tanios (x) vs Giallo (allies + 10) bm3
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And full scramble
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Tambov to Rostov Russians take Rostov from Italians 1 infantry moved from Tambov to Volgograd Russians take Volgograd from Italians 1 infantry moved from Tambov to Samara Russians take Samara from Germans 2 infantry moved from Russia to Bryansk 2 infantry moved from Russia to Smolensk 4 fighters moved from Russia to Smolensk 4 fighters moved from Russia to Bryansk 1 submarine moved from 125 Sea Zone to 110 Sea Zone Combat - Russians Germans scrambles 3 units out of Normandy Bordeaux to defend against the attack in 110 Sea Zone Battle in Bryansk Russians attack with 4 fighters and 2 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 4 fighters and 2 infantry in Bryansk, round 2 : 4/6 hits, 2,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in 110 Sea Zone Russians attack with 1 submarine Germans defend with 1 destroyer, 1 fighter, 1 submarine, 2 tactical_bombers and 2 transports Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer, 1 fighter, 2 tactical_bombers and 2 transports in 110 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits 1 submarine owned by the Russians lost in 110 Sea Zone Germans win with 1 destroyer, 1 fighter, 1 submarine, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Battle in Smolensk Russians attack with 4 fighters and 2 infantry Germans defend with 1 armour and 1 mech_infantry Russians roll dice for 4 fighters and 2 infantry in Smolensk, round 2 : 3/6 hits, 2,33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Smolensk, round 2 : 2/2 hits, 0,83 expected hits 2 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Smolensk Russians win with 4 fighters remaining. Battle score for attacker is 4 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour and 1 mech_infantry Moving scrambled unit from 110 Sea Zone back to originating territory: Normandy Bordeaux Moving scrambled unit from 110 Sea Zone back to originating territory: Normandy Bordeaux Moving scrambled unit from 110 Sea Zone back to originating territory: Normandy Bordeaux Non Combat Move - Russians 4 fighters moved from Smolensk to Russia 4 fighters moved from Bryansk to Russia Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 15 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans regular : -0,67 Russians regular : 2,00
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 artillery, 2 carriers, 1 destroyer, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Japan to 19 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from 36 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 1 armour moved from Yunnan to Hunan 1 fighter moved from French Indo China to Hunan 1 tactical_bomber moved from French Indo China to Hunan 1 armour moved from Persia to West India 2 bombers moved from Northwest Persia to West India 1 bomber moved from French Indo China to 22 Sea Zone 1 tactical_bomber moved from Northwest Persia to West India 1 fighter moved from French Indo China to Burma 1 infantry moved from Yunnan to Hunan 1 infantry moved from Shan State to Burma Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 22 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 22 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 35 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 42 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 41 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 19 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 19 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Hunan Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in West India Japanese attack with 1 armour, 2 bombers and 1 tactical_bomber British defend with 1 artillery and 1 infantry Japanese roll dice for 1 armour, 2 bombers and 1 tactical_bomber in West India, round 2 : 3/4 hits, 2.50 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in West India, round 2 : 2/2 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese, 1 armour owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in West India Japanese win with 2 bombers remaining. Battle score for attacker is -10 Casualties for Japanese: 1 armour and 1 tactical_bomber Casualties for British: 1 artillery and 1 infantry Battle in Burma Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 2 carriers, 2 submarines and 2 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone 5 transports moved from 80 Sea Zone to 39 Sea Zone 1 armour moved from Persia to Iraq 2 fighters moved from Northwest Persia to 81 Sea Zone 2 battleships moved from 80 Sea Zone to 81 Sea Zone 1 submarine moved from 80 Sea Zone to 39 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to French Indo China 1 tactical_bomber moved from 41 Sea Zone to French Indo China 1 fighter moved from 43 Sea Zone to 36 Sea Zone 2 fighters moved from Burma to 36 Sea Zone 1 tactical_bomber moved from Hunan to French Indo China 1 tactical_bomber moved from Burma to French Indo China 2 infantry moved from Malaya to Shan State 1 artillery and 2 infantry moved from Anhwe to Chahar 2 infantry moved from Shantung to Jehol 1 infantry moved from Shantung to Anhwe 2 bombers moved from West India to Shan State 1 tactical_bomber moved from Northwest Persia to Szechwan 1 bomber moved from 22 Sea Zone to Japan 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from 19 Sea Zone to French Indo China 1 fighter moved from Hunan to French Indo China Place Units - Japanese 2 carriers and 1 destroyer placed in 36 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry placed in Malaya 1 infantry and 2 mech_infantrys placed in Persia 2 infantry placed in Shantung Turn Complete - Japanese Japanese collect 45 PUs; end with 45 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : 0.83 UK_Pacific regular : 1.00
