@max334 yes was a nice xmas present for you!
Odonis Allies +10 vs Bretters Axis BM3
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TripleA Move Summary: Japanese round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 64 PUs; 4 SuicideAttackTokens; Japanese buy 4 armour, 4 infantry, 1 mech_infantry and 4 submarines; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Sakha 1 armour and 1 mech_infantry moved from Buryatia to Yenisey Japanese take Yakut S.S.R. from Russians Japanese take Yenisey from Russians 1 artillery moved from Buryatia to Yakut S.S.R. 1 infantry moved from Amur to Buryatia 1 infantry moved from Yunnan to Burma 1 infantry moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from Kwangsi to Burma 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Hopei to Suiyuyan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Kweichow to Szechwan 1 tactical_bomber moved from Kwangsi to Szechwan 1 fighter moved from Kwangsi to Szechwan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hunan 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Anhwe 1 fighter moved from Kwangsi to Burma 1 tactical_bomber moved from Kwangsi to Burma 1 fighter moved from Kwangsi to Szechwan 1 tactical_bomber moved from Kwangsi to Szechwan 1 submarine moved from 6 Sea Zone to 31 Sea Zone 1 submarine moved from 6 Sea Zone to 31 Sea Zone 1 submarine moved from 6 Sea Zone to 31 Sea Zone 1 cruiser moved from 6 Sea Zone to 31 Sea Zone 1 fighter moved from Japan to 31 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 31 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 31 Sea Zone 1 bomber moved from Korea to 25 Sea Zone 1 fighter moved from Japan to 31 Sea Zone 1 tactical_bomber moved from Japan to 31 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 1 infantry moved from 17 Sea Zone to Iwo Jima 1 artillery moved from 17 Sea Zone to Iwo Jima 1 artillery moved from 17 Sea Zone to Iwo Jima
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@Odonis sz 31 - first round, what are your 3 casualties/hits ?
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@bretters you have damaged bship, 2 carriers, destroyer, 4 fighters - i own the island (wake island)
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@Odonis im coming in with 3 subs, cruiser, 2 fighters, 3 tacs
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@Odonis you don’t need to log on to TripleA even… can you Let me know your casualty choices?
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@bretters
Cant see - what are the hits from? Subs, planes? -
@Odonis
The first 3 hits are from aircraft , the subs didn’t roll yet -
@Odonis please… I’d like to finish my turn. The casualties matter in this battle.
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@bretters
sorry - holiday break was busy but will have more time now to play. take 2 FTR and damage 1 carrier -
@Odonis ok and if I get hits with my subs ?
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@bretters
lose 1 carrier, then BB, then tip next carrier - only if subs -
@odonis hmm
Having trouble posting my turn to the forum -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 64 PUs; 4 SuicideAttackTokens; Japanese buy 4 armour, 4 infantry, 1 mech_infantry and 4 submarines; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Sakha 1 armour and 1 mech_infantry moved from Buryatia to Yenisey Japanese take Yakut S.S.R. from Russians Japanese take Yenisey from Russians 1 artillery moved from Buryatia to Yakut S.S.R. 1 infantry moved from Amur to Buryatia 1 infantry moved from Yunnan to Burma 1 infantry moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from Kwangsi to Burma 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Hopei to Suiyuyan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Kweichow to Szechwan 1 tactical_bomber moved from Kwangsi to Szechwan 1 fighter moved from Kwangsi to Szechwan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hunan 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Anhwe 1 fighter moved from Kwangsi to Burma 1 tactical_bomber moved from Kwangsi to Burma 1 fighter moved from Kwangsi to Szechwan 1 tactical_bomber moved from Kwangsi to Szechwan 1 submarine moved from 6 Sea Zone to 31 Sea Zone 1 submarine moved from 6 Sea Zone to 31 Sea Zone 1 submarine moved from 6 Sea Zone to 31 Sea Zone 1 cruiser moved from 6 Sea Zone to 31 Sea Zone 1 fighter moved from Japan to 31 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 31 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 31 Sea