Hello everyone, with the new year and a new support drive beginning, @mikawagunichi and I have decided to sweeten the pot a bit and generate some interest for our favorite league game variant. For any player who has never played PTV or whose most recent PTV league game was completed in 2023 or earlier, we will pay for a Gold badge for any player who completes 3 PTV League games this year. For players who pay for their own badge, we will still make an equivalent dollar amount donation to the forum. Limited to the first 5 sign ups, please DM if interested, thank you!
Bjergmose vs. Maxidiaper ´42 ed.
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Russians Russians buy 3 armour; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Belarus Russians take Belarus from Germans 1 infantry moved from Smolensk to Archangel Russians take Archangel from Germans 3 infantry moved from Russia to Bryansk 1 artillery moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 1 artillery and 3 infantry Germans defend with 1 armour and 1 mech_infantry Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 2/4 hits, 1,00 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Bryansk, round 2 : 2/2 hits, 0,83 expected hits 2 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour and 1 mech_infantry Non Combat Move - Russians 3 armour and 1 mech_infantry moved from Russia to Volgograd 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Russia to Tambov 1 aaGun and 11 infantry moved from Russia to Bryansk 1 submarine moved from 125 Sea Zone to 110 Sea Zone Place Units - Russians 3 armour placed in Volgograd Turn Complete - Russians Russians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Germans regular : 1,17 Russians regular : 1,00
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 artilleries, 1 bomber, 2 destroyers, 4 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 submarine moved from 35 Sea Zone to 46 Sea Zone 1 submarine moved from 35 Sea Zone to 33 Sea Zone 2 fighters moved from 35 Sea Zone to 33 Sea Zone 2 fighters moved from 35 Sea Zone to 46 Sea Zone 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 56 Sea Zone 1 infantry moved from 56 Sea Zone to Western Australia 6 mech_infantrys moved from Kwangtung to Kwangsi 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 artillery, 7 infantry and 3 mech_infantrys moved from French Indo China to Kwangsi 1 bomber moved from Japan to Kwangsi 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 destroyer moved from 35 Sea Zone to 41 Sea Zone 1 mech_infantry moved from Yenisey to Urals Japanese take Urals from Russians 1 mech_infantry moved from Yakut S.S.R. to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 infantry moved from Kazakhstan to Samara Japanese take Samara from Russians 2 fighters moved from 35 Sea Zone to Malaya Combat - Japanese Battle in Western Australia Battle in 46 Sea Zone Japanese attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters in 46 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 46 Sea Zone Japanese win, taking Western Australia from ANZAC with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 33 Sea Zone Japanese attack with 2 fighters and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters in 33 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits ANZAC roll dice for 1 destroyer in 33 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 33 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in 44 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Kwangsi Japanese attack with 1 artillery, 1 bomber, 7 infantry and 9 mech_infantrys Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber, 7 infantry and 9 mech_infantrys in Kwangsi, round 2 : 4/18 hits, 3,83 expected hits Chinese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 bomber, 7 infantry and 9 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in 41 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 submarine Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 41 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 41 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Malaya Japanese attack with 2 fighters and 2 infantry British defend with 1 armour; UK_Pacific defend with 1 harbour Japanese roll dice for 2 fighters and 2 infantry in Malaya, round 2 : 3/4 hits, 1,33 expected hits UK_Pacific roll dice for 1 armour in Malaya, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Non Combat Move - Japanese 2 fighters moved from Malaya to 37 Sea Zone 1 carrier moved from 35 Sea Zone to 37 Sea Zone 2 fighters moved from 33 Sea Zone to 35 Sea Zone 2 fighters moved from 46 Sea Zone to 35 Sea Zone 1 carrier moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 20 Sea Zone to 35 Sea Zone 1 destroyer moved from 19 Sea Zone to 35 Sea Zone 2 submarines moved from 6 Sea Zone to 35 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Shantung to 19 Sea Zone 4 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone 4 infantry moved from 36 Sea Zone to Kwangsi 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 3 infantry moved from Jehol to Anhwe 3 infantry moved from Manchuria to Jehol 1 infantry moved from Kiangsu to Kiangsi 1 bomber moved from Kwangsi to Kwangtung 1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone Place Units - Japanese 2 destroyers and 1 submarine placed in 6 Sea Zone 1 bomber placed in Japan 1 artillery and 2 infantry placed in Kwangtung 1 artillery and 2 infantry placed in French Indo China 3 mech_infantrys placed in Manchuria Turn Complete - Japanese Japanese collect 70 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67 Americans regular : -0,83 Japanese regular : 3,83 UK_Pacific regular : -0,50 ANZAC regular : 0,50
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75 ipc til japanerne. Det kan jeg vel dårligt tillade mig at brokke mig over:)
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@Maxiheimer og stadigvæk 2 felter fra Indien…kejseren er ikke imponeret!
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til gengæld irriterer de tech terninger mig lidt…nu har jeg købt 16 uden succes.
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 9 Research Technology - Americans Americans spend 10 on tech rolls Americans roll 2,2 and gets 0 hits Americans removing all Technology Tokens after unsuccessful research. Purchase Units - Americans Americans buy 1 bomber, 1 destroyer, 2 fighters, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Americans 1 tactical_bomber moved from United Kingdom to Finland 2 bombers moved from United Kingdom to Finland 2 fighters moved from 110 Sea Zone to Finland 1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone 1 armour and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from Queensland to 56 Sea Zone 1 destroyer moved from 47 Sea Zone to 46 Sea Zone 3 fighters moved from 47 Sea Zone to 46 Sea Zone 1 fighter moved from 47 Sea Zone to 46 Sea Zone Combat - Americans Battle in 56 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 56 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 46 Sea Zone Americans attack with 1 destroyer and 4 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 4 fighters in 46 Sea Zone, round 2 : 0/5 hits, 2,33 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer and 4 fighters in 46 Sea Zone, round 3 : 1/5 hits, 2,33 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 46 Sea Zone Americans win with 4 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Battle in Holland Belgium Americans attack with 1 armour and 1 infantry Italians defend with 1 mech_infantry Americans roll dice for 1 armour and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Finland Americans attack with 2 bombers, 2 fighters and 1 tactical_bomber Germans defend with 4 infantry Americans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in Finland, round 2 : 3/5 hits, 3,00 expected hits Germans roll dice for 4 infantry in Finland, round 2 : 2/4 hits, 1,33 expected hits 3 infantry owned by the Germans and 2 bombers owned by the Americans lost in Finland Americans roll dice for 2 fighters and 1 tactical_bomber in Finland, round 3 : 2/3 hits, 1,67 expected hits Germans roll dice for 1 infantry in Finland, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Finland Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -22 Casualties for Americans: 2 bombers and 1 fighter Casualties for Germans: 4 infantry Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Finland to Norway 3 infantry moved from Iceland to 123 Sea Zone 1 armour moved from Iceland to 123 Sea Zone 1 armour, 3 infantry and 2 transports moved from 123 Sea Zone to 125 Sea Zone 3 infantry moved from 125 Sea Zone to Norway 1 armour moved from 125 Sea Zone to Norway 1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone 1 armour and 1 infantry moved from 123 Sea Zone to Iceland 1 fighter moved from Eastern United States to 110 Sea Zone 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 artillery and 4 infantry moved from New Britain to 47 Sea Zone 1 artillery, 4 infantry and 3 transports moved from 47 Sea Zone to 49 Sea Zone 1 infantry moved from Solomon Islands to 49 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 49 Sea Zone to 54 Sea Zone 1 artillery and 4 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from 56 Sea Zone to South Australia 2 carriers, 1 cruiser and 3 submarines moved from 47 Sea Zone to 54 Sea Zone 4 fighters moved from 46 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to Queensland 1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 2 infantry placed in Eastern United States 1 destroyer and 1 transport placed in 10 Sea Zone 1 bomber, 2 fighters and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : -3,00 Japanese regular : 0,67 Germans regular : 1,00
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery, 1 fighter and 24 infantry moved from Yunnan to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 1 artillery, 1 fighter and 24 infantry Japanese defend with 1 artillery, 11 infantry and 9 mech_infantrys Chinese roll dice for 1 artillery, 1 fighter and 24 infantry in Kwangsi, round 2 : 4/26 hits, 5,00 expected hits Japanese roll dice for 1 artillery, 11 infantry and 9 mech_infantrys in Kwangsi, round 2 : 11/21 hits, 7,00 expected hits 4 infantry owned by the Japanese and 11 infantry owned by the Chinese lost in Kwangsi 1 fighter owned by the Chinese retreated 13 infantry owned by the Chinese and 1 artillery owned by the Chinese retreated to Yunnan Japanese win with 1 artillery, 7 infantry and 9 mech_infantrys remaining. Battle score for attacker is -21 Casualties for Chinese: 11 infantry Casualties for Japanese: 4 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan 1 infantry moved from Sikang to Szechwan 1 infantry moved from Shensi to Szechwan Place Units - Chinese 2 artilleries and 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00 Japanese regular : 4,00
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av av av det er alligevel en sjat ipc at smide efter det!! Prikken over i’et ville være hvis du så fik den og endte med radar:joy: :joy: :joy:
Nej jeg syntes også de kinesere er irriterende stædige!! Kan de ikke bare erkende at de er undermennesker og give op!
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Germans Germans buy 6 armour, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Western Germany to Holland Belgium 2 infantry moved from France to Normandy Bordeaux 1 tactical_bomber moved from Germany to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 mech_infantry moved from Eastern Poland to Belarus 1 mech_infantry moved from Rostov to Caucasus 1 mech_infantry moved from Rostov to Caucasus 9 armour and 1 mech_infantry moved from Rostov to Volgograd 1 bomber moved from Western Ukraine to Volgograd 1 bomber moved from Novgorod to Volgograd 1 fighter moved from Western Germany to 125 Sea Zone 1 bomber moved from Western Germany to Caucasus 3 armour moved from Novgorod to Archangel 1 tactical_bomber moved from Western Germany to Belarus 1 fighter moved from Western Ukraine to Belarus 1 fighter moved from Western Germany to Normandy Bordeaux 1 mech_infantry moved from Southern France to Normandy Bordeaux 1 tactical_bomber moved from Western Germany to 99 Sea Zone Combat - Germans Battle in 125 Sea Zone Germans attack with 1 fighter British defend with 1 transport; Americans defend with 2 transports 1 transport owned by the British and 2 transports owned by the Americans lost in 125 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 21 Casualties for British: 1 transport Casualties for Americans: 2 transports Battle in 99 Sea Zone Germans attack with 1 tactical_bomber British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Normandy Bordeaux Germans attack with 1 fighter, 2 infantry and 1 mech_infantry British defend with 1 artillery and 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1,00 expected hits British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 1/3 hits, 0,83 expected hits British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 4 : 2/3 hits, 0,83 expected hits British roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in Holland Belgium Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Americans defend with 1 armour and 1 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Holland Belgium, round 2 : 1/4 hits, 1,50 expected hits Americans roll dice for 1 armour and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,83 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Holland Belgium, round 3 : 1/4 hits, 1,50 expected hits Americans roll dice for 1 armour in Holland Belgium, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Americans: 1 armour and 1 infantry Battle in Volgograd Germans attack with 9 armour, 2 bombers and 1 mech_infantry Russians defend with 6 armour, 1 factory_minor, 1 infantry and 1 mech_infantry Germans roll dice for 9 armour, 2 bombers and 1 mech_infantry in Volgograd, round 2 : 9/12 hits, 6,00 expected hits Russians roll dice for 6 armour, 1 infantry and 1 mech_infantry in Volgograd, round 2 : 5/8 hits, 3,67 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Russians, 6 armour owned by the Russians, 4 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 5 armour and 2 bombers remaining. Battle score for attacker is 15 Casualties for Germans: 4 armour and 1 mech_infantry Casualties for Russians: 6 armour, 1 infantry and 1 mech_infantry Battle in Archangel Germans attack with 3 armour Russians defend with 1 infantry Germans roll dice for 3 armour in Archangel, round 2 : 2/3 hits, 1,50 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 2 armour remaining. Battle score for attacker is -3 Casualties for Germans: 1 armour Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 1 bomber and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Caucasus to Ukraine 2 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine 2 fighters moved from Western Ukraine to Ukraine 2 bombers moved from Volgograd to Ukraine 1 fighter and 1 tactical_bomber moved from Belarus to Novgorod 1 fighter moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from 99 Sea Zone to Southern Italy 1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany 1 fighter moved from 125 Sea Zone to Germany Place Units - Germans 3 armour placed in Ukraine 3 armour placed in Novgorod 2 infantry placed in France 2 infantry and 3 mech_infantrys placed in Western Germany 1 mech_infantry placed in Germany Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans regular : -1,33 Russians regular : 2,33 Germans regular : 2,50 British regular : -0,67
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - British British buy 1 armour, 1 artillery, 1 bomber, 6 infantry and 1 submarine; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Norway to Finland British take Finland from Germans 1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux 1 fighter moved from United Kingdom to Holland Belgium 1 infantry moved from Bulgaria to Romania British take Romania from Germans 3 infantry moved from Northwest Persia to Caucasus 3 armour and 1 mech_infantry moved from Persia to Caucasus 1 artillery and 1 infantry moved from Turkmenistan to Kazakhstan Russians take Kazakhstan from Japanese 2 fighters moved from Russia to Samara 1 fighter moved from Persia to Caucasus 1 armour and 1 mech_infantry moved from Yunnan to French Indo China 4 fighters and 1 tactical_bomber moved from India to French Indo China Combat - British Battle in Normandy Bordeaux British attack with 1 artillery, 3 infantry and 1 tactical_bomber Germans defend with 1 infantry and 1 mech_infantry British roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/5 hits, 1,50 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry and 1 mech_infantry Battle in Holland Belgium British attack with 2 fighters and 2 infantry Germans defend with 2 mech_infantrys British roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 2 mech_infantrys in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Battle in Samara British attack with 2 fighters Japanese defend with 1 infantry British roll dice for 2 fighters in Samara, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the British lost in Samara British win with 1 fighter remaining. Battle score for attacker is -7 Casualties for British: 1 fighter Casualties for Japanese: 1 infantry Battle in French Indo China British attack with 1 armour, 4 fighters, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 artillery, 1 factory_minor, 1 fighter, 2 infantry and 1 tactical_bomber British roll dice for 1 armour, 4 fighters, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 6/7 hits, 3,33 expected hits Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 0/5 hits, 2,17 expected hits 1 tactical_bomber owned by the Japanese, 2 infantry owned by the Japanese, 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 1 armour, 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 31 Casualties for Japanese: 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Battle in Caucasus British attack with 3 armour, 1 fighter, 3 infantry and 1 mech_infantry Germans defend with 2 mech_infantrys British roll dice for 3 armour, 1 fighter, 3 infantry and 1 mech_infantry in Caucasus, round 2 : 3/8 hits, 2,67 expected hits Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Caucasus British win, taking Caucasus from Germans with 3 armour, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - British 1 fighter moved from Samara to Russia 1 fighter moved from Caucasus to Persia 2 fighters moved from Holland Belgium to 110 Sea Zone 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery and 1 infantry moved from Persia to Northwest Persia 4 fighters and 1 tactical_bomber moved from French Indo China to Yunnan 2 fighters and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom Place Units - British 1 bomber and 6 infantry placed in United Kingdom 1 submarine placed in 80 Sea Zone 1 armour and 1 artillery placed in Persia Turn Complete - British British collect 50 PUs; end with 52 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 57 PUs Place Units - UK_Pacific 1 artillery, 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2 UK_Pacific collect 5 PUs (3 lost to blockades); end with 5 PUs Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Japanese regular : -1,50 Germans regular : -1,00 British regular : 4,17
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Germany to Romania 1 mech_infantry moved from Northern Italy to Bulgaria Italians take Bulgaria from British 1 mech_infantry moved from Northern Italy to Romania 1 artillery and 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 1 artillery and 1 infantry moved from Albania to Greece Combat - Italians Battle in Greece Italians attack with 1 artillery and 1 infantry British defend with 1 infantry; French defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Greece, round 2 : 1/2 hits, 0,67 expected hits British roll dice for 2 infantry in Greece, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the French and 1 infantry owned by the Italians lost in Greece Italians roll dice for 1 artillery in Greece, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery in Greece, round 4 : 0/1 hits, 0,33 expected hits British roll dice for 1 infantry in Greece, round 4 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery in Greece, round 5 : 0/1 hits, 0,33 expected hits British roll dice for 1 infantry in Greece, round 5 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery in Greece, round 6 : 0/1 hits, 0,33 expected hits British roll dice for 1 infantry in Greece, round 6 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Greece British win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Italians: 1 artillery and 1 infantry Casualties for French: 1 infantry Battle in Romania Italians attack with 2 mech_infantrys British defend with 1 infantry Italians roll dice for 2 mech_infantrys in Romania, round 2 : 0/2 hits, 0,33 expected hits British roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 2 mech_infantrys in Romania, round 3 : 0/2 hits, 0,33 expected hits British roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 2 mech_infantrys in Romania, round 4 : 0/2 hits, 0,33 expected hits British roll dice for 1 infantry in Romania, round 4 : 0/1 hits, 0,33 expected hits Italians roll dice for 2 mech_infantrys in Romania, round 5 : 0/2 hits, 0,33 expected hits British roll dice for 1 infantry in Romania, round 5 : 0/1 hits, 0,33 expected hits Italians roll dice for 2 mech_infantrys in Romania, round 6 : 0/2 hits, 0,33 expected hits British roll dice for 1 infantry in Romania, round 6 : 0/1 hits, 0,33 expected hits Italians roll dice for 2 mech_infantrys in Romania, round 7 : 1/2 hits, 0,33 expected hits British roll dice for 1 infantry in Romania, round 7 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Romania Italians win, taking Romania from British with 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for British: 1 infantry Battle in Holland Belgium Italians attack with 1 artillery and 2 infantry British defend with 2 infantry Italians roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0,83 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Holland Belgium Italians roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 : 1/3 hits, 0,83 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Italians 4 infantry moved from Northern Italy to Western Germany Place Units - Italians 1 fighter placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 9 PUs; end with 9 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians regular : -1,67 British regular : -2,00
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 42 Sea Zone ANZAC take 42 Sea Zone from Japanese 1 infantry moved from Dutch New Guinea to New Guinea Combat - ANZAC Non Combat Move - ANZAC 1 artillery and 1 infantry moved from New Britain to 47 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 2 infantry moved from Queensland to South Australia 1 infantry moved from Queensland to New South Wales 1 infantry moved from Queensland to South Australia 1 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 9 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Russians Russians repair damage of 7x factory_major; Remaining resources: 9 PUs; Russians buy 1 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Tambov to Samara Russians take Samara from Japanese 1 infantry moved from Bryansk to Rostov Russians take Rostov from Germans 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Bryansk to Tambov 1 artillery and 8 infantry moved from Bryansk to Russia Combat - Russians Non Combat Move - Russians Place Units - Russians 1 armour and 1 infantry placed in Russia Turn Complete - Russians Russians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 4 artilleries, 1 bomber, 1 factory_minor, 4 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Urals to Samara 2 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Anhwe to Hunan Japanese take Hunan from Chinese 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 submarine moved from 37 Sea Zone to 42 Sea Zone 2 fighters moved from 37 Sea Zone to 42 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from Kwangsi to French Indo China 1 bomber moved from Kwangtung to French Indo China 4 fighters moved from 35 Sea Zone to French Indo China 1 mech_infantry moved from Evenkiyskiy to Vologda Japanese take Vologda from Russians Combat - Japanese Battle in 42 Sea Zone Japanese attack with 2 fighters and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters in 42 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Samara Japanese attack with 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,17 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0,17 expected hits Russians roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Samara Russians win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Japanese: 1 mech_infantry Battle in French Indo China Japanese attack with 1 bomber, 4 fighters and 3 infantry British defend with 1 armour and 1 mech_infantry; UK_Pacific defend with 1 factory_minor Japanese roll dice for 1 bomber, 4 fighters and 3 infantry in French Indo China, round 2 : 1/8 hits, 3,17 expected hits UK_Pacific roll dice for 1 armour and 1 mech_infantry in French Indo China, round 2 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China Japanese roll dice for 1 bomber, 4 fighters and 2 infantry in French Indo China, round 3 : 6/7 hits, 3,00 expected hits UK_Pacific roll dice for 1 armour in French Indo China, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for British: 1 armour and 1 mech_infantry Non Combat Move - Japanese 1 infantry moved from Kiangsi to Kwangsi 2 infantry moved from Kwangtung to Kwangsi 1 artillery moved from Kwangtung to Kwangsi 1 bomber moved from French Indo China to Chahar 1 infantry moved from Jehol to Chahar 2 infantry moved from Jehol to Anhwe 1 infantry moved from Anhwe to Hunan 3 mech_infantrys moved from Manchuria to Anhwe 1 destroyer moved from 41 Sea Zone to 36 Sea Zone 2 carriers moved from 37 Sea Zone to 36 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 44 Sea Zone to 35 Sea Zone 2 fighters moved from 42 Sea Zone to 35 Sea Zone 4 fighters moved from French Indo China to 36 Sea Zone 2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 bomber moved from Japan to Chahar 1 fighter moved from 36 Sea Zone to 35 Sea Zone Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Western Australia: 1 infantry EDIT: Changing ownership of Northern Territory from ANZAC to Japanese EDIT: Adding units owned by Japanese to Northern Territory: 1 infantry EDIT: Turning off Edit Mode 1 factory_minor placed in Malaya Japanese undo move 1. 1 factory_minor placed in Kiangsu 3 artilleries placed in Kwangtung 3 mech_infantrys placed in Manchuria Japanese undo move 2. 2 artilleries and 1 mech_infantry placed in Kwangtung 2 artilleries and 1 bomber placed in Japan 2 submarines and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 75 PUs; end with 75 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 battleship and 1 destroyer EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 battleship and 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0,17 UK_Pacific regular : -0,33 ANZAC regular : -0,33 Russians regular : 0,33
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 10 Research Technology - Americans Americans spend 10 on tech rolls Americans roll 3,1 and gets 0 hits Americans removing all Technology Tokens after unsuccessful research. Purchase Units - Americans Americans buy 1 artillery, 2 bombers, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Americans 1 artillery and 1 infantry moved from Queensland to Northern Territory 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 submarine moved from 54 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 2 infantry moved from Queensland to 54 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 fighters moved from 54 Sea Zone to Java 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 transport moved from 10 Sea Zone to 8 Sea Zone 2 infantry moved from Aleutian Islands to 8 Sea Zone 2 infantry and 1 transport moved from 8 Sea Zone to 4 Sea Zone 2 infantry moved from 4 Sea Zone to Soviet Far East 1 fighter and 1 tactical_bomber moved from Queensland to Northern Territory Combat - Americans Battle in Soviet Far East Battle in Sumatra Battle in Malaya Battle in Java Americans attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 2/4 hits, 1,67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Java Americans win, taking Soviet Far East from Japanese, taking Sumatra from Japanese, taking Malaya from Japanese, taking Java from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Northern Territory Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Northern Territory, round 2 : 2/4 hits, 1,83 expected hits Japanese roll dice for 1 infantry in Northern Territory, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Northern Territory Americans win, taking Northern Territory from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Northern Territory to Queensland 1 carrier moved from 54 Sea Zone to 42 Sea Zone 2 fighters moved from Java to 42 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland 1 fighter moved from South Australia to Queensland 1 fighter moved from Queensland to 54 Sea Zone 1 armour and 1 infantry moved from Iceland to 123 Sea Zone 1 armour, 1 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone 1 armour moved from 109 Sea Zone to United Kingdom 1 infantry moved from 109 Sea Zone to United Kingdom 1 transport moved from 110 Sea Zone to 107 Sea Zone 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Greece 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone 2 infantry moved from 123 Sea Zone to Iceland 1 fighter moved from 110 Sea Zone to Norway 1 bomber and 2 fighters moved from Eastern United States to 110 Sea Zone 1 tactical_bomber moved from Eastern United States to Iceland 1 bomber moved from 110 Sea Zone to United Kingdom Place Units - Americans 1 transport placed in 101 Sea Zone 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber placed in Eastern United States 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,2 Americans collect 58 PUs (4 lost to blockades); end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : 0,50 Japanese regular : 1,00
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Shensi 1 infantry moved from Tsinghai to Shensi 3 artilleries, 1 fighter and 16 infantry moved from Yunnan to Burma Combat - Chinese Battle in Burma Chinese attack with 3 artilleries, 1 fighter and 16 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries, 1 fighter and 16 infantry in Burma, round 2 : 7/20 hits, 4,67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Burma Chinese win, taking Burma from Japanese with 3 artilleries, 1 fighter and 15 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Burma to Sikang Place Units - Chinese 2 infantry placed in Sikang 1 infantry placed in Yunnan 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese regular : 2,83 Japanese regular : 0,33
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TripleA Manual Gamesave Post: Germans round 10
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Germans Germans buy 6 armour, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 armour moved from Archangel to Smolensk Germans take Smolensk from Russians 2 armour moved from Smolensk to Bryansk 1 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Ukraine to Rostov 2 fighters moved from Ukraine to Rostov 3 bombers moved from Ukraine to Russia 4 armour and 2 mech_infantrys moved from Ukraine to Bryansk 1 fighter and 1 tactical_bomber moved from Novgorod to Western Ukraine 3 armour moved from Novgorod to Bryansk Germans take Belarus from Russians 2 infantry moved from France to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 1 fighter moved from Germany to Normandy Bordeaux 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 fighter moved from Western Germany to 99 Sea Zone 1 armour moved from Ukraine to Bryansk Combat - Germans Air Battle in Russia
Combat Hit Differential Summary :
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En enkelt engelsk intercepter i Rusland?
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det blir et nej herfra
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Germans Germans buy 6 armour, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 armour moved from Archangel to Smolensk Germans take Smolensk from Russians 2 armour moved from Smolensk to Bryansk 1 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Ukraine to Rostov 2 fighters moved from Ukraine to Rostov 3 bombers moved from Ukraine to Russia 4 armour and 2 mech_infantrys moved from Ukraine to Bryansk 1 fighter and 1 tactical_bomber moved from Novgorod to Western Ukraine 3 armour moved from Novgorod to Bryansk Germans take Belarus from Russians 2 infantry moved from France to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 1 fighter moved from Germany to Normandy Bordeaux 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 fighter moved from Western Germany to 99 Sea Zone 1 armour moved from Ukraine to Bryansk Combat - Germans Air Battle in Russia Germans attacks with 3 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 1/3 hits, 0,50 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 4,5 and causes: 9 damage to unit: factory_major Bombing raid in Russia causes 9 damage total. Battle in 99 Sea Zone Germans attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 99 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Normandy Bordeaux Germans attack with 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers British defend with 1 artillery and 3 infantry Germans roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 3/7 hits, 2,83 expected hits British roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Germans and 3 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Normandy Bordeaux, round 3 : 1/6 hits, 2,67 expected hits British roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Germans: 2 infantry Casualties for British: 1 artillery and 3 infantry Battle in Bryansk Germans attack with 10 armour and 2 mech_infantrys Russians defend with 1 aaGun and 1 infantry Germans roll dice for 10 armour and 2 mech_infantrys in Bryansk, round 2 : 2/12 hits, 5,33 expected hits Russians roll dice for 1 aaGun and 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 10 armour and 2 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Russians: 1 aaGun and 1 infantry Battle in Western Ukraine Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 2 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 2/4 hits, 1,33 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 2 fighters moved from Rostov to Eastern Poland 1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland 5 armour moved from Volgograd to Bryansk 1 fighter moved from 99 Sea Zone to Southern Italy 1 mech_infantry moved from Germany to Baltic States 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 fighter moved from Normandy Bordeaux to France 2 bombers moved from Russia to Eastern Poland 1 tactical_bomber moved from Western Germany to Germany Place Units - Germans 3 armour placed in Ukraine 3 infantry placed in Novgorod 3 infantry placed in Volgograd Germans undo move 2. 3 armour placed in Novgorod 2 infantry and 2 mech_infantrys placed in Western Germany 4 infantry placed in Germany Germans undo move 3. Germans undo move 4. 3 infantry placed in Novgorod 3 armour and 1 infantry placed in Germany Germans undo move 5. 3 armour placed in Germany 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 63 PUs
Combat Hit Differential Summary :
Russians regular : 0,00 Germans regular : -3,50 British regular : 0,33 Russians AA : 0,50