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Americans Americans buy 5 carriers and 1 destroyer; Remaining resources: 3 PUs; Combat Move - Americans 2 artilleries and 1 infantry moved from Libya to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt 1 artillery and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 artillery moved from 98 Sea Zone to Trans-Jordan 1 submarine moved from 33 Sea Zone to 35 Sea Zone 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 3 fighters moved from 33 Sea Zone to 35 Sea Zone 1 submarine moved from 33 Sea Zone to 19 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 19 Sea Zone from Japanese 1 submarine moved from 33 Sea Zone to 20 Sea Zone Americans take 20 Sea Zone from Japanese 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 submarine moved from 33 Sea Zone to 42 Sea Zone Americans take 42 Sea Zone from Japanese 8 fighters moved from 96 Sea Zone to Egypt Combat - Americans Battle in Trans-Jordan Battle in Egypt Americans attack with 1 artillery, 8 fighters and 1 infantry Germans defend with 1 infantry; Italians defend with 1 harbour Americans roll dice for 1 artillery, 8 fighters and 1 infantry in Egypt, round 2 : 5/10 hits, 4,67 expected hits Italians roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Egypt Americans win, taking Trans-Jordan from Italians, taking Egypt from Italians with 1 artillery, 8 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 35 Sea Zone Americans attack with 8 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 8 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 5/9 hits, 4,67 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 8 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Korea from Japanese to Americans EDIT: Turning off Edit Mode 8 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone 1 fighter moved from Hawaiian Islands to 33 Sea Zone 1 carrier moved from 26 Sea Zone to 33 Sea Zone 2 tactical_bombers moved from Hawaiian Islands to 33 Sea Zone 1 artillery moved from Tunisia to Algeria 4 carriers, 1 destroyer and 2 fighters moved from 96 Sea Zone to 98 Sea Zone 8 fighters moved from Egypt to 98 Sea Zone 1 mech_infantry moved from Tunisia to Algeria 1 cruiser moved from 101 Sea Zone to 104 Sea Zone 1 artillery moved from Manchuria to Korea 2 fighters moved from 98 Sea Zone to 96 Sea Zone Place Units - Americans 5 carriers and 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 67 PUs; end with 70 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Combat Hit Differential Summary :
Americans regular : 0,33 Japanese regular : -0,33 Italians regular : -0,33
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TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Manchuria to Jehol 9 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 9 infantry Japanese defend with 2 artilleries and 2 infantry Chinese roll dice for 9 infantry in Chahar, round 2 : 1/9 hits, 1,50 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Chahar, round 2 : 2/4 hits, 1,33 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar Chinese roll dice for 7 infantry in Chahar, round 3 : 1/7 hits, 1,17 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Chahar, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 6 infantry in Chahar, round 4 : 1/6 hits, 1,00 expected hits Japanese roll dice for 2 artilleries in Chahar, round 4 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Japanese lost in Chahar Chinese roll dice for 6 infantry in Chahar, round 5 : 3/6 hits, 1,00 expected hits Japanese roll dice for 1 artillery in Chahar, round 5 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 6 infantry remaining. Battle score for attacker is 5 Casualties for Chinese: 3 infantry Casualties for Japanese: 2 artilleries and 2 infantry Battle in Jehol Chinese attack with 3 infantry Japanese defend with 1 aaGun and 2 infantry Chinese roll dice for 3 infantry in Jehol, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Jehol, round 2 : 1/2 hits, 0,67 expected hits 1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Chinese roll dice for 2 infantry in Jehol, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 2 infantry in Jehol, round 3 : 0/2 hits, 0,67 expected hits Chinese roll dice for 2 infantry in Jehol, round 4 : 0/2 hits, 0,33 expected hits Japanese roll dice for 2 infantry in Jehol, round 4 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Jehol Chinese roll dice for 1 infantry in Jehol, round 5 : 0/1 hits, 0,17 expected hits Japanese roll dice for 2 infantry in Jehol, round 5 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win with 2 infantry remaining. Battle score for attacker is -4 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 aaGun Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Chahar Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : 1,00 Japanese regular : 0,00
