@Daaras LOL @ Leonidas’ 300. For some reason it didn’t save, edited to original dice.
Bjergmose vs. Maxidiaper ´42 ed.
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Anhwe to Chahar Chinese take Chahar from Japanese 1 infantry moved from Anhwe to Jehol Chinese take Jehol from Japanese 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Anhwe to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Non Combat Move - Chinese 1 fighter moved from Shensi to Anhwe Place Units - Chinese 3 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 18 PUs; end with 19 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Germans Germans repair damage of 5x factory_minor; Remaining resources: 58 PUs; Germans buy 4 armour, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 7 infantry moved from Eastern Poland to Belarus 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 3 mech_infantrys moved from Western Germany to Normandy Bordeaux 2 infantry moved from Western Germany to Holland Belgium 2 mech_infantrys moved from Eastern Poland to Bessarabia 2 fighters and 2 tactical_bombers moved from Eastern Poland to Belarus 1 fighter moved from Western Germany to Normandy Bordeaux 2 bombers moved from Germany to Bessarabia 1 bomber moved from Southern Italy to Bessarabia 1 bomber moved from Western Germany to Belarus 1 fighter moved from Western Germany to Belarus 1 mech_infantry moved from Western Germany to Normandy Bordeaux Combat - Germans Battle in Bessarabia Germans attack with 3 bombers and 2 mech_infantrys Russians defend with 1 aaGun, 1 artillery and 3 infantry Russians roll AA dice in Bessarabia : 1/3 hits, 0,50 expected hits 1 bomber owned by the Germans lost in Bessarabia Germans roll dice for 2 bombers and 2 mech_infantrys in Bessarabia, round 2 : 1/4 hits, 1,67 expected hits Russians roll dice for 1 aaGun, 1 artillery and 3 infantry in Bessarabia, round 2 : 0/4 hits, 1,33 expected hits 1 aaGun owned by the Russians lost in Bessarabia Germans roll dice for 2 bombers and 2 mech_infantrys in Bessarabia, round 3 : 1/4 hits, 1,67 expected hits Russians roll dice for 1 artillery and 3 infantry in Bessarabia, round 3 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia Germans roll dice for 2 bombers and 1 mech_infantry in Bessarabia, round 4 : 1/3 hits, 1,50 expected hits Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 4 : 3/3 hits, 1,00 expected hits 1 infantry owned by the Russians, 2 bombers owned by the Germans and 1 mech_infantry owned by the Germans lost in Bessarabia Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -33 Casualties for Germans: 3 bombers and 2 mech_infantrys Casualties for Russians: 1 aaGun and 2 infantry Battle in Normandy Bordeaux Germans attack with 1 fighter and 4 mech_infantrys British defend with 1 artillery and 1 infantry; Americans defend with 1 fighter Germans roll dice for 1 fighter and 4 mech_infantrys in Normandy Bordeaux, round 2 : 0/5 hits, 1,17 expected hits British roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1,33 expected hits 2 mech_infantrys owned by the Germans lost in Normandy Bordeaux Germans roll dice for 1 fighter and 2 mech_infantrys in Normandy Bordeaux, round 3 : 0/3 hits, 0,83 expected hits British roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 3 : 0/3 hits, 1,33 expected hits Germans roll dice for 1 fighter and 2 mech_infantrys in Normandy Bordeaux, round 4 : 2/3 hits, 0,83 expected hits British roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 4 : 2/3 hits, 1,33 expected hits 1 artillery owned by the British, 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux 1 fighter owned by the Germans retreated British win with 1 fighter remaining. Battle score for attacker is -9 Casualties for Germans: 4 mech_infantrys Casualties for British: 1 artillery and 1 infantry Battle in Holland Belgium Germans attack with 2 infantry French defend with 1 infantry Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,33 expected hits French roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,17 expected hits French roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Holland Belgium Germans win, taking Holland Belgium from French with 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for French: 1 infantry Battle in Belarus Germans attack with 1 bomber, 3 fighters, 8 infantry and 2 tactical_bombers Russians defend with 1 aaGun, 6 armour, 3 artilleries and 1 mech_infantry Russians roll AA dice in Belarus : 0/3 hits, 0,50 expected hits Germans roll dice for 1 bomber, 3 fighters, 8 infantry and 2 tactical_bombers in Belarus, round 2 : 6/14 hits, 4,83 expected hits Russians roll dice for 1 aaGun, 6 armour, 3 artilleries and 1 mech_infantry in Belarus, round 2 : 4/10 hits, 4,33 expected hits 1 mech_infantry owned by the Russians, 1 armour owned by the Russians, 3 artilleries owned by the Russians, 4 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Belarus Germans roll dice for 1 bomber, 3 fighters, 4 infantry and 2 tactical_bombers in Belarus, round 3 : 6/10 hits, 4,17 expected hits Russians roll dice for 5 armour in Belarus, round 3 : 3/5 hits, 2,50 expected hits 5 armour owned by the Russians and 3 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 36 Casualties for Germans: 7 infantry Casualties for Russians: 1 aaGun, 6 armour, 3 artilleries and 1 mech_infantry Non Combat Move - Germans 1 bomber moved from Belarus to Novgorod 3 fighters moved from Belarus to Novgorod 2 tactical_bombers moved from Belarus to Germany 1 fighter moved from Normandy Bordeaux to Western Germany 2 fighters and 1 tactical_bomber moved from Alexandria to Southern Italy 2 armour and 1 mech_infantry moved from Alexandria to Tobruk 2 armour and 1 mech_infantry moved from Tobruk to Libya 3 armour and 3 mech_infantrys moved from Germany to Romania 2 infantry moved from Germany to Poland Place Units - Germans 3 armour placed in Novgorod 3 infantry placed in Western Germany 3 infantry placed in France 1 armour and 4 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1 Germans collect 47 PUs (1 lost to blockades); end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
French regular : 0,33 Russians regular : 0,50 Germans regular : 0,83 British regular : 0,00 Russians AA : 0,00
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - British British buy 2 armour, 1 artillery, 4 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters and 1 tactical_bomber moved from United Kingdom to Holland Belgium 2 fighters, 4 infantry and 1 tactical_bomber moved from India to Burma 1 armour moved from West India to Burma 1 bomber moved from Morocco to Alexandria 1 infantry moved from Egypt to Alexandria 1 infantry moved from Egypt to Alexandria Combat - British Battle in Holland Belgium British attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/5 hits, 2,00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Alexandria British attack with 1 bomber and 2 infantry Germans defend with 1 infantry British roll dice for 1 bomber and 2 infantry in Alexandria, round 2 : 0/3 hits, 1,00 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 bomber and 2 infantry in Alexandria, round 3 : 1/3 hits, 1,00 expected hits Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Alexandria British win, taking Alexandria from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Burma British attack with 1 armour, 2 fighters, 4 infantry and 1 tactical_bomber Japanese defend with 2 artilleries, 5 infantry and 3 mech_infantrys British roll dice for 1 armour, 2 fighters, 4 infantry and 1 tactical_bomber in Burma, round 2 : 4/8 hits, 2,83 expected hits Japanese roll dice for 2 artilleries, 5 infantry and 3 mech_infantrys in Burma, round 2 : 2/10 hits, 3,33 expected hits 4 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma British roll dice for 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 3 : 3/6 hits, 2,50 expected hits Japanese roll dice for 2 artilleries, 1 infantry and 3 mech_infantrys in Burma, round 3 : 1/6 hits, 2,00 expected hits 1 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 1 infantry owned by the British lost in Burma British roll dice for 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 4 : 1/5 hits, 2,33 expected hits Japanese roll dice for 2 artilleries and 1 mech_infantry in Burma, round 4 : 2/3 hits, 1,00 expected hits 1 mech_infantry owned by the Japanese, 1 fighter owned by the British and 1 infantry owned by the British lost in Burma British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Burma, round 5 : 2/3 hits, 1,67 expected hits Japanese roll dice for 2 artilleries in Burma, round 5 : 1/2 hits, 0,67 expected hits 2 artilleries owned by the Japanese and 1 tactical_bomber owned by the British lost in Burma British win, taking Burma from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 2 Casualties for British: 1 fighter, 4 infantry and 1 tactical_bomber Casualties for Japanese: 2 artilleries, 5 infantry and 3 mech_infantrys Non Combat Move - British 1 fighter moved from Burma to India 1 carrier, 1 cruiser and 1 transport moved from 71 Sea Zone to 72 Sea Zone 2 infantry moved from Tanganyika Territory to 72 Sea Zone 1 carrier, 1 cruiser, 2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Eastern Persia 3 fighters and 1 tactical_bomber moved from Egypt to Persia 1 mech_infantry moved from Iraq to Eastern Persia 3 infantry moved from Persia to Eastern Persia 1 artillery and 1 infantry moved from Iraq to Persia 1 mech_infantry moved from Egypt to Iraq 1 armour moved from Egypt to Iraq 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 armour and 1 mech_infantry moved from Belgian Congo to Egypt 1 fighter moved from Union of South Africa to 80 Sea Zone 1 fighter moved from Persia to 80 Sea Zone 1 tactical_bomber moved from Holland Belgium to United Kingdom 2 fighters moved from Holland Belgium to United Kingdom 1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone 1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Egypt to Trans-Jordan 2 artilleries moved from Egypt to Trans-Jordan 1 bomber moved from Alexandria to Egypt 1 destroyer moved from 110 Sea Zone to 91 Sea Zone Place Units - British 1 transport placed in 110 Sea Zone 2 armour placed in Persia 1 artillery and 4 infantry placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs Place Units - UK_Pacific 1 artillery and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 1 artillery and 1 mech_infantry
Combat Hit Differential Summary :
Japanese regular : -1,00 Italians regular : -0,67 Germans regular : -0,33 British regular : 1,67
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 95 Sea Zone to 93 Sea Zone 1 infantry moved from France to Holland Belgium 1 fighter and 1 tactical_bomber moved from Southern Italy to Holland Belgium 1 bomber and 1 fighter moved from Southern Italy to Southern France 1 artillery and 1 infantry moved from Northern Italy to Southern France 1 fighter moved from Southern Italy to Holland Belgium Combat - Italians Battle in 93 Sea Zone Italians attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Holland Belgium Italians attack with 2 fighters, 1 infantry and 1 tactical_bomber British defend with 2 infantry Italians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/4 hits, 1,83 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium Italians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Battle in Southern France Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry Americans defend with 1 harbour, 1 infantry and 1 mech_infantry Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Southern France, round 2 : 1/4 hits, 1,83 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France Italians roll dice for 1 artillery, 1 bomber and 1 fighter in Southern France, round 3 : 3/3 hits, 1,50 expected hits Americans roll dice for 1 mech_infantry in Southern France, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Non Combat Move - Italians 1 bomber and 1 fighter moved from Southern France to Southern Italy 1 artillery and 1 infantry moved from Northern Italy to France 2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany Place Units - Italians 1 infantry placed in Southern Italy 4 infantry placed in Northern Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Americans regular : 0,00 Italians regular : 1,83 British regular : 0,33
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 aaGun and 4 infantry moved from South Australia to New South Wales Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,2,6,3 ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Russia to Archangel 2 fighters moved from Russia to Archangel 1 infantry moved from Western Ukraine to Eastern Poland Russians take Eastern Poland from Germans 1 artillery and 1 infantry moved from Bryansk to Belarus 2 infantry moved from Shensi to Suiyuyan 1 armour moved from Anhwe to Manchuria Combat - Russians Battle in Manchuria Russians attack with 1 armour Japanese defend with 1 factory_minor and 1 fighter Russians roll dice for 1 armour in Manchuria, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 fighter in Manchuria, round 2 : 1/1 hits, 0,67 expected hits 1 armour owned by the Russians lost in Manchuria Japanese win with 1 fighter remaining. Battle score for attacker is -6 Casualties for Russians: 1 armour Battle in Suiyuyan Russians attack with 2 infantry Japanese defend with 1 infantry Russians roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Suiyuyan Russians roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Suiyuyan Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Battle in Archangel Russians attack with 2 fighters and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 mech_infantry in Archangel, round 2 : 2/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win with 2 fighters remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Russians roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery in Belarus, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 infantry in Belarus, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Belarus Germans win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Russians 2 fighters moved from Archangel to Russia 1 artillery moved from Western Ukraine to Ukraine 2 infantry moved from Rostov to Ukraine 1 infantry moved from West India to India Place Units - Russians 1 armour and 2 infantry placed in Ukraine 1 artillery and 7 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Japanese regular : 1,67 Germans regular : 1,67 Russians regular : -1,50
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 fighter, 7 infantry, 2 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 8 Sea Zone 1 bomber moved from Japan to 8 Sea Zone 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 mech_infantry moved from Kwangtung to Kiangsi 1 fighter moved from Japan to Kiangsi 3 infantry moved from French Indo China to Kwangsi 1 artillery, 3 infantry and 3 mech_infantrys moved from Yunnan to Burma 1 fighter moved from French Indo China to Kwangsi Combat - Japanese Battle in Kiangsi Japanese attack with 1 fighter and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 mech_infantry in Kiangsi, round 2 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Kiangsi 1 fighter owned by the Japanese retreated Chinese win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Japanese: 1 mech_infantry Battle in Kwangsi Japanese attack with 1 fighter and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 3 infantry in Kwangsi, round 2 : 0/4 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 3 infantry in Kwangsi, round 3 : 1/4 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 1 artillery, 3 infantry and 3 mech_infantrys British defend with 1 armour Japanese roll dice for 1 artillery, 3 infantry and 3 mech_infantrys in Burma, round 2 : 2/7 hits, 1,50 expected hits UK_Pacific roll dice for 1 armour in Burma, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 1 armour Battle in 8 Sea Zone Japanese attack with 1 bomber and 1 submarine Americans defend with 1 destroyer and 1 submarine 1 submarine owned by the Americans submerged Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber in 8 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 8 Sea Zone Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 bomber moved from 8 Sea Zone to Japan 2 mech_infantrys moved from Kwangtung to Yunnan 1 transport moved from 42 Sea Zone to 41 Sea Zone 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 35 Sea Zone to 38 Sea Zone 3 artilleries and 5 infantry moved from 38 Sea Zone to Burma 2 carriers moved from 42 Sea Zone to 38 Sea Zone 1 fighter moved from Kwangsi to French Indo China 1 fighter moved from Kiangsi to Kwangtung 1 battleship, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 38 Sea Zone 1 carrier and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 2 submarines moved from 54 Sea Zone to 42 Sea Zone Place Units - Japanese 4 submarines placed in 6 Sea Zone 1 fighter and 2 infantry placed in French Indo China 1 infantry and 2 mech_infantrys placed in Manchuria 3 infantry placed in Kwangtung 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 51 PUs; end with 51 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0,00 Americans regular : -0,33 Japanese regular : -1,17 UK_Pacific regular : 0,50
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 5 Research Technology - Americans Americans spend 10 on tech rolls Americans roll 5,2 and gets 0 hits Americans removing all Technology Tokens after unsuccessful research. Purchase Units - Americans Americans buy 1 armour, 2 destroyers, 1 fighter, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Americans 1 destroyer moved from 91 Sea Zone to 93 Sea Zone 1 fighter moved from Normandy Bordeaux to 93 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Southern France 1 tactical_bomber moved from 110 Sea Zone to Southern France 1 fighter moved from 110 Sea Zone to Southern France 1 submarine moved from 8 Sea Zone to 6 Sea Zone 1 bomber moved from Egypt to 93 Sea Zone Combat - Americans Battle in 93 Sea Zone Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 transport Italians defend with 1 submarine Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 transport in 93 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Italians lost in 93 Sea Zone Americans win, taking 93 Sea Zone from Italians with 1 bomber, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Southern France Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 artillery and 1 harbour Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 1/4 hits, 1,50 expected hits Italians roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - Americans 1 bomber moved from 93 Sea Zone to Morocco 1 mech_infantry moved from Morocco to Tunisia 1 infantry moved from Morocco to Algeria 1 fighter moved from 93 Sea Zone to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Southern France to 110 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to Morocco 1 carrier, 2 fighters and 4 submarines moved from 26 Sea Zone to 33 Sea Zone 1 carrier, 2 fighters and 1 transport moved from 62 Sea Zone to 33 Sea Zone 1 destroyer and 2 transports moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands Place Units - Americans 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 destroyer and 1 transport placed in 101 Sea Zone 1 armour and 3 infantry placed in Eastern United States 1 fighter placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : 1,00 Italians regular : -0,50
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Suiyuyan Chinese take Suiyuyan from Japanese Combat - Chinese Non Combat Move - Chinese 1 fighter and 8 infantry moved from Anhwe to Kweichow 1 infantry moved from Kiangsi to Anhwe 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Shantung to Anhwe 1 infantry moved from Jehol to Anhwe Place Units - Chinese 1 infantry placed in Tsinghai 5 infantry placed in Kweichow Chinese undo move 2. 3 infantry placed in Anhwe 2 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 17 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Germans Germans buy 2 armour, 1 bomber, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from France to Normandy Bordeaux 1 destroyer moved from 97 Sea Zone to 93 Sea Zone 1 fighter moved from Southern Italy to 93 Sea Zone 1 fighter moved from Western Germany to Normandy Bordeaux 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from British 1 infantry moved from Belarus to Bryansk Germans take Bryansk from Russians 2 infantry moved from Poland to Eastern Poland 1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux 3 armour and 3 mech_infantrys moved from Romania to Bessarabia 1 bomber moved from Novgorod to Bessarabia 3 armour moved from Novgorod to Eastern Poland 1 armour moved from Germany to Eastern Poland Combat - Germans Battle in Bessarabia Germans attack with 3 armour, 1 bomber and 3 mech_infantrys Russians defend with 1 artillery and 1 infantry Germans roll dice for 3 armour, 1 bomber and 3 mech_infantrys in Bessarabia, round 2 : 3/7 hits, 2,67 expected hits Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia Germans win, taking Bessarabia from Russians with 3 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Normandy Bordeaux Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber British defend with 1 armour and 1 infantry; French defend with 1 infantry; Americans defend with 1 fighter Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/6 hits, 2,17 expected hits British roll dice for 1 armour, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,83 expected hits 2 infantry owned by the Germans, 1 infantry owned by the French, 1 infantry owned by the British and 1 armour owned by the British lost in Normandy Bordeaux Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 1/4 hits, 1,83 expected hits British roll dice for 1 fighter in Normandy Bordeaux, round 3 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Normandy Bordeaux Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Germans: 3 infantry Casualties for British: 1 armour and 1 infantry Casualties for French: 1 infantry Casualties for Americans: 1 fighter Battle in 93 Sea Zone Germans attack with 1 destroyer and 1 fighter Americans defend with 1 destroyer and 1 transport Germans roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits Americans roll dice for 1 destroyer and 1 transport in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 3 : 0/2 hits, 0,83 expected hits Americans roll dice for 1 destroyer and 1 transport in 93 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 4 : 1/2 hits, 0,83 expected hits Americans roll dice for 1 destroyer and 1 transport in 93 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 93 Sea Zone 1 transport owned by the Americans lost in 93 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 destroyer Casualties for Americans: 1 destroyer and 1 transport Battle in Eastern Poland Germans attack with 4 armour and 2 infantry Russians defend with 1 infantry Germans roll dice for 4 armour and 2 infantry in Eastern Poland, round 2 : 4/6 hits, 2,33 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 4 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Bessarabia to Western Germany 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 2 tactical_bombers moved from Germany to Southern Italy 1 fighter moved from 93 Sea Zone to Western Germany 3 fighters moved from Novgorod to Eastern Poland 2 infantry moved from Western Germany to France 1 aaGun moved from Western Germany to Germany 2 mech_infantrys moved from Germany to Eastern Poland 2 mech_infantrys moved from Germany to Eastern Poland 3 fighters moved from Eastern Poland to Poland Place Units - Germans 2 armour and 1 mech_infantry placed in Novgorod 3 infantry placed in France 1 bomber and 5 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4 Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans regular : 0,00 Russians regular : 0,00 Germans regular : 0,50 British regular : 0,50
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - British British buy 2 artilleries, 2 fighters and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from United Kingdom to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Holland Belgium 2 fighters and 1 tactical_bomber moved from United Kingdom to Holland Belgium 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians Combat - British Battle in Holland Belgium British attack with 1 artillery, 2 fighters and 1 tactical_bomber Germans defend with 1 infantry British roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Holland Belgium, round 2 : 1/4 hits, 2,00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from Holland Belgium to United Kingdom 1 tactical_bomber moved from Holland Belgium to United Kingdom 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 5 infantry and 1 mech_infantry moved from Eastern Persia to West India 1 mech_infantry moved from India to West India 1 artillery moved from India to West India 1 fighter moved from India to West India 2 armour moved from Persia to West India 1 artillery and 1 infantry moved from Persia to Eastern Persia 2 fighters moved from 80 Sea Zone to West India 1 armour and 1 mech_infantry moved from Iraq to Eastern Persia 1 cruiser moved from 80 Sea Zone to 39 Sea Zone 1 carrier and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 infantry moved from Trans-Jordan to Iraq 1 artillery moved from Trans-Jordan to Iraq 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 bomber moved from Egypt to Persia 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Alexandria to Egypt Place Units - British 1 artillery and 2 fighters placed in Persia 1 artillery and 5 infantry placed in United Kingdom British undo move 2. 1 infantry placed in Union of South Africa 1 artillery and 4 infantry placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans regular : -0,33 British regular : -1,00
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 4 infantry moved from Northern Italy to Southern France 1 infantry moved from France to Holland Belgium 1 bomber moved from Southern Italy to Holland Belgium 1 artillery moved from France to Southern France Combat - Italians Battle in Holland Belgium Italians attack with 1 bomber and 1 infantry British defend with 1 artillery Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,83 expected hits British roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the British and 1 infantry owned by the Italians lost in Holland Belgium Italians win with 1 bomber remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for British: 1 artillery Battle in Southern France Italians attack with 1 artillery and 4 infantry Americans defend with 1 harbour and 2 infantry Italians roll dice for 1 artillery and 4 infantry in Southern France, round 2 : 0/5 hits, 1,17 expected hits Americans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 artillery and 4 infantry in Southern France, round 3 : 2/5 hits, 1,17 expected hits Americans roll dice for 2 infantry in Southern France, round 3 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France Italians win, taking Southern France from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Americans: 2 infantry Non Combat Move - Italians 1 aaGun moved from Northern Italy to Southern Italy 1 fighter moved from Southern Italy to Bessarabia 2 fighters and 1 tactical_bomber moved from Western Germany to Bessarabia 1 bomber moved from Holland Belgium to Southern Italy Place Units - Italians 2 infantry placed in Southern Italy 1 infantry placed in Southern Italy 2 artilleries placed in Northern Italy Italians undo move 3. Italians undo move 2. 2 artilleries and 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Italians regular : -0,17 British regular : 0,67
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 5 Combat Move - French Non Combat Move - French 1 infantry moved from Egypt to 81 Sea Zone 1 fighter moved from Trans-Jordan to 81 Sea Zone 1 infantry moved from Iraq to Northwest Persia Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 2 armour and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Ukraine to Western Ukraine 1 armour, 2 artilleries and 5 infantry moved from Ukraine to Bessarabia 2 fighters moved from Russia to Bessarabia 1 armour moved from Russia to Belarus Russians take Belarus from Germans 1 armour moved from Russia to Archangel Russians take Archangel from Germans 2 artilleries and 10 infantry moved from Russia to Bryansk 1 mech_infantry moved from India to West India 1 infantry moved from India to West India Combat - Russians Battle in Bessarabia Russians attack with 1 armour, 2 artilleries, 2 fighters and 5 infantry Germans defend with 3 armour and 2 mech_infantrys; Italians defend with 3 fighters and 1 tactical_bomber Russians roll dice for 1 armour, 2 artilleries, 2 fighters and 5 infantry in Bessarabia, round 2 : 3/10 hits, 3,33 expected hits Germans roll dice for 3 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Bessarabia, round 2 : 6/9 hits, 4,67 expected hits 5 infantry owned by the Russians, 1 artillery owned by the Russians, 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Bessarabia Russians roll dice for 1 armour, 1 artillery and 2 fighters in Bessarabia, round 3 : 1/4 hits, 1,83 expected hits Germans roll dice for 2 armour, 3 fighters and 1 tactical_bomber in Bessarabia, round 3 : 3/6 hits, 3,50 expected hits 1 fighter owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 1 armour owned by the Germans lost in Bessarabia 1 fighter owned by the Russians retreated Germans win with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -19 Casualties for Russians: 1 armour, 2 artilleries, 1 fighter and 5 infantry Casualties for Germans: 2 armour and 2 mech_infantrys Battle in Bryansk Russians attack with 2 artilleries and 10 infantry Germans defend with 1 infantry Russians roll dice for 2 artilleries and 10 infantry in Bryansk, round 2 : 3/12 hits, 2,67 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 artilleries and 10 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Russia to Bryansk 1 fighter moved from Bessarabia to Rostov 1 infantry moved from Anhwe to Kweichow Place Units - Russians 3 infantry placed in Ukraine 2 armour and 3 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : 0,50 Russians regular : -0,83
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 fighters, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries and 2 infantry moved from Burma to India 1 infantry moved from Burma to India 1 infantry moved from Kansu to Timguska Japanese take Timguska from Russians 1 mech_infantry moved from Manchuria to Buryatia Japanese take Buryatia from Russians 1 mech_infantry moved from Manchuria to Sakha Japanese take Sakha from Russians 1 infantry moved from Manchuria to Jehol Japanese take Jehol from Chinese 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 4 submarines moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from Kwangtung to Kiangsi Japanese take Kiangsi from Chinese 1 infantry moved from Kwangsi to Hunan Japanese take Hunan from Chinese 2 infantry moved from Kwangsi to Yunnan 2 infantry moved from French Indo China to Yunnan 3 mech_infantrys moved from Burma to Yunnan 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 39 Sea Zone 1 bomber moved from Japan to 30 Sea Zone Combat - Japanese Battle in 39 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 cruiser Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 cruiser owned by the British lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in 30 Sea Zone Japanese attack with 1 bomber Americans defend with 1 destroyer and 2 transports Japanese roll dice for 1 bomber in 30 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 1 destroyer and 2 transports in 30 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 30 Sea Zone 2 transports owned by the Americans lost in 30 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 22 Casualties for Americans: 1 destroyer and 2 transports Battle in India Japanese attack with 2 artilleries and 3 infantry British defend with 2 aaGuns and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 2 artilleries and 3 infantry in India, round 2 : 3/5 hits, 1,50 expected hits UK_Pacific roll dice for 2 aaGuns and 2 infantry in India, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 2 aaGuns owned by the British and 1 infantry owned by the British lost in India Japanese roll dice for 2 artilleries and 2 infantry in India, round 3 : 3/4 hits, 1,33 expected hits UK_Pacific roll dice for 1 infantry in India, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in India Japanese captures 5PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 13 Casualties for Japanese: 1 infantry Casualties for British: 2 aaGuns and 2 infantry Non Combat Move - Japanese 1 bomber moved from 30 Sea Zone to Gilbert Islands 1 submarine moved from 8 Sea Zone to 6 Sea Zone 1 carrier, 2 fighters and 1 submarine moved from 42 Sea Zone to 35 Sea Zone 1 fighter moved from Kwangtung to Philippines 1 battleship, 2 carriers and 4 transports moved from 38 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Yunnan 1 fighter moved from Manchuria to Philippines 2 infantry moved from Kwangtung to Kwangsi Place Units - Japanese 3 mech_infantrys placed in Kwangtung 3 infantry placed in French Indo China 3 infantry placed in Manchuria 2 fighters and 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3 Japanese collect 56 PUs (4 lost to blockades); end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Japanese regular : 4,17 UK_Pacific regular : 0,00
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 6 Research Technology - Americans Americans spend 10 on tech rolls Americans roll 2,2 and gets 0 hits Americans removing all Technology Tokens after unsuccessful research. Purchase Units - Americans Americans buy 1 artillery, 1 cruiser, 1 destroyer, 3 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Americans 1 artillery and 1 mech_infantry moved from Tunisia to Libya 1 bomber moved from Morocco to Libya 1 fighter moved from Morocco to Libya 1 transport moved from 91 Sea Zone to 92 Sea Zone 2 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Southern France 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Southern France 1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 1 armour and 1 infantry moved from 19 Sea Zone to Jehol Combat - Americans Americans creates battle in territory 6 Sea Zone Battle in Jehol Americans attack with 1 armour and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 armour and 1 infantry in Jehol, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Jehol Americans roll dice for 1 armour in Jehol, round 3 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 armour in Jehol, round 4 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Jehol, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Jehol Japanese win with no units remaining. Battle score for attacker is -6 Casualties for Americans: 1 armour and 1 infantry Casualties for Japanese: 1 infantry Battle in Libya Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry Germans defend with 2 armour and 1 mech_infantry Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry in Libya, round 2 : 2/4 hits, 1,83 expected hits Italians roll dice for 2 armour and 1 mech_infantry in Libya, round 2 : 2/3 hits, 1,33 expected hits 1 armour owned by the Germans, 1 artillery owned by the Americans, 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Libya Americans roll dice for 1 bomber and 1 fighter in Libya, round 3 : 0/2 hits, 1,17 expected hits Italians roll dice for 1 armour in Libya, round 3 : 1/1 hits, 0,50 expected hits 1 fighter owned by the Americans lost in Libya Americans roll dice for 1 bomber in Libya, round 4 : 1/1 hits, 0,67 expected hits Italians roll dice for 1 armour in Libya, round 4 : 1/1 hits, 0,50 expected hits 1 armour owned by the Germans and 1 bomber owned by the Americans lost in Libya Italians win with no units remaining. Battle score for attacker is -14 Casualties for Americans: 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry Casualties for Germans: 2 armour and 1 mech_infantry Battle in Southern France Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 artillery, 1 harbour and 3 infantry Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 3/4 hits, 1,50 expected hits Italians roll dice for 1 artillery and 3 infantry in Southern France, round 2 : 0/4 hits, 1,33 expected hits 3 infantry owned by the Italians lost in Southern France Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 3 : 1/4 hits, 1,50 expected hits Italians roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Italians: 1 artillery and 3 infantry Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Southern France to 110 Sea Zone 1 infantry moved from Algeria to Tunisia 1 armour and 3 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour and 3 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 submarine moved from 33 Sea Zone to 20 Sea Zone 1 submarine moved from 33 Sea Zone to 19 Sea Zone 1 submarine moved from 33 Sea Zone to 6 Sea Zone 1 destroyer, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from 33 Sea Zone to Queensland 2 carriers and 2 fighters moved from 33 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 1 artillery and 3 infantry placed in Eastern United States 1 cruiser, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Italians regular : 0,00 Japanese regular : 1,00
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Anhwe to Kiangsi 1 infantry moved from Anhwe to Jehol Chinese take Jehol from Japanese 1 infantry moved from Tsinghai to Kansu Chinese take Kansu from Japanese 1 infantry moved from Anhwe to Kiangsi 2 infantry moved from Kweichow to Hunan 1 fighter moved from Kweichow to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Kiangsi Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kiangsi, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Kiangsi, round 3 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Chinese roll dice for 2 infantry in Kiangsi, round 4 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Kiangsi, round 5 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 5 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Kiangsi, round 6 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 6 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Kiangsi, round 7 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 7 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 3 infantry moved from Anhwe to Kweichow 1 fighter moved from Hunan to Kweichow 1 infantry moved from Suiyuyan to Chahar Place Units - Chinese 6 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Chinese regular : -1,83 Japanese regular : 0,33
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Germans Germans buy 3 armour, 1 bomber, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Eastern Poland to Belarus 2 mech_infantrys moved from Eastern Poland to Ukraine 1 mech_infantry moved from Eastern Poland to Western Ukraine 3 fighters moved from Poland to Ukraine 1 bomber moved from Western Germany to Western Ukraine 2 infantry moved from France to Southern France 3 infantry moved from France to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 tactical_bomber moved from Southern Italy to Southern France 1 fighter moved from Western Germany to Southern France 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux 1 bomber moved from Germany to Archangel 1 mech_infantry moved from Novgorod to Archangel 4 armour and 1 mech_infantry moved from Eastern Poland to Belarus 2 armour moved from Novgorod to Belarus 1 armour moved from Bessarabia to Belarus 1 mech_infantry moved from Germany to Holland Belgium Germans take Holland Belgium from British Combat - Germans Battle in Normandy Bordeaux Germans attack with 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers British defend with 1 aaGun and 3 infantry British roll AA dice in Normandy Bordeaux : 0/3 hits, 0,50 expected hits Germans roll dice for 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 3/8 hits, 3,00 expected hits British roll dice for 1 aaGun and 3 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1,00 expected hits 1 aaGun owned by the British, 2 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Normandy Bordeaux, round 3 : 3/6 hits, 2,67 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 2 infantry Casualties for British: 1 aaGun and 3 infantry Battle in Ukraine Germans attack with 3 fighters and 2 mech_infantrys Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 3 fighters and 2 mech_infantrys in Ukraine, round 2 : 3/5 hits, 1,83 expected hits Russians roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Casualties for Russians: 3 infantry Battle in Western Ukraine Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 armour Germans roll dice for 1 bomber and 1 mech_infantry in Archangel, round 2 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 bomber and 1 mech_infantry in Archangel, round 3 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 armour in Archangel, round 3 : 1/1 hits, 0,50 expected hits 1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel Germans win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 armour Battle in Belarus Germans attack with 7 armour, 2 infantry and 1 mech_infantry Russians defend with 1 armour Germans roll dice for 7 armour, 2 infantry and 1 mech_infantry in Belarus, round 2 : 5/10 hits, 4,00 expected hits Russians roll dice for 1 armour in Belarus, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 7 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in Southern France Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 harbour and 2 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 2/4 hits, 1,50 expected hits Americans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Americans: 2 infantry Non Combat Move - Germans 1 fighter moved from Southern France to Western Germany 2 fighters moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from Southern France to Germany 1 tactical_bomber moved from Normandy Bordeaux to Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 bomber moved from Archangel to Novgorod 1 bomber moved from Western Ukraine to Germany 3 fighters moved from Ukraine to Bessarabia 4 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 3 armour placed in Novgorod 3 infantry placed in France 1 bomber and 4 mech_infantrys placed in Western Germany 1 mech_infantry placed in Germany Germans undo move 2. Germans undo move 3. 1 mech_infantry placed in Western Germany 3 infantry placed in Germany Germans undo move 4. Germans undo move 3. 2 infantry and 1 mech_infantry placed in Germany 1 infantry placed in Western Germany Germans undo move 4. Germans undo move 3. 3 infantry placed in France 1 mech_infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6 Germans collect 54 PUs (2 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans regular : 0,33 British AA : -0,50 Russians regular : -0,83 Germans regular : 2,50 British regular : 0,67
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - British British buy 1 armour, 1 artillery, 1 cruiser and 7 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 3 infantry moved from United Kingdom to 110 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux 1 fighter moved from United Kingdom to Holland Belgium 1 infantry moved from Tobruk to Libya British take Libya from Italians 2 armour, 1 artillery, 3 fighters, 5 infantry and 2 mech_infantrys moved from West India to India 1 armour and 1 mech_infantry moved from Eastern Persia to India 1 bomber moved from Persia to Ukraine 4 fighters and 1 tactical_bomber moved from Persia to India Combat - British Battle in Normandy Bordeaux British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 infantry and 1 mech_infantry British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/6 hits, 2,17 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Germans: 1 infantry and 1 mech_infantry Battle in Holland Belgium British attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry British roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Ukraine British attack with 1 bomber Germans defend with 1 factory_minor and 1 mech_infantry British roll dice for 1 bomber in Ukraine, round 2 : 0/1 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 bomber in Ukraine, round 3 : 1/1 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 1/1 hits, 0,33 expected hits 1 bomber owned by the British and 1 mech_infantry owned by the Germans lost in Ukraine Germans win with no units remaining. Battle score for attacker is -8 Casualties for British: 1 bomber Casualties for Germans: 1 mech_infantry Battle in India British attack with 3 armour, 1 artillery, 7 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber Japanese defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry British roll dice for 3 armour, 1 artillery, 7 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber in India, round 2 : 10/20 hits, 7,50 expected hits Japanese roll dice for 2 artilleries and 2 infantry in India, round 2 : 0/4 hits, 1,33 expected hits 2 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in India British win, taking India from Japanese with 3 armour, 1 artillery, 7 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 2 artilleries and 2 infantry Non Combat Move - British 7 fighters and 1 tactical_bomber moved from India to West India 1 artillery and 1 infantry moved from Eastern Persia to West India 1 artillery moved from Persia to Eastern Persia 1 armour and 1 mech_infantry moved from Iraq to Eastern Persia 1 artillery and 1 infantry moved from Iraq to Persia 1 carrier, 1 fighter, 1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom 1 fighter moved from Holland Belgium to United Kingdom Place Units - British 1 cruiser placed in 110 Sea Zone 1 artillery and 5 infantry placed in United Kingdom 1 armour and 2 infantry placed in Persia Turn Complete - British British collect 39 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2 UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
Japanese regular : -1,33 Germans regular : 0,33 British regular : 3,17