wheatbeer (Axis) vs OwenToo (Allies +18) BM3

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 infantry moved from Kansu to Novosibirsk
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '17

    TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 harbour, 2 infantry, 2 marines, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 5 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Iraq to Syria
                  Japanese take Syria from French
            1 armour moved from Syria to Trans-Jordan
                  Japanese take Trans-Jordan from British
            1 infantry moved from Evenkiyskiy to Urals
                  Japanese take Urals from Russians
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 artillery moved from Timguska to Novosibirsk
            1 fighter moved from Japan to 19 Sea Zone
            1 submarine moved from 80 Sea Zone to 39 Sea Zone
            2 bombers moved from Persia to 39 Sea Zone
            1 submarine moved from 80 Sea Zone to 39 Sea Zone
            2 artilleries and 8 infantry moved from Kiangsu to Shantung
            1 mech_infantry moved from Kiangsi to Shantung
    
        Combat - Japanese
            Battle in 19 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 4 submarines; ANZAC defend with 1 submarine and 1 transport
                4 submarines owned by the Americans and 1 submarine owned by the ANZAC submerged
                    Japanese roll dice for 1 fighter in 19 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 transport owned by the ANZAC lost in 19 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 39 Sea Zone
                Japanese attack with 2 bombers and 2 submarines
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 2 submarines in 39 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 39 Sea Zone
                Japanese win, taking 39 Sea Zone from Neutral with 2 bombers and 1 submarine remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in Novosibirsk
                Japanese attack with 1 artillery
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Novosibirsk
                Russians win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 artillery
            Battle in Shantung
                Japanese attack with 2 artilleries, 8 infantry and 1 mech_infantry
                ANZAC defend with 1 infantry and 1 mech_infantry; Chinese defend with 1 airfield
                    Japanese roll dice for 2 artilleries, 8 infantry and 1 mech_infantry in Shantung, round 2 : 1/11 hits, 2.50 expected hits
                    Chinese roll dice for 1 infantry and 1 mech_infantry in Shantung, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Shantung
                    Japanese roll dice for 2 artilleries, 7 infantry and 1 mech_infantry in Shantung, round 3 : 2/10 hits, 2.33 expected hits
                    Chinese roll dice for 1 mech_infantry in Shantung, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the ANZAC lost in Shantung
                Japanese win, taking Shantung from Chinese with 2 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Japanese
            2 aaGuns moved from Kiangsu to Shantung
            1 mech_infantry moved from Chahar to Suiyuyan
            1 aaGun, 4 armour, 10 artilleries, 14 infantry and 7 mech_infantrys moved from Iraq to Trans-Jordan
            2 mech_infantrys moved from Persia to Trans-Jordan
            2 artilleries and 1 infantry moved from India to West India
            1 aaGun moved from India to West India
            4 transports moved from 80 Sea Zone to 79 Sea Zone
            3 mech_infantrys moved from Eastern Persia to Iraq
            2 bombers moved from 39 Sea Zone to Iraq
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Trans-Jordan
            1 infantry moved from Rhodesia to Union of South Africa
            1 tactical_bomber moved from Union of South Africa to 81 Sea Zone
            1 fighter moved from 81 Sea Zone to Iraq
            2 battleships moved from 80 Sea Zone to 79 Sea Zone
            4 carriers moved from 80 Sea Zone to 79 Sea Zone
            1 destroyer moved from 80 Sea Zone to 79 Sea Zone
            3 submarines moved from 80 Sea Zone to 79 Sea Zone
            3 fighters and 1 tactical_bomber moved from 80 Sea Zone to Iraq
            1 fighter moved from 19 Sea Zone to Japan
            6 tactical_bombers moved from Persia to Iraq
            1 submarine moved from 76 Sea Zone to 79 Sea Zone
            1 submarine moved from 72 Sea Zone to 79 Sea Zone
    
        Place Units - Japanese
            1 infantry and 2 marines placed in West India
            1 armour and 2 mech_infantrys placed in Iraq
            1 harbour placed in West India
            1 infantry placed in Union of South Africa
            1 transport placed in 71 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 19
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5,3,6
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,2,2,1,4,6,2,2,6,2,5,1,2,3,6,5,2,3,6,5,4,6,6
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,2,5,4,5,5,2,2,6,1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,2,2,4,4,2,4,1,5,6,1,6,4,3,6,2
            Japanese collect 30 PUs (19 lost to blockades); end with 30 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Japanese regular : -1.33
    ANZAC regular : 0.67
    Russians regular : 0.67
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Americans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 3 armour, 2 artilleries, 1 bomber, 1 factory_minor, 4 fighters, 6 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Kwangtung to Kansu
            1 artillery and 2 infantry moved from Archangel to Vologda
            1 armour and 1 mech_infantry moved from Archangel to Urals
            2 bombers moved from Norway to Germany
            1 infantry moved from Kwangtung to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 infantry moved from Korea to Amur
            1 artillery moved from Korea to Manchuria
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur
            1 artillery and 1 infantry moved from Soviet Far East to Siberia
                  Americans take Siberia from Japanese
            1 infantry moved from French Indo China to Siam
                  Americans take Siam from Japanese
            1 infantry moved from Malaya to Shan State
            2 fighters moved from 127 Sea Zone to Urals
            1 bomber moved from Norway to Germany
            1 fighter moved from 6 Sea Zone to Amur
            1 fighter moved from 6 Sea Zone to Manchuria
            1 fighter moved from 20 Sea Zone to Manchuria
            1 fighter moved from 20 Sea Zone to Manchuria
    
        Combat - Americans
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 0/3 hits, 0.50 expected hits
                Bombing raid in Germany rolls: 3,8,8 and causes: 17 damage to unit: factory_major
                Bombing raid in Germany causes 17 damage total. 
            Battle in Shan State
                Americans attack with 1 infantry
                Japanese defend with 1 aaGun
                    1 aaGun owned by the Japanese lost in Shan State
                Americans win, taking Shan State from Japanese with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun
            Battle in Manchuria
                Americans attack with 1 artillery and 3 fighters
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 3 fighters in Manchuria, round 2 : 3/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Manchuria
                Americans win, taking Manchuria from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kansu
                Americans attack with 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber in Kansu, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in Kansu, round 3 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Kansu
                Japanese win with no units remaining. Battle score for attacker is -9
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 infantry
            Battle in Amur
                Americans attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Amur, round 2 : 3/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Amur
                Americans win, taking Amur from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Urals
                Americans attack with 1 armour, 2 fighters and 1 mech_infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 armour, 2 fighters and 1 mech_infantry in Urals, round 2 : 2/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Urals
                Americans win, taking Urals from Japanese with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Vologda
                Americans attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Americans win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Urals to 127 Sea Zone
            3 bombers moved from Germany to Novgorod
            1 transport moved from 127 Sea Zone to 126 Sea Zone
            1 artillery and 1 infantry moved from Norway to 126 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 126 Sea Zone to 127 Sea Zone
            1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
            1 artillery and 2 infantry moved from Finland to 127 Sea Zone
            1 artillery moved from 127 Sea Zone to Novgorod
            1 aaGun moved from Archangel to Vologda
            2 infantry moved from 127 Sea Zone to Novgorod
            4 fighters moved from Norway to Gibraltar
            3 fighters moved from Gibraltar to Alexandria
            1 armour, 2 artilleries, 7 infantry, 1 marine and 1 mech_infantry moved from Egypt to Alexandria
            1 artillery moved from Morocco to 92 Sea Zone
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            1 artillery moved from 98 Sea Zone to Alexandria
            1 infantry moved from 98 Sea Zone to Alexandria
            2 infantry moved from Morocco to Algeria
            1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone
            5 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 106 Sea Zone to 91 Sea Zone
            5 infantry moved from 91 Sea Zone to Morocco
            1 artillery moved from 91 Sea Zone to Morocco
            2 fighters moved from Eastern United States to Gibraltar
            1 fighter moved from Kwangtung to Shensi
            3 fighters moved from Manchuria to 20 Sea Zone
            2 fighters and 1 tactical_bomber moved from Amur to 6 Sea Zone
            1 transport moved from 3 Sea Zone to 2 Sea Zone
            1 aaGun moved from Alaska to 2 Sea Zone
            1 aaGun and 1 transport moved from 2 Sea Zone to 3 Sea Zone
            1 aaGun moved from 3 Sea Zone to Soviet Far East
            1 armour moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to British Columbia
            1 aaGun moved from Western United States to British Columbia
            1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
            1 armour moved from 3 Sea Zone to Soviet Far East
            1 infantry moved from 3 Sea Zone to Soviet Far East
            2 submarines moved from 10 Sea Zone to 7 Sea Zone
            1 destroyer moved from 10 Sea Zone to 7 Sea Zone
            3 submarines moved from 7 Sea Zone to 6 Sea Zone
            1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 mech_infantry moved from Kwangtung to Yunnan
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
            1 mech_infantry moved from Guam to 21 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
            1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kiangsi
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
            3 fighters moved from 36 Sea Zone to 37 Sea Zone
            2 carriers moved from 36 Sea Zone to 37 Sea Zone
            1 battleship moved from 20 Sea Zone to 37 Sea Zone
            1 carrier moved from 20 Sea Zone to 37 Sea Zone
            3 fighters moved from 20 Sea Zone to 37 Sea Zone
            1 fighter moved from 20 Sea Zone to 37 Sea Zone
            2 submarines moved from 20 Sea Zone to 37 Sea Zone
            2 cruisers moved from 20 Sea Zone to 37 Sea Zone
            1 fighter moved from Java to Malaya
    
        Place Units - Americans
            1 factory_minor placed in Korea
            1 bomber and 4 fighters placed in Eastern United States
            1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
            1 armour, 1 infantry and 1 mech_infantry placed in Finland
            1 armour, 1 infantry and 1 mech_infantry placed in Norway
            1 transport placed in 37 Sea Zone
            1 artillery and 1 infantry placed in Malaya
            1 artillery and 2 infantry placed in Kwangtung
    
        Turn Complete - Americans
            Americans collect 90 PUs; end with 90 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 105 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 110 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 115 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 120 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 125 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 130 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 3.50
    Japanese regular : -0.67
    Germans AA : -0.50
    Germans regular : -0.33
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Chinese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Anhwe to Jehol
                  Chinese take Jehol from Japanese
            1 fighter moved from Kweichow to Suiyuyan
            1 infantry moved from Shensi to Suiyuyan
            1 infantry moved from Hopei to Suiyuyan
            1 infantry moved from Hopei to Suiyuyan
    
        Combat - Chinese
            Chinese creates battle in territory Kansu
            Chinese creates battle in territory Chahar
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 3 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 mech_infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 4 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Kansu from Japanese, taking Chahar from Japanese, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            4 infantry moved from Hopei to Anhwe
            1 fighter moved from Suiyuyan to Anhwe
            1 infantry moved from Hunan to Anhwe
            1 infantry moved from Yunnan to Hunan
    
        Place Units - Chinese
            4 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 22 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.83
    Japanese regular : 0.00
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 3 armour, 2 artilleries, 1 bomber, 1 factory_minor, 4 fighters, 6 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Kwangtung to Kansu
            1 artillery and 2 infantry moved from Archangel to Vologda
            1 armour and 1 mech_infantry moved from Archangel to Urals
            2 bombers moved from Norway to Germany
            1 infantry moved from Kwangtung to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 infantry moved from Korea to Amur
            1 artillery moved from Korea to Manchuria
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur
            1 artillery and 1 infantry moved from Soviet Far East to Siberia
                  Americans take Siberia from Japanese
            1 infantry moved from French Indo China to Siam
                  Americans take Siam from Japanese
            1 infantry moved from Malaya to Shan State
            2 fighters moved from 127 Sea Zone to Urals
            1 bomber moved from Norway to Germany
            1 fighter moved from 6 Sea Zone to Amur
            1 fighter moved from 6 Sea Zone to Manchuria
            1 fighter moved from 20 Sea Zone to Manchuria
            1 fighter moved from 20 Sea Zone to Manchuria
    
        Combat - Americans
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 0/3 hits, 0.50 expected hits
                Bombing raid in Germany rolls: 3,8,8 and causes: 17 damage to unit: factory_major
                Bombing raid in Germany causes 17 damage total. 
            Battle in Shan State
                Americans attack with 1 infantry
                Japanese defend with 1 aaGun
                    1 aaGun owned by the Japanese lost in Shan State
                Americans win, taking Shan State from Japanese with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun
            Battle in Manchuria
                Americans attack with 1 artillery and 3 fighters
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 3 fighters in Manchuria, round 2 : 3/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Manchuria
                Americans win, taking Manchuria from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kansu
                Americans attack with 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber in Kansu, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in Kansu, round 3 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Kansu
                Japanese win with no units remaining. Battle score for attacker is -9
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 infantry
            Battle in Amur
                Americans attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Amur, round 2 : 3/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Amur
                Americans win, taking Amur from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Urals
                Americans attack with 1 armour, 2 fighters and 1 mech_infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 armour, 2 fighters and 1 mech_infantry in Urals, round 2 : 2/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Urals
                Americans win, taking Urals from Japanese with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Vologda
                Americans attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Americans win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Urals to 127 Sea Zone
            3 bombers moved from Germany to Novgorod
            1 transport moved from 127 Sea Zone to 126 Sea Zone
            1 artillery and 1 infantry moved from Norway to 126 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 126 Sea Zone to 127 Sea Zone
            1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
            1 artillery and 2 infantry moved from Finland to 127 Sea Zone
            1 artillery moved from 127 Sea Zone to Novgorod
            1 aaGun moved from Archangel to Vologda
            2 infantry moved from 127 Sea Zone to Novgorod
            4 fighters moved from Norway to Gibraltar
            3 fighters moved from Gibraltar to Alexandria
            1 armour, 2 artilleries, 7 infantry, 1 marine and 1 mech_infantry moved from Egypt to Alexandria
            1 artillery moved from Morocco to 92 Sea Zone
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            1 artillery moved from 98 Sea Zone to Alexandria
            1 infantry moved from 98 Sea Zone to Alexandria
            2 infantry moved from Morocco to Algeria
            1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone
            5 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 106 Sea Zone to 91 Sea Zone
            5 infantry moved from 91 Sea Zone to Morocco
            1 artillery moved from 91 Sea Zone to Morocco
            2 fighters moved from Eastern United States to Gibraltar
            1 fighter moved from Kwangtung to Shensi
            3 fighters moved from Manchuria to 20 Sea Zone
            2 fighters and 1 tactical_bomber moved from Amur to 6 Sea Zone
            1 transport moved from 3 Sea Zone to 2 Sea Zone
            1 aaGun moved from Alaska to 2 Sea Zone
            1 aaGun and 1 transport moved from 2 Sea Zone to 3 Sea Zone
            1 aaGun moved from 3 Sea Zone to Soviet Far East
            1 armour moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to British Columbia
            1 aaGun moved from Western United States to British Columbia
            1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
            1 armour moved from 3 Sea Zone to Soviet Far East
            1 infantry moved from 3 Sea Zone to Soviet Far East
            2 submarines moved from 10 Sea Zone to 7 Sea Zone
            1 destroyer moved from 10 Sea Zone to 7 Sea Zone
            3 submarines moved from 7 Sea Zone to 6 Sea Zone
            1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 mech_infantry moved from Kwangtung to Yunnan
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
            1 mech_infantry moved from Guam to 21 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
            1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kiangsi
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
            3 fighters moved from 36 Sea Zone to 37 Sea Zone
            2 carriers moved from 36 Sea Zone to 37 Sea Zone
            1 battleship moved from 20 Sea Zone to 37 Sea Zone
            1 carrier moved from 20 Sea Zone to 37 Sea Zone
            3 fighters moved from 20 Sea Zone to 37 Sea Zone
            1 fighter moved from 20 Sea Zone to 37 Sea Zone
            2 submarines moved from 20 Sea Zone to 37 Sea Zone
            2 cruisers moved from 20 Sea Zone to 37 Sea Zone
            1 fighter moved from Java to Malaya
    
        Place Units - Americans
            1 factory_minor placed in Korea
            1 bomber and 4 fighters placed in Eastern United States
            1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
            1 armour, 1 infantry and 1 mech_infantry placed in Finland
            1 armour, 1 infantry and 1 mech_infantry placed in Norway
            1 transport placed in 37 Sea Zone
            1 artillery and 1 infantry placed in Malaya
            1 artillery and 2 infantry placed in Kwangtung
    
        Turn Complete - Americans
            Americans collect 90 PUs; end with 90 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 105 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 110 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 115 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 120 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 125 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 130 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Anhwe to Jehol
                  Chinese take Jehol from Japanese
            1 fighter moved from Kweichow to Suiyuyan
            1 infantry moved from Shensi to Suiyuyan
            1 infantry moved from Hopei to Suiyuyan
            1 infantry moved from Hopei to Suiyuyan
    
        Combat - Chinese
            Chinese creates battle in territory Kansu
            Chinese creates battle in territory Chahar
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 3 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 mech_infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 4 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Kansu from Japanese, taking Chahar from Japanese, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            4 infantry moved from Hopei to Anhwe
            1 fighter moved from Suiyuyan to Anhwe
            1 infantry moved from Hunan to Anhwe
            1 infantry moved from Yunnan to Hunan
    
        Place Units - Chinese
            4 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 22 PUs; end with 23 PUs
    
        Purchase Units - British
            British buy 3 armour and 1 bomber; Remaining resources: 1 PUs; 
    
        Combat Move - British
            5 fighters moved from Egypt to Trans-Jordan
            2 armour, 6 artilleries, 20 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
            1 marine moved from Gibraltar to 92 Sea Zone
            1 battleship, 3 cruisers and 1 marine moved from 92 Sea Zone to 98 Sea Zone
            1 marine moved from 98 Sea Zone to Trans-Jordan
            1 marine moved from Egypt to 98 Sea Zone
            1 marine moved from 98 Sea Zone to Trans-Jordan
            1 mech_infantry moved from Gibraltar to 92 Sea Zone
            1 infantry moved from Gibraltar to 92 Sea Zone
            3 infantry moved from Gibraltar to 92 Sea Zone
            1 artillery moved from Gibraltar to 92 Sea Zone
            1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
            1 artillery moved from 98 Sea Zone to Trans-Jordan
            1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
            4 infantry moved from 98 Sea Zone to Trans-Jordan
    
        Combat - British
            Battle in Trans-Jordan
                British attack with 2 armour, 7 artilleries, 5 fighters, 24 infantry, 2 marines and 2 mech_infantrys
                Japanese defend with 1 aaGun, 5 armour, 10 artilleries, 16 infantry and 9 mech_infantrys
                    Japanese roll AA dice in Trans-Jordan : 2/3 hits, 0.50 expected hits
                    2 fighters owned by the British lost in Trans-Jordan
                    British roll dice for 1 battleship and 3 cruisers in Trans-Jordan, round 2 : 2/4 hits, 2.17 expected hits
                    British roll dice for 2 armour, 7 artilleries, 3 fighters, 24 infantry, 2 marines and 2 mech_infantrys in Trans-Jordan, round 2 : 13/40 hits, 11.00 expected hits
                    Japanese roll dice for 1 aaGun, 5 armour, 10 artilleries, 16 infantry and 9 mech_infantrys in Trans-Jordan, round 2 : 9/40 hits, 14.17 expected hits
                    14 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 9 infantry owned by the British lost in Trans-Jordan
                    British roll dice for 2 armour, 7 artilleries, 3 fighters, 15 infantry, 2 marines and 2 mech_infantrys in Trans-Jordan, round 3 : 6/31 hits, 9.50 expected hits
                    Japanese roll dice for 5 armour, 10 artilleries, 2 infantry and 9 mech_infantrys in Trans-Jordan, round 3 : 12/26 hits, 9.50 expected hits
                    2 infantry owned by the Japanese, 4 mech_infantrys owned by the Japanese and 12 infantry owned by the British lost in Trans-Jordan
                    British roll dice for 2 armour, 7 artilleries, 3 fighters, 3 infantry, 2 marines and 2 mech_infantrys in Trans-Jordan, round 4 : 4/19 hits, 7.17 expected hits
                    Japanese roll dice for 5 armour, 10 artilleries and 5 mech_infantrys in Trans-Jordan, round 4 : 8/20 hits, 7.50 expected hits
                    4 mech_infantrys owned by the Japanese, 2 mech_infantrys owned by the British, 3 artilleries owned by the British and 3 infantry owned by the British lost in Trans-Jordan
                3 fighters owned by the British retreated
                4 artilleries owned by the British and 2 armour owned by the British retreated to Egypt
                    British roll dice for 2 marines in Trans-Jordan, round 5 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 5 armour, 10 artilleries and 1 mech_infantry in Trans-Jordan, round 5 : 8/16 hits, 6.17 expected hits
                    1 mech_infantry owned by the Japanese and 2 marines owned by the British lost in Trans-Jordan
                Japanese win with 5 armour and 10 artilleries remaining. Battle score for attacker is -33
                Casualties for British: 3 artilleries, 2 fighters, 24 infantry, 2 marines and 2 mech_infantrys
                Casualties for Japanese: 1 aaGun, 16 infantry and 9 mech_infantrys
    
