@Daaras LOL @ Leonidas’ 300. For some reason it didn’t save, edited to original dice.
Bjergmose vs. Maxidiaper ´42 ed.
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - British British buy 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 2 PUs; Combat Move - British 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters and 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux 1 artillery and 1 infantry moved from Persia to Iraq 2 fighters moved from Egypt to Iraq 1 tactical_bomber moved from Egypt to Iraq 1 bomber moved from United Kingdom to Normandy Bordeaux 1 mech_infantry moved from Egypt to Iraq Combat - British Battle in Normandy Bordeaux British attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 2 infantry British roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/6 hits, 3,00 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Iraq British attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 2/6 hits, 2,50 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Neutral_Axis lost in Iraq British roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 0/6 hits, 2,50 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 4 : 3/6 hits, 2,50 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Iraq to Egypt 1 armour moved from Persia to West India 1 cruiser moved from 72 Sea Zone to 71 Sea Zone 1 carrier moved from 72 Sea Zone to 71 Sea Zone 1 fighter moved from Union of South Africa to Egypt 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 2 infantry moved from Rhodesia to Tanganyika Territory 1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 bomber moved from Normandy Bordeaux to Morocco 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom Place Units - British 1 fighter placed in Union of South Africa 1 transport placed in 71 Sea Zone 1 transport placed in 110 Sea Zone 3 infantry placed in Persia Turn Complete - British British collect 35 PUs; end with 35 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 8 PUs Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Germans regular : -0,67 Neutral_Axis regular : -1,67 British regular : -1,50
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 artillery, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Southern Italy to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar 2 armour moved from Eastern Poland to Archangel Combat - Italians Battle in Gibraltar Italians attack with 1 artillery and 1 infantry British defend with 1 harbour; Americans defend with 1 infantry and 1 mech_infantry Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Gibraltar Italians roll dice for 1 artillery in Gibraltar, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 infantry and 1 mech_infantry in Gibraltar, round 3 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Italians lost in Gibraltar British win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -7 Casualties for Italians: 1 artillery and 1 infantry Battle in Archangel Italians attack with 2 armour Russians defend with 2 aaGuns and 1 infantry Italians roll dice for 2 armour in Archangel, round 2 : 1/2 hits, 1,00 expected hits Russians roll dice for 2 aaGuns and 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 aaGun owned by the Russians and 1 armour owned by the Italians lost in Archangel Italians roll dice for 1 armour in Archangel, round 3 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 aaGun and 1 infantry in Archangel, round 3 : 1/1 hits, 0,33 expected hits 1 armour owned by the Italians lost in Archangel Russians win with 1 aaGun and 1 infantry remaining. Battle score for attacker is -7 Casualties for Italians: 2 armour Casualties for Russians: 1 aaGun Non Combat Move - Italians 2 fighters and 1 tactical_bomber moved from Alexandria to Southern Italy 1 bomber moved from Alexandria to Southern Italy 1 artillery moved from Southern Italy to Northern Italy 1 infantry moved from Northern Italy to France 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians 1 submarine placed in 95 Sea Zone 1 artillery and 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians regular : -1,50 Russians regular : 1,33 British regular : 0,67
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery in Java, round 5 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Java, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - ANZAC Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs
Combat Hit Differential Summary :
Japanese regular : -0,67 ANZAC regular : 0,33
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 3 Combat Move - French 1 fighter moved from Morocco to 92 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 infantry moved from Egypt to Trans-Jordan Combat - French Battle in 92 Sea Zone French attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 92 Sea Zone French win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Holland Belgium Non Combat Move - French 2 infantry moved from Morocco to Algeria 1 fighter moved from 92 Sea Zone to Algeria Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 3 infantry moved from Ukraine to Bessarabia 1 artillery and 1 infantry moved from Ukraine to Western Ukraine 4 armour, 3 artilleries, 11 infantry and 1 mech_infantry moved from Bryansk to Belarus 1 infantry moved from Archangel to Belarus 1 mech_infantry moved from Russia to Belarus 1 fighter moved from Russia to Belarus 2 armour and 1 mech_infantry moved from Ukraine to Belarus 2 fighters moved from Ukraine to Belarus 1 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese Combat - Russians Battle in Bessarabia Russians attack with 1 artillery and 3 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery and 3 infantry in Bessarabia, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 3 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Western Ukraine Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 6 armour, 3 artilleries, 3 fighters, 12 infantry and 3 mech_infantrys Germans defend with 1 aaGun, 7 armour, 3 artilleries, 4 infantry and 7 mech_infantrys Germans roll AA dice in Belarus : 1/3 hits, 0,50 expected hits 1 fighter owned by the Russians lost in Belarus Russians roll dice for 6 armour, 3 artilleries, 2 fighters, 12 infantry and 3 mech_infantrys in Belarus, round 2 : 7/26 hits, 8,00 expected hits Germans roll dice for 1 aaGun, 7 armour, 3 artilleries, 4 infantry and 7 mech_infantrys in Belarus, round 2 : 6/21 hits, 8,17 expected hits 6 infantry owned by the Russians, 1 aaGun owned by the Germans, 4 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Belarus Russians roll dice for 6 armour, 3 artilleries, 2 fighters, 6 infantry and 3 mech_infantrys in Belarus, round 3 : 11/20 hits, 7,00 expected hits Germans roll dice for 7 armour, 3 artilleries and 5 mech_infantrys in Belarus, round 3 : 5/15 hits, 6,17 expected hits 5 infantry owned by the Russians, 3 artilleries owned by the Germans, 3 armour owned by the Germans and 5 mech_infantrys owned by the Germans lost in Belarus Russians roll dice for 6 armour, 3 artilleries, 2 fighters, 1 infantry and 3 mech_infantrys in Belarus, round 4 : 3/15 hits, 6,17 expected hits Germans roll dice for 4 armour in Belarus, round 4 : 2/4 hits, 2,00 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 3 armour owned by the Germans lost in Belarus Russians roll dice for 6 armour, 3 artilleries, 2 fighters and 2 mech_infantrys in Belarus, round 5 : 4/13 hits, 5,67 expected hits Germans roll dice for 1 armour in Belarus, round 5 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 6 armour, 3 artilleries, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 45 Casualties for Russians: 1 fighter, 12 infantry and 2 mech_infantrys Casualties for Germans: 1 aaGun, 7 armour, 3 artilleries, 4 infantry and 7 mech_infantrys Non Combat Move - Russians 1 aaGun moved from Archangel to Belarus 2 fighters moved from Belarus to Russia 1 aaGun and 1 infantry moved from Ukraine to Bessarabia 1 artillery and 1 infantry moved from Russia to Bryansk 1 infantry moved from Eastern Persia to West India 1 mech_infantry moved from Burma to India 1 infantry moved from Kweichow to Anhwe 1 infantry moved from Hopei to Shensi 1 armour moved from Hopei to Anhwe 1 infantry moved from Kansu to Shensi 2 infantry moved from Volgograd to Rostov Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 2 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans AA : 0,50 Germans regular : -3,17 Russians regular : -0,33
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 bomber, 1 factory_minor, 1 fighter, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 2 artilleries, 5 infantry and 3 mech_infantrys moved from Yunnan to Burma Japanese take Burma from UK_Pacific 2 infantry moved from Chahar to Suiyuyan 1 fighter moved from Chahar to Suiyuyan 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 battleship moved from 41 Sea Zone to 42 Sea Zone 1 submarine moved from 6 Sea Zone to 8 Sea Zone 1 fighter moved from 36 Sea Zone to Java 1 infantry moved from Korea to Amur Japanese take Amur from Russians Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 battleship and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 battleship and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 8 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 8 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Java Japanese attack with 1 artillery, 1 fighter and 1 infantry ANZAC defend with 1 artillery Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 : 2/3 hits, 1,17 expected hits ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in Suiyuyan Japanese attack with 1 fighter and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 fighter moved from Suiyuyan to Manchuria 1 artillery and 2 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Korea to 6 Sea Zone 2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 fighter moved from Java to 42 Sea Zone 1 submarine moved from 33 Sea Zone to 54 Sea Zone 1 submarine moved from 33 Sea Zone to 54 Sea Zone 1 fighter moved from New Britain to 42 Sea Zone 1 carrier moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from 36 Sea Zone to French Indo China 1 artillery and 3 infantry moved from French Indo China to Yunnan 3 mech_infantrys moved from Kwangtung to Yunnan Place Units - Japanese 1 factory_minor placed in Manchuria 1 submarine placed in 6 Sea Zone 1 bomber and 1 fighter placed in Japan 3 infantry placed in French Indo China 3 mech_infantrys placed in Kwangtung Turn Complete - Japanese Japanese collect 57 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67 Japanese regular : 1,00 ANZAC regular : -0,33
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 4 Research Technology - Americans Americans spend 10 on tech rolls Americans roll 3,5 and gets 0 hits Americans removing all Technology Tokens after unsuccessful research. Purchase Units - Americans Americans buy 2 destroyers, 2 fighters, 2 infantry and 3 transports; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Americans 1 artillery moved from Algeria to Tunisia Americans take Tunisia from Italians 1 destroyer moved from 10 Sea Zone to 8 Sea Zone 1 submarine moved from 10 Sea Zone to 8 Sea Zone 1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France Combat - Americans Battle in Southern France Battle in 8 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 submarine in 8 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 8 Sea Zone Americans win, taking Southern France from Germans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 carrier, 1 fighter and 4 submarines moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 2 fighters moved from 63 Sea Zone to 62 Sea Zone 1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales 1 fighter moved from Caroline Islands to 26 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Eastern United States to 110 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone 1 infantry, 1 mech_infantry and 2 transports moved from 89 Sea Zone to 88 Sea Zone 2 infantry moved from Suriname to 88 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 destroyer and 2 transports placed in 10 Sea Zone 1 destroyer and 1 transport placed in 101 Sea Zone 2 infantry placed in Eastern United States 1 fighter placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : 0,00 Japanese regular : -0,17
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Anhwe to Chahar Chinese take Chahar from Japanese 1 infantry moved from Anhwe to Jehol Chinese take Jehol from Japanese 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Anhwe to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Non Combat Move - Chinese 1 fighter moved from Shensi to Anhwe Place Units - Chinese 3 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 18 PUs; end with 19 PUs
Combat Hit Differential Summary :
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editer lige en us dd til gib
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Anhwe to Chahar Chinese take Chahar from Japanese 1 infantry moved from Anhwe to Jehol Chinese take Jehol from Japanese 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Anhwe to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Non Combat Move - Chinese 1 fighter moved from Shensi to Anhwe Place Units - Chinese 3 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 18 PUs; end with 19 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Germans Germans repair damage of 5x factory_minor; Remaining resources: 58 PUs; Germans buy 4 armour, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 7 infantry moved from Eastern Poland to Belarus 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 3 mech_infantrys moved from Western Germany to Normandy Bordeaux 2 infantry moved from Western Germany to Holland Belgium 2 mech_infantrys moved from Eastern Poland to Bessarabia 2 fighters and 2 tactical_bombers moved from Eastern Poland to Belarus 1 fighter moved from Western Germany to Normandy Bordeaux 2 bombers moved from Germany to Bessarabia 1 bomber moved from Southern Italy to Bessarabia 1 bomber moved from Western Germany to Belarus 1 fighter moved from Western Germany to Belarus 1 mech_infantry moved from Western Germany to Normandy Bordeaux Combat - Germans Battle in Bessarabia Germans attack with 3 bombers and 2 mech_infantrys Russians defend with 1 aaGun, 1 artillery and 3 infantry Russians roll AA dice in Bessarabia : 1/3 hits, 0,50 expected hits 1 bomber owned by the Germans lost in Bessarabia Germans roll dice for 2 bombers and 2 mech_infantrys in Bessarabia, round 2 : 1/4 hits, 1,67 expected hits Russians roll dice for 1 aaGun, 1 artillery and 3 infantry in Bessarabia, round 2 : 0/4 hits, 1,33 expected hits 1 aaGun owned by the Russians lost in Bessarabia Germans roll dice for 2 bombers and 2 mech_infantrys in Bessarabia, round 3 : 1/4 hits, 1,67 expected hits Russians roll dice for 1 artillery and 3 infantry in Bessarabia, round 3 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia Germans roll dice for 2 bombers and 1 mech_infantry in Bessarabia, round 4 : 1/3 hits, 1,50 expected hits Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 4 : 3/3 hits, 1,00 expected hits 1 infantry owned by the Russians, 2 bombers owned by the Germans and 1 mech_infantry owned by the Germans lost in Bessarabia Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -33 Casualties for Germans: 3 bombers and 2 mech_infantrys Casualties for Russians: 1 aaGun and 2 infantry Battle in Normandy Bordeaux Germans attack with 1 fighter and 4 mech_infantrys British defend with 1 artillery and 1 infantry; Americans defend with 1 fighter Germans roll dice for 1 fighter and 4 mech_infantrys in Normandy Bordeaux, round 2 : 0/5 hits, 1,17 expected hits British roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1,33 expected hits 2 mech_infantrys owned by the Germans lost in Normandy Bordeaux Germans roll dice for 1 fighter and 2 mech_infantrys in Normandy Bordeaux, round 3 : 0/3 hits, 0,83 expected hits British roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 3 : 0/3 hits, 1,33 expected hits Germans roll dice for 1 fighter and 2 mech_infantrys in Normandy Bordeaux, round 4 : 2/3 hits, 0,83 expected hits British roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 4 : 2/3 hits, 1,33 expected hits 1 artillery owned by the British, 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux 1 fighter owned by the Germans retreated British win with 1 fighter remaining. Battle score for attacker is -9 Casualties for Germans: 4 mech_infantrys Casualties for British: 1 artillery and 1 infantry Battle in Holland Belgium Germans attack with 2 infantry French defend with 1 infantry Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,33 expected hits French roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,17 expected hits French roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Holland Belgium Germans win, taking Holland Belgium from French with 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for French: 1 infantry Battle in Belarus Germans attack with 1 bomber, 3 fighters, 8 infantry and 2 tactical_bombers Russians defend with 1 aaGun, 6 armour, 3 artilleries and 1 mech_infantry Russians roll AA dice in Belarus : 0/3 hits, 0,50 expected hits Germans roll dice for 1 bomber, 3 fighters, 8 infantry and 2 tactical_bombers in Belarus, round 2 : 6/14 hits, 4,83 expected hits Russians roll dice for 1 aaGun, 6 armour, 3 artilleries and 1 mech_infantry in Belarus, round 2 : 4/10 hits, 4,33 expected hits 1 mech_infantry owned by the Russians, 1 armour owned by the Russians, 3 artilleries owned by the Russians, 4 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Belarus Germans roll dice for 1 bomber, 3 fighters, 4 infantry and 2 tactical_bombers in Belarus, round 3 : 6/10 hits, 4,17 expected hits Russians roll dice for 5 armour in Belarus, round 3 : 3/5 hits, 2,50 expected hits 5 armour owned by the Russians and 3 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 36 Casualties for Germans: 7 infantry Casualties for Russians: 1 aaGun, 6 armour, 3 artilleries and 1 mech_infantry Non Combat Move - Germans 1 bomber moved from Belarus to Novgorod 3 fighters moved from Belarus to Novgorod 2 tactical_bombers moved from Belarus to Germany 1 fighter moved from Normandy Bordeaux to Western Germany 2 fighters and 1 tactical_bomber moved from Alexandria to Southern Italy 2 armour and 1 mech_infantry moved from Alexandria to Tobruk 2 armour and 1 mech_infantry moved from Tobruk to Libya 3 armour and 3 mech_infantrys moved from Germany to Romania 2 infantry moved from Germany to Poland Place Units - Germans 3 armour placed in Novgorod 3 infantry placed in Western Germany 3 infantry placed in France 1 armour and 4 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1 Germans collect 47 PUs (1 lost to blockades); end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
French regular : 0,33 Russians regular : 0,50 Germans regular : 0,83 British regular : 0,00 Russians AA : 0,00
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - British British buy 2 armour, 1 artillery, 4 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters and 1 tactical_bomber moved from United Kingdom to Holland Belgium 2 fighters, 4 infantry and 1 tactical_bomber moved from India to Burma 1 armour moved from West India to Burma 1 bomber moved from Morocco to Alexandria 1 infantry moved from Egypt to Alexandria 1 infantry moved from Egypt to Alexandria Combat - British Battle in Holland Belgium British attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/5 hits, 2,00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Alexandria British attack with 1 bomber and 2 infantry Germans defend with 1 infantry British roll dice for 1 bomber and 2 infantry in Alexandria, round 2 : 0/3 hits, 1,00 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 bomber and 2 infantry in Alexandria, round 3 : 1/3 hits, 1,00 expected hits Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Alexandria British win, taking Alexandria from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Burma British attack with 1 armour, 2 fighters, 4 infantry and 1 tactical_bomber Japanese defend with 2 artilleries, 5 infantry and 3 mech_infantrys British roll dice for 1 armour, 2 fighters, 4 infantry and 1 tactical_bomber in Burma, round 2 : 4/8 hits, 2,83 expected hits Japanese roll dice for 2 artilleries, 5 infantry and 3 mech_infantrys in Burma, round 2 : 2/10 hits, 3,33 expected hits 4 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma British roll dice for 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 3 : 3/6 hits, 2,50 expected hits Japanese roll dice for 2 artilleries, 1 infantry and 3 mech_infantrys in Burma, round 3 : 1/6 hits, 2,00 expected hits 1 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 1 infantry owned by the British lost in Burma British roll dice for 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 4 : 1/5 hits, 2,33 expected hits Japanese roll dice for 2 artilleries and 1 mech_infantry in Burma, round 4 : 2/3 hits, 1,00 expected hits 1 mech_infantry owned by the Japanese, 1 fighter owned by the British and 1 infantry owned by the British lost in Burma British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Burma, round 5 : 2/3 hits, 1,67 expected hits Japanese roll dice for 2 artilleries in Burma, round 5 : 1/2 hits, 0,67 expected hits 2 artilleries owned by the Japanese and 1 tactical_bomber owned by the British lost in Burma British win, taking Burma from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 2 Casualties for British: 1 fighter, 4 infantry and 1 tactical_bomber Casualties for Japanese: 2 artilleries, 5 infantry and 3 mech_infantrys Non Combat Move - British 1 fighter moved from Burma to India 1 carrier, 1 cruiser and 1 transport moved from 71 Sea Zone to 72 Sea Zone 2 infantry moved from Tanganyika Territory to 72 Sea Zone 1 carrier, 1 cruiser, 2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Eastern Persia 3 fighters and 1 tactical_bomber moved from Egypt to Persia 1 mech_infantry moved from Iraq to Eastern Persia 3 infantry moved from Persia to Eastern Persia 1 artillery and 1 infantry moved from Iraq to Persia 1 mech_infantry moved from Egypt to Iraq 1 armour moved from Egypt to Iraq 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 armour and 1 mech_infantry moved from Belgian Congo to Egypt 1 fighter moved from Union of South Africa to 80 Sea Zone 1 fighter moved from Persia to 80 Sea Zone 1 tactical_bomber moved from Holland Belgium to United Kingdom 2 fighters moved from Holland Belgium to United Kingdom 1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone 1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Egypt to Trans-Jordan 2 artilleries moved from Egypt to Trans-Jordan 1 bomber moved from Alexandria to Egypt 1 destroyer moved from 110 Sea Zone to 91 Sea Zone Place Units - British 1 transport placed in 110 Sea Zone 2 armour placed in Persia 1 artillery and 4 infantry placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs Place Units - UK_Pacific 1 artillery and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 1 artillery and 1 mech_infantry
Combat Hit Differential Summary :
Japanese regular : -1,00 Italians regular : -0,67 Germans regular : -0,33 British regular : 1,67
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 95 Sea Zone to 93 Sea Zone 1 infantry moved from France to Holland Belgium 1 fighter and 1 tactical_bomber moved from Southern Italy to Holland Belgium 1 bomber and 1 fighter moved from Southern Italy to Southern France 1 artillery and 1 infantry moved from Northern Italy to Southern France 1 fighter moved from Southern Italy to Holland Belgium Combat - Italians Battle in 93 Sea Zone Italians attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Holland Belgium Italians attack with 2 fighters, 1 infantry and 1 tactical_bomber British defend with 2 infantry Italians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/4 hits, 1,83 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium Italians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Battle in Southern France Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry Americans defend with 1 harbour, 1 infantry and 1 mech_infantry Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Southern France, round 2 : 1/4 hits, 1,83 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France Italians roll dice for 1 artillery, 1 bomber and 1 fighter in Southern France, round 3 : 3/3 hits, 1,50 expected hits Americans roll dice for 1 mech_infantry in Southern France, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Non Combat Move - Italians 1 bomber and 1 fighter moved from Southern France to Southern Italy 1 artillery and 1 infantry moved from Northern Italy to France 2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany Place Units - Italians 1 infantry placed in Southern Italy 4 infantry placed in Northern Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Americans regular : 0,00 Italians regular : 1,83 British regular : 0,33
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 aaGun and 4 infantry moved from South Australia to New South Wales Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,2,6,3 ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Russia to Archangel 2 fighters moved from Russia to Archangel 1 infantry moved from Western Ukraine to Eastern Poland Russians take Eastern Poland from Germans 1 artillery and 1 infantry moved from Bryansk to Belarus 2 infantry moved from Shensi to Suiyuyan 1 armour moved from Anhwe to Manchuria Combat - Russians Battle in Manchuria Russians attack with 1 armour Japanese defend with 1 factory_minor and 1 fighter Russians roll dice for 1 armour in Manchuria, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 fighter in Manchuria, round 2 : 1/1 hits, 0,67 expected hits 1 armour owned by the Russians lost in Manchuria Japanese win with 1 fighter remaining. Battle score for attacker is -6 Casualties for Russians: 1 armour Battle in Suiyuyan Russians attack with 2 infantry Japanese defend with 1 infantry Russians roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Suiyuyan Russians roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Suiyuyan Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Battle in Archangel Russians attack with 2 fighters and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 mech_infantry in Archangel, round 2 : 2/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win with 2 fighters remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Russians roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery in Belarus, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 infantry in Belarus, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Belarus Germans win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Russians 2 fighters moved from Archangel to Russia 1 artillery moved from Western Ukraine to Ukraine 2 infantry moved from Rostov to Ukraine 1 infantry moved from West India to India Place Units - Russians 1 armour and 2 infantry placed in Ukraine 1 artillery and 7 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Japanese regular : 1,67 Germans regular : 1,67 Russians regular : -1,50
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 fighter, 7 infantry, 2 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 8 Sea Zone 1 bomber moved from Japan to 8 Sea Zone 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 mech_infantry moved from Kwangtung to Kiangsi 1 fighter moved from Japan to Kiangsi 3 infantry moved from French Indo China to Kwangsi 1 artillery, 3 infantry and 3 mech_infantrys moved from Yunnan to Burma 1 fighter moved from French Indo China to Kwangsi Combat - Japanese Battle in Kiangsi Japanese attack with 1 fighter and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 mech_infantry in Kiangsi, round 2 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Kiangsi 1 fighter owned by the Japanese retreated Chinese win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Japanese: 1 mech_infantry Battle in Kwangsi Japanese attack with 1 fighter and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 3 infantry in Kwangsi, round 2 : 0/4 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 3 infantry in Kwangsi, round 3 : 1/4 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 1 artillery, 3 infantry and 3 mech_infantrys British defend with 1 armour Japanese roll dice for 1 artillery, 3 infantry and 3 mech_infantrys in Burma, round 2 : 2/7 hits, 1,50 expected hits UK_Pacific roll dice for 1 armour in Burma, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 1 armour Battle in 8 Sea Zone Japanese attack with 1 bomber and 1 submarine Americans defend with 1 destroyer and 1 submarine 1 submarine owned by the Americans submerged Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber in 8 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 8 Sea Zone Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 bomber moved from 8 Sea Zone to Japan 2 mech_infantrys moved from Kwangtung to Yunnan 1 transport moved from 42 Sea Zone to 41 Sea Zone 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 35 Sea Zone to 38 Sea Zone 3 artilleries and 5 infantry moved from 38 Sea Zone to Burma 2 carriers moved from 42 Sea Zone to 38 Sea Zone 1 fighter moved from Kwangsi to French Indo China 1 fighter moved from Kiangsi to Kwangtung 1 battleship, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 38 Sea Zone 1 carrier and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 2 submarines moved from 54 Sea Zone to 42 Sea Zone Place Units - Japanese 4 submarines placed in 6 Sea Zone 1 fighter and 2 infantry placed in French Indo China 1 infantry and 2 mech_infantrys placed in Manchuria 3 infantry placed in Kwangtung 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 51 PUs; end with 51 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0,00 Americans regular : -0,33 Japanese regular : -1,17 UK_Pacific regular : 0,50
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 5 Research Technology - Americans Americans spend 10 on tech rolls Americans roll 5,2 and gets 0 hits Americans removing all Technology Tokens after unsuccessful research. Purchase Units - Americans Americans buy 1 armour, 2 destroyers, 1 fighter, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Americans 1 destroyer moved from 91 Sea Zone to 93 Sea Zone 1 fighter moved from Normandy Bordeaux to 93 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Southern France 1 tactical_bomber moved from 110 Sea Zone to Southern France 1 fighter moved from 110 Sea Zone to Southern France 1 submarine moved from 8 Sea Zone to 6 Sea Zone 1 bomber moved from Egypt to 93 Sea Zone Combat - Americans Battle in 93 Sea Zone Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 transport Italians defend with 1 submarine Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 transport in 93 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Italians lost in 93 Sea Zone Americans win, taking 93 Sea Zone from Italians with 1 bomber, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Southern France Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 artillery and 1 harbour Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 1/4 hits, 1,50 expected hits Italians roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - Americans 1 bomber moved from 93 Sea Zone to Morocco 1 mech_infantry moved from Morocco to Tunisia 1 infantry moved from Morocco to Algeria 1 fighter moved from 93 Sea Zone to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Southern France to 110 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to Morocco 1 carrier, 2 fighters and 4 submarines moved from 26 Sea Zone to 33 Sea Zone 1 carrier, 2 fighters and 1 transport moved from 62 Sea Zone to 33 Sea Zone 1 destroyer and 2 transports moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands Place Units - Americans 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 destroyer and 1 transport placed in 101 Sea Zone 1 armour and 3 infantry placed in Eastern United States 1 fighter placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : 1,00 Italians regular : -0,50
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Suiyuyan Chinese take Suiyuyan from Japanese Combat - Chinese Non Combat Move - Chinese 1 fighter and 8 infantry moved from Anhwe to Kweichow 1 infantry moved from Kiangsi to Anhwe 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Shantung to Anhwe 1 infantry moved from Jehol to Anhwe Place Units - Chinese 1 infantry placed in Tsinghai 5 infantry placed in Kweichow Chinese undo move 2. 3 infantry placed in Anhwe 2 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 17 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Germans Germans buy 2 armour, 1 bomber, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from France to Normandy Bordeaux 1 destroyer moved from 97 Sea Zone to 93 Sea Zone 1 fighter moved from Southern Italy to 93 Sea Zone 1 fighter moved from Western Germany to Normandy Bordeaux 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from British 1 infantry moved from Belarus to Bryansk Germans take Bryansk from Russians 2 infantry moved from Poland to Eastern Poland 1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux 3 armour and 3 mech_infantrys moved from Romania to Bessarabia 1 bomber moved from Novgorod to Bessarabia 3 armour moved from Novgorod to Eastern Poland 1 armour moved from Germany to Eastern Poland Combat - Germans Battle in Bessarabia Germans attack with 3 armour, 1 bomber and 3 mech_infantrys Russians defend with 1 artillery and 1 infantry Germans roll dice for 3 armour, 1 bomber and 3 mech_infantrys in Bessarabia, round 2 : 3/7 hits, 2,67 expected hits Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia Germans win, taking Bessarabia from Russians with 3 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Normandy Bordeaux Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber British defend with 1 armour and 1 infantry; French defend with 1 infantry; Americans defend with 1 fighter Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/6 hits, 2,17 expected hits British roll dice for 1 armour, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,83 expected hits 2 infantry owned by the Germans, 1 infantry owned by the French, 1 infantry owned by the British and 1 armour owned by the British lost in Normandy Bordeaux Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 1/4 hits, 1,83 expected hits British roll dice for 1 fighter in Normandy Bordeaux, round 3 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Normandy Bordeaux Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Germans: 3 infantry Casualties for British: 1 armour and 1 infantry Casualties for French: 1 infantry Casualties for Americans: 1 fighter Battle in 93 Sea Zone Germans attack with 1 destroyer and 1 fighter Americans defend with 1 destroyer and 1 transport Germans roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits Americans roll dice for 1 destroyer and 1 transport in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 3 : 0/2 hits, 0,83 expected hits Americans roll dice for 1 destroyer and 1 transport in 93 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 4 : 1/2 hits, 0,83 expected hits Americans roll dice for 1 destroyer and 1 transport in 93 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 93 Sea Zone 1 transport owned by the Americans lost in 93 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 destroyer Casualties for Americans: 1 destroyer and 1 transport Battle in Eastern Poland Germans attack with 4 armour and 2 infantry Russians defend with 1 infantry Germans roll dice for 4 armour and 2 infantry in Eastern Poland, round 2 : 4/6 hits, 2,33 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 4 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Bessarabia to Western Germany 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 2 tactical_bombers moved from Germany to Southern Italy 1 fighter moved from 93 Sea Zone to Western Germany 3 fighters moved from Novgorod to Eastern Poland 2 infantry moved from Western Germany to France 1 aaGun moved from Western Germany to Germany 2 mech_infantrys moved from Germany to Eastern Poland 2 mech_infantrys moved from Germany to Eastern Poland 3 fighters moved from Eastern Poland to Poland Place Units - Germans 2 armour and 1 mech_infantry placed in Novgorod 3 infantry placed in France 1 bomber and 5 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4 Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans regular : 0,00 Russians regular : 0,00 Germans regular : 0,50 British regular : 0,50
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - British British buy 2 artilleries, 2 fighters and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from United Kingdom to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Holland Belgium 2 fighters and 1 tactical_bomber moved from United Kingdom to Holland Belgium 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians Combat - British Battle in Holland Belgium British attack with 1 artillery, 2 fighters and 1 tactical_bomber Germans defend with 1 infantry British roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Holland Belgium, round 2 : 1/4 hits, 2,00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from Holland Belgium to United Kingdom 1 tactical_bomber moved from Holland Belgium to United Kingdom 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 5 infantry and 1 mech_infantry moved from Eastern Persia to West India 1 mech_infantry moved from India to West India 1 artillery moved from India to West India 1 fighter moved from India to West India 2 armour moved from Persia to West India 1 artillery and 1 infantry moved from Persia to Eastern Persia 2 fighters moved from 80 Sea Zone to West India 1 armour and 1 mech_infantry moved from Iraq to Eastern Persia 1 cruiser moved from 80 Sea Zone to 39 Sea Zone 1 carrier and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 infantry moved from Trans-Jordan to Iraq 1 artillery moved from Trans-Jordan to Iraq 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 bomber moved from Egypt to Persia 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Alexandria to Egypt Place Units - British 1 artillery and 2 fighters placed in Persia 1 artillery and 5 infantry placed in United Kingdom British undo move 2. 1 infantry placed in Union of South Africa 1 artillery and 4 infantry placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans regular : -0,33 British regular : -1,00