Bjergmose vs. Maxidiaper ´42 ed.
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nej tak…jeg fandt nogle italienske aa-guns i Cairo jeg satser stærkt på :-)
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TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 6 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese rolls : 1/1 hits, 0,00 expected hits Japanese removing all Technology Tokens after successful research. Japanese discover Long Range Aircraft Activate Technology - Japanese Japanese activating Long Range Aircraft Purchase Units - Japanese Japanese buy 1 bomber, 2 destroyers, 6 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens; Combat Move - Japanese 3 mech_infantrys moved from Malaya to Burma Japanese take Burma from UK_Pacific 3 mech_infantrys moved from French Indo China to Burma 1 artillery moved from Hopei to Anhwe 1 infantry moved from Ulaanbaatar to Dzavhan Japanese take Dzavhan from Russians 1 artillery moved from Hopei to Shensi Japanese take Shensi from Chinese 1 mech_infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 4 mech_infantrys moved from Yunnan to Burma 2 bombers moved from French Indo China to India 1 fighter and 2 tactical_bombers moved from French Indo China to Anhwe Combat - Japanese Air Battle in India Japanese attacks with 2 units heading to India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India UK_Pacific roll AA dice in India : 1/2 hits, 0,33 expected hits 1 bomber killed by AA Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in India causes 5 damage total. Battle in Anhwe Japanese attack with 1 artillery, 1 fighter and 2 tactical_bombers Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Anhwe, round 2 : 1/4 hits, 2,00 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Japanese 1 bomber moved from India to French Indo China 1 destroyer moved from 41 Sea Zone to 55 Sea Zone 1 destroyer moved from 35 Sea Zone to 45 Sea Zone 1 destroyer moved from 45 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to French Indo China 1 battleship, 1 carrier and 2 transports moved from 44 Sea Zone to 35 Sea Zone 1 fighter and 2 tactical_bombers moved from Anhwe to Yunnan 2 fighters moved from Japan to French Indo China 2 destroyers moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from Siberia to Amur 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 1 Sea Zone 1 submarine moved from 6 Sea Zone to 9 Sea Zone Place Units - Japanese 3 mech_infantrys placed in Malaya 3 mech_infantrys placed in French Indo China 2 destroyers and 1 submarine placed in 6 Sea Zone 1 bomber and 1 tactical_bomber placed in Kwangtung Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,33 Japanese regular : -1,00 UK_Pacific AA : 0,67 Japanese rolls : 1,00
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Jeg er bange for at der var noget om det:face_with_rolling_eyes:
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 6 Research Technology - Americans Americans spend 0 on tech rolls Americans roll 5,5 and gets 0 hits Purchase Units - Americans Americans buy 1 armour, 1 bomber, 1 destroyer, 2 fighters, 3 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 2 techTokens; Combat Move - Americans 2 infantry moved from Normandy Bordeaux to France 1 armour and 1 mech_infantry moved from Normandy Bordeaux to Southern France 1 fighter moved from Normandy Bordeaux to Southern France 2 bombers moved from United Kingdom to France 1 fighter moved from Norway to France 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone Combat - Americans Battle in 46 Sea Zone Americans attack with 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 46 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 submarines in 46 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 fighter in 55 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 fighter in 55 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in France Americans attack with 2 bombers, 1 fighter and 2 infantry Germans defend with 1 airfield, 1 factory_minor and 2 infantry Americans roll dice for 2 bombers, 1 fighter and 2 infantry in France, round 2 : 3/5 hits, 2,17 expected hits Germans roll dice for 2 infantry in France, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in France Americans win, taking France from Germans, taking Syria from British with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in Southern France Americans attack with 1 armour, 1 fighter and 1 mech_infantry Italians defend with 1 artillery and 1 harbour Americans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Southern France, round 2 : 3/3 hits, 1,17 expected hits Italians roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - Americans 2 bombers moved from France to United Kingdom 1 fighter moved from France to 110 Sea Zone 1 fighter moved from Southern France to United Kingdom 2 fighters moved from Eastern United States to 110 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 mech_infantry moved from French West Africa to French Equatorial Africa 1 transport moved from 87 Sea Zone to 89 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 110 Sea Zone to 107 Sea Zone 1 fighter moved from Western United States to 54 Sea Zone 3 submarines moved from 30 Sea Zone to 54 Sea Zone 1 transport moved from 54 Sea Zone to 49 Sea Zone 1 infantry moved from Solomon Islands to 49 Sea Zone 1 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from 55 Sea Zone to Northern Territory 3 infantry moved from Queensland to Northern Territory 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 armour and 1 infantry moved from Norway to 112 Sea Zone 1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to Normandy Bordeaux Place Units - Americans 1 armour, 1 fighter and 1 infantry placed in Norway 1 destroyer placed in 10 Sea Zone 1 transport placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 1 bomber and 2 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,3 Americans collect 53 PUs (2 lost to blockades); end with 53 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : 0,67 Italians regular : -0,33 Japanese regular : -0,33 Germans regular : 0,33
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 artillery Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Shensi, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 artillery in Shensi, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 artillery in Shensi, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win with 1 artillery remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kansu Chinese undo move 1. 1 infantry placed in Kweichow 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00 Japanese regular : 0,67
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Germans Germans buy 10 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from British 1 infantry moved from Western Germany to Northern Italy Italians take Northern Italy from British 2 infantry moved from Western Germany to France 1 fighter and 1 tactical_bomber moved from Western Germany to France 1 infantry moved from Poland to Baltic States 1 infantry moved from Poland to Eastern Poland 2 bombers moved from Western Germany to Baltic States 1 fighter and 1 tactical_bomber moved from Germany to Eastern Poland 1 infantry moved from Poland to Eastern Poland Combat - Germans Battle in Baltic States Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Baltic States, round 2 : 2/3 hits, 1,50 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in France Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber French defend with 1 airfield and 1 factory_minor; Americans defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in France, round 2 : 2/4 hits, 1,50 expected hits French roll dice for 1 infantry in France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in France Germans captures 0PUs while taking French capital Germans win, taking France from French with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Eastern Poland Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 armour Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/4 hits, 1,50 expected hits Russians roll dice for 1 armour in Eastern Poland, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from France to Western Germany 4 infantry moved from Germany to Poland 1 fighter and 1 tactical_bomber moved from Eastern Poland to Germany 2 fighters and 1 tactical_bomber moved from Romania to Germany 1 fighter moved from Germany to Western Germany 2 bombers moved from Baltic States to Western Germany 1 submarine moved from 112 Sea Zone to 113 Sea Zone 1 infantry moved from Western Germany to France 1 aaGun moved from Western Germany to France 1 mech_infantry moved from Germany to Romania 2 mech_infantrys moved from Western Germany to France 3 mech_infantrys moved from Germany to France Place Units - Germans 4 mech_infantrys placed in Germany 8 infantry placed in Western Germany 2 infantry placed in Germany Turn Complete - Germans Germans collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
French regular : -0,33 Russians regular : 0,17 Germans regular : 1,50
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - British British buy 2 armour, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 armour moved from Libya to Alexandria British take Tobruk from Italians British take Alexandria from Italians 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber moved from India to Burma Combat - British Battle in Holland Belgium British attack with 1 fighter and 2 infantry Germans defend with 1 infantry British roll dice for 1 battleship in Holland Belgium, round 2 : 1/1 hits, 0,67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in Burma British attack with 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber Japanese defend with 10 mech_infantrys British roll dice for 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Burma, round 2 : 1/10 hits, 3,17 expected hits Japanese roll dice for 10 mech_infantrys in Burma, round 2 : 3/10 hits, 3,33 expected hits 1 mech_infantry owned by the Japanese and 3 infantry owned by the British lost in Burma British roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Burma, round 3 : 1/7 hits, 2,67 expected hits Japanese roll dice for 9 mech_infantrys in Burma, round 3 : 4/9 hits, 3,00 expected hits 1 mech_infantry owned by the Japanese, 1 artillery owned by the British and 3 infantry owned by the British lost in Burma 1 tactical_bomber owned by the British and 1 fighter owned by the British retreated 1 artillery owned by the British retreated to India Japanese win with 8 mech_infantrys remaining. Battle score for attacker is -14 Casualties for British: 1 artillery and 6 infantry Casualties for Japanese: 2 mech_infantrys Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Burma to West India 1 armour moved from Eastern Persia to West India 1 infantry moved from Eastern Persia to West India 2 armour moved from Persia to West India 2 infantry moved from Persia to Eastern Persia 1 artillery and 2 infantry moved from Iraq to Persia 1 infantry moved from Syria to Iraq 1 infantry moved from Trans-Jordan to Iraq 1 artillery moved from Anglo Egyptian Sudan to Egypt 2 artilleries, 2 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 3 infantry moved from Rhodesia to Belgian Congo 1 fighter moved from Holland Belgium to United Kingdom 2 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Tunisia to Libya Place Units - British 2 armour, 1 fighter and 1 infantry placed in Persia 5 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,1 British collect 36 PUs (1 lost to blockades); end with 36 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Japanese regular : 0,67 Germans regular : 0,67 British regular : -3,50
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 95 Sea Zone to 91 Sea Zone 1 transport moved from 93 Sea Zone to 95 Sea Zone 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Southern France 3 fighters moved from Southern Italy to Southern France 1 bomber moved from Southern Italy to Southern France 1 battleship, 1 destroyer and 1 transport moved from 93 Sea Zone to 97 Sea Zone Combat - Italians Battle in 91 Sea Zone Italians attack with 1 submarine Americans defend with 1 destroyer Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 91 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 91 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 91 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 91 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 91 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 91 Sea Zone Italians win with 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Southern France Italians attack with 1 bomber, 3 fighters and 2 infantry British defend with 1 artillery and 1 infantry; French defend with 1 harbour; Americans defend with 1 armour and 1 mech_infantry Italians roll dice for 1 bomber, 3 fighters and 2 infantry in Southern France, round 2 : 2/6 hits, 2,50 expected hits French roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Southern France, round 2 : 2/4 hits, 1,50 expected hits 1 infantry owned by the British, 2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Southern France 1 bomber owned by the Italians and 3 fighters owned by the Italians retreated French win with 1 armour and 1 artillery remaining. Battle score for attacker is 1 Casualties for Italians: 2 infantry Casualties for Americans: 1 mech_infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber and 3 fighters moved from Southern France to Southern Italy Place Units - Italians 3 infantry placed in Northern Italy 1 artillery and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 8 PUs; end with 8 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs
Combat Hit Differential Summary :
Americans regular : -1,33 French regular : 0,50 Italians regular : -0,83
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 destroyer; Remaining resources: 3 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 46 Sea Zone to 34 Sea Zone 1 destroyer moved from 55 Sea Zone to 45 Sea Zone 1 infantry moved from South Australia to New South Wales 1 infantry moved from South Australia to Queensland Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 6 Combat Move - French 1 fighter moved from United Kingdom to 93 Sea Zone Combat - French Battle in 93 Sea Zone French attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 93 Sea Zone French win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - French 1 fighter moved from 93 Sea Zone to Southern France 2 infantry moved from Normandy Bordeaux to Southern France 2 infantry moved from Libya to Tobruk 1 infantry moved from Egypt to Trans-Jordan Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 7 Research Technology - Russians Russians spend 0 on tech rolls Russians rolls : 0/1 hits, 0,00 expected hits Purchase Units - Russians Russians buy 1 airfield, 1 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Russians 1 armour moved from Ukraine to Romania 1 fighter and 1 tactical_bomber moved from Belarus to Romania 1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland 1 artillery and 1 infantry moved from Belarus to Baltic States Combat - Russians Rocket attack in Germany does 4 damage to factory_major owned by Germans Rockets in Novgorod roll: 4 Battle in Romania Russians attack with 1 armour, 1 fighter and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Romania, round 2 : 0/3 hits, 1,67 expected hits Germans roll dice for 1 mech_infantry in Romania, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Russians lost in Romania Russians roll dice for 1 armour and 1 tactical_bomber in Romania, round 3 : 1/2 hits, 1,17 expected hits Germans roll dice for 1 mech_infantry in Romania, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -6 Casualties for Russians: 1 fighter Casualties for Germans: 1 mech_infantry Battle in Baltic States Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Eastern Poland Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Romania to Belarus 2 infantry moved from Ukraine to Bessarabia 6 infantry moved from Bryansk to Belarus 1 aaGun and 1 artillery moved from Novgorod to Belarus 1 armour and 1 mech_infantry moved from Russia to Urals 5 infantry moved from Russia to Bryansk 1 mech_infantry moved from Eastern Persia to West India 1 fighter moved from Kansu to Eastern Persia Place Units - Russians 1 armour, 1 artillery and 1 infantry placed in Ukraine 1 artillery and 3 infantry placed in Russia 1 airfield placed in Finland Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 47 PUs
Combat Hit Differential Summary :
Russians rolls : 0,00 Germans regular : -0,33 Russians regular : 0,83
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 destroyers, 9 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens; Combat Move - Japanese 8 mech_infantrys moved from Burma to India 1 fighter and 2 tactical_bombers moved from Yunnan to India 1 artillery moved from Anhwe to Kweichow 1 submarine moved from 35 Sea Zone to 34 Sea Zone 1 submarine moved from 35 Sea Zone to 45 Sea Zone 1 bomber moved from Kwangtung to 45 Sea Zone 1 bomber moved from French Indo China to 34 Sea Zone 1 fighter moved from French Indo China to India 1 tactical_bomber moved from Kwangtung to Kweichow 1 fighter moved from French Indo China to Kweichow 1 artillery moved from Shensi to Kansu 1 infantry moved from Suiyuyan to Kansu 1 mech_infantry moved from Szechwan to Kweichow 1 artillery moved from Buyant-Uhaa to Ulaanbaatar 1 infantry moved from Dzavhan to Yakut S.S.R. 1 infantry moved from Amur to Buryatia 1 submarine moved from 9 Sea Zone to 26 Sea Zone Combat - Japanese Battle in Kweichow Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 3/4 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kansu Japanese attack with 1 artillery and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 2 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 45 Sea Zone Japanese attack with 1 bomber and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 34 Sea Zone Japanese attack with 1 bomber and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber in 34 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 34 Sea Zone Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in India Japanese attack with 2 fighters, 8 mech_infantrys and 2 tactical_bombers British defend with 2 aaGuns, 1 artillery and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour British roll AA dice in India : 1/4 hits, 0,67 expected hits 1 tactical_bomber owned by the Japanese lost in India Japanese roll dice for 2 fighters, 8 mech_infantrys and 1 tactical_bomber in India, round 2 : 3/11 hits, 3,00 expected hits UK_Pacific roll dice for 2 aaGuns, 1 artillery and 2 infantry in India, round 2 : 1/3 hits, 1,00 expected hits 1 mech_infantry owned by the Japanese, 2 aaGuns owned by the British and 1 infantry owned by the British lost in India Japanese roll dice for 2 fighters, 7 mech_infantrys and 1 tactical_bomber in India, round 3 : 4/10 hits, 2,83 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 3 : 0/2 hits, 0,67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in India Japanese captures 5PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 2 fighters, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 mech_infantry and 1 tactical_bomber Casualties for British: 2 aaGuns, 1 artillery and 2 infantry Non Combat Move - Japanese 2 fighters and 1 tactical_bomber moved from India to Shan State 3 mech_infantrys moved from Malaya to Burma 3 mech_infantrys moved from French Indo China to Burma 1 carrier moved from 35 Sea Zone to 6 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 20 Sea Zone to 55 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 bomber moved from 45 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Kweichow to Shan State 1 bomber moved from 34 Sea Zone to Manchuria Place Units - Japanese 3 mech_infantrys placed in Malaya 3 mech_infantrys placed in French Indo China 3 mech_infantrys placed in Kwangtung 2 destroyers, 1 submarine and 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 72 PUs; end with 77 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33 Japanese regular : 3,33 British AA : 0,33 UK_Pacific regular : -0,67 ANZAC regular : -0,67
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 7 Research Technology - Americans Americans spend 0 on tech rolls Americans roll 1,4 and gets 0 hits Purchase Units - Americans Americans buy 1 armour, 2 bombers, 3 destroyers, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 2 techTokens; Combat Move - Americans 1 armour and 1 mech_infantry moved from Southern France to France 1 armour and 1 infantry moved from Normandy Bordeaux to France 2 fighters moved from 110 Sea Zone to France 2 bombers and 1 fighter moved from United Kingdom to France 1 fighter moved from Norway to France 1 fighter moved from Normandy Bordeaux to France 1 bomber moved from Eastern United States to France 1 submarine moved from 46 Sea Zone to 44 Sea Zone Americans take 44 Sea Zone from Japanese 1 submarine moved from 46 Sea Zone to 45 Sea Zone 1 submarine moved from 45 Sea Zone to 42 Sea Zone Americans take 42 Sea Zone from Japanese 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from Northern Territory to 55 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 fighter moved from 54 Sea Zone to 46 Sea Zone Combat - Americans Battle in 46 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 26 Sea Zone Americans attack with 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 4/4 hits, 2,00 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 26 Sea Zone Americans win, taking 26 Sea Zone from Neutral with 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in France Americans attack with 2 armour, 3 bombers, 5 fighters, 1 infantry and 1 mech_infantry Germans defend with 1 aaGun, 1 airfield, 1 factory_minor, 3 infantry and 5 mech_infantrys Germans roll AA dice in France : 0/3 hits, 0,50 expected hits Americans roll dice for 2 armour, 3 bombers, 5 fighters, 1 infantry and 1 mech_infantry in France, round 2 : 6/12 hits, 5,83 expected hits Germans roll dice for 1 aaGun, 3 infantry and 5 mech_infantrys in France, round 2 : 3/8 hits, 2,67 expected hits 1 aaGun owned by the Germans, 3 infantry owned by the Germans, 1 armour owned by the Americans, 1 infantry owned by the Americans, 2 mech_infantrys owned by the Germans and 1 mech_infantry owned by the Americans lost in France Americans roll dice for 1 armour, 3 bombers and 5 fighters in France, round 3 : 4/9 hits, 5,00 expected hits Germans roll dice for 3 mech_infantrys in France, round 3 : 1/3 hits, 1,00 expected hits 1 bomber owned by the Americans and 3 mech_infantrys owned by the Germans lost in France Americans win, taking France from Germans with 1 armour, 2 bombers and 5 fighters remaining. Battle score for attacker is 9 Casualties for Americans: 1 armour, 1 bomber, 1 infantry and 1 mech_infantry Casualties for Germans: 1 aaGun, 3 infantry and 5 mech_infantrys Non Combat Move - Americans 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 armour and 1 infantry moved from Norway to 112 Sea Zone 1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone 2 infantry moved from 123 Sea Zone to Iceland 1 transport moved from 107 Sea Zone to 101 Sea Zone 1 transport moved from 89 Sea Zone to 101 Sea Zone 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from British Columbia to Western United States 1 aaGun moved from Eastern United States to 101 Sea Zone 1 aaGun and 1 transport moved from 101 Sea Zone to 106 Sea Zone 1 aaGun moved from 106 Sea Zone to New Brunswick Nova Scotia 1 mech_infantry moved from French Equatorial Africa to Egypt 1 infantry moved from French Central Africa to French Equatorial Africa 1 fighter moved from 55 Sea Zone to Ceylon 1 fighter moved from 46 Sea Zone to 54 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 2 bombers moved from France to United Kingdom 2 fighters moved from France to United Kingdom 1 fighter moved from France to 110 Sea Zone 1 fighter moved from France to 110 Sea Zone 1 fighter moved from France to Normandy Bordeaux Place Units - Americans 1 armour and 1 infantry placed in Norway 1 destroyer placed in 112 Sea Zone 1 destroyer placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States 2 bombers placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,6 Americans collect 55 PUs; end with 55 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : 2,17 Japanese regular : 0,17 Germans AA : -0,50 Germans regular : 0,33
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Germans Germans repair damage of 4x factory_major; Remaining resources: 34 PUs; 0 techTokens; Germans buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 mech_infantry moved from Germany to Romania 1 mech_infantry moved from Germany to Romania 1 submarine moved from 113 Sea Zone to 112 Sea Zone 2 infantry moved from Poland to Baltic States 2 infantry moved from Poland to Eastern Poland 1 fighter moved from Germany to Baltic States 1 fighter moved from Germany to Eastern Poland 1 tactical_bomber moved from Germany to Baltic States 1 tactical_bomber moved from Germany to Eastern Poland 1 bomber moved from Western Germany to Romania 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Northern Italy to Southern France 2 infantry moved from Western Germany to France 1 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Southern France 1 fighter and 1 tactical_bomber moved from Western Germany to France 1 mech_infantry moved from Germany to Romania 1 bomber moved from Western Germany to Southern France Combat - Germans Battle in Romania Germans attack with 1 bomber and 3 mech_infantrys Russians defend with 1 armour Germans roll dice for 1 bomber and 3 mech_infantrys in Romania, round 2 : 1/4 hits, 1,17 expected hits Russians roll dice for 1 armour in Romania, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Romania Germans win, taking Romania from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 armour Battle in Holland Belgium Germans attack with 1 fighter and 2 infantry British defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0,83 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Baltic States Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 0/4 hits, 1,50 expected hits Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 3 : 1/4 hits, 1,50 expected hits Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States Germans roll dice for 1 fighter and 1 tactical_bomber in Baltic States, round 4 : 0/2 hits, 1,17 expected hits Russians roll dice for 1 artillery in Baltic States, round 4 : 0/1 hits, 0,33 expected hits 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated Russians win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Battle in 112 Sea Zone Germans attack with 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 112 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits Americans roll dice for 1 destroyer in 112 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 112 Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in France Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber French defend with 1 airfield and 1 factory_minor; Americans defend with 1 armour Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in France, round 2 : 0/4 hits, 1,50 expected hits French roll dice for 1 armour in France, round 2 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in France, round 3 : 1/4 hits, 1,50 expected hits French roll dice for 1 armour in France, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Germans and 1 armour owned by the Americans lost in France Germans captures 0PUs while taking French capital Germans win, taking France from French with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Americans: 1 armour Battle in Southern France Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber French defend with 1 fighter, 1 harbour and 2 infantry Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 2/4 hits, 2,00 expected hits French roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 1/3 hits, 1,33 expected hits 1 infantry owned by the Germans and 2 infantry owned by the French lost in Southern France Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Southern France, round 3 : 2/3 hits, 1,83 expected hits French roll dice for 1 fighter in Southern France, round 3 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Germans and 1 fighter owned by the French lost in Southern France Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 fighter and 1 infantry Casualties for French: 1 fighter and 2 infantry Battle in Eastern Poland Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 0/4 hits, 1,50 expected hits Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 0/4 hits, 1,50 expected hits Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 3 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Eastern Poland 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6 Casualties for Germans: 2 infantry Non Combat Move - Germans 1 bomber moved from Romania to Western Germany 1 submarine moved from 113 Sea Zone to 125 Sea Zone 1 fighter and 1 tactical_bomber moved from France to Western Germany 1 fighter moved from Holland Belgium to Western Germany 1 bomber and 1 tactical_bomber moved from Southern France to Western Germany 1 fighter and 1 tactical_bomber moved from Eastern Poland to Germany 1 fighter and 1 tactical_bomber moved from Baltic States to Germany 3 infantry moved from Poland to Slovakia Hungary 2 infantry moved from Germany to Poland 1 mech_infantry moved from Germany to Romania 2 infantry moved from Western Germany to Germany Place Units - Germans 4 infantry placed in Western Germany 4 infantry placed in Germany 2 infantry placed in Western Germany 1 mech_infantry placed in Germany Turn Complete - Germans Germans collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Americans regular : -0,67 French regular : 0,00 Russians regular : 1,50 Germans regular : -8,00 British regular : -0,33
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - British British buy 1 armour, 1 artillery, 2 destroyers and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 3 armour, 1 fighter, 1 infantry and 1 tactical_bomber moved from West India to India 1 fighter moved from Persia to India 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium Combat - British Battle in Holland Belgium British attack with 1 fighter and 4 infantry Germans defend with 2 infantry British roll dice for 1 battleship in Holland Belgium, round 2 : 1/1 hits, 0,67 expected hits British roll dice for 1 fighter and 4 infantry in Holland Belgium, round 2 : 0/5 hits, 1,17 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British roll dice for 1 fighter and 3 infantry in Holland Belgium, round 3 : 0/4 hits, 1,00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter and 3 infantry in Holland Belgium, round 4 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Germans: 2 infantry Battle in 91 Sea Zone British attack with 1 destroyer Italians defend with 1 submarine British roll dice for 1 destroyer in 91 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Italians lost in 91 Sea Zone British win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in India British attack with 3 armour, 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 7 mech_infantrys British roll dice for 3 armour, 2 fighters, 1 infantry and 1 tactical_bomber in India, round 2 : 2/7 hits, 3,33 expected hits Japanese roll dice for 7 mech_infantrys in India, round 2 : 3/7 hits, 2,33 expected hits 2 mech_infantrys owned by the Japanese, 1 infantry owned by the British and 2 armour owned by the British lost in India British roll dice for 1 armour, 2 fighters and 1 tactical_bomber in India, round 3 : 3/4 hits, 2,17 expected hits Japanese roll dice for 5 mech_infantrys in India, round 3 : 1/5 hits, 1,67 expected hits 3 mech_infantrys owned by the Japanese and 1 armour owned by the British lost in India British roll dice for 2 fighters and 1 tactical_bomber in India, round 4 : 2/3 hits, 1,67 expected hits Japanese roll dice for 2 mech_infantrys in India, round 4 : 2/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Japanese and 2 fighters owned by the British lost in India British win with 1 tactical_bomber remaining. Battle score for attacker is -13 Casualties for British: 3 armour, 2 fighters and 1 infantry Casualties for Japanese: 7 mech_infantrys Non Combat Move - British 1 tactical_bomber moved from India to West India 2 infantry moved from Eastern Persia to West India 2 armour moved from Persia to West India 1 artillery and 3 infantry moved from Persia to Eastern Persia 2 infantry moved from Iraq to Persia 1 mech_infantry moved from Egypt to Iraq 1 armour moved from Alexandria to Trans-Jordan 2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Libya to Tobruk 3 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 fighter moved from Holland Belgium to United Kingdom Place Units - British 2 destroyers placed in 110 Sea Zone 1 armour, 1 artillery and 2 infantry placed in Persia 3 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2,2 British collect 36 PUs (1 lost to blockades); end with 36 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Japanese regular : 1,33 Italians regular : -0,17 Germans regular : 0,67 British regular : -1,33
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus 1 battleship and 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from Northern Italy to Southern France Italians take Southern France from French Combat - Italians Battle in Cyprus Non Combat Move - Italians 3 fighters moved from Southern Italy to Romania 1 bomber moved from Southern Italy to Western Germany 1 infantry moved from Southern Italy to Northern Italy 2 infantry moved from Northern Italy to France 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians 3 infantry placed in Northern Italy 1 mech_infantry placed in Southern Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 34 Sea Zone 1 fighter moved from 54 Sea Zone to 34 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Borneo ANZAC attack with 2 infantry Japanese defend with 1 infantry ANZAC roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Borneo ANZAC win, taking Borneo from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 34 Sea Zone ANZAC attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 1 fighter in 34 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 34 Sea Zone ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 fighter moved from 34 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : -0,50 ANZAC regular : 0,83
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 8 Research Technology - Russians Russians spend 0 on tech rolls Russians rolls : 1/1 hits, 0,00 expected hits Russians removing all Technology Tokens after successful research. Russians discover Increased Factory Production Activate Technology - Russians Russians activating Increased Factory Production Purchase Units - Russians Russians repair damage of 6x factory_minor; Remaining resources: 44 PUs; 0 techTokens; Russians buy 1 armour, 1 artillery, 1 bomber, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 artillery moved from Baltic States to Poland 1 artillery and 1 infantry moved from Eastern Poland to Poland 1 tactical_bomber moved from Belarus to Poland 1 armour and 1 mech_infantry moved from Urals to Kansu 1 mech_infantry moved from West India to India UK_Pacific take India from Japanese UK_Pacific take Borneo from ANZAC Combat - Russians Rocket attack in Germany does 4 damage to factory_major owned by Germans Rockets in Novgorod roll: 4 Rocket attack in Western Germany does 2 damage to factory_major owned by Germans Rockets in Finland roll: 2 Battle in Poland Russians attack with 2 artilleries, 1 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 2 artilleries, 1 infantry and 1 tactical_bomber in Poland, round 2 : 2/4 hits, 1,50 expected hits Germans roll dice for 2 infantry in Poland, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 2 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Kansu Russians attack with 1 armour and 1 mech_infantry Japanese defend with 1 artillery Russians roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Kansu, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Kansu Russians win, taking Kansu from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Russians 1 fighter moved from Eastern Persia to West India 2 infantry moved from Bessarabia to Eastern Poland 1 armour moved from Ukraine to Eastern Poland 1 infantry moved from Ukraine to Bessarabia 1 artillery moved from Ukraine to Western Ukraine 5 infantry moved from Bryansk to Western Ukraine 1 aaGun, 1 artillery and 10 infantry moved from Belarus to Eastern Poland 1 tactical_bomber moved from Poland to Eastern Poland 1 artillery and 3 infantry moved from Russia to Samara Place Units - Russians 1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine 1 armour, 1 bomber and 1 mech_infantry placed in Russia 2 mech_infantrys placed in Novgorod 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 41 PUs
Combat Hit Differential Summary :
Russians rolls : 1,00 Japanese regular : -0,33 Germans regular : 0,33 Russians regular : 1,83
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TripleA Manual Gamesave Post: Japanese round 8
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 2 destroyers, 4 infantry, 5 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens; Combat Move - Japanese 2 destroyers and 1 submarine moved from 6 Sea Zone to 26 Sea Zone 1 carrier moved from 6 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to 54 Sea Zone 1 submarine moved from 45 Sea Zone to 54 Sea Zone 1 battleship, 1 carrier, 3 destroyers and 3 submarines moved from 35 Sea Zone to 54 Sea Zone 1 bomber moved from Philippines to 54 Sea Zone 1 fighter moved from Shan State to 43 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 2 transports moved from 35 Sea Zone to 44 Sea Zone 1 artillery moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 2 transports moved from 44 Sea Zone to 42 Sea Zone 2 infantry moved from Java to 42 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 42 Sea Zone to 43 Sea Zone 1 artillery and 3 infantry moved from 43 Sea Zone to Borneo 6 mech_infantrys moved from Burma to India 1 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 submarine moved from 1 Sea Zone to 10 Sea Zone 1 bomber moved from Manchuria to 26 Sea Zone 1 mech_infantry moved from Kweichow to Sikang Japanese take Sikang from Chinese 1 artillery moved from Kweichow to Shensi 1 fighter and 1 tactical_bomber moved from Shan State to 34 Sea Zone Combat - Japanese
Combat Hit Differential Summary :