TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
@wizmark The inf are on the Italian TT, but I think we need to hold off on a rules clarification. I thought the CV scramble rule for land units only applied to amphibious assaults. The latest version seems to say that any adjacent land unit will be defended. This makes the CVs much more powerful, and more importantly affects my placement of units in Queensland. If I can scramble to defend from a land attack from NSW, then I want everyone there and the other territories are meaningless.
FYI. My question is here
https://www.axisandallies.org/forums/topic/35324/ww2-path-to-victory-feedback-thread/309
@surfer the current rule is 1 plane per carrier to adjacent land with a unit so atm in queensland you have up to 6 fighters that can scramble if the anzacs attack. Carriers are super powerful as support ships now!
If that is the rule, then I would mod my reinforcements of Queensland. Put everyone there. The first game I played the rule was written – “CV scramble to defend adjacent ships and amphibious assaults”, now importantly, it just defends adjacent territories (provided you have a unit present)…
This plays very differently in Queensland, because I could put 5 guys + 6 ftrs which makes the NSW unit attack not very viable.
Sure I don’t have anyone in Solomons or N. Aust, but who cares the capital is done.
If the amphib assault rule is in effect, then I wouldn’t have 6 ftrs and the 5 guys would be toast.
@surfer yes it is def defending against land attack…feel free to change your positions…dont forget to take 1 ipc off if you dont take n terrrritory though!
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 fighter, 6 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Honan to Kansu
1 armour moved from Honan to Inner Mongolia
1 mech_infantry moved from Tsinghai to Inner Mongolia
1 infantry moved from Szechwan to Yunnan
1 bomber moved from Davao to Shan State
2 infantry moved from French Indo China to Shan State
2 infantry moved from Tsinghai to Kansu
3 artilleries and 3 infantry moved from Tsinghai to Eastern Sinkiang
1 fighter and 1 tactical_bomber moved from Honan to Yunnan
1 tactical_bomber moved from French Indo China to Shan State
1 marine moved from Dutch New Guinea to 46 Sea Zone
1 battleship and 1 marine moved from 46 Sea Zone to 55 Sea Zone
1 marine moved from 55 Sea Zone to Queensland
1 marine moved from Caroline Islands to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 56 Sea Zone
1 cruiser and 1 marine moved from 56 Sea Zone to 55 Sea Zone
1 marine moved from 55 Sea Zone to Solomon Islands
2 infantry moved from Caroline Islands to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Queensland
1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Java to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Northern Australia
1 infantry moved from Shansi to Inner Mongolia
Combat - Japanese
Battle in Northern Australia
Battle in Queensland
Battle in Solomon Islands
Battle in Kansu
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kansu, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Northern Australia from ANZAC, taking Queensland from ANZAC, taking Solomon Islands from ANZAC, taking Kansu from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Inner Mongolia
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Inner Mongolia, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia
Japanese win, taking Inner Mongolia from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Eastern Sinkiang
Japanese attack with 3 artilleries and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 artilleries and 3 infantry in Eastern Sinkiang, round 2 : 0/6 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 artilleries and 3 infantry in Eastern Sinkiang, round 3 : 1/6 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Eastern Sinkiang, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Eastern Sinkiang
Japanese win, taking Eastern Sinkiang from Chinese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 bomber, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kansu to Hopei
1 infantry moved from Anhwe to Shansi
1 infantry moved from Hopei to Honan
1 artillery moved from Kiangsi to Hopei
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Hunan
1 infantry moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 bomber and 1 tactical_bomber moved from Shan State to French Indo China
1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from Davao to 36 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 10 fighters, 5 submarines and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
1 carrier, 2 infantry, 3 submarines and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Davao to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Caroline Islands
1 submarine moved from 56 Sea Zone to 55 Sea Zone
1 submarine moved from 55 Sea Zone to 64 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from Davao to Caroline Islands
1 bomber moved from Davao to Caroline Islands
1 fighter moved from Japan to Caroline Islands
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Kiangsu
1 fighter, 1 infantry and 1 tactical_bomber placed in Japan
1 carrier and 2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Paulau: 1 infantry
EDIT: Removing units owned by Japanese from Solomon Islands: 1 marine
EDIT: Adding units owned by Japanese to Queensland: 1 infantry and 1 marine
EDIT: Removing units owned by Japanese from Northern Australia: 1 artillery and 1 infantry
EDIT: Removing units owned by Japanese from 56 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 55 Sea Zone: 1 transport
EDIT: Changing ownership of Northern Australia from Japanese to ANZAC
EDIT: Changing PUs for Japanese from 74 to 73
EDIT: Changing ownership of Solomon Islands from Japanese to ANZAC
EDIT: Adding units owned by Japanese to Java: 1 artillery and 1 infantry
EDIT: Removing units owned by Japanese from 64 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 132 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 2.33
Japanese regular : -3.17
UK_Pacific regular : -0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 fighter, 6 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Honan to Kansu
1 armour moved from Honan to Inner Mongolia
1 mech_infantry moved from Tsinghai to Inner Mongolia
1 infantry moved from Szechwan to Yunnan
1 bomber moved from Davao to Shan State
2 infantry moved from French Indo China to Shan State
2 infantry moved from Tsinghai to Kansu
3 artilleries and 3 infantry moved from Tsinghai to Eastern Sinkiang
1 fighter and 1 tactical_bomber moved from Honan to Yunnan
1 tactical_bomber moved from French Indo China to Shan State
1 marine moved from Dutch New Guinea to 46 Sea Zone
1 battleship and 1 marine moved from 46 Sea Zone to 55 Sea Zone
1 marine moved from 55 Sea Zone to Queensland
1 marine moved from Caroline Islands to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 56 Sea Zone
1 cruiser and 1 marine moved from 56 Sea Zone to 55 Sea Zone
1 marine moved from 55 Sea Zone to Solomon Islands
2 infantry moved from Caroline Islands to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Queensland
1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Java to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Northern Australia
1 infantry moved from Shansi to Inner Mongolia
Combat - Japanese
Battle in Northern Australia
Battle in Queensland
Battle in Solomon Islands
Battle in Kansu
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kansu, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Northern Australia from ANZAC, taking Queensland from ANZAC, taking Solomon Islands from ANZAC, taking Kansu from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Inner Mongolia
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Inner Mongolia, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia
Japanese win, taking Inner Mongolia from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Eastern Sinkiang
Japanese attack with 3 artilleries and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 artilleries and 3 infantry in Eastern Sinkiang, round 2 : 0/6 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 artilleries and 3 infantry in Eastern Sinkiang, round 3 : 1/6 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Eastern Sinkiang, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Eastern Sinkiang
Japanese win, taking Eastern Sinkiang from Chinese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 bomber, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kansu to Hopei
1 infantry moved from Anhwe to Shansi
1 infantry moved from Hopei to Honan
1 artillery moved from Kiangsi to Hopei
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Hunan
1 infantry moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 bomber and 1 tactical_bomber moved from Shan State to French Indo China
1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from Davao to 36 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 10 fighters, 5 submarines and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
1 carrier, 2 infantry, 3 submarines and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Davao to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Caroline Islands
1 submarine moved from 56 Sea Zone to 55 Sea Zone
1 submarine moved from 55 Sea Zone to 64 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from Davao to Caroline Islands
1 bomber moved from Davao to Caroline Islands
1 fighter moved from Japan to Caroline Islands
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Kiangsu
1 fighter, 1 infantry and 1 tactical_bomber placed in Japan
1 carrier and 2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Paulau: 1 infantry
EDIT: Removing units owned by Japanese from Solomon Islands: 1 marine
EDIT: Adding units owned by Japanese to Queensland: 1 infantry and 1 marine
EDIT: Removing units owned by Japanese from Northern Australia: 1 artillery and 1 infantry
EDIT: Removing units owned by Japanese from 56 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 55 Sea Zone: 1 transport
EDIT: Changing ownership of Northern Australia from Japanese to ANZAC
EDIT: Changing PUs for Japanese from 74 to 73
EDIT: Changing ownership of Solomon Islands from Japanese to ANZAC
EDIT: Adding units owned by Japanese to Java: 1 artillery and 1 infantry
EDIT: Removing units owned by Japanese from 64 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 132 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 132 Sea Zone: 1 submarine
EDIT: Removing units owned by ANZAC from 51 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 51 Sea Zone: 1 submarine
Combat Hit Differential Summary :
Chinese regular : 2.33
Japanese regular : -3.17
UK_Pacific regular : -0.33
Ok. Made the edits.
Moved marine from Solomons to Queen
Moved Paulau inf to Queen
Moved inf + art back to Java
Moved tranny to Queen (from Paulau)
Moved sub to Fiji and sink ANZAC tranny ( no need to convoy)
Returned N. Aust and Solomons to ANZAC control
Removed 1 IPC.
TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 104 Sea Zone to 107 Sea Zone
2 bombers moved from United Kingdom to Gibraltar
1 marine moved from Eastern United States to 104 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 93 Sea Zone to Gibraltar
2 armour and 1 mech_infantry moved from Central United States to 104 Sea Zone
1 infantry moved from Central United States to 104 Sea Zone
2 armour, 1 infantry, 1 mech_infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone
2 armour, 1 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
1 bomber moved from Eastern United States to 107 Sea Zone
2 fighters and 2 tactical_bombers moved from 104 Sea Zone to 107 Sea Zone
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 104 Sea Zone to 107 Sea Zone
2 bombers moved from United Kingdom to Gibraltar
1 marine moved from Eastern United States to 104 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 93 Sea Zone to Gibraltar
2 armour and 1 mech_infantry moved from Central United States to 104 Sea Zone
1 infantry moved from Central United States to 104 Sea Zone
2 armour, 1 infantry, 1 mech_infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone
2 armour, 1 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
1 bomber moved from Eastern United States to 107 Sea Zone
2 fighters and 2 tactical_bombers moved from 104 Sea Zone to 107 Sea Zone
Combat - Americans
Battle in Morocco
Battle in 107 Sea Zone
Americans attack with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 107 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits
Italians roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 107 Sea Zone
Americans win, taking Morocco from Italians with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Gibraltar
Americans attack with 1 artillery, 2 bombers, 1 infantry and 1 marine
Italians defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 2 bombers, 1 infantry and 1 marine in Gibraltar, round 2 : 1/5 hits, 2.00 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 artillery, 2 bombers and 1 marine in Gibraltar, round 3 : 4/4 hits, 1.67 expected hits
Italians roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 artillery, 2 bombers and 1 marine remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - Americans
1 aaGun moved from Central United States to 104 Sea Zone
1 aaGun and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 aaGun moved from 93 Sea Zone to Morocco
3 infantry and 1 mech_infantry moved from Brazil to British Guiana
2 bombers moved from Gibraltar to British Guiana
2 carriers, 2 destroyers and 7 submarines moved from 104 Sea Zone to 93 Sea Zone
1 bomber moved from 107 Sea Zone to United Kingdom
2 fighters and 2 tactical_bombers moved from 107 Sea Zone to 93 Sea Zone
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 destroyer moved from 27 Sea Zone to 47 Sea Zone
1 artillery moved from Hawaiian Islands to 27 Sea Zone
1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 6 fighters, 1 infantry, 1 marine, 3 submarines, 2 tactical_bombers and 1 transport moved from 27 Sea Zone to 65 Sea Zone
1 artillery and 1 infantry moved from 65 Sea Zone to New Zealand
1 marine moved from 65 Sea Zone to New Zealand
1 carrier, 2 destroyers and 1 submarine moved from 28 Sea Zone to 65 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 28 Sea Zone
1 artillery and 1 infantry moved from 28 Sea Zone to Hawaiian Islands
Place Units - Americans
1 submarine and 1 transport placed in 104 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 artillery, 1 fighter and 1 infantry placed in Western United States
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : 1.67
Italians regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
6 infantry moved from Northern Sinkiang to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 infantry in Kansu, round 2 : 0/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
Chinese roll dice for 5 infantry in Kansu, round 3 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 5 infantry in Kansu, round 4 : 1/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 5 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese regular : -1.67
Japanese regular : 0.00
TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7
Combat Move - British
1 infantry moved from Libya to Tunisia
British take Tunisia from Italians
1 infantry moved from Albania to Yugoslavia
British take Yugoslavia from Italians
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
1 artillery and 3 infantry moved from Northwest Persia to Southern Caucasus
1 tactical_bomber moved from Northwest Persia to Southern Caucasus
1 armour moved from Eastern India to Shan State
2 mech_infantrys moved from Burma to Shan State
1 artillery and 4 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from Burma to Shan State
1 artillery and 1 infantry moved from Burma to Shan State
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 104 Sea Zone to 107 Sea Zone
2 bombers moved from United Kingdom to Gibraltar
1 marine moved from Eastern United States to 104 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 93 Sea Zone to Gibraltar
2 armour and 1 mech_infantry moved from Central United States to 104 Sea Zone
1 infantry moved from Central United States to 104 Sea Zone
2 armour, 1 infantry, 1 mech_infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone
2 armour, 1 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
1 bomber moved from Eastern United States to 107 Sea Zone
2 fighters and 2 tactical_bombers moved from 104 Sea Zone to 107 Sea Zone
Combat - Americans
Battle in Morocco
Battle in 107 Sea Zone
Americans attack with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 107 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits
Italians roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 107 Sea Zone
Americans win, taking Morocco from Italians with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Gibraltar
Americans attack with 1 artillery, 2 bombers, 1 infantry and 1 marine
Italians defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 2 bombers, 1 infantry and 1 marine in Gibraltar, round 2 : 1/5 hits, 2.00 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 artillery, 2 bombers and 1 marine in Gibraltar, round 3 : 4/4 hits, 1.67 expected hits
Italians roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 artillery, 2 bombers and 1 marine remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - Americans
1 aaGun moved from Central United States to 104 Sea Zone
1 aaGun and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 aaGun moved from 93 Sea Zone to Morocco
3 infantry and 1 mech_infantry moved from Brazil to British Guiana
2 bombers moved from Gibraltar to British Guiana
2 carriers, 2 destroyers and 7 submarines moved from 104 Sea Zone to 93 Sea Zone
1 bomber moved from 107 Sea Zone to United Kingdom
2 fighters and 2 tactical_bombers moved from 107 Sea Zone to 93 Sea Zone
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 destroyer moved from 27 Sea Zone to 47 Sea Zone
1 artillery moved from Hawaiian Islands to 27 Sea Zone
1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 6 fighters, 1 infantry, 1 marine, 3 submarines, 2 tactical_bombers and 1 transport moved from 27 Sea Zone to 65 Sea Zone
1 artillery and 1 infantry moved from 65 Sea Zone to New Zealand
1 marine moved from 65 Sea Zone to New Zealand
1 carrier, 2 destroyers and 1 submarine moved from 28 Sea Zone to 65 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 28 Sea Zone
1 artillery and 1 infantry moved from 28 Sea Zone to Hawaiian Islands
Place Units - Americans
1 submarine and 1 transport placed in 104 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 artillery, 1 fighter and 1 infantry placed in Western United States
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
6 infantry moved from Northern Sinkiang to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 infantry in Kansu, round 2 : 0/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
Chinese roll dice for 5 infantry in Kansu, round 3 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 5 infantry in Kansu, round 4 : 1/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 5 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Purchase Units - British
British repair damage of 7x factory_major; Remaining resources: 34 PUs;
British buy 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Libya to Tunisia
British take Tunisia from Italians
1 infantry moved from Albania to Yugoslavia
British take Yugoslavia from Italians
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
1 artillery and 3 infantry moved from Northwest Persia to Southern Caucasus
1 tactical_bomber moved from Northwest Persia to Southern Caucasus
1 armour moved from Eastern India to Shan State
2 mech_infantrys moved from Burma to Shan State
1 artillery and 4 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from Burma to Shan State
1 artillery and 1 infantry moved from Burma to Shan State
Combat - British
Battle in Southern Caucasus
British attack with 1 artillery, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Southern Caucasus, round 2 : 0/5 hits, 1.50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Southern Caucasus, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Southern Caucasus, round 3 : 1/5 hits, 1.50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Southern Caucasus, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Southern Caucasus
British roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Southern Caucasus, round 4 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery in Southern Caucasus, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Southern Caucasus
British win, taking Southern Caucasus from Germans with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Shan State
British attack with 1 armour, 2 artilleries, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 armour, 2 artilleries, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 2 : 3/12 hits, 4.00 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 armour, 2 artilleries, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Shan State to Eastern India
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 104 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Morocco
1 artillery moved from Greece to 99 Sea Zone
1 artillery, 1 battleship, 2 carriers, 3 cruisers, 3 destroyers and 2 transports moved from 99 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Malta
1 fighter moved from Northwest Persia to 98 Sea Zone
1 bomber moved from Trans-Jordan to Morocco
2 armour, 3 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia
1 tactical_bomber moved from Southern Caucasus to Northwest Persia
2 artilleries and 1 infantry moved from Trans-Jordan to Iraq
2 fighters moved from 99 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Morocco
Place Units - British
1 fighter and 8 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 1,5,3,5,3,6
British collect 35 PUs (7 lost to blockades); end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in Eastern India
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 2 aaGuns
EDIT: Adding units owned by British to Shan State: 2 aaGuns
EDIT: Removing units owned by British from Burma: 11 infantry
EDIT: Adding units owned by British to Shan State: 11 infantry
EDIT: Removing units owned by British from Burma: 5 artilleries
EDIT: Adding units owned by British to Shan State: 5 artilleries
EDIT: Removing units owned by British from Eastern India: 1 artillery
EDIT: Adding units owned by British to Burma: 1 artillery
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in Eastern India change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : -1.67
Americans regular : 1.67
Japanese regular : 0.33
Italians regular : -0.33
Germans regular : -0.67
British regular : -3.33
@surfer forgot to ncm my indian troops so a bit of messiness there im afraid
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Romania to Bulgaria
1 bomber moved from Ukraine to Bulgaria
1 tactical_bomber moved from Southern Italy to Bulgaria
3 artilleries, 5 infantry and 1 mech_infantry moved from Algeria to Tunisia
1 fighter moved from France to Bulgaria
1 armour moved from Western Germany to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 fighter moved from France to Yugoslavia
Combat - Italians
Battle in Yugoslavia
Italians attack with 1 armour, 1 fighter and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 fighter and 1 infantry in Yugoslavia, round 2 : 0/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour, 1 fighter and 1 infantry in Yugoslavia, round 3 : 2/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yugoslavia
Italians win, taking Yugoslavia from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Bulgaria
Italians attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Italians roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Bulgaria, round 2 : 2/4 hits, 1.83 expected hits
British roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Bulgaria
Italians win, taking Bulgaria from British with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tunisia
Italians attack with 3 artilleries, 5 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 3 artilleries, 5 infantry and 1 mech_infantry in Tunisia, round 2 : 4/9 hits, 2.50 expected hits
British roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Tunisia
Italians win, taking Tunisia from British with 3 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 infantry moved from Western Germany to Germany
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 116 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 2 fighters moved from 114 Sea Zone to 116 Sea Zone
2 infantry and 1 transport moved from 115 Sea Zone to 118 Sea Zone
1 fighter moved from Yugoslavia to Southern Italy
1 fighter moved from Bulgaria to Romania
1 tactical_bomber moved from Bulgaria to Romania
1 bomber moved from Bulgaria to Southern Italy
1 aaGun moved from Northern Italy to Yugoslavia
2 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 artillery and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,2,5,2,6,6,1
Italians collect 8 PUs (5 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Italians regular : 1.33
British regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 marine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 cruiser, 1 destroyer, 1 marine and 3 submarines moved from 27 Sea Zone to 65 Sea Zone
1 marine moved from 65 Sea Zone to New Zealand
3 fighters moved from New South Wales to New Zealand
2 fighters moved from Hawaiian Islands to 65 Sea Zone
2 infantry moved from Iraq to Northwest Persia
Place Units - ANZAC
1 destroyer placed in 64 Sea Zone
1 marine placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 8 PUs; end with 8 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 marine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 cruiser, 1 destroyer, 1 marine and 3 submarines moved from 27 Sea Zone to 65 Sea Zone
1 marine moved from 65 Sea Zone to New Zealand
3 fighters moved from New South Wales to New Zealand
2 fighters moved from Hawaiian Islands to 65 Sea Zone
2 infantry moved from Iraq to Northwest Persia
Place Units - ANZAC
1 destroyer placed in 64 Sea Zone
1 marine placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 8 PUs; end with 8 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from Iraq to Northwest Persia
1 fighter moved from United Kingdom to Gibraltar
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 factory_minor, 14 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from 118 Sea Zone to Leningrad
1 artillery and 6 infantry moved from Western Germany to 115 Sea Zone
1 artillery, 6 infantry and 5 transports moved from 115 Sea Zone to 116 Sea Zone
3 infantry moved from Germany to 116 Sea Zone
1 artillery, 9 infantry and 5 transports moved from 116 Sea Zone to 118 Sea Zone
1 artillery and 9 infantry moved from 118 Sea Zone to Leningrad
2 infantry moved from Baltic States to Northern Belarus
1 bomber moved from Slovakia Hungary to Northern Belarus
1 bomber moved from Western Germany to Northern Belarus
1 infantry moved from Ukraine to Kursk
Germans take Kursk from Russians
1 infantry moved from Stalingrad to Kazakhstan
1 fighter moved from Rostov to Kazakhstan
1 tactical_bomber moved from Ukraine to Kazakhstan
1 armour moved from Rostov to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Stalingrad
1 armour moved from Stalingrad to Saratov
Germans take Saratov from Russians
1 armour moved from Saratov to Stalingrad
Combat - Germans
Battle in Northern Belarus
Germans attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 2 infantry in Northern Belarus, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Northern Belarus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Northern Belarus
Germans roll dice for 2 bombers and 1 infantry in Northern Belarus, round 3 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Belarus
Germans win, taking Northern Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Leningrad
Germans attack with 1 artillery and 11 infantry
Russians defend with 1 airfield, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 11 infantry in Leningrad, round 2 : 2/12 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Leningrad, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Leningrad
Germans win, taking Leningrad from Russians with 1 artillery and 10 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 3 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Kazakhstan to Stalingrad
2 artilleries moved from Ukraine to Rostov
9 armour and 10 mech_infantrys moved from Eastern Poland to Ukraine
2 aaGuns, 3 artilleries and 1 infantry moved from Baltic States to Leningrad
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Poland to Eastern Poland
1 infantry moved from Poland to Eastern Poland
2 carriers moved from 115 Sea Zone to 118 Sea Zone
2 fighters moved from 115 Sea Zone to 118 Sea Zone
1 destroyer moved from 115 Sea Zone to 118 Sea Zone
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Western Germany
3 submarines moved from 112 Sea Zone to 115 Sea Zone
1 battleship and 1 cruiser moved from 113 Sea Zone to 116 Sea Zone
1 artillery and 2 infantry moved from Norway to Finland
1 bomber moved from Northern Belarus to Western Germany
1 artillery and 3 infantry moved from Slovakia Hungary to Romania
1 artillery and 1 infantry moved from Austria to Slovakia Hungary
1 armour moved from Germany to Romania
1 infantry moved from Karelia to Archangel
1 aaGun moved from Karelia to Vyborg
1 bomber moved from Northern Belarus to Slovakia Hungary
Place Units - Germans
1 factory_minor placed in Stalingrad
1 artillery and 9 infantry placed in Germany
3 infantry placed in Ukraine
2 armour, 2 infantry and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Russians regular : 1.00
Germans regular : -2.50
Hold on. I just realized you could attack Leningrad