infantry placed in Egypt 1 fighter and 2 infantry placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : 2.67 Japanese regular : -0.67 Italians regular : -1.67 British regular : 0.17
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 airfield, 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Caucasus to Kazakhstan 3 mech_infantrys moved from Ukraine to Bryansk 1 bomber moved from Ukraine to Bryansk Combat - Italians Battle in Bryansk Italians attack with 1 bomber and 3 mech_infantrys Russians defend with 1 artillery and 1 infantry Italians roll dice for 1 bomber and 3 mech_infantrys in Bryansk, round 2 : 0/4 hits, 1.17 expected hits Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians lost in Bryansk Italians roll dice for 1 bomber and 2 mech_infantrys in Bryansk, round 3 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Kazakhstan Italians attack with 1 armour Russians defend with 1 infantry Italians roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Italians win, taking Kazakhstan from Russians with 1 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Bryansk to Southern Italy Place Units - Italians 1 airfield, 1 artillery and 1 infantry placed in Ukraine Turn Complete - Italians Italians collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : 0.33 Russians regular : -0.67
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 fighter moved from India to Kazakhstan 1 fighter moved from Eastern Persia to Kazakhstan Combat - ANZAC Battle in Kazakhstan ANZAC attack with 2 fighters Italians defend with 1 armour ANZAC roll dice for 2 fighters in Kazakhstan, round 2 : 2/2 hits, 1.00 expected hits Italians roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the ANZAC and 1 armour owned by the Italians lost in Kazakhstan ANZAC win with 1 fighter remaining. Battle score for attacker is -4 Casualties for ANZAC: 1 fighter Casualties for Italians: 1 armour Non Combat Move - ANZAC 1 fighter moved from Kazakhstan to Sikang 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 mech_infantry moved from New South Wales to Queensland 1 artillery moved from Queensland to New South Wales 1 armour moved from New South Wales to Queensland 1 destroyer moved from 55 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 infantry placed in New South Wales 1 carrier and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : 0.50 ANZAC regular : 1.00
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 fighter moved from India to Kazakhstan 1 fighter moved from Eastern Persia to Kazakhstan Combat - ANZAC Battle in Kazakhstan ANZAC attack with 2 fighters Italians defend with 1 armour ANZAC roll dice for 2 fighters in Kazakhstan, round 2 : 2/2 hits, 1.00 expected hits Italians roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the ANZAC and 1 armour owned by the Italians lost in Kazakhstan ANZAC win with 1 fighter remaining. Battle score for attacker is -4 Casualties for ANZAC: 1 fighter Casualties for Italians: 1 armour Non Combat Move - ANZAC 1 fighter moved from Kazakhstan to Sikang 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 mech_infantry moved from New South Wales to Queensland 1 artillery moved from Queensland to New South Wales 1 armour moved from New South Wales to Queensland 1 destroyer moved from 55 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 infantry placed in New South Wales 1 carrier and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 1 infantry moved from Libya to Tobruk Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 0.50 ANZAC regular : 1.00
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 13 artilleries, 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - Germans 7 armour and 8 mech_infantrys moved from Caucasus to Novosibirsk 1 armour moved from Northwest Persia to Eastern Persia Germans take Persia from British Germans take Eastern Persia from British 3 fighters and 3 tactical_bombers moved from Ukraine to 96 Sea Zone 3 bombers and 1 tactical_bomber moved from Western Germany to 96 Sea Zone 2 mech_infantrys moved from Rostov to Volgograd 1 mech_infantry moved from Rostov to Volgograd 7 tactical_bombers moved from Novgorod to Volgograd 1 armour and 2 mech_infantrys moved from Northwest Persia to Iraq 1 fighter and 1 tactical_bomber moved from Caucasus to Iraq Combat - Germans Battle in 96 Sea Zone Germans attack with 3 bombers, 3 fighters and 4 tactical_bombers British defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports; Americans defend with 1 cruiser and 3 transports Germans roll dice for 3 bombers, 3 fighters and 4 tactical_bombers in 96 Sea Zone, round 2 : 5/10 hits, 6.00 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 6 transports in 96 Sea Zone, round 2 : 1/7 hits, 3.50 expected hits 1 tactical_bomber owned by the British, 1 destroyer owned by the British, 1 tactical_bomber owned by the Germans and 1 carrier owned by the British lost in 96 Sea Zone Germans roll dice for 3 bombers, 3 fighters and 3 tactical_bombers in 96 Sea Zone, round 3 : 7/9 hits, 5.50 expected hits British roll dice for 1 battleship, 2 cruisers, 1 fighter and 6 transports in 96 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits 1 cruiser owned by the Americans, 3 transports owned by the British, 1 cruiser owned by the British, 2 fighters owned by the Germans, 1 battleship owned by the British and 1 fighter owned by the British lost in 96 Sea Zone 3 transports owned by the Americans lost in 96 Sea Zone Germans win with 3 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 100 Casualties for Germans: 2 fighters and 1 tactical_bomber Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports Casualties for Americans: 1 cruiser and 3 transports Battle in Novosibirsk Germans attack with 7 armour and 8 mech_infantrys Russians defend with 2 aaGuns and 6 infantry Germans roll dice for 7 armour and 8 mech_infantrys in Novosibirsk, round 2 : 4/15 hits, 4.83 expected hits Russians roll dice for 2 aaGuns and 6 infantry in Novosibirsk, round 2 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Russians, 2 aaGuns owned by the Russians and 2 mech_infantrys owned by the Germans lost in Novosibirsk Germans roll dice for 7 armour and 6 mech_infantrys in Novosibirsk, round 3 : 4/13 hits, 4.50 expected hits Russians roll dice for 4 infantry in Novosibirsk, round 3 : 1/4 hits, 1.33 expected hits 4 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novosibirsk Germans win, taking Novosibirsk from Russians with 7 armour and 5 mech_infantrys remaining. Battle score for attacker is 16 Casualties for Germans: 3 mech_infantrys Casualties for Russians: 2 aaGuns and 6 infantry Battle in Volgograd Germans attack with 3 mech_infantrys and 7 tactical_bombers Russians defend with 1 armour, 1 factory_minor and 1 mech_infantry Germans roll dice for 3 mech_infantrys and 7 tactical_bombers in Volgograd, round 2 : 5/10 hits, 4.00 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the Russians, 1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 2 mech_infantrys and 7 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 armour and 1 mech_infantry Battle in Iraq Germans attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber British defend with 2 mech_infantrys Germans roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 2/5 hits, 2.00 expected hits British roll dice for 2 mech_infantrys in Iraq, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the British lost in Iraq Germans win, taking Iraq from British with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 2 mech_infantrys Non Combat Move - Germans 3 bombers, 1 fighter and 3 tactical_bombers moved from 96 Sea Zone to Southern Italy 1 infantry moved from Archangel to Belarus 1 artillery and 2 infantry moved from Novgorod to Belarus 7 tactical_bombers moved from Volgograd to Caucasus 1 aaGun moved from Rostov to Caucasus 1 fighter and 1 tactical_bomber moved from Iraq to Caucasus 3 artilleries and 7 infantry moved from Germany to Poland 1 submarine moved from 112 Sea Zone to 125 Sea Zone 2 armour and 1 mech_infantry moved from Northwest Persia to Caucasus Place Units - Germans 10 artilleries placed in Germany 3 artilleries placed in Novgorod 1 submarine placed in 112 Sea Zone 1 fighter and 1 mech_infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5 Germans collect 54 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Russians regular : -0.17 Germans regular : 0.17 British regular : -3.50
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I’m really sorry about those defense rolls :face_with_head_bandage:
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 4 infantry moved from Vologda to Novosibirsk 1 artillery moved from Vologda to Novosibirsk 1 tactical_bomber moved from Russia to Novosibirsk 2 fighters moved from Russia to Novosibirsk 1 mech_infantry moved from Russia to Novosibirsk 1 mech_infantry moved from Tambov to Novosibirsk 2 armour moved from Tambov to Novosibirsk 1 artillery moved from Tambov to Volgograd 3 infantry moved from Tambov to Volgograd 1 artillery moved from Tambov to Rostov 2 infantry moved from Tambov to Rostov 6 infantry moved from Tambov to Bryansk 1 artillery moved from Tambov to Bryansk 1 infantry moved from Russia to Smolensk Russians take Smolensk from Germans Combat - Russians Battle in Novosibirsk Russians attack with 2 armour, 1 artillery, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 7 armour and 5 mech_infantrys Russians roll dice for 2 armour, 1 artillery, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Novosibirsk, round 2 : 5/12 hits, 4.17 expected hits Germans roll dice for 7 armour and 5 mech_infantrys in Novosibirsk, round 2 : 4/12 hits, 5.17 expected hits 4 infantry owned by the Russians and 5 mech_infantrys owned by the Germans lost in Novosibirsk Russians roll dice for 2 armour, 1 artillery, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Novosibirsk, round 3 : 4/8 hits, 3.50 expected hits Germans roll dice for 7 armour in Novosibirsk, round 3 : 4/7 hits, 3.50 expected hits 2 mech_infantrys owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 4 armour owned by the Germans lost in Novosibirsk Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Novosibirsk, round 4 : 1/4 hits, 2.17 expected hits Germans roll dice for 3 armour in Novosibirsk, round 4 : 2/3 hits, 1.50 expected hits 1 fighter owned by the Russians, 1 armour owned by the Russians and 1 armour owned by the Germans lost in Novosibirsk Russians roll dice for 1 fighter and 1 tactical_bomber in Novosibirsk, round 5 : 2/2 hits, 1.17 expected hits Germans roll dice for 2 armour in Novosibirsk, round 5 : 1/2 hits, 1.00 expected hits 1 tactical_bomber owned by the Russians and 2 armour owned by the Germans lost in Novosibirsk Russians win with 1 fighter remaining. Battle score for attacker is 5 Casualties for Russians: 2 armour, 1 artillery, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber Casualties for Germans: 7 armour and 5 mech_infantrys Battle in Volgograd Russians attack with 1 artillery and 3 infantry Germans defend with 1 factory_minor and 2 mech_infantrys Russians roll dice for 1 artillery and 3 infantry in Volgograd, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Volgograd Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 2 mech_infantrys in Volgograd, round 3 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 4 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 5 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 5 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 2 mech_infantrys Battle in Bryansk Russians attack with 1 artillery and 6 infantry Italians defend with 2 mech_infantrys Russians roll dice for 1 artillery and 6 infantry in Bryansk, round 2 : 3/7 hits, 1.50 expected hits Italians roll dice for 2 mech_infantrys in Bryansk, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Italians lost in Bryansk Russians win, taking Bryansk from Italians with 1 artillery and 6 infantry remaining. Battle score for attacker is 8 Casualties for Italians: 2 mech_infantrys Battle in Rostov Russians attack with 1 artillery and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Novosibirsk to Russia 1 aaGun moved from Vologda to Russia 3 infantry moved from Yenisey to Timguska 1 aaGun moved from Russia to Bryansk 27 infantry moved from Tambov to Bryansk 1 aaGun moved from Tambov to Volgograd 2 infantry moved from Russia to Vologda 1 artillery moved from Russia to Vologda 1 aaGun moved from Russia to Vologda 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Bryansk 1 artillery moved from Russia to Bryansk Place Units - Russians 1 armour, 5 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : -1.00 Germans regular : -1.17 Russians regular : 1.17
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@wheatbeer It is OK, I shouldn’t have split my fleet. My bad
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 2 fighters, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 41 Sea Zone to 42 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 transport moved from 41 Sea Zone to 38 Sea Zone 2 infantry moved from Burma to 38 Sea Zone 2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 6 artilleries and 12 infantry moved from Burma to India 1 marine moved from Sumatra to 41 Sea Zone 2 battleships, 2 cruisers and 1 marine moved from 41 Sea Zone to 39 Sea Zone 1 marine moved from 39 Sea Zone to India 1 armour and 1 mech_infantry moved from Yunnan to India 2 bombers moved from Yunnan to Volgograd 3 fighters and 3 tactical_bombers moved from Northwest Persia to Volgograd 1 fighter moved from Philippines to 44 Sea Zone 2 fighters and 2 tactical_bombers moved from Malaya to India 2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Yunnan to India 1 fighter moved from 41 Sea Zone to India Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in India Japanese attack with 1 armour, 7 artilleries, 3 fighters, 15 infantry, 1 marine, 1 mech_infantry and 3 tactical_bombers British defend with 3 aaGuns, 16 infantry and 2 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour British roll AA dice in India : 2/6 hits, 1.00 expected hits 2 fighters owned