@Jacob16 My apologies, i got slammed with work this week. I should be back on a regular schedule for now. Time just got away from me. Sorry again for the delay.
tanios (x) vs Giallo (allies + 10) bm3
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 artillery moved from 43 Sea Zone to Borneo 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 54 Sea Zone to 33 Sea Zone Combat - ANZAC Battle in Borneo Battle in Marianas Battle in Sumatra Non Combat Move - ANZAC Place Units - ANZAC 1 carrier placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 artillery moved from 43 Sea Zone to Borneo 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 54 Sea Zone to 33 Sea Zone Combat - ANZAC Battle in Borneo Battle in Marianas Battle in Sumatra Non Combat Move - ANZAC Place Units - ANZAC 1 carrier placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 bomber, 1 destroyer, 2 fighters, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to United Kingdom 7 bombers moved from Western Germany to United Kingdom 1 tactical_bomber moved from Southern Italy to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 mech_infantry moved from Novgorod to Smolensk 1 mech_infantry moved from Northwest Persia to Eastern Persia Germans take Eastern Persia from British 1 armour moved from Volgograd to Novosibirsk 1 tactical_bomber moved from Volgograd to Novosibirsk 1 artillery moved from Western Ukraine to Bryansk 1 armour moved from Novgorod to Smolensk 1 infantry moved from Ukraine to Bryansk Combat - Germans Germans creates battle in territory 125 Sea Zone
Combat Hit Differential Summary :
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@Giallo scramble in sz 110?
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no thank you
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 bomber, 1 destroyer, 2 fighters, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to United Kingdom 7 bombers moved from Western Germany to United Kingdom 1 tactical_bomber moved from Southern Italy to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 mech_infantry moved from Novgorod to Smolensk 1 mech_infantry moved from Northwest Persia to Eastern Persia Germans take Eastern Persia from British 1 armour moved from Volgograd to Novosibirsk 1 tactical_bomber moved from Volgograd to Novosibirsk 1 artillery moved from Western Ukraine to Bryansk 1 armour moved from Novgorod to Smolensk 1 infantry moved from Ukraine to Bryansk Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in United Kingdom Germans attack with 7 bombers, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 10 infantry Germans roll dice for 7 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in United Kingdom, round 2 : 7/11 hits, 6.17 expected hits British roll dice for 1 artillery, 1 fighter and 10 infantry in United Kingdom, round 2 : 3/12 hits, 4.33 expected hits 1 fighter owned by the Germans, 1 infantry owned by the Germans, 1 tactical_bomber owned by the Germans and 7 infantry owned by the British lost in United Kingdom Germans roll dice for 7 bombers and 1 infantry in United Kingdom, round 3 : 4/8 hits, 4.83 expected hits British roll dice for 1 artillery, 1 fighter and 3 infantry in United Kingdom, round 3 : 2/5 hits, 2.00 expected hits 2 bombers owned by the Germans, 1 artillery owned by the British and 3 infantry owned by the British lost in United Kingdom Germans roll dice for 5 bombers and 1 infantry in United Kingdom, round 4 : 3/6 hits, 3.50 expected hits British roll dice for 1 fighter in United Kingdom, round 4 : 1/1 hits, 0.67 expected hits 1 bomber owned by the Germans and 1 fighter owned by the British lost in United Kingdom Germans captures 37PUs while taking British capital Germans converts factory_major into different units Germans win, taking United Kingdom from British with 4 bombers and 1 infantry remaining. Battle score for attacker is -16 Casualties for Germans: 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber Casualties for British: 1 artillery, 1 fighter and 10 infantry Battle in Bryansk Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Novosibirsk Germans attack with 1 armour and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 armour and 1 tactical_bomber in Novosibirsk, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Germans win, taking Novosibirsk from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Smolensk, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans Non Combat Move - Germans 2 tactical_bombers moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Germany to Western Germany 1 artillery moved from France to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 1 artillery moved from France to Normandy Bordeaux 3 artilleries moved from France to Northern Italy 1 aaGun moved from Western Germany to Northern Italy 3 mech_infantrys moved from Western Germany to Southern Italy 3 mech_infantrys moved from Western Germany to Southern Italy 1 armour and 1 mech_infantry moved from Finland to Novgorod 1 artillery and 1 infantry moved from Novgorod to Belarus 1 artillery moved from Finland to Vyborg 1 aaGun moved from Volgograd to Caucasus 1 aaGun moved from Volgograd to Caucasus 3 artilleries and 4 infantry moved from Rostov to Ukraine 5 mech_infantrys moved from Eastern Poland to Ukraine 2 artilleries moved from Western Ukraine to Ukraine 4 bombers moved from United Kingdom to Normandy Bordeaux 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Novosibirsk to Caucasus 2 infantry moved from Northwest Persia to Iraq 2 armour and 1 mech_infantry moved from Northwest Persia to Iraq Place Units - Germans 1 transport placed in 110 Sea Zone 1 destroyer placed in 110 Sea Zone 1 fighter placed in Normandy Bordeaux 1 bomber and 1 fighter placed in Western Germany 1 mech_infantry placed in Western Germany 3 infantry placed in Western Ukraine 2 armour placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6 Germans collect 61 PUs (3 lost to blockades); end with 98 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 103 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 108 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 113 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 118 PUs
Combat Hit Differential Summary :
Russians regular : -1.00 Germans regular : 2.00 British regular : -1.00
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@Giallo bump #1
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TripleA Manual Gamesave Post: Russians round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Tambov to Rostov Russians take Rostov from Italians 1 infantry moved from Tambov to Volgograd Russians take Volgograd from Italians 1 infantry moved from Tambov to Samara Russians take Samara from Germans 2 infantry moved from Russia to Bryansk 2 infantry moved from Russia to Smolensk 4 fighters moved from Russia to Smolensk 4 fighters moved from Russia to Bryansk 1 submarine moved from 125 Sea Zone to 110 Sea Zone
Combat Hit Differential Summary :
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will your sub fight in 110
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@Giallo Yes
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And full scramble
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Tambov to Rostov Russians take Rostov from Italians 1 infantry moved from Tambov to Volgograd Russians take Volgograd from Italians 1 infantry moved from Tambov to Samara Russians take Samara from Germans 2 infantry moved from Russia to Bryansk 2 infantry moved from Russia to Smolensk 4 fighters moved from Russia to Smolensk 4 fighters moved from Russia to Bryansk 1 submarine moved from 125 Sea Zone to 110 Sea Zone Combat - Russians Germans scrambles 3 units out of Normandy Bordeaux to defend against the attack in 110 Sea Zone Battle in Bryansk Russians attack with 4 fighters and 2 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 4 fighters and 2 infantry in Bryansk, round 2 : 4/6 hits, 2,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in 110 Sea Zone Russians attack with 1 submarine Germans defend with 1 destroyer, 1 fighter, 1 submarine, 2 tactical_bombers and 2 transports Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer, 1 fighter, 2 tactical_bombers and 2 transports in 110 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits 1 submarine owned by the Russians lost in 110 Sea Zone Germans win with 1 destroyer, 1 fighter, 1 submarine, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Battle in Smolensk Russians attack with 4 fighters and 2 infantry Germans defend with 1 armour and 1 mech_infantry Russians roll dice for 4 fighters and 2 infantry in Smolensk, round 2 : 3/6 hits, 2,33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Smolensk, round 2 : 2/2 hits, 0,83 expected hits 2 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Smolensk Russians win with 4 fighters remaining. Battle score for attacker is 4 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour and 1 mech_infantry Moving scrambled unit from 110 Sea Zone back to originating territory: Normandy Bordeaux Moving scrambled unit from 110 Sea Zone back to originating territory: Normandy Bordeaux Moving scrambled unit from 110 Sea Zone back to originating territory: Normandy Bordeaux Non Combat Move - Russians 4 fighters moved from Smolensk to Russia 4 fighters moved from Bryansk to Russia Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 15 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans regular : -0,67 Russians regular : 2,00
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 artillery, 2 carriers, 1 destroyer, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Japan to 19 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from 36 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 1 armour moved from Yunnan to Hunan 1 fighter moved from French Indo China to Hunan 1 tactical_bomber moved from French Indo China to Hunan 1 armour moved from Persia to West India 2 bombers moved from Northwest Persia to West India 1 bomber moved from French Indo China to 22 Sea Zone 1 tactical_bomber moved from Northwest Persia to West India 1 fighter moved from French Indo China to Burma 1 infantry moved from Yunnan to Hunan 1 infantry moved from Shan State to Burma Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 22 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 22 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 35 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 42 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 41 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 19 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 19 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Hunan Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in West India Japanese attack with 1 armour, 2 bombers and 1 tactical_bomber British defend with 1 artillery and 1 infantry Japanese roll dice for 1 armour, 2 bombers and 1 tactical_bomber in West India, round 2 : 3/4 hits, 2.50 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in West India, round 2 : 2/2 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese, 1 armour owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in West India Japanese win with 2 bombers remaining. Battle score for attacker is -10 Casualties for Japanese: 1 armour and 1 tactical_bomber Casualties for British: 1 artillery and 1 infantry Battle in Burma Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 2 carriers, 2 submarines and 2 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone 5 transports moved from 80 Sea Zone to 39 Sea Zone 1 armour moved from Persia to Iraq 2 fighters moved from Northwest Persia to 81 Sea Zone 2 battleships moved from 80 Sea Zone to 81 Sea Zone 1 submarine moved from 80 Sea Zone to 39 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to French Indo China 1 tactical_bomber moved from 41 Sea Zone to French Indo China 1 fighter moved from 43 Sea Zone to 36 Sea Zone 2 fighters moved from Burma to 36 Sea Zone 1 tactical_bomber moved from Hunan to French Indo China 1 tactical_bomber moved from Burma to French Indo China 2 infantry moved from Malaya to Shan State 1 artillery and 2 infantry moved from Anhwe to Chahar 2 infantry moved from Shantung to Jehol 1 infantry moved from Shantung to Anhwe 2 bombers moved from West India to Shan State 1 tactical_bomber moved from Northwest Persia to Szechwan 1 bomber moved from 22 Sea Zone to Japan 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from 19 Sea Zone to French Indo China 1 fighter moved from Hunan to French Indo China Place Units - Japanese 2 carriers and 1 destroyer placed in 36 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry placed in Malaya 1 infantry and 2 mech_infantrys placed in Persia 2 infantry placed in Shantung Turn Complete - Japanese Japanese collect 45 PUs; end with 45 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : 0.83 UK_Pacific regular : 1.00
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Americans Americans buy 5 carriers and 1 destroyer; Remaining resources: 3 PUs; Combat Move - Americans 2 artilleries and 1 infantry moved from Libya to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt 1 artillery and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 artillery moved from 98 Sea Zone to Trans-Jordan 1 submarine moved from 33 Sea Zone to 35 Sea Zone 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 3 fighters moved from 33 Sea Zone to 35 Sea Zone 1 submarine moved from 33 Sea Zone to 19 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 19 Sea Zone from Japanese 1 submarine moved from 33 Sea Zone to 20 Sea Zone Americans take 20 Sea Zone from Japanese 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 submarine moved from 33 Sea Zone to 42 Sea Zone Americans take 42 Sea Zone from Japanese 8 fighters moved from 96 Sea Zone to Egypt Combat - Americans Battle in Trans-Jordan Battle in Egypt Americans attack with 1 artillery, 8 fighters and 1 infantry Germans defend with 1 infantry; Italians defend with 1 harbour Americans roll dice for 1 artillery, 8 fighters and 1 infantry in Egypt, round 2 : 5/10 hits, 4,67 expected hits Italians roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Egypt Americans win, taking Trans-Jordan from Italians, taking Egypt from Italians with 1 artillery, 8 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 35 Sea Zone Americans attack with 8 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 8 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 5/9 hits, 4,67 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 8 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Korea from Japanese to Americans EDIT: Turning off Edit Mode 8 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone 1 fighter moved from Hawaiian Islands to 33 Sea Zone 1 carrier moved from 26 Sea Zone to 33 Sea Zone 2 tactical_bombers moved from Hawaiian Islands to 33 Sea Zone 1 artillery moved from Tunisia to Algeria 4 carriers, 1 destroyer and 2 fighters moved from 96 Sea Zone to 98 Sea Zone 8 fighters moved from Egypt to 98 Sea Zone 1 mech_infantry moved from Tunisia to Algeria 1 cruiser moved from 101 Sea Zone to 104 Sea Zone 1 artillery moved from Manchuria to Korea 2 fighters moved from 98 Sea Zone to 96 Sea Zone Place Units - Americans 5 carriers and 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 67 PUs; end with 70 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Combat Hit Differential Summary :
Americans regular : 0,33 Japanese regular : -0,33 Italians regular : -0,33
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TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Manchuria to Jehol 9 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 9 infantry Japanese defend with 2 artilleries and 2 infantry Chinese roll dice for 9 infantry in Chahar, round 2 : 1/9 hits, 1,50 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Chahar, round 2 : 2/4 hits, 1,33 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar Chinese roll dice for 7 infantry in Chahar, round 3 : 1/7 hits, 1,17 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Chahar, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 6 infantry in Chahar, round 4 : 1/6 hits, 1,00 expected hits Japanese roll dice for 2 artilleries in Chahar, round 4 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Japanese lost in Chahar Chinese roll dice for 6 infantry in Chahar, round 5 : 3/6 hits, 1,00 expected hits Japanese roll dice for 1 artillery in Chahar, round 5 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 6 infantry remaining. Battle score for attacker is 5 Casualties for Chinese: 3 infantry Casualties for Japanese: 2 artilleries and 2 infantry Battle in Jehol Chinese attack with 3 infantry Japanese defend with 1 aaGun and 2 infantry Chinese roll dice for 3 infantry in Jehol, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Jehol, round 2 : 1/2 hits, 0,67 expected hits 1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Chinese roll dice for 2 infantry in Jehol, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 2 infantry in Jehol, round 3 : 0/2 hits, 0,67 expected hits Chinese roll dice for 2 infantry in Jehol, round 4 : 0/2 hits, 0,33 expected hits Japanese roll dice for 2 infantry in Jehol, round 4 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Jehol Chinese roll dice for 1 infantry in Jehol, round 5 : 0/1 hits, 0,17 expected hits Japanese roll dice for 2 infantry in Jehol, round 5 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win with 2 infantry remaining. Battle score for attacker is -4 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 aaGun Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Chahar Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : 1,00 Japanese regular : 0,00
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Americans Americans buy 5 carriers and 1 destroyer; Remaining resources: 3 PUs; Combat Move - Americans 2 artilleries and 1 infantry moved from Libya to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt 1 artillery and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 artillery moved from 98 Sea Zone to Trans-Jordan 1 submarine moved from 33 Sea Zone to 35 Sea Zone 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 3 fighters moved from 33 Sea Zone to 35 Sea Zone 1 submarine moved from 33 Sea Zone to 19 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 19 Sea Zone from Japanese 1 submarine moved from 33 Sea Zone to 20 Sea Zone Americans take 20 Sea Zone from Japanese 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 submarine moved from 33 Sea Zone to 42 Sea Zone Americans take 42 Sea Zone from Japanese 8 fighters moved from 96 Sea Zone to Egypt Combat - Americans Battle in Trans-Jordan Battle in Egypt Americans attack with 1 artillery, 8 fighters and 1 infantry Germans defend with 1 infantry; Italians defend with 1 harbour Americans roll dice for 1 artillery, 8 fighters and 1 infantry in Egypt, round 2 : 5/10 hits, 4,67 expected hits Italians roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Egypt Americans win, taking Trans-Jordan from Italians, taking Egypt from Italians with 1 artillery, 8 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 35 Sea Zone Americans attack with 8 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 8 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 5/9 hits, 4,67 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 8 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Korea from Japanese to Americans EDIT: Turning off Edit Mode 8 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone 1 fighter moved from Hawaiian Islands to 33 Sea Zone 1 carrier moved from 26 Sea Zone to 33 Sea Zone 2 tactical_bombers moved from Hawaiian Islands to 33 Sea Zone 1 artillery moved from Tunisia to Algeria 4 carriers, 1 destroyer and 2 fighters moved from 96 Sea Zone to 98 Sea Zone 8 fighters moved from Egypt to 98 Sea Zone 1 mech_infantry moved from Tunisia to Algeria 1 cruiser moved from 101 Sea Zone to 104 Sea Zone 1 artillery moved from Manchuria to Korea 2 fighters moved from 98 Sea Zone to 96 Sea Zone Place Units - Americans 5 carriers and 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 67 PUs; end with 70 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Manchuria to Jehol 9 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 9 infantry Japanese defend with 2 artilleries and 2 infantry Chinese roll dice for 9 infantry in Chahar, round 2 : 1/9 hits, 1,50 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Chahar, round 2 : 2/4 hits, 1,33 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar Chinese roll dice for 7 infantry in Chahar, round 3 : 1/7 hits, 1,17 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Chahar, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 6 infantry in Chahar, round 4 : 1/6 hits, 1,00 expected hits Japanese roll dice for 2 artilleries in Chahar, round 4 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Japanese lost in Chahar Chinese roll dice for 6 infantry in Chahar, round 5 : 3/6 hits, 1,00 expected hits Japanese roll dice for 1 artillery in Chahar, round 5 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 6 infantry remaining. Battle score for attacker is 5 Casualties for Chinese: 3 infantry Casualties for Japanese: 2 artilleries and 2 infantry Battle in Jehol Chinese attack with 3 infantry Japanese defend with 1 aaGun and 2 infantry Chinese roll dice for 3 infantry in Jehol, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Jehol, round 2 : 1/2 hits, 0,67 expected hits 1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Chinese roll dice for 2 infantry in Jehol, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 2 infantry in Jehol, round 3 : 0/2 hits, 0,67 expected hits Chinese roll dice for 2 infantry in Jehol, round 4 : 0/2 hits, 0,33 expected hits Japanese roll dice for 2 infantry in Jehol, round 4 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Jehol Chinese roll dice for 1 infantry in Jehol, round 5 : 0/1 hits, 0,17 expected hits Japanese roll dice for 2 infantry in Jehol, round 5 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win with 2 infantry remaining. Battle score for attacker is -4 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 aaGun Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Chahar Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria British take Alexandria from Italians 1 infantry moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 3 artilleries and 1 infantry moved from Anglo Egyptian Sudan to Egypt 4 mech_infantrys moved from Anglo Egyptian Sudan to Egypt 1 destroyer moved from 95 Sea Zone to 98 Sea Zone 1 infantry moved from Libya to Tobruk British take Tobruk from Italians 2 infantry moved from India to Burma Combat - British Battle in Burma British attack with 2 infantry Japanese defend with 1 infantry British roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma 1 infantry owned by the British retreated to India Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Non Combat Move - British 5 infantry moved from Libya to 96 Sea Zone 1 aaGun moved from Malta to 96 Sea Zone 1 aaGun, 3 carriers, 2 fighters, 5 infantry, 2 tactical_bombers and 3 transports moved from 96 Sea Zone to 98 Sea Zone 1 aaGun and 5 infantry moved from 98 Sea Zone to Egypt 1 armour moved from Union of South Africa to Belgian Congo 1 transport moved from 82 Sea Zone to 84 Sea Zone Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3 UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese regular : 1,00 Americans regular : 0,33 Japanese regular : 0,33 Italians regular : -0,33 British regular : -0,33
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Americans Americans buy 5 carriers and 1 destroyer; Remaining resources: 3 PUs; Combat Move - Americans 2 artilleries and 1 infantry moved from Libya to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt 1 artillery and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 artillery moved from 98 Sea Zone to Trans-Jordan 1 submarine moved from 33 Sea Zone to 35 Sea Zone 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 3 fighters moved from 33 Sea Zone to 35 Sea Zone 1 submarine moved from 33 Sea Zone to 19 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 19 Sea Zone from Japanese 1 submarine moved from 33 Sea Zone to 20 Sea Zone Americans take 20 Sea Zone from Japanese 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 submarine moved from 33 Sea Zone to 42 Sea Zone Americans take 42 Sea Zone from Japanese 8 fighters moved from 96 Sea Zone to Egypt Combat - Americans Battle in Trans-Jordan Battle in Egypt Americans attack with 1 artillery, 8 fighters and 1 infantry Germans defend with 1 infantry; Italians defend with 1 harbour Americans roll dice for 1 artillery, 8 fighters and 1 infantry in Egypt, round 2 : 5/10 hits, 4,67 expected hits Italians roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Egypt Americans win, taking Trans-Jordan from Italians, taking Egypt from Italians with 1 artillery, 8 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 35 Sea Zone Americans attack with 8 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 8 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 5/9 hits, 4,67 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 8 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Korea from Japanese to Americans EDIT: Turning off Edit Mode 8 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone 1 fighter moved from Hawaiian Islands to 33 Sea Zone 1 carrier moved from 26 Sea Zone to 33 Sea Zone 2 tactical_bombers moved from Hawaiian Islands to 33 Sea Zone 1 artillery moved from Tunisia to Algeria 4 carriers, 1 destroyer and 2 fighters moved from 96 Sea Zone to 98 Sea Zone 8 fighters moved from Egypt to 98 Sea Zone 1 mech_infantry moved from Tunisia to Algeria 1 cruiser moved from 101 Sea Zone to 104 Sea Zone 1 artillery moved from Manchuria to Korea 2 fighters moved from 98 Sea Zone to 96 Sea Zone Place Units - Americans 5 carriers and 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 67 PUs; end with 70 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Manchuria to Jehol 9 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 9 infantry Japanese defend with 2 artilleries and 2 infantry Chinese roll dice for 9 infantry in Chahar, round 2 : 1/9 hits, 1,50 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Chahar, round 2 : 2/4 hits, 1,33 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar Chinese roll dice for 7 infantry in Chahar, round 3 : 1/7 hits, 1,17 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Chahar, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 6 infantry in Chahar, round 4 : 1/6 hits, 1,00 expected hits Japanese roll dice for 2 artilleries in Chahar, round 4 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Japanese lost in Chahar Chinese roll dice for 6 infantry in Chahar, round 5 : 3/6 hits, 1,00 expected hits Japanese roll dice for 1 artillery in Chahar, round 5 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 6 infantry remaining. Battle score for attacker is 5 Casualties for Chinese: 3 infantry Casualties for Japanese: 2 artilleries and 2 infantry Battle in Jehol Chinese attack with 3 infantry Japanese defend with 1 aaGun and 2 infantry Chinese roll dice for 3 infantry in Jehol, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Jehol, round 2 : 1/2 hits, 0,67 expected hits 1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Chinese roll dice for 2 infantry in Jehol, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 2 infantry in Jehol, round 3 : 0/2 hits, 0,67 expected hits Chinese roll dice for 2 infantry in Jehol, round 4 : 0/2 hits, 0,33 expected hits Japanese roll dice for 2 infantry in Jehol, round 4 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Jehol Chinese roll dice for 1 infantry in Jehol, round 5 : 0/1 hits, 0,17 expected hits Japanese roll dice for 2 infantry in Jehol, round 5 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win with 2 infantry remaining. Battle score for attacker is -4 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 aaGun Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Chahar Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria British take Alexandria from Italians 1 infantry moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 3 artilleries and 1 infantry moved from Anglo Egyptian Sudan to Egypt 4 mech_infantrys moved from Anglo Egyptian Sudan to Egypt 1 destroyer moved from 95 Sea Zone to 98 Sea Zone 1 infantry moved from Libya to Tobruk British take Tobruk from Italians 2 infantry moved from India to Burma Combat - British Battle in Burma British attack with 2 infantry Japanese defend with 1 infantry British roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma 1 infantry owned by the British retreated to India Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Non Combat Move - British 5 infantry moved from Libya to 96 Sea Zone 1 aaGun moved from Malta to 96 Sea Zone 1 aaGun, 3 carriers, 2 fighters, 5 infantry, 2 tactical_bombers and 3 transports moved from 96 Sea Zone to 98 Sea Zone 1 aaGun and 5 infantry moved from 98 Sea Zone to Egypt 1 armour moved from Union of South Africa to Belgian Congo 1 transport moved from 82 Sea Zone to 84 Sea Zone Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3 UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese regular : 1,00 Americans regular : 0,33 Japanese regular : 0,33 Italians regular : -0,33 British regular : -0,33
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Italians Italians buy 1 artillery, 1 factory_minor, 1 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Buryatia to Amur Italians take Amur from Russians 1 armour moved from Amur to Korea 1 infantry moved from Caucasus to Volgograd 1 infantry moved from Caucasus to Volgograd 1 fighter moved from Southern Italy to Rostov 1 mech_infantry moved from Ukraine to Rostov 1 infantry moved from Iraq to Trans-Jordan 1 fighter moved from Southern Italy to Trans-Jordan 1 infantry moved from Iraq to 80 Sea Zone 1 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone 1 infantry moved from 79 Sea Zone to West India 1 bomber moved from Southern Italy to Volgograd 1 mech_infantry moved from Kansu to Suiyuyan Italians take Suiyuyan from Chinese Combat - Italians Battle in West India Battle in Volgograd Italians attack with 1 bomber and 2 infantry Russians defend with 1 factory_minor and 1 infantry Italians roll dice for 1 bomber and 2 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Volgograd Italians win, taking West India from UK_Pacific, taking Volgograd from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Battle in Rostov Italians attack with 1 fighter and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 fighter and 1 mech_infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Trans-Jordan Italians attack with 1 fighter and 1 infantry Americans defend with 1 artillery Italians roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 4 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 artillery in Trans-Jordan, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 5 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 artillery in Trans-Jordan, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan 1 fighter owned by the Italians retreated Americans win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Battle in Korea Italians attack with 1 armour Americans defend with 1 artillery Italians roll dice for 1 armour in Korea, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 artillery in Korea, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans and 1 armour owned by the Italians lost in Korea Americans win with no units remaining. Battle score for attacker is -2 Casualties for Italians: 1 armour Casualties for Americans: 1 artillery Non Combat Move - Italians 1 bomber moved from Volgograd to Northwest Persia 1 armour moved from Northwest Persia to Iraq 1 fighter moved from Trans-Jordan to Iraq 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 4 infantry, 1 marine and 2 transports moved from 81 Sea Zone to 80 Sea Zone 4 infantry moved from 80 Sea Zone to Iraq 1 marine moved from 80 Sea Zone to Iraq 1 fighter moved from Rostov to Ukraine 3 infantry moved from Northern Italy to Southern Italy 2 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 factory_minor placed in Iraq 1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine 1 tactical_bomber placed in Southern Italy 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,2,3,3,5,1,5,2,5,5,4,5,1,4,4,5,4,5,2,2,6,4,3,4,4 Italians collect 33 PUs (1 lost to blockades); end with 33 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 37 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Italians regular : -1.83 Russians regular : 0.33
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TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 bomber and 1 destroyer; Remaining resources: 0 PUs; Combat Move - ANZAC 1 carrier moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from Queensland to 33 Sea Zone Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 1 bomber placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 bomber and 1 destroyer; Remaining resources: 0 PUs; Combat Move - ANZAC 1 carrier moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from Queensland to 33 Sea Zone Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 1 bomber placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :