• TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 8
    
        Research Technology - Americans
            Americans spend 5 on tech rolls
                Americans roll 5,2,1,5 and gets 0 hits
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 4 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 0 units.
    
        Combat Move - Americans
            1 armour and 2 infantry moved from Eastern United States to 10 Sea Zone
            1 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone
            1 artillery and 2 infantry moved from Morocco Algeria to Libya
                  Americans take Libya from Italians
            2 bombers moved from Gibraltar to 14 Sea Zone
            1 armour and 2 infantry moved from 12 Sea Zone to Morocco Algeria
            1 destroyer moved from 10 Sea Zone to 12 Sea Zone
            1 fighter moved from Western United States to West Indies
            1 bomber moved from Western United States to Gibraltar
    
        Combat - Americans
            Battle in 14 Sea Zone
                Americans attack with 2 bombers
                Italians defend with 1 carrier, 1 destroyer and 1 fighter
                    Americans roll dice for 2 bombers in 14 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits
                    Italians roll dice for 1 carrier, 1 destroyer and 1 fighter in 14 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    1 destroyer owned by the Italians, 1 bomber owned by the Americans and 1 carrier owned by the Italians lost in 14 Sea Zone
                    Americans roll dice for 1 bomber in 14 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                    Italians roll dice for 1 fighter in 14 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Italians lost in 14 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 20
                Casualties for Americans: 1 bomber
                Casualties for Italians: 1 carrier, 1 destroyer and 1 fighter
    
        Non Combat Move - Americans
            1 bomber moved from 14 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 artillery, 1 bomber, 1 fighter and 1 infantry placed in Eastern United States
            1 destroyer and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 40 PUs; end with 40 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 45 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.50
    Italians regular : -1.00
    

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 bomber, 1 destroyer, 1 fighter, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            3 bombers moved from Germany to 12 Sea Zone
            1 armour moved from Germany to East Poland
            2 fighters moved from Germany to East Poland
            1 infantry moved from Belorussia to East Poland
            1 infantry moved from Belorussia to Eastern Ukraine
                  Germans take Eastern Ukraine from Russians
    
        Combat - Germans
            Battle in East Poland
                Germans attack with 1 armour, 2 fighters and 1 infantry
                Russians defend with 1 armour and 1 artillery
                    Germans roll dice for 1 armour, 2 fighters and 1 infantry in East Poland, round 2 : 2/4 hits, 2.00 expected hits
                    Russians roll dice for 1 armour and 1 artillery in East Poland, round 2 : 1/2 hits, 0.83 expected hits
                    1 armour owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in East Poland
                Germans win, taking East Poland from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 armour and 1 artillery
            Battle in 12 Sea Zone
                Germans attack with 3 bombers
                British defend with 1 destroyer; Americans defend with 1 destroyer and 2 transports
                    Germans roll dice for 3 bombers in 12 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
                    Americans roll dice for 2 destroyers and 2 transports in 12 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    1 destroyer owned by the British and 1 destroyer owned by the Americans lost in 12 Sea Zone
                    2 transports owned by the Americans lost in 12 Sea Zone
                Germans win with 3 bombers remaining. Battle score for attacker is 30
                Casualties for British: 1 destroyer
                Casualties for Americans: 1 destroyer and 2 transports
    
        Non Combat Move - Germans
            3 bombers moved from 12 Sea Zone to Germany
            2 submarines moved from 5 Sea Zone to 7 Sea Zone
            4 destroyers moved from 5 Sea Zone to 7 Sea Zone
            4 infantry moved from Karelia S.S.R. to Archangel
            1 artillery moved from Karelia S.S.R. to Archangel
            2 fighters moved from East Poland to Karelia S.S.R.
            2 infantry moved from Trans-Jordan to Egypt
    
        Place Units - Germans
            2 infantry placed in Egypt
            1 armour and 1 infantry placed in Karelia S.S.R.
            1 bomber, 1 fighter and 2 infantry placed in Germany
            1 destroyer, 1 submarine and 1 transport placed in 5 Sea Zone
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Russians regular : 0.17
    Germans regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            1 artillery and 1 infantry moved from Caucasus to Ukraine
            1 infantry moved from Caucasus to Kazakh S.S.R.
            1 infantry moved from Caucasus to Kazakh S.S.R.
            1 artillery moved from Russia to Kazakh S.S.R.
            4 infantry moved from Persia to Trans-Jordan
            2 infantry moved from Caucasus to Eastern Ukraine
    
        Combat - Russians
            Battle in Eastern Ukraine
                Russians attack with 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry in Eastern Ukraine, round 2 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Eastern Ukraine, round 3 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Eastern Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Eastern Ukraine, round 4 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Eastern Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Eastern Ukraine, round 5 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Eastern Ukraine, round 5 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Eastern Ukraine, round 6 : 1/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Eastern Ukraine, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Eastern Ukraine
                Russians win, taking Eastern Ukraine from Germans with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Trans-Jordan
                Russians attack with 4 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 4 infantry in Trans-Jordan, round 2 : 0/4 hits, 0.67 expected hits
                    Germans roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 4 infantry in Trans-Jordan, round 3 : 1/4 hits, 0.67 expected hits
                    Germans roll dice for 2 infantry in Trans-Jordan, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Trans-Jordan
                    Russians roll dice for 4 infantry in Trans-Jordan, round 4 : 1/4 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Trans-Jordan, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Trans-Jordan
                Russians win, taking Trans-Jordan from Germans with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 infantry
            Battle in Kazakh S.S.R.
                Russians attack with 1 artillery and 2 infantry
                Japanese defend with 2 armour
                    Russians roll dice for 1 artillery and 2 infantry in Kazakh S.S.R., round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 armour in Kazakh S.S.R., round 2 : 0/2 hits, 1.00 expected hits
                    2 armour owned by the Japanese lost in Kazakh S.S.R.
                Russians win, taking Kazakh S.S.R. from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 10
                Casualties for Japanese: 2 armour
            Battle in Ukraine
                Russians attack with 1 artillery and 1 infantry
                Italians defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
                Russians win, taking Ukraine from Italians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Russians
    
        Place Units - Russians
            1 artillery and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    Japanese regular : -1.00
    Germans regular : -2.33
    Russians regular : 0.83
    

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 9
    
        Research Technology - Japanese
            Japanese spend 5 on tech rolls
                Japanese roll 3,1 and gets 0 hits
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 2 artilleries, 1 bomber, 1 destroyer, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat Move - Japanese
            2 armour moved from India to Caucasus
                  Japanese take Persia from British
            1 fighter moved from India to Caucasus
            2 fighters moved from 35 Sea Zone to Caucasus
            1 artillery and 1 infantry moved from India to 35 Sea Zone
            1 artillery, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 2 transports moved from 35 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 34 Sea Zone to Egypt
            1 artillery and 1 infantry moved from French Indo-China Thailand to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to India
            1 armour, 1 artillery and 1 infantry moved from Novosibirsk to Russia
            1 armour, 3 artilleries and 1 infantry moved from Urals to Russia
            1 armour moved from Evenki National Okrug to Russia
            1 bomber moved from Manchuria to Russia
            1 armour moved from Manchuria to 62 Sea Zone
            3 infantry moved from Japan to 62 Sea Zone
            1 armour, 3 infantry and 2 transports moved from 62 Sea Zone to 57 Sea Zone
            1 armour and 3 infantry moved from 57 Sea Zone to Midway
            1 transport moved from 60 Sea Zone to 59 Sea Zone
            1 infantry moved from Iwo Jima to 59 Sea Zone
            1 infantry and 1 transport moved from 59 Sea Zone to 57 Sea Zone
            1 infantry moved from 57 Sea Zone to Midway
            1 battleship, 4 destroyers and 1 submarine moved from 60 Sea Zone to 57 Sea Zone
    
        Combat - Japanese
            Battle in Midway
                Japanese attack with 1 armour and 4 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 battleship in Midway, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour and 4 infantry in Midway, round 2 : 2/5 hits, 1.17 expected hits
                    Americans roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Midway
                Japanese win, taking Midway from Americans with 1 armour and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Caucasus
                Japanese attack with 2 armour and 3 fighters
                British defend with 2 fighters; Russians defend with 1 aaGun and 1 factory
                    Russians roll AA dice in Caucasus : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 2 armour and 3 fighters in Caucasus, round 2 : 2/5 hits, 3.00 expected hits
                    Russians roll dice for 2 fighters in Caucasus, round 2 : 2/2 hits, 1.33 expected hits
                    1 fighter owned by the Japanese, 1 armour owned by the Japanese and 2 fighters owned by the British lost in Caucasus
                Japanese win, taking Caucasus from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 armour and 1 fighter
                Casualties for British: 2 fighters
            Battle in Russia
                Japanese attack with 3 armour, 4 artilleries, 1 bomber and 2 infantry
                Russians defend with 1 aaGun, 2 armour, 1 artillery, 1 factory and 12 infantry
                    Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 3 armour, 4 artilleries, 1 bomber and 2 infantry in Russia, round 2 : 8/11 hits, 4.33 expected hits
                    Russians roll dice for 2 armour, 1 artillery and 12 infantry in Russia, round 2 : 6/15 hits, 5.33 expected hits
                    2 infantry owned by the Japanese, 8 infantry owned by the Russians and 4 artilleries owned by the Japanese lost in Russia
                1 bomber owned by the Japanese retreated
                3 armour owned by the Japanese retreated to Novosibirsk
                Russians win with 2 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 2
                Casualties for Japanese: 4 artilleries and 2 infantry
                Casualties for Russians: 8 infantry
    
        Non Combat Move - Japanese
            2 armour moved from Ningxia to Chinghai
            1 armour moved from Hupeh to Chinghai
            2 infantry moved from Yakut S.S.R. to Evenki National Okrug
            2 fighters moved from Caucasus to Egypt
            2 destroyers moved from 62 Sea Zone to 57 Sea Zone
            1 bomber moved from Russia to India
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in India
            3 armour placed in Manchuria
            1 artillery, 1 bomber and 1 infantry placed in Japan
            1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 55 PUs; end with 55 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Japanese regular : 2.83
    Russians regular : 1.33
    Russians AA : -0.67
    

    Savegame


  • @Entek this 1 is done. G.G.



  • @Entek Another?


  • @dawgoneit Sure, same game, same sides? Did you want to swap?


  • @Entek i’ll try the same side


  • @dawgoneit Sounds good. I’ll get it set up later.

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