Zone 1 bomber moved from Korea to 25 Sea Zone 1 fighter moved from Japan to 31 Sea Zone 1 tactical_bomber moved from Japan to 31 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 1 infantry moved from 17 Sea Zone to Iwo Jima 1 artillery moved from 17 Sea Zone to Iwo Jima 1 artillery moved from 17 Sea Zone to Iwo Jima Combat - Japanese Battle in Sakha Japanese attack with 1 infantry Russians defend with 1 aaGun 1 aaGun owned by the Russians lost in Sakha Japanese win, taking Sakha from Russians with 1 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 aaGun Battle in Szechwan Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 4/5 hits, 2.50 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Iwo Jima Japanese attack with 2 artilleries and 2 infantry Americans defend with 1 artillery Japanese roll dice for 2 artilleries and 2 infantry in Iwo Jima, round 2 : 4/4 hits, 1.33 expected hits Americans roll dice for 1 artillery in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Iwo Jima Japanese win, taking Iwo Jima from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Burma Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 2/6 hits, 2.67 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in 25 Sea Zone Japanese attack with 1 bomber and 1 destroyer Americans defend with 1 destroyer Japanese roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 31 Sea Zone Japanese attack with 1 cruiser, 2 fighters, 3 submarines and 3 tactical_bombers Americans defend with 1 battleship, 2 carriers and 4 fighters; ANZAC defend with 1 destroyer Japanese roll dice for 1 cruiser, 2 fighters and 3 tactical_bombers in 31 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 3 submarines in 31 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 1 battleship, 2 carriers, 1 destroyer and 4 fighters in 31 Sea Zone, round 2 : 4/8 hits, 4.33 expected hits 1 tactical_bomber owned by the Japanese, 3 submarines owned by the Japanese and 2 fighters owned by the Americans lost in 31 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Americans to 31 Sea Zone: 1 carrier EDIT: Removing units owned by Americans from 31 Sea Zone: 1 carrier EDIT: Removing units owned by Americans from 31 Sea Zone: 1 carrier EDIT: Turning off Edit Mode 2 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese retreated 1 cruiser owned by the Japanese retreated to 24 Sea Zone Americans win with 1 battleship, 2 carriers, 1 destroyer and 2 fighters remaining. Battle score for attacker is -9 Casualties for Japanese: 3 submarines and 1 tactical_bomber Casualties for Americans: 2 fighters 2 fighters owned by the Americans could not land and were killed Non Combat Move - Japanese Turning on Edit Mode EDIT: Adding units owned by Americans to 31 Sea Zone: 2 fighters EDIT: Turning off Edit Mode 1 carrier moved from 6 Sea Zone to 24 Sea Zone 1 fighter moved from 31 Sea Zone to 24 Sea Zone 1 bomber moved from 25 Sea Zone to Japan 1 fighter moved from 31 Sea Zone to 24 Sea Zone 1 tactical_bomber moved from 31 Sea Zone to Wake Island 1 tactical_bomber moved from 31 Sea Zone to Wake Island 2 fighters and 2 tactical_bombers moved from Szechwan to Kwangsi 1 mech_infantry moved from French Indo China to Yunnan 1 armour moved from French Indo China to Yunnan 1 armour moved from French Indo China to Yunnan 2 armour and 1 mech_infantry moved from Malaya to Yunnan 2 fighters and 2 tactical_bombers moved from Burma to Kwangsi 1 fighter moved from Amur to Japan 1 tactical_bomber moved from Amur to Japan 1 infantry moved from Siberia to Amur 1 artillery moved from Siberia to Amur 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 armour moved from 36 Sea Zone to French Indo China 1 artillery and 3 infantry moved from Manchuria to Jehol 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 artillery moved from 36 Sea Zone to Kwangsi 1 artillery moved from Korea to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 artillery moved from 36 Sea Zone to Kwangsi Place Units - Japanese 1 submarine placed in 36 Sea Zone 3 armour placed in Malaya 1 armour and 1 mech_infantry placed in French Indo China 3 submarines placed in 6 Sea Zone 3 infantry placed in Kiangsu 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -1.00 Japanese regular : 3.17 UK_Pacific regular : 0.33
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TripleA Move Summary: Americans round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 2 destroyers, 3 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 4 fighters moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from 31 Sea Zone to 17 Sea Zone 1 fighter moved from 31 Sea Zone to 24 Sea Zone 1 battleship and 1 carrier moved from 31 Sea Zone to 24 Sea Zone 2 fighters moved from Western United States to 24 Sea Zone
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TripleA Manual Gamesave Post: Americans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 2 destroyers, 3 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 4 fighters moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from 31 Sea Zone to 17 Sea Zone 1 fighter moved from 31 Sea Zone to 24 Sea Zone 1 battleship and 1 carrier moved from 31 Sea Zone to 24 Sea Zone 2 fighters moved from Western United States to 24 Sea Zone Combat - Americans Battle in 17 Sea Zone Americans attack with 1 fighter Japanese defend with 2 transports 2 transports owned by the Japanese lost in 17 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in Caroline Islands Battle in 24 Sea Zone Americans attack with 1 battleship, 1 carrier and 3 fighters Japanese defend with 1 carrier, 1 cruiser and 2 fighters Americans roll dice for 1 battleship, 1 carrier and 3 fighters in 24 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
Combat Hit Differential Summary :
Americans regular : -0.17
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@odonis @bretters
OOL in 24? 2 hits first round
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@odonis
1 fighter 1 cruiser -
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 2 destroyers, 3 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 4 fighters moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from 31 Sea Zone to 17 Sea Zone 1 fighter moved from 31 Sea Zone to 24 Sea Zone 1 battleship and 1 carrier moved from 31 Sea Zone to 24 Sea Zone 2 fighters moved from Western United States to 24 Sea Zone Combat - Americans Battle in 17 Sea Zone Americans attack with 1 fighter Japanese defend with 2 transports 2 transports owned by the Japanese lost in 17 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in Caroline Islands Battle in 24 Sea Zone Americans attack with 1 battleship, 1 carrier and 3 fighters Japanese defend with 1 carrier, 1 cruiser and 2 fighters Americans roll dice for 1 battleship, 1 carrier and 3 fighters in 24 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Japanese roll dice for 1 carrier, 1 cruiser and 2 fighters in 24 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits 1 fighter owned by the Japanese, 1 carrier owned by the Americans and 1 cruiser owned by the Japanese lost in 24 Sea Zone Americans roll dice for 1 battleship and 3 fighters in 24 Sea Zone, round 3 : 1/4 hits, 2.17 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 carrier and 1 fighter in 24 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 battleship and 3 fighters in 24 Sea Zone, round 4 : 2/4 hits, 2.17 expected hits Japanese roll dice for 1 carrier and 1 fighter in 24 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits 1 fighter owned by the Japanese, 1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in 24 Sea Zone Americans win, taking Caroline Islands from Japanese with 1 battleship and 2 fighters remaining. Battle score for attacker is 22 Casualties for Americans: 1 carrier and 1 fighter Casualties for Japanese: 1 carrier, 1 cruiser and 2 fighters Battle in 92 Sea Zone Americans attack with 4 fighters and 1 submarine Italians defend with 1 destroyer Americans roll dice for 4 fighters and 1 submarine in 92 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 92 Sea Zone Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - Americans 1 fighter could not land in 24 Sea Zone and was removed 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 2 carriers and 6 transports moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 101 Sea Zone to 87 Sea Zone 1 armour moved from Eastern Persia to India 1 fighter moved from 17 Sea Zone to Marianas 1 fighter moved from 24 Sea Zone to 26 Sea Zone 2 carriers moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone Place Units - Americans 2 transports placed in 10 Sea Zone 1 armour, 1 fighter and 2 infantry placed in Western United States 1 destroyer placed in 10 Sea Zone 2 fighters placed in Eastern United States 1 destroyer and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : -1.83 Italians regular : -0.33 Japanese regular : -1.17
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kansu 1 infantry moved from Tsinghai to Kansu 1 fighter moved from Sikang to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Tsinghai 1 infantry moved from Sikang to Szechwan 1 infantry moved from Sikang to Shensi 4 infantry moved from Sikang to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : -0.33
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 2 destroyers, 3 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 4 fighters moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from 31 Sea Zone to 17 Sea Zone 1 fighter moved from 31 Sea Zone to 24 Sea Zone 1 battleship and 1 carrier moved from 31 Sea Zone to 24 Sea Zone 2 fighters moved from Western United States to 24 Sea Zone Combat - Americans Battle in 17 Sea Zone Americans attack with 1 fighter Japanese defend with 2 transports 2 transports owned by the Japanese lost in 17 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in Caroline Islands Battle in 24 Sea Zone Americans attack with 1 battleship, 1 carrier and 3 fighters Japanese defend with 1 carrier, 1 cruiser and 2 fighters Americans roll dice for 1 battleship, 1 carrier and 3 fighters in 24 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Japanese roll dice for 1 carrier, 1 cruiser and 2 fighters in 24 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits 1 fighter owned by the Japanese, 1 carrier owned by the Americans and 1 cruiser owned by the Japanese lost in 24 Sea Zone Americans roll dice for 1 battleship and 3 fighters in 24 Sea Zone, round 3 : 1/4 hits, 2.17 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 carrier and 1 fighter in 24 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 battleship and 3 fighters in 24 Sea Zone, round 4 : 2/4 hits, 2.17 expected hits Japanese roll dice for 1 carrier and 1 fighter in 24 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits 1 fighter owned by the Japanese, 1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in 24 Sea Zone Americans win, taking Caroline Islands from Japanese with 1 battleship and 2 fighters remaining. Battle score for attacker is 22 Casualties for Americans: 1 carrier and 1 fighter Casualties for Japanese: 1 carrier, 1 cruiser and 2 fighters Battle in 92 Sea Zone Americans attack with 4 fighters and 1 submarine Italians defend with 1 destroyer Americans roll dice for 4 fighters and 1 submarine in 92 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 92 Sea Zone Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - Americans 1 fighter could not land in 24 Sea Zone and was removed 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 2 carriers and 6 transports moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 101 Sea Zone to 87 Sea Zone 1 armour moved from Eastern Persia to India 1 fighter moved from 17 Sea Zone to Marianas 1 fighter moved from 24 Sea Zone to 26 Sea Zone 2 carriers moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone Place Units - Americans 2 transports placed in 10 Sea Zone 1 armour, 1 fighter and 2 infantry placed in Western United States 1 destroyer placed in 10 Sea Zone 2 fighters placed in Eastern United States 1 destroyer and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kansu 1 infantry moved from Tsinghai to Kansu 1 fighter moved from Sikang to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Tsinghai 1 infantry moved from Sikang to Szechwan 1 infantry moved from Sikang to Shensi 4 infantry moved from Sikang to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from India to Burma 1 bomber moved from India to Malaya 2 fighters moved from India to Burma Combat - British Strategic bombing raid in Malaya Japanese roll AA dice in Malaya : 0/1 hits, 0.17 expected hits Bombing raid in Malaya rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Malaya causes 5 damage total. Battle in Burma British attack with 2 fighters and 2 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 2 infantry in Burma, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma British roll dice for 2 fighters and 1 infantry in Burma, round 3 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win with 2 fighters remaining. Battle score for attacker is -3 Casualties for British: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters moved from Burma to India 1 bomber moved from Malaya to India 2 artilleries moved from Eastern Persia to West India 1 artillery and 1 infantry moved from Libya to Tobruk Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1 UK_Pacific collect 4 PUs (1 lost to blockades); end with 4 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : -1.83 Italians regular : -0.33 Japanese regular : -0.17 Japanese AA : -0.17 British regular : -0.50