Hello everyone, with the new year and a new support drive beginning, @mikawagunichi and I have decided to sweeten the pot a bit and generate some interest for our favorite league game variant. For any player who has never played PTV or whose most recent PTV league game was completed in 2023 or earlier, we will pay for a Gold badge for any player who completes 3 PTV League games this year. For players who pay for their own badge, we will still make an equivalent dollar amount donation to the forum. Limited to the first 5 sign ups, please DM if interested, thank you!
Bjergmose vs. Maxidiaper ´42 ed.
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scrambler 119!
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 1 Research Technology - Germans Germans spend 5 on tech rolls Germans rolls : 1/1 hits, 0,00 expected hits Germans removing all Technology Tokens after successful research. Germans discover Super subs Activate Technology - Germans Germans activating Super subs Purchase Units - Germans Germans buy 1 bomber, 8 infantry and 2 submarines; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Germans Turning on Edit Mode EDIT: Changing PUs for Germans from 1 to 0 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 2 infantry moved from Norway to Finland 2 submarines moved from 113 Sea Zone to 119 Sea Zone 1 fighter moved from Norway to Finland 1 armour and 1 infantry moved from Southern France to 93 Sea Zone 1 destroyer moved from 93 Sea Zone to 98 Sea Zone 1 bomber moved from Germany to Finland 2 infantry moved from Eastern Poland to Baltic States 1 cruiser moved from 113 Sea Zone to 119 Sea Zone 1 armour moved from Romania to Belarus 4 mech_infantrys moved from Poland to Belarus 1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus 1 fighter moved from Romania to Belarus 1 fighter and 1 tactical_bomber moved from Western Germany to Belarus 1 fighter moved from Germany to Belarus 2 armour moved from Germany to Baltic States 1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 99 Sea Zone 1 armour and 1 infantry moved from 99 Sea Zone to Syria Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 119 Sea Zone Battle in Finland Germans attack with 1 bomber, 1 fighter and 2 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Finland, round 2 : 2/4 hits, 1,50 expected hits Russians roll dice for 1 artillery and 1 infantry in Finland, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Finland Germans win, taking Finland from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in 98 Sea Zone Germans attack with 1 destroyer British defend with 1 cruiser Germans roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 cruiser in 98 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 destroyer in 98 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 cruiser in 98 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits 1 destroyer owned by the Germans lost in 98 Sea Zone British win with 1 cruiser remaining. Battle score for attacker is -8 Casualties for Germans: 1 destroyer Battle in Baltic States Germans attack with 2 armour and 2 infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 2 armour and 2 infantry in Baltic States, round 2 : 2/4 hits, 1,33 expected hits Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States 2 armour owned by the Germans retreated to Eastern Poland Russians win with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Belarus Germans attack with 1 armour, 4 fighters, 4 mech_infantrys and 2 tactical_bombers Russians defend with 1 aaGun, 2 armour, 5 infantry and 1 mech_infantry Russians roll AA dice in Belarus : 1/3 hits, 0,50 expected hits 1 fighter owned by the Germans lost in Belarus Germans roll dice for 1 armour, 3 fighters, 4 mech_infantrys and 2 tactical_bombers in Belarus, round 2 : 5/10 hits, 4,00 expected hits Russians roll dice for 1 aaGun, 2 armour, 5 infantry and 1 mech_infantry in Belarus, round 2 : 4/8 hits, 3,00 expected hits 4 infantry owned by the Russians, 1 aaGun owned by the Russians and 4 mech_infantrys owned by the Germans lost in Belarus Germans roll dice for 1 armour, 3 fighters and 2 tactical_bombers in Belarus, round 3 : 2/6 hits, 3,33 expected hits Russians roll dice for 2 armour, 1 infantry and 1 mech_infantry in Belarus, round 3 : 1/4 hits, 1,67 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Belarus 3 fighters owned by the Germans and 2 tactical_bombers owned by the Germans retreated Russians win with 2 armour remaining. Battle score for attacker is -8 Casualties for Germans: 1 armour, 1 fighter and 4 mech_infantrys Casualties for Russians: 1 aaGun, 5 infantry and 1 mech_infantry Battle in 119 Sea Zone Germans attack with 1 cruiser and 2 submarines British defend with 1 battleship, 1 destroyer, 1 tactical_bomber and 1 transport Germans roll dice for 2 submarines in 119 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Germans roll dice for 1 cruiser in 119 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 1 battleship, 1 destroyer, 1 tactical_bomber and 1 transport in 119 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits 1 submarine owned by the Germans lost in 119 Sea Zone Germans roll dice for 1 submarine in 119 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 cruiser in 119 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 destroyer, 1 tactical_bomber and 1 transport in 119 Sea Zone, round 3 : 0/3 hits, 1,50 expected hits Germans roll dice for 1 submarine in 119 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 cruiser in 119 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits British roll dice for 1 battleship, 1 destroyer, 1 tactical_bomber and 1 transport in 119 Sea Zone, round 4 : 1/3 hits, 1,50 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 119 Sea Zone Germans roll dice for 1 cruiser in 119 Sea Zone, round 5 : 1/1 hits, 0,50 expected hits British roll dice for 1 battleship, 1 tactical_bomber and 1 transport in 119 Sea Zone, round 5 : 2/2 hits, 1,17 expected hits 1 tactical_bomber owned by the British and 1 cruiser owned by the Germans lost in 119 Sea Zone British win with 1 battleship and 1 transport remaining. Battle score for attacker is -5 Casualties for Germans: 1 cruiser and 2 submarines Casualties for British: 1 destroyer and 1 tactical_bomber Battle in Syria Germans attack with 1 armour and 1 infantry French defend with 1 infantry Germans roll dice for 1 armour and 1 infantry in Syria, round 2 : 0/2 hits, 0,67 expected hits French roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Syria Germans roll dice for 1 armour in Syria, round 3 : 1/1 hits, 0,50 expected hits French roll dice for 1 infantry in Syria, round 3 : 1/1 hits, 0,33 expected hits 1 armour owned by the Germans and 1 infantry owned by the French lost in Syria French win with no units remaining. Battle score for attacker is -6 Casualties for Germans: 1 armour and 1 infantry Casualties for French: 1 infantry Non Combat Move - Germans 3 fighters and 2 tactical_bombers moved from Belarus to Eastern Poland 1 infantry moved from Slovakia Hungary to Eastern Poland 2 infantry moved from Romania to Eastern Poland 1 armour moved from Bulgaria to Eastern Poland 1 armour moved from Yugoslavia to Eastern Poland 1 fighter moved from Finland to Eastern Poland 1 bomber moved from Finland to Western Germany 1 fighter and 1 tactical_bomber moved from Holland Belgium to Eastern Poland 1 aaGun, 3 artilleries and 3 infantry moved from Germany to Poland 1 infantry moved from Greater Southern Germany to Slovakia Hungary 1 infantry moved from Bulgaria to Romania 1 mech_infantry moved from Greece to Romania 1 infantry moved from Greece to Bulgaria 1 armour moved from Western Germany to Slovakia Hungary 2 armour moved from France to Germany 1 armour moved from Normandy Bordeaux to Western Germany 1 armour moved from Holland Belgium to Germany 1 infantry moved from Holland Belgium to Western Germany 1 artillery and 1 infantry moved from Normandy Bordeaux to France 1 infantry moved from Denmark to 113 Sea Zone 1 infantry moved from Western Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Finland Place Units - Germans 2 submarines placed in 113 Sea Zone 1 bomber and 2 infantry placed in Western Germany 6 infantry placed in Germany Germans undo move 3. 1 infantry placed in Western Germany 5 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3 Germans collect 44 PUs (3 lost to blockades); end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
French regular : 1,33 Germans rolls : 1,00 Russians regular : 1,67 Germans regular : -1,00 Russians AA : 0,50 British regular : -1,67
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Fedt… Super subs med tyskerne allerede i runde 1. De ramte bare ikke en eneste gang:persevere:
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TripleA Manual Gamesave Post: British round 1
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 1 Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 cruiser moved from 98 Sea Zone to 95 Sea Zone 1 fighter moved from Malta to 95 Sea Zone 1 tactical_bomber moved from Egypt to 99 Sea Zone 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 1 bomber moved from United Kingdom to 95 Sea Zone 1 infantry moved from Burma to Shan State 1 fighter and 1 tactical_bomber moved from India to Shan State
Combat Hit Differential Summary :
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@Maxiheimer meget snitligt…scramble sz95?
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Ja tak… Fuld hammer
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 1 Research Technology - British British spend 5 on tech rolls British rolls : 0/1 hits, 0,00 expected hits Purchase Units - British Turning on Edit Mode EDIT: Changing PUs for British from 26 to 25 EDIT: Turning off Edit Mode British buy 1 armour, 1 artillery, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; 1 techTokens; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 cruiser moved from 98 Sea Zone to 95 Sea Zone 1 fighter moved from Malta to 95 Sea Zone 1 tactical_bomber moved from Egypt to 99 Sea Zone 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 1 bomber moved from United Kingdom to 95 Sea Zone 1 infantry moved from Burma to Shan State 1 fighter and 1 tactical_bomber moved from India to Shan State Combat - British Italians scrambles 2 units out of Southern Italy to defend against the attack in 95 Sea Zone Battle in 99 Sea Zone British attack with 1 tactical_bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 99 Sea Zone British win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 95 Sea Zone British attack with 1 bomber, 1 cruiser, 1 destroyer and 1 fighter Italians defend with 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport British roll dice for 1 bomber, 1 cruiser, 1 destroyer and 1 fighter in 95 Sea Zone, round 2 : 0/4 hits, 2,00 expected hits Italians roll dice for 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 95 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits 1 destroyer owned by the British lost in 95 Sea Zone British roll dice for 1 bomber, 1 cruiser and 1 fighter in 95 Sea Zone, round 3 : 2/3 hits, 1,67 expected hits Italians roll dice for 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 95 Sea Zone, round 3 : 2/3 hits, 1,67 expected hits 1 tactical_bomber owned by the Italians, 1 cruiser owned by the Italians, 1 cruiser owned by the British and 1 fighter owned by the British lost in 95 Sea Zone British roll dice for 1 bomber in 95 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits Italians roll dice for 1 fighter and 1 transport in 95 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits 1 bomber owned by the British lost in 95 Sea Zone Italians win with 1 fighter and 1 transport remaining. Battle score for attacker is -19 Casualties for British: 1 bomber, 1 cruiser, 1 destroyer and 1 fighter Casualties for Italians: 1 cruiser and 1 tactical_bomber Battle in Shan State British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 0/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 0/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 4 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Shan State, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy Non Combat Move - British 1 tactical_bomber moved from Shan State to India 1 fighter moved from Shan State to Szechwan 1 infantry moved from West India to India 1 tactical_bomber moved from 99 Sea Zone to Egypt 1 armour, 1 artillery and 1 mech_infantry moved from Alexandria to Egypt 1 artillery moved from Egypt to Trans-Jordan 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 armour moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Union of South Africa to Rhodesia 1 armour moved from Quebec to 106 Sea Zone 1 armour, 1 destroyer and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 armour moved from 109 Sea Zone to United Kingdom 1 infantry moved from Scotland to United Kingdom 1 battleship and 1 transport moved from 119 Sea Zone to 109 Sea Zone Place Units - British 1 factory_minor placed in Persia 1 armour, 1 artillery and 1 infantry placed in Union of South Africa Turn Complete - British British collect 31 PUs; end with 31 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3,3,4,2 UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Japanese regular : 0,00 Italians regular : -0,00 British rolls : 0,00 British regular : -5,33
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Se DET var snitligt:grin:
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hmmm…var lige ved at hyle her i forum…men da du så skrev at det var snitligt besindede jeg mig og tænkte at det nok var meget normalt at ramme 5,33 under. Tak for info :cry:
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Det glæder mig hver gang jeg kan være til hjælp med nyttig viden:innocent:
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 transport; Remaining resources: 3 PUs; Combat Move - Italians 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria 1 battleship moved from 97 Sea Zone to 98 Sea Zone 1 artillery moved from Tobruk to Alexandria Combat - Italians Non Combat Move - Italians 2 infantry moved from Libya to Tobruk 1 mech_infantry moved from Tunisia to Tobruk 1 armour moved from Albania to Romania 1 armour moved from Northern Italy to Romania 1 infantry moved from Albania to Bulgaria 1 fighter moved from Northern Italy to Southern Italy 1 bomber moved from Northern Italy to Southern Italy 1 aaGun moved from Northern Italy to Yugoslavia 1 fighter moved from Libya to Southern Italy Place Units - Italians 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 10 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 63 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0,50 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 1 fighter moved from Queensland to Celebes 1 fighter moved from New Zealand to Queensland 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Western Australia to South Australia 1 infantry moved from Queensland to New South Wales 1 aaGun moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Japanese regular : 0,33 ANZAC regular : 0,83
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 2 Research Technology - Russians Russians spend 0 on tech rolls Russians rolls : 1/1 hits, 0,00 expected hits Russians removing all Technology Tokens after successful research. Russians discover Rockets Advance Activate Technology - Russians Russians activating Rockets Advance Purchase Units - Russians Russians buy 1 armour, 1 fighter and 10 infantry; Remaining resources: 0 PUs; 0 techTokens; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 1 tactical_bomber moved from Karelia to 115 Sea Zone 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Germans 1 infantry moved from Sikang to Szechwan 2 infantry moved from Buyant-Uhaa to Chahar Combat - Russians Rocket attack in Germany does 2 damage to factory_major owned by Germans Rockets in Novgorod roll: 2 Battle in 115 Sea Zone Russians attack with 1 tactical_bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 115 Sea Zone Russians win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Chahar Russians attack with 2 infantry Japanese defend with 1 infantry Russians roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 infantry in Chahar, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 infantry in Chahar, round 4 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 infantry in Chahar, round 5 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Chahar Russians win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 infantry moved from Tsinghai to Shensi 1 infantry moved from Novgorod to Baltic States 1 artillery moved from Baltic States to Novgorod 1 artillery and 1 infantry moved from Novgorod to Karelia 1 tactical_bomber moved from 115 Sea Zone to Karelia 1 aaGun moved from Novgorod to Karelia 3 fighters moved from Novgorod to Karelia 2 armour moved from Belarus to Karelia 1 infantry moved from Smolensk to Belarus 2 armour moved from Smolensk to Novgorod 1 aaGun and 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Northwest Persia to Persia 1 aaGun, 2 armour, 1 artillery and 1 infantry moved from Smolensk to Bryansk 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Ukraine to Bryansk 2 infantry and 1 mech_infantry moved from Russia to Bryansk 1 infantry moved from Ulaanbaatar to Central Mongolia 1 infantry moved from Dzavhan to Central Mongolia 2 infantry moved from Olgiy to Kansu 2 infantry moved from Timguska to Kansu 1 infantry moved from Yenisey to Timguska Place Units - Russians 1 armour, 1 fighter and 1 infantry placed in Novgorod 3 infantry placed in Ukraine 6 infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Russians rolls : 1,00 Japanese regular : -1,33 Russians regular : -0,33
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 2 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese rolls : 0/1 hits, 0,00 expected hits Purchase Units - Japanese Japanese buy 6 mech_infantrys; Remaining resources: 35 PUs; 6 SuicideAttackTokens; 1 techTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Jehol to Chahar 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 1 artillery moved from Anhwe to Chahar 1 infantry moved from Anhwe to Chahar 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 armour and 1 infantry moved from French Indo China to 36 Sea Zone 1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 armour and 1 infantry moved from 44 Sea Zone to Celebes 1 battleship, 1 carrier and 2 fighters moved from 39 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 fighter moved from 42 Sea Zone to Java Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 transport ANZAC defend with 1 cruiser and 1 transport Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 transport in 42 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits ANZAC roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the ANZAC lost in 42 Sea Zone 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 19 Casualties for ANZAC: 1 cruiser and 1 transport Battle in Java Japanese attack with 1 fighter and 2 infantry ANZAC defend with 1 artillery Japanese roll dice for 1 fighter and 2 infantry in Java, round 2 : 1/3 hits, 0,83 expected hits ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in Chahar Japanese attack with 2 artilleries and 2 infantry Russians defend with 2 infantry Japanese roll dice for 2 artilleries and 2 infantry in Chahar, round 2 : 3/4 hits, 1,33 expected hits Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Chahar Japanese win, taking Chahar from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 2 infantry Battle in Celebes Japanese attack with 1 armour and 1 infantry ANZAC defend with 1 fighter Japanese roll dice for 1 armour and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits UK_Pacific roll dice for 1 fighter in Celebes, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Celebes Japanese roll dice for 1 armour in Celebes, round 3 : 1/1 hits, 0,50 expected hits UK_Pacific roll dice for 1 fighter in Celebes, round 3 : 1/1 hits, 0,67 expected hits 1 fighter owned by the ANZAC and 1 armour owned by the Japanese lost in Celebes UK_Pacific win with no units remaining. Battle score for attacker is 1 Casualties for Japanese: 1 armour and 1 infantry Casualties for ANZAC: 1 fighter Non Combat Move - Japanese 1 carrier moved from 36 Sea Zone to 44 Sea Zone 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from Manchuria to Yunnan 1 fighter moved from Kiangsi to Yunnan 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from New Britain to 35 Sea Zone 1 fighter moved from 42 Sea Zone to 35 Sea Zone 1 fighter moved from Java to 42 Sea Zone 1 infantry moved from Malaya to Shan State 1 artillery and 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Hunan to Yunnan Place Units - Japanese 3 mech_infantrys placed in French Indo China 3 mech_infantrys placed in Malaya Turning on Edit Mode EDIT: Adding units owned by Japanese to Japan: 1 bomber, 1 fighter and 1 tactical_bomber EDIT: Changing PUs for Japanese from 35 to 1 EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 59 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33 Japanese regular : 1,17 Japanese rolls : 0,00 UK_Pacific regular : 0,67 ANZAC regular : -0,83
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Fik ved en fejl trykket videre fra mine køb selv om jeg ikek var færdig, derfor har jeg editeret købene ind til sidst.
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mangler lige et save map
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@Bjergmose okay den var der ikke før…
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var det ikke den tech du droppede med japan?
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TripleA Manual Gamesave Post: Americans round 2
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 2 Research Technology - Americans Americans spend 5 on tech rolls Americans roll 6,4 and gets 1 hit Americans removing all Technology Tokens after successful research. Americans discover Super subs Activate Technology - Americans Americans activating Super subs Purchase Units - Americans Americans buy 1 carrier, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 4 PUs; 0 techTokens; Combat Move - Americans 1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 armour and 1 infantry moved from 112 Sea Zone to Norway 1 bomber moved from United Kingdom to Western Germany 1 destroyer moved from 107 Sea Zone to 109 Sea Zone 3 fighters and 1 tactical_bomber moved from Queensland to 44 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery and 1 transport moved from 26 Sea Zone to 25 Sea Zone 1 infantry moved from Midway to 25 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 bomber moved from Soviet Far East to Amur 2 fighters and 1 tactical_bomber moved from Soviet Far East to 6 Sea Zone
Combat Hit Differential Summary :
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scramble?