        Non Combat Move - British
            2 carriers moved from 92 Sea Zone to 98 Sea Zone
            3 fighters moved from Trans-Jordan to 98 Sea Zone
            3 destroyers moved from 92 Sea Zone to 98 Sea Zone
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
            1 aaGun moved from Gibraltar to 92 Sea Zone
            1 aaGun and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            1 aaGun moved from 98 Sea Zone to Egypt
            1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 aaGun and 4 infantry moved from Karelia to Novgorod
    
        Place Units - British
            3 armour and 1 bomber placed in United Kingdom
            British undo move 1.
            3 armour placed in Egypt
            1 bomber placed in United Kingdom
    
        Turn Complete - British
            British collect 23 PUs; end with 24 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 27 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : -0.83
    Americans regular : 3.50
    Japanese regular : -1.00
    Japanese AA : 1.50
    Germans AA : -0.50
    Germans regular : -0.33
    British regular : -4.50
    

    Savegame

  • '17

    TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 aaGun moved from Northern Italy to Southern Italy
            1 infantry moved from Northern Italy to Southern Italy
            5 artilleries and 5 infantry moved from Northern Italy to Western Germany
            1 aaGun and 5 infantry moved from Normandy Bordeaux to France
            1 infantry moved from Bryansk to Russia
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,4,1,2,5,6,3,4,5,5,5,3,4
            Italians collect 4 PUs (9 lost to blockades); end with 6 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber, 1 fighter and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 armour moved from Korea to Buryatia
                  ANZAC take Buryatia from Japanese
            1 bomber moved from Yunnan to West India
    
        Combat - ANZAC
            Strategic bombing raid in West India
                    Japanese roll AA dice in West India : 0/1 hits, 0.17 expected hits
                Bombing raid in West India rolls: 7 and causes: 6 damage to unit: harbour
                Bombing raid in West India causes 6 damage total. 
    
        Non Combat Move - ANZAC
            1 bomber moved from West India to Yunnan
            1 marine moved from Sumatra to 41 Sea Zone
            1 cruiser and 1 marine moved from 41 Sea Zone to 37 Sea Zone
            1 marine moved from 37 Sea Zone to Malaya
            2 infantry moved from Northern Territory to 55 Sea Zone
            2 infantry and 1 transport moved from 55 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Malaya
            2 submarines moved from 20 Sea Zone to 37 Sea Zone
            1 submarine moved from 19 Sea Zone to 20 Sea Zone
            1 marine moved from Korea to 6 Sea Zone
            1 cruiser and 1 marine moved from 6 Sea Zone to 20 Sea Zone
            1 marine moved from 20 Sea Zone to Kwangtung
            1 infantry moved from Korea to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Kwangtung
            2 fighters moved from Korea to Suiyuyan
            1 fighter moved from Queensland to Malaya
            2 fighters moved from New South Wales to Western Australia
    
        Place Units - ANZAC
            1 bomber, 1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 19 PUs; end with 21 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Algeria to Tunisia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese AA : -0.17
    

    Savegame

  • '17

    TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 8x factory_major; Remaining resources: 66 PUs; 
            Germans buy 2 armour, 1 fighter, 6 infantry, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Northwest Persia to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 bomber moved from Western Ukraine to Novosibirsk
            1 artillery and 3 infantry moved from Russia to Vologda
            1 infantry moved from Smolensk to Vologda
            1 infantry moved from Belarus to Archangel
                  Germans take Archangel from Americans
            3 bombers moved from Germany to Vologda
    
        Combat - Germans
            Battle in Novosibirsk
                Germans attack with 1 bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber in Novosibirsk, round 2 : 1/1 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novosibirsk
                Germans win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 1 artillery, 3 bombers and 4 infantry
                Americans defend with 1 aaGun, 1 artillery and 2 infantry
                    Americans roll AA dice in Vologda : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 artillery, 3 bombers and 4 infantry in Vologda, round 2 : 4/8 hits, 3.17 expected hits
                    Americans roll dice for 1 aaGun, 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits, 1.00 expected hits
                    1 aaGun owned by the Americans, 1 infantry owned by the Germans, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Vologda
                Germans win, taking Vologda from Americans with 1 artillery, 3 bombers and 3 infantry remaining. Battle score for attacker is 12
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 aaGun, 1 artillery and 2 infantry
    
        Non Combat Move - Germans
            3 bombers moved from Vologda to Russia
            1 bomber moved from Novosibirsk to Russia
            1 artillery and 2 infantry moved from Bryansk to Russia
            1 infantry moved from Baltic States to Belarus
            1 aaGun, 7 artilleries and 23 infantry moved from Poland to Baltic States
            6 armour and 6 mech_infantrys moved from Germany to Baltic States
            1 aaGun moved from Germany to Poland
            5 mech_infantrys moved from Western Germany to Poland
            3 armour and 12 mech_infantrys moved from Western Ukraine to Eastern Poland
            2 armour and 3 mech_infantrys moved from Ukraine to Eastern Poland
            5 mech_infantrys moved from Eastern Poland to Baltic States
            1 mech_infantry moved from Eastern Poland to Baltic States
            2 infantry moved from Northern Italy to Southern Italy
            2 mech_infantrys moved from Normandy Bordeaux to Western Germany
            4 infantry moved from Northern Italy to Southern Italy
            2 infantry moved from Northern Italy to Southern Italy
            2 mech_infantrys moved from Eastern Poland to Baltic States
            2 infantry moved from Northern Italy to Western Germany
            1 aaGun, 4 artilleries and 7 infantry moved from Normandy Bordeaux to France
    
        Place Units - Germans
            3 infantry placed in Russia
            2 armour and 1 mech_infantry placed in Ukraine
            1 fighter and 2 tactical_bombers placed in Western Germany
            3 infantry placed in Volgograd
    
        Turn Complete - Germans
            Germans collect 59 PUs; end with 59 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    Americans AA : -0.50
    Russians regular : -0.33
    Germans regular : 1.17
    

    Savegame

  • '17

    Soviets no longer have any units, so I’ll move on to Japan.

  • '17

    TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese repair damage of 4x harbour; Remaining resources: 31 PUs; 5 SuicideAttackTokens; 
            Japanese buy 1 aaGun, 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 5 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 artilleries, 4 infantry, 2 marines and 1 mech_infantry moved from West India to 79 Sea Zone
            3 artilleries, 2 battleships, 4 infantry, 2 marines, 1 mech_infantry and 4 transports moved from 79 Sea Zone to 81 Sea Zone
            3 artilleries, 4 infantry, 2 marines and 1 mech_infantry moved from 81 Sea Zone to Egypt
            5 armour and 10 artilleries moved from Trans-Jordan to Egypt
            1 armour and 5 mech_infantrys moved from Iraq to Egypt
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Egypt
            2 bombers moved from Iraq to Egypt
            5 fighters and 1 tactical_bomber moved from 81 Sea Zone to Egypt
            3 tactical_bombers moved from Iraq to Egypt
            2 artilleries, 7 infantry and 1 mech_infantry moved from Shantung to Kiangsu
            2 tactical_bombers moved from Iraq to Egypt
            2 tactical_bombers moved from Iraq to Egypt
    
        Combat - Japanese
            Battle in Egypt
                Japanese attack with 6 armour, 13 artilleries, 2 bombers, 5 fighters, 6 infantry, 2 marines, 6 mech_infantrys and 8 tactical_bombers
                British defend with 2 aaGuns, 5 armour, 5 artilleries, 1 factory_minor, 1 harbour and 1 infantry; French defend with 1 infantry
                    British roll AA dice in Egypt : 2/6 hits, 1.00 expected hits
                    2 fighters owned by the Japanese lost in Egypt
                    Japanese roll dice for 2 battleships and 2 cruisers in Egypt, round 2 : 2/4 hits, 2.33 expected hits
                    Japanese roll dice for 6 armour, 13 artilleries, 2 bombers, 3 fighters, 6 infantry, 2 marines, 6 mech_infantrys and 8 tactical_bombers in Egypt, round 2 : 24/46 hits, 20.17 expected hits
                    British roll dice for 2 aaGuns, 5 armour, 5 artilleries and 2 infantry in Egypt, round 2 : 6/12 hits, 4.83 expected hits
                    4 tactical_bombers owned by the Japanese, 2 aaGuns owned by the British, 2 bombers owned by the Japanese, 1 infantry owned by the French, 5 artilleries owned by the British, 1 infantry owned by the British and 5 armour owned by the British lost in Egypt
                Japanese win, taking Egypt from British with 6 armour, 13 artilleries, 3 fighters, 6 infantry, 2 marines, 6 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is -22
                Casualties for Japanese: 2 bombers, 2 fighters and 4 tactical_bombers
                Casualties for British: 2 aaGuns, 5 armour, 5 artilleries and 1 infantry
                Casualties for French: 1 infantry
            Battle in Kiangsu
                Japanese attack with 2 artilleries, 7 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 artilleries, 7 infantry and 1 mech_infantry in Kiangsu, round 2 : 0/10 hits, 2.33 expected hits
                    Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 artilleries, 7 infantry and 1 mech_infantry in Kiangsu, round 3 : 5/10 hits, 2.33 expected hits
                    Chinese roll dice for 1 infantry in Kiangsu, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                Japanese win, taking Kiangsu from Chinese with 2 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 aaGuns moved from Shantung to Kiangsu
            1 destroyer moved from 79 Sea Zone to 39 Sea Zone
            1 transport moved from 81 Sea Zone to 80 Sea Zone
            3 fighters and 4 tactical_bombers moved from Egypt to Iraq
            1 fighter moved from Iraq to West India
            1 fighter moved from Iraq to Russia
            1 fighter moved from Iraq to Southern Italy
            1 fighter moved from Iraq to Southern Italy
            4 carriers and 5 submarines moved from 79 Sea Zone to 80 Sea Zone
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            2 submarines moved from 81 Sea Zone to 80 Sea Zone
            1 destroyer moved from 81 Sea Zone to 80 Sea Zone
    
        Place Units - Japanese
            1 aaGun and 2 infantry placed in West India
            Japanese undo move 1.
            3 infantry placed in West India
            1 artillery, 1 infantry and 1 mech_infantry placed in Iraq
            1 aaGun and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 18
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,3,4,4,5,2,2,5
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,6,2,3,5,6,1,3,2,1,1,2,1,6,2,2,5,4,6
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2,6,6,6,2,6,2,5,6,1,2,5
            Japanese collect 19 PUs (18 lost to blockades); end with 19 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : 3.83
    British AA : 1.00
    British regular : 1.17
    

    Savegame

  • '21 '20 '19 '18 '17

    You got me. Well played! I posted the result.

  • '17

    Thanks, I wasn’t sure what way it was gonna go for a long time. I thought that I might have been doomed from losing so many Germans over Moscow.

    Let me know if you’d like a rematch.

  • '21 '20 '19 '18 '17

    @wheatbeer I would like to switch sides and have a rematch, but I want to wait for a few weeks to get past a very busy season. I’ll PM you.

    You had me on my heels for the whole game. I blundered by dividing my fleet in the Med, which did not help. And I misjudged the Japanese threat on Egypt. I thought I had plenty of defense there and I did not see the truth until too late. But it was a close, hard fought game.

  • '17

    @owentoo No problem on the wait.

    I prefer bidding to set sides, but I would honor the last bid I offered (Allies +22) when bidding for this match.

    I was a bit surprised your counter went down to +18, but then again, I see some people going for +12 or ever lower.

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