Test summary from TripleA, engine version: 2.7.14922, time: 8:16:05 PM
Savegame
L20 PTV Surfer (X) vs Wizmark (L+6)
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Edit to move 1 AA to N. Italy
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TripleA Move Summary: ANZAC round 5
TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Caroline Islands to 37 Sea Zone
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Caroline Islands to 37 Sea Zone Combat - ANZAC Battle in 37 Sea Zone ANZAC attack with 1 fighter Japanese defend with 2 transports 2 transports owned by the Japanese lost in 37 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 12 Casualties for Japanese: 2 transports Non Combat Move - ANZAC 1 fighter moved from 37 Sea Zone to Paulau 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Wake Island 2 fighters moved from Caroline Islands to Wake Island 1 destroyer and 3 submarines moved from 33 Sea Zone to 32 Sea Zone 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 transport placed in 64 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Caroline Islands to 37 Sea Zone Combat - ANZAC Battle in 37 Sea Zone ANZAC attack with 1 fighter Japanese defend with 2 transports 2 transports owned by the Japanese lost in 37 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 12 Casualties for Japanese: 2 transports Non Combat Move - ANZAC 1 fighter moved from 37 Sea Zone to Paulau 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Wake Island 2 fighters moved from Caroline Islands to Wake Island 1 destroyer and 3 submarines moved from 33 Sea Zone to 32 Sea Zone 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 transport placed in 64 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Northwest Persia to Southern Caucasus 1 infantry moved from Egypt to Trans-Jordan Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 1 fighter, 8 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Archangel to Vologda 1 fighter moved from Leningrad to Vologda 1 infantry moved from Rostov to Stalingrad Germans take Stalingrad from Russians 1 tactical_bomber moved from Southern Italy to Eastern Poland 1 mech_infantry moved from Rostov to Southern Caucasus 1 bomber moved from Ukraine to Southern Caucasus 1 artillery and 2 infantry moved from Leningrad to Baltic States 1 bomber moved from Western Germany to Baltic States 1 infantry moved from Western Ukraine to Eastern Poland Combat - Germans Battle in Southern Caucasus Germans attack with 1 bomber and 1 mech_infantry French defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Southern Caucasus, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Southern Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Southern Caucasus Germans win, taking Southern Caucasus from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Baltic States Germans attack with 1 artillery, 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Baltic States, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Baltic States, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 2 infantry in Vologda, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Trigger Germans Destroy Factories Stalingrad: has removed 1 factory_minor owned by Germans in Stalingrad Non Combat Move - Germans Trigger Stalingrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed attached to Germans 1 fighter moved from Vologda to Leningrad 1 transport moved from 118 Sea Zone to 116 Sea Zone 1 destroyer moved from 118 Sea Zone to 116 Sea Zone 1 transport moved from 117 Sea Zone to 116 Sea Zone 2 artilleries and 3 infantry moved from Germany to Poland 2 infantry moved from Southern France to France 1 tactical_bomber moved from Southern France to Western Germany 1 fighter moved from Southern Italy to Western Germany 1 fighter moved from Malta to Southern Italy 2 fighters moved from Malta to Western Germany 1 artillery and 1 infantry moved from Malta to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 96 Sea Zone to 93 Sea Zone 1 artillery moved from Gibraltar to 93 Sea Zone 1 infantry moved from Gibraltar to 93 Sea Zone 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 93 Sea Zone 1 submarine moved from 112 Sea Zone to 93 Sea Zone 1 fighter moved from Gibraltar to 93 Sea Zone 1 bomber moved from Baltic States to Western Germany 1 bomber moved from Southern Caucasus to Ukraine 5 artilleries and 14 infantry moved from Rostov to Northern Caucasus 7 infantry moved from Ukraine to Rostov 1 armour and 2 mech_infantrys moved from Romania to Ukraine 1 tactical_bomber moved from Eastern Poland to Poland 3 armour and 4 mech_infantrys moved from Western Ukraine to Ukraine 1 armour and 1 mech_infantry moved from Archangel to Leningrad 3 infantry moved from Archangel to Leningrad Place Units - Germans 3 infantry placed in Ukraine 2 artilleries, 1 fighter and 4 infantry placed in Western Germany 1 transport placed in 116 Sea Zone Germans undo move 2. 1 artillery, 1 fighter and 2 infantry placed in Western Germany 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Russians regular : -1.33 Germans regular : -2.17
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TripleA Move Summary: Russians round 6
TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Northern Belarus to Eastern Poland 1 fighter moved from Smolensk to Eastern Poland 1 infantry moved from Novgorod to Vologda 1 infantry moved from Nenetsia to Vologda 2 infantry moved from Samara to Stalingrad 1 fighter and 1 tactical_bomber moved from Russia to Stalingrad 2 fighters and 1 tactical_bomber moved from Russia to Vologda 1 tactical_bomber moved from Russia to Eastern Poland
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@surfer scramble to vologda?
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No thanks
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Northern Belarus to Eastern Poland 1 fighter moved from Smolensk to Eastern Poland 1 infantry moved from Novgorod to Vologda 1 infantry moved from Nenetsia to Vologda 2 infantry moved from Samara to Stalingrad 1 fighter and 1 tactical_bomber moved from Russia to Stalingrad 2 fighters and 1 tactical_bomber moved from Russia to Vologda 1 tactical_bomber moved from Russia to Eastern Poland Combat - Russians Battle in Eastern Poland Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 0/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 2 infantry in Vologda, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda retreated to Vologda Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in Stalingrad Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Stalingrad, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Stalingrad, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Stalingrad Russians win, taking Stalingrad from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod 2 fighters and 1 tactical_bomber moved from Vologda to Novgorod 1 fighter and 1 tactical_bomber moved from Stalingrad to Russia 4 aaGuns, 4 artilleries and 21 infantry moved from Smolensk to Novgorod 5 armour and 4 mech_infantrys moved from Russia to Novgorod 3 artilleries and 3 infantry moved from Russia to Samara 4 artilleries and 9 infantry moved from Saratov to Samara 1 submarine moved from 111 Sea Zone to 109 Sea Zone Place Units - Russians 1 armour, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : -2.17
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@surfer Just as well for me that you didnt…what s****y rolling!
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 carrier, 1 factory_minor, 6 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Honan to Inner Mongolia 1 artillery and 6 infantry moved from Honan to Tsinghai 1 artillery moved from Honan to Tsinghai 1 infantry moved from Hopei to Tsinghai 1 artillery moved from Szechwan to Tsinghai 1 mech_infantry moved from Honan to Tsinghai 1 infantry moved from Chahar to Inner Mongolia 1 fighter and 1 tactical_bomber moved from Honan to Inner Mongolia 1 fighter and 1 tactical_bomber moved from Honan to Tsinghai 1 fighter moved from 7 Sea Zone to 23 Sea Zone 1 marine moved from Davao to 36 Sea Zone 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Paulau 2 infantry moved from Davao to 36 Sea Zone 1 marine moved from Davao to 36 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Caroline Islands 1 battleship and 1 marine moved from 36 Sea Zone to 46 Sea Zone 1 marine moved from 46 Sea Zone to Dutch New Guinea 5 fighters and 3 tactical_bombers moved from 36 Sea Zone to Paulau 2 fighters and 1 tactical_bomber moved from Davao to Paulau 2 cruisers moved from 36 Sea Zone to 35 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Caroline Islands Combat - Japanese Battle in 35 Sea Zone Japanese attack with 3 cruisers and 2 transports Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 3 cruisers and 2 transports remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in Caroline Islands Battle in Dutch New Guinea Battle in 23 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 23 Sea Zone Japanese win, taking Caroline Islands from Americans, taking Dutch New Guinea from ANZAC with 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in Inner Mongolia Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Inner Mongolia, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia Japanese win, taking Inner Mongolia from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Tsinghai Japanese attack with 3 artilleries, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 3 infantry Japanese roll dice for 3 artilleries, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 : 6/13 hits, 4.00 expected hits Chinese roll dice for 3 infantry in Tsinghai, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 3 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Battle in Paulau Japanese attack with 7 fighters, 2 infantry and 4 tactical_bombers Americans defend with 1 infantry; ANZAC defend with 1 fighter Japanese roll dice for 7 fighters, 2 infantry and 4 tactical_bombers in Paulau, round 2 : 7/13 hits, 6.50 expected hits Americans roll dice for 1 fighter and 1 infantry in Paulau, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 fighter owned by the ANZAC and 1 infantry owned by the Americans lost in Paulau Japanese win, taking Paulau from Americans with 7 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 fighter Casualties for Americans: 1 infantry Non Combat Move - Japanese 4 carriers and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 7 fighters moved from Paulau to 35 Sea Zone 1 battleship, 2 carriers, 2 destroyers, 3 fighters and 5 submarines moved from 7 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from Paulau to 35 Sea Zone 1 fighter moved from 23 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from Paulau to Davao 1 fighter moved from 35 Sea Zone to Davao 1 submarine moved from 36 Sea Zone to 56 Sea Zone 1 destroyer moved from 45 Sea Zone to 35 Sea Zone 1 infantry moved from Hunan to Hopei 1 infantry moved from Yunnan to Szechwan 1 artillery moved from Yunnan to Kweichow 1 infantry moved from Shan State to Yunnan 1 artillery and 1 infantry moved from Shan State to French Indo China 1 tactical_bomber moved from Shan State to French Indo China 1 artillery moved from Shansi to Chahar 1 infantry moved from Anhwe to Shansi 1 armour moved from Kiangsu to Honan 1 infantry moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from Tsinghai to Honan 1 fighter and 1 tactical_bomber moved from Inner Mongolia to Honan 1 artillery moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsi to Hunan 1 artillery moved from Kweichow to Szechwan 4 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to French Indo China 2 infantry moved from 6 Sea Zone to Korea Place Units - Japanese 1 factory_minor placed in French Indo China 1 carrier and 3 submarines placed in 7 Sea Zone 2 infantry and 1 mech_infantry placed in Kiangsu 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.00 Japanese regular : 2.00
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TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 carrier, 1 factory_minor, 6 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Honan to Inner Mongolia 1 artillery and 6 infantry moved from Honan to Tsinghai 1 artillery moved from Honan to Tsinghai 1 infantry moved from Hopei to Tsinghai 1 artillery moved from Szechwan to Tsinghai 1 mech_infantry moved from Honan to Tsinghai 1 infantry moved from Chahar to Inner Mongolia 1 fighter and 1 tactical_bomber moved from Honan to Inner Mongolia 1 fighter and 1 tactical_bomber moved from Honan to Tsinghai 1 fighter moved from 7 Sea Zone to 23 Sea Zone 1 marine moved from Davao to 36 Sea Zone 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Paulau 2 infantry moved from Davao to 36 Sea Zone 1 marine moved from Davao to 36 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Caroline Islands 1 battleship and 1 marine moved from 36 Sea Zone to 46 Sea Zone 1 marine moved from 46 Sea Zone to Dutch New Guinea 5 fighters and 3 tactical_bombers moved from 36 Sea Zone to Paulau 2 fighters and 1 tactical_bomber moved from Davao to Paulau 2 cruisers moved from 36 Sea Zone to 35 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Caroline Islands Combat - Japanese Battle in 35 Sea Zone Japanese attack with 3 cruisers and 2 transports Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 3 cruisers and 2 transports remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in Caroline Islands Battle in Dutch New Guinea Battle in 23 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 23 Sea Zone Japanese win, taking Caroline Islands from Americans, taking Dutch New Guinea from ANZAC with 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in Inner Mongolia Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Inner Mongolia, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia Japanese win, taking Inner Mongolia from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Tsinghai Japanese attack with 3 artilleries, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 3 infantry Japanese roll dice for 3 artilleries, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 : 6/13 hits, 4.00 expected hits Chinese roll dice for 3 infantry in Tsinghai, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 3 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Battle in Paulau Japanese attack with 7 fighters, 2 infantry and 4 tactical_bombers Americans defend with 1 infantry; ANZAC defend with 1 fighter Japanese roll dice for 7 fighters, 2 infantry and 4 tactical_bombers in Paulau, round 2 : 7/13 hits, 6.50 expected hits Americans roll dice for 1 fighter and 1 infantry in Paulau, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 fighter owned by the ANZAC and 1 infantry owned by the Americans lost in Paulau Japanese win, taking Paulau from Americans with 7 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 fighter Casualties for Americans: 1 infantry Non Combat Move - Japanese 4 carriers and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 7 fighters moved from Paulau to 35 Sea Zone 1 battleship, 2 carriers, 2 destroyers, 3 fighters and 5 submarines moved from 7 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from Paulau to 35 Sea Zone 1 fighter moved from 23 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from Paulau to Davao 1 fighter moved from 35 Sea Zone to Davao 1 submarine moved from 36 Sea Zone to 56 Sea Zone 1 destroyer moved from 45 Sea Zone to 35 Sea Zone 1 infantry moved from Hunan to Hopei 1 infantry moved from Yunnan to Szechwan 1 artillery moved from Yunnan to Kweichow 1 infantry moved from Shan State to Yunnan 1 artillery and 1 infantry moved from Shan State to French Indo China 1 tactical_bomber moved from Shan State to French Indo China 1 artillery moved from Shansi to Chahar 1 infantry moved from Anhwe to Shansi 1 armour moved from Kiangsu to Honan 1 infantry moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from Tsinghai to Honan 1 fighter and 1 tactical_bomber moved from Inner Mongolia to Honan 1 artillery moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsi to Hunan 1 artillery moved from Kweichow to Szechwan 4 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to French Indo China 2 infantry moved from 6 Sea Zone to Korea Place Units - Japanese 1 factory_minor placed in French Indo China 1 carrier and 3 submarines placed in 7 Sea Zone 2 infantry and 1 mech_infantry placed in Kiangsu 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 7 Sea Zone: 1 carrier and 3 submarines EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 carrier and 3 submarines EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.00 Japanese regular : 2.00
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Edit to modify my new units away from the US fleet.
I really was annoyed at losing the 2 transports for no reason…I could have protected with any surface unit and then the scramble rule should have been enough to dissuade you.
But here I am throwing out a lone transport, I don’t see how it can be hit, but I didn’t really see it last time. -
TripleA Move Summary: Americans round 6
TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 1 infantry, 4 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to France 1 bomber moved from United Kingdom to Southern France 1 bomber moved from United Kingdom to Normandy Bordeaux
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 1 infantry, 4 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to France 1 bomber moved from United Kingdom to Southern France 1 bomber moved from United Kingdom to Normandy Bordeaux Combat - Americans Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Strategic bombing raid in Southern France Germans roll AA dice in Southern France : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Southern France causes 0 damage total. Strategic bombing raid in Normandy Bordeaux Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 6 damage total. Non Combat Move - Americans 1 bomber moved from Normandy Bordeaux to United Kingdom 1 bomber moved from France to United Kingdom 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 marine, 5 submarines and 2 tactical_bombers moved from 91 Sea Zone to 104 Sea Zone 1 marine moved from 104 Sea Zone to Eastern United States 1 tactical_bomber moved from Western United States to 27 Sea Zone 1 artillery moved from Wake Island to 32 Sea Zone 1 marine moved from Wake Island to 32 Sea Zone 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 6 fighters, 1 marine, 3 submarines, 1 tactical_bomber and 1 transport moved from 32 Sea Zone to 27 Sea Zone 1 artillery and 1 marine moved from 27 Sea Zone to Hawaiian Islands 1 carrier, 2 destroyers and 1 submarine moved from 11 Sea Zone to 28 Sea Zone 1 destroyer moved from 26 Sea Zone to 27 Sea Zone Place Units - Americans 1 submarine and 1 transport placed in 11 Sea Zone 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States 1 destroyer and 3 submarines placed in 104 Sea Zone 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans AA : 0.50
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TripleA Move Summary: Chinese round 6
TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Inner Mongolia 1 infantry moved from Kansu to Inner Mongolia
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Inner Mongolia 1 infantry moved from Kansu to Inner Mongolia Combat - Chinese Battle in Inner Mongolia Chinese attack with 3 infantry Japanese defend with 2 infantry Chinese roll dice for 3 infantry in Inner Mongolia, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 2 infantry in Inner Mongolia, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 3 infantry in Inner Mongolia, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 2 infantry in Inner Mongolia, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia Chinese roll dice for 2 infantry in Inner Mongolia, round 4 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 infantry moved from Kansu to Eastern Sinkiang 1 fighter moved from Kansu to Burma 5 infantry moved from Kansu to Northern Sinkiang Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Northern Sinkiang Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : 0.33
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TripleA Move Summary: British round 6
TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Combat Move - British 1 infantry moved from Tobruk to Libya British take Libya from Italians 1 infantry moved from Crete to 100 Sea Zone 1 infantry and 1 transport moved from 100 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Malta 1 fighter moved from Egypt to 99 Sea Zone 1 destroyer moved from 83 Sea Zone to 99 Sea Zone 1 infantry moved from Crete to 100 Sea Zone 1 infantry and 1 transport moved from 100 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Albania 1 artillery and 1 infantry moved from Egypt to 100 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 2 fighters, 3 submarines and 1 tactical_bomber moved from 100 Sea Zone to 99 Sea Zone 2 infantry moved from Northwest Persia to Southern Caucasus 1 bomber moved from Iraq to Southern Caucasus 1 fighter and 1 tactical_bomber moved from Egypt to Southern Caucasus 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 2 infantry moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from Burma to Yunnan
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 1 infantry, 4 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to France 1 bomber moved from United Kingdom to Southern France 1 bomber moved from United Kingdom to Normandy Bordeaux Combat - Americans Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Strategic bombing raid in Southern France Germans roll AA dice in Southern France : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Southern France causes 0 damage total. Strategic bombing raid in Normandy Bordeaux Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 6 damage total. Non Combat Move - Americans 1 bomber moved from Normandy Bordeaux to United Kingdom 1 bomber moved from France to United Kingdom 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 marine, 5 submarines and 2 tactical_bombers moved from 91 Sea Zone to 104 Sea Zone 1 marine moved from 104 Sea Zone to Eastern United States 1 tactical_bomber moved from Western United States to 27 Sea Zone 1 artillery moved from Wake Island to 32 Sea Zone 1 marine moved from Wake Island to 32 Sea Zone 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 6 fighters, 1 marine, 3 submarines, 1 tactical_bomber and 1 transport moved from 32 Sea Zone to 27 Sea Zone 1 artillery and 1 marine moved from 27 Sea Zone to Hawaiian Islands 1 carrier, 2 destroyers and 1 submarine moved from 11 Sea Zone to 28 Sea Zone 1 destroyer moved from 26 Sea Zone to 27 Sea Zone Place Units - Americans 1 submarine and 1 transport placed in 11 Sea Zone 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States 1 destroyer and 3 submarines placed in 104 Sea Zone 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Inner Mongolia 1 infantry moved from Kansu to Inner Mongolia Combat - Chinese Battle in Inner Mongolia Chinese attack with 3 infantry Japanese defend with 2 infantry Chinese roll dice for 3 infantry in Inner Mongolia, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 2 infantry in Inner Mongolia, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 3 infantry in Inner Mongolia, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 2 infantry in Inner Mongolia, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia Chinese roll dice for 2 infantry in Inner Mongolia, round 4 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 infantry moved from Kansu to Eastern Sinkiang 1 fighter moved from Kansu to Burma 5 infantry moved from Kansu to Northern Sinkiang Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Northern Sinkiang Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Purchase Units - British British buy 2 fighters and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 artillery; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Tobruk to Libya British take Libya from Italians 1 infantry moved from Crete to 100 Sea Zone 1 infantry and 1 transport moved from 100 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Malta 1 fighter moved from Egypt to 99 Sea Zone 1 destroyer moved from 83 Sea Zone to 99 Sea Zone 1 infantry moved from Crete to 100 Sea Zone 1 infantry and 1 transport moved from 100 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Albania 1 artillery and 1 infantry moved from Egypt to 100 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 2 fighters, 3 submarines and 1 tactical_bomber moved from 100 Sea Zone to 99 Sea Zone 2 infantry moved from Northwest Persia to Southern Caucasus 1 bomber moved from Iraq to Southern Caucasus 1 fighter and 1 tactical_bomber moved from Egypt to Southern Caucasus 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 2 infantry moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from Burma to Yunnan Combat - British Battle in Greece Battle in Malta Battle in Albania Battle in Southern Caucasus British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Southern Caucasus, round 2 : 3/5 hits, 2.00 expected hits Germans roll dice for 1 mech_infantry in Southern Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Southern Caucasus British win, taking Greece from Italians, taking Malta from Italians, taking Albania from Italians, taking Southern Caucasus from Germans with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Battle in Yunnan British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Adding units owned by Americans to Brazil: 3 infantry and 1 mech_infantry EDIT: Removing units owned by Americans from British Guiana: 3 infantry and 1 mech_infantry EDIT: Turning off Edit Mode 2 mech_infantrys moved from Eastern India to Burma 1 fighter and 1 tactical_bomber moved from Yunnan to Burma 1 artillery and 2 infantry moved from Iraq to Northwest Persia 2 artilleries and 1 infantry moved from Egypt to Trans-Jordan 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 mech_infantry moved from Egypt to Iraq 1 fighter and 1 tactical_bomber moved from Southern Caucasus to Northwest Persia 1 destroyer moved from 109 Sea Zone to 107 Sea Zone 1 bomber moved from Southern Caucasus to Trans-Jordan Place Units - British 2 fighters placed in United Kingdom 3 infantry placed in Iraq Turn Complete - British British collect 38 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 1 armour and 1 artillery placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in Eastern India change ownership: 1 armour and 1 artillery
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : 1.00 Germans AA : 0.50 Germans regular : -0.33 British regular : 0.50
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@surfer Haha I think you are safe this time…it is annoying when allies use each others terrritories to sink poor transports!
Assumed no scramble in 99 due to overwhelming power!