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Americans Americans buy 5 carriers and 1 destroyer; Remaining resources: 3 PUs; Combat Move - Americans 2 artilleries and 1 infantry moved from Libya to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt 1 artillery and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 artillery moved from 98 Sea Zone to Trans-Jordan 1 submarine moved from 33 Sea Zone to 35 Sea Zone 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 3 fighters moved from 33 Sea Zone to 35 Sea Zone 1 submarine moved from 33 Sea Zone to 19 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 19 Sea Zone from Japanese 1 submarine moved from 33 Sea Zone to 20 Sea Zone Americans take 20 Sea Zone from Japanese 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 submarine moved from 33 Sea Zone to 42 Sea Zone Americans take 42 Sea Zone from Japanese 8 fighters moved from 96 Sea Zone to Egypt Combat - Americans Battle in Trans-Jordan Battle in Egypt Americans attack with 1 artillery, 8 fighters and 1 infantry Germans defend with 1 infantry; Italians defend with 1 harbour Americans roll dice for 1 artillery, 8 fighters and 1 infantry in Egypt, round 2 : 5/10 hits, 4,67 expected hits Italians roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Egypt Americans win, taking Trans-Jordan from Italians, taking Egypt from Italians with 1 artillery, 8 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 35 Sea Zone Americans attack with 8 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 8 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 5/9 hits, 4,67 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 8 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Korea from Japanese to Americans EDIT: Turning off Edit Mode 8 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone 1 fighter moved from Hawaiian Islands to 33 Sea Zone 1 carrier moved from 26 Sea Zone to 33 Sea Zone 2 tactical_bombers moved from Hawaiian Islands to 33 Sea Zone 1 artillery moved from Tunisia to Algeria 4 carriers, 1 destroyer and 2 fighters moved from 96 Sea Zone to 98 Sea Zone 8 fighters moved from Egypt to 98 Sea Zone 1 mech_infantry moved from Tunisia to Algeria 1 cruiser moved from 101 Sea Zone to 104 Sea Zone 1 artillery moved from Manchuria to Korea 2 fighters moved from 98 Sea Zone to 96 Sea Zone Place Units - Americans 5 carriers and 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 67 PUs; end with 70 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Manchuria to Jehol 9 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 9 infantry Japanese defend with 2 artilleries and 2 infantry Chinese roll dice for 9 infantry in Chahar, round 2 : 1/9 hits, 1,50 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Chahar, round 2 : 2/4 hits, 1,33 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar Chinese roll dice for 7 infantry in Chahar, round 3 : 1/7 hits, 1,17 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Chahar, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 6 infantry in Chahar, round 4 : 1/6 hits, 1,00 expected hits Japanese roll dice for 2 artilleries in Chahar, round 4 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Japanese lost in Chahar Chinese roll dice for 6 infantry in Chahar, round 5 : 3/6 hits, 1,00 expected hits Japanese roll dice for 1 artillery in Chahar, round 5 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 6 infantry remaining. Battle score for attacker is 5 Casualties for Chinese: 3 infantry Casualties for Japanese: 2 artilleries and 2 infantry Battle in Jehol Chinese attack with 3 infantry Japanese defend with 1 aaGun and 2 infantry Chinese roll dice for 3 infantry in Jehol, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Jehol, round 2 : 1/2 hits, 0,67 expected hits 1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Chinese roll dice for 2 infantry in Jehol, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 2 infantry in Jehol, round 3 : 0/2 hits, 0,67 expected hits Chinese roll dice for 2 infantry in Jehol, round 4 : 0/2 hits, 0,33 expected hits Japanese roll dice for 2 infantry in Jehol, round 4 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Jehol Chinese roll dice for 1 infantry in Jehol, round 5 : 0/1 hits, 0,17 expected hits Japanese roll dice for 2 infantry in Jehol, round 5 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win with 2 infantry remaining. Battle score for attacker is -4 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 aaGun Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Chahar Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria British take Alexandria from Italians 1 infantry moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 3 artilleries and 1 infantry moved from Anglo Egyptian Sudan to Egypt 4 mech_infantrys moved from Anglo Egyptian Sudan to Egypt 1 destroyer moved from 95 Sea Zone to 98 Sea Zone 1 infantry moved from Libya to Tobruk British take Tobruk from Italians 2 infantry moved from India to Burma Combat - British Battle in Burma British attack with 2 infantry Japanese defend with 1 infantry British roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma 1 infantry owned by the British retreated to India Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Non Combat Move - British 5 infantry moved from Libya to 96 Sea Zone 1 aaGun moved from Malta to 96 Sea Zone 1 aaGun, 3 carriers, 2 fighters, 5 infantry, 2 tactical_bombers and 3 transports moved from 96 Sea Zone to 98 Sea Zone 1 aaGun and 5 infantry moved from 98 Sea Zone to Egypt 1 armour moved from Union of South Africa to Belgian Congo 1 transport moved from 82 Sea Zone to 84 Sea Zone Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3 UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese regular : 1,00 Americans regular : 0,33 Japanese regular : 0,33 Italians regular : -0,33 British regular : -0,33
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Americans Americans buy 5 carriers and 1 destroyer; Remaining resources: 3 PUs; Combat Move - Americans 2 artilleries and 1 infantry moved from Libya to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt 1 artillery and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 artillery moved from 98 Sea Zone to Trans-Jordan 1 submarine moved from 33 Sea Zone to 35 Sea Zone 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 3 fighters moved from 33 Sea Zone to 35 Sea Zone 1 submarine moved from 33 Sea Zone to 19 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 19 Sea Zone from Japanese 1 submarine moved from 33 Sea Zone to 20 Sea Zone Americans take 20 Sea Zone from Japanese 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 submarine moved from 33 Sea Zone to 42 Sea Zone Americans take 42 Sea Zone from Japanese 8 fighters moved from 96 Sea Zone to Egypt Combat - Americans Battle in Trans-Jordan Battle in Egypt Americans attack with 1 artillery, 8 fighters and 1 infantry Germans defend with 1 infantry; Italians defend with 1 harbour Americans roll dice for 1 artillery, 8 fighters and 1 infantry in Egypt, round 2 : 5/10 hits, 4,67 expected hits Italians roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Egypt Americans win, taking Trans-Jordan from Italians, taking Egypt from Italians with 1 artillery, 8 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 35 Sea Zone Americans attack with 8 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 8 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 5/9 hits, 4,67 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 8 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Korea from Japanese to Americans EDIT: Turning off Edit Mode 8 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone 1 fighter moved from Hawaiian Islands to 33 Sea Zone 1 carrier moved from 26 Sea Zone to 33 Sea Zone 2 tactical_bombers moved from Hawaiian Islands to 33 Sea Zone 1 artillery moved from Tunisia to Algeria 4 carriers, 1 destroyer and 2 fighters moved from 96 Sea Zone to 98 Sea Zone 8 fighters moved from Egypt to 98 Sea Zone 1 mech_infantry moved from Tunisia to Algeria 1 cruiser moved from 101 Sea Zone to 104 Sea Zone 1 artillery moved from Manchuria to Korea 2 fighters moved from 98 Sea Zone to 96 Sea Zone Place Units - Americans 5 carriers and 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 67 PUs; end with 70 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Manchuria to Jehol 9 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 9 infantry Japanese defend with 2 artilleries and 2 infantry Chinese roll dice for 9 infantry in Chahar, round 2 : 1/9 hits, 1,50 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Chahar, round 2 : 2/4 hits, 1,33 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar Chinese roll dice for 7 infantry in Chahar, round 3 : 1/7 hits, 1,17 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Chahar, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 6 infantry in Chahar, round 4 : 1/6 hits, 1,00 expected hits Japanese roll dice for 2 artilleries in Chahar, round 4 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Japanese lost in Chahar Chinese roll dice for 6 infantry in Chahar, round 5 : 3/6 hits, 1,00 expected hits Japanese roll dice for 1 artillery in Chahar, round 5 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 6 infantry remaining. Battle score for attacker is 5 Casualties for Chinese: 3 infantry Casualties for Japanese: 2 artilleries and 2 infantry Battle in Jehol Chinese attack with 3 infantry Japanese defend with 1 aaGun and 2 infantry Chinese roll dice for 3 infantry in Jehol, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Jehol, round 2 : 1/2 hits, 0,67 expected hits 1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Chinese roll dice for 2 infantry in Jehol, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 2 infantry in Jehol, round 3 : 0/2 hits, 0,67 expected hits Chinese roll dice for 2 infantry in Jehol, round 4 : 0/2 hits, 0,33 expected hits Japanese roll dice for 2 infantry in Jehol, round 4 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Jehol Chinese roll dice for 1 infantry in Jehol, round 5 : 0/1 hits, 0,17 expected hits Japanese roll dice for 2 infantry in Jehol, round 5 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win with 2 infantry remaining. Battle score for attacker is -4 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 aaGun Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Chahar Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria British take Alexandria from Italians 1 infantry moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 3 artilleries and 1 infantry moved from Anglo Egyptian Sudan to Egypt 4 mech_infantrys moved from Anglo Egyptian Sudan to Egypt 1 destroyer moved from 95 Sea Zone to 98 Sea Zone 1 infantry moved from Libya to Tobruk British take Tobruk from Italians 2 infantry moved from India to Burma Combat - British Battle in Burma British attack with 2 infantry Japanese defend with 1 infantry British roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma 1 infantry owned by the British retreated to India Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Non Combat Move - British 5 infantry moved from Libya to 96 Sea Zone 1 aaGun moved from Malta to 96 Sea Zone 1 aaGun, 3 carriers, 2 fighters, 5 infantry, 2 tactical_bombers and 3 transports moved from 96 Sea Zone to 98 Sea Zone 1 aaGun and 5 infantry moved from 98 Sea Zone to Egypt 1 armour moved from Union of South Africa to Belgian Congo 1 transport moved from 82 Sea Zone to 84 Sea Zone Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3 UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese regular : 1,00 Americans regular : 0,33 Japanese regular : 0,33 Italians regular : -0,33 British regular : -0,33
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Italians Italians buy 1 artillery, 1 factory_minor, 1 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Buryatia to Amur Italians take Amur from Russians 1 armour moved from Amur to Korea 1 infantry moved from Caucasus to Volgograd 1 infantry moved from Caucasus to Volgograd 1 fighter moved from Southern Italy to Rostov 1 mech_infantry moved from Ukraine to Rostov 1 infantry moved from Iraq to Trans-Jordan 1 fighter moved from Southern Italy to Trans-Jordan 1 infantry moved from Iraq to 80 Sea Zone 1 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone 1 infantry moved from 79 Sea Zone to West India 1 bomber moved from Southern Italy to Volgograd 1 mech_infantry moved from Kansu to Suiyuyan Italians take Suiyuyan from Chinese Combat - Italians Battle in West India Battle in Volgograd Italians attack with 1 bomber and 2 infantry Russians defend with 1 factory_minor and 1 infantry Italians roll dice for 1 bomber and 2 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Volgograd Italians win, taking West India from UK_Pacific, taking Volgograd from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Battle in Rostov Italians attack with 1 fighter and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 fighter and 1 mech_infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Trans-Jordan Italians attack with 1 fighter and 1 infantry Americans defend with 1 artillery Italians roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 4 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 artillery in Trans-Jordan, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 5 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 artillery in Trans-Jordan, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan 1 fighter owned by the Italians retreated Americans win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Battle in Korea Italians attack with 1 armour Americans defend with 1 artillery Italians roll dice for 1 armour in Korea, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 artillery in Korea, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans and 1 armour owned by the Italians lost in Korea Americans win with no units remaining. Battle score for attacker is -2 Casualties for Italians: 1 armour Casualties for Americans: 1 artillery Non Combat Move - Italians 1 bomber moved from Volgograd to Northwest Persia 1 armour moved from Northwest Persia to Iraq 1 fighter moved from Trans-Jordan to Iraq 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 4 infantry, 1 marine and 2 transports moved from 81 Sea Zone to 80 Sea Zone 4 infantry moved from 80 Sea Zone to Iraq 1 marine moved from 80 Sea Zone to Iraq 1 fighter moved from Rostov to Ukraine 3 infantry moved from Northern Italy to Southern Italy 2 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 factory_minor placed in Iraq 1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine 1 tactical_bomber placed in Southern Italy 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,2,3,3,5,1,5,2,5,5,4,5,1,4,4,5,4,5,2,2,6,4,3,4,4 Italians collect 33 PUs (1 lost to blockades); end with 33 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 37 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Italians regular : -1.83 Russians regular : 0.33
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TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 bomber and 1 destroyer; Remaining resources: 0 PUs; Combat Move - ANZAC 1 carrier moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from Queensland to 33 Sea Zone Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 1 bomber placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 bomber and 1 destroyer; Remaining resources: 0 PUs; Combat Move - ANZAC 1 carrier moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from Queensland to 33 Sea Zone Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 1 bomber placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 artilleries, 5 bombers, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Iraq to Trans-Jordan 1 infantry moved from Iraq to Trans-Jordan 1 tactical_bomber moved from Caucasus to Trans-Jordan 1 bomber moved from Western Germany to Trans-Jordan 2 infantry moved from Western Ukraine to Bryansk 1 artillery moved from Belarus to Bryansk 1 submarine moved from 110 Sea Zone to 104 Sea Zone 4 bombers moved from Normandy Bordeaux to 104 Sea Zone 1 infantry moved from United Kingdom to Scotland Germans take Scotland from British 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to Eire Combat - Germans Battle in Eire Battle in Bryansk Germans attack with 1 artillery and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Bryansk Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 2 infantry in Bryansk, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 2 infantry in Bryansk, round 4 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Eire from Neutral_Allies with 1 infantry remaining. Battle score for attacker is -7 Casualties for Germans: 1 artillery and 2 infantry Casualties for Russians: 1 infantry Battle in Trans-Jordan Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber Americans defend with 1 artillery Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 1/4 hits, 1.50 expected hits Americans roll dice for 1 artillery in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Trans-Jordan Germans win, taking Trans-Jordan from Americans with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery Battle in 104 Sea Zone Germans attack with 4 bombers and 1 submarine Americans defend with 1 cruiser Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Americans lost in 104 Sea Zone Germans win with 4 bombers and 1 submarine remaining. Battle score for attacker