@Daaras LOL @ Leonidas’ 300. For some reason it didn’t save, edited to original dice.
Bjergmose vs. Maxidiaper ´42 ed.
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Russia to Bryansk 1 artillery and 2 infantry moved from Russia to Vologda 1 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Vologda 1 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese Combat - Russians Battle in Bryansk Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 3 infantry Germans defend with 1 infantry Russians roll dice for 3 infantry in Smolensk, round 2 : 0/3 hits, 0,50 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 3 infantry in Smolensk, round 3 : 0/3 hits, 0,50 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Russians roll dice for 2 infantry in Smolensk, round 4 : 1/2 hits, 0,33 expected hits Germans roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 artillery and 3 infantry Germans defend with 1 armour Russians roll dice for 1 artillery and 3 infantry in Vologda, round 2 : 0/4 hits, 1,00 expected hits Germans roll dice for 1 armour in Vologda, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians lost in Vologda Russians roll dice for 1 artillery and 2 infantry in Vologda, round 3 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 armour in Vologda, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour Non Combat Move - Russians Place Units - Russians 2 infantry placed in Volgograd 1 artillery and 5 infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Germans regular : 0,67 Russians regular : -0,83
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 artillery, 1 bomber, 5 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kiangsi to Kiangsu Japanese take Kiangsu from Chinese 1 infantry moved from Kiangsi to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Jehol to Shantung Japanese take Shantung from Chinese 2 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 mech_infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 infantry moved from Novosibirsk to Kazakhstan Japanese take Kazakhstan from Russians 1 mech_infantry moved from Sakha to Yakut S.S.R. 1 infantry moved from French Indo China to Kwangsi 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 2 fighters moved from 6 Sea Zone to 20 Sea Zone 2 fighters moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 19 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to 46 Sea Zone 1 infantry moved from Shan State to Burma 1 fighter and 1 tactical_bomber moved from Shan State to Burma 1 fighter moved from 35 Sea Zone to Kwangsi Combat - Japanese Japanese creates battle in territory 42 Sea Zone Battle in 46 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 20 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 2 fighters in 20 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 20 Sea Zone Japanese win, taking 20 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Kwangsi Japanese attack with 1 fighter and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Burma Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 armour Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 1,33 expected hits UK_Pacific roll dice for 1 armour in Burma, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the British lost in Burma Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 1 armour Battle in 19 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 2 fighters in 19 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 19 Sea Zone Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 2 carriers, 2 destroyers and 4 submarines moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 42 Sea Zone to 35 Sea Zone 1 transport moved from 35 Sea Zone to 6 Sea Zone 2 fighters moved from 19 Sea Zone to 35 Sea Zone 2 fighters moved from 20 Sea Zone to 35 Sea Zone 1 fighter moved from Kwangsi to 35 Sea Zone 4 infantry moved from Shan State to French Indo China 3 infantry moved from Manchuria to Jehol 1 fighter and 1 tactical_bomber moved from Burma to Kwangtung 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from 46 Sea Zone to 35 Sea Zone 1 infantry moved from Soviet Far East to Siberia Place Units - Japanese 1 submarine placed in 6 Sea Zone 1 bomber placed in Japan 3 infantry placed in Manchuria 1 artillery and 2 infantry placed in French Indo China 3 mech_infantrys placed in Kwangtung 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,5 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,4 Japanese collect 61 PUs (3 lost to blockades); end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : -0,33 Japanese regular : 1,33 UK_Pacific regular : 0,50
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 8 Research Technology - Americans Americans spend 10 on tech rolls Americans roll 5,2 and gets 0 hits Americans removing all Technology Tokens after unsuccessful research. Purchase Units - Americans Americans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Americans 2 transports moved from 30 Sea Zone to 49 Sea Zone 3 infantry moved from Solomon Islands to 49 Sea Zone 1 artillery moved from Solomon Islands to 49 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 49 Sea Zone to 47 Sea Zone 1 artillery and 3 infantry moved from 47 Sea Zone to New Britain 4 fighters moved from 48 Sea Zone to New Britain 1 destroyer moved from 48 Sea Zone to 46 Sea Zone 1 cruiser moved from 30 Sea Zone to 47 Sea Zone 2 infantry moved from Gilbert Islands to 48 Sea Zone 2 infantry and 1 transport moved from 48 Sea Zone to 47 Sea Zone 2 infantry moved from 47 Sea Zone to New Britain 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Southern France 1 infantry moved from Libya to Tobruk 2 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium Combat - Americans Battle in Holland Belgium Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 artillery and 1 infantry Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/4 hits, 1,50 expected hits Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Holland Belgium Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 1/4 hits, 1,50 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in New Britain Americans attack with 1 artillery, 4 fighters and 5 infantry Japanese defend with 2 infantry Americans roll dice for 1 cruiser in New Britain, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 1 artillery, 4 fighters and 5 infantry in New Britain, round 2 : 2/10 hits, 3,33 expected hits Japanese roll dice for 2 infantry in New Britain, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in New Britain Americans win, taking New Britain from Japanese with 1 artillery, 4 fighters and 4 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Battle in Southern France Americans attack with 1 artillery and 1 infantry Italians defend with 1 artillery and 1 harbour Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Southern France Americans roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0,33 expected hits Italians roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 artillery remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery Non Combat Move - Americans 1 fighter moved from Holland Belgium to 110 Sea Zone 1 tactical_bomber moved from Holland Belgium to United Kingdom 1 bomber and 1 fighter moved from Eastern United States to 110 Sea Zone 1 bomber moved from 110 Sea Zone to United Kingdom 1 armour and 3 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 3 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone 1 armour and 3 infantry moved from 123 Sea Zone to Iceland 1 submarine moved from 44 Sea Zone to 41 Sea Zone 4 fighters moved from New Britain to 47 Sea Zone 2 carriers moved from 48 Sea Zone to 47 Sea Zone 2 submarines moved from 48 Sea Zone to 47 Sea Zone 1 destroyer and 1 submarine moved from 30 Sea Zone to 47 Sea Zone 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 artillery and 1 infantry moved from New South Wales to Queensland 1 bomber moved from Western United States to United Kingdom Place Units - Americans 1 transport placed in 101 Sea Zone 1 armour, 1 fighter and 1 infantry placed in Eastern United States 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : -1,83 Italians regular : 0,33 Japanese regular : 0,33 Germans regular : -1,00
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Yunnan to Kwangsi 1 fighter moved from Shensi to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan 1 infantry moved from Szechwan to Sikang 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Hopei to Shensi 1 infantry moved from Szechwan to Yunnan Place Units - Chinese 1 artillery and 5 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Combat Hit Differential Summary :
Chinese regular : 0,17 Japanese regular : -0,33
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Germans Germans buy 3 armour, 1 bomber and 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Novgorod to Vologda 2 fighters moved from Novgorod to Vologda 1 bomber moved from Novgorod to Russia 2 bombers moved from Slovakia Hungary to Russia 1 fighter moved from Novgorod to Bryansk 1 mech_infantry moved from Eastern Poland to Bryansk 1 armour moved from Novgorod to Bryansk 2 mech_infantrys moved from Ukraine to Rostov 7 armour and 2 mech_infantrys moved from Western Ukraine to Rostov 3 infantry moved from France to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Southern France 1 fighter moved from Western Germany to Normandy Bordeaux 1 tactical_bomber moved from France to Normandy Bordeaux 1 infantry moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Germany to Holland Belgium 1 mech_infantry moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Southern France 1 mech_infantry moved from Western Germany to Normandy Bordeaux Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 1/3 hits, 0,50 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 8,3 and causes: 11 damage to unit: factory_major Bombing raid in Russia causes 11 damage total. Battle in Normandy Bordeaux Germans attack with 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 1 artillery and 3 infantry Germans roll dice for 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/6 hits, 1,83 expected hits British roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1,33 expected hits 2 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 2/6 hits, 1,83 expected hits British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0,67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for British: 1 artillery and 3 infantry Battle in Bryansk Germans attack with 1 armour, 1 fighter and 1 mech_infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Bryansk, round 2 : 1/3 hits, 1,17 expected hits Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Bryansk Germans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Bryansk, round 3 : 2/3 hits, 1,17 expected hits Russians roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Holland Belgium Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Americans defend with 2 infantry Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 0/4 hits, 1,50 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Holland Belgium Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 3 : 1/3 hits, 1,33 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 4 : 0/3 hits, 1,33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 5 : 2/3 hits, 1,33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Holland Belgium Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 infantry and 1 mech_infantry Casualties for Americans: 2 infantry Battle in Rostov Germans attack with 7 armour and 4 mech_infantrys French defend with 1 infantry Germans roll dice for 7 armour and 4 mech_infantrys in Rostov, round 2 : 4/11 hits, 4,17 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 7 armour and 3 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for French: 1 infantry Battle in Southern France Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Americans defend with 1 artillery and 1 harbour Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Southern France, round 2 : 2/3 hits, 1,33 expected hits Americans roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Vologda Germans attack with 1 armour and 2 fighters Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 armour and 2 fighters in Vologda, round 2 : 2/3 hits, 1,50 expected hits Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 armour owned by the Germans lost in Vologda Germans win with 2 fighters remaining. Battle score for attacker is 1 Casualties for Germans: 1 armour Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 2 fighters moved from Vologda to Western Ukraine 2 armour moved from Belarus to Rostov 1 armour moved from Novgorod to Eastern Poland 1 armour and 3 mech_infantrys moved from Germany to Eastern Poland 1 bomber moved from Russia to Novgorod 1 bomber moved from Russia to Western Ukraine 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 fighter moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Holland Belgium to Western Germany 1 fighter moved from Bryansk to Western Ukraine 1 fighter moved from Southern France to Western Germany 1 tactical_bomber moved from Southern France to Germany Place Units - Germans 3 infantry placed in Ukraine 3 armour placed in Novgorod 3 infantry placed in France 1 bomber placed in Western Germany 5 infantry placed in Germany Germans undo move 3. 2 infantry placed in France 1 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5 Germans collect 54 PUs (1 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Russians regular : 0,00 Germans regular : -0,50 British regular : -2,00 Russians AA : 0,50
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - British British buy 1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 2 PUs; Combat Move - British 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone 2 infantry moved from 125 Sea Zone to Norway 1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux 2 fighters moved from United Kingdom to Normandy Bordeaux 1 artillery moved from Greece to Albania British take Albania from Italians 1 infantry moved from Greece to Bulgaria British take Bulgaria from Germans 1 armour moved from Yunnan to Malaya UK_Pacific take Shan State from Japanese UK_Pacific take Malaya from Japanese Combat - British Battle in Norway Battle in Normandy Bordeaux British attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 3 infantry and 1 mech_infantry British roll dice for 2 cruisers in Normandy Bordeaux, round 2 : 0/2 hits, 1,00 expected hits British roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/7 hits, 2,67 expected hits Germans roll dice for 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 2/6 hits, 2,50 expected hits Germans roll dice for 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Germans lost in Normandy Bordeaux British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 4 : 2/6 hits, 2,50 expected hits Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 4 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux British win, taking Norway from Germans, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 2 infantry Casualties for Germans: 3 infantry and 1 mech_infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom 1 infantry moved from Syria to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Greece 2 fighters moved from Volgograd to Russia 3 fighters moved from Yunnan to India 1 fighter and 1 tactical_bomber moved from Yunnan to India 1 mech_infantry moved from India to Yunnan 1 artillery moved from West India to India 1 infantry moved from Persia to Northwest Persia 1 artillery and 1 infantry moved from Eastern Persia to Turkmenistan 1 infantry moved from Eastern Persia to Persia 1 armour moved from West India to Persia 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan Place Units - British 1 armour, 1 fighter and 1 infantry placed in Persia British undo move 1. 1 armour, 1 artillery and 1 fighter placed in Persia 1 transport placed in 110 Sea Zone 1 artillery and 5 infantry placed in United Kingdom Turn Complete - British British collect 43 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5 UK_Pacific collect 9 PUs (1 lost to blockades); end with 11 PUs Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Germans regular : -0,67 British regular : -3,67
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to 99 Sea Zone 3 fighters moved from Western Germany to 99 Sea Zone 1 artillery and 1 infantry moved from Yugoslavia to Albania Combat - Italians Battle in 99 Sea Zone Italians attack with 1 bomber and 3 fighters British defend with 1 carrier and 1 transport; French defend with 1 fighter and 1 infantry Italians roll dice for 1 bomber and 3 fighters in 99 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits Units damaged: 1 carrier owned by the British British roll dice for 1 carrier, 1 fighter and 1 transport in 99 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits 2 fighters owned by the Italians lost in 99 Sea Zone Italians roll dice for 1 bomber and 1 fighter in 99 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits British roll dice for 1 carrier, 1 fighter and 1 transport in 99 Sea Zone, round 3 : 2/2 hits, 1,00 expected hits 1 bomber owned by the Italians, 1 fighter owned by the French, 1 fighter owned by the Italians and 1 carrier owned by the British lost in 99 Sea Zone British win with 1 transport remaining. Battle score for attacker is -16 Casualties for Italians: 1 bomber and 3 fighters Casualties for British: 1 carrier Casualties for French: 1 fighter Battle in Albania Italians attack with 1 artillery and 1 infantry British defend with 1 artillery Italians roll dice for 1 artillery and 1 infantry in Albania, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 artillery in Albania, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery and 1 infantry in Albania, round 3 : 2/2 hits, 0,67 expected hits British roll dice for 1 artillery in Albania, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Albania Italians win, taking Albania from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Italians 1 artillery and 2 infantry moved from Northern Italy to Western Germany 2 mech_infantrys moved from Northern Italy to Germany 3 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 infantry and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 8 PUs; end with 8 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Germany: 1 mech_infantry EDIT: Changing ownership of Holland Belgium from Americans to Germans EDIT: Adding units owned by Italians to Holland Belgium: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0,33 British regular : 1,33
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 2 PUs; Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Japanese 1 destroyer moved from 48 Sea Zone to 33 Sea Zone 1 submarine moved from 42 Sea Zone to 44 Sea Zone Combat - ANZAC Non Combat Move - ANZAC 3 infantry moved from New South Wales to Queensland 1 artillery moved from New South Wales to 62 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 aaGun and 2 infantry moved from New South Wales to Queensland 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 47 Sea Zone 1 artillery and 1 infantry moved from 47 Sea Zone to New Britain Place Units - ANZAC 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Russians Russians buy 3 armour; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Belarus Russians take Belarus from Germans 1 infantry moved from Smolensk to Archangel Russians take Archangel from Germans 3 infantry moved from Russia to Bryansk 1 artillery moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 1 artillery and 3 infantry Germans defend with 1 armour and 1 mech_infantry Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 2/4 hits, 1,00 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Bryansk, round 2 : 2/2 hits, 0,83 expected hits 2 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour and 1 mech_infantry Non Combat Move - Russians 3 armour and 1 mech_infantry moved from Russia to Volgograd 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Russia to Tambov 1 aaGun and 11 infantry moved from Russia to Bryansk 1 submarine moved from 125 Sea Zone to 110 Sea Zone Place Units - Russians 3 armour placed in Volgograd Turn Complete - Russians Russians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Germans regular : 1,17 Russians regular : 1,00
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 artilleries, 1 bomber, 2 destroyers, 4 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 submarine moved from 35 Sea Zone to 46 Sea Zone 1 submarine moved from 35 Sea Zone to 33 Sea Zone 2 fighters moved from 35 Sea Zone to 33 Sea Zone 2 fighters moved from 35 Sea Zone to 46 Sea Zone 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 56 Sea Zone 1 infantry moved from 56 Sea Zone to Western Australia 6 mech_infantrys moved from Kwangtung to Kwangsi 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 artillery, 7 infantry and 3 mech_infantrys moved from French Indo China to Kwangsi 1 bomber moved from Japan to Kwangsi 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 destroyer moved from 35 Sea Zone to 41 Sea Zone 1 mech_infantry moved from Yenisey to Urals Japanese take Urals from Russians 1 mech_infantry moved from Yakut S.S.R. to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 infantry moved from Kazakhstan to Samara Japanese take Samara from Russians 2 fighters moved from 35 Sea Zone to Malaya Combat - Japanese Battle in Western Australia Battle in 46 Sea Zone Japanese attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters in 46 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 46 Sea Zone Japanese win, taking Western Australia from ANZAC with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 33 Sea Zone Japanese attack with 2 fighters and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters in 33 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits ANZAC roll dice for 1 destroyer in 33 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 33 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in 44 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Kwangsi Japanese attack with 1 artillery, 1 bomber, 7 infantry and 9 mech_infantrys Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber, 7 infantry and 9 mech_infantrys in Kwangsi, round 2 : 4/18 hits, 3,83 expected hits Chinese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 bomber, 7 infantry and 9 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in 41 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 submarine Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 41 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 41 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Malaya Japanese attack with 2 fighters and 2 infantry British defend with 1 armour; UK_Pacific defend with 1 harbour Japanese roll dice for 2 fighters and 2 infantry in Malaya, round 2 : 3/4 hits, 1,33 expected hits UK_Pacific roll dice for 1 armour in Malaya, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Non Combat Move - Japanese 2 fighters moved from Malaya to 37 Sea Zone 1 carrier moved from 35 Sea Zone to 37 Sea Zone 2 fighters moved from 33 Sea Zone to 35 Sea Zone 2 fighters moved from 46 Sea Zone to 35 Sea Zone 1 carrier moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 20 Sea Zone to 35 Sea Zone 1 destroyer moved from 19 Sea Zone to 35 Sea Zone 2 submarines moved from 6 Sea Zone to 35 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Shantung to 19 Sea Zone 4 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone 4 infantry moved from 36 Sea Zone to Kwangsi 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 3 infantry moved from Jehol to Anhwe 3 infantry moved from Manchuria to Jehol 1 infantry moved from Kiangsu to Kiangsi 1 bomber moved from Kwangsi to Kwangtung 1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone Place Units - Japanese 2 destroyers and 1 submarine placed in 6 Sea Zone 1 bomber placed in Japan 1 artillery and 2 infantry placed in Kwangtung 1 artillery and 2 infantry placed in French Indo China 3 mech_infantrys placed in Manchuria Turn Complete - Japanese Japanese collect 70 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67 Americans regular : -0,83 Japanese regular : 3,83 UK_Pacific regular : -0,50 ANZAC regular : 0,50
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75 ipc til japanerne. Det kan jeg vel dårligt tillade mig at brokke mig over:)
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@Maxiheimer og stadigvæk 2 felter fra Indien…kejseren er ikke imponeret!
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til gengæld irriterer de tech terninger mig lidt…nu har jeg købt 16 uden succes.
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 9 Research Technology - Americans Americans spend 10 on tech rolls Americans roll 2,2 and gets 0 hits Americans removing all Technology Tokens after unsuccessful research. Purchase Units - Americans Americans buy 1 bomber, 1 destroyer, 2 fighters, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Americans 1 tactical_bomber moved from United Kingdom to Finland 2 bombers moved from United Kingdom to Finland 2 fighters moved from 110 Sea Zone to Finland 1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone 1 armour and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from Queensland to 56 Sea Zone 1 destroyer moved from 47 Sea Zone to 46 Sea Zone 3 fighters moved from 47 Sea Zone to 46 Sea Zone 1 fighter moved from 47 Sea Zone to 46 Sea Zone Combat - Americans Battle in 56 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 56 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 46 Sea Zone Americans attack with 1 destroyer and 4 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 4 fighters in 46 Sea Zone, round 2 : 0/5 hits, 2,33 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer and 4 fighters in 46 Sea Zone, round 3 : 1/5 hits, 2,33 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 46 Sea Zone Americans win with 4 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Battle in Holland Belgium Americans attack with 1 armour and 1 infantry Italians defend with 1 mech_infantry Americans roll dice for 1 armour and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Finland Americans attack with 2 bombers, 2 fighters and 1 tactical_bomber Germans defend with 4 infantry Americans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in Finland, round 2 : 3/5 hits, 3,00 expected hits Germans roll dice for 4 infantry in Finland, round 2 : 2/4 hits, 1,33 expected hits 3 infantry owned by the Germans and 2 bombers owned by the Americans lost in Finland Americans roll dice for 2 fighters and 1 tactical_bomber in Finland, round 3 : 2/3 hits, 1,67 expected hits Germans roll dice for 1 infantry in Finland, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Finland Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -22 Casualties for Americans: 2 bombers and 1 fighter Casualties for Germans: 4 infantry Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Finland to Norway 3 infantry moved from Iceland to 123 Sea Zone 1 armour moved from Iceland to 123 Sea Zone 1 armour, 3 infantry and 2 transports moved from 123 Sea Zone to 125 Sea Zone 3 infantry moved from 125 Sea Zone to Norway 1 armour moved from 125 Sea Zone to Norway 1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone 1 armour and 1 infantry moved from 123 Sea Zone to Iceland 1 fighter moved from Eastern United States to 110 Sea Zone 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 artillery and 4 infantry moved from New Britain to 47 Sea Zone 1 artillery, 4 infantry and 3 transports moved from 47 Sea Zone to 49 Sea Zone 1 infantry moved from Solomon Islands to 49 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 49 Sea Zone to 54 Sea Zone 1 artillery and 4 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from 56 Sea Zone to South Australia 2 carriers, 1 cruiser and 3 submarines moved from 47 Sea Zone to 54 Sea Zone 4 fighters moved from 46 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to Queensland 1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 2 infantry placed in Eastern United States 1 destroyer and 1 transport placed in 10 Sea Zone 1 bomber, 2 fighters and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : -3,00 Japanese regular : 0,67 Germans regular : 1,00
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery, 1 fighter and 24 infantry moved from Yunnan to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 1 artillery, 1 fighter and 24 infantry Japanese defend with 1 artillery, 11 infantry and 9 mech_infantrys Chinese roll dice for 1 artillery, 1 fighter and 24 infantry in Kwangsi, round 2 : 4/26 hits, 5,00 expected hits Japanese roll dice for 1 artillery, 11 infantry and 9 mech_infantrys in Kwangsi, round 2 : 11/21 hits, 7,00 expected hits 4 infantry owned by the Japanese and 11 infantry owned by the Chinese lost in Kwangsi 1 fighter owned by the Chinese retreated 13 infantry owned by the Chinese and 1 artillery owned by the Chinese retreated to Yunnan Japanese win with 1 artillery, 7 infantry and 9 mech_infantrys remaining. Battle score for attacker is -21 Casualties for Chinese: 11 infantry Casualties for Japanese: 4 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan 1 infantry moved from Sikang to Szechwan 1 infantry moved from Shensi to Szechwan Place Units - Chinese 2 artilleries and 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00 Japanese regular : 4,00
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av av av det er alligevel en sjat ipc at smide efter det!! Prikken over i’et ville være hvis du så fik den og endte med radar:joy: :joy: :joy:
Nej jeg syntes også de kinesere er irriterende stædige!! Kan de ikke bare erkende at de er undermennesker og give op!
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Germans Germans buy 6 armour, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Western Germany to Holland Belgium 2 infantry moved from France to Normandy Bordeaux 1 tactical_bomber moved from Germany to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 mech_infantry moved from Eastern Poland to Belarus 1 mech_infantry moved from Rostov to Caucasus 1 mech_infantry moved from Rostov to Caucasus 9 armour and 1 mech_infantry moved from Rostov to Volgograd 1 bomber moved from Western Ukraine to Volgograd 1 bomber moved from Novgorod to Volgograd 1 fighter moved from Western Germany to 125 Sea Zone 1 bomber moved from Western Germany to Caucasus 3 armour moved from Novgorod to Archangel 1 tactical_bomber moved from Western Germany to Belarus 1 fighter moved from Western Ukraine to Belarus 1 fighter moved from Western Germany to Normandy Bordeaux 1 mech_infantry moved from Southern France to Normandy Bordeaux 1 tactical_bomber moved from Western Germany to 99 Sea Zone Combat - Germans Battle in 125 Sea Zone Germans attack with 1 fighter British defend with 1 transport; Americans defend with 2 transports 1 transport owned by the British and 2 transports owned by the Americans lost in 125 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 21 Casualties for British: 1 transport Casualties for Americans: 2 transports Battle in 99 Sea Zone Germans attack with 1 tactical_bomber British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Normandy Bordeaux Germans attack with 1 fighter, 2 infantry and 1 mech_infantry British defend with 1 artillery and 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1,00 expected hits British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 1/3 hits, 0,83 expected hits British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 4 : 2/3 hits, 0,83 expected hits British roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in Holland Belgium Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Americans defend with 1 armour and 1 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Holland Belgium, round 2 : 1/4 hits, 1,50 expected hits Americans roll dice for 1 armour and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,83 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Holland Belgium, round 3 : 1/4 hits, 1,50 expected hits Americans roll dice for 1 armour in Holland Belgium, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Americans: 1 armour and 1 infantry Battle in Volgograd Germans attack with 9 armour, 2 bombers and 1 mech_infantry Russians defend with 6 armour, 1 factory_minor, 1 infantry and 1 mech_infantry Germans roll dice for 9 armour, 2 bombers and 1 mech_infantry in Volgograd, round 2 : 9/12 hits, 6,00 expected hits Russians roll dice for 6 armour, 1 infantry and 1 mech_infantry in Volgograd, round 2 : 5/8 hits, 3,67 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Russians, 6 armour owned by the Russians, 4 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 5 armour and 2 bombers remaining. Battle score for attacker is 15 Casualties for Germans: 4 armour and 1 mech_infantry Casualties for Russians: 6 armour, 1 infantry and 1 mech_infantry Battle in Archangel Germans attack with 3 armour Russians defend with 1 infantry Germans roll dice for 3 armour in Archangel, round 2 : 2/3 hits, 1,50 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 2 armour remaining. Battle score for attacker is -3 Casualties for Germans: 1 armour Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 1 bomber and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Caucasus to Ukraine 2 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine 2 fighters moved from Western Ukraine to Ukraine 2 bombers moved from Volgograd to Ukraine 1 fighter and 1 tactical_bomber moved from Belarus to Novgorod 1 fighter moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from 99 Sea Zone to Southern Italy 1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany 1 fighter moved from 125 Sea Zone to Germany Place Units - Germans 3 armour placed in Ukraine 3 armour placed in Novgorod 2 infantry placed in France 2 infantry and 3 mech_infantrys placed in Western Germany 1 mech_infantry placed in Germany Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans regular : -1,33 Russians regular : 2,33 Germans regular : 2,50 British regular : -0,67
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - British British buy 1 armour, 1 artillery, 1 bomber, 6 infantry and 1 submarine; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Norway to Finland British take Finland from Germans 1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux 1 fighter moved from United Kingdom to Holland Belgium 1 infantry moved from Bulgaria to Romania British take Romania from Germans 3 infantry moved from Northwest Persia to Caucasus 3 armour and 1 mech_infantry moved from Persia to Caucasus 1 artillery and 1 infantry moved from Turkmenistan to Kazakhstan Russians take Kazakhstan from Japanese 2 fighters moved from Russia to Samara 1 fighter moved from Persia to Caucasus 1 armour and 1 mech_infantry moved from Yunnan to French Indo China 4 fighters and 1 tactical_bomber moved from India to French Indo China Combat - British Battle in Normandy Bordeaux British attack with 1 artillery, 3 infantry and 1 tactical_bomber Germans defend with 1 infantry and 1 mech_infantry British roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/5 hits, 1,50 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry and 1 mech_infantry Battle in Holland Belgium British attack with 2 fighters and 2 infantry Germans defend with 2 mech_infantrys British roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 2 mech_infantrys in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Battle in Samara British attack with 2 fighters Japanese defend with 1 infantry British roll dice for 2 fighters in Samara, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the British lost in Samara British win with 1 fighter remaining. Battle score for attacker is -7 Casualties for British: 1 fighter Casualties for Japanese: 1 infantry Battle in French Indo China British attack with 1 armour, 4 fighters, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 artillery, 1 factory_minor, 1 fighter, 2 infantry and 1 tactical_bomber British roll dice for 1 armour, 4 fighters, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 6/7 hits, 3,33 expected hits Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 0/5 hits, 2,17 expected hits 1 tactical_bomber owned by the Japanese, 2 infantry owned by the Japanese, 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 1 armour, 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 31 Casualties for Japanese: 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Battle in Caucasus British attack with 3 armour, 1 fighter, 3 infantry and 1 mech_infantry Germans defend with 2 mech_infantrys British roll dice for 3 armour, 1 fighter, 3 infantry and 1 mech_infantry in Caucasus, round 2 : 3/8 hits, 2,67 expected hits Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Caucasus British win, taking Caucasus from Germans with 3 armour, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - British 1 fighter moved from Samara to Russia 1 fighter moved from Caucasus to Persia 2 fighters moved from Holland Belgium to 110 Sea Zone 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery and 1 infantry moved from Persia to Northwest Persia 4 fighters and 1 tactical_bomber moved from French Indo China to Yunnan 2 fighters and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom Place Units - British 1 bomber and 6 infantry placed in United Kingdom 1 submarine placed in 80 Sea Zone 1 armour and 1 artillery placed in Persia Turn Complete - British British collect 50 PUs; end with 52 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 57 PUs Place Units - UK_Pacific 1 artillery, 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2 UK_Pacific collect 5 PUs (3 lost to blockades); end with 5 PUs Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Japanese regular : -1,50 Germans regular : -1,00 British regular : 4,17
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Germany to Romania 1 mech_infantry moved from Northern Italy to Bulgaria Italians take Bulgaria from British 1 mech_infantry moved from Northern Italy to Romania 1 artillery and 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 1 artillery and 1 infantry moved from Albania to Greece Combat - Italians Battle in Greece Italians attack with 1 artillery and 1 infantry British defend with 1 infantry; French defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Greece, round 2 : 1/2 hits, 0,67 expected hits British roll dice for 2 infantry in Greece, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the French and 1 infantry owned by the Italians lost in Greece Italians roll dice for 1 artillery in Greece, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery in Greece, round 4 : 0/1 hits, 0,33 expected hits British roll dice for 1 infantry in Greece, round 4 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery in Greece, round 5 : 0/1 hits, 0,33 expected hits British roll dice for 1 infantry in Greece, round 5 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery in Greece, round 6 : 0/1 hits, 0,33 expected hits British roll dice for 1 infantry in Greece, round 6 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Greece British win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Italians: 1 artillery and 1 infantry Casualties for French: 1 infantry Battle in Romania Italians attack with 2 mech_infantrys British defend with 1 infantry Italians roll dice for 2 mech_infantrys in Romania, round 2 : 0/2 hits, 0,33 expected hits British roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 2 mech_infantrys in Romania, round 3 : 0/2 hits, 0,33 expected hits British roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 2 mech_infantrys in Romania, round 4 : 0/2 hits, 0,33 expected hits British roll dice for 1 infantry in Romania, round 4 : 0/1 hits, 0,33 expected hits Italians roll dice for 2 mech_infantrys in Romania, round 5 : 0/2 hits, 0,33 expected hits British roll dice for 1 infantry in Romania, round 5 : 0/1 hits, 0,33 expected hits Italians roll dice for 2 mech_infantrys in Romania, round 6 : 0/2 hits, 0,33 expected hits British roll dice for 1 infantry in Romania, round 6 : 0/1 hits, 0,33 expected hits Italians roll dice for 2 mech_infantrys in Romania, round 7 : 1/2 hits, 0,33 expected hits British roll dice for 1 infantry in Romania, round 7 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Romania Italians win, taking Romania from British with 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for British: 1 infantry Battle in Holland Belgium Italians attack with 1 artillery and 2 infantry British defend with 2 infantry Italians roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0,83 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Holland Belgium Italians roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 : 1/3 hits, 0,83 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Italians 4 infantry moved from Northern Italy to Western Germany Place Units - Italians 1 fighter placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 9 PUs; end with 9 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians regular : -1,67 British regular : -2,00
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 42 Sea Zone ANZAC take 42 Sea Zone from Japanese 1 infantry moved from Dutch New Guinea to New Guinea Combat - ANZAC Non Combat Move - ANZAC 1 artillery and 1 infantry moved from New Britain to 47 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 2 infantry moved from Queensland to South Australia 1 infantry moved from Queensland to New South Wales 1 infantry moved from Queensland to South Australia 1 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 9 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :