@mikawagunichi changed my buys in russia to reflect i mucked up the amount i needed to repair!
Odonis Allies +10 vs Bretters Axis BM3
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@Odonis ok and if I get hits with my subs ?
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@bretters
lose 1 carrier, then BB, then tip next carrier - only if subs -
@odonis hmm
Having trouble posting my turn to the forum -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 64 PUs; 4 SuicideAttackTokens; Japanese buy 4 armour, 4 infantry, 1 mech_infantry and 4 submarines; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Sakha 1 armour and 1 mech_infantry moved from Buryatia to Yenisey Japanese take Yakut S.S.R. from Russians Japanese take Yenisey from Russians 1 artillery moved from Buryatia to Yakut S.S.R. 1 infantry moved from Amur to Buryatia 1 infantry moved from Yunnan to Burma 1 infantry moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from Kwangsi to Burma 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Hopei to Suiyuyan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Kweichow to Szechwan 1 tactical_bomber moved from Kwangsi to Szechwan 1 fighter moved from Kwangsi to Szechwan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hunan 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Anhwe 1 fighter moved from Kwangsi to Burma 1 tactical_bomber moved from Kwangsi to Burma 1 fighter moved from Kwangsi to Szechwan 1 tactical_bomber moved from Kwangsi to Szechwan 1 submarine moved from 6 Sea Zone to 31 Sea Zone 1 submarine moved from 6 Sea Zone to 31 Sea Zone 1 submarine moved from 6 Sea Zone to 31 Sea Zone 1 cruiser moved from 6 Sea Zone to 31 Sea Zone 1 fighter moved from Japan to 31 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 31 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 31 Sea Zone 1 bomber moved from Korea to 25 Sea Zone 1 fighter moved from Japan to 31 Sea Zone 1 tactical_bomber moved from Japan to 31 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 1 infantry moved from 17 Sea Zone to Iwo Jima 1 artillery moved from 17 Sea Zone to Iwo Jima 1 artillery moved from 17 Sea Zone to Iwo Jima Combat - Japanese Battle in Sakha Japanese attack with 1 infantry Russians defend with 1 aaGun 1 aaGun owned by the Russians lost in Sakha Japanese win, taking Sakha from Russians with 1 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 aaGun Battle in Szechwan Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 4/5 hits, 2.50 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Iwo Jima Japanese attack with 2 artilleries and 2 infantry Americans defend with 1 artillery Japanese roll dice for 2 artilleries and 2 infantry in Iwo Jima, round 2 : 4/4 hits, 1.33 expected hits Americans roll dice for 1 artillery in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Iwo Jima Japanese win, taking Iwo Jima from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Burma Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 2/6 hits, 2.67 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in 25 Sea Zone Japanese attack with 1 bomber and 1 destroyer Americans defend with 1 destroyer Japanese roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 31 Sea Zone Japanese attack with 1 cruiser, 2 fighters, 3 submarines and 3 tactical_bombers Americans defend with 1 battleship, 2 carriers and 4 fighters; ANZAC defend with 1 destroyer Japanese roll dice for 1 cruiser, 2 fighters and 3 tactical_bombers in 31 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 3 submarines in 31 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 1 battleship, 2 carriers, 1 destroyer and 4 fighters in 31 Sea Zone, round 2 : 4/8 hits, 4.33 expected hits 1 tactical_bomber owned by the Japanese, 3 submarines owned by the Japanese and 2 fighters owned by the Americans lost in 31 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Americans to 31 Sea Zone: 1 carrier EDIT: Removing units owned by Americans from 31 Sea Zone: 1 carrier EDIT: Removing units owned by Americans from 31 Sea Zone: 1 carrier EDIT: Turning off Edit Mode 2 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese retreated 1 cruiser owned by the Japanese retreated to 24 Sea Zone Americans win with 1 battleship, 2 carriers, 1 destroyer and 2 fighters remaining. Battle score for attacker is -9 Casualties for Japanese: 3 submarines and 1 tactical_bomber Casualties for Americans: 2 fighters 2 fighters owned by the Americans could not land and were killed Non Combat Move - Japanese Turning on Edit Mode EDIT: Adding units owned by Americans to 31 Sea Zone: 2 fighters EDIT: Turning off Edit Mode 1 carrier moved from 6 Sea Zone to 24 Sea Zone 1 fighter moved from 31 Sea Zone to 24 Sea Zone 1 bomber moved from 25 Sea Zone to Japan 1 fighter moved from 31 Sea Zone to 24 Sea Zone 1 