is 12 Casualties for Americans: 1 cruiser Non Combat Move - Germans 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom 1 destroyer moved from 110 Sea Zone to 103 Sea Zone 1 bomber and 1 tactical_bomber moved from Trans-Jordan to Iraq 1 mech_infantry moved from Eastern Persia to Iraq 3 mech_infantrys moved from Ukraine to Caucasus 2 artilleries and 1 infantry moved from Ukraine to Western Ukraine 1 aaGun moved from Ukraine to Western Ukraine 2 artilleries moved from Ukraine to Western Ukraine 2 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Ukraine to Western Ukraine 3 armour and 1 mech_infantry moved from Novgorod to Eastern Poland 1 artillery moved from Vyborg to Novgorod 1 infantry moved from Belarus to Archangel 1 armour moved from Novosibirsk to Turkmenistan 1 mech_infantry moved from Western Germany to Poland 1 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Southern Italy 1 fighter and 2 tactical_bombers moved from Normandy Bordeaux to Southern Italy 5 mech_infantrys moved from Southern Italy to Yugoslavia 2 artilleries moved from Northern Italy to France 4 bombers moved from 104 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from Ukraine to Caucasus 1 aaGun moved from Caucasus to Northwest Persia Place Units - Germans 3 infantry placed in United Kingdom 3 bombers placed in Western Germany 2 bombers and 1 infantry placed in Normandy Bordeaux 3 artilleries placed in Western Ukraine 2 armour and 1 mech_infantry placed in Novgorod 1 armour and 3 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4,6,4,1,4,6,1,2,3,4,4,4,4,5,6,4,2,5,4,6,6,5,4,1,1 Germans collect 65 PUs (1 lost to blockades); end with 65 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Russians regular : 1.00 Germans regular : -1.00
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Russians Russians buy 6 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Tambov to Rostov 1 infantry moved from Samara to Vologda 8 fighters moved from Russia to Vologda 1 infantry moved from Bryansk to Belarus Russians take Belarus from Germans 1 artillery and 19 infantry moved from Russia to Bryansk 19 artilleries and 22 infantry moved from Tambov to Bryansk Combat - Russians Battle in Rostov Russians attack with 1 infantry Italians defend with 1 mech_infantry Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Vologda Russians attack with 8 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 8 fighters and 1 infantry in Vologda, round 2 : 5/9 hits, 4,17 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 8 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 8 fighters moved from Vologda to Russia 3 aaGuns moved from Russia to Bryansk Place Units - Russians 6 infantry placed in Russia Turn Complete - Russians Russians collect 11 PUs; end with 13 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : 0,67 Germans regular : -0,33 Russians regular : 0,67
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Japanese Japanese buy 2 artilleries, 3 destroyers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 20 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 44 Sea Zone 2 fighters moved from 36 Sea Zone to 20 Sea Zone 2 fighters moved from 36 Sea Zone to 44 Sea Zone 2 fighters moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from 36 Sea Zone to 44 Sea Zone 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 submarine moved from 39 Sea Zone to 42 Sea Zone 1 infantry moved from Jehol to Manchuria Japanese take Manchuria from Chinese 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 infantry moved from Burma to 38 Sea Zone 1 artillery moved from Shan State to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone 1 artillery moved from 41 Sea Zone to Sumatra 1 infantry moved from 41 Sea Zone to Sumatra 1 bomber moved from Shan State to Sumatra 1 bomber moved from Japan to 20 Sea Zone Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 20 Sea Zone Japanese attack with 1 bomber, 1 destroyer and 2 fighters Americans defend with 1 submarine Japanese roll dice for 1 bomber, 1 destroyer and 2 fighters in 20 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 20 Sea Zone Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Battle in Sumatra Japanese attack with 1 artillery, 1 bomber and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 2 : 1/3 hits, 1.33 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 44 Sea Zone Japanese attack with 1 destroyer and 3 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 3 fighters in 44 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 42 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 1 submarine Americans defend with 1 submarine Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 3 fighters in 42 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 submarine Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 bomber moved from Shan State to French Indo China 1 fighter moved from 42 Sea Zone to 36 Sea Zone 2 battleships moved from 81 Sea Zone to 80 Sea Zone 1 tactical_bomber moved from Szechwan to French Indo China 2 fighters moved from 20 Sea Zone to 36 Sea Zone 1 bomber moved from 20 Sea Zone to French Indo China 2 fighters moved from French Indo China to 36 Sea Zone 2 fighters moved from 35 Sea Zone to 36 Sea Zone 3 fighters moved from 44 Sea Zone to 36 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone 2 tactical_bombers moved from French Indo China to 36 Sea Zone 1 infantry and 2 mech_infantrys moved from Persia to Iraq 2 infantry moved from Shantung to Jehol 1 infantry moved from Timguska to Kansu 2 fighters moved from 80 Sea Zone to Iraq 1 transport moved from 39 Sea Zone to 37 Sea Zone 1 carrier moved from 36 Sea Zone to 37 Sea Zone 2 fighters moved from 42 Sea Zone to 37 Sea Zone 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 transport moved from 39 Sea Zone to 37 Sea Zone 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 armour moved from Hopei to Kweichow 1 artillery moved from Kweichow to Hopei 1 armour moved from Hunan to Yunnan 1 mech_infantry moved from Yunnan to Hunan 1 bomber moved from Sumatra to Malaya Place Units - Japanese 1 destroyer placed in 37 Sea Zone 2 destroyers placed in 36 Sea Zone 1 artillery and 1 infantry placed in Malaya 1 artillery placed in Shantung 2 infantry and 1 mech_infantry placed in Persia Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,3 Japanese collect 45 PUs (3 lost to blockades); end with 45 PUs
Combat Hit Differential Summary :
Americans regular : 1.33 Japanese regular : -1.33 ANZAC regular : -0.33
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@Giallo bump #2
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Americans Americans buy 1 artillery, 2 factory_minors, 5 fighters, 1 harbour, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 1 artillery moved from Egypt to Trans-Jordan 1 fighter moved from 98 Sea Zone to Trans-Jordan Combat - Americans Battle in Trans-Jordan Americans attack with 1 artillery and 1 fighter Germans defend with 1 infantry Americans roll dice for 1 artillery and 1 fighter in Trans-Jordan, round 2 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Trans-Jordan Americans win, taking Trans-Jordan from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 4 carriers, 1 destroyer and 2 transports moved from 98 Sea Zone to 92 Sea Zone 9 fighters moved from 98 Sea Zone to 92 Sea Zone 1 fighter moved from Trans-Jordan to Egypt 1 battleship, 6 carriers, 3 cruisers, 4 destroyers, 9 fighters, 9 submarines and 3 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone 1 submarine moved from 19 Sea Zone to 6 Sea Zone 4 fighters moved from 6 Sea Zone to Korea 1 destroyer moved from 33 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from Algeria to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar 2 fighters moved from Eastern United States to Gibraltar 1 fighter moved from 92 Sea Zone to Gibraltar Place Units - Americans 1 factory_minor and 1 harbour placed in Korea 1 factory_minor placed in Egypt 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 5 fighters placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,4,3 Americans collect 65 PUs (2 lost to blockades); end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Combat Hit Differential Summary :
Americans regular : 0,17 Germans regular : -0,33
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TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 8 infantry moved from Chahar to Jehol Combat - Chinese Battle in Jehol Chinese attack with 8 infantry Japanese defend with 3 infantry Chinese roll dice for 8 infantry in Jehol, round 2 : 0/8 hits, 1,33 expected hits Japanese roll dice for 3 infantry in Jehol, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Chinese lost in Jehol Chinese roll dice for 7 infantry in Jehol, round 3 : 1/7 hits, 1,17 expected hits Japanese roll dice for 3 infantry in Jehol, round 3 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Jehol Chinese roll dice for 5 infantry in Jehol, round 4 : 0/5 hits, 0,83 expected hits Japanese roll dice for 2 infantry in Jehol, round 4 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Jehol Chinese roll dice for 4 infantry in Jehol, round 5 : 2/4 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Jehol, round 5 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Jehol Chinese win, taking Jehol from Japanese with 2 infantry remaining. Battle score for attacker is -9 Casualties for Chinese: 6 infantry Casualties for Japanese: 3 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Jehol Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00 Japanese regular : 2,67
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Americans Americans buy 1 artillery, 2 factory_minors, 5 fighters, 1 harbour, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 1 artillery moved from Egypt to Trans-Jordan 1 fighter moved from 98 Sea Zone to Trans-Jordan Combat - Americans Battle in Trans-Jordan Americans attack with 1 artillery and 1 fighter Germans defend with 1 infantry Americans roll dice for 1 artillery and 1 fighter in Trans-Jordan, round 2 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Trans-Jordan Americans win, taking Trans-Jordan from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 4 carriers, 1 destroyer and 2 transports moved from 98 Sea Zone to 92 Sea Zone 9 fighters moved from 98 Sea Zone to 92 Sea Zone 1 fighter moved from Trans-Jordan to Egypt 1 battleship, 6 carriers, 3 cruisers, 4 destroyers, 9 fighters, 9 submarines and 3 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone 1 submarine moved from 19 Sea Zone to 6 Sea Zone 4 fighters moved from 6 Sea Zone to Korea 1 destroyer moved from 33 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from Algeria to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar 2 fighters moved from Eastern United States to Gibraltar 1 fighter moved from 92 Sea Zone to Gibraltar Place Units - Americans 1 factory_minor and 1 harbour placed in Korea 1 factory_minor placed in Egypt 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 5 fighters placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,4,3 Americans collect 65 PUs (2 lost to blockades); end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 102 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 8 infantry moved from Chahar to Jehol Combat - Chinese Battle in Jehol Chinese attack with 8 infantry Japanese defend with 3 infantry Chinese roll dice for 8 infantry in Jehol, round 2 : 0/8 hits, 1,33 expected hits Japanese roll dice for 3 infantry in Jehol, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Chinese lost in Jehol Chinese roll dice for 7 infantry in Jehol, round 3 : 1/7 hits, 1,17 expected hits Japanese roll dice for 3 infantry in Jehol, round 3 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Jehol Chinese roll dice for 5 infantry in Jehol, round 4 : 0/5 hits, 0,83 expected hits Japanese roll dice for 2 infantry in Jehol, round 4 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Jehol Chinese roll dice for 4 infantry in Jehol, round 5 : 2/4 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Jehol, round 5 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Jehol Chinese win, taking Jehol from Japanese with 2 infantry remaining. Battle score for attacker is -9 Casualties for Chinese: 6 infantry Casualties for Japanese: 3 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Jehol Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese 2 infantry moved from India to West India 1 armour moved from Belgian Congo to Egypt 1 infantry moved from Italian Somaliland to Ethiopia 1 mech_infantry moved from Alexandria to Egypt 1 infantry moved from Tobruk to Alexandria 1 battleship moved from 33 Sea Zone to 6 Sea Zone UK_Pacific take 17 Sea Zone from Japanese UK_Pacific take 6 Sea Zone from Japanese Combat - British Battle in West India British attack with 2 infantry Italians defend with 1 infantry British roll dice for 2 infantry in West India, round 2 : 1/2 hits, 0,33 expected hits Italians roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in West India British win, taking West India from Italians with 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 transport moved from 84 Sea Zone to 86 Sea Zone 3 carriers, 1 destroyer, 2 tactical_bombers and 3 transports moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 3 carriers, 1 destroyer, 1 infantry, 2 tactical_bombers and 3 transports moved from 96 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -1,00 Americans regular : 0,17 Italians regular : -0,33 Japanese regular : 2,67 Germans regular : -0,33 British regular : 0,67
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Italians Italians buy 3 armour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 marine moved from Iraq to 80 Sea Zone 1 cruiser and 1 marine moved from 80 Sea Zone to 81 Sea Zone 1 marine moved from 81 Sea Zone to Anglo Egyptian Sudan 1 armour and 1 infantry moved from Iraq to 80 Sea Zone 1 armour, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia 1 infantry moved from Volgograd to Samara Italians take Samara from Russians 1 mech_infantry moved from Ukraine to Tambov Italians take Tambov from Russians 4 armour and 3 infantry moved from Iraq to Trans-Jordan 1 fighter moved from Iraq to Trans-Jordan 1 bomber moved from Northwest Persia to Trans-Jordan 1 battleship moved from 80 Sea Zone to 76 Sea Zone Combat - Italians Battle in Anglo Egyptian Sudan Battle in Trans-Jordan Italians attack with 4 armour, 1 bomber, 1 fighter and 3 infantry Americans defend with 1 artillery Italians roll dice for 4 armour, 1 bomber, 1 fighter and 3 infantry in Trans-Jordan, round 2 : 3/9 hits, 3.67 expected hits Americans roll dice for 1 artillery in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Trans-Jordan Italians win, taking Anglo Egyptian Sudan from British, taking Trans-Jordan from Americans with 4 armour, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for Americans: 1 artillery Battle in Ethiopia Italians attack with 1 armour and 1 infantry British defend with 1 infantry Italians roll dice for 1 battleship in Ethiopia, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Ethiopia Italians win, taking Ethiopia from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 carrier moved from 80 Sea Zone to 81 Sea Zone 2 destroyers moved from 80 Sea Zone to 81 Sea Zone 1 fighter moved from Trans-Jordan to 81 Sea Zone 1 bomber moved from Trans-Jordan to Iraq 1 aaGun moved from Iraq to Trans-Jordan 4 infantry moved from Northern Italy to Southern France 2 mech_infantrys moved from Northern Italy to Southern France 1 fighter moved from Ukraine to 81 Sea Zone 1 artillery and 1 infantry moved from Ukraine to Western Ukraine 1 mech_infantry moved from Rostov to Bessarabia 1 transport moved from 79 Sea Zone to 80 Sea Zone Place Units - Italians 3 armour placed in Iraq 2 infantry and 1 mech_infantry placed in Volgograd 1 infantry placed in Ukraine 2 infantry placed in Northern Italy Italians undo move 4. 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 37 PUs; end with 37 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 41 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Italians regular : -0.33 British regular : -0.33
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TripleA Turn Summary: ANZAC round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 1 bomber moved from Queensland to 41 Sea Zone Combat - ANZAC Battle in 41 Sea Zone ANZAC attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 bomber moved from 41 Sea Zone to India 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 33 Sea Zone to 63 Sea Zone 1 carrier and 1 cruiser moved from 33 Sea Zone to 6 Sea Zone 1 carrier moved from 33 Sea Zone to 6 Sea Zone 2 fighters moved from 33 Sea Zone to Korea 1 destroyer moved from 33 Sea Zone to 63 Sea Zone 1 fighter moved from 33 Sea Zone to 6 Sea Zone Place Units - ANZAC 2 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :