@Daaras LOL @ Leonidas’ 300. For some reason it didn’t save, edited to original dice.
Bjergmose vs. Maxidiaper ´42 ed.
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 4 infantry moved from Northern Italy to Southern France 1 infantry moved from France to Holland Belgium 1 bomber moved from Southern Italy to Holland Belgium 1 artillery moved from France to Southern France Combat - Italians Battle in Holland Belgium Italians attack with 1 bomber and 1 infantry British defend with 1 artillery Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,83 expected hits British roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the British and 1 infantry owned by the Italians lost in Holland Belgium Italians win with 1 bomber remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for British: 1 artillery Battle in Southern France Italians attack with 1 artillery and 4 infantry Americans defend with 1 harbour and 2 infantry Italians roll dice for 1 artillery and 4 infantry in Southern France, round 2 : 0/5 hits, 1,17 expected hits Americans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 artillery and 4 infantry in Southern France, round 3 : 2/5 hits, 1,17 expected hits Americans roll dice for 2 infantry in Southern France, round 3 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France Italians win, taking Southern France from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Americans: 2 infantry Non Combat Move - Italians 1 aaGun moved from Northern Italy to Southern Italy 1 fighter moved from Southern Italy to Bessarabia 2 fighters and 1 tactical_bomber moved from Western Germany to Bessarabia 1 bomber moved from Holland Belgium to Southern Italy Place Units - Italians 2 infantry placed in Southern Italy 1 infantry placed in Southern Italy 2 artilleries placed in Northern Italy Italians undo move 3. Italians undo move 2. 2 artilleries and 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Italians regular : -0,17 British regular : 0,67
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 5 Combat Move - French Non Combat Move - French 1 infantry moved from Egypt to 81 Sea Zone 1 fighter moved from Trans-Jordan to 81 Sea Zone 1 infantry moved from Iraq to Northwest Persia Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 2 armour and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Ukraine to Western Ukraine 1 armour, 2 artilleries and 5 infantry moved from Ukraine to Bessarabia 2 fighters moved from Russia to Bessarabia 1 armour moved from Russia to Belarus Russians take Belarus from Germans 1 armour moved from Russia to Archangel Russians take Archangel from Germans 2 artilleries and 10 infantry moved from Russia to Bryansk 1 mech_infantry moved from India to West India 1 infantry moved from India to West India Combat - Russians Battle in Bessarabia Russians attack with 1 armour, 2 artilleries, 2 fighters and 5 infantry Germans defend with 3 armour and 2 mech_infantrys; Italians defend with 3 fighters and 1 tactical_bomber Russians roll dice for 1 armour, 2 artilleries, 2 fighters and 5 infantry in Bessarabia, round 2 : 3/10 hits, 3,33 expected hits Germans roll dice for 3 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Bessarabia, round 2 : 6/9 hits, 4,67 expected hits 5 infantry owned by the Russians, 1 artillery owned by the Russians, 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Bessarabia Russians roll dice for 1 armour, 1 artillery and 2 fighters in Bessarabia, round 3 : 1/4 hits, 1,83 expected hits Germans roll dice for 2 armour, 3 fighters and 1 tactical_bomber in Bessarabia, round 3 : 3/6 hits, 3,50 expected hits 1 fighter owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 1 armour owned by the Germans lost in Bessarabia 1 fighter owned by the Russians retreated Germans win with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -19 Casualties for Russians: 1 armour, 2 artilleries, 1 fighter and 5 infantry Casualties for Germans: 2 armour and 2 mech_infantrys Battle in Bryansk Russians attack with 2 artilleries and 10 infantry Germans defend with 1 infantry Russians roll dice for 2 artilleries and 10 infantry in Bryansk, round 2 : 3/12 hits, 2,67 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 artilleries and 10 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Russia to Bryansk 1 fighter moved from Bessarabia to Rostov 1 infantry moved from Anhwe to Kweichow Place Units - Russians 3 infantry placed in Ukraine 2 armour and 3 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : 0,50 Russians regular : -0,83
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 fighters, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries and 2 infantry moved from Burma to India 1 infantry moved from Burma to India 1 infantry moved from Kansu to Timguska Japanese take Timguska from Russians 1 mech_infantry moved from Manchuria to Buryatia Japanese take Buryatia from Russians 1 mech_infantry moved from Manchuria to Sakha Japanese take Sakha from Russians 1 infantry moved from Manchuria to Jehol Japanese take Jehol from Chinese 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 4 submarines moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from Kwangtung to Kiangsi Japanese take Kiangsi from Chinese 1 infantry moved from Kwangsi to Hunan Japanese take Hunan from Chinese 2 infantry moved from Kwangsi to Yunnan 2 infantry moved from French Indo China to Yunnan 3 mech_infantrys moved from Burma to Yunnan 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 39 Sea Zone 1 bomber moved from Japan to 30 Sea Zone Combat - Japanese Battle in 39 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 cruiser Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 cruiser owned by the British lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in 30 Sea Zone Japanese attack with 1 bomber Americans defend with 1 destroyer and 2 transports Japanese roll dice for 1 bomber in 30 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 1 destroyer and 2 transports in 30 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 30 Sea Zone 2 transports owned by the Americans lost in 30 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 22 Casualties for Americans: 1 destroyer and 2 transports Battle in India Japanese attack with 2 artilleries and 3 infantry British defend with 2 aaGuns and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 2 artilleries and 3 infantry in India, round 2 : 3/5 hits, 1,50 expected hits UK_Pacific roll dice for 2 aaGuns and 2 infantry in India, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 2 aaGuns owned by the British and 1 infantry owned by the British lost in India Japanese roll dice for 2 artilleries and 2 infantry in India, round 3 : 3/4 hits, 1,33 expected hits UK_Pacific roll dice for 1 infantry in India, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in India Japanese captures 5PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 13 Casualties for Japanese: 1 infantry Casualties for British: 2 aaGuns and 2 infantry Non Combat Move - Japanese 1 bomber moved from 30 Sea Zone to Gilbert Islands 1 submarine moved from 8 Sea Zone to 6 Sea Zone 1 carrier, 2 fighters and 1 submarine moved from 42 Sea Zone to 35 Sea Zone 1 fighter moved from Kwangtung to Philippines 1 battleship, 2 carriers and 4 transports moved from 38 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Yunnan 1 fighter moved from Manchuria to Philippines 2 infantry moved from Kwangtung to Kwangsi Place Units - Japanese 3 mech_infantrys placed in Kwangtung 3 infantry placed in French Indo China 3 infantry placed in Manchuria 2 fighters and 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3 Japanese collect 56 PUs (4 lost to blockades); end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Japanese regular : 4,17 UK_Pacific regular : 0,00
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 6 Research Technology - Americans Americans spend 10 on tech rolls Americans roll 2,2 and gets 0 hits Americans removing all Technology Tokens after unsuccessful research. Purchase Units - Americans Americans buy 1 artillery, 1 cruiser, 1 destroyer, 3 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Americans 1 artillery and 1 mech_infantry moved from Tunisia to Libya 1 bomber moved from Morocco to Libya 1 fighter moved from Morocco to Libya 1 transport moved from 91 Sea Zone to 92 Sea Zone 2 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Southern France 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Southern France 1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 1 armour and 1 infantry moved from 19 Sea Zone to Jehol Combat - Americans Americans creates battle in territory 6 Sea Zone Battle in Jehol Americans attack with 1 armour and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 armour and 1 infantry in Jehol, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Jehol Americans roll dice for 1 armour in Jehol, round 3 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 armour in Jehol, round 4 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Jehol, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Jehol Japanese win with no units remaining. Battle score for attacker is -6 Casualties for Americans: 1 armour and 1 infantry Casualties for Japanese: 1 infantry Battle in Libya Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry Germans defend with 2 armour and 1 mech_infantry Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry in Libya, round 2 : 2/4 hits, 1,83 expected hits Italians roll dice for 2 armour and 1 mech_infantry in Libya, round 2 : 2/3 hits, 1,33 expected hits 1 armour owned by the Germans, 1 artillery owned by the Americans, 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Libya Americans roll dice for 1 bomber and 1 fighter in Libya, round 3 : 0/2 hits, 1,17 expected hits Italians roll dice for 1 armour in Libya, round 3 : 1/1 hits, 0,50 expected hits 1 fighter owned by the Americans lost in Libya Americans roll dice for 1 bomber in Libya, round 4 : 1/1 hits, 0,67 expected hits Italians roll dice for 1 armour in Libya, round 4 : 1/1 hits, 0,50 expected hits 1 armour owned by the Germans and 1 bomber owned by the Americans lost in Libya Italians win with no units remaining. Battle score for attacker is -14 Casualties for Americans: 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry Casualties for Germans: 2 armour and 1 mech_infantry Battle in Southern France Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 artillery, 1 harbour and 3 infantry Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 3/4 hits, 1,50 expected hits Italians roll dice for 1 artillery and 3 infantry in Southern France, round 2 : 0/4 hits, 1,33 expected hits 3 infantry owned by the Italians lost in Southern France Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 3 : 1/4 hits, 1,50 expected hits Italians roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Italians: 1 artillery and 3 infantry Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Southern France to 110 Sea Zone 1 infantry moved from Algeria to Tunisia 1 armour and 3 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour and 3 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 submarine moved from 33 Sea Zone to 20 Sea Zone 1 submarine moved from 33 Sea Zone to 19 Sea Zone 1 submarine moved from 33 Sea Zone to 6 Sea Zone 1 destroyer, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from 33 Sea Zone to Queensland 2 carriers and 2 fighters moved from 33 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 1 artillery and 3 infantry placed in Eastern United States 1 cruiser, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Italians regular : 0,00 Japanese regular : 1,00
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Anhwe to Kiangsi 1 infantry moved from Anhwe to Jehol Chinese take Jehol from Japanese 1 infantry moved from Tsinghai to Kansu Chinese take Kansu from Japanese 1 infantry moved from Anhwe to Kiangsi 2 infantry moved from Kweichow to Hunan 1 fighter moved from Kweichow to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Kiangsi Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kiangsi, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Kiangsi, round 3 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Chinese roll dice for 2 infantry in Kiangsi, round 4 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Kiangsi, round 5 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 5 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Kiangsi, round 6 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 6 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Kiangsi, round 7 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 7 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 3 infantry moved from Anhwe to Kweichow 1 fighter moved from Hunan to Kweichow 1 infantry moved from Suiyuyan to Chahar Place Units - Chinese 6 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Chinese regular : -1,83 Japanese regular : 0,33
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Germans Germans buy 3 armour, 1 bomber, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Eastern Poland to Belarus 2 mech_infantrys moved from Eastern Poland to Ukraine 1 mech_infantry moved from Eastern Poland to Western Ukraine 3 fighters moved from Poland to Ukraine 1 bomber moved from Western Germany to Western Ukraine 2 infantry moved from France to Southern France 3 infantry moved from France to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 tactical_bomber moved from Southern Italy to Southern France 1 fighter moved from Western Germany to Southern France 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux 1 bomber moved from Germany to Archangel 1 mech_infantry moved from Novgorod to Archangel 4 armour and 1 mech_infantry moved from Eastern Poland to Belarus 2 armour moved from Novgorod to Belarus 1 armour moved from Bessarabia to Belarus 1 mech_infantry moved from Germany to Holland Belgium Germans take Holland Belgium from British Combat - Germans Battle in Normandy Bordeaux Germans attack with 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers British defend with 1 aaGun and 3 infantry British roll AA dice in Normandy Bordeaux : 0/3 hits, 0,50 expected hits Germans roll dice for 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 3/8 hits, 3,00 expected hits British roll dice for 1 aaGun and 3 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1,00 expected hits 1 aaGun owned by the British, 2 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Normandy Bordeaux, round 3 : 3/6 hits, 2,67 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 2 infantry Casualties for British: 1 aaGun and 3 infantry Battle in Ukraine Germans attack with 3 fighters and 2 mech_infantrys Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 3 fighters and 2 mech_infantrys in Ukraine, round 2 : 3/5 hits, 1,83 expected hits Russians roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Casualties for Russians: 3 infantry Battle in Western Ukraine Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 armour Germans roll dice for 1 bomber and 1 mech_infantry in Archangel, round 2 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 bomber and 1 mech_infantry in Archangel, round 3 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 armour in Archangel, round 3 : 1/1 hits, 0,50 expected hits 1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel Germans win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 armour Battle in Belarus Germans attack with 7 armour, 2 infantry and 1 mech_infantry Russians defend with 1 armour Germans roll dice for 7 armour, 2 infantry and 1 mech_infantry in Belarus, round 2 : 5/10 hits, 4,00 expected hits Russians roll dice for 1 armour in Belarus, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 7 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in Southern France Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 harbour and 2 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 2/4 hits, 1,50 expected hits Americans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Americans: 2 infantry Non Combat Move - Germans 1 fighter moved from Southern France to Western Germany 2 fighters moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from Southern France to Germany 1 tactical_bomber moved from Normandy Bordeaux to Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 bomber moved from Archangel to Novgorod 1 bomber moved from Western Ukraine to Germany 3 fighters moved from Ukraine to Bessarabia 4 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 3 armour placed in Novgorod 3 infantry placed in France 1 bomber and 4 mech_infantrys placed in Western Germany 1 mech_infantry placed in Germany Germans undo move 2. Germans undo move 3. 1 mech_infantry placed in Western Germany 3 infantry placed in Germany Germans undo move 4. Germans undo move 3. 2 infantry and 1 mech_infantry placed in Germany 1 infantry placed in Western Germany Germans undo move 4. Germans undo move 3. 3 infantry placed in France 1 mech_infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6 Germans collect 54 PUs (2 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans regular : 0,33 British AA : -0,50 Russians regular : -0,83 Germans regular : 2,50 British regular : 0,67
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - British British buy 1 armour, 1 artillery, 1 cruiser and 7 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 3 infantry moved from United Kingdom to 110 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux 1 fighter moved from United Kingdom to Holland Belgium 1 infantry moved from Tobruk to Libya British take Libya from Italians 2 armour, 1 artillery, 3 fighters, 5 infantry and 2 mech_infantrys moved from West India to India 1 armour and 1 mech_infantry moved from Eastern Persia to India 1 bomber moved from Persia to Ukraine 4 fighters and 1 tactical_bomber moved from Persia to India Combat - British Battle in Normandy Bordeaux British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 infantry and 1 mech_infantry British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/6 hits, 2,17 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Germans: 1 infantry and 1 mech_infantry Battle in Holland Belgium British attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry British roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Ukraine British attack with 1 bomber Germans defend with 1 factory_minor and 1 mech_infantry British roll dice for 1 bomber in Ukraine, round 2 : 0/1 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 bomber in Ukraine, round 3 : 1/1 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 1/1 hits, 0,33 expected hits 1 bomber owned by the British and 1 mech_infantry owned by the Germans lost in Ukraine Germans win with no units remaining. Battle score for attacker is -8 Casualties for British: 1 bomber Casualties for Germans: 1 mech_infantry Battle in India British attack with 3 armour, 1 artillery, 7 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber Japanese defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry British roll dice for 3 armour, 1 artillery, 7 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber in India, round 2 : 10/20 hits, 7,50 expected hits Japanese roll dice for 2 artilleries and 2 infantry in India, round 2 : 0/4 hits, 1,33 expected hits 2 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in India British win, taking India from Japanese with 3 armour, 1 artillery, 7 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 2 artilleries and 2 infantry Non Combat Move - British 7 fighters and 1 tactical_bomber moved from India to West India 1 artillery and 1 infantry moved from Eastern Persia to West India 1 artillery moved from Persia to Eastern Persia 1 armour and 1 mech_infantry moved from Iraq to Eastern Persia 1 artillery and 1 infantry moved from Iraq to Persia 1 carrier, 1 fighter, 1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom 1 fighter moved from Holland Belgium to United Kingdom Place Units - British 1 cruiser placed in 110 Sea Zone 1 artillery and 5 infantry placed in United Kingdom 1 armour and 2 infantry placed in Persia Turn Complete - British British collect 39 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2 UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
Japanese regular : -1,33 Germans regular : 0,33 British regular : 3,17
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@Bjergmose skal lige en uk dd til gib
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - British British buy 1 armour, 1 artillery, 1 cruiser and 7 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 3 infantry moved from United Kingdom to 110 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux 1 fighter moved from United Kingdom to Holland Belgium 1 infantry moved from Tobruk to Libya British take Libya from Italians 2 armour, 1 artillery, 3 fighters, 5 infantry and 2 mech_infantrys moved from West India to India 1 armour and 1 mech_infantry moved from Eastern Persia to India 1 bomber moved from Persia to Ukraine 4 fighters and 1 tactical_bomber moved from Persia to India Combat - British Battle in Normandy Bordeaux British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 infantry and 1 mech_infantry British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/6 hits, 2,17 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Germans: 1 infantry and 1 mech_infantry Battle in Holland Belgium British attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry British roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Ukraine British attack with 1 bomber Germans defend with 1 factory_minor and 1 mech_infantry British roll dice for 1 bomber in Ukraine, round 2 : 0/1 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 bomber in Ukraine, round 3 : 1/1 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 1/1 hits, 0,33 expected hits 1 bomber owned by the British and 1 mech_infantry owned by the Germans lost in Ukraine Germans win with no units remaining. Battle score for attacker is -8 Casualties for British: 1 bomber Casualties for Germans: 1 mech_infantry Battle in India British attack with 3 armour, 1 artillery, 7 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber Japanese defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry British roll dice for 3 armour, 1 artillery, 7 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber in India, round 2 : 10/20 hits, 7,50 expected hits Japanese roll dice for 2 artilleries and 2 infantry in India, round 2 : 0/4 hits, 1,33 expected hits 2 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in India British win, taking India from Japanese with 3 armour, 1 artillery, 7 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 2 artilleries and 2 infantry Non Combat Move - British 7 fighters and 1 tactical_bomber moved from India to West India 1 artillery and 1 infantry moved from Eastern Persia to West India 1 artillery moved from Persia to Eastern Persia 1 armour and 1 mech_infantry moved from Iraq to Eastern Persia 1 artillery and 1 infantry moved from Iraq to Persia 1 carrier, 1 fighter, 1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom 1 fighter moved from Holland Belgium to United Kingdom Place Units - British 1 cruiser placed in 110 Sea Zone 1 artillery and 5 infantry placed in United Kingdom 1 armour and 2 infantry placed in Persia Turn Complete - British British collect 39 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2 UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs Turning on Edit Mode EDIT: Removing units owned by British from 110 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 91 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -1,33 Germans regular : 0,33 British regular : 3,17
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to 93 Sea Zone 3 fighters and 1 tactical_bomber moved from Bessarabia to Rostov Combat - Italians Battle in 93 Sea Zone Italians attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 93 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Rostov Italians attack with 3 fighters and 1 tactical_bomber Russians defend with 1 fighter Italians roll dice for 3 fighters and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 2,17 expected hits Russians roll dice for 1 fighter in Rostov, round 2 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Russians and 1 tactical_bomber owned by the Italians lost in Rostov Italians win with 3 fighters remaining. Battle score for attacker is -1 Casualties for Italians: 1 tactical_bomber Casualties for Russians: 1 fighter Non Combat Move - Italians 1 bomber moved from 93 Sea Zone to Southern Italy 2 artilleries and 1 infantry moved from Northern Italy to France 3 fighters moved from Rostov to Belarus Place Units - Italians 2 artilleries and 2 infantry placed in Northern Italy 1 infantry placed in Southern Italy Italians undo move 1. 1 artillery and 1 infantry placed in Northern Italy 1 artillery and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
Italians regular : -0,17 Russians regular : 0,33
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 transport; Remaining resources: 4 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0,67 expected hits 1 artillery owned by the ANZAC lost in Java Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7 Casualties for ANZAC: 1 artillery and 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 destroyer EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 destroyer EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0,67 ANZAC regular : -1,00
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans 1 artillery and 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Kweichow to Hunan Chinese take Hunan from Japanese 1 infantry and 1 mech_infantry moved from West India to India Combat - Russians Battle in Western Ukraine Russians attack with 1 artillery and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 aaGun, 1 artillery and 7 infantry moved from Bryansk to Russia Place Units - Russians 1 armour, 1 artillery, 7 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans regular : -0,33 Russians regular : 0,33
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 carrier, 3 destroyers, 6 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 mech_infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from Timguska to Novosibirsk Japanese take Novosibirsk from Russians 1 destroyer moved from 35 Sea Zone to 6 Sea Zone 2 fighters moved from Japan to 6 Sea Zone 1 submarine moved from 35 Sea Zone to 19 Sea Zone 2 artilleries and 4 infantry moved from Burma to India 5 mech_infantrys moved from Yunnan to India 2 fighters moved from French Indo China to India 1 fighter and 1 tactical_bomber moved from Yunnan to India 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 2 infantry moved from Kwangsi to Kiangsi 2 fighters moved from 35 Sea Zone to Kiangsi 3 submarines moved from 35 Sea Zone to 6 Sea Zone Combat - Japanese Battle in 6 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 4 submarines Americans defend with 2 submarines Japanese roll dice for 4 submarines in 6 Sea Zone, round 2 : 3/4 hits, 1,33 expected hits 2 submarines owned by the Americans lost in 6 Sea Zone Japanese win with 1 destroyer, 2 fighters and 4 submarines remaining. Battle score for attacker is 12 Casualties for Americans: 2 submarines Battle in Kiangsi Japanese attack with 2 fighters and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 2 fighters and 2 infantry in Kiangsi, round 2 : 0/4 hits, 1,33 expected hits Chinese roll dice for 2 infantry in Kiangsi, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 2 fighters and 2 infantry in Kiangsi, round 3 : 0/4 hits, 1,33 expected hits Chinese roll dice for 2 infantry in Kiangsi, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 2 fighters and 2 infantry in Kiangsi, round 4 : 1/4 hits, 1,33 expected hits Chinese roll dice for 2 infantry in Kiangsi, round 4 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese roll dice for 2 fighters and 2 infantry in Kiangsi, round 5 : 1/4 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in India Japanese attack with 2 artilleries, 3 fighters, 4 infantry, 5 mech_infantrys and 1 tactical_bomber British defend with 3 armour, 1 artillery, 5 infantry and 3 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour; Russians defend with 1 infantry and 1 mech_infantry Japanese roll dice for 2 artilleries, 3 fighters, 4 infantry, 5 mech_infantrys and 1 tactical_bomber in India, round 2 : 4/15 hits, 4,67 expected hits UK_Pacific roll dice for 3 armour, 1 artillery, 6 infantry and 4 mech_infantrys in India, round 2 : 6/14 hits, 5,17 expected hits 4 infantry owned by the Japanese, 1 infantry owned by the Russians, 2 mech_infantrys owned by the Japanese and 3 infantry owned by the British lost in India Japanese roll dice for 2 artilleries, 3 fighters, 3 mech_infantrys and 1 tactical_bomber in India, round 3 : 3/9 hits, 3,67 expected hits UK_Pacific roll dice for 3 armour, 1 artillery, 2 infantry and 4 mech_infantrys in India, round 3 : 3/10 hits, 3,83 expected hits 3 mech_infantrys owned by the Japanese, 1 mech_infantry owned by the British and 2 infantry owned by the British lost in India Japanese roll dice for 2 artilleries, 3 fighters and 1 tactical_bomber in India, round 4 : 3/6 hits, 2,83 expected hits UK_Pacific roll dice for 3 armour, 1 artillery and 3 mech_infantrys in India, round 4 : 3/7 hits, 2,83 expected hits 1 mech_infantry owned by the Russians, 1 fighter owned by the Japanese, 2 artilleries owned by the Japanese and 2 mech_infantrys owned by the British lost in India 2 fighters owned by the Japanese and 1 tactical_bomber owned by the Japanese retreated UK_Pacific win with 3 armour and 1 artillery remaining. Battle score for attacker is -16 Casualties for Japanese: 2 artilleries, 1 fighter, 4 infantry and 5 mech_infantrys Casualties for British: 5 infantry and 3 mech_infantrys Casualties for Russians: 1 infantry and 1 mech_infantry Battle in 42 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 submarine and 1 transport 1 submarine owned by the ANZAC submerged 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 19 Sea Zone Japanese attack with 1 submarine Americans defend with 1 submarine and 1 transport 1 submarine owned by the Americans submerged 1 transport owned by the Americans lost in 19 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Non Combat Move - Japanese 1 infantry moved from Yunnan to Burma 2 infantry moved from Yunnan to Shan State 3 infantry moved from French Indo China to Shan State 3 mech_infantrys moved from Kwangtung to French Indo China 1 carrier moved from 35 Sea Zone to 6 Sea Zone 2 fighters moved from Philippines to 6 Sea Zone 2 fighters moved from Kiangsi to 35 Sea Zone 1 battleship, 2 carriers and 4 transports moved from 36 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from India to Shan State 1 fighter moved from India to Burma Place Units - Japanese 1 carrier and 3 destroyers placed in 6 Sea Zone 3 infantry placed in French Indo China 3 mech_infantrys placed in Kwangtung 3 infantry placed in Manchuria Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,5 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,2 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4 Japanese collect 49 PUs (8 lost to blockades); end with 50 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs Turning on Edit Mode EDIT: Removing units owned by Chinese from Jehol: 1 infantry EDIT: Changing ownership of Jehol from Chinese to Japanese EDIT: Removing units owned by Japanese from Manchuria: 3 infantry EDIT: Adding units owned by Japanese to Jehol: 3 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -2,33 Japanese regular : -2,83 UK_Pacific regular : 0,17
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Glemte at angribe jehol. Rullede den manuelt, og editerede efter resultatet.
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 7 Research Technology - Americans Americans spend 10 on tech rolls Americans roll 5,4 and gets 0 hits Americans removing all Technology Tokens after unsuccessful research. Purchase Units - Americans Americans buy 1 armour, 2 bombers, 1 fighter, 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Americans 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Southern France 1 fighter moved from 110 Sea Zone to Southern France 1 tactical_bomber moved from 110 Sea Zone to Southern France 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 48 Sea Zone 2 infantry moved from 48 Sea Zone to Gilbert Islands 4 fighters moved from 26 Sea Zone to Gilbert Islands Combat - Americans Americans creates battle in territory 20 Sea Zone Americans creates battle in territory 19 Sea Zone Battle in Gilbert Islands Americans attack with 4 fighters and 2 infantry Japanese defend with 1 bomber and 1 infantry Americans roll dice for 4 fighters and 2 infantry in Gilbert Islands, round 2 : 2/6 hits, 2,33 expected hits Japanese roll dice for 1 bomber and 1 infantry in Gilbert Islands, round 2 : 0/2 hits, 0,50 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Japanese lost in Gilbert Islands Americans win, taking 20 Sea Zone from Japanese, taking Gilbert Islands from Japanese with 4 fighters and 2 infantry remaining. Battle score for attacker is 15 Casualties for Japanese: 1 bomber and 1 infantry Battle in Southern France Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 harbour and 1 infantry Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 1/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France Americans win, taking Southern France from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 1 tactical_bomber moved from Southern France to 110 Sea Zone 1 fighter moved from Southern France to 110 Sea Zone 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 armour and 1 infantry moved from 110 Sea Zone to United Kingdom 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Tunisia to Libya 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 107 Sea Zone 2 infantry and 1 transport moved from 107 Sea Zone to 108 Sea Zone 2 carriers, 1 destroyer and 2 submarines moved from 26 Sea Zone to 48 Sea Zone 4 fighters moved from Gilbert Islands to 48 Sea Zone 1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 10 Sea Zone to 30 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 1 armour and 3 infantry placed in Eastern United States 1 bomber and 1 tactical_bomber placed in Western United States 1 bomber and 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : -0,83 Japanese regular : -0,50 Germans regular : 0,67
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Yunnan Chinese take Yunnan from Japanese 2 infantry moved from Kweichow to Szechwan 1 fighter moved from Kweichow to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 4 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Shensi 1 infantry moved from Kansu to Shensi 1 infantry moved from Chahar to Hopei 14 infantry moved from Kweichow to Yunnan Place Units - Chinese 5 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 17 PUs; end with 19 PUs
Combat Hit Differential Summary :
Chinese regular : -1,50 Japanese regular : -1,00
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Germans Germans buy 4 armour, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Western Germany to Southern France 3 infantry moved from France to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Holland Belgium 1 mech_infantry moved from Western Germany to Holland Belgium 2 mech_infantrys moved from Eastern Poland to Ukraine 1 mech_infantry moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Eastern Poland to Western Ukraine 7 armour moved from Belarus to Western Ukraine 1 mech_infantry moved from Belarus to Western Ukraine 2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 fighter moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Germany to Holland Belgium 1 tactical_bomber moved from Germany to Southern France 1 bomber moved from Germany to Southern France 1 bomber moved from Western Germany to 93 Sea Zone 1 bomber moved from Novgorod to Russia 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 infantry moved from Belarus to Bryansk 1 armour moved from Novgorod to Vologda Germans take Archangel from Russians Germans take Vologda from Russians 1 fighter moved from Bessarabia to Ukraine 2 fighters moved from Bessarabia to Bryansk Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/1 hits, 0,17 expected hits Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Russia causes 4 damage total. Battle in 93 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 93 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Normandy Bordeaux Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber British defend with 1 artillery and 2 infantry Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/6 hits, 2,17 expected hits British roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 0/5 hits, 2,00 expected hits British roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 4 : 2/4 hits, 1,83 expected hits British roll dice for 1 artillery in Normandy Bordeaux, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the British lost in Normandy Bordeaux Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 3 infantry Casualties for British: 1 artillery and 2 infantry Battle in Holland Belgium Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber British defend with 2 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 1,50 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for British: 2 infantry Battle in Bryansk Germans attack with 2 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 1 infantry in Bryansk, round 2 : 3/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 1 fighter and 2 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 fighter and 2 mech_infantrys in Ukraine, round 2 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter and 2 mech_infantrys in Ukraine, round 3 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 7 armour and 3 mech_infantrys Russians defend with 1 artillery and 1 infantry Germans roll dice for 7 armour and 3 mech_infantrys in Western Ukraine, round 2 : 5/10 hits, 4,00 expected hits Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 7 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Southern France Germans attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber Americans defend with 1 harbour and 1 infantry Germans roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Southern France, round 2 : 2/3 hits, 1,33 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Americans: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany 1 fighter moved from Normandy Bordeaux to Western Germany 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Germany 2 armour moved from Novgorod to Belarus 2 fighters moved from Bryansk to Novgorod 1 fighter moved from Ukraine to Novgorod 1 bomber moved from Russia to Novgorod 1 bomber moved from Southern France to Slovakia Hungary 1 bomber moved from 93 Sea Zone to Slovakia Hungary 1 tactical_bomber moved from Southern France to France 1 mech_infantry moved from Germany to Eastern Poland Place Units - Germans 3 infantry placed in France 3 armour placed in Novgorod 1 infantry and 3 mech_infantrys placed in Western Germany 1 mech_infantry placed in Western Germany 1 armour and 3 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1 Germans collect 53 PUs (2 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Americans regular : 0,67 Russians regular : -0,67 Germans regular : 1,33 British regular : 1,67 Russians AA : -0,17
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - British British buy 1 armour, 1 artillery, 1 cruiser, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 2 PUs; Combat Move - British 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery moved from Trans-Jordan to 98 Sea Zone 1 carrier and 1 fighter moved from 98 Sea Zone to 96 Sea Zone 1 artillery and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 1 artillery, 1 carrier, 1 fighter, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece 2 fighters and 1 tactical_bomber moved from United Kingdom to Holland Belgium 1 armour and 1 artillery moved from India to Burma 5 fighters and 1 tactical_bomber moved from West India to Burma Combat - British Battle in Greece Battle in Holland Belgium British attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry British roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/5 hits, 2,00 expected hits Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British win, taking Greece from Germans, taking Holland Belgium from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Burma British attack with 1 armour, 1 artillery, 5 fighters and 1 tactical_bomber Japanese defend with 1 fighter and 1 infantry British roll dice for 1 armour, 1 artillery, 5 fighters and 1 tactical_bomber in Burma, round 2 : 4/8 hits, 4,00 expected hits Japanese roll dice for 1 fighter and 1 infantry in Burma, round 2 : 2/2 hits, 1,00 expected hits 1 infantry owned by the Japanese, 1 fighter owned by the Japanese, 1 artillery owned by the British and 1 fighter owned by the British lost in Burma British win, taking Burma from Japanese with 1 armour, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for British: 1 artillery and 1 fighter Casualties for Japanese: 1 fighter and 1 infantry Non Combat Move - British 4 fighters and 1 tactical_bomber moved from Burma to Yunnan 2 armour moved from India to Yunnan 1 artillery and 1 infantry moved from West India to India 2 fighters moved from West India to Volgograd 1 armour and 1 mech_infantry moved from Eastern Persia to India 1 artillery moved from Eastern Persia to West India 1 armour moved from Persia to West India 1 infantry moved from Persia to Northwest Persia 1 infantry moved from Iraq to Northwest Persia 2 infantry moved from Persia to Eastern Persia 1 artillery moved from Persia to Eastern Persia 1 infantry moved from Trans-Jordan to Syria 1 tactical_bomber moved from Holland Belgium to United Kingdom 2 fighters moved from Holland Belgium to United Kingdom 1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from Rhodesia to Belgian Congo Place Units - British 1 cruiser placed in 110 Sea Zone 1 artillery and 5 infantry placed in United Kingdom 1 armour, 1 infantry and 1 mech_infantry placed in Persia Turn Complete - British British collect 41 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3 UK_Pacific collect 3 PUs (3 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
Japanese regular : 1,00 Germans regular : 0,67 British regular : 0,50