Bjergmose vs. Maxidiaper ´42 ed.


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery moved from France to Southern France
                  Italians take Southern France from Americans
            1 artillery and 1 infantry moved from France to Holland Belgium
            1 bomber moved from Southern Italy to Holland Belgium
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1,33 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Italians win, taking Holland Belgium from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Holland Belgium to Southern Italy
            1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
            1 artillery and 2 infantry moved from Southern Italy to Northern Italy
            3 fighters moved from Belarus to Western Germany
    
        Place Units - Italians
            2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,33
    British regular : -0,33
    

    Savegame

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
            1 infantry moved from 46 Sea Zone to New Guinea
    
        Combat - ANZAC
            ANZAC creates battle in territory 42 Sea Zone
            Battle in New Guinea
    
        Non Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 48 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 1 infantry moved from Russia to Bryansk
            1 artillery and 2 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Smolensk
            2 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Vologda
            1 infantry moved from Hunan to Kwangsi
                  Chinese take Kwangsi from Japanese
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 3 infantry in Smolensk, round 2 : 0/3 hits, 0,50 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 3 infantry in Smolensk, round 3 : 0/3 hits, 0,50 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    Russians roll dice for 2 infantry in Smolensk, round 4 : 1/2 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 1 armour
                    Russians roll dice for 1 artillery and 3 infantry in Vologda, round 2 : 0/4 hits, 1,00 expected hits
                    Germans roll dice for 1 armour in Vologda, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Russians lost in Vologda
                    Russians roll dice for 1 artillery and 2 infantry in Vologda, round 3 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 armour in Vologda, round 3 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
    
        Place Units - Russians
            2 infantry placed in Volgograd
            1 artillery and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0,67
    Russians regular : -0,83
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 bomber, 5 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Kiangsi to Kiangsu
                  Japanese take Kiangsu from Chinese
            1 infantry moved from Kiangsi to Anhwe
                  Japanese take Anhwe from Chinese
            1 infantry moved from Jehol to Shantung
                  Japanese take Shantung from Chinese
            2 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 mech_infantry moved from Yakut S.S.R. to Yenisey
                  Japanese take Yenisey from Russians
            1 infantry moved from Novosibirsk to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 mech_infantry moved from Sakha to Yakut S.S.R.
            1 infantry moved from French Indo China to Kwangsi
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
            2 fighters moved from 6 Sea Zone to 20 Sea Zone
            2 fighters moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 19 Sea Zone to 35 Sea Zone
            1 fighter moved from 35 Sea Zone to 46 Sea Zone
            1 infantry moved from Shan State to Burma
            1 fighter and 1 tactical_bomber moved from Shan State to Burma
            1 fighter moved from 35 Sea Zone to Kwangsi
    
        Combat - Japanese
            Japanese creates battle in territory 42 Sea Zone
            Battle in 46 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 46 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 20 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 2 fighters in 20 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
                    Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 20 Sea Zone
                Japanese win, taking 20 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Kwangsi
                Japanese attack with 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Burma
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 armour
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 1,33 expected hits
                    UK_Pacific roll dice for 1 armour in Burma, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the British lost in Burma
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 armour
            Battle in 19 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 2 fighters in 19 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
                    Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 19 Sea Zone
                Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            2 carriers, 2 destroyers and 4 submarines moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 42 Sea Zone to 35 Sea Zone
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            2 fighters moved from 19 Sea Zone to 35 Sea Zone
            2 fighters moved from 20 Sea Zone to 35 Sea Zone
            1 fighter moved from Kwangsi to 35 Sea Zone
            4 infantry moved from Shan State to French Indo China
            3 infantry moved from Manchuria to Jehol
            1 fighter and 1 tactical_bomber moved from Burma to Kwangtung
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
            1 infantry moved from Guam to 21 Sea Zone
            2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 fighter moved from 46 Sea Zone to 35 Sea Zone
            1 infantry moved from Soviet Far East to Siberia
    
        Place Units - Japanese
            1 submarine placed in 6 Sea Zone
            1 bomber placed in Japan
            3 infantry placed in Manchuria
            1 artillery and 2 infantry placed in French Indo China
            3 mech_infantrys placed in Kwangtung
            1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,5
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,4
            Japanese collect 61 PUs (3 lost to blockades); end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Americans regular : -0,33
    Japanese regular : 1,33
    UK_Pacific regular : 0,50
    

    Savegame

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Research Technology - Americans
            Americans spend 10 on tech rolls
                Americans roll 5,2 and gets 0 hits
            Americans removing all Technology Tokens after unsuccessful research.
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Americans
            2 transports moved from 30 Sea Zone to 49 Sea Zone
            3 infantry moved from Solomon Islands to 49 Sea Zone
            1 artillery moved from Solomon Islands to 49 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 49 Sea Zone to 47 Sea Zone
            1 artillery and 3 infantry moved from 47 Sea Zone to New Britain
            4 fighters moved from 48 Sea Zone to New Britain
            1 destroyer moved from 48 Sea Zone to 46 Sea Zone
            1 cruiser moved from 30 Sea Zone to 47 Sea Zone
            2 infantry moved from Gilbert Islands to 48 Sea Zone
            2 infantry and 1 transport moved from 48 Sea Zone to 47 Sea Zone
            2 infantry moved from 47 Sea Zone to New Britain
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
            1 infantry moved from Libya to Tobruk
            2 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
    
        Combat - Americans
            Battle in Holland Belgium
                Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/4 hits, 1,50 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Italians lost in Holland Belgium
                    Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 1/4 hits, 1,50 expected hits
                    Germans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in New Britain
                Americans attack with 1 artillery, 4 fighters and 5 infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 1 cruiser in New Britain, round 2 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 1 artillery, 4 fighters and 5 infantry in New Britain, round 2 : 2/10 hits, 3,33 expected hits
                    Japanese roll dice for 2 infantry in New Britain, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in New Britain
                Americans win, taking New Britain from Japanese with 1 artillery, 4 fighters and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Southern France
                Americans attack with 1 artillery and 1 infantry
                Italians defend with 1 artillery and 1 harbour
                    Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Southern France
                    Americans roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0,33 expected hits
                    Italians roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 artillery
    
        Non Combat Move - Americans
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 tactical_bomber moved from Holland Belgium to United Kingdom
            1 bomber and 1 fighter moved from Eastern United States to 110 Sea Zone
            1 bomber moved from 110 Sea Zone to United Kingdom
            1 armour and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 3 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
            1 armour and 3 infantry moved from 123 Sea Zone to Iceland
            1 submarine moved from 44 Sea Zone to 41 Sea Zone
            4 fighters moved from New Britain to 47 Sea Zone
            2 carriers moved from 48 Sea Zone to 47 Sea Zone
            2 submarines moved from 48 Sea Zone to 47 Sea Zone
            1 destroyer and 1 submarine moved from 30 Sea Zone to 47 Sea Zone
            1 tactical_bomber moved from Western United States to Hawaiian Islands
            1 artillery and 1 infantry moved from New South Wales to Queensland
            1 bomber moved from Western United States to United Kingdom
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 armour, 1 fighter and 1 infantry placed in Eastern United States
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            1 fighter placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1,83
    Italians regular : 0,33
    Japanese regular : 0,33
    Germans regular : -1,00
    

    Savegame

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Yunnan to Kwangsi
            1 fighter moved from Shensi to Kwangsi
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Yunnan
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Shensi to Tsinghai
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Szechwan to Yunnan
    
        Place Units - Chinese
            1 artillery and 5 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,17
    Japanese regular : -0,33
    

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 bomber and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Novgorod to Vologda
            2 fighters moved from Novgorod to Vologda
            1 bomber moved from Novgorod to Russia
            2 bombers moved from Slovakia Hungary to Russia
            1 fighter moved from Novgorod to Bryansk
            1 mech_infantry moved from Eastern Poland to Bryansk
            1 armour moved from Novgorod to Bryansk
            2 mech_infantrys moved from Ukraine to Rostov
            7 armour and 2 mech_infantrys moved from Western Ukraine to Rostov
            3 infantry moved from France to Normandy Bordeaux
            1 mech_infantry moved from Western Germany to Southern France
            1 fighter moved from Western Germany to Normandy Bordeaux
            1 tactical_bomber moved from France to Normandy Bordeaux
            1 infantry moved from Western Germany to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Germany to Holland Belgium
            1 mech_infantry moved from Western Germany to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Western Germany to Southern France
            1 mech_infantry moved from Western Germany to Normandy Bordeaux
    
        Combat - Germans
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 1/3 hits, 0,50 expected hits
                1 bomber killed by AA
                Bombing raid in Russia rolls: 8,3 and causes: 11 damage to unit: factory_major
                Bombing raid in Russia causes 11 damage total. 
            Battle in Normandy Bordeaux
                Germans attack with 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 artillery and 3 infantry
                    Germans roll dice for 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/6 hits, 1,83 expected hits
                    British roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1,33 expected hits
                    2 infantry owned by the British lost in Normandy Bordeaux
                    Germans roll dice for 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 2/6 hits, 1,83 expected hits
                    British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for British: 1 artillery and 3 infantry
            Battle in Bryansk
                Germans attack with 1 armour, 1 fighter and 1 mech_infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Bryansk, round 2 : 1/3 hits, 1,17 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                    Germans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Bryansk, round 3 : 2/3 hits, 1,17 expected hits
                    Russians roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Americans defend with 2 infantry
                    Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 0/4 hits, 1,50 expected hits
                    Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                    Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 3 : 1/3 hits, 1,33 expected hits
                    Americans roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                    Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 4 : 0/3 hits, 1,33 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 5 : 2/3 hits, 1,33 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 5 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Holland Belgium
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 infantry and 1 mech_infantry
                Casualties for Americans: 2 infantry
            Battle in Rostov
                Germans attack with 7 armour and 4 mech_infantrys
                French defend with 1 infantry
                    Germans roll dice for 7 armour and 4 mech_infantrys in Rostov, round 2 : 4/11 hits, 4,17 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 7 armour and 3 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for French: 1 infantry
            Battle in Southern France
                Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Americans defend with 1 artillery and 1 harbour
                    Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Southern France, round 2 : 2/3 hits, 1,33 expected hits
                    Americans roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans lost in Southern France
                Germans win, taking Southern France from Americans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in Vologda
                Germans attack with 1 armour and 2 fighters
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 armour and 2 fighters in Vologda, round 2 : 2/3 hits, 1,50 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 armour owned by the Germans lost in Vologda
                Germans win with 2 fighters remaining. Battle score for attacker is 1
                Casualties for Germans: 1 armour
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            2 fighters moved from Vologda to Western Ukraine
            2 armour moved from Belarus to Rostov
            1 armour moved from Novgorod to Eastern Poland
            1 armour and 3 mech_infantrys moved from Germany to Eastern Poland
            1 bomber moved from Russia to Novgorod
            1 bomber moved from Russia to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            1 fighter moved from Holland Belgium to Western Germany
            1 tactical_bomber moved from Holland Belgium to Western Germany
            1 fighter moved from Bryansk to Western Ukraine
            1 fighter moved from Southern France to Western Germany
            1 tactical_bomber moved from Southern France to Germany
    
        Place Units - Germans
            3 infantry placed in Ukraine
            3 armour placed in Novgorod
            3 infantry placed in France
            1 bomber placed in Western Germany
            5 infantry placed in Germany
            Germans undo move 3.
            2 infantry placed in France
            1 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
            Germans collect 54 PUs (1 lost to blockades); end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    Russians regular : 0,00
    Germans regular : -0,50
    British regular : -2,00
    Russians AA : 0,50
    

    Savegame

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - British
            British buy 1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
            2 infantry moved from 125 Sea Zone to Norway
            1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
            2 fighters moved from United Kingdom to Normandy Bordeaux
            1 artillery moved from Greece to Albania
                  British take Albania from Italians
            1 infantry moved from Greece to Bulgaria
                  British take Bulgaria from Germans
            1 armour moved from Yunnan to Malaya
                  UK_Pacific take Shan State from Japanese
                  UK_Pacific take Malaya from Japanese
    
        Combat - British
            Battle in Norway
            Battle in Normandy Bordeaux
                British attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 3 infantry and 1 mech_infantry
                    British roll dice for 2 cruisers in Normandy Bordeaux, round 2 : 0/2 hits, 1,00 expected hits
                    British roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/7 hits, 2,67 expected hits
                    Germans roll dice for 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                    British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 2/6 hits, 2,50 expected hits
                    Germans roll dice for 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 0/3 hits, 1,00 expected hits
                    2 infantry owned by the Germans lost in Normandy Bordeaux
                    British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 4 : 2/6 hits, 2,50 expected hits
                    Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 4 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                British win, taking Norway from Germans, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 2 infantry
                Casualties for Germans: 3 infantry and 1 mech_infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
            1 infantry moved from Syria to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Greece
            2 fighters moved from Volgograd to Russia
            3 fighters moved from Yunnan to India
            1 fighter and 1 tactical_bomber moved from Yunnan to India
            1 mech_infantry moved from India to Yunnan
            1 artillery moved from West India to India
            1 infantry moved from Persia to Northwest Persia
            1 artillery and 1 infantry moved from Eastern Persia to Turkmenistan
            1 infantry moved from Eastern Persia to Persia
            1 armour moved from West India to Persia
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
    
        Place Units - British
            1 armour, 1 fighter and 1 infantry placed in Persia
            British undo move 1.
            1 armour, 1 artillery and 1 fighter placed in Persia
            1 transport placed in 110 Sea Zone
            1 artillery and 5 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 43 PUs; end with 43 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUs
    
        Place Units - UK_Pacific
            1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5
            UK_Pacific collect 9 PUs (1 lost to blockades); end with 11 PUs
            Some Units in India change ownership: 1 infantry
    

    Combat Hit Differential Summary :

    Germans regular : -0,67
    British regular : -3,67
    

    Savegame


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to 99 Sea Zone
            3 fighters moved from Western Germany to 99 Sea Zone
            1 artillery and 1 infantry moved from Yugoslavia to Albania
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 bomber and 3 fighters
                British defend with 1 carrier and 1 transport; French defend with 1 fighter and 1 infantry
                    Italians roll dice for 1 bomber and 3 fighters in 99 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits
                Units damaged: 1 carrier owned by the British
                    British roll dice for 1 carrier, 1 fighter and 1 transport in 99 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                    2 fighters owned by the Italians lost in 99 Sea Zone
                    Italians roll dice for 1 bomber and 1 fighter in 99 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits
                    British roll dice for 1 carrier, 1 fighter and 1 transport in 99 Sea Zone, round 3 : 2/2 hits, 1,00 expected hits
                    1 bomber owned by the Italians, 1 fighter owned by the French, 1 fighter owned by the Italians and 1 carrier owned by the British lost in 99 Sea Zone
                British win with 1 transport remaining. Battle score for attacker is -16
                Casualties for Italians: 1 bomber and 3 fighters
                Casualties for British: 1 carrier
                Casualties for French: 1 fighter
            Battle in Albania
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 artillery
                    Italians roll dice for 1 artillery and 1 infantry in Albania, round 2 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 artillery in Albania, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Albania, round 3 : 2/2 hits, 0,67 expected hits
                    British roll dice for 1 artillery in Albania, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the British lost in Albania
                Italians win, taking Albania from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
    
        Non Combat Move - Italians
            1 artillery and 2 infantry moved from Northern Italy to Western Germany
            2 mech_infantrys moved from Northern Italy to Germany
            3 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 infantry and 2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 8 PUs; end with 8 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Germany: 1 mech_infantry
            EDIT: Changing ownership of Holland Belgium from Americans to Germans
            EDIT: Adding units owned by Italians to Holland Belgium: 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : 0,33
    British regular : 1,33
    

    Savegame

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Japanese
            1 destroyer moved from 48 Sea Zone to 33 Sea Zone
            1 submarine moved from 42 Sea Zone to 44 Sea Zone
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            3 infantry moved from New South Wales to Queensland
            1 artillery moved from New South Wales to 62 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            1 aaGun and 2 infantry moved from New South Wales to Queensland
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 47 Sea Zone
            1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
    
        Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 3 armour; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Smolensk to Belarus
                  Russians take Belarus from Germans
            1 infantry moved from Smolensk to Archangel
                  Russians take Archangel from Germans
            3 infantry moved from Russia to Bryansk
            1 artillery moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 1 armour and 1 mech_infantry
                    Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 2/4 hits, 1,00 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Bryansk, round 2 : 2/2 hits, 0,83 expected hits
                    2 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 armour and 1 mech_infantry
    
        Non Combat Move - Russians
            3 armour and 1 mech_infantry moved from Russia to Volgograd
            1 infantry moved from Volgograd to Caucasus
            1 infantry moved from Russia to Tambov
            1 aaGun and 11 infantry moved from Russia to Bryansk
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
    
        Place Units - Russians
            3 armour placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 1,17
    Russians regular : 1,00
    

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 bomber, 2 destroyers, 4 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Malaya
            1 submarine moved from 35 Sea Zone to 46 Sea Zone
            1 submarine moved from 35 Sea Zone to 33 Sea Zone
            2 fighters moved from 35 Sea Zone to 33 Sea Zone
            2 fighters moved from 35 Sea Zone to 46 Sea Zone
            1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 56 Sea Zone
            1 infantry moved from 56 Sea Zone to Western Australia
            6 mech_infantrys moved from Kwangtung to Kwangsi
            1 infantry moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            1 artillery, 7 infantry and 3 mech_infantrys moved from French Indo China to Kwangsi
            1 bomber moved from Japan to Kwangsi
            1 destroyer moved from 35 Sea Zone to 44 Sea Zone
            1 destroyer moved from 35 Sea Zone to 41 Sea Zone
            1 mech_infantry moved from Yenisey to Urals
                  Japanese take Urals from Russians
            1 mech_infantry moved from Yakut S.S.R. to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 infantry moved from Kazakhstan to Samara
                  Japanese take Samara from Russians
            2 fighters moved from 35 Sea Zone to Malaya
    
        Combat - Japanese
            Battle in Western Australia
            Battle in 46 Sea Zone
                Japanese attack with 2 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 fighters in 46 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                    Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 46 Sea Zone
                Japanese win, taking Western Australia from ANZAC with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 33 Sea Zone
                Japanese attack with 2 fighters and 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 fighters in 33 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                    ANZAC roll dice for 1 destroyer in 33 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 33 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Kwangsi
                Japanese attack with 1 artillery, 1 bomber, 7 infantry and 9 mech_infantrys
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 7 infantry and 9 mech_infantrys in Kwangsi, round 2 : 4/18 hits, 3,83 expected hits
                    Chinese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 bomber, 7 infantry and 9 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in 41 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 destroyer in 41 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 41 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 41 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Malaya
                Japanese attack with 2 fighters and 2 infantry
                British defend with 1 armour; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 fighters and 2 infantry in Malaya, round 2 : 3/4 hits, 1,33 expected hits
                    UK_Pacific roll dice for 1 armour in Malaya, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
    
        Non Combat Move - Japanese
            2 fighters moved from Malaya to 37 Sea Zone
            1 carrier moved from 35 Sea Zone to 37 Sea Zone
            2 fighters moved from 33 Sea Zone to 35 Sea Zone
            2 fighters moved from 46 Sea Zone to 35 Sea Zone
            1 carrier moved from 35 Sea Zone to 37 Sea Zone
            1 destroyer moved from 20 Sea Zone to 35 Sea Zone
            1 destroyer moved from 19 Sea Zone to 35 Sea Zone
            2 submarines moved from 6 Sea Zone to 35 Sea Zone
            3 infantry moved from Japan to 6 Sea Zone
            3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Shantung to 19 Sea Zone
            4 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
            4 infantry moved from 36 Sea Zone to Kwangsi
            1 destroyer moved from 35 Sea Zone to 36 Sea Zone
            3 infantry moved from Jehol to Anhwe
            3 infantry moved from Manchuria to Jehol
            1 infantry moved from Kiangsu to Kiangsi
            1 bomber moved from Kwangsi to Kwangtung
            1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
    
        Place Units - Japanese
            2 destroyers and 1 submarine placed in 6 Sea Zone
            1 bomber placed in Japan
            1 artillery and 2 infantry placed in Kwangtung
            1 artillery and 2 infantry placed in French Indo China
            3 mech_infantrys placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 70 PUs; end with 70 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,67
    Americans regular : -0,83
    Japanese regular : 3,83
    UK_Pacific regular : -0,50
    ANZAC regular : 0,50
    

    Savegame


  • 75 ipc til japanerne. Det kan jeg vel dårligt tillade mig at brokke mig over:)


  • @Maxiheimer og stadigvæk 2 felter fra Indien…kejseren er ikke imponeret!

  • '18 '17 '16 '15 '13 '11 '10

    til gengæld irriterer de tech terninger mig lidt…nu har jeg købt 16 uden succes.

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Research Technology - Americans
            Americans spend 10 on tech rolls
                Americans roll 2,2 and gets 0 hits
            Americans removing all Technology Tokens after unsuccessful research.
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 destroyer, 2 fighters, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Americans
            1 tactical_bomber moved from United Kingdom to Finland
            2 bombers moved from United Kingdom to Finland
            2 fighters moved from 110 Sea Zone to Finland
            1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 armour and 1 infantry moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from Queensland to 56 Sea Zone
            1 destroyer moved from 47 Sea Zone to 46 Sea Zone
            3 fighters moved from 47 Sea Zone to 46 Sea Zone
            1 fighter moved from 47 Sea Zone to 46 Sea Zone
    
        Combat - Americans
            Battle in 56 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 56 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 46 Sea Zone
                Americans attack with 1 destroyer and 4 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 4 fighters in 46 Sea Zone, round 2 : 0/5 hits, 2,33 expected hits
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer and 4 fighters in 46 Sea Zone, round 3 : 1/5 hits, 2,33 expected hits
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 46 Sea Zone
                Americans win with 4 fighters remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 submarine
            Battle in Holland Belgium
                Americans attack with 1 armour and 1 infantry
                Italians defend with 1 mech_infantry
                    Americans roll dice for 1 armour and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in Finland
                Americans attack with 2 bombers, 2 fighters and 1 tactical_bomber
                Germans defend with 4 infantry
                    Americans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in Finland, round 2 : 3/5 hits, 3,00 expected hits
                    Germans roll dice for 4 infantry in Finland, round 2 : 2/4 hits, 1,33 expected hits
                    3 infantry owned by the Germans and 2 bombers owned by the Americans lost in Finland
                    Americans roll dice for 2 fighters and 1 tactical_bomber in Finland, round 3 : 2/3 hits, 1,67 expected hits
                    Germans roll dice for 1 infantry in Finland, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Finland
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -22
                Casualties for Americans: 2 bombers and 1 fighter
                Casualties for Germans: 4 infantry
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from Finland to Norway
            3 infantry moved from Iceland to 123 Sea Zone
            1 armour moved from Iceland to 123 Sea Zone
            1 armour, 3 infantry and 2 transports moved from 123 Sea Zone to 125 Sea Zone
            3 infantry moved from 125 Sea Zone to Norway
            1 armour moved from 125 Sea Zone to Norway
            1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
            1 armour and 1 infantry moved from 123 Sea Zone to Iceland
            1 fighter moved from Eastern United States to 110 Sea Zone
            1 transport moved from 93 Sea Zone to 92 Sea Zone
            1 artillery and 4 infantry moved from New Britain to 47 Sea Zone
            1 artillery, 4 infantry and 3 transports moved from 47 Sea Zone to 49 Sea Zone
            1 infantry moved from Solomon Islands to 49 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 49 Sea Zone to 54 Sea Zone
            1 artillery and 4 infantry moved from 54 Sea Zone to Queensland
            1 infantry moved from 54 Sea Zone to Queensland
            1 fighter moved from 56 Sea Zone to South Australia
            2 carriers, 1 cruiser and 3 submarines moved from 47 Sea Zone to 54 Sea Zone
            4 fighters moved from 46 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to Queensland
            1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            2 infantry placed in Eastern United States
            1 destroyer and 1 transport placed in 10 Sea Zone
            1 bomber, 2 fighters and 1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -3,00
    Japanese regular : 0,67
    Germans regular : 1,00
    

    Savegame

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery, 1 fighter and 24 infantry moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 artillery, 1 fighter and 24 infantry
                Japanese defend with 1 artillery, 11 infantry and 9 mech_infantrys
                    Chinese roll dice for 1 artillery, 1 fighter and 24 infantry in Kwangsi, round 2 : 4/26 hits, 5,00 expected hits
                    Japanese roll dice for 1 artillery, 11 infantry and 9 mech_infantrys in Kwangsi, round 2 : 11/21 hits, 7,00 expected hits
                    4 infantry owned by the Japanese and 11 infantry owned by the Chinese lost in Kwangsi
                1 fighter owned by the Chinese retreated
                13 infantry owned by the Chinese and 1 artillery owned by the Chinese retreated to Yunnan
                Japanese win with 1 artillery, 7 infantry and 9 mech_infantrys remaining. Battle score for attacker is -21
                Casualties for Chinese: 11 infantry
                Casualties for Japanese: 4 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Yunnan
            1 infantry moved from Sikang to Szechwan
            1 infantry moved from Shensi to Szechwan
    
        Place Units - Chinese
            2 artilleries and 3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,00
    Japanese regular : 4,00
    

    Savegame


  • av av av det er alligevel en sjat ipc at smide efter det!! Prikken over i’et ville være hvis du så fik den og endte med radar:joy: :joy: :joy:

    Nej jeg syntes også de kinesere er irriterende stædige!! Kan de ikke bare erkende at de er undermennesker og give op!


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Germans
            Germans buy 6 armour, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 mech_infantrys moved from Western Germany to Holland Belgium
            2 infantry moved from France to Normandy Bordeaux
            1 tactical_bomber moved from Germany to Holland Belgium
            1 fighter moved from Western Germany to Holland Belgium
            1 mech_infantry moved from Eastern Poland to Belarus
            1 mech_infantry moved from Rostov to Caucasus
            1 mech_infantry moved from Rostov to Caucasus
            9 armour and 1 mech_infantry moved from Rostov to Volgograd
            1 bomber moved from Western Ukraine to Volgograd
            1 bomber moved from Novgorod to Volgograd
            1 fighter moved from Western Germany to 125 Sea Zone
            1 bomber moved from Western Germany to Caucasus
            3 armour moved from Novgorod to Archangel
            1 tactical_bomber moved from Western Germany to Belarus
            1 fighter moved from Western Ukraine to Belarus
            1 fighter moved from Western Germany to Normandy Bordeaux
            1 mech_infantry moved from Southern France to Normandy Bordeaux
            1 tactical_bomber moved from Western Germany to 99 Sea Zone
    
        Combat - Germans
            Battle in 125 Sea Zone
                Germans attack with 1 fighter
                British defend with 1 transport; Americans defend with 2 transports
                    1 transport owned by the British and 2 transports owned by the Americans lost in 125 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 21
                Casualties for British: 1 transport
                Casualties for Americans: 2 transports
            Battle in 99 Sea Zone
                Germans attack with 1 tactical_bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 99 Sea Zone
                Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Normandy Bordeaux
                Germans attack with 1 fighter, 2 infantry and 1 mech_infantry
                British defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1,00 expected hits
                    British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                    Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 1/3 hits, 0,83 expected hits
                    British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Normandy Bordeaux
                    Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 4 : 2/3 hits, 0,83 expected hits
                    British roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Americans defend with 1 armour and 1 infantry
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Holland Belgium, round 2 : 1/4 hits, 1,50 expected hits
                    Americans roll dice for 1 armour and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,83 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Holland Belgium, round 3 : 1/4 hits, 1,50 expected hits
                    Americans roll dice for 1 armour in Holland Belgium, round 3 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Americans: 1 armour and 1 infantry
            Battle in Volgograd
                Germans attack with 9 armour, 2 bombers and 1 mech_infantry
                Russians defend with 6 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
                    Germans roll dice for 9 armour, 2 bombers and 1 mech_infantry in Volgograd, round 2 : 9/12 hits, 6,00 expected hits
                    Russians roll dice for 6 armour, 1 infantry and 1 mech_infantry in Volgograd, round 2 : 5/8 hits, 3,67 expected hits
                    1 mech_infantry owned by the Russians, 1 infantry owned by the Russians, 6 armour owned by the Russians, 4 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 5 armour and 2 bombers remaining. Battle score for attacker is 15
                Casualties for Germans: 4 armour and 1 mech_infantry
                Casualties for Russians: 6 armour, 1 infantry and 1 mech_infantry
            Battle in Archangel
                Germans attack with 3 armour
                Russians defend with 1 infantry
                    Germans roll dice for 3 armour in Archangel, round 2 : 2/3 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 2 armour remaining. Battle score for attacker is -3
                Casualties for Germans: 1 armour
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Germans attack with 1 bomber and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Caucasus to Ukraine
            2 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
            2 fighters moved from Western Ukraine to Ukraine
            2 bombers moved from Volgograd to Ukraine
            1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
            1 fighter moved from Normandy Bordeaux to Western Germany
            1 tactical_bomber moved from 99 Sea Zone to Southern Italy
            1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
            1 fighter moved from 125 Sea Zone to Germany
    
        Place Units - Germans
            3 armour placed in Ukraine
            3 armour placed in Novgorod
            2 infantry placed in France
            2 infantry and 3 mech_infantrys placed in Western Germany
            1 mech_infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 56 PUs; end with 56 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1,33
    Russians regular : 2,33
    Germans regular : 2,50
    British regular : -0,67
    

    Savegame

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 bomber, 6 infantry and 1 submarine; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Norway to Finland
                  British take Finland from Germans
            1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
            1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
            1 fighter moved from United Kingdom to Holland Belgium
            1 infantry moved from Bulgaria to Romania
                  British take Romania from Germans
            3 infantry moved from Northwest Persia to Caucasus
            3 armour and 1 mech_infantry moved from Persia to Caucasus
            1 artillery and 1 infantry moved from Turkmenistan to Kazakhstan
                  Russians take Kazakhstan from Japanese
            2 fighters moved from Russia to Samara
            1 fighter moved from Persia to Caucasus
            1 armour and 1 mech_infantry moved from Yunnan to French Indo China
            4 fighters and 1 tactical_bomber moved from India to French Indo China
    
        Combat - British
            Battle in Normandy Bordeaux
                British attack with 1 artillery, 3 infantry and 1 tactical_bomber
                Germans defend with 1 infantry and 1 mech_infantry
                    British roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0,50 expected hits
                    British roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/5 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                British win, taking Normandy Bordeaux from Germans with 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry and 1 mech_infantry
            Battle in Holland Belgium
                British attack with 2 fighters and 2 infantry
                Germans defend with 2 mech_infantrys
                    British roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0,50 expected hits
                    British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1,33 expected hits
                    Germans roll dice for 2 mech_infantrys in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the Germans lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
            Battle in Samara
                British attack with 2 fighters
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters in Samara, round 2 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the British lost in Samara
                British win with 1 fighter remaining. Battle score for attacker is -7
                Casualties for British: 1 fighter
                Casualties for Japanese: 1 infantry
            Battle in French Indo China
                British attack with 1 armour, 4 fighters, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 artillery, 1 factory_minor, 1 fighter, 2 infantry and 1 tactical_bomber
                    British roll dice for 1 armour, 4 fighters, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 6/7 hits, 3,33 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 0/5 hits, 2,17 expected hits
                    1 tactical_bomber owned by the Japanese, 2 infantry owned by the Japanese, 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China
                British win, taking French Indo China from Japanese with 1 armour, 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 31
                Casualties for Japanese: 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
            Battle in Caucasus
                British attack with 3 armour, 1 fighter, 3 infantry and 1 mech_infantry
                Germans defend with 2 mech_infantrys
                    British roll dice for 3 armour, 1 fighter, 3 infantry and 1 mech_infantry in Caucasus, round 2 : 3/8 hits, 2,67 expected hits
                    Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Caucasus
                British win, taking Caucasus from Germans with 3 armour, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for British: 1 infantry
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - British
            1 fighter moved from Samara to Russia
            1 fighter moved from Caucasus to Persia
            2 fighters moved from Holland Belgium to 110 Sea Zone
            1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 artillery and 1 infantry moved from Persia to Northwest Persia
            4 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
            2 fighters and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
    
        Place Units - British
            1 bomber and 6 infantry placed in United Kingdom
            1 submarine placed in 80 Sea Zone
            1 armour and 1 artillery placed in Persia
    
        Turn Complete - British
            British collect 50 PUs; end with 52 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 57 PUs
    
        Place Units - UK_Pacific
            1 artillery, 1 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
            UK_Pacific collect 5 PUs (3 lost to blockades); end with 5 PUs
            Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Japanese regular : -1,50
    Germans regular : -1,00
    British regular : 4,17
    

    Savegame

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