by the Japanese lost in India Japanese roll dice for 2 battleships and 2 cruisers in India, round 2 : 3/4 hits, 2.33 expected hits Japanese roll dice for 1 armour, 7 artilleries, 1 fighter, 15 infantry, 1 marine, 1 mech_infantry and 3 tactical_bombers in India, round 2 : 11/29 hits, 9.33 expected hits UK_Pacific roll dice for 3 aaGuns, 16 infantry and 2 mech_infantrys in India, round 2 : 8/18 hits, 6.00 expected hits 8 infantry owned by the Japanese, 3 aaGuns owned by the British and 11 infantry owned by the British lost in India Japanese roll dice for 1 armour, 7 artilleries, 1 fighter, 7 infantry, 1 marine, 1 mech_infantry and 3 tactical_bombers in India, round 3 : 7/21 hits, 8.00 expected hits UK_Pacific roll dice for 5 infantry and 2 mech_infantrys in India, round 3 : 1/7 hits, 2.33 expected hits 1 infantry owned by the Japanese, 2 mech_infantrys owned by the British and 5 infantry owned by the British lost in India Japanese captures 8PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 armour, 7 artilleries, 1 fighter, 6 infantry, 1 marine, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 24 Casualties for Japanese: 2 fighters and 9 infantry Casualties for British: 3 aaGuns, 16 infantry and 2 mech_infantrys Battle in Volgograd Japanese attack with 2 bombers, 3 fighters and 3 tactical_bombers Russians defend with 1 aaGun, 1 artillery, 1 factory_minor and 2 infantry Russians roll AA dice in Volgograd : 1/3 hits, 0.50 expected hits 1 fighter owned by the Japanese lost in Volgograd Japanese roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in Volgograd, round 2 : 2/7 hits, 4.17 expected hits Russians roll dice for 1 aaGun, 1 artillery and 2 infantry in Volgograd, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Volgograd Japanese roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in Volgograd, round 3 : 2/7 hits, 4.17 expected hits Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 3 : 2/2 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Volgograd Japanese win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -16 Casualties for Japanese: 2 fighters and 1 tactical_bomber Casualties for Russians: 1 aaGun, 1 artillery and 2 infantry Battle in 42 Sea Zone Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 aaGun and 4 infantry moved from Yunnan to Shan State 1 aaGun moved from Yunnan to Hunan 1 aaGun and 3 infantry moved from Japan to 6 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 aaGun and 3 infantry moved from 36 Sea Zone to French Indo China 2 infantry moved from Malaya to Shan State 1 fighter moved from 44 Sea Zone to Philippines 1 fighter moved from 6 Sea Zone to Japan 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from Volgograd to Caucasus 2 tactical_bombers moved from Volgograd to Caucasus 2 bombers moved from Volgograd to Bulgaria 1 destroyer and 2 submarines moved from 41 Sea Zone to 39 Sea Zone 4 carriers moved from 41 Sea Zone to 39 Sea Zone 1 fighter moved from 42 Sea Zone to 36 Sea Zone 1 aaGun moved from Burma to India 1 fighter and 3 tactical_bombers moved from India to 39 Sea Zone 1 fighter moved from 41 Sea Zone to 39 Sea Zone 1 fighter moved from 42 Sea Zone to 39 Sea Zone 2 tactical_bombers moved from 42 Sea Zone to Philippines Place Units - Japanese 1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone 2 fighters placed in 6 Sea Zone 3 mech_infantrys placed in Malaya Turn Complete - Japanese Japanese collect 59 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : -0.50 Japanese regular : -3.00 British AA : 1.00 UK_Pacific regular : 0.67 Russians regular : 0.33 Russians AA : 0.50
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 bomber, 2 carriers, 1 destroyer, 2 infantry, 1 submarine and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 2 cruisers moved from 54 Sea Zone to 33 Sea Zone 1 battleship moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from 54 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from Alexandria to Iraq 3 fighters moved from Trans-Jordan to Iraq 1 bomber moved from Egypt to Iraq 1 submarine moved from 91 Sea Zone to 93 Sea Zone Combat - Americans Battle in Caroline Islands Americans attack with 1 artillery, 2 infantry and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Caroline Islands, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in 42 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer and 1 submarine Battle in Iraq Americans attack with 1 bomber and 4 fighters Germans defend with 1 armour and 2 mech_infantrys Americans roll dice for 1 bomber and 4 fighters in Iraq, round 2 : 4/5 hits, 2.67 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Iraq, round 2 : 1/3 hits, 1.17 expected hits 1 armour owned by the Germans, 1 fighter owned by the Americans and 2 mech_infantrys owned by the Germans lost in Iraq Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 4 Casualties for Americans: 1 fighter Casualties for Germans: 1 armour and 2 mech_infantrys Non Combat Move - Americans 1 armour moved from Tobruk to Egypt 1 mech_infantry moved from Tobruk to Egypt 1 artillery, 5 infantry and 1 marine moved from Tobruk to Alexandria 3 fighters moved from Iraq to Trans-Jordan 1 bomber moved from Iraq to Trans-Jordan 1 carrier, 1 destroyer and 2 submarines moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from Midway to 33 Sea Zone 1 destroyer moved from 25 Sea Zone to 30 Sea Zone 1 fighter moved from Western United States to Wake Island 1 infantry moved from Central United States to Western United States 1 armour moved from Central United States to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from British Guiana to 88 Sea Zone 1 armour, 1 destroyer, 3 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Morocco 3 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Eastern United States to Gibraltar 1 fighter moved from Eastern United States to Gibraltar 2 carriers moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from 42 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone 1 fighter moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from Queensland to 33 Sea Zone 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from Queensland to 33 Sea Zone Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 bomber and 2 infantry placed in Eastern United States 1 carrier and 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : 1.33 Japanese regular : 0.50 Germans regular : -0.17
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 14 infantry moved from Szechwan to Kweichow 1 fighter moved from Sikang to Hopei 1 infantry moved from Suiyuyan to Hopei 1 infantry moved from Shensi to Hopei Combat - Chinese Chinese creates battle in territory Yunnan Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Yunnan from Japanese, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 14 infantry Japanese defend with 1 infantry Chinese roll dice for 14 infantry in Kweichow, round 2 : 0/14 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 14 infantry in Kweichow, round 3 : 3/14 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 14 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 3 infantry moved from Sikang to Shensi 1 fighter moved from Hopei to Shensi 1 infantry moved from Szechwan to Kweichow Place Units - Chinese 2 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : -1.50 Japanese regular : -1.00
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 bomber, 2 carriers, 1 destroyer, 2 infantry, 1 submarine and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 2 cruisers moved from 54 Sea Zone to 33 Sea Zone 1 battleship moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from 54 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from Alexandria to Iraq 3 fighters moved from Trans-Jordan to Iraq 1 bomber moved from Egypt to Iraq 1 submarine moved from 91 Sea Zone to 93 Sea Zone Combat - Americans Battle in Caroline Islands Americans attack with 1 artillery, 2 infantry and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Caroline Islands, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in 42 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer and 1 submarine Battle in Iraq Americans attack with 1 bomber and 4 fighters Germans defend with 1 armour and 2 mech_infantrys Americans roll dice for 1 bomber and 4 fighters in Iraq, round 2 : 4/5 hits, 2.67 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Iraq, round 2 : 1/3 hits, 1.17 expected hits 1 armour owned by the Germans, 1 fighter owned by the Americans and 2 mech_infantrys owned by the Germans lost in Iraq Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 4 Casualties for Americans: 1 fighter Casualties for Germans: 1 armour and 2 mech_infantrys Non Combat Move - Americans 1 armour moved from Tobruk to Egypt 1 mech_infantry moved from Tobruk to Egypt 1 artillery, 5 infantry and 1 marine moved from Tobruk to Alexandria 3 fighters moved from Iraq to Trans-Jordan 1 bomber moved from Iraq to Trans-Jordan 1 carrier, 1 destroyer and 2 submarines moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from Midway to 33 Sea Zone 1 destroyer moved from 25 Sea Zone to 30 Sea Zone 1 fighter moved from Western United States to Wake Island 1 infantry moved from Central United States to Western United States 1 armour moved from Central United States to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from British Guiana to 88 Sea Zone 1 armour, 1 destroyer, 3 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Morocco 3 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Eastern United States to Gibraltar 1 fighter moved from Eastern United States to Gibraltar 2 carriers moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from 42 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone 1 fighter moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from Queensland to 33 Sea Zone 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from Queensland to 33 Sea Zone Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 bomber and 2 infantry placed in Eastern United States 1 carrier and 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 14 infantry moved from Szechwan to Kweichow 1 fighter moved from Sikang to Hopei 1 infantry moved from Suiyuyan to Hopei 1 infantry moved from Shensi to Hopei Combat - Chinese Chinese creates battle in territory Yunnan Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Yunnan from Japanese, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 14 infantry Japanese defend with 1 infantry Chinese roll dice for 14 infantry in Kweichow, round 2 : 0/14 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 14 infantry in Kweichow, round 3 : 3/14 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 14 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 3 infantry moved from Sikang to Shensi 1 fighter moved from Hopei to Shensi 1 infantry moved from Szechwan to Kweichow Place Units - Chinese 2 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Purchase Units - British British buy 1 carrier, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Trans-Jordan to Iraq British take Iraq from Germans 3 submarines moved from 95 Sea Zone to 97 Sea Zone 1 battleship, 3 cruisers and 1 destroyer moved from 95 Sea Zone to 92 Sea Zone Combat - British British creates battle in territory 125 Sea Zone Non Combat Move - British 1 fighter moved from Trans-Jordan to Egypt 1 fighter moved from Tobruk to Gibraltar 1 mech_infantry moved from Libya to Alexandria 1 armour moved from Tobruk to Egypt 2 infantry moved from Egypt to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 71 Sea Zone 2 infantry moved from 71 Sea Zone to Union of South Africa 1 fighter moved from Union of South Africa to Egypt 1 transport moved from 71 Sea Zone to 83 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 aaGun, 1 artillery and 3 infantry moved from Tobruk to Alexandria 1 fighter and 1 tactical_bomber moved from Russia to Shensi Place Units - British 1 carrier placed in 106 Sea Zone 1 destroyer placed in 110 Sea Zone 1 submarine placed in 81 Sea Zone 2 infantry placed in Union of South Africa Turn Complete - British British collect 31 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -1.50 Americans regular : 1.33 Japanese regular : -0.50 Germans regular : -0.17
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 armour and 4 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Ukraine to Rostov 1 bomber, 2 fighters and 1 tactical_bomber moved from Southern Italy to Rostov Combat - Italians Battle in Rostov Italians attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 artillery and 2 infantry Italians roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 6/6 hits, 3.00 expected hits Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Rostov Italians win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 artillery and 1 infantry Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Italians 2 fighters and 1 tactical_bomber moved from Rostov to Caucasus 1 infantry moved from Bulgaria to Romania 1 bomber moved from Rostov to Caucasus 1 aaGun moved from Southern Italy to Northern Italy 2 artilleries moved from Southern Italy to Northern Italy 2 artilleries moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 3 mech_infantrys placed in Northern Italy Italians undo move 1. 1 armour and 2 mech_infantrys placed in Northern Italy 2 mech_infantrys placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,4,5,1,3 Italians collect 14 PUs (6 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Italians regular : 3.00 Russians regular : 1.00
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 carrier moved from 62 Sea Zone to 33 Sea Zone 2 fighters moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 1 artillery moved from New South Wales to 62 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 3 submarines moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from Sikang to Russia Place Units - ANZAC 1 infantry placed in New South Wales 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 carrier moved from 62 Sea Zone to 33 Sea Zone 2 fighters moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 1 artillery moved from New South Wales to 62 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 3 submarines moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from Sikang to Russia Place Units - ANZAC 1 infantry placed in New South Wales 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Tobruk to Alexandria 1 infantry moved from Egypt to Trans-Jordan 1 destroyer moved from 81 Sea Zone to 71 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 3 artilleries, 2 fighters and 6 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 armour moved from Caucasus to Rostov Germans take Rostov from Russians 1 armour moved from Rostov to Tambov Germans take Tambov from Russians 1 mech_infantry moved from Caucasus to Samara Germans take Samara from Russians 1 armour moved from Caucasus to Volgograd Germans take Volgograd from Russians 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from French 1 fighter and 1 tactical_bomber moved from Caucasus to Smolensk 1 infantry moved from Belarus to Smolensk 1 armour moved from Eastern Persia to Iraq 4 tactical_bombers moved from Caucasus to Iraq 3 bombers moved from Southern Italy to 110 Sea Zone Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in 110 Sea Zone Germans attack with 3 bombers and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 bombers in 110 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 110 Sea Zone Germans win with 3 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Iraq Germans attack with 1 armour and 4 tactical_bombers British defend with 1 infantry Germans roll dice for 1 armour and 4 tactical_bombers in Iraq, round 2 : 4/5 hits, 2.67 expected hits British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Germans and 1 infantry owned by the British lost in Iraq Germans win, taking Iraq from British with 1 armour and 3 tactical_bombers remaining. Battle score for attacker is -8 Casualties for Germans: 1 tactical_bomber Casualties for British: 1 infantry Battle in Smolensk Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 tactical_bombers moved from Iraq to Caucasus 1 fighter and 1 tactical_bomber moved from Smolensk to Archangel 6 artilleries and 14 infantry moved from Belarus to Archangel 3 artilleries and 7 infantry moved from Poland to Eastern Poland 1 aaGun moved from Ukraine to Bessarabia 10 artilleries moved from Germany to Poland 5 mech_infantrys moved from Western Germany to Poland 1 tactical_bomber moved from Southern Italy to Caucasus 1 fighter moved from Southern Italy to Caucasus 3 bombers moved from 110 Sea Zone to Western Germany 1 aaGun, 3 artilleries and 3 infantry moved from France to Normandy Bordeaux 5 infantry moved from Finland to Karelia 1 submarine moved from 125 Sea Zone to 112 Sea Zone Place Units - Germans 3 artilleries placed in Novgorod 2 fighters placed in Western Germany 4 armour and 6 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6 Germans collect 60 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 72 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : 0.33 British regular : 0.33
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Russians Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 3 infantry moved from Timguska to Novosibirsk Russians take Novosibirsk from Germans 3 infantry moved from Vologda to Samara 1 artillery moved from Vologda to Samara 1 infantry moved from Bryansk to Rostov Russians take Rostov from Germans 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Italians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Italians 3 infantry moved from Russia to Tambov 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Tambov 1 fighter moved from Russia to Tambov 2 artilleries moved from Bryansk to Smolensk 12 infantry moved from Bryansk to Smolensk 3 infantry moved from Bryansk to Smolensk Combat - Russians Battle in Tambov Russians attack with 1 fighter and 5 infantry Germans defend with 1 armour Russians roll dice for 1 fighter and 5 infantry in Tambov, round 2 : 2/6 hits, 1.33 expected hits Germans roll dice for 1 armour in Tambov, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in Samara Russians attack with 1 artillery and 3 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 3 infantry in Samara, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 3 infantry in Samara, round 3 : 3/4 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Smolensk Russians attack with 2 artilleries and 15 infantry Germans defend with 1 infantry Russians roll dice for 2 artilleries and 15 infantry in Smolensk, round 2 : 4/17 hits, 3.50 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 artilleries and 14 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 fighter moved from Tambov to Russia 1 aaGun moved from Vologda to Samara 1 aaGun and 16 infantry moved from Bryansk to Smolensk 1 artillery moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 mech_infantry moved from Russia to Smolensk 1 armour moved from Russia to Smolensk Place Units - Russians 1 artillery and 6 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,1,4,3,1,4,1,5,2,5,5,2 Russians collect 25 PUs (3 lost to blockades); end with 25 PUs
Combat Hit Differential Summary :
Germans regular : 0.50 Russians regular : 2.17
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 airfields, 3 artilleries, 1 factory_minor and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 3 fighters moved from Japan to Korea 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Manchuria 1 fighter moved from 6 Sea Zone to Korea 1 carrier and 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 4 submarines moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from India to West India Japanese take West India from UK_Pacific 1 fighter moved from 6 Sea Zone to Manchuria 1 fighter moved from Philippines to Manchuria 1 armour and 1 mech_infantry moved from India to Yunnan 6 infantry moved from Shan State to Yunnan 1 infantry moved from French Indo China to Yunnan 3 mech_infantrys moved from Malaya to Yunnan 1 fighter moved from 39 Sea Zone to Yunnan 2 bombers moved from Bulgaria to Tambov 1 fighter and 2 tactical_bombers moved from Caucasus to Tambov Combat - Japanese Battle in Manchuria Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Manchuria, round 2 : 4/6 hits, 2.83 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Korea Japanese attack with 4 fighters and 2 infantry Russians defend with 1 infantry Japanese roll dice for 4 fighters and 2 infantry in Korea, round 2 : 1/6 hits, 2.33 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 4 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Yunnan Japanese attack with 1 armour, 1 fighter, 7 infantry and 4 mech_infantrys Chinese defend with 1 airfield and 1 infantry Japanese roll dice for 1 armour, 1 fighter, 7 infantry and 4 mech_infantrys in Yunnan, round 2 : 5/13 hits, 2.83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 1 fighter, 7 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Tambov Japanese attack with 2 bombers, 1 fighter and 2 tactical_bombers Russians defend with 4 infantry Japanese roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in Tambov, round 2 : 3/5 hits, 3.00 expected hits Russians roll dice for 4 infantry in Tambov, round 2 : 1/4 hits, 1.33 expected hits 1 tactical_bomber owned by the Japanese and 3 infantry owned by the Russians lost in Tambov Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Tambov, round 3 : 1/4 hits, 2.50 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Russians lost in Tambov Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -9 Casualties for Japanese: 1 fighter and 1 tactical_bomber Casualties for Russians: 4 infantry Non Combat Move - Japanese 1 carrier, 1 destroyer and 2 submarines moved from 36 Sea Zone to 19 Sea Zone 2 fighters moved from Manchuria to 19 Sea Zone 1 fighter moved from Korea to Shantung 1 fighter moved from Manchuria to Shantung 1 fighter moved from Korea to Shantung 2 fighters moved from Korea to 19 Sea Zone 2 fighters moved from 19 Sea Zone to Okinawa 1 tactical_bomber moved from Manchuria to 19 Sea Zone 1 fighter moved from Philippines to Okinawa 1 fighter moved from Philippines to 19 Sea Zone 1 aaGun moved from Hunan to Yunnan 1 aaGun moved from French Indo China to Yunnan 1 aaGun moved from Shan State to Yunnan 1 fighter moved from Yunnan to Shan State 2 tactical_bombers moved from Philippines to Japan 1 aaGun moved from India to West India 2 battleships moved from 39 Sea Zone to 37 Sea Zone 4 carriers moved from 39 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from Tambov to Volgograd 2 bombers moved from Tambov to Novgorod 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 2 artilleries and 2 infantry moved from India to 39 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 37 Sea Zone 2 artilleries and 2 infantry moved from 37 Sea Zone to Shan State 1 fighter and 2 tactical_bombers moved from 39 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone 1 marine moved from India to 39 Sea Zone 2 cruisers and 1 marine moved from 39 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Shan State 5 artilleries and 3 infantry moved from India to West India Place Units - Japanese 1 airfield placed in Okinawa 1 airfield placed in Shantung 1 factory_minor placed in Shantung 1 artillery and 7 infantry placed in Japan 2 artilleries placed in India Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 0.50 Russians regular : 1.00