tactical_bomber moved from 31 Sea Zone to Wake Island 1 tactical_bomber moved from 31 Sea Zone to Wake Island 2 fighters and 2 tactical_bombers moved from Szechwan to Kwangsi 1 mech_infantry moved from French Indo China to Yunnan 1 armour moved from French Indo China to Yunnan 1 armour moved from French Indo China to Yunnan 2 armour and 1 mech_infantry moved from Malaya to Yunnan 2 fighters and 2 tactical_bombers moved from Burma to Kwangsi 1 fighter moved from Amur to Japan 1 tactical_bomber moved from Amur to Japan 1 infantry moved from Siberia to Amur 1 artillery moved from Siberia to Amur 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 armour moved from 36 Sea Zone to French Indo China 1 artillery and 3 infantry moved from Manchuria to Jehol 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 artillery moved from 36 Sea Zone to Kwangsi 1 artillery moved from Korea to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 artillery moved from 36 Sea Zone to Kwangsi Place Units - Japanese 1 submarine placed in 36 Sea Zone 3 armour placed in Malaya 1 armour and 1 mech_infantry placed in French Indo China 3 submarines placed in 6 Sea Zone 3 infantry placed in Kiangsu 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -1.00 Japanese regular : 3.17 UK_Pacific regular : 0.33
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TripleA Move Summary: Americans round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 2 destroyers, 3 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 4 fighters moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from 31 Sea Zone to 17 Sea Zone 1 fighter moved from 31 Sea Zone to 24 Sea Zone 1 battleship and 1 carrier moved from 31 Sea Zone to 24 Sea Zone 2 fighters moved from Western United States to 24 Sea Zone
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TripleA Manual Gamesave Post: Americans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 2 destroyers, 3 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 4 fighters moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from 31 Sea Zone to 17 Sea Zone 1 fighter moved from 31 Sea Zone to 24 Sea Zone 1 battleship and 1 carrier moved from 31 Sea Zone to 24 Sea Zone 2 fighters moved from Western United States to 24 Sea Zone Combat - Americans Battle in 17 Sea Zone Americans attack with 1 fighter Japanese defend with 2 transports 2 transports owned by the Japanese lost in 17 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in Caroline Islands Battle in 24 Sea Zone Americans attack with 1 battleship, 1 carrier and 3 fighters Japanese defend with 1 carrier, 1 cruiser and 2 fighters Americans roll dice for 1 battleship, 1 carrier and 3 fighters in 24 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
Combat Hit Differential Summary :
Americans regular : -0.17
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@odonis @bretters
OOL in 24? 2 hits first round
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@odonis
1 fighter 1 cruiser -
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 2 destroyers, 3 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 4 fighters moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from 31 Sea Zone to 17 Sea Zone 1 fighter moved from 31 Sea Zone to 24 Sea Zone 1 battleship and 1 carrier moved from 31 Sea Zone to 24 Sea Zone 2 fighters moved from Western United States to 24 Sea Zone Combat - Americans Battle in 17 Sea Zone Americans attack with 1 fighter Japanese defend with 2 transports 2 transports owned by the Japanese lost in 17 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in Caroline Islands Battle in 24 Sea Zone Americans attack with 1 battleship, 1 carrier and 3 fighters Japanese defend with 1 carrier, 1 cruiser and 2 fighters Americans roll dice for 1 battleship, 1 carrier and 3 fighters in 24 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Japanese roll dice for 1 carrier, 1 cruiser and 2 fighters in 24 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits 1 fighter owned by the Japanese, 1 carrier owned by the Americans and 1 cruiser owned by the Japanese lost in 24 Sea Zone Americans roll dice for 1 battleship and 3 fighters in 24 Sea Zone, round 3 : 1/4 hits, 2.17 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 carrier and 1 fighter in 24 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 battleship and 3 fighters in 24 Sea Zone, round 4 : 2/4 hits, 2.17 expected hits Japanese roll dice for 1 carrier and 1 fighter in 24 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits 1 fighter owned by the Japanese, 1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in 24 Sea Zone Americans win, taking Caroline Islands from Japanese with 1 battleship and 2 fighters remaining. Battle score for attacker is 22 Casualties for Americans: 1 carrier and 1 fighter Casualties for Japanese: 1 carrier, 1 cruiser and 2 fighters Battle in 92 Sea Zone Americans attack with 4 fighters and 1 submarine Italians defend with 1 destroyer Americans roll dice for 4 fighters and 1 submarine in 92 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 92 Sea Zone Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - Americans 1 fighter could not land in 24 Sea Zone and was removed 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 2 carriers and 6 transports moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 101 Sea Zone to 87 Sea Zone 1 armour moved from Eastern Persia to India 1 fighter moved from 17 Sea Zone to Marianas 1 fighter moved from 24 Sea Zone to 26 Sea Zone 2 carriers moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone Place Units - Americans 2 transports placed in 10 Sea Zone 1 armour, 1 fighter and 2 infantry placed in Western United States 1 destroyer placed in 10 Sea Zone 2 fighters placed in Eastern United States 1 destroyer and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : -1.83 Italians regular : -0.33 Japanese regular : -1.17
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kansu 1 infantry moved from Tsinghai to Kansu 1 fighter moved from Sikang to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Tsinghai 1 infantry moved from Sikang to Szechwan 1 infantry moved from Sikang to Shensi 4 infantry moved from Sikang to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : -0.33
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 2 destroyers, 3 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 4 fighters moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from 31 Sea Zone to 17 Sea Zone 1 fighter moved from 31 Sea Zone to 24 Sea Zone 1 battleship and 1 carrier moved from 31 Sea Zone to 24 Sea Zone 2 fighters moved from Western United States to 24 Sea Zone Combat - Americans Battle in 17 Sea Zone Americans attack with 1 fighter Japanese defend with 2 transports 2 transports owned by the Japanese lost in 17 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in Caroline Islands Battle in 24 Sea Zone Americans attack with 1 battleship, 1 carrier and 3 fighters Japanese defend with 1 carrier, 1 cruiser and 2 fighters Americans roll dice for 1 battleship, 1 carrier and 3 fighters in 24 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Japanese roll dice for 1 carrier, 1 cruiser and 2 fighters in 24 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits 1 fighter owned by the Japanese, 1 carrier owned by the Americans and 1 cruiser owned by the Japanese lost in 24 Sea Zone Americans roll dice for 1 battleship and 3 fighters in 24 Sea Zone, round 3 : 1/4 hits, 2.17 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 carrier and 1 fighter in 24 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 battleship and 3 fighters in 24 Sea Zone, round 4 : 2/4 hits, 2.17 expected hits Japanese roll dice for 1 carrier and 1 fighter in 24 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits 1 fighter owned by the Japanese, 1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in 24 Sea Zone Americans win, taking Caroline Islands from Japanese with 1 battleship and 2 fighters remaining. Battle score for attacker is 22 Casualties for Americans: 1 carrier and 1 fighter Casualties for Japanese: 1 carrier, 1 cruiser and 2 fighters Battle in 92 Sea Zone Americans attack with 4 fighters and 1 submarine Italians defend with 1 destroyer Americans roll dice for 4 fighters and 1 submarine in 92 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 92 Sea Zone Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - Americans 1 fighter could not land in 24 Sea Zone and was removed 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 2 carriers and 6 transports moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 101 Sea Zone to 87 Sea Zone 1 armour moved from Eastern Persia to India 1 fighter moved from 17 Sea Zone to Marianas 1 fighter moved from 24 Sea Zone to 26 Sea Zone 2 carriers moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone Place Units - Americans 2 transports placed in 10 Sea Zone 1 armour, 1 fighter and 2 infantry placed in Western United States 1 destroyer placed in 10 Sea Zone 2 fighters placed in Eastern United States 1 destroyer and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kansu 1 infantry moved from Tsinghai to Kansu 1 fighter moved from Sikang to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Tsinghai 1 infantry moved from Sikang to Szechwan 1 infantry moved from Sikang to Shensi 4 infantry moved from Sikang to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from India to Burma 1 bomber moved from India to Malaya 2 fighters moved from India to Burma Combat - British Strategic bombing raid in Malaya Japanese roll AA dice in Malaya : 0/1 hits, 0.17 expected hits Bombing raid in Malaya rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Malaya causes 5 damage total. Battle in Burma British attack with 2 fighters and 2 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 2 infantry in Burma, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma British roll dice for 2 fighters and 1 infantry in Burma, round 3 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win with 2 fighters remaining. Battle score for attacker is -3 Casualties for British: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters moved from Burma to India 1 bomber moved from Malaya to India 2 artilleries moved from Eastern Persia to West India 1 artillery and 1 infantry moved from Libya to Tobruk Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1 UK_Pacific collect 4 PUs (1 lost to blockades); end with 4 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : -1.83 Italians regular : -0.33 Japanese regular : -0.17 Japanese AA : -0.17 British regular : -0.50
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 artillery and 2 submarines; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from 110 Sea Zone to Southern Italy 1 tactical_bomber moved from 110 Sea Zone to Southern Italy 1 infantry moved from Yugoslavia to Romania 1 artillery moved from Yugoslavia to Romania 1 infantry moved from Yugoslavia to Romania 1 artillery moved from Yugoslavia to Romania Combat - Italians Battle in Romania Italians attack with 2 artilleries and 2 infantry Russians defend with 2 infantry Italians roll dice for 2 artilleries and 2 infantry in Romania, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 2 infantry in Romania, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Romania Italians roll dice for 2 artilleries in Romania, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 2 infantry in Romania, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 2 artilleries in Romania, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 2 infantry in Romania, round 4 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Italians lost in Romania 1 artillery owned by the Italians retreated to Yugoslavia Russians win with 2 infantry remaining. Battle score for attacker is -10 Casualties for Italians: 1 artillery and 2 infantry Non Combat Move - Italians 1 aaGun moved from Yugoslavia to Northern Italy 1 armour, 1 artillery and 3 infantry moved from Yugoslavia to Northern Italy 1 armour moved from Northern Italy to Southern Italy 1 artillery and 4 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 artillery placed in Southern Italy 2 submarines placed in 97 Sea Zone Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Italians regular : -2.67 Russians regular : 1.00
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wow Romania… your dudes are freakin’ tough! :(
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 destroyer moved from 31 Sea Zone to 25 Sea Zone 2 fighters moved from Hawaiian Islands to 25 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Borneo Battle in 25 Sea Zone ANZAC attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone ANZAC win, taking Borneo from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 25 Sea Zone to Midway 1 fighter moved from 25 Sea Zone to Midway 1 fighter moved from Hawaiian Islands to Caroline Islands 1 fighter moved from Queensland to Caroline Islands 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 2 infantry moved from Queensland to South Australia 1 infantry moved from Queensland to South Australia 1 mech_infantry moved from Queensland to South Australia 1 infantry moved from New Guinea to Dutch New Guinea 2 infantry moved from Iraq to Persia Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.67
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 destroyer moved from 31 Sea Zone to 25 Sea Zone 2 fighters moved from Hawaiian Islands to 25 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Borneo Battle in 25 Sea Zone ANZAC attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone ANZAC win, taking Borneo from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 25 Sea Zone to Midway 1 fighter moved from 25 Sea Zone to Midway 1 fighter moved from Hawaiian Islands to Caroline Islands 1 fighter moved from Queensland to Caroline Islands 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 2 infantry moved from Queensland to South Australia 1 infantry moved from Queensland to South Australia 1 mech_infantry moved from Queensland to South Australia 1 infantry moved from New Guinea to Dutch New Guinea 2 infantry moved from Iraq to Persia Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.67
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@bretters said in Odonis Allies +10 vs Bretters Axis BM3:
wow Romania… your dudes are freakin’ tough! :(
The Brutes from Bucharest!
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 7 artilleries, 1 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 110 Sea Zone to 104 Sea Zone 1 destroyer moved from 110 Sea Zone to 104 Sea Zone 1 fighter moved from 109 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from 109 Sea Zone to 104 Sea Zone 1 fighter moved from Scotland to Novgorod 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 infantry moved from Germany to 114 Sea Zone 1 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Baltic States 1 infantry moved from 115 Sea Zone to Baltic States 1 infantry moved from Slovakia Hungary to Romania 1 armour moved from Yugoslavia to Romania 1 armour moved from Yugoslavia to Romania 1 tactical_bomber moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Belarus 1 artillery moved from Novgorod to Baltic States 1 tactical_bomber moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 1 armour moved from Eastern Poland to Western Ukraine 1 armour moved from Eastern Poland to Western Ukraine 1 armour moved from Eastern Poland to Romania 1 armour moved from Eastern Poland to Baltic States 1 fighter moved from Novgorod to Belarus 1 fighter moved from United Kingdom to Scotland 1 carrier moved from 110 Sea Zone to 109 Sea Zone 1 fighter moved from United Kingdom to Scotland 1 fighter moved from United Kingdom to Scotland 10 artilleries and 10 infantry moved from Karelia to Finland 1 armour moved from Karelia to Vyborg Germans take Vyborg from Russians 1 armour moved from Vyborg to Novgorod 1 artillery moved from Novgorod to Baltic States Combat - Germans Battle in 104 Sea Zone Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Germans roll dice for 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Belarus Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 1 armour, 2 artilleries, 2 infantry and 1 tactical_bomber Russians defend with 1 armour and 2 mech_infantrys Germans roll dice for 1 armour, 2 artilleries, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 5/6 hits, 2.50 expected hits Russians roll dice for 1 armour and 2 mech_infantrys in Baltic States, round 2 : 2/3 hits, 1.17 expected hits 2 mech_infantrys owned by the Russians, 1 armour owned by the Russians and 2 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 1 armour, 2 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 2 infantry Casualties for Russians: 1 armour and 2 mech_infantrys Battle in Western Ukraine Germans attack with 2 armour Russians defend with 1 infantry Germans roll dice for 2 armour in Western Ukraine, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Finland Germans attack with 10 artilleries and 10 infantry Russians defend with 1 infantry Germans roll dice for 10 artilleries and 10 infantry in Finland, round 2 : 6/20 hits, 6.67 expected hits Russians roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland Germans win, taking Finland from Russians with 10 artilleries and 9 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Romania Germans attack with 3 armour and 1 infantry Russians defend with 2 infantry Germans roll dice for 3 armour and 1 infantry in Romania, round 2 : 3/4 hits, 1.67 expected hits Russians roll dice for 2 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania Germans win, taking Romania from Russians with 3 armour remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 aaGun moved from Slovakia Hungary to Romania 1 tactical_bomber moved from Baltic States to Novgorod 1 fighter moved from Belarus to Novgorod 1 tactical_bomber moved from Belarus to Novgorod 1 infantry moved from Western Germany to 113 Sea Zone 1 infantry moved from Western Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Finland 1 infantry moved from 115 Sea Zone to Finland 1 infantry moved from Germany to Poland 1 infantry moved from Western Germany to Germany 1 infantry moved from Western Germany to Germany 1 infantry moved from France to Northern Italy 1 infantry moved from France to Northern Italy 1 artillery moved from France to Northern Italy 1 aaGun moved from France to Northern Italy 1 fighter moved from 104 Sea Zone to 109 Sea Zone 1 tactical_bomber moved from 104 Sea Zone to 109 Sea Zone 1 tactical_bomber moved from 109 Sea Zone to United Kingdom 1 fighter moved from 109 Sea Zone to United Kingdom Place Units - Germans 3 submarines placed in 109 Sea Zone 3 artilleries placed in Novgorod 3 mech_infantrys placed in Germany 4 artilleries and 1 infantry placed in Germany Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : 1.17 Germans regular : 2.83
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@odonis alright Russia… i believe you should be shitting your pants now…
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Russians Russians buy 3 armour, 4 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Smolensk to Belarus 2 fighters moved from Bryansk to Belarus 1 artillery and 1 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Bryansk to Western Ukraine 1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine 1 infantry moved from Bryansk to Belarus 1 infantry moved from Bryansk to Western Ukraine Combat - Russians Battle in Western Ukraine Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 armour Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 4/6 hits, 2.50 expected hits Germans roll dice for 2 armour in Western Ukraine, round 2 : 0/2 hits, 1.00 expected hits 2 armour owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Germans: 2 armour Battle in Belarus Russians attack with 1 artillery, 2 fighters and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Belarus, round 2 : 4/5 hits, 1.83 expected hits Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 aaGun, 5 armour, 7 artilleries, 3 infantry and 5 mech_infantrys moved from Bryansk to Belarus 3 artilleries moved from Smolensk to Belarus 3 infantry moved from Russia to Smolensk 1 armour and 1 mech_infantry moved from Russia to Western Ukraine 2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia 2 fighters moved from Belarus to Russia 2 artilleries and 2 infantry moved from Ukraine to Bessarabia 1 artillery and 1 infantry moved from Ukraine to Western Ukraine 2 mech_infantrys moved from Russia to Belarus 1 armour and 1 mech_infantry moved from Russia to Urals Place Units - Russians 1 armour, 1 artillery and 1 mech_infantry placed in Ukraine 3 artilleries and 5 infantry placed in Russia 2 armour placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : 3.67
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Japanese Japanese repair damage of 5x factory_minor; Remaining resources: 71 PUs; 4 SuicideAttackTokens; Japanese buy 1 battleship, 1 cruiser, 2 destroyers, 1 fighter and 2 submarines; Remaining resources: 1 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 3 armour moved from Malaya to Burma 1 armour moved from French Indo China to Burma 1 armour moved from French Indo China to Burma 1 mech_infantry moved from French Indo China to Burma 7 armour, 2 artilleries, 1 infantry and 7 mech_infantrys moved from Yunnan to Burma 1 infantry moved from French Indo China to Yunnan 1 tactical_bomber moved from Kwangsi to 43 Sea Zone 1 submarine moved from 36 Sea Zone to 33 Sea Zone 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 submarine moved from 6 Sea Zone to 24 Sea Zone 1 submarine moved from 6 Sea Zone to 24 Sea Zone 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Hunan to Kweichow 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 infantry moved from Anhwe to Hunan 1 fighter moved from Kwangsi to Szechwan 1 tactical_bomber moved from Kwangsi to Szechwan 1 fighter moved from Kwangsi to French Indo China 1 fighter moved from Kwangsi to Malaya 1 tactical_bomber moved from Kwangsi to Burma 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Hopei to Suiyuyan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Chahar 1 artillery and 3 infantry moved from Jehol to Chahar 1 infantry moved from Amur to Korea 1 artillery moved from Amur to Korea 1 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Sakha to Buryatia 1 armour and 1 mech_infantry moved from Yenisey to Kansu Japanese take Timguska from Russians 1 artillery moved from Chahar to Suiyuyan 3 infantry moved from Kiangsu to Anhwe Combat - Japanese Americans scrambles 2 units out of Caroline Islands to defend against the attack in 33 Sea Zone Battle in 43 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 24 Sea Zone Japanese attack with 2 submarines Americans defend with 1 battleship Japanese roll dice for 2 submarines in 24 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 battleship in 24 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Japanese lost in 24 Sea Zone Japanese roll dice for 1 submarine in 24 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship in 24 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 submarine in 24 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship in 24 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 submarine in 24 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship in 24 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Japanese lost in 24 Sea Zone Americans win with 1 battleship remaining. Battle score for attacker is -12 Casualties for Japanese: 2 submarines Battle in 33 Sea Zone Japanese attack with 2 submarines Americans defend with 1 transport; ANZAC defend with 1 destroyer and 2 fighters Japanese roll dice for 2 submarines in 33 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer, 2 fighters and 1 transport in 33 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits 1 destroyer owned by the ANZAC and 2 submarines owned by the Japanese lost in 33 Sea Zone Americans win with 2 fighters and 1 transport remaining. Battle score for attacker is -4 Casualties for Japanese: 2 submarines Casualties for ANZAC: 1 destroyer Battle in Kansu Japanese attack with 1 armour, 1 infantry and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kansu, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kansu, round 3 : 1/3 hits, 0.83 expected hits Chinese roll dice for 2 infantry in Kansu, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 4 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kansu, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 armour remaining. Battle score for attacker is -1 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Chinese: 2 infantry Battle in Szechwan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands Non Combat Move - Japanese 2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to Kwangsi 1 infantry moved from 37 Sea Zone to Malaya 1 artillery moved from 37 Sea Zone to Malaya 1 infantry moved from 37 Sea Zone to Malaya 1 artillery moved from 37 Sea Zone to Malaya 1 fighter moved from Szechwan to Kwangsi 1 tactical_bomber moved from Szechwan to Kwangsi Place Units - Japanese 1 fighter placed in Malaya 1 destroyer and 1 submarine placed in 37 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 66 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : -0.33 Japanese